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Posted: Fri Apr 02, 2010 8:46 am
I wonder what my dA icon got turned into...
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Posted: Sat Apr 03, 2010 5:43 pm
Since we're on the topic of dA, everyone needs to stop what they're doin' an' read my stories. I want comments on 'em. Tell me what to do right. Critique me.
http://neopaladinoflight.deviantart.com/gallery/#Black-Void http://neopaladinoflight.deviantart.com/gallery/#Nexus
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Krombopulos Michael Captain
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Posted: Sat Apr 03, 2010 7:23 pm
But why, when they're not about me?
Just kidding. I've been meaning to get around to the one about Nexus. For a long time....
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Posted: Sat Apr 03, 2010 8:29 pm
See, I'd put you in there, if it weren't for the fact that I already got a character exactly like you already ('cept cooler and not so much like you to the very detail, but you get the gist, and by "you," I guess I really mean Ryo, since I don't really "know" you). Y'know, it'd be interesting to see how all these KoV characters would translate into my little universe. I don't think they'd be able t'handle it.
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Posted: Sat Apr 03, 2010 8:41 pm
Depends on the character, I suppose...
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Posted: Sat Apr 03, 2010 8:47 pm
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Posted: Sun Apr 04, 2010 10:54 am
Someone drew Nexus! Everybody who's anybody needs to thank this somebody for being cool.
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Posted: Sun Apr 04, 2010 5:25 pm
Gotta admit, Neo I'm liking your writing. It's not bad at all, but could use a little more structure. People do fidget and move when interacting, and I personally think it'll be a bit better if you put in those small details... makes conversation a bit livelier. Other than that, keep it up, not bad at all.
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Krombopulos Michael Captain
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Posted: Sun Apr 04, 2010 6:43 pm
There's someone precisely like me? Now I might actually get around to it instead of just telling myself that I will. xD
.....How like me/Ryo, exactly?
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Posted: Mon Apr 05, 2010 12:31 pm
Don Yata Gotta admit, Neo I'm liking your writing. It's not bad at all, but could use a little more structure. People do fidget and move when interacting, and I personally think it'll be a bit better if you put in those small details... makes conversation a bit livelier. Other than that, keep it up, not bad at all. Yeah, I know, and for the longest, I've been trying to figure out how to exactly implement that into it. Like in my mind, I see the motions an' all, but I don't see it well enough to portray it. Any tips on, well, tips on how t'think? I'll see what I can do. Before I did do the whole description thing, but after proofreading it got to the point that I over described things. Like, every little action was put there, so much that the actual goal or meaning of the story was sorta lost. So I trimmed it down and said to myself, "phoowy, let the reader decide," but now that you point it out, if I leave too much up to the reader, the meaning behind the character's might be lost anyway. Need t'find that balance. xx__CBK__xx There's someone precisely like me? Now I might actually get around to it instead of just telling myself that I will. xD
.....How like me/Ryo, exactly? Yeah, her name is Lynn Taylor. Some pink haired girl who grew up with Nexus and DJ. She--hold up, here's how DJ described her. Darius As I wait, I make small talk with a girl named Lynn Taylor. She's white, but she's alright. She's actually one of my childhood friends. It's her first year in high school, too. Really into the whole study thing, which is kinda funny, 'cuz when we were kids, she was all about play. I remember she an' this other dude, Chris would always, always be caught doin' somethin' bad. Chris was all about rough housin', an' Lynn, I guess she just wanted attention, so she would follow his example. Always the tomboy she was. One time, she even cut off some girl's hair. Wow, now that I think about it, she was evil, and her lil' "super power" just made things worse. I never really got to know exactly how it works, but in essence, it's magic. Anything she wanted, she could make happen, be it ice cream, candy-POOF-like that, it's hers. The pranks she used t'pull were just flat out mean. Turnin' people's skin blue, makin' things-little things now-disappear. Oh man, she did that to a teacher once. Made the ol' lady practically lose her mind. How is she like Ryo? Well, she's a girl. She has hair. Two legs, two arms, two eyes, two--other things. Personality, she's all spunky, will typically look out for herself, unless someone she actually knows is involved. Like DJ said, she used t'be like the spawn of evil with that whole spell casting thing, but that's been toned down with age. If you were to spot her in the class room, you'd probably peg her as the weird girl. I remember way back when I was first writing for her, I'd come into spots like, what would she really do here, couldn't think of anything, so leave her out of the loop. Then as the story progressed, I started using her more and realized, she'd kinda do what Ryo would. Of course, that'd only be to a certain degree, but you get the idea.
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Krombopulos Michael Captain
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Posted: Mon Apr 05, 2010 4:19 pm
Two ears? o: xD
Anyway, I can see what you mean. That is like Ryo. {And that's a LOT like me when I was younger... minus the pink hair and magicy bit.}
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Posted: Mon Apr 05, 2010 8:08 pm
Something that may help with writing... imagine it all in slowmotion. Like you are normal speed, but the story is way too slow, slow enough for you to catch every detail that is going on. The beads of sweat, for instance, or the slight twitch of an eyebrow. Stuff like that?
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Posted: Tue Apr 06, 2010 8:40 am
That's good. That's real good, and something to keep track of in third person maybe, depending on how I'm working with it, but first person, I'm not sure a regular person would pay attention to everything. The things that person would pay attention to should indicate what type of character he is, right? If the narrator is talking to a person and a twitch of that person's eyebrow is something he'd pick up, then that should indicate that the narrator pays real close attention to everything, which might indicate that the narrator likes to keep track of everything, be in control, be meticulous. That's another reason I've shied away from details, but like Yata said, having no details isn't very believable either no matter who you are.
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Posted: Tue Apr 06, 2010 5:42 pm
Even in first person it's good to keep track of detail. You don't even need to say that the person, the main character, is the one keeping track of it, just that it's there whether it's noticed or not.
A character can be paying attention to the color of apples at a fruit stand and not know anything about the little kids thieving from the bread bin behind him/her, but it's still interesting to take note of it despite the character not knowing.
It can lead to things like dramatic irony, like where the reader/watcher knows what's gonna happen before it does. This like this happen in suspense movies and such(this is an example) like where the bad guy is behind the door with the knife and the girl walks through the door and doesn't know... but the author/directer does, and so does the audience.
Also, it's not just the things around the character either, but what little movements and such the character does him or herself.
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Posted: Tue Apr 06, 2010 6:33 pm
Ah, that's the thing though, Neo's stories are in first person, meaning any detail that the main character doesn't catch, or cannot think, the reader will not know. There's a simple solution however.
Change of perspective.
What one person doesn't know, another will... ...in a first person reality, it can be ultimately necessary to change perspective so the reader can catch things the Main Character cannot see, even if the perspective changing is brief, any simple eyes or realizations of other characters, even unimportant ones, can be crucial to plot development.
...and even if a character is usually dazed out, or just doesn't pay attention, even he will notice key things... especially if the character is a fighter or a swordsman.
You can play unto the advantage that this character is ready for battle or otherwise... ...when colliding swords, it is said at the maximum of one's potential, when their adrenaline is flowing like a current time stops.
Here, the warrior will notice every little thing... A Bead of sweat... ... a fly passing by... ...a drop of blood... ...a twitch... ...any moment of weakness against their opponent's disadvantage.
This is another way you can incorporate major details through a first person's perspective... right on easier, since most of your characters are super human or above normal.
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