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Posted: Sun Nov 20, 2011 7:46 pm
Wow, you guys really think it's difficult? O.o I guess I have to add that secret thing to the boss profile then before/as I post it.
Edit 1: Have you guys figured out it's flow? I provided alphas to help denote the rooms.
Edit 2: Oh, hey iz, would your bad guy mind playing boss of King's Chapel? It's okay if he doesn't, I just kinda found it suiting.
Edit 3: forgot what else I was gonna say.
Edit 4: Oh yeah, now I remember. Pageclaim.
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Posted: Sun Nov 20, 2011 8:03 pm
Not that it's difficult, it's just very kickass. XD Oh and you don't have to add it. It is your dungeon after all. But then again, it'll be awhile before we use it, so it's okay if you change your mind a million times in the interim. *cough*Bansheedoesitallthetime*cough*
1: Yep! Took a while, but I got it. 2: Actually, Artaxiad can't be used as a dungeon boss, I'm afraid. His purpose is to serve as a leader/tell-everybody-what-to-do person for the villain characters (when we finally get any, anyway). But he WILL be popping up in some dungeons every now and then and kicking some hero a**. And King's Chapel is perfectly eligible for one of those random appearances, says I.
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Posted: Sun Nov 20, 2011 8:11 pm
*cough*Ihavenothingtosaytoyou,BSB-hater*cough* Haha, just kidding. I heart container you, Izzy!!! XD
1: Same 2: Word 3 & 4: lol! You seem to be good at that.
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Posted: Sun Nov 20, 2011 8:11 pm
Alright, glad you could understand it!
K, sounds good.
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Posted: Sun Nov 20, 2011 8:12 pm
Banshee Coffinnightmare *cough*Ihavenothingtosaytoyou,BSB-hater*cough* Haha, just kidding. I heart container you, Izzy!!! XD 1: Same 2: Word 3 & 4: lol! You seem to be good at that. I do, it's happening a lot lately. Before I could never pageclaim.
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Posted: Sun Nov 20, 2011 8:18 pm
Yeah, that's right, you BETTER love me.....wait...What? Heart container? rofl
Did you seriously just say that? Honestly! rofl
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Posted: Sun Nov 20, 2011 8:34 pm
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Posted: Tue Nov 22, 2011 1:06 am
Just wanted to let you guys know, I edited my last post. Why? Well, I didn't get to really finish what I was typing due to certain circumstances. But everything's good now.
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Posted: Sun Nov 27, 2011 9:40 am
Well, my post is a little short compared to my usual amount, but I got my point across.
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Posted: Sun Nov 27, 2011 1:07 pm
Thinkin' about starting work on King's Chapel soon. Expect to see some pics of floors once I finish.
I'll also need an idea for both the Relic and the boss if I can't think of any. I'm also thinking that the Relic will be something completely original, though if we can't think of something, the Bow might be fallback unless it's already taken.
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Posted: Sun Nov 27, 2011 4:14 pm
K, got some kind of idea for a boss in the Chapel. I'm thinking some kind of demonic soldier, whose elemental weakness is lightning.
There's not one, but two mid-bosses here as well.
That's as far as I've gotten, since, like with the lab, I'm waiting to come up with the Relic so as to build puzzles and rooms around it. Except nothing's coming. Maybe some lightning-based item, though I'm not sure, since lightning could also be classed as a magical ability.
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Posted: Sun Nov 27, 2011 4:29 pm
Bows will be weapons anyone (as long as they're able to use them) can use. There's not going to be a bow Relic. Same with the boomerang. I know that may be a kind of letdown in some ways, but the decision wasn't made lightly, trust me. XD
Some possibilities for the Relic are the Hover Boots, Cane of Somaria, Mirror Shield.... Keep in mind that, if this is going to be one of the way-later-on dungeons, it should be one of the higher-grade Relics like that, which don't have any upgrades.
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Posted: Sun Nov 27, 2011 5:04 pm
Ah, well good to know the Bow's status.
Yeah, I am planning to have it as one of the later dungeons, if not prior to the final one.
I'll keep those ones in mind if it comes down to them.
Edit: Oh, forgot to say I added a new icon. It's the barred door, those that typically need some kind of switch in order to open them.
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Posted: Sun Nov 27, 2011 5:29 pm
Hey, is there a fire-themed dungeon yet?
I thought of a great boss that could dwell there, though it's not just reaching him. As I started putting some stuff down in a long corridor, the thought came where this dragon would emerge from below, destroying the bridge (or some other long platform) and pursue them, forcing the adventurers to run, before the dragon-thing would go away.
Anyway, just an idea for a fire-themed locale.
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Posted: Sun Nov 27, 2011 9:01 pm
There will be at least two fire-themed dungeons, one of which is the Dodongo's Cavern. The other one is super top secret at the moment, even to me. But anyway, I'm sure we can incorporate that somewhere. In fact, it's a superb idea.
As for the time placement of the dungeon, well, it's not certain, for a...er... certain reason.... that I'm not sure I can...tell you... ninja
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