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Posted: Thu Jul 28, 2005 11:15 am
wellwisher Owen Roberts I can't think of many good things that came out of Mirrodin but some equipments and the Spellbombs. I started in Scourge, and considering how unfair Mirrodin made Magic, I hated it immediately. I had, like, Bait & Bludgeon precon... gave it away as soon as Kamigawa was out. Kamigawa rules. Mirrodin? unfair? ok yeah ur right. but you missed the Urza sets, Oddyssy and Onslaught (the set not the block) those were some wicked blocks/sets Dude, I still have nightmares about that Wild-friggin'-Mongrel. Once I discovered how evil it was back in Oddyssy block, I hated green ever since.
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Posted: Thu Jul 28, 2005 11:45 am
Invincible Machine wellwisher Owen Roberts I can't think of many good things that came out of Mirrodin but some equipments and the Spellbombs. I started in Scourge, and considering how unfair Mirrodin made Magic, I hated it immediately. I had, like, Bait & Bludgeon precon... gave it away as soon as Kamigawa was out. Kamigawa rules. Mirrodin? unfair? ok yeah ur right. but you missed the Urza sets, Oddyssy and Onslaught (the set not the block) those were some wicked blocks/sets Dude, I still have nightmares about that Wild-friggin'-Mongrel. Once I discovered how evil it was back in Oddyssy block, I hated green ever since. heh. you and loads of other ppl. but my point makes sense yes? my friend has a nightmare deck, it's three colors, it's pretty much the torment BG precon except that he added blue to it. sadly he didn't think to get the much better nightmare deck. oh well. it was a great block, oddyssy was. and then they continued the pain with the onslaught block, and finally recreated the urza set in mirrodin, i kinda hate Kamigawa, it doesn't really flow as much. it's based too much on the spirits and arcane. (i think half of the creatures are spirits, meaning it's a spirit set) kinda sad. a block based more then partly on a single creature type? and then the arcane cards, those are for the spirits, so the block is 2/3 based on the spirits and arcane. not exactly one of WotC's best ideas
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Posted: Thu Jul 28, 2005 12:55 pm
Actually, Kamigawa is more or less a fifty-fifty split between spirits & arcane, and non-spirits & non-arcane. The reason? Because the whole backstory for the block is that the spirit world is at war with the human world.
SPOILERS BEGIN HERE
20 years before the events of the block began, Daimyo Konda, an in effort to secure the future of his realm, pierced the veil between the material world and the spirit world. Then he reached in, and ripped away a lone spirit, imprisoning it in a material form, and drawing it back across the veil just as his wife finished giving birth to his daughter, Michiko. The young girl's birth was used to create a sympathetic vibration to allow Konda to commit this affront to the spirit world, which had once lived in complete harmony with the denizens of Kamigawa. The people worshipped the spirits and made proper obescience, and the spirits in turn blessed the people, and everything was nice and hunky-dory.
However, Konda didn't just steal away any spirit. He stole an aspect of O-Kagaichi, the Great Serpent, who represented the barrier between the worlds. And when he did so, he woke up this great and powerful spirit. And it was PISSED. In one sense, Konda had literally stolen away a piece of itself, but more than that, he had breached the barrier between the two worlds, which was unforgivable to a being whose sole purpose was to divide matter from spirit.
Sensing the anger and rage of the O-Kagaichi, and fearing his power, the other kami of the spirit world began forcing themselves across the barrier in an attempt to reclaim the Taken One from Konda, who was using its power to enhance his own. However, the vast majority of the spirits had never traversed the barrier between worlds before. So when they arrived in the material world, they came through looking strange and unearthly. Unable to perceive the world as we do and unable to communicate, the spirits lashed out blindly, destroying anything in their path in their desperate bid to take back the Taken One.
Fast forward 20 years. As the Kami War continued to rage, O-Kagaichi continued to wake up, and become more aware of what was happening. Finally, unable to tolerate the affront to his very existence any longer, he himself manifested fully in the material realm, making his way towards the Taken One. O-Kagaichi would reclaim the stolen spirit, become whole once again, and then restore balance between the two realms... even if it meant the utter destruction of both worlds in the process.
SPOILERS END HERE
Anyway, that's why there's so many spirits and arcane cards in the sets. What fun is it if the only side of the war we get access to is the mortal races and their bags of tricks?
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Posted: Thu Jul 28, 2005 4:25 pm
yeah. i read the books. but i still don't like a set based even 1/2 on a single type. (spirit and arcane go together, i count them as 1) then their are the non spirit cards (Nezumi, Akki, Kitsune, Human, Ogre, Demon, probably a couple others i missed but who really cares?) so it isn't a real good plit. besides the boosters are even split like that. you get a spirit booster (over 8 cards are spirit or arcane cards), a non spirit booster (less then 7 spirit or arcane cards), or the split boosters (7 or 8 spirit or arcane cards). so the set does follow the storyline, but the set doesn't follow anythign that Magic has done before. sure they are trying to branch out, but Mirrodin was roughly based on the Urza block (too much power)
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Posted: Thu Jul 28, 2005 7:28 pm
I was there for Onslaught. I haven't collected as many old cards as I have Kamigawa, but personally, I loved the Clerics. They won me a tournament. I rather like that Kamigawa is somewhat symmetrical, too. It's a set based a lot on story, and I like that. Maybe it's because I'm a writer.
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Posted: Thu Jul 28, 2005 9:02 pm
As a small commercial, don't you agree that the Kamigawa books were good?
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Posted: Thu Jul 28, 2005 9:30 pm
FYI, Mirrodin was more along the lines of Antiquties than anything else. Nowhere NEAR as powerful as Urza's Block, which had numerous decks that could beat you before the turn count hit double digits. Mirrodin only had one.
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Posted: Thu Jul 28, 2005 10:11 pm
Sinrus the Great That stinks that they banned the artifact lands, I really wanted to make a nim deck... crying -banned!!? it's still legal in extended, right.?
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Posted: Mon Sep 05, 2005 12:38 pm
ravager, the artifact lands, and diciple have been banned, that deck was just wayy too strong! In type two all you had were shatters, oxodizes, and viridian shamens really to get rid of artifacts and uknow? it just wasn't fair lol I KNEW THEY'D OVERDO IT!
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Posted: Mon Sep 05, 2005 1:28 pm
basically, in extended they haven't banned affinity (although they recently did ban Deciple of the Vault and Aether Vial, two of the main components of extended affinity) because of the vast amount of hate cards that take care of it. Pernicious Deed for 0 kills all their lands save a citadel, shatterstorm, pulverize, etc.
However, I'm certain that Affinity will get the axe completely within a very small amount of time after the mass rotations. I mean, the Rath Cycle, Uzra Block, and Mercadian Masque block are all rotating out, as well as 6th edition. So, most of the real hate for affinity will be gone (for instance, Energy Flux).
Me? I'm maindecking Molder Slugs and Trolls in my extended decks. Lol.
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Posted: Wed Sep 07, 2005 5:56 pm
Ah... Disciple of the Vault. Banned in two formats for the sick, sick things he can do to people. I knew there was something special about this little common 1/1 1-drop from the moment I first saw him. 3nodding whee
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Posted: Wed Sep 07, 2005 10:06 pm
Doji Tsuruko Ah... Disciple of the Vault. Banned in two formats for the sick, sick things he can do to people. I knew there was something special about this little common 1/1 1-drop from the moment I first saw him. 3nodding whee -heh. yea. he has the sickest stance. 3nodding
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Posted: Sun Sep 18, 2005 6:40 am
Obersturmbannfuehrer Chii wellwisher actualy combining grinding/summoning/blasting statin is pretty wicked. i alwasy wondered why they didn't ban any of those. or did they? i never really keep track of those. The combo was never broken enough to warrent them being banned. It never changed the face of the tourney scene like Raffinity could. Think about it this way, can The Machine win on turn 3-4? Raffinity can. Can The Machine churn out a mass of zero cost creatures by turn 2? Raffinity can. Can The Machine let you draw a insane amount of cards early on to feed Ravager? Raffinity can. That's why Raffinity was banned, and The Machine wasn't. Thanks to a couple stations I pulled an infinite combo in a block draft......1 summoning station, two blasting stations and a clock of omens. I tap the summoning station to get a creature and with the clock of omens I tap the two blasting stations to untap the summoning station......when I made another cerature with the summoning station the two blasting stations would untap.
The blasting stations were'n even doing half of their intention....I just got to untap them and was happy with that. xd
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Posted: Sun Sep 18, 2005 10:24 am
AntBriWes Obersturmbannfuehrer Chii wellwisher actualy combining grinding/summoning/blasting statin is pretty wicked. i alwasy wondered why they didn't ban any of those. or did they? i never really keep track of those. The combo was never broken enough to warrent them being banned. It never changed the face of the tourney scene like Raffinity could. Think about it this way, can The Machine win on turn 3-4? Raffinity can. Can The Machine churn out a mass of zero cost creatures by turn 2? Raffinity can. Can The Machine let you draw a insane amount of cards early on to feed Ravager? Raffinity can. That's why Raffinity was banned, and The Machine wasn't. Thanks to a couple stations I pulled an infinite combo in a block draft......1 summoning station, two blasting stations and a clock of omens. I tap the summoning station to get a creature and with the clock of omens I tap the two blasting stations to untap the summoning station......when I made another cerature with the summoning station the two blasting stations would untap.
The blasting stations were'n even doing half of their intention....I just got to untap them and was happy with that. xd -hmm...interestin'. 3nodding
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Posted: Tue Sep 20, 2005 8:36 pm
liz_bliz ViccoMagician Oh, i see... that's gay... you mean it's stupid, which yes, it sucks very much Actualy I thought it was a good descision. Rav-finity was ruining the type 2 format. It needed to be taken out.
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