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[Z-GAWD]

PostPosted: Tue Mar 06, 2007 3:40 pm


Higi wants to be the third sub-dude of AA. Him being a spy for you and all.
Name: Higi

Allignment: AA but that's a secret
Description: … He looks like a man, if you don’t think so ask him to drop his pants.
Personality: He is calm and when he feels the need to feel any other emotion he will bring that emotion on himself.
History: Upon birth he imbued his mother into himself, being as his original powers were to imbue things into other things. His sister seeing this, powers instantly awakened and the entire block was destroy, or so they thought.
Now having no parents his sister decided it would be best to take themselves and join a secret society, oblivious to her, it was a cult. Feeling that being super freaks and orphans it seemed to her it was the safest decision. They raised them and then as payment for such, had them to odds and ends for them that need their powers to be done. Higi was the “Imprisoned”, he would imbue traitors or other enemy faction members into objects and then send them back to where they came. Then the mimic revolution came down and Higi decided to go to Union after it was over. It was to his dismay that his “Shield” had followed him here. Then the events in Union transpired and now he is at a loss. For he would die if the HoS got their way, but his sister is with them.
Main Power:
All his hits deal 5 damage and all hits to him do 5. It is like the dreadnought and their is good reason for it.
Secondary Power:
Pure Energy Shield: His body absorbs the energy and rejects it, but absorbs it again. This creates a constant field of Pure Energy around him. He can only use this ability if a passive source of energy is near by and in abundance. He can't move and shield can null two attacks. He can detonate the shield that acts as a Pacifier for the next 2 post. Meaning the next 2 people to post can't use powers.
Third active power or 3 passive powers:
Active: He is utterly immune to any mental afflictions that can some how relate back to emotions in any way shape or form.
Weapon:
Pravus Ferrum: 5 uses of Gravitational Manipulation.
Weakness: He is pure energy and his body could be manipulated if one finds this out by using a charged attack. If this is done you have complete control over him and can kill him in one hit.

Name: Loricatus Porta-illac
Alignment: A…..O ….. S Represent!
Description:
Personality: Corky and upety and definatley set on her ideals that the supers are the outlet for the universes access energies. If the energies are not used up the powers will do things like PE is and destroy the realms. So her goals is that they Supers take over earth and then move on to greater things. Like other worlds and such.
History: Pretty much the same as Higi’s save she is on the other end of it.
Main Power:
Dimensional Manipulation: This allows her to manipulate the elements of the dimension. Such as Fire, Ice, Light, Earth, Wind, Gravity, Metal, Lighting. She can manipulate wood but it takes a charged use to do such. These elements can not be part of an living object, meaning she couldn't manipulate the electricity in your body to make you go boom well she could, but that is a no no.
Secondary Power: Portal Shield: She is encumber by a shield that takes the attack and redirects it to another source at half it's power. She takes half the damage of the attack and half of the damage is redirected.
Third active power or 3 passive powers: She can "read" auras. This means she can tell if your a super and have some mild understanding of what your power is and if your pissed or not.
Weapon:
Forisasser:
Ability 1: It is a pole that can open a portal and then strike anywhere she chooses she has of this 5 uses.
Ability 2: It can redirect attacks from any bladed attacks. This powah has 2 uses. Oh yeah and when you it the staff it looks all funny. But that is just for flavor. razz
Weakness: Pure Energy attacks either do double damage or cause her to loose a MP. If she is using her powers to deflect the damage she loose another MP instead.



Approved By: Arch and Xeen
PostPosted: Thu Mar 08, 2007 8:31 pm


Name: Farafra Aswan

Description: She has the look of an Egyptian princess, with large dark eyes fringed with long feathery lashes, a delicate and pointy nose, red luscious lips all framed in a sharp angular face. Her black hair is braided and pinned up and half her face is covered by a veil.

Personality: She doesn’t speak often, preferring silence. She’s currently angry with everyone and seriously depressed about losing her family and friends. She’s also not too happy to be enslaved for entertainment purposes.

History: She is the daughter of an Egyptian circus ring master. Their show had just arrived in the city not knowing that supers were not welcome. Everyone in her caravan is now dead, or so she believes, and it is no thanks to the humans. After escaping from the Coliseum with RJ, she is currently indebted to Seth.

Main Power: Telekinesis. She can control objects with her mind.

Secondary Power: Teleportation.

1 Third active power or 3 passive powers: She traps people within their own minds in a world she creates. She has to touch them to be able to do this, it doesn’t work from afar. This mind trap could be healing if she causes them to believe they are healthy allowing their body to respond to that. On the other hand, it can also be destructive, if she tortures them, the mind tells the body it is dying.

Weapon: She hides poison needles in her hair. They have a neurotoxin drug on them that causes the victim to be paralyzed.

Weakness: She’s emotional. If she gets too angry or too sad, she looses control of her powers and sometimes it backfires on her. She can end up trapping herself in her own mind.

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Mistress_forgotten


Cathy Lee

Friendly Shapeshifter

PostPosted: Mon Mar 12, 2007 5:53 am


Name: Cathy Lee
Alignment: Resistance
Description: A young (23) Chinese-American woman. 4'11", slender, with black hair and startling blue eyes
Personality: Friendly, but not as idealistic as she once was. She knows that supers are dangerous, but so are many humans. She
History: Once a cop from a family of cops, she has also had lessons in Kung Fu almost since she could walk, but was never able to focus her chi to the level her teacher believed her capable, until she was attacked by a super (Alloran) her first day in Union City. That attack burned away some block within her, and she became capable of amazing feats. She respects Alloran because she believes he acted with honor - after he defeated her, rendering her unconscious, she awakened in her own bed. She believes he put her there. He has so far been unable to convince her otherwise.
Main Power: Cinematic Martial Arts - Abilities seen in the TV series 'Kung Fu', and movies with Bruce Lee, Jet Li, and Stephen Chow, for example. Includes powerful strikes and kicks, distance strikes, etc.
Secondary Power: Same as Main Power, focussing on defensive and movement abilities (i.e., blocks, tremendous leaps, dodges, running up walls, etc.)
3 passive powers: She can endure great environmental extremes (i.e. temperature, noise levels, wind and dust, etc.) without discomfort (up to the point of actual damage), she can step so lightly that normal hearing cannot detect her, and she can slip free from being held or bound.
Weapon: PSO-issue disabling gun and electro-club. She also carries a communicator and handcuffs.
Weakness: Her particular Kung Fu style is only effective in response to another attack. This means that she can only use it (powered or unpowered) if she is attacked that round.
Approved By: Burning Disaster, Arch the Angel
[EDIT]
Cathy was possessed by a shade at the Masquerade. The shade is working on assuming her identity, and plans to link up with other possessed folks as part of some unrevealed plot.
PostPosted: Mon Mar 12, 2007 8:24 pm


Name: Eric Chase
Alignment: Arch's Army
Description: Eric's a simple human, and not a very large one at that. He stands just barely over five feet tall and weighs maybe 130 pounds.
Personality: Eric is easy-going, and relaxed, until he starts working on somthing. Then he falls into a state of focused obliviousness, and is prone to violence when disturbed.
History: After the fall of Union City, Eric hid inside the bed of Anc's truck when he and Arch fled the city. Upon arrival in Krovh, he immediately made himself useful to Arch and his private army, and has remained ever since.
Main Power: Eric has no powers, and has instead fashioned a crossbow, made with the tech that Jerhic has in his city. The crossbow fires lengths of rebar ((The steel or iron rods used for supporting concrete.)) at high velocity. Eric's experimented with different things, finally settling on three variations of the rebar for him to use in specialized scenarios.
Depleted Uranium- These bolts are made of depleted uranium, and Eric has to wear special lead-lined gloves to keep himself from dying of Rad poisioning. Depleted Uranium bolts deal five damage on the initial hit, and one damage each of the afflicted opponent's posts for seven posts.
Armor-Piercing- Eric has tested these bolts on a replicate piece of the Bus' armor. These bolts punch through any vehicle armor and hurt the individual within. These bolts deal two damage the vehicle they hit, and deal five to the occupant.
Generic Round- Simple rebar. Best used at a distance, and punching holes in people. They deal 7 damage to a target.

Eric carries 20 crossbow bolts on him, of the three different varities. I'll post ammounts of each first post of each fight.

Weapon: His crossbow.
Weakness: He has no powers. He must rely on his crossbow and backup in fighting.
Approved By: Arch the ANgel, Ashura

Das Steube


Arch the Angel

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PostPosted: Sat Mar 17, 2007 10:17 pm


Name: Baranar Bremwill
Alignment: Alliance of Supers

Description: Baranar is a short, buff man, standing at five feet exactly, which is cause for much ridicule. He tolerates the ridicule by killing most everyone who dares attempt it. He is extremely well built, just short of bulky, which is contrasted by his gymnastics-like agility. He wears plain white robes which end just short of his feet, and despite his gruesome work, never tend to get dirty.
He has long black hair that goes down to his collar, hanging straight and generally unmoving. His eyes are of differing colors, one blinding white, and the other an all-encompasing black.
Hanging around his neck is a gold heart locket on a thin gold chain. Inside is a picture, but you won't get to see it.

Personality: Baranar is usually calm and reserved, liking more to stay alone and study or experiment, but when he is called upon, his study is interrupted, or he merely grows bored, he will fight with a terrible wrath. This mixed with his natural sadism proves to make him a force to be reckoned. He is in no way shy about torturing people to his ends, and he does not believe in fair-play, unless it serves as a false-hood to lead his target on a more deadly trail. Baranar is violently cruel, but respects his long-time comrades, even if they pose no threat to him.

History: Baranar came to Juridan through the same rift as Xeen, though at a later time. He stayed in Flippyville for a time, and was actually the sole cause for the cities destruction, along with almost all of the inhabitants, merely for the sake of proving the existence of a powerful Super. Baranar was disappointed, as the Super did not, in fact, exist, so he set out with Xeen and Erica, whom he had saved, and they all ended up on Haven, forming the new Villains HQ, taking is upon himself to construct a great Mansion, which, if someone were to go back to the desolate island that is Haven, would probably be standing right about now, rebuilt by the demons that resided therein.
In Union City, Baranar played a small role, stealing vast amounts of information from the Resistance, aiding Oralia in locating her mother, only to find her dead, and then defending his home from a group of misguided supers, successfully defeating them with pre-set constructs he had placed around his apartment complex.

Main Power: Dark/Light Magic
Due to Baranar's history on Juridan ((way too damn long to type here)), he is skilled in both schools of magic, as well as more basic, un-classified magics.

Secondary Power: Secondary-Sight
Baranar can see everything within 50 feet of his person, be there obstacles in the way or not. He can see them from any angle he wishes, and focus on one object or person in particular. He tends to keep this in the back of his mind, though it works constantly.

3 Passive Powers:
Crow Transformation
Extreme Physical Output
Secondary Sight

Weakness: His Golden locket. If it is stolen from him, he goes after it, completely and totally. It is the only picture he has of his wife, and will kill and worse for it.

Pet: An crow named Feather. Very intelligent, and shares a mind link with Baranar, which includes, among other things, his secondary sight. He can also change sizes at will, from that of a normal crow, to a peak of 20 feet high.

MP: Screech ((negates secondary powers of target))

SP: True Sight ((Allows him to see through illusions and the such))

Passive:
Size Change
Mind Link
Master Teleport
PostPosted: Wed Mar 21, 2007 10:04 pm


Name: Ayx

Description:
Height: 7’ 2”
Hair Color: No hair
Physical Discription: Ayx is the cumlination of Xeen’s Pure Energy experiments. Ayx is a shade, very similar to the ones Lazerus summoned, save instead of being a copy of a super, it is simply a collection of the minds of people trapped inside Xeen’s reactors. The shade is formed purely of Pure Energy, however it wears Xeen’s armor. It has powers, and somehow attained incredible control of fire and heat, earning it the nickname “Blazing Shade”. It’s name is derived from “Spirit” in a native tounge on Juridan.

Personality: Ayx has the constant screams and cries of the minds of those who are the basis of it’s existance. As a result, Ayx is constantly torn over most matters, and seeing the suffering of the war from multiple different views makes it reluctant to fight, which, thankfully, Xeen doesn’t force it into. It is well-spoken, and very intelligent.

History: Ayx is weeks old, a new creation of Xeen’s, orginally spawned with the sole purpose of collecting information from Xeen’s allies, while allowing Xeen to stay in his own facilities. Ayx was also taught how to fight, if need be, but derivies no enjoyment in the thought of causing more anguish. It is one of the few beings on Earth that can freely step between worlds.

Affiliation: Alliance of Supers ((Questions it’s place with them, though))

Main Power: Pyrokenesis ((Able to conjur fire and manipulate heat. Not half as skilled at it as Alloran is, but formidible in combat.))

Secondary Power: Riftwalking ((Like Xeen, Ayx can walk between worlds, allowing it to move rapidly.))

Active Power: Flame Aura ((Has 8 health. Power attacks deal 4 damage, melee deal 2.))
Weakness: Ayx is a being comprised entirely of Pure Energy. Anything disrupting energy or PE plays havoc on him. It’s extremely suscepitble to massive ammounts of Pure Energy.

Das Steube


[Rorek]

PostPosted: Thu Apr 05, 2007 4:09 pm


Name: Thorn Fireheart
Alignment: AoS
Description:Thorn
Personality: A shy, generous, and genius boy, Thorn is pretty much, a bookworm. Thorn's powers originate from the soul of a book. Spells will wary upon the book he is carrying. Thorn also is an artist in his spare time.
History: Thorn's parents owned a library, which was where young Thorn spent most of his time.

When Thorn was born, his parents were alarmed to find that he possessed strange powers. Whenever Thorn read books, he would create fantastical things right before their eyes. Of course, Thorn was shunned by the other children in his school and community. He didn't mind though. The books were his friends.

Now, at age sixteen, Thorn has set out on his own fantastical journey. He joined the Alliance of Supers in hopes for finding a place where he would fit in, and not be so alone.
Main Power: Dark Fire*

*Dark Fire is a power that can be used in many different ways, be it to turn a blade white hot, or to create a shield against an attack. Thorn's favorite usage is to cause a 'Rain of Rose Petals' where he casts black rose petals on fire and sends them swirling in a vortex around his enemy.

Secondary Power: Summoning*

*Thorn can summon creature from a book to aid him in battle. Results may vary. He likes to summon dragons. They may be young, and not that strong, but they are his friends...

3 passive powers:
Flight
Telekinesis
Animal Communication
Weapon: Halbrid, Spellbook
Weakness: Well, without his books, Thorn's pretty useless. It's no wonder why he clings to them so much...
Approved By:Burning Disaster, Sahaqiel
PostPosted: Fri Apr 20, 2007 5:58 am


Name: Harry Dreston
Alignment: no one. he purposly sets himself apart. but if he has to he is more likely to side with AA.
Description: He wears a dark black trench coat and a black hat(just like the gunner hat). his eyes are a bright blue but he wears contacts that make his eyes all black. he wears black gloves that hide his skin from light. his skin has a pale bleached color of a person who hasn't been in the sun for a long time. he is 6' 5" tall and with jet black hair. the left side of his face has become skeletal and its eye glows with a sadistic glee. his left arm has also had the flesh ripped away from the bone. strangely these effects don't impare his ability to move.
Personality: He seems normal enough until he talks. he talks with a harmonius voice. one normal the other coming from every where and no where. when he is completely covered with skin, he is like what the old Harry was like. but as soon as his skeletal half appears he becomes darker and more abusive. if all his skin were to disappear then he quickly becomes filled with an almost paluple blood lust. when his skeletal half is seen in natural light, it has a dark aura that absorbs light.
History: He was born in the small town of Belchertown,MA. He lived with an abusive father and a mother who was too afraid to do anything. his parents abandoned him at the age of 13. he soon learned to fend for himself. he scraped a living by making a private investigation company. he used his unique powers to suceed where others had failed. he dissappeared for a while but has resufaced a new man. now he takes pleasure in inflicting pain while before he would go out of his way to stop pain.
Main Power: He can shape darkness energy to his will. for example he can form the shadow of a door to trick people. also he can use the darkness to transport himself and any thing touching his skin to the shadow realm and back.
Second Power: he can harden the darkness to form sheilds, walkways or any other solid thing.
Third power: flight. when human his wings appear to be dark bat wings. but on the skeletal half they are like skeleton bat wings.
Weakness: sunlight. when he is human, this only robbs him of his powers. if any part of him is skeletal then it burns him like a vampire.
Approved by: Xeen Soldevi and Sahaqiel

Dark Chaos2


That Crumpet Dude

PostPosted: Thu Apr 26, 2007 7:40 am


Name: Spike Angelo (The Angel of Death)
Alignment: Resistance
Description: Tall and imposing, tanned skin, neat black hair. Wears a long leather coat, black jeans, doc martens, a chainmail shirt, and a black motorbike helmet with a mirrored visor. His coat has the design of two white angel wings on the back.
Personality: Cynical and calm. He does what it takes to get things done.
History: Bred for war, Spike is a clone. He was genetically manipulated to be like a human tank. He went rogue, and escaped the lab he was raised in. He had never been outside the complex before, but he felt he would put an end to the war the only way he knew how.
Main Power: Durability (complete block of any attack)
Secondary Power: Lightning reflexes (Dodge bullets and other dangerous projectiles, matrix style!)
3 passive powers: Cannot be mind controlled, can use anything as a weapon, does not feel pain
Weapon:
Katana
Two butterfly swords
10-guage shotgun (5 shots/clip, 4 spare clips)
Weakness: Sonic waves. He doesn't know this
Approved by Arch and BD
PostPosted: Thu Apr 26, 2007 6:30 pm


Name: Nathan "Ghost" Gray
alignment: AA
Description: Age 24 6' 3" 178 lbs. black hair, light blue eyes
an elaborate tatoos that run from his neck down to his elbow and crosses his chest. and he also has one on his stomach that pretty close to his groin. has numerous piercings on both ears as well as a tongue piercing and a nose ring and one ring on his lower lip (center) Alway clean shaved. He wears black always usually what you see in the pic but he also wears black collared shirts that button up and black jeans.
User Image
Personality: Ghost is really eccentric and he has an undying love for all beautiful women which could be considered a weakness seeing as how he would stop fighting just to go hit on a lady. Other than that he is a pretty crazyt guy who loves parties as well as keeping his own a** safe from harm if a fight gets too heated he makes his exit... He is a good pick pocket due to his phasing ability.
History: Nathan once a resident of Glensdale which was blown up by Lucidity he pretty much just wondered around for a while then he stopped by Flippyville for a few weeks to visit Lu then left and drifted some
more and then bam these mimics pop up all over the place and Ghost did what he does best look out for number one himself then he finds this lovely city Union which he keeps a low profile in seeing as how they don't like supers. he was involved very little with the rebellion in the city and has now escaped that place.
Ghost has a natural aptitude for hacking into security systems and disabling them or changing them to his liking.
Main Power: electricity control/creation
Secondary Power: Phase Shift (can walk through walls and stuff like that)
Third power A Kiss, has the power to make anyone suddenly want to kiss him (heheheh ninja )
equipment: 2 switchblades which he hides inside himself...
Weakness: stupid people... not really but anyway he is allergic to cats and well they make his powers go crazy and he ends up zapping himself into unconscienceness

The Toolness


Blumoo

PostPosted: Mon Apr 30, 2007 11:23 am


Real Name: Anna Morris
False Names: Naomi Risa, Lalaine Mathews, & Charlotte Smithers
Nicknames: Annie, Mora
Allaince: N/A
Description: Anna has shoulder blade length slightly wavy dirty blonde hair. She’ll usually straighten it and allow it to hang down, or pull it back. Occasionally she’ll crimp it and allow it to hand in curls around her face. It usually depends on the day and the activities she’ll be participating in during that day. She usually only like wearing it down when she doesn’t have class, because it gets in her face otherwise.

To match Anna’s wild hair she also has to gorgeous blue eyes that hint to her wildish fun-like nature.

She’s two inches shorter than the average height, and sadly she hates being so short. Heck, most of her friends tease her just to bug her about it, because they are all taller than her.
User Image - Blocked by "Display Image" Settings. Click to show.
Personality: The basics? She’s very sarcastic and most comments out of her mouth are simply that, sarcastic. She can be mean, and does tend to state the obvious. She can be blunt at times, and tends to not show any ‘lovelier’ emotions. In other words, she doesn’t act kind, sweet, or loving unless she wants something. She doesn’t care for anyone but herself.

Anna’s quick-tempered. She gets angry easily and tends to lash out at people. Lashing meaning, she’ll create one of her ‘friends’ and attack a person or do so verbally. She tends to use her anger towards her father to lash out at other people. She blames them for the abandonment she’s felt all her life. She’s afraid to get close to people because she doesn’t want the same relationship she has with her father to happen to her and anyone else. She’s afraid of commitment as friends, or anything more the deals with relationships between people.
Background: Everyone knows Anna right? Well, maybe not Anna, some know her as Naomi, others as Lalaine, some even know her as Charlotte, but has anyone ever learned her real name? I mean, her really real name? Nope. Why? She’s been or had been running from the Directive for a long while. Not that matters now. As to what had happened between herself and the Directive and possibly even her biological family are hard to sort out, she doesn’t speak of them or it, and only Lucidity has some idea of what happened, not that that was much.
Main Power: To create real illusions of living things
Secondary Power: To create real illusions of non-living things
Deeper description: She is like any other illusionist; being able to create illusions by displaying a picture of the item in her mind and then having it appear in the real world. What makes her different from the average illusionist is that her illusions don't remain illusions; they become real. Meaning if she created an illusion of a raven it wouldn't just be an image of the creature, it would actually be the creature. The raven would be able to fly, to caw, and would actually feel like a raven.

Also to this ability of hers the creatures she creates have their own personalities. Usually the creatures possess a personality trait from Anna based upon the reason why she created them. Whether they were created for entertainment and therefore designed to cause devastation on the surrounding area, to spy and gain information, or even to be a companion when she needs one. These creatures will develop those particular personality traits.

Now creating the illusions is not the hard part. Getting them to listen, and to obey her commands is a tad bit harder. Normally the creatures obedience depends on that particular creatures personality.

Also she does not need to tell these creations verbally what she wants them to do. She holds a special link between them, as they are her creations. She, therefore, can speak telepathically with them, but only with them. She is not telepathic nor can she hold any sort of telepathy power, it only exists between herself and her creations.

Furthermore, Anna is also able to get rid of her creations with a simple thought. In other words if her mind gets distracted from the creature she created the creature will no longer exist, and begin to fade, or vanish from reality. Usually when this happens the illusion blinks in and out of existence, like the flickering of lights in a thunder storm. So depending on whether the illusions are listening or not, or depending upon whether she's truly focused on her creations they can be erased from reality or remain in it.

As a side note, her illusions though real, can only be seen by a select few. Depending upon what she wants or needs them for will depend upon how many can see the creature. The more people she allows to see the creature the more strain on her power it becomes and the more she has to focus. Thus, if she were to make a creature that could be seen by a wide population of people she'd have to be highly in tuned with the creature to be able to control it well enough for it to do what she wants, to keep it in a real-like form, and making it appear for others around her.

She can also create sceneries not just animals or creatures. Though, she prefers creating living, breathing creatures. She can hide an item or person from view, by using a cloaking shield which would just be the same scenery minus that person/item. She can also change the appearance of a place, like turn a mall into a circus funhouse, or a park into a place so different it would look like it was from another world, but the park of mall is still there, it has only been 'dressed up' for a special occasion.
Third Power: A small ability to feed off of the emotions of others. This is as much a weakness as it is a power. She cannot just simply feed off a person’s emotions, the emotions have to be at a high enough level to feed on. Such as rage, depression, pure happiness *cough* making love *cough*, and other such emotions.
Better Explanation: She can feed of high emotions of the people around her weakening them to such a state where they've lost all of their energy. In some cases if she strives to feed upon them long enough she can kill them. The emotions she normally feeds off of, the ones she seems to enjoy the most, are that of fear, pain, or anger.
Weaknesses: Mirrors, due to the fact that her creations are indeed illusions and are not technically real they cannot be seen through a mirror, or glass. They have no reflection and this can calm her victims in the aspect that 'it isn't real and can't hurt them'. Sure this is wrong because her creations can harm them, but the effect of the mirrors both mineralizes her emotion feeding ability and the creations. Showing one of Anna’s creations it's reflection will automatically make it disappear, and she'll no longer have the upper hand of the situation.

Due to the fact that her abilities are mental she has no physical strength and is venerable when it comes to competing against someone who might throw something at her or has super strength.
Weapon: N/A
Approval: Arch the Angel & Burning Disaster
PostPosted: Thu May 17, 2007 8:38 pm


NAME: Seraphi

Alignment: Same as Miran.

Description: A bright Angelic figure, the Same face and physical being as Miran but instead, adorned in a snowy white robe with gold lacing the bottoms and ends of his sleeves. Eight graceful long white wings protruding from his back. Hair changed from black into a very bright golden color, his eyes still the same pale white colorless eyes as before. Seraphi was an angelic mirror image of Miran. An Alternate form of Miran, or rather his Spirit shown on the outside, only to come out if Miran falls in combat or lets him out.

Personality: A very very Kind spirit when in the presence of those whom are innocent and those who are guilty. He is the Merciful half of Miran that passes a different judgement depending upon the spirit that is with his presence.

History: During a period where Miran had left on his own in the early stages of Union city. Before his return to combat the sporish beings. Miran had stumbled upon a tomb. Ancient and nearly numberless in its age. Upon entering said tomb Miran stumbled acrossed a book with words unreadable and in a language that was many a millenia old. But he did not need to read it. A Faceless image of an angel appearing before him and speaking to him in powerful words that in time, he would become judge, jury, and excecutioner of those who were deemed guilty and purged himself with in Miran's body, fusing with his soul, but also causing the rapid aging in Miran sending a young man of 21 into his late fourtys. Now it is a time of War...Miran beginning to take role of judging those he meets. Seraphi has found it be time to soon change the balance of judgement. To right the wrongs of the war, even with the coil of Mortality now on his shoulders with Miran.

Main Power: Holy Strike. A mighty bolt shoots from his hand rapidly towards its destined target and causes a surging feeling of painful Cold, Scorching heat, and Paralyzing electricity through their body. (Chain Lightning Effect): The bolt can also jump from one target to another close by, managing to surge its way through up to 6 targets (Costs a Super charged shot -3)

Secondary Power: Fist of the Heaven. By driving his fiery sword into the ground a rapid wave of bright white energy surges around him in the ground, shaking the ground fiercly around him and would bring anything with in fifty feet of any side of him to their knees from the intensity of it.

Third Power: Holy Light: A glow emitting from his left hand granting healing powers to him and the ability to heal nearly any wound it comes incontact with.

Weapon: A Long Steel sword that is imbued magically to burn with a bright white flame along the blade. A flame that is cool to the touch to anyone untouched by impure thoughts (Anger, Vengence, Lust, Jealousy, ETC.)

Spritekin

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