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Hiei_no_miko rolled 1 20-sided dice:
2
Total: 2 (1-20)
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Posted: Fri May 19, 2006 8:47 pm
Talibah draws her evlen double bow slowly and draws back an arrow.
2+4=6
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Posted: Fri May 19, 2006 8:50 pm
Her arrow wizzes past any enemy she might have wanted to hit.
(Not gunna bother rolling cuz I missed)
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Posted: Fri May 19, 2006 10:49 pm
JaccoNamori (I rolled for the goblin's will saves, I hope that's alright. Im not sure exactly how this works. I just used the statistics from out of the manual, so it should be fine unless they are stttrannnge and unusual goblins xd Seriously though, if thats not alright hit me on the head with some sort of giant mallet and I will stop. That or just tell me. Whatever sweatdrop ) *reaches into extra-dimensional space and retreives giant mallet to smack Jacco in the head with* Well, usually I make all the rolls for monsters, you just roll for you... but since you rolled so high I think I'll keep yours just this once. domokun
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Posted: Sat May 20, 2006 1:34 am
BloodOnWhitePetals *reaches into extra-dimensional space and retreives giant mallet to smack Jacco in the head with* Well, usually I make all the rolls for monsters, you just roll for you... but since you rolled so high I think I'll keep yours just this once. domokun *Rubs giant bump on his head* Well if its not allowed, feel free to reroll... Dam goblins and their impressive impressive rolls, I was sure I was going to knock out four of em. lol xd
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Posted: Sat May 20, 2006 10:35 am
JaccoNamori BloodOnWhitePetals *reaches into extra-dimensional space and retreives giant mallet to smack Jacco in the head with* Well, usually I make all the rolls for monsters, you just roll for you... but since you rolled so high I think I'll keep yours just this once. domokun *Rubs giant bump on his head* Well if its not allowed, feel free to reroll... Dam goblins and their impressive impressive rolls, I was sure I was going to knock out four of em. lol xd While we're on this whole opposing dc saves, so if I release the 2 spells I'm holding onto, say if they attack/get to close to Brendon or Alex. I'm not suppose to roll for them to find out whether or not the spell affected them?
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Posted: Sat May 20, 2006 8:14 pm
Just post the action and the DC. I'll put all the opposing rolls and opponents attacks in before the next turn post. Just easier for me to track it all that way.
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Posted: Sun May 21, 2006 11:54 am
DimitriFate 2+3=5 Releasing the goblin (who stumbles back shocked by the sudden attack), Brendon's dagger drips with the creature's foul blood. "Oh, good, Bredon has engaged the enemy. But is it dead?
Yes, the goblin is lying on the floor at Brendon's feet, blood spilling from the mortal wound in it's chest.
DimitriFate Arg! Stupid spells not letting me attack." Dimitri moves forward a bit to keep Brendon and the knight within the range of the prepared spells, incase he should be attacked twisted . Come on Dimitri, let me take over your body. I can kill them. Who cares if 1 or 2 people is accidentally killed? I promise you'll enjoy the bloodbath. Shaking his head to clear away His voice, Dimitri returns his focus to the matter at hand, the protection of the innocents in this village.
Dimitri goes last anyways, so you would see a goblin coming to attack Brendon, also the raider leader is attacking Alex. The goblins and leader both have the same initiative as Dimitri, so any action you take would be simultaneous to their's.
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BloodOnWhitePetals rolled 3 20-sided dice:
15, 4, 15
Total: 34 (3-60)
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Posted: Sun May 21, 2006 12:18 pm
Goblin attack rolls.
Goblin attacks Brendon with short sword. 15 + 2 mod = 17 miss Goblin attacks Talibah with short bow. 4 + 3 mod = 7 miss Goblin attacks Alex with short bow. 15 + 3 mod = 18 HIT
As I said before, I am taking care of the battle between the main force and the town guards seperately. So only attacks on PCs will be rolled here. The results of the rest of the battle will be in the summary.
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BloodOnWhitePetals rolled 1 6-sided dice:
3
Total: 3 (1-6)
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Posted: Sun May 21, 2006 12:26 pm
A Goblin arrow finds it's mark in Alex's side.
3 + 0 = 3 damage to Alex.
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BloodOnWhitePetals rolled 1 20-sided dice:
20
Total: 20 (1-20)
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Posted: Sun May 21, 2006 12:31 pm
The Leader of the raider returns Alex's attack.
20!+ 5 mod = 25 HIT, critical threat!
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BloodOnWhitePetals rolled 1 20-sided dice:
17
Total: 17 (1-20)
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Posted: Sun May 21, 2006 12:33 pm
Raider leader rolls for critical threat!!
17 + 5 = 22 Critical HIT confirmed!
The raider leader's axe smashes into Alex in a powerful blow! Ouch..
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BloodOnWhitePetals rolled 1 8-sided dice:
7
Total: 7 (1-8)
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Posted: Sun May 21, 2006 12:38 pm
Raider Leader's damage roll.
7 + 3 mod * 3 critical = 30 damage to Alex!!
Alex falls to the dround at the Raid Leader's feet. He smugly steps on the body, saying something in the guttural Goblin tongue, and continues in his path for the Town Guard leader.
redface I really didn't mean for anyone to die here... If you hadn't shouted a challenge he would have been fighting the Town Guard Leader...
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Posted: Sun May 21, 2006 2:40 pm
(( Understandable. *shrugs* Just another character out of dozens. Allow me to roll up another one...
Just like I said, One hit is all it takes at first level))
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