x :: Active Party x :: Pokedex Entry x :: Latest update to profile in sync with linked post :: n/a ___________
:: Major Events & RNG :: x :: Parents :: Sunny (Leafeon) & Meta (Shiny Ditto) x :: Received as an egg from breeding center x :: Moved to Box 1 x :: Transferred to Penelope. FP reset. Active post code updated. Moved to Box 1. :: 08.15.24 x :: Added to Pen's Active Party
PidgeyTHE ♂ Pidgey Lv 6 :: Exp 0 / 15 Fp 00 :: F.Exp 0 / 10 HP 60 Keen Eye ::Prevents pokemon with this ability from losing accuracy Serious No Item tabTackle ::Normal / Physical :: 40 tabSand Attack ::Ground / Status :: Lower targets accuracy one stage tab tab
x :: Pokedex Entry x :: Latest update to profile in sync with linked post :: n/a ___________
:: Major Events & RNG ::
:: Encounter Begin :: :: Round 1 :: tab a = Wild Pidgey :: Lv 6 tab b = Brigid (G. Ponyta) :: Lv 5
a :: Pidgey used Sand Attack! tabtab Bridig's Accuracy was lowered one stage b :: Brigid used Tackle ... And missed!
Pidgey ::60 / 60 HP Brigid :: 50 / 50 HP
:: Round 2 :: a :: Pidgey used Sand Attack! tabtab Bridig's Accuracy was lowered one stage b :: Brigid used Tackle ... It hits! :: Pidgey takes 40 dmg
Pidgey :: 20 / 60 HP Brigid :: 50 / 50 HP
:: Round 3 :: a :: Pidgey used Tackle! :: Brigid takes 40 dmg b :: Brigid used Tackle ... It hits! :: Pidgey takes 40 dmg
Pidgey :: -20 / 60 HP Brigid :: 10 / 50 HP
! :: Pidgey is unable to battle! ! :: Brigid gains 6 EXP
x :: Ezra captures Pidgey x :: Pidgey is sent to Box 1
:: Encounter End ::
x :: Encountered @ Lv 6 x :: RNG for Male/Female = Male x :: RNG for Nature = Serious x :: RNG for Size = Huge x :: RNG for Ability = Keen Eye x :: Transferred to Penelope. FP reset. Active post code updated. Moved to Box 1. :: 08.15.24
:: ABILITIES :: Shed Skin ::Every round, this Pokémon has a 3/10 chance of healing from a status condition Marvel Scale ::When induced with a status (Burn, Paralyze, Sleep, Poison, Freeze), this pokemon's defense is raised by 3 stages.
:: MOVE SET :: tabWrap ::Normal / Physical :: 15: Traps target for 4-5 rounds and deals damage equal to 1/8 of the targets max HP for each round after the first. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. (See Battle Info: Trap Moves for more details.) tabLeer ::Normal / Status :: Lower targets physical defense one stage tabTwister ::Dragon / Special :: 40: 3/10 Chance to flinch. Hits Pokemon in the air during semi invulnerable stage of an attack for double damage tabThunder Wave ::Electric / Status :: Paralyze opponent
x :: Pokedex Entry x :: Latest update to profile in sync with linked post :: n/a ___________
:: Major Events & RNG :: x :: April 2023 Horoscope / Received @ Lv 10 x :: RNG for Male/Female = Male x :: RNG for Nature = Brave x :: RNG for Size = Teeny x :: Moved to Daycare x :: Transferred to Penelope. FP reset. Active post code updated. Moved to Box 1. :: 08.15.24
:: ABILITIES :: tabThick Fat ::Fire and Ice-type moves deal 1/2 damage tabSap Sipper ::When a Pokémon with Sap Sipper is hit by a Grass-type move, its Attack is increased by one stage, and the move will have no effect on that Pokémon.
:: MOVE SET :: tabTackle ::Normal / Physical :: 40 tabGrowl ::Normal / Status :: Lower targets physical attack one stage tabRollout ::Rock / physical :: Does damage over five rounds (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. tabDefense Curl ::Normal / Status :: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle
x :: Pokedex Entry x :: Latest update to profile in sync with linked post :: n/a ___________
:: Major Events & RNG :: x :: May 2023 Horoscope / Received @ Lv 10 x :: RNG for Nature = Calm x :: RNG for Size = Average x :: RNG for Ability = Thick Fat x :: Moved to Box 1 x :: Transferred to Penelope. FP reset. Active post code updated. Moved to Box 1. :: 08.15.24
:: ABILITIES :: tabSteadfast ::Raises Speed by one stage each time this Pokémon flinches tabPrankster ::Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails.
:: MOVE SET :: tabQuick Attack ::Normal / Physical :: 40: (Priority +1) tabCounter::Fighting / Physical :: If the user was last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) [Note: If hit with Triple Kick, it only counts the last of the tree attacks] tabFeint ::Normal / Physical :: 30: can hit opponents using guard moves (Priority +2) tabMetal Claw ::Steel / Physical :: 50: 1/2 chance of raising user's physical attack one stage
x :: Active Party x :: Pokedex Entry x :: Latest update to profile in sync with linked post :: [date updated]
[size=0][quote=""][size=10][img]https://projectpokemon.org/images/normal-sprite/riolu.gif[/img] [b]LOUIS[/b] / Riolu :: Male :: Huge Lv 13 :: Exp [u]10[/u] /18 Fp # :: F.Exp [u]00/u] /[size=8]o5[/size] HP 130 / [size=8]130[/size] Quirky No Item [b]:: ABILITIES ::[/b] :tab: [b]Steadfast ::[/b] [i]Raises Speed by one stage each time this Pokémon flinches [/i] :tab: [b]Prankster ::[/b] [i]Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails.[/i]
[b]:: MOVE SET ::[/b] :tab: [b]Quick Attack ::[/b] [i]Normal / Physical :: 40: (Priority +1)[/i] :tab: [b]Counter::[/b] [i]Fighting / Physical :: If the user was last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) [Note: If hit with Triple Kick, it only counts the last of the tree attacks][/i] :tab: [b]Feint ::[/b] [i]Normal / Physical :: 30: can hit opponents using guard moves (Priority +2)[/i] :tab: [b]Metal Claw ::[/b] [i]Steel / Physical :: 50: 1/2 chance of raising user's physical attack one stage[/i] [/quote][/size]
___________
:: Major Events & RNG :: x :: June 2023 Horoscope / Received @ Lv 10 x :: RNG for Male/Female = Male x :: RNG for Nature = Quirky x :: RNG for Size = Huge x :: RNG for Ability = Steadfast x :: +58 EXP via Pokerus (Day 1) tab 58 - 15 = 43 :: Lv 11! tab 43 - 16 = 27 :: Lv 12! Forgot Feint and learned Counter! tab 27 - 17 = 10 :: Lv 13! x :: Moved to Active Party x :: +67 EXP via Pokerus (Day 2) tab 67 - 8 = 59 :: Lv 14! tab 59 - 19 = 40 :: Lv 15! tab 40 - 20 = 20 :: Lv 16! EXP :: 20 / 21 x :: +71 EXP via Pokerus (Day 3) tab 71 - 1 = 70 :: Lv 17! tab 70 - 21 = 49 :: Lv 18! tab 49 - 22 = 27 :: Lv 19! tab 27 - 23 = 4 :: Lv 20! x :: +40 EXP via Pokerus (Day 4) tab 40 - 19 = 21 :: Lv 21! 21 /24 EXP x :: Transferred to Penelope. FP reset. Active post code updated. Moved to Box 1. :: 08.15.24
:: ABILITIES :: tabFlash Fire :: This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness for five rounds. If a Pokémon with this ability is in the active party, the RPer may activate this ability when rolling for a wild pokemon encounter that has a fire type pokemon available to roll an extra die before generating a wild pokemon. If you generate an even number, you will encounter a fire type. If you successfully rolled to encounter a fire type, and there is only one fire type available, you will encounter it. If there is more than one, list them in the order they are given in the wild pokemon list, including repeats of the same pokemon, and roll to see which one you will encounter. This ability does not stack with similar abilities, or combine with other abilities that affect wild pokemon encounters such as Illuminate or Hustle. tabInfiltrator ::Ignores Light Screen, Reflect, Mist, and Safeguard
:: MOVE SET :: tabAstonish ::Ghost / Physical :: 30: 4/10 Chance to Flinch target tabSmog ::Poison / Special :: 30: 8/10 Chance to Poison tabEmber :: Fire / Special :: 40: 4/10 Chance to burn target tabMinimize ::Normal / Status :: Raise users evasiveness two stages
x :: Pokedex Entry x :: Latest update to profile in sync with linked post :: n/a ___________
:: Major Events & RNG :: x :: July 2023 Horoscope / Birthday month! / Received @ Lv 10 x :: RNG for Male/Female = Male x :: RNG for Nature = Calm x :: RNG for Size = Small x :: RNG for Ability = Flash Fire x :: Moved to Box 1 x :: Transferred to Penelope. FP reset. Active post code updated. Moved to Box 1. :: 08.15.24
:: ABILITIES :: tabFlash Fire ::This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness for five rounds. If a Pokémon with this ability is in the active party, the RPer may activate this ability when rolling for a wild pokemon encounter that has a fire type pokemon available to roll an extra die before generating a wild pokemon. If you generate an even number, you will encounter a fire type. If you successfully rolled to encounter a fire type, and there is only one fire type available, you will encounter it. If there is more than one, list them in the order they are given in the wild pokemon list, including repeats of the same pokemon, and roll to see which one you will encounter. This ability does not stack with similar abilities, or combine with other abilities that affect wild pokemon encounters such as Illuminate or Hustle. tabJustified ::When a pokemon with this ability is hit by a dark type move, it's attack is raised by one stage.
:: MOVE SET :: tabEmber ::Fire / Special :: 40: 4/10 Chance to burn target tabLeer ::Normal / Status :: Lower targets physical defense one stage tabHowl ::Normal / Status :: Raise user's physical attack one stage tabBite ::Dark / Physical :: 60: 4/10 Chance to Flinch target
x :: Pokedex Entry x :: Latest update to profile in sync with linked post :: n/a ___________
:: Major Events & RNG :: x :: Fireworks Festival / Received @ Lv 10 x :: Used Crystal Shard. Growlithe is now shiny! x :: RNG for Male/Female = Male x :: RNG for Nature = Brave x :: RNG for Size = Huge x :: RNG for Ability = Flash Fire x :: Joined Active Party x :: Transferred to Penelope. FP reset. Active post code updated. Moved to Box 1. :: 08.15.24
:: ABILITIES :: tabPoison Point ::The opponent has a 3/10 chance of being induced with Poison when using an attack that requires physical contact against this Pokémon tabHustle ::All physical attacks damage is increased by x1.5, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the RPer may activate this ability before encountering a wild pokemon to increase the chances of getting one of the two strongest wild pokemon levels by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. This ability does not stack with similar abilities, or combine with other abilities that affect wild pokemon encounters such as Magnet Pull or Illuminate.
:: Major Events & RNG :: x :: Encountered @ Lv 6 x :: RNG for Wild Pokemon = Nidoran (Female) x :: RNG for Nature = Jolly x :: RNG for Size = Tiny x :: RNG for Ability = Poison Point x :: Transferred to Penelope. FP reset. Active post code updated. Moved to Box 1. :: 08.15.24
SylvStrom
Offline
SylvStrom
Offline
Posted: Thu Aug 15, 2024 10:36 pm
:: Diary Entry oo1 ::
Quote:
Dear diary,
The boat ride to Johto was rather comfortable. Mother pulled some strings on a cruise ship that was stopping there, so I was able to enjoy a stateroom. It took a few days to travel, but it was nice to have the quiet time to think and... well, prepare. It is settling in that I will be on my own, without anyone to help me. No service folk, no parents, and no Daniel... I still cannot believe Father would not allow him to join me. Daniel is my Houndour, damnit. He might technically be the family pet, but he and I have always had a powerful connection. Poor Daniel... I can only imagine how alone he feels in that house. I hope Mr. Harris is following through on his promise to take the best care of him in my absence.
It is late and we will be arriving in Johto early in the morning. I must leave you here. Rest well.
:: ABILITIES :: tabBlaze ::When HP is below 1/3rd, fire type attacks do x1.5 damage tabFlash Fire ::This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness for five rounds. If a Pokémon with this ability is in the active party, the RPer may activate this ability when rolling for a wild pokemon encounter that has a fire type pokemon available to roll an extra die before generating a wild pokemon. If you generate an even number, you will encounter a fire type. If you successfully rolled to encounter a fire type, and there is only one fire type available, you will encounter it. If there is more than one, list them in the order they are given in the wild pokemon list, including repeats of the same pokemon, and roll to see which one you will encounter. This ability does not stack with similar abilities, or combine with other abilities that affect wild pokemon encounters such as Illuminate or Hustle.
x :: Pokedex Entry x :: Latest update to profile in sync with linked post :: n/a ___________
:: Major Events & RNG :: x :: Received from Prof. Elm @ Lv 5 x :: RNG for Gender = Male x :: RNG for Nature = Careful x :: RNG for Size = Average x :: Added to Active Party [08.16.24]
Quote:
:: INFO :: tabFLINT / Cyndaquil :: Male :: Average Size tab Lv 5 :: Exp 0 / 15 tab Fp 0 :: F.Exp 0 /10 tab HP 50 / 50 tab Nature :: Careful
:: HOLDING :: tabNo Item ::- - -
:: ABILITIES :: tabBlaze ::When HP is below 1/3rd, fire type attacks do x1.5 damage tabFlash Fire ::This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness for five rounds. If a Pokémon with this ability is in the active party, the RPer may activate this ability when rolling for a wild pokemon encounter that has a fire type pokemon available to roll an extra die before generating a wild pokemon. If you generate an even number, you will encounter a fire type. If you successfully rolled to encounter a fire type, and there is only one fire type available, you will encounter it. If there is more than one, list them in the order they are given in the wild pokemon list, including repeats of the same pokemon, and roll to see which one you will encounter. This ability does not stack with similar abilities, or combine with other abilities that affect wild pokemon encounters such as Illuminate or Hustle.
To tab | Eugene Harris (e.harris@spencerplace.contest) Subject | Re: Miss Penny, A Gift
Mr. Harris,
Firstly I have arrived safely in Johto. We docked in New Bark Town, where I promptly went to see Professor Elm. He seems friendly, as I supposed Professors should be. I chose Cyndaquil as my partner, and have named him Flint. Attached is a photograph; please feel free to share.
As for the gifts you have collectively given me, I cannot express just how much this warmed my heart. Thank you. I will take excellent care of this Lillipup and egg. I promise to send more photographs of our travels.
Thank you, again. And please tell Daniel I miss him dearly. I adore the photograph you sent. I hope Father can be convinced to allow him to join me soon.