▪Mood: --- II ▫Theme Song: XII ▪Where: --- II ▫With Who: --- II ▪Profile: X
Terrence made up his mind, no battling unless he really needed a badge or it unless he was forced to. Even then he hoped he never got into a situation where he had to use force. Besides that just wasn't who he was, Terrence didn't like violence. He'd much rather talk it out than fight it out. Sky seemed to know what he was thinking, and she too seemed to agree with him. He looked at her, thankful that he had such understanding pokemon. Of course training would be ok as long as he could control the fight, after all he didn't want anyone getting hurt on his watch.
((Out.Of.Custom-Music: ))
[1/1 exit posts [Easter event]. 107/5 encounter posts. 4/5 posts for eggs] ▫Pokemon OOB: all pokemon II ▪Word Count: --- II ▫Total Word Count: ---
○ P O K E M O N ► P A R T Y
◓ Pokemon:Treeko/Az Gender: ♂ Level: 11 Friendship Points: 5/5 MAX! Nature: Brave Ability: Overgrowth Experience: 12/21 HP: 110/110 Move Set: ► Grass Whistle: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; - 1st Use: 10/10 chance - 2nd Use: 8/10 chance - 3rd Use: 4/10 chance - 4th Use and on: 1/10 Chance ► Absorb: 20: Restores HP to the user equal to 1/2 of damage dealt ► Energy Ball: 90: 1/2 chance of lowering targets special defense one stage ► Quick Attack: 40: (Priority +1)
◓ Pokemon: Ivy/Virizion Gender: ♀ Level: 29 Friendship Points: 5/5 MAX! Nature: Lonely Ability: Justified Experience: 2/21 HP: 290/290 Move Set: ► Leaf Blade ► Giga Drain: ► Magical Leaf: 60: unaffected by changes to accuracy stat and evasion stat ► Double Kick: 30: per hit, hits twice (60 damage total)
◓ Pokemon:Alola Vulpix/Sky Gender: ♀ Level: 16 Friendship Points: 5/5 MAX! Nature: Gentle Ability: Snow Warning Experience: 2/21 HP: 160/160 Move Set: ► Powder Snow: 40: 3/10 Chance to Freeze ► Ice Shard: 40: (Priority +1) ► Confuse-Ray: ► Freeze-Dry: 70: 3/10 Chance to Freeze. This move has it's own special type affinity. Refer to this list for further information
◓ Pokemon:Shiny Trapinch/Rava Gender: ♂ Level: 16 Friendship Points: 5/5 MAX! Nature: Brave Ability: Arena Trap Experience: 11/21 HP: 160/160 Move Set: ► Bite: 60: 5/10 Chance to Flinch target ► Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect ► Sand Tomb: ► Feint Attack: 60: Ignores accuracy & evasiveness
↦ x1 Quick Claw ↦ x1 Charcoal ↦ x1 Sweet Incense ↦ x1 Sea Incense ↦ x1 Clover (a hold item that increases the chance of extra effects from moves by 1/10) ↦ x1 Heat Plug ↦
▪Mood: --- II ▫Theme Song: XII ▪Where: --- II ▫With Who: --- II ▪Profile: X
Terrence felt sad, the more he thought about fighting, the more saddened he got by it. Was the world really encouraging fighting? Terrence just couldn't understand how people loved pokemon battles. Sure they could be dazzling, but if they hurt your pokemon why do it unless necessary? His thoughts were interrupted by Sky's cry, as she padded over to a certain area they had yet to search. He swiftly made his way over and picked the egg up. He thanked Sky, ruffling her hair softly, before he turned around and walked back through the city. He had finally found all the eggs in this region, so maybe it was time to go visit the Alola region.
*Exit*
((Out.Of.Custom-Music: ))
[1/1 exit posts [Easter event]. 108/5 encounter posts. 5/5 posts for eggs] ▫Pokemon OOB: all pokemon II ▪Word Count: --- II ▫Total Word Count: ---
○ P O K E M O N ► P A R T Y
◓ Pokemon:Treeko/Az Gender: ♂ Level: 11 Friendship Points: 5/5 MAX! Nature: Brave Ability: Overgrowth Experience: 13/21 HP: 110/110 Move Set: ► Grass Whistle: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; - 1st Use: 10/10 chance - 2nd Use: 8/10 chance - 3rd Use: 4/10 chance - 4th Use and on: 1/10 Chance ► Absorb: 20: Restores HP to the user equal to 1/2 of damage dealt ► Energy Ball: 90: 1/2 chance of lowering targets special defense one stage ► Quick Attack: 40: (Priority +1)
◓ Pokemon: Ivy/Virizion Gender: ♀ Level: 29 Friendship Points: 5/5 MAX! Nature: Lonely Ability: Justified Experience: 3/21 HP: 290/290 Move Set: ► Leaf Blade ► Giga Drain: ► Magical Leaf: 60: unaffected by changes to accuracy stat and evasion stat ► Double Kick: 30: per hit, hits twice (60 damage total)
◓ Pokemon:Alola Vulpix/Sky Gender: ♀ Level: 16 Friendship Points: 5/5 MAX! Nature: Gentle Ability: Snow Warning Experience: 3/21 HP: 160/160 Move Set: ► Powder Snow: 40: 3/10 Chance to Freeze ► Ice Shard: 40: (Priority +1) ► Confuse-Ray: ► Freeze-Dry: 70: 3/10 Chance to Freeze. This move has it's own special type affinity. Refer to this list for further information
◓ Pokemon:Shiny Trapinch/Rava Gender: ♂ Level: 16 Friendship Points: 5/5 MAX! Nature: Brave Ability: Arena Trap Experience: 12/21 HP: 160/160 Move Set: ► Bite: 60: 5/10 Chance to Flinch target ► Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect ► Sand Tomb: ► Feint Attack: 60: Ignores accuracy & evasiveness
↦ x1 Quick Claw ↦ x1 Charcoal ↦ x1 Sweet Incense ↦ x1 Sea Incense ↦ x1 Clover (a hold item that increases the chance of extra effects from moves by 1/10) ↦ x1 Heat Plug ↦
1/1 Movement (Flying Enabled) | 37/5 Pokemon Encounter | 161/15 Trainer NPC | Item Bumps: 4/10 Heart Scale | Need to Claim: 10/10 Black Flute, 10/10 Heart Scale x4, 10/10 Red Shard x2, Level 10 Shiny Cybun, Level 10 Popplio | Wishlist: Expert Belt (30 posts), Heart Scales, TM Earthquake, TM Stone Edge | Current Attire: Red sweater, black leggings, and black leather boots
Team OOB:
Landing in Celadon City, all Scarlett could think of was the game corner that called to her in the heart of the city. They were nasty business for those susceptible to gambling, such as herself. Thankfully Scarlett had a lucky streak that kept her out of trouble, for the most part. When all else failed, she could always fight her way out of a situation. She wouldn't be gambling today though, at least not at the game corner. No, she was fully focused on getting this egg hunt finished and then returning to her unown hunt back in Sinnoh. Hopefully by the time her endeavors in the egg hunt were finished, the unown would have dropped their guard and allow her entrance once again.
[1/5 Posts for Egg]
▀▀▀▀▀▀▀▀▀ T E A M ▀▀▀▀▀▀▀▀▀
⇨xxN A M E: Luna - Arusune T Y P E: / L E V E L: 37 G E N D E R: ♀ N A T U R E: Docile - Playful and naive. A B I L I T Y: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. H O L D I N G: Dread Plate: Dark type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead. A T T A C K S: Draining Kiss: 50: Restores HP to the user equal to 3/4 of damage dealt. Dark Pulse - 80: 3/10 Chance to Flinch target Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, makes contact Zen Headbutt - 80: 3/10 Chance to Flinch target, makes contact
370/370 HP | Status: None | 25/29 EXP | Next Move; Level 40 - Play Rough | Evolve at level 46 while holding Dread Plate after battling 10 times in any cave, 10/10 battles completed
⇨xxN A M E: Damien - Houndoom T Y P E: / L E V E L: 29 G E N D E R: ♂ N A T U R E: Lax - Very laid back, takes lots of naps, can be aggressive when he wants to be. A B I L I T Y: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes H O L D I N G: Expert Belt: If the holder uses an attack on the opponent which is Super Effective, its power is increased x1.2 A T T A C K S: Inferno - 100: Burns Target Bite - 60: 4/10 Chance to Flinch target, Makes Contact Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, Makes Contact Rest - Restore full hp and cure of all conditions, then sleeps for 2 Turns
290/290 HP | Status: None | 19/34 EXP | Next Move: Big M. - Thunder Fang
⇨xxN A M E: Vandal - Zoroark / (Human Guise) T Y P E: L E V E L: 11 G E N D E R: ♂ N A T U R E: Lax: Likes to take it easy, still somewhat mischievous A B I L I T Y: Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. H O L D I N G: N/A A T T A C K S: Foul Play - 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. Makes Contact U-Turn - 70: Switches with a Pokémon in active party, Makes contact Extrasensory - 80: 3/10 Chance of Flinching Swagger: Confuses target pokemon, and raises their physical attack two stages
110/110 HP | Status: None | 9/21 EXP
⇨xxN A M E: Gamma - Golett T Y P E: / L E V E L: 27 G E N D E R: 0 N A T U R E: Quiet, likes to observe, acts as Miss Scarlett's Bodyguard A B I L I T Y: Iron Fist: This Pokémon's Punching Attacks do x1.3 damage H O L D I N G: Expert Belt: When this item is held, if the holder uses an attack on the opponent which is Super Effective, its power is increased x1.2 A T T A C K S: Mega Punch - 80: Makes Contact Shadow Punch - 60: Ignores Accuracy and Evasiveness, Makes Contact Ice Punch - 75: 3/10 Chance to Freeze, Makes contact Thunder Punch - 75: 4/10 chance of paralysis, Makes contact
270/270 HP | Status: Paralyzed | 7/21 EXP | Next Move; Level 30, Dynamic Punch
⇨xxN A M E: Aegis - Aegislash T Y P E: / L E V E L: 26 G E N D E R: ♂ N A T U R E: Serious - Dutiful and protective A B I L I T Y: Stance Change - Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores targets stat changes, Makes Contact King's Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Night Slash - 70: 1/10 Chance to critically hit, Makes Contact
260/260 HP | Status: None | 2/31 EXP |
⇨xxN A M E: Dotty - Solosis T Y P E: L E V E L: 21 G E N D E R: ♀ N A T U R E: Timid - stereotypical "nerd", speaks in binary code or via visuals using her psychic aura, nearsighted, can't see well and needs glasses. A B I L I T Y: Magic Guard - Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. H O L D I N G: Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. A T T A C K S: Thunder - 110: 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Reflect - Reduces damage from physical attacks by 1/2 for 5 Turns Hidden Power - 60: Generate a number 1-18. The number results in the moves typing. Light Screen - Reduces damage from special attacks by 1/2 for 5 Turns
210/210 HP | Status: None | 10/26 EXP | Next Move; Level 25 - Psyshock, TM Focus Blast (Reuniclus)
[Inactive]
Listed fully in Pokedex
▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀
Key Items:
Xtranceiver
[Contacts]
Skye Zakhav Yashin (Contact listed as "Russian a*****e") Cyrus Lark
National Pokedex Lucky Doubloon, Escape Rope, Hunting Knife, Lighter, Loranne and Roxanne. Ebony Violin, Dotty's Research Notes, Mega Earring, -Spear Key
Blue Flute Old Rod
Pokeballs:
Pokeballs x ∞ Primer Balls x ∞
Consumables:
Potions x ∞ Lum Berry x 41 Sitrus Berry x17 Cheri Berry x 5 Rawst Berry x 3 Sweet Hearts x 5 Lava Cookie x 4 Rare Candy x 5 Big Mushroom x 4 Heart Scale x1 Explorer Kit x1
1/1 Movement (Flying Enabled) | 38/5 Pokemon Encounter | 162/15 Trainer NPC | Item Bumps: 5/10 Heart Scale | Need to Claim: 10/10 Black Flute, 10/10 Heart Scale x4, 10/10 Red Shard x2, Level 10 Shiny Cybun, Level 10 Popplio | Wishlist: Expert Belt (30 posts), Heart Scales, TM Earthquake, TM Stone Edge | Current Attire: Red sweater, black leggings, and black leather boots
Team OOB:
Sending out Dotty and Damien again, Scarlett looked to the solosis first. "The next gym is grass type, so why daen't you search far the egg in this city Dot. Damien and I kin take the gym here." She suggested, and Dotty gave a nod, going off to start her search. Scarlett looked to Damien next, pulling a small blue candy from her bag and tossing it to him. "Here, take this. You'll need it." She suggested, and the houndoom wasn't going to turn down more food. He snatched the candy out of midair and quickly crunched it down to a more manageable size before swallowing it all. The candy had a strange flavor, but he certainly felt stronger and as though he had more energy on top of feeling fuller, so he couldn't complain.
[2/5 Posts for Egg, used 1 Rare Candy on Damien]
▀▀▀▀▀▀▀▀▀ T E A M ▀▀▀▀▀▀▀▀▀
⇨xxN A M E: Luna - Arusune T Y P E: / L E V E L: 37 G E N D E R: ♀ N A T U R E: Docile - Playful and naive. A B I L I T Y: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. H O L D I N G: Dread Plate: Dark type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead. A T T A C K S: Draining Kiss: 50: Restores HP to the user equal to 3/4 of damage dealt. Dark Pulse - 80: 3/10 Chance to Flinch target Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, makes contact Zen Headbutt - 80: 3/10 Chance to Flinch target, makes contact
370/370 HP | Status: None | 26/29 EXP | Next Move; Level 40 - Play Rough | Evolve at level 46 while holding Dread Plate after battling 10 times in any cave, 10/10 battles completed
⇨xxN A M E: Damien - Houndoom T Y P E: / L E V E L: 30 G E N D E R: ♂ N A T U R E: Lax - Very laid back, takes lots of naps, can be aggressive when he wants to be. A B I L I T Y: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes H O L D I N G: Expert Belt: If the holder uses an attack on the opponent which is Super Effective, its power is increased x1.2 A T T A C K S: Inferno - 100: Burns Target Bite - 60: 4/10 Chance to Flinch target, Makes Contact Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, Makes Contact Rest - Restore full hp and cure of all conditions, then sleeps for 2 Turns
300/300 HP | Status: None | 20/35 EXP | Next Move: Big M. - Thunder Fang
⇨xxN A M E: Vandal - Zoroark / (Human Guise) T Y P E: L E V E L: 11 G E N D E R: ♂ N A T U R E: Lax: Likes to take it easy, still somewhat mischievous A B I L I T Y: Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. H O L D I N G: N/A A T T A C K S: Foul Play - 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. Makes Contact U-Turn - 70: Switches with a Pokémon in active party, Makes contact Extrasensory - 80: 3/10 Chance of Flinching Swagger: Confuses target pokemon, and raises their physical attack two stages
110/110 HP | Status: None | 10/21 EXP
⇨xxN A M E: Gamma - Golett T Y P E: / L E V E L: 27 G E N D E R: 0 N A T U R E: Quiet, likes to observe, acts as Miss Scarlett's Bodyguard A B I L I T Y: Iron Fist: This Pokémon's Punching Attacks do x1.3 damage H O L D I N G: Expert Belt: When this item is held, if the holder uses an attack on the opponent which is Super Effective, its power is increased x1.2 A T T A C K S: Mega Punch - 80: Makes Contact Shadow Punch - 60: Ignores Accuracy and Evasiveness, Makes Contact Ice Punch - 75: 3/10 Chance to Freeze, Makes contact Thunder Punch - 75: 4/10 chance of paralysis, Makes contact
270/270 HP | Status: Paralyzed | 8/21 EXP | Next Move; Level 30, Dynamic Punch
⇨xxN A M E: Aegis - Aegislash T Y P E: / L E V E L: 26 G E N D E R: ♂ N A T U R E: Serious - Dutiful and protective A B I L I T Y: Stance Change - Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores targets stat changes, Makes Contact King's Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Night Slash - 70: 1/10 Chance to critically hit, Makes Contact
260/260 HP | Status: None | 3/31 EXP |
⇨xxN A M E: Dotty - Solosis T Y P E: L E V E L: 21 G E N D E R: ♀ N A T U R E: Timid - stereotypical "nerd", speaks in binary code or via visuals using her psychic aura, nearsighted, can't see well and needs glasses. A B I L I T Y: Magic Guard - Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. H O L D I N G: Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. A T T A C K S: Thunder - 110: 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Reflect - Reduces damage from physical attacks by 1/2 for 5 Turns Hidden Power - 60: Generate a number 1-18. The number results in the moves typing. Light Screen - Reduces damage from special attacks by 1/2 for 5 Turns
210/210 HP | Status: None | 11/26 EXP | Next Move; Level 25 - Psyshock, TM Focus Blast (Reuniclus)
[Inactive]
Listed fully in Pokedex
▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀
Key Items:
Xtranceiver
[Contacts]
Skye Zakhav Yashin (Contact listed as "Russian a*****e") Cyrus Lark
National Pokedex Lucky Doubloon, Escape Rope, Hunting Knife, Lighter, Loranne and Roxanne. Ebony Violin, Dotty's Research Notes, Mega Earring, -Spear Key
Blue Flute Old Rod
Pokeballs:
Pokeballs x ∞ Primer Balls x ∞
Consumables:
Potions x ∞ Lum Berry x 41 Sitrus Berry x17 Cheri Berry x 5 Rawst Berry x 3 Sweet Hearts x 5 Lava Cookie x 4 Rare Candy x 4 Big Mushroom x 4 Heart Scale x1 Explorer Kit x1
1/1 Movement (Flying Enabled) | 39/5 Pokemon Encounter | 163/15 Trainer NPC | Item Bumps: 6/10 Heart Scale | Need to Claim: 10/10 Black Flute, 10/10 Heart Scale x4, 10/10 Red Shard x2, Level 10 Shiny Cybun, Level 10 Popplio | Wishlist: Expert Belt (30 posts), Heart Scales, TM Earthquake, TM Stone Edge | Current Attire: Red sweater, black leggings, and black leather boots
Team OOB:
With her houndoom fed, Scarlett made her way over to Erika's gym, easily gaining entrance given that she was a woman. Afterwards, it was only an issue of getting an audience with Erika, who was tending to a few flowers in the back. "Hello... Tell me, does this arrangement look nice to you? Or perhaps if I changed out these roses for--" Scarlett rolled her eyes at Erika's ramblings. "I'm not here for flower arranging, I'm here for a battle." Scarlett insisted, cutting her off. "Oh.... Sorry, I thought you were here for my class. Very well. If it a battle you wish for, I will do my best to satisfy you." She insisted, sending out her Victreebel to face Damien first.
[3/5 Posts for Egg]
[Battle Synopsis]
Scarlett challenged Erika! Scarlett sent out Damien! Erika sent out Victreebel!
Victreebel▐ Grass/Poison▐ ♂▐ Lv 38▐ 380/380 HP▐ Ability: Chlorophyll - When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes▐ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Stun Spore▐ Grass▐ Status▐ Paralyzes target █ ◆ █►▐ Acid▐ Poison▐ Special▐ Hits Multiple Targets▐ 40▐ 1/2 chance of lowering Opponent's Sp. Defense One Stage █ ◆ █►▐ Poisonpowder▐ Poison▐ Status▐ Poisons target █ ◆ █►▐ Giga Drain▐ Grass▐ Special▐ 75▐ Restores HP to the user equal to 1/2 of damage dealt ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Round O1 Victreebel used Poisonpowder! Damien was poisoned!
Damien used Inferno! 100 + 20 (level attack boost) = 120 x 1.2 (expert belt) = 144 x 2 (effectiveness) = 288 - 20 (level defense boost) = 268 total damage! Victreebel at 112/380HP Victreebel was burned!
Damien took 19 damage from poison! Damien at 281/300HP
Victreebel took 24 damage from burn! Victreebel at 88/380HP
Round O2 Victreebel used Giga Drain! 75 + 20 (level attack boost) = 95 / 2 (effectiveness) = 48 - 20 (level defense boost) = 28 total damage! Damien at 253/300HP Victreebel restored 14HP! Victreebel at 112/380HP
Damien used Inferno! 100 + 20 (level attack boost) = 120 x 1.2 (expert belt) = 144 x 2 (effectiveness) = 288 - 20 (level defense boost) = 268 total damage! Victreebel fainted!
Damien took 19 damage from poison! Damien at 234/300HP
Erika sent out Bellossom!
Bellossom▐ Grass▐ ♀▐ Lv 39▐ 390/390 HP▐ Ability: Chlorophyll - When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes▐ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Sunny Day▐ Fire▐ Status▐ Makes the weather Intense Sunlight for 5 Turns █ ◆ █►▐ Giga Drain▐ Grass▐ Special▐ 75▐ Restores the users HP equal to 1/2 the damage dealt █ ◆ █►▐ Synthesis▐ Grass▐ Status▐ Recovers half max HP. Restore full hp in Sunny Day. Can only be use 5 times in battle █ ◆ █►▐ Solarbeam▐ Grass▐ Special▐ 120▐ 1st turn charge, 2nd turn attack, hits in one turn if the weather is Intense Sunlight ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Round O3 Bellossom took in sunlight!
Damien used Inferno! 100 + 20 (level attack boost) = 120 x 1.2 (expert belt) = 144 x 2 (effectiveness) = 288 - 20 (level defense boost) = 268 total damage! Bellossom at 122/390HP Bellossom was burned!
Damien took 19 damage from poison! Damien at 281/300HP
Bellossom took 25 damage from burn! Bellossom at 97/390HP
Round O4 Bellossom used Solarbeam! 120 + 20 (lv attack boost) = 140 / 2 (effectivness) = 70 - 20 (lv defense boost) = 50 total damage! Damien at 231/300HP
Damien used Inferno! 100 + 20 (level attack boost) = 120 x 1.2 (expert belt) = 144 x 2 (effectiveness) = 288 - 20 (level defense boost) = 268 total damage! Bellossom fainted!
Damien took 19 damage from poison! Damien at 212/300HP
Erika sent out Tangela!
Tangela▐ Grass▐ ♂▐ Lv 41▐ 410 HP▐ Ability: Chlorophyll - When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes▐ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Poison Powder▐ Poison▐ Status▐ Poisons target █ ◆ █►▐ Constrict▐ Normal▐ Physical▐ Makes Contact▐ 10▐ 1/2 chance to reduce target's speed one stage █ ◆ █►▐ Ingrain▐ Grass▐ Status▐ Restores 1/16 HP every round, but the user can't switch out █ ◆ █►▐ Giga Drain▐ Grass▐ Special▐ 75▐ Restores HP to the user equal to 1/2 of damage dealt ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Damien used Inferno! 100 + 20 (level attack boost) = 120 x 1.2 (expert belt) = 144 x 2 (effectiveness) = 288 - 30 (level defense boost) = 258 total damage! Tangela at 152/410HP Tangela was burned!
Damien took 19 damage from poison! Damien at 160/300HP
Tangela took 26 damage from burn! Tangela at 126/410HP
Round O6 Tangela used Giga Drain! 75 + 30 (level attack boost) = 105 / 2 (effectiveness) = 53 - 20 (level defense boost) = 33 total damage! Damien at 127/300HP Tangela restored 17 HP Tangela at 143/410HP
Damien used Inferno! 100 + 20 (level attack boost) = 120 x 1.2 (expert belt) = 144 x 2 (effectiveness) = 288 - 30 (level defense boost) = 258 total damage! Tangela fainted!
Damien took 19 damage from poison! Damien at 108/300HP
Erika sent out Gloom!
Gloom▐ Grass/Poison▐ ♀▐ Lv 45▐ 450/450 HP▐ Ability: Chlorophyll - When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes▐ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Sleep Powder▐ Grass▐ Status▐ Puts opponent to sleep, however if used multiple times on the same target, the chances of this move being successful is reduced each successful use. █ ◆ █►▐ Acid▐ Poison▐ Special▐ Hits Multiple Targets▐ 40▐ 1/2 Chance of Lowering target's Sp. Defense One Stage █ ◆ █►▐ Stun Spore▐ Grass▐ Status▐ Paralyzes target █ ◆ █►▐ Giga Drain▐ Grass▐ Special▐ 75▐ Restores HP to the user equal to 1/2 of damage dealt ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Damien used Inferno! 100 + 20 (level attack boost) = 120 x 1.2 (expert belt) = 144 x 2 (effectiveness) = 288 - 30 (level defense boost) = 258 total damage! Gloom at 192/450HP Gloom was burned!
Damien took 19 damage from poison! Damien at 56/300HP
Gloom took 29 damage from burn! Gloom at 163/450HP
Round O8 Gloom used Giga Drain! 75 + 30 (level attack boost) = 105 / 2 (effectiveness) = 53 - 20 (level defense boost) = 33 total damage! Damien at 23/300HP Gloom restored 17 HP Gloom at 180/450HP
100 + 20 (level attack boost) = 120 x 1.2 (expert belt) = 144 x 2 (effectiveness) = 288 - 30 (level defense boost) = 258 total damage! Gloom fainted!
Scarlett wins!
▀▀▀▀▀▀▀▀▀ T E A M ▀▀▀▀▀▀▀▀▀
⇨xxN A M E: Luna - Arusune T Y P E: / L E V E L: 37 G E N D E R: ♀ N A T U R E: Docile - Playful and naive. A B I L I T Y: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. H O L D I N G: Dread Plate: Dark type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead. A T T A C K S: Draining Kiss: 50: Restores HP to the user equal to 3/4 of damage dealt. Dark Pulse - 80: 3/10 Chance to Flinch target Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, makes contact Zen Headbutt - 80: 3/10 Chance to Flinch target, makes contact
370/370 HP | Status: None | 27/29 EXP | Next Move; Level 40 - Play Rough | Evolve at level 46 while holding Dread Plate after battling 10 times in any cave, 10/10 battles completed
⇨xxN A M E: Damien - Houndoom T Y P E: / L E V E L: 30 G E N D E R: ♂ N A T U R E: Lax - Very laid back, takes lots of naps, can be aggressive when he wants to be. A B I L I T Y: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes H O L D I N G: Expert Belt: If the holder uses an attack on the opponent which is Super Effective, its power is increased x1.2 A T T A C K S: Inferno - 100: Burns Target Bite - 60: 4/10 Chance to Flinch target, Makes Contact Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, Makes Contact Rest - Restore full hp and cure of all conditions, then sleeps for 2 Turns
300/300 HP | Status: None | 21/35 EXP | Next Move: Big M. - Thunder Fang
⇨xxN A M E: Vandal - Zoroark / (Human Guise) T Y P E: L E V E L: 11 G E N D E R: ♂ N A T U R E: Lax: Likes to take it easy, still somewhat mischievous A B I L I T Y: Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. H O L D I N G: N/A A T T A C K S: Foul Play - 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. Makes Contact U-Turn - 70: Switches with a Pokémon in active party, Makes contact Extrasensory - 80: 3/10 Chance of Flinching Swagger: Confuses target pokemon, and raises their physical attack two stages
110/110 HP | Status: None | 11/21 EXP
⇨xxN A M E: Gamma - Golett T Y P E: / L E V E L: 27 G E N D E R: 0 N A T U R E: Quiet, likes to observe, acts as Miss Scarlett's Bodyguard A B I L I T Y: Iron Fist: This Pokémon's Punching Attacks do x1.3 damage H O L D I N G: Expert Belt: When this item is held, if the holder uses an attack on the opponent which is Super Effective, its power is increased x1.2 A T T A C K S: Mega Punch - 80: Makes Contact Shadow Punch - 60: Ignores Accuracy and Evasiveness, Makes Contact Ice Punch - 75: 3/10 Chance to Freeze, Makes contact Thunder Punch - 75: 4/10 chance of paralysis, Makes contact
270/270 HP | Status: Paralyzed | 9/21 EXP | Next Move; Level 30, Dynamic Punch
⇨xxN A M E: Aegis - Aegislash T Y P E: / L E V E L: 26 G E N D E R: ♂ N A T U R E: Serious - Dutiful and protective A B I L I T Y: Stance Change - Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores targets stat changes, Makes Contact King's Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Night Slash - 70: 1/10 Chance to critically hit, Makes Contact
260/260 HP | Status: None | 4/31 EXP |
⇨xxN A M E: Dotty - Solosis T Y P E: L E V E L: 21 G E N D E R: ♀ N A T U R E: Timid - stereotypical "nerd", speaks in binary code or via visuals using her psychic aura, nearsighted, can't see well and needs glasses. A B I L I T Y: Magic Guard - Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. H O L D I N G: Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. A T T A C K S: Thunder - 110: 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Reflect - Reduces damage from physical attacks by 1/2 for 5 Turns Hidden Power - 60: Generate a number 1-18. The number results in the moves typing. Light Screen - Reduces damage from special attacks by 1/2 for 5 Turns
210/210 HP | Status: None | 12/26 EXP | Next Move; Level 25 - Psyshock, TM Focus Blast (Reuniclus)
[Inactive]
Listed fully in Pokedex
▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀
Key Items:
Xtranceiver
[Contacts]
Skye Zakhav Yashin (Contact listed as "Russian a*****e") Cyrus Lark
National Pokedex Lucky Doubloon, Escape Rope, Hunting Knife, Lighter, Loranne and Roxanne. Ebony Violin, Dotty's Research Notes, Mega Earring, -Spear Key
Blue Flute Old Rod
Pokeballs:
Pokeballs x ∞ Primer Balls x ∞
Consumables:
Potions x ∞ Lum Berry x 41 Sitrus Berry x17 Cheri Berry x 5 Rawst Berry x 3 Sweet Hearts x 5 Lava Cookie x 4 Rare Candy x 4 Big Mushroom x 4 Heart Scale x1 Explorer Kit x1
A gentle hand moved to cover Erika's mouth, a softness residing in her gaze as she looked out at Scarlett and her shiny Houndoom. "Your pokemon fought bravely, he deserves a reward," she complimented, removing her hand to prevent herself from muffling her own words. "You two worked beautifully together, and it is your teamwork that has earned you the Rainbow badge." Erika smiled as she walked over to her redheaded challenger, clasping her right hand with both her hands to pass over a multi-colored badge and a TM. "I'd also like to gift you with the TM Giga Drain, I can only hope you find a use for it."
Scarlett Received: - Rainbow Badge - TM Giga Drain + 105 exp. given to Damien
1/1 Movement (Flying Enabled) | 40/5 Pokemon Encounter | 164/15 Trainer NPC | Item Bumps: 7/10 Heart Scale | Need to Claim: 10/10 Black Flute, 10/10 Heart Scale x4, 10/10 Red Shard x2, Level 10 Shiny Cybun, Level 10 Popplio | Wishlist: Expert Belt (30 posts), Heart Scales, TM Earthquake, TM Stone Edge | Current Attire: Red sweater, black leggings, and black leather boots
Team OOB:
Scarlett couldn't help but let Erika's compliments soak in. The battle had been far too easy, she knew it wasn't as amazing as Erika was making it. Perhaps the little flower arranger was easily impressed, but to be perfectly honest, Scarlett hadn't even gotten to show off all of Damien's skills. Already, the houndoom was sprawling out on the floor, using rest to sleep away his injuries and purge his body of the poisonous spores. He would have done this little trick during battle, had he needed to, but amazingly he had survived the entire battle without Scarlett deeming it necessary. She returned the houndoom to his pokeball to allow him to continue to sleep, and then took her rewards from Erica before leaving the gym. She needed to go check and see if Dotty had found her egg yet.
[4/5 Posts for Egg]
▀▀▀▀▀▀▀▀▀ T E A M ▀▀▀▀▀▀▀▀▀
⇨xxN A M E: Luna - Arusune T Y P E: / L E V E L: 37 G E N D E R: ♀ N A T U R E: Docile - Playful and naive. A B I L I T Y: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. H O L D I N G: Dread Plate: Dark type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead. A T T A C K S: Draining Kiss: 50: Restores HP to the user equal to 3/4 of damage dealt. Dark Pulse - 80: 3/10 Chance to Flinch target Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, makes contact Zen Headbutt - 80: 3/10 Chance to Flinch target, makes contact
370/370 HP | Status: None | 28/29 EXP | Next Move; Level 40 - Play Rough | Evolve at level 46 while holding Dread Plate after battling 10 times in any cave, 10/10 battles completed
⇨xxN A M E: Damien - Houndoom T Y P E: / L E V E L: 33 G E N D E R: ♂ N A T U R E: Lax - Very laid back, takes lots of naps, can be aggressive when he wants to be. A B I L I T Y: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes H O L D I N G: Expert Belt: If the holder uses an attack on the opponent which is Super Effective, its power is increased x1.2 A T T A C K S: Inferno - 100: Burns Target Bite - 60: 4/10 Chance to Flinch target, Makes Contact Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, Makes Contact Rest - Restore full hp and cure of all conditions, then sleeps for 2 Turns (knocked down from 4 turns due to Early bird ability)
330/330 HP | Status: None | 19/38 EXP | Next Move: Big M. - Thunder Fang
⇨xxN A M E: Vandal - Zoroark / (Human Guise) T Y P E: L E V E L: 11 G E N D E R: ♂ N A T U R E: Lax: Likes to take it easy, still somewhat mischievous A B I L I T Y: Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. H O L D I N G: N/A A T T A C K S: Foul Play - 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. Makes Contact U-Turn - 70: Switches with a Pokémon in active party, Makes contact Extrasensory - 80: 3/10 Chance of Flinching Swagger: Confuses target pokemon, and raises their physical attack two stages
110/110 HP | Status: None | 12/21 EXP
⇨xxN A M E: Gamma - Golett T Y P E: / L E V E L: 27 G E N D E R: 0 N A T U R E: Quiet, likes to observe, acts as Miss Scarlett's Bodyguard A B I L I T Y: Iron Fist: This Pokémon's Punching Attacks do x1.3 damage H O L D I N G: Expert Belt: When this item is held, if the holder uses an attack on the opponent which is Super Effective, its power is increased x1.2 A T T A C K S: Mega Punch - 80: Makes Contact Shadow Punch - 60: Ignores Accuracy and Evasiveness, Makes Contact Ice Punch - 75: 3/10 Chance to Freeze, Makes contact Thunder Punch - 75: 4/10 chance of paralysis, Makes contact
270/270 HP | Status: Paralyzed | 10/21 EXP | Next Move; Level 30, Dynamic Punch
⇨xxN A M E: Aegis - Aegislash T Y P E: / L E V E L: 26 G E N D E R: ♂ N A T U R E: Serious - Dutiful and protective A B I L I T Y: Stance Change - Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores targets stat changes, Makes Contact King's Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Night Slash - 70: 1/10 Chance to critically hit, Makes Contact
260/260 HP | Status: None | 5/31 EXP |
⇨xxN A M E: Dotty - Solosis T Y P E: L E V E L: 21 G E N D E R: ♀ N A T U R E: Timid - stereotypical "nerd", speaks in binary code or via visuals using her psychic aura, nearsighted, can't see well and needs glasses. A B I L I T Y: Magic Guard - Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. H O L D I N G: Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. A T T A C K S: Thunder - 110: 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Reflect - Reduces damage from physical attacks by 1/2 for 5 Turns Hidden Power - 60: Generate a number 1-18. The number results in the moves typing. Light Screen - Reduces damage from special attacks by 1/2 for 5 Turns
210/210 HP | Status: None | 13/26 EXP | Next Move; Level 25 - Psyshock, TM Focus Blast (Reuniclus)
[Inactive]
Listed fully in Pokedex
▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀
Key Items:
Xtranceiver
[Contacts]
Skye Zakhav Yashin (Contact listed as "Russian a*****e") Cyrus Lark
National Pokedex Lucky Doubloon, Escape Rope, Hunting Knife, Lighter, Loranne and Roxanne. Ebony Violin, Dotty's Research Notes, Mega Earring, -Spear Key
Blue Flute Old Rod
Pokeballs:
Pokeballs x ∞ Primer Balls x ∞
Consumables:
Potions x ∞ Lum Berry x 41 Sitrus Berry x17 Cheri Berry x 5 Rawst Berry x 3 Sweet Hearts x 5 Lava Cookie x 4 Rare Candy x 4 Big Mushroom x 4 Heart Scale x1 Explorer Kit x1
1/1 Movement (Flying Enabled) | 41/5 Pokemon Encounter | 165/15 Trainer NPC | Item Bumps: 8/10 Heart Scale | Need to Claim: 10/10 Black Flute, 10/10 Heart Scale x4, 10/10 Red Shard x2, Level 10 Shiny Cybun, Level 10 Popplio | Wishlist: Expert Belt (30 posts), Heart Scales, TM Earthquake, TM Stone Edge | Current Attire: Red sweater, black leggings, and black leather boots
Team OOB:
Stepping out of the gym, Scarlett saw that Dotty was waiting for her, handing over the floating egg by her side. "Nice job." Scarlett complimented curtly, causing the solosis to tilt her body and write "How did the battle go...?" Scarlett waved a dismissive hand. "Fine. We won, Damien's sleepin', surprise surprise." She muttered as she called her ride charizard over. She probably should have been more satisfied with her win than she was, but Erika's compliments had already worn off, leaving Scarlett feeling empty once again. It irritated her, and so naturally she was being short with anyone prying into her business, including her own pokemon. Once her ride came, Scarlett returned Dotty and hopped onto the charizard, quickly directing it to Lavender Town after a glance over her list of egg locations to see where she needed to go next.
[5/5 Posts for Egg, Exit to Lavender Town]
▀▀▀▀▀▀▀▀▀ T E A M ▀▀▀▀▀▀▀▀▀
⇨xxN A M E: Luna - Arusune T Y P E: / L E V E L: 38 G E N D E R: ♀ N A T U R E: Docile - Playful and naive. A B I L I T Y: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. H O L D I N G: Dread Plate: Dark type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead. A T T A C K S: Draining Kiss: 50: Restores HP to the user equal to 3/4 of damage dealt. Dark Pulse - 80: 3/10 Chance to Flinch target Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, makes contact Zen Headbutt - 80: 3/10 Chance to Flinch target, makes contact
380/380 HP | Status: None | 29/29 EXP | Next Move; Level 40 - Play Rough | Evolve at level 46 while holding Dread Plate after battling 10 times in any cave, 10/10 battles completed
⇨xxN A M E: Damien - Houndoom T Y P E: / L E V E L: 33 G E N D E R: ♂ N A T U R E: Lax - Very laid back, takes lots of naps, can be aggressive when he wants to be. A B I L I T Y: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes H O L D I N G: Expert Belt: If the holder uses an attack on the opponent which is Super Effective, its power is increased x1.2 A T T A C K S: Inferno - 100: Burns Target Bite - 60: 4/10 Chance to Flinch target, Makes Contact Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, Makes Contact Rest - Restore full hp and cure of all conditions, then sleeps for 2 Turns (knocked down from 4 turns due to Early bird ability)
330/330 HP | Status: None | 20/38 EXP | Next Move: Big M. - Thunder Fang
⇨xxN A M E: Vandal - Zoroark / (Human Guise) T Y P E: L E V E L: 11 G E N D E R: ♂ N A T U R E: Lax: Likes to take it easy, still somewhat mischievous A B I L I T Y: Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. H O L D I N G: N/A A T T A C K S: Foul Play - 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. Makes Contact U-Turn - 70: Switches with a Pokémon in active party, Makes contact Extrasensory - 80: 3/10 Chance of Flinching Swagger: Confuses target pokemon, and raises their physical attack two stages
110/110 HP | Status: None | 13/21 EXP
⇨xxN A M E: Gamma - Golett T Y P E: / L E V E L: 27 G E N D E R: 0 N A T U R E: Quiet, likes to observe, acts as Miss Scarlett's Bodyguard A B I L I T Y: Iron Fist: This Pokémon's Punching Attacks do x1.3 damage H O L D I N G: Expert Belt: When this item is held, if the holder uses an attack on the opponent which is Super Effective, its power is increased x1.2 A T T A C K S: Mega Punch - 80: Makes Contact Shadow Punch - 60: Ignores Accuracy and Evasiveness, Makes Contact Ice Punch - 75: 3/10 Chance to Freeze, Makes contact Thunder Punch - 75: 4/10 chance of paralysis, Makes contact
270/270 HP | Status: Paralyzed | 11/21 EXP | Next Move; Level 30, Dynamic Punch
⇨xxN A M E: Aegis - Aegislash T Y P E: / L E V E L: 26 G E N D E R: ♂ N A T U R E: Serious - Dutiful and protective A B I L I T Y: Stance Change - Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores targets stat changes, Makes Contact King's Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Night Slash - 70: 1/10 Chance to critically hit, Makes Contact
260/260 HP | Status: None | 6/31 EXP |
⇨xxN A M E: Dotty - Solosis T Y P E: L E V E L: 21 G E N D E R: ♀ N A T U R E: Timid - stereotypical "nerd", speaks in binary code or via visuals using her psychic aura, nearsighted, can't see well and needs glasses. A B I L I T Y: Magic Guard - Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. H O L D I N G: Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. A T T A C K S: Thunder - 110: 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Reflect - Reduces damage from physical attacks by 1/2 for 5 Turns Hidden Power - 60: Generate a number 1-18. The number results in the moves typing. Light Screen - Reduces damage from special attacks by 1/2 for 5 Turns
210/210 HP | Status: None | 14/26 EXP | Next Move; Level 25 - Psyshock, TM Focus Blast (Reuniclus)
[Inactive]
Listed fully in Pokedex
▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀
Key Items:
Xtranceiver
[Contacts]
Skye Zakhav Yashin (Contact listed as "Russian a*****e") Cyrus Lark
National Pokedex Lucky Doubloon, Escape Rope, Hunting Knife, Lighter, Loranne and Roxanne. Ebony Violin, Dotty's Research Notes, Mega Earring, -Spear Key
Blue Flute Old Rod
Pokeballs:
Pokeballs x ∞ Primer Balls x ∞
Consumables:
Potions x ∞ Lum Berry x 41 Sitrus Berry x17 Cheri Berry x 5 Rawst Berry x 3 Sweet Hearts x 5 Lava Cookie x 4 Rare Candy x 4 Big Mushroom x 4 Heart Scale x1 Explorer Kit x1
After getting another egg, Nanaska turned towards her pokemon. They all seemed a bit tired. Which was understandable, after all they had found a lot of eggs from the last time they had stopped and rested at the pokemon center. Pursing her lips, she wondered if she should go and find another pokemon center. After another look though, she wondered if she’d even be able to make it there. Sighing, she turned towards her pokemon and told them that they were going to rest here for a bit.
Her pokemon looked grateful for the break, and seemed to collapse to the ground. Nanaska felt a bit guilty for pushing them so hard, but she was just so excited to find the eggs. She stretched her arms, watching as her pokemon seemed to want a nap. She laughed silently to herself as her pokemon fell asleep one by one. Even if some were fully evolved, you could never be too old or strong for nap time! Nanaska seemed to agree with the notion.
Eventually, Nanaska also fell victum to nap time. Her eyes started to droop down, sleep taking over her tired mind. They could always look for the eggs later, there was nothing wrong with taking a little nap right? Naps were what allowed people to keep going throughout the day after all! She wondered what she was going to dream about, but then again when has she ever remembered what she dreamed about? Very rarely, but she believed that her dreams were super cool! They had to be.
Nanaska was sound asleep, enjoying this small opportunity to sleep. Her pokemon also seemed to like the little nap time they were getting. However, while everyone else napped, Tsubasa stayed up and patrolled the area. If he didn’t do it then who would? With that in mind, he let them rest while he kept guard. Besides he wasn’t all that tired anyways, and he wanted to make sure that they weren’t attacked undefended. Nanaska was a sweet girl, but she didn’t really think a lot of things through all that well.
While patrolling, Tsubasa was surprised to find a round bump sticking out. Curious, he walked over and knelt down to inspect it. He poked it a few times, it wasn’t squishy or anything. In fact it was actually hard. After contemplating on what to do, he picked it up and realized just what exactly it was. It was an egg! He smiled, and walked back over to the group and noticed how frantic they seemed. When his eyes met with Nanaska’s she seemed to let out a sigh of relief “where were you?! We were worried sick when we woke up and you weren’t here!” she said. Tsubasa apologized, before handing her the egg. She blinked as she saw it, and her eyes softened “just… next time don’t scare me like that” she said, taking the egg. Tsubasa nodded, before the left to the next area.
XXQuest Item - : -- / -- [-10 from Lillipup's Pickup] XXArea Specific Item - : -- / -- [-10 from Lillipup's Pickup] XXWild Pokémon Encounters: 192 / -- XXTrainer Encounters: 414 / 15 XXTraveling Post: 1 / 1 [Event] XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
-
[Egg Hunt Post: 1/5]
The Pidgeot touched down at the route entrance to Celadon City, causing a bit of a frown on Noel’s face. There wasn’t exactly anywhere to look in this area (it led directly to the route gate) and so he gathered that they’d have to do some walking into the city itself to locate the next egg. With a little huff, he hopped off and adjusted his headphones, blue-eyed gaze focusing on their surroundings. Celdaon was a bustling city of business and his eyes immediately locked onto the department store towering off in the distance. He was reminded of his earlier thoughts on rewards and a grin broke across his face again. This was perfect!
Ability Own Tempo: The Pokémon cannot be Confused while having this ability.
Attacks NRM | PHY || Scratch:40 DMG. PSY | PHY || Zen Headbutt:80 DMG; 3/10 Chance to flinch target. NRM | PHY || Covet:60 DMG; Steals targets hold item (Item is returned at the end of the battle). PSY | SPC || Confusion:50 DMG; 4/10 Chance to cause confusion.
(Next Move: )
Held Item Mind Plate:Psychic type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead.
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Sherlock the Lillipup♂ LVL: 21 | HP: 210/210 | EXP: 1/33 FP: 0/5 (0/10)
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10.
Ability Flower Gift: When the weather is Intense Sunlight, Flower Gift increases all allied Pokémon's Attack and Special Defense stats by two stages (including the Pokémon with Flower Gift).
Attacks GRS | PHY || Seed Bomb:80 DMG. NRM | OTH || Morning Sun: Recovers half max Hp. Restore full hp in Sunny Day. Can only be use 5 times in battle. GRS | OTH || Leech Seed:Sprays seeds on the target that sap 1/8 of their HP every round and restores that amount of HP to the user. NRM | PHY || Tackle:50 DMG.
Ability Huge Power: All physical attacks used by this pokemon will do x1.3 damage.
Attacks FLY | PHY || Bounce:85 DMG; Bounces into the air and is temporarily invincible for first turn, strikes on second turn; 7/10 chance to paralyze target. WTR | SPC || Bubble:40 DMG; 1/2 Chance to lower targets speed one stage. WTR | OTH || Water Sport:Reduces base power of fire type moves by half for five turns. ICE | SPC || Blizzard:110 DMG; 3/10 Chance to freeze.
(Next Move: )
Held Item Choice Scarf: Boosts Speed by 3 stages at the start of a battle, but only allows the use of one move.
Ability Static: Contact with this Pokémon has a 3/10 chance of inducing Paralysis. Can effect Ground type pokemon.
Attacks ELE | SPC || Thundershock:40 DMG; 4/10 chance of paralysis. NRM | OTH || Tail Whip:Lowers target's physical defense one stage. ELE | PHY || Thunder Punch:75 DMG; 4/10 chance of paralysis. STL | PHY || Iron Tail:100 DMG; 7/10 Chance of lowering target's physical defense one stage.
(Next Move: )
Held Item N/A: - -
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INVENTORY
Pokeballs - Infinite Pokeballs - Fast Balls x 5 - Friend Balls x 1 - Quick Balls x 3
Restoration Items - Infinite Potions
Hold Items - Flame Plate (Equipped to Tepig) - Shell Bell - Lax Incense - Choice Scarf (Equipped to Azurill) - EXP Share (Equipped to Axew) - Light Ball Mind Plate x 1 (Equipped the Espurr) Choice Band x 1 Choice Specs x 1
Special Items - Roman Candle x 1 - Dowsing Machine x 1 - Heartscale x 2 - Music Box (Legendary: Mew)
Berries
TM/HM HM01 - Cut HM06 - Rock Smash
TM - Retaliate TM - Psych Up TM - Struggle Bug
Badge Case
Unova Trio Badge || Basic Badge || Insect Badge
Misc - Pokedex
X-Transceiver Contacts
NOTES
TM - Poison Jab (Item Post - Pinwheel Forest) Thunderstone x 1 (Item Post) Choice Band x 1 (Item Post) Choice Specs x 1 (Item Post)
XXQuest Item - : -- / -- [-10 from Lillipup's Pickup] XXArea Specific Item - : -- / -- [-10 from Lillipup's Pickup] XXWild Pokémon Encounters: 193 / -- XXTrainer Encounters: 415 / 15 XXTraveling Post: 1 / 1 [Event] XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
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[Egg Hunt Post: 2/5]
Without hesitation, he sped up into a trot to get to the department, catching both Algernon and the pouting Alanna off guard. It wasn’t long before they arrived and once more Noel was turning to his pokemon with a grin, ushering them off to find the next egg while he did some shopping. Algernon just looked confused; he recalled earlier a lack of funds bothering Noel. Exactly what was he expecting to find? It wasn’t his duty to manage the boy’s budget though, just make sure he was safe. Shopping was a relatively safe venture and so he wasn’t worried.
Ability Own Tempo: The Pokémon cannot be Confused while having this ability.
Attacks NRM | PHY || Scratch:40 DMG. PSY | PHY || Zen Headbutt:80 DMG; 3/10 Chance to flinch target. NRM | PHY || Covet:60 DMG; Steals targets hold item (Item is returned at the end of the battle). PSY | SPC || Confusion:50 DMG; 4/10 Chance to cause confusion.
(Next Move: )
Held Item Mind Plate:Psychic type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead.
- -
Sherlock the Lillipup♂ LVL: 21 | HP: 210/210 | EXP: 2/33 FP: 0/5 (0/10)
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10.
Ability Flower Gift: When the weather is Intense Sunlight, Flower Gift increases all allied Pokémon's Attack and Special Defense stats by two stages (including the Pokémon with Flower Gift).
Attacks GRS | PHY || Seed Bomb:80 DMG. NRM | OTH || Morning Sun: Recovers half max Hp. Restore full hp in Sunny Day. Can only be use 5 times in battle. GRS | OTH || Leech Seed:Sprays seeds on the target that sap 1/8 of their HP every round and restores that amount of HP to the user. NRM | PHY || Tackle:50 DMG.
Ability Huge Power: All physical attacks used by this pokemon will do x1.3 damage.
Attacks FLY | PHY || Bounce:85 DMG; Bounces into the air and is temporarily invincible for first turn, strikes on second turn; 7/10 chance to paralyze target. WTR | SPC || Bubble:40 DMG; 1/2 Chance to lower targets speed one stage. WTR | OTH || Water Sport:Reduces base power of fire type moves by half for five turns. ICE | SPC || Blizzard:110 DMG; 3/10 Chance to freeze.
(Next Move: )
Held Item Choice Scarf: Boosts Speed by 3 stages at the start of a battle, but only allows the use of one move.
Ability Static: Contact with this Pokémon has a 3/10 chance of inducing Paralysis. Can effect Ground type pokemon.
Attacks ELE | SPC || Thundershock:40 DMG; 4/10 chance of paralysis. NRM | OTH || Tail Whip:Lowers target's physical defense one stage. ELE | PHY || Thunder Punch:75 DMG; 4/10 chance of paralysis. STL | PHY || Iron Tail:100 DMG; 7/10 Chance of lowering target's physical defense one stage.
(Next Move: )
Held Item N/A: - -
- - - - - -
INVENTORY
Pokeballs - Infinite Pokeballs - Fast Balls x 5 - Friend Balls x 1 - Quick Balls x 3
Restoration Items - Infinite Potions
Hold Items - Flame Plate (Equipped to Tepig) - Shell Bell - Lax Incense - Choice Scarf (Equipped to Azurill) - EXP Share (Equipped to Axew) - Light Ball Mind Plate x 1 (Equipped the Espurr) Choice Band x 1 Choice Specs x 1
Special Items - Roman Candle x 1 - Dowsing Machine x 1 - Heartscale x 2 - Music Box (Legendary: Mew)
Berries
TM/HM HM01 - Cut HM06 - Rock Smash
TM - Retaliate TM - Psych Up TM - Struggle Bug
Badge Case
Unova Trio Badge || Basic Badge || Insect Badge
Misc - Pokedex
X-Transceiver Contacts
NOTES
TM - Poison Jab (Item Post - Pinwheel Forest) Thunderstone x 1 (Item Post) Choice Band x 1 (Item Post) Choice Specs x 1 (Item Post)