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JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100
PostPosted: Mon May 14, 2018 11:59 pm


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𝑨𝒄𝒄𝒐𝒎𝒑𝒂𝒏𝒚𝒊𝒏𝒈 𝑷𝒐𝒌𝒆𝒎𝒐𝒏: Jirachi & Zorua +
╠══════════════════════════════════════════════════════════════════════╗
𝑺𝒕𝒂𝒕𝒔

╔══════════════════╗
Free Item count: = Gravity Ball: +50% weight & upon release into battle Speed is dropped 3 stages. 14/35
Area Item count: = Rose Incense: Grass-type attacks do +20% damage. 9/30
╠══════════════════╣
Wild Encounter's 144 -5
NPC Encounter: 230
Moving Location: 3
╠══════════════════╣
Berry growth 1:
Berry growth 2:
Berry growth 3:
Berry growth 4:
Berry growth 5:
╠══════════════════╣Active Party
FP: 00/10 Hp: 320 Lv: 32 Exp: 04/35 Mandibuzz
FP: 00/10 Hp: 121 Lv: 32 Exp: 11/22 Skarmory
FP: 00/10 Hp: 220 Lv: 49 Exp: 34/42 Metagross
FP: 00/10 Hp: 310 Lv: 31 Exp: 02/35 Bronzong
FP: 03/10 Hp: 013 Lv: 23 Exp: 25/27 Ferrothorn
FP: 00/10 Hp: 050 Lv: 09 Exp: 14/19 Forretress
╠══════════════════╣Inactive Party
FP: 00/10 Hp: 300 Lv: 30 Exp: 00/30 Onix
FP: 03/_5 Hp: 290 Lv: 29 Exp: 23/34 Durant
FP: 03/10 Hp: 410 Lv: 41 Exp: 43/48 [M] Steelix
FP: 06/10 Hp: 550 Lv: 55 Exp: 45/50 Tyranitar
FP: 01/05 Hp: 420 Lv: 42 Exp: 28/30 [M] Lucario
FP: MAX- Hp: 260 Lv: 26 Exp: 25/26 Klefki
FP: 00/10 Hp: 350 Lv: 35 Exp: 12/40 Houndoom
FP: 00/10 Hp: 370 Lv: 37 Exp: 05/34 Scizor
FP: 00/10 Hp: 380 Lv: 38 Exp: 11/39 Absol
FP: 00/10 Hp: 310 Lv: 31 Exp: 13/43 Butterfree
FP: 00/10 Hp: 270 Lv: 27 Exp: 17/18 [M] Mawile
FP: 02/10 Hp: 190 Lv: 19 Exp: 08/25 ♦Deino
FP: 00/10 Hp: 160 Lv: 16 Exp: 07/21 Bagon
FP: 04/10 Hp: 190 Lv: 19 Exp: 19/28 Pawniard
FP: 01/38 Hp: 280 Lv: 28 Exp: 16/27 Zorua
FP: 00/10 Hp: 280 Lv: 28 Exp: 11/37 Gekkit (EXP-share)
FP: 06/10 Hp: 250 Lv: 25 Exp: 12/21 Jirachi
╠══════════════════╣
Trainer ID
Poke'Dex
Theme music: Nightwish vs Green Day vs Katy Perry vs T A T U
╚══════════════════════════════════════════════════════════════════════════╝

"I'm not going to call you RM-thirty-whatever." Ohmarow stammered. It was all he could mentally muster at that moment. His mind was divided but one thing was now clear. That was not a name befitting the human being before him. He'd shared in a small part of her past. A cruel one at that. "Oh so you believe me now?" Ohmarow chewed on his lower lip a moment then repositioned himself to sit against a nearby tree trunk. "After that, it be hard not to." He answered running a hand through his hair looking to the Jirachi that hovered close by. "Qungra can share memories between people." He was wishing she couldn't at the moment though. After seeing all of that he had more questions than answers. In fact, nothing had really been answered and what he'd experienced left him sickened. He wasn't totally sure of it but he got the sensation the girl had been through much worst than what Qungra has "shared. But the thing that quickly took center stage in his mind was a now all important question. For a moment he hesitated to ask, ultimately knowing the answer, yet still needing to hear it spoken aloud. "Your eye's~" He began. Prompting the girl to look away. "I'd hoped to meet you under better circumstances."

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𝑩𝒂𝒕𝒕𝒍𝒆 & 𝑹𝒐𝒍𝒍𝒔

Rolls

Lv14 Caterpie VS Forretress
T1
Skarmory = Metal claw: 50 +10Lv =60
Caterpie Hp 80/140
Caterpie = Tackle: 40 -10Lv =30 -1/2 =15
Skarmory Hp 136/300
T2
Skarmory = Metal claw: 50 +10Lv =60
Caterpie Hp 20/140
Caterpie = Tackle: 40 -10Lv =30 -1/2 =15
Skarmory Hp 121/300
T3
Skarmory = Metal claw: 50 +10Lv =60
Sunkern Hp 0/1460

Skarmory +10 Exp
Gekkit +5 Exp


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𝑷𝒐𝒌𝒆𝒎𝒐𝒏: 𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:60


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                Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ]
                Evolution: N/A
                Next Move: 30-Rest
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                ║ +10 Lv-Boost
                Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed.
                Lucky Clover: Increases the chance of extra effects from moves by +1/10
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                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle
                ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion.
                ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage
                ╚═════════════


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                Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ]
                Evolution: 30
                Next Move: N/A
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                ║ +10 Lv-Boost
                Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
                Twisted Spoon: Psychic-type attacks do +20% damage.
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                ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages.
                ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ]
                ╚═════════════



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                Grindda, The Blasting Sands ( Tyranitar ) [ M ] ❤ [ Bold ]
                Evolution: Mega
                Next Move: 63-Stone Edge
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                ║ +40 Lv-Boost
                Sand Stream: On switch-in, the weather becomes Rain For 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, and Moonlight restore -25% less maximum HP, rounded down. Deals damage equal to 6.25% of the targets max HP. Ground, Rock and Steel-type pokemon take +10% less damage for the duration of effect.
                King's Rock: All physical attacks have a 1/10 chance to flinch.
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                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ DRK [ PH ][ ç• ]►Crunch: 80: 7/10 chance to Lower targets physical defense one stage
                ║ ROK [ PH ][ •~ ]►Rock Slide: 75: 4/10 Chance of Flinch
                ║ GRD [ EF ]►Sandstorm: Creates a Sandstorm for 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, Moonlight restore 1/2th max Hp. Deals damage equal to 1/16th of the targets max HP. Rock, Ground, and Steel types are immune and gain a 1.1x special defense boost for the duration of effect.
                ╚═════════════


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                Plaation, The Last Line ( Metagross )[ N/A ] ❤ [ Adamant ]
                Evolution: Mega
                Next Move: 53-Iron Defense
                ╠═════════════╝
                ║ +30 Lv-Boost
                Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split.
                Metal Coat: Steel type attacks do x1.2 damage
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                ║ FGH [ PH ][ ç• ]►Hammer Arm: 100: lowers user's speed one stage
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance to lower targets special defense one stage
                ║ GST [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage
                ║ STL [ PH ][ ç• ]►Meteor Mash: 90: 7/10 chance of raising physical attack One Stage
                ╚═════════════


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                Ozzalu, The Burning Tower ( Mega Steelix ) [ M ] ❤ [ Rash ] [ Length: 32.06 ft / MEGA: Length: 57.08 ft ]
                Evolution: N/A
                Next Move: 43-Dig
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                ║ +30 Lv-Boost
                MEGA Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Steelixite: Atk 1.2 / Def 1.2 / Sp.Def 1.2
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                ║ FRE [ PH ][ ç• ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn [ 12.5% ]
                ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing [ 1/5 chance. Fusion Flare, Flame Wheel, Sacred Fire, Flare Blitz, and Scald thaw ]
                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to Pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ STL [ PH ][ ç• ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
                ╚═════════════


Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp)
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                Volwa'gor ( Ferrothorn )[ M ] [ Confident ]
                Evolution: N/A
                Next Move: 26-Iron Defense
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                ║ +10 Lv-Boost
                Iron Barbs: Pokemon making contact with this Pokemon lose 12.5% of their maximum HP, rounded down. Multi-strike moves trigger this ability for each instance of contact made.
                Rocky Helmet: Opponent will receive damage equal to 12.5% of their maximum health if they use a physical attack against the pokemon holding this item
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                ║ GST [ EF ]►Curse: Non-ghosts Pokemon raises physical attack & defense one stage, then lower speed one stage.
                ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times
                ║ NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion
                ║ STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage
                -4 stages- 100 damage
                -5 stages- 120 damage
                -6 stages- 150 damage
                ╚═════════════


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                Dust, The Infernal Dragon ( Butterfree )[ F ] ❤❤ [ Calm ]
                Evolution: N/A
                Next Move: 30-Tailwind
                ╠═════════════╝
                ║ +20 Lv-Boost
                Tinted Lens: All of this Pokemon's "not very effective" moves do x2 damage.
                Firium Z: Once per battle, any Pokémon using one of the Fire-type attacks listed below may instead use Inferno Overdrive or power up a Fire Type Status Move with an additional effect. If Inferno Overdrive targets a Pokémon that uses a protective move such as King's Shield, Baneful Bunker, or Protect, the Z-Move will bypass the protection but only do 25% of the original damage. The power of this Z Move depends on the attack it is substituted for.
                ╠═════════════
                ║ BUG [ SP ]►Silver Wind: 60: 3/10, Raising All of the user's Stats one stage
                FIR [ SP ][ Z ]►Inferno: 100: Burns Opponent [ 12.5% ] [ Z: 175: ]
                ║ DRG [ SP ][ ~ ]►Twister: 40: 3/10 Chance to flinch. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
                ║ ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
                ╚═════════════


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                Grimlaw, Of Silent Flight ( Mandibuzz ) [ F ] ❤ [ Careful ]
                Evolution: N/A
                Next Move: 32-Defog
                ╠═════════════╝
                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Black Glasses: Dark type attacks do x1.2 damage.
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                ║ FLY [ PH ] [ ç• ]►Brave bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ DRK [ PH ] [ ç• ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's.
                ║ NRL [ EF ]►Swagger: Confuses target pokemon, and raise their physical attack two stages. [ 1/2 chance / 40 Dmg confusion ]
                ║ DRK [ SP ] [ ç• ]►Punishment: 60: Power Increases if targets stats have been raised. +20 for each stage of increase. Max 200 Damage
                ╚═════════════


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                Shinge, The Sky Sword ( Skarmory ) [ F ] ❤ [ Impish ]
                Evolution:
                Next Move:
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                ║ +10 Lv-Boost
                Keen Eye: Prevents other Pokemon from lowering this Pokemon's accuracy stat stage. This Pokemon ignores opposing Pokemon's evasion.
                Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first.
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                ║ STL [ PH ][ ç ]►Metal claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FLY [ PH ][ ç ]►Brave Bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ NRL [ SP ][ ~ ]►Swift: 60: Ignores accuracy & evasiveness
                ║ FLY [ EF ]►Roost: Restore half max HP, User loses it’s Flying-type until next turn.
                ╚═════════════


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                Onix [ F ] [ Cautious / Relaxed ]
                Evolution: Trade / Metal coat
                Next Move: N/A
                ╠═════════════╝
                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Eviolite: Pokemon capable of evolving, but not heaving reached its final stage, take 30% less damage from Physical and Special attacks
                ╠═════════════
                ║ RCK [ SP ]►Ancient Power: 60: 3/10 Chance of raising all of the user's stats one stage
                GRD [ PH ][ • ]►Fissure: Instant K-O; 3/10 chance
                ║ ROK [ PH ][ • ]►Rock Tomb: 60: Lower targets speed one stage
                ROK [ PH ][ •~ ]►Diamond Storm: 80: 8/10 chance of raising user's physical defense one stage
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                Brimja, The child of Iron ( Mega Mawile ) [ F ] ❤ [ Sassy ]
                Evolution:
                Next Move:
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                ║ +10 Lv-Boost
                MEGA Huge Power: All of this Pokemon's Physical moves +30% damage.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Mega stone: +Def 1.3 / +Sp.Def 1.3
                ╠═════════════
                ║ NRL [ PH ][ ç ]►Giga Impact: 150: must recharge next turn unless the attack misses.
                ║ PSN [ PH ][ ç ]►Poison Fang: 50: 5/10 Chance of Badly Poisoning Opponent [ 6.25% ]
                ║ FAY [ PH ][ ç ]►Play Rough: 90: 1/10 chance to lower the opponent’s Atk one stage
                ║ STL [ PH ][ ç ]►Iron Head: 80: 3/10 Chance of Flinch
                ╚═════════════


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                Hoow'brumna, The Red Flash ( Scizor ) [ F ] ❤ [ Jolly ]
                Evolution: Mega
                Next Move: 37-Iron Defense
                ╠═════════════╝
                ║ +20 Lv-Boost
                Technician: All of this Pokemon's moves with a base power of 60 or less do +50% damage instead. Moves whos power double do not trigger this ability.
                Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 )
                ╠═════════════
                ║ STL [ PH ][ ç• ]►Bullet Punch: 40: (Priority +1)
                ║ FGH [ SP ]►Vacuum Wave: 40: (Priority +2)
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ BUG [ PH ][ ç• ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ╚═════════════


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                Totagowa ( Klefki ) [ F ] ❤❤❤❤❤ [ Playful ]
                Evolution: N/A
                Next Move:
                ╠═════════════╝
                ║ +0 Lv-Boost
                Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased.
                Bright Powder: Raises evasiveness by one stage at the start of a battle.
                ╠═════════════
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt
                ║ FAY [ EF ]►Metal Sound: Lower target's special defense two stages
                ║ NRL [ EF ]►Substitute: User loses 25% of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be affected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute
                PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ╚═════════════


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                Beellgra, The Voice ( Bronzong ) [ M ] ❤ [ Modest ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +20 Lv-Boost
                Heat Proof: This Pokemon takes 50% less damage from Fire-type moves and burn damage.
                Light Clay: Will add 2 more turns to the effects of all barrier moves
                ╠═════════════
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ PSY [ EF ]►Reflect: Halves damage from physical attacks for 5 Turns
                ║ PSY] [ EF ]►Light Screen: Halves damage from special attacks by 1/2 for 5 Turns
                ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-3 D6: 5-6 Wake up ]
                1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ╚═════════════


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                Zunoo, The Flashing Fist ( Lucario ) [ M ] ❤ [ Relaxed ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +30 Lv-Boost
                MEGA Adaptability: All of this Pokemon's moves that match one of its types do +50% damage.
                Inner Focus: This Pokemon cannot be made to flinch.
                Mega stone: +Atk 1.3 / +Sp.Atk 1.2 / +Speed 1.1
                ╠═════════════
                ║ FGH [ EF ][ ç ]►Counter: When hit by physical atk, user strikes back with 2x Power (Priority -5)
                ║ FGH [ SP ]►Aura Sphere: 80: Ignores accuracy & evasiveness
                ║ STL [ SP ]►Flash Cannon: 80: Lowers opponent's Sp.Def one stage
                ║ FIR [ PH ][ ç ]►Blaze Kick: 85: 1/10 Chance to critically hit, 4/10 Chance of Burn [ 12.5% ]
                ╚═════════════


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                Hiigxano, The Lucky One ( Absol ) [ F ] ❤ [ Quite ]
                Evolution: Mega
                Next Move: 41-Me First
                ╠═════════════╝
                ║ +20 Lv-Boost
                Super Luck: This Pokemon's critical hit ratio is raised by 1 stage.
                Razor Claw: Increases the chance for moves to critically hit by 1/10.
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ DRK [ SP ]►Dark pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ PH ] [ ç• ]►Slash: 70: 1/10 chance to critically hit
                ║ DRK [ PH ] [ ç• ]►Night Slash: 70: 1/10 Chance to critically hit
                ╚═════════════


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                Kran'Gow, The Resting Devil ( Houndoom ) [ M ] ❤ [ Relaxed ]
                Evolution: Mega
                Next Move: 35-Feint Attack
                ╠═════════════╝
                ║ +20 Lv-Boost
                Early Bird: Every 1 turn of sleep counts as 2.
                Leftovers: Restores 6.25% of the holder's max HP at the end of every round.
                ╠═════════════
                ║ NRL [ EF ]►Sleep Talk: Random attack while asleep, Generate 1-3. Can't use Rest.
                ║ PSY [ EF ]►Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ FIR [ PH ][ ç• ]►Fire Fang: 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn. [ 12.5% ]
                ╚═════════════


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                Shina'me, The relentless ( Durant ) [ F ] ❤ [ Moody ]
                Evolution: N/A
                Next Move: 31-Crunch
                ╠═════════════╝
                ║ +10 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a -2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4

                ╠═════════════
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FGH [ PH ][ ç• ]►Flying Press: 100: Deals fighting and flying-type damage
                ║ STL [ EF ]►Iron Defense: Raise user's physical defense two Stages
                ╚═════════════


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                Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ]
                Evolution: 50
                Next Move: 20-Roar
                ╠═════════════╝
                ║ +0 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4
                Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn.
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10.
                ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch
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                ( Bagon ) [ M ] [ ? ]
                Evolution: 30
                Next Move: 17-Headbutt
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Charcoal: Fire-type attacks do +20% damage
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target
                ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ╚═════════════


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                Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ]
                Evolution: 52
                Next Move: 22-Scary Face
                ╠═════════════╝
                ║ +0 Lv-Boost
                Inner Focus: This Pokemon cannot be made to flinch.
                Muscle Band: Physical attacks do +10% damage
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages
                STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ╚═════════════


GS Ball: Pokemon gains +50% EXP from battles.
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                Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ]
                Evolution: 23-Black Glasses-Night
                Next Move: 30-Hyper Voice
                ╠═════════════╝
                ║ +10 Lv-Boost
                Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves.
                EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
                ╠═════════════
                ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion.
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt.
                ╚═════════════


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                ╔═════════════╗
                N/A ( Forretress ) [ M ] [ Shy ]
                Evolution: N/A
                Next Move: 28-Spikes
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sturdy: Attacks that would knock out this pokemon in one hit will leave 1 HP instead.

                ╠═════════════
                ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage
                ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate:
                1 Layer- Poisons Opponent
                2 Layers- Badly Poisons Opponent
                ╚═════════════



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𝑩𝒂𝒈

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,

x1 Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo.
x1 Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use
x1 White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
x1 Armor Fossil
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto: 3
Johto: 4
Hoenn: 1
Sinnoh:
Unova: 2
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Silver Powder: Bug type attacks do x1.2 damage.
x2 Water Gem: While holding this gem, a water type attack does x1.5 damage
Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting.
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Unlimited Potion: Heals up to 50 HP
x3 Hyper Potion: Heals up to 300HP
x1 Max Potion: Fully restores HP
x5 Full Restore: Fully restores HP & removes all status conditions
x2 Old Gateau: Removes any and all status conditions
x1 Max Revive: Heals a fainted pokemon to full HP and remove all status conditions.
x3 Revive: Heals a fainted pokemon to half max HP and remove all status conditions.
╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-25 / 2-5 ] x3 Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP
[ G-35 / 2-5 ] x22 Lum: Heals all status conditions
[ G-25 / 2-5 ] x31 Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage)
[ G-25 / 2-5 ] x11 Occa: Reduces damage from a super effective Fire attack by 50% (of total damage)
[ G-25 / 2-5 ] x5 Persim: User recovers from confusion
[ G-25 / 2-5 ] x3 Kelpsy: Adds 1fp point
╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 :
x1 White Apricorn: No effect
╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
Unlimited User Image - Blocked by "Display Image" Settings. Click to show.Premier-Ball
x1 Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10
x2 Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs
xa Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5
x3 Heal Ball: Fully Heals pokemon upon capture
x4 Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone.
x1 Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon.
x1 Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon.
x5 Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic.
x3 Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon
x2 Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon.
x2 Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon.
x2 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon.
-----------Great---
-----------Ultra---
x5 Ultra Ball: Effectiveness: Ultra
x1 Cherish Ball: Pokemon captured with this ball become shiny.
╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
Hone Claws: Raise physical attack & accuracy one stage
Calm Mind: Raise special attack & defense one stage
Toxic: Badly Poisons Opponent.
Venoshock: 65: Inflicts Double Damage if Target is Poisoned.
Attract: Opposing gender opponents become infatuated.
Will-o-Wisp: Burns Opponent
Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled
Rock Tomb: 60: Lowers target's speed one stage
Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
Gyro Ball: For every decrease in the user's speed, the Stronger the Attack.
0 stages- 25 damage
-1 stage- 50 damage
-2 stages- 60 damage
-3 stages- 80 damage
-4 stages- 100 damage
-5 stages- 120 damage
-6 stages- 150 damage
HM#1 - Cut: 50:
HM#3 - Surf: 90, Hits All Adjacent Pokemon
HM#4 - Strength: 80:
HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage

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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

x2 Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types.
[ G-40 / 1-3 ] x3 Lansat: Raises critical hit ratio by two stages when HP falls below 25%
[ G-40 / 1-3 ] x8 Custap: Causes the holder to go first once when HP falls below 25%
Double Team: Raises evasiveness by one stage
EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
Friendship: 00/10 Hp: 100 Lv: 10 Exp: 00/15 Registeel
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                Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ]
                Evolution: N/A
                Next Move: 25-curse
                ╠═════════════╝
                ║ +0 Lv-Boost
                Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves

                ╠═════════════
                ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage
                ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage
                ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect
                ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint
                ╚═════════════



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𝑶𝑶𝑪:
Company"

[ G-40 / 1-3 ] x2 Custap Causes the holder to go first once when HP falls below 25%

╚══════════════════════════════════════════════════════════════════════════╝

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PostPosted: Sat May 19, 2018 10:39 pm


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𝑨𝒄𝒄𝒐𝒎𝒑𝒂𝒏𝒚𝒊𝒏𝒈 𝑷𝒐𝒌𝒆𝒎𝒐𝒏: Jirachi & Zorua +
╠══════════════════════════════════════════════════════════════════════╗
𝑺𝒕𝒂𝒕𝒔

╔══════════════════╗
Free Item count: = Gravity Ball: +50% weight & upon release into battle Speed is dropped 3 stages. 15/35
Area Item count: = Rose Incense: Grass-type attacks do +20% damage. 10/30
╠══════════════════╣
Wild Encounter's 140 -5
NPC Encounter: 231
Moving Location: 3
╠══════════════════╣
Berry growth 1:
Berry growth 2:
Berry growth 3:
Berry growth 4:
Berry growth 5:
╠══════════════════╣Active Party
FP: 00/10 Hp: 320 Lv: 32 Exp: 05/35 Mandibuzz
FP: 00/10 Hp: 121 Lv: 33 Exp: 22/22 Skarmory
FP: 00/10 Hp: 220 Lv: 49 Exp: 35/42 Metagross
FP: 00/10 Hp: 310 Lv: 31 Exp: 03/35 Bronzong
FP: 03/10 Hp: 013 Lv: 23 Exp: 26/27 Ferrothorn
FP: 00/10 Hp: 050 Lv: 09 Exp: 15/19 Forretress
╠══════════════════╣Inactive Party
FP: 00/10 Hp: 300 Lv: 30 Exp: 00/30 Onix
FP: 03/_5 Hp: 290 Lv: 29 Exp: 23/34 Durant
FP: 03/10 Hp: 410 Lv: 41 Exp: 43/48 [M] Steelix
FP: 06/10 Hp: 550 Lv: 55 Exp: 45/50 Tyranitar
FP: 01/05 Hp: 420 Lv: 42 Exp: 28/30 [M] Lucario
FP: MAX- Hp: 260 Lv: 26 Exp: 25/26 Klefki
FP: 00/10 Hp: 350 Lv: 35 Exp: 12/40 Houndoom
FP: 00/10 Hp: 370 Lv: 37 Exp: 05/34 Scizor
FP: 00/10 Hp: 380 Lv: 38 Exp: 11/39 Absol
FP: 00/10 Hp: 310 Lv: 31 Exp: 13/43 Butterfree
FP: 00/10 Hp: 270 Lv: 27 Exp: 17/18 [M] Mawile
FP: 02/10 Hp: 190 Lv: 19 Exp: 08/25 ♦Deino
FP: 00/10 Hp: 160 Lv: 16 Exp: 07/21 Bagon
FP: 04/10 Hp: 190 Lv: 19 Exp: 19/28 Pawniard
FP: 01/38 Hp: 280 Lv: 28 Exp: 16/27 Zorua
FP: 00/10 Hp: 280 Lv: 28 Exp: 16/37 Gekkit (EXP-share)
FP: 06/10 Hp: 250 Lv: 25 Exp: 12/21 Jirachi
╠══════════════════╣
Trainer ID
Poke'Dex
Theme music: Nightwish vs Green Day vs Katy Perry vs T A T U
╚══════════════════════════════════════════════════════════════════════════╝

"You know I have questions." Ohmarow finally said after what felt like an hour of silence. In truth, it couldn't have been any longer than a few seconds. "You've got questions? Dude, I've spent my whole life asking about you." The girl replied hastily. "No one would tell me anything." The girl flailed her arms about emphasizing her frustration. He could relate. No one would give him any clear directive on his family either. It was a reoccurring theme. One he was intent to break. "First things first. Why were you at the battle bar?' He asked seeking to clear up one suspension of the girl's intentions. There was an admitted pause between them. Ohmarow held firm. Was the girl reluctant to explain or maybe she was just considering her words? Either way, Ohmarow was growing impatient. He indicated as much by tapping his foot. That eventually wore the girl down enough to talk. "I got ... hurt" She hesitated with the last word. Why? "A concussion .. I think. Started thinking .. differently." Again she hesitated. She stood with her arms locked behind her head as she looked up at the blue sky above. "I started to question things." Looking down at the dirt below she kicked at a small stone sending it rolling away. "Like who my parents were. But no one would tell me. Sort of just ended up there i guess?"

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𝑩𝒂𝒕𝒕𝒍𝒆 & 𝑹𝒐𝒍𝒍𝒔

Rolls

Lv13 Butterfree VS Forretress
T1
Skarmory = Metal claw: 50 +20Lv =70
Butterfree Hp 70/140
Butterfree = Tackle: 40 -20Lv =20 -1/2 =10
Skarmory Hp 121/300
T2
Skarmory = Metal claw: 50 +20Lv =70
Butterfree Hp 00/140

Skarmory +10 Exp
Gekkit +5 Exp


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𝑷𝒐𝒌𝒆𝒎𝒐𝒏: 𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:60


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                Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ]
                Evolution: N/A
                Next Move: 30-Rest
                ╠═════════════╝
                ║ +10 Lv-Boost
                Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed.
                Lucky Clover: Increases the chance of extra effects from moves by +1/10
                ╠═════════════
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle
                ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion.
                ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage
                ╚═════════════


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                Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ]
                Evolution: 30
                Next Move: N/A
                ╠═════════════╝
                ║ +10 Lv-Boost
                Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
                Twisted Spoon: Psychic-type attacks do +20% damage.
                ╠═════════════
                ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages.
                ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ]
                ╚═════════════



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                Grindda, The Blasting Sands ( Tyranitar ) [ M ] ❤ [ Bold ]
                Evolution: Mega
                Next Move: 63-Stone Edge
                ╠═════════════╝
                ║ +40 Lv-Boost
                Sand Stream: On switch-in, the weather becomes Rain For 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, and Moonlight restore -25% less maximum HP, rounded down. Deals damage equal to 6.25% of the targets max HP. Ground, Rock and Steel-type pokemon take +10% less damage for the duration of effect.
                King's Rock: All physical attacks have a 1/10 chance to flinch.
                ╠═════════════
                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ DRK [ PH ][ ç• ]►Crunch: 80: 7/10 chance to Lower targets physical defense one stage
                ║ ROK [ PH ][ •~ ]►Rock Slide: 75: 4/10 Chance of Flinch
                ║ GRD [ EF ]►Sandstorm: Creates a Sandstorm for 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, Moonlight restore 1/2th max Hp. Deals damage equal to 1/16th of the targets max HP. Rock, Ground, and Steel types are immune and gain a 1.1x special defense boost for the duration of effect.
                ╚═════════════


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                Plaation, The Last Line ( Metagross )[ N/A ] ❤ [ Adamant ]
                Evolution: Mega
                Next Move: 53-Iron Defense
                ╠═════════════╝
                ║ +30 Lv-Boost
                Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split.
                Metal Coat: Steel type attacks do x1.2 damage
                ╠═════════════
                ║ FGH [ PH ][ ç• ]►Hammer Arm: 100: lowers user's speed one stage
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance to lower targets special defense one stage
                ║ GST [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage
                ║ STL [ PH ][ ç• ]►Meteor Mash: 90: 7/10 chance of raising physical attack One Stage
                ╚═════════════


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                Ozzalu, The Burning Tower ( Mega Steelix ) [ M ] ❤ [ Rash ] [ Length: 32.06 ft / MEGA: Length: 57.08 ft ]
                Evolution: N/A
                Next Move: 43-Dig
                ╠═════════════╝
                ║ +30 Lv-Boost
                MEGA Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Steelixite: Atk 1.2 / Def 1.2 / Sp.Def 1.2
                ╠═════════════
                ║ FRE [ PH ][ ç• ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn [ 12.5% ]
                ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing [ 1/5 chance. Fusion Flare, Flame Wheel, Sacred Fire, Flare Blitz, and Scald thaw ]
                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to Pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ STL [ PH ][ ç• ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
                ╚═════════════


Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp)
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                ╔═════════════╗
                Volwa'gor ( Ferrothorn )[ M ] [ Confident ]
                Evolution: N/A
                Next Move: 26-Iron Defense
                ╠═════════════╝
                ║ +10 Lv-Boost
                Iron Barbs: Pokemon making contact with this Pokemon lose 12.5% of their maximum HP, rounded down. Multi-strike moves trigger this ability for each instance of contact made.
                Rocky Helmet: Opponent will receive damage equal to 12.5% of their maximum health if they use a physical attack against the pokemon holding this item
                ╠═════════════
                ║ GST [ EF ]►Curse: Non-ghosts Pokemon raises physical attack & defense one stage, then lower speed one stage.
                ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times
                ║ NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion
                ║ STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage
                -4 stages- 100 damage
                -5 stages- 120 damage
                -6 stages- 150 damage
                ╚═════════════


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                Dust, The Infernal Dragon ( Butterfree )[ F ] ❤❤ [ Calm ]
                Evolution: N/A
                Next Move: 30-Tailwind
                ╠═════════════╝
                ║ +20 Lv-Boost
                Tinted Lens: All of this Pokemon's "not very effective" moves do x2 damage.
                Firium Z: Once per battle, any Pokémon using one of the Fire-type attacks listed below may instead use Inferno Overdrive or power up a Fire Type Status Move with an additional effect. If Inferno Overdrive targets a Pokémon that uses a protective move such as King's Shield, Baneful Bunker, or Protect, the Z-Move will bypass the protection but only do 25% of the original damage. The power of this Z Move depends on the attack it is substituted for.
                ╠═════════════
                ║ BUG [ SP ]►Silver Wind: 60: 3/10, Raising All of the user's Stats one stage
                FIR [ SP ][ Z ]►Inferno: 100: Burns Opponent [ 12.5% ] [ Z: 175: ]
                ║ DRG [ SP ][ ~ ]►Twister: 40: 3/10 Chance to flinch. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
                ║ ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
                ╚═════════════


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                Grimlaw, Of Silent Flight ( Mandibuzz ) [ F ] ❤ [ Careful ]
                Evolution: N/A
                Next Move: 32-Defog
                ╠═════════════╝
                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Black Glasses: Dark type attacks do x1.2 damage.
                ╠═════════════
                ║ FLY [ PH ] [ ç• ]►Brave bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ DRK [ PH ] [ ç• ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's.
                ║ NRL [ EF ]►Swagger: Confuses target pokemon, and raise their physical attack two stages. [ 1/2 chance / 40 Dmg confusion ]
                ║ DRK [ SP ] [ ç• ]►Punishment: 60: Power Increases if targets stats have been raised. +20 for each stage of increase. Max 200 Damage
                ╚═════════════


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                Shinge, The Sky Sword ( Skarmory ) [ F ] ❤ [ Impish ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +20 Lv-Boost
                Keen Eye: Prevents other Pokemon from lowering this Pokemon's accuracy stat stage. This Pokemon ignores opposing Pokemon's evasion.
                Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first.
                ╠═════════════
                ║ STL [ PH ][ ç ]►Metal claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FLY [ PH ][ ç ]►Brave Bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ NRL [ SP ][ ~ ]►Swift: 60: Ignores accuracy & evasiveness
                ║ FLY [ EF ]►Roost: Restore half max HP, User loses it’s Flying-type until next turn.
                ╚═════════════


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                ╔═════════════╗
                Onix [ F ] [ Cautious / Relaxed ]
                Evolution: Trade / Metal coat
                Next Move: N/A
                ╠═════════════╝
                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Eviolite: Pokemon capable of evolving, but not heaving reached its final stage, take 30% less damage from Physical and Special attacks
                ╠═════════════
                ║ RCK [ SP ]►Ancient Power: 60: 3/10 Chance of raising all of the user's stats one stage
                GRD [ PH ][ • ]►Fissure: Instant K-O; 3/10 chance
                ║ ROK [ PH ][ • ]►Rock Tomb: 60: Lower targets speed one stage
                ROK [ PH ][ •~ ]►Diamond Storm: 80: 8/10 chance of raising user's physical defense one stage
                ╚═════════════


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                ╔═════════════╗
                Brimja, The child of Iron ( Mega Mawile ) [ F ] ❤ [ Sassy ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +10 Lv-Boost
                MEGA Huge Power: All of this Pokemon's Physical moves +30% damage.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Mega stone: +Def 1.3 / +Sp.Def 1.3
                ╠═════════════
                ║ NRL [ PH ][ ç ]►Giga Impact: 150: must recharge next turn unless the attack misses.
                ║ PSN [ PH ][ ç ]►Poison Fang: 50: 5/10 Chance of Badly Poisoning Opponent [ 6.25% ]
                ║ FAY [ PH ][ ç ]►Play Rough: 90: 1/10 chance to lower the opponent’s Atk one stage
                ║ STL [ PH ][ ç ]►Iron Head: 80: 3/10 Chance of Flinch
                ╚═════════════


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                ╔═════════════╗
                Hoow'brumna, The Red Flash ( Scizor ) [ F ] ❤ [ Jolly ]
                Evolution: Mega
                Next Move: 37-Iron Defense
                ╠═════════════╝
                ║ +20 Lv-Boost
                Technician: All of this Pokemon's moves with a base power of 60 or less do +50% damage instead. Moves whos power double do not trigger this ability.
                Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 )
                ╠═════════════
                ║ STL [ PH ][ ç• ]►Bullet Punch: 40: (Priority +1)
                ║ FGH [ SP ]►Vacuum Wave: 40: (Priority +2)
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ BUG [ PH ][ ç• ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ╚═════════════


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                ╔═════════════╗
                Totagowa ( Klefki ) [ F ] ❤❤❤❤❤ [ Playful ]
                Evolution: N/A
                Next Move:
                ╠═════════════╝
                ║ +0 Lv-Boost
                Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased.
                Bright Powder: Raises evasiveness by one stage at the start of a battle.
                ╠═════════════
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt
                ║ FAY [ EF ]►Metal Sound: Lower target's special defense two stages
                ║ NRL [ EF ]►Substitute: User loses 25% of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be affected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute
                PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ╚═════════════


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                Beellgra, The Voice ( Bronzong ) [ M ] ❤ [ Modest ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +20 Lv-Boost
                Heat Proof: This Pokemon takes 50% less damage from Fire-type moves and burn damage.
                Light Clay: Will add 2 more turns to the effects of all barrier moves
                ╠═════════════
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ PSY [ EF ]►Reflect: Halves damage from physical attacks for 5 Turns
                ║ PSY] [ EF ]►Light Screen: Halves damage from special attacks by 1/2 for 5 Turns
                ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-3 D6: 5-6 Wake up ]
                1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ╚═════════════


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                ╔═════════════╗
                Zunoo, The Flashing Fist ( Lucario ) [ M ] ❤ [ Relaxed ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +30 Lv-Boost
                MEGA Adaptability: All of this Pokemon's moves that match one of its types do +50% damage.
                Inner Focus: This Pokemon cannot be made to flinch.
                Mega stone: +Atk 1.3 / +Sp.Atk 1.2 / +Speed 1.1
                ╠═════════════
                ║ FGH [ EF ][ ç ]►Counter: When hit by physical atk, user strikes back with 2x Power (Priority -5)
                ║ FGH [ SP ]►Aura Sphere: 80: Ignores accuracy & evasiveness
                ║ STL [ SP ]►Flash Cannon: 80: Lowers opponent's Sp.Def one stage
                ║ FIR [ PH ][ ç ]►Blaze Kick: 85: 1/10 Chance to critically hit, 4/10 Chance of Burn [ 12.5% ]
                ╚═════════════


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                ╔═════════════╗
                Hiigxano, The Lucky One ( Absol ) [ F ] ❤ [ Quite ]
                Evolution: Mega
                Next Move: 41-Me First
                ╠═════════════╝
                ║ +20 Lv-Boost
                Super Luck: This Pokemon's critical hit ratio is raised by 1 stage.
                Razor Claw: Increases the chance for moves to critically hit by 1/10.
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ DRK [ SP ]►Dark pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ PH ] [ ç• ]►Slash: 70: 1/10 chance to critically hit
                ║ DRK [ PH ] [ ç• ]►Night Slash: 70: 1/10 Chance to critically hit
                ╚═════════════


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                ╔═════════════╗
                Kran'Gow, The Resting Devil ( Houndoom ) [ M ] ❤ [ Relaxed ]
                Evolution: Mega
                Next Move: 35-Feint Attack
                ╠═════════════╝
                ║ +20 Lv-Boost
                Early Bird: Every 1 turn of sleep counts as 2.
                Leftovers: Restores 6.25% of the holder's max HP at the end of every round.
                ╠═════════════
                ║ NRL [ EF ]►Sleep Talk: Random attack while asleep, Generate 1-3. Can't use Rest.
                ║ PSY [ EF ]►Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ FIR [ PH ][ ç• ]►Fire Fang: 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn. [ 12.5% ]
                ╚═════════════


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                ╔═════════════╗
                Shina'me, The relentless ( Durant ) [ F ] ❤ [ Moody ]
                Evolution: N/A
                Next Move: 31-Crunch
                ╠═════════════╝
                ║ +10 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a -2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4

                ╠═════════════
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FGH [ PH ][ ç• ]►Flying Press: 100: Deals fighting and flying-type damage
                ║ STL [ EF ]►Iron Defense: Raise user's physical defense two Stages
                ╚═════════════


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                ╔═════════════╗
                Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ]
                Evolution: 50
                Next Move: 20-Roar
                ╠═════════════╝
                ║ +0 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4
                Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn.
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10.
                ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch
                ╚═════════════


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                ╔═════════════╗
                ( Bagon ) [ M ] [ ? ]
                Evolution: 30
                Next Move: 17-Headbutt
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Charcoal: Fire-type attacks do +20% damage
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target
                ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ╚═════════════


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                Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ]
                Evolution: 52
                Next Move: 22-Scary Face
                ╠═════════════╝
                ║ +0 Lv-Boost
                Inner Focus: This Pokemon cannot be made to flinch.
                Muscle Band: Physical attacks do +10% damage
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages
                STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ╚═════════════


GS Ball: Pokemon gains +50% EXP from battles.
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                ╔═════════════╗
                Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ]
                Evolution: 23-Black Glasses-Night
                Next Move: 30-Hyper Voice
                ╠═════════════╝
                ║ +10 Lv-Boost
                Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves.
                EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
                ╠═════════════
                ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion.
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt.
                ╚═════════════


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                ╔═════════════╗
                N/A ( Forretress ) [ M ] [ Shy ]
                Evolution: N/A
                Next Move: 28-Spikes
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sturdy: Attacks that would knock out this pokemon in one hit will leave 1 HP instead.

                ╠═════════════
                ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage
                ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate:
                1 Layer- Poisons Opponent
                2 Layers- Badly Poisons Opponent
                ╚═════════════



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𝑩𝒂𝒈

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,

x1 Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo.
x1 Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use
x1 White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
x1 Armor Fossil
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto: 3
Johto: 4
Hoenn: 1
Sinnoh:
Unova: 2
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Silver Powder: Bug type attacks do x1.2 damage.
x2 Water Gem: While holding this gem, a water type attack does x1.5 damage
Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting.
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Unlimited Potion: Heals up to 50 HP
x3 Hyper Potion: Heals up to 300HP
x1 Max Potion: Fully restores HP
x5 Full Restore: Fully restores HP & removes all status conditions
x2 Old Gateau: Removes any and all status conditions
x1 Max Revive: Heals a fainted pokemon to full HP and remove all status conditions.
x3 Revive: Heals a fainted pokemon to half max HP and remove all status conditions.
╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-25 / 2-5 ] x3 Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP
[ G-35 / 2-5 ] x22 Lum: Heals all status conditions
[ G-25 / 2-5 ] x31 Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage)
[ G-25 / 2-5 ] x11 Occa: Reduces damage from a super effective Fire attack by 50% (of total damage)
[ G-25 / 2-5 ] x5 Persim: User recovers from confusion
[ G-25 / 2-5 ] x3 Kelpsy: Adds 1fp point
╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 :
x1 White Apricorn: No effect
╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
Unlimited User Image - Blocked by "Display Image" Settings. Click to show.Premier-Ball
x1 Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10
x2 Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs
xa Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5
x3 Heal Ball: Fully Heals pokemon upon capture
x4 Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone.
x1 Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon.
x1 Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon.
x5 Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic.
x3 Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon
x2 Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon.
x2 Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon.
x2 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon.
-----------Great---
-----------Ultra---
x5 Ultra Ball: Effectiveness: Ultra
x1 Cherish Ball: Pokemon captured with this ball become shiny.
╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
Hone Claws: Raise physical attack & accuracy one stage
Calm Mind: Raise special attack & defense one stage
Toxic: Badly Poisons Opponent.
Venoshock: 65: Inflicts Double Damage if Target is Poisoned.
Attract: Opposing gender opponents become infatuated.
Will-o-Wisp: Burns Opponent
Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled
Rock Tomb: 60: Lowers target's speed one stage
Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
Gyro Ball: For every decrease in the user's speed, the Stronger the Attack.
0 stages- 25 damage
-1 stage- 50 damage
-2 stages- 60 damage
-3 stages- 80 damage
-4 stages- 100 damage
-5 stages- 120 damage
-6 stages- 150 damage
HM#1 - Cut: 50:
HM#3 - Surf: 90, Hits All Adjacent Pokemon
HM#4 - Strength: 80:
HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage

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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

x2 Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types.
[ G-40 / 1-3 ] x3 Lansat: Raises critical hit ratio by two stages when HP falls below 25%
[ G-40 / 1-3 ] x8 Custap: Causes the holder to go first once when HP falls below 25%
Double Team: Raises evasiveness by one stage
EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
Friendship: 00/10 Hp: 100 Lv: 10 Exp: 00/15 Registeel
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                ╔═════════════╗
                Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ]
                Evolution: N/A
                Next Move: 25-curse
                ╠═════════════╝
                ║ +0 Lv-Boost
                Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves

                ╠═════════════
                ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage
                ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage
                ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect
                ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint
                ╚═════════════



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𝑶𝑶𝑪:
Company"

[ G-40 / 1-3 ] x2 Custap Causes the holder to go first once when HP falls below 25%

╚══════════════════════════════════════════════════════════════════════════╝

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JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100

JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100
PostPosted: Sun May 20, 2018 10:08 am


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User Image
𝑨𝒄𝒄𝒐𝒎𝒑𝒂𝒏𝒚𝒊𝒏𝒈 𝑷𝒐𝒌𝒆𝒎𝒐𝒏: Jirachi & Zorua +
╠══════════════════════════════════════════════════════════════════════╗
𝑺𝒕𝒂𝒕𝒔

╔══════════════════╗
Free Item count: = Gravity Ball: +50% weight & upon release into battle Speed is dropped 3 stages. 16/35
Area Item count: = Rose Incense: Grass-type attacks do +20% damage. 11/30
╠══════════════════╣
Wild Encounter's 146
NPC Encounter: 232
Moving Location: 3
╠══════════════════╣
Berry growth 1:
Berry growth 2:
Berry growth 3:
Berry growth 4:
Berry growth 5:
╠══════════════════╣Active Party
FP: 00/10 Hp: 320 Lv: 32 Exp: 06/35 Mandibuzz
FP: 00/10 Hp: 121 Lv: 33 Exp: 11/23 Skarmory
FP: 00/10 Hp: 220 Lv: 49 Exp: 36/42 Metagross
FP: 00/10 Hp: 310 Lv: 31 Exp: 04/35 Bronzong
FP: 03/10 Hp: 240 Lv: 24 Exp: 27/27 Ferrothorn
FP: 00/10 Hp: 050 Lv: 09 Exp: 16/19 Forretress
╠══════════════════╣Inactive Party
FP: 00/10 Hp: 300 Lv: 30 Exp: 00/30 Onix
FP: 03/_5 Hp: 290 Lv: 29 Exp: 23/34 Durant
FP: 03/10 Hp: 410 Lv: 41 Exp: 43/48 [M] Steelix
FP: 06/10 Hp: 550 Lv: 55 Exp: 45/50 Tyranitar
FP: 01/05 Hp: 420 Lv: 42 Exp: 28/30 [M] Lucario
FP: MAX- Hp: 260 Lv: 26 Exp: 25/26 Klefki
FP: 00/10 Hp: 350 Lv: 35 Exp: 12/40 Houndoom
FP: 00/10 Hp: 370 Lv: 37 Exp: 05/34 Scizor
FP: 00/10 Hp: 380 Lv: 38 Exp: 11/39 Absol
FP: 00/10 Hp: 310 Lv: 31 Exp: 13/43 Butterfree
FP: 00/10 Hp: 270 Lv: 27 Exp: 17/18 [M] Mawile
FP: 02/10 Hp: 190 Lv: 19 Exp: 08/25 ♦Deino
FP: 00/10 Hp: 160 Lv: 16 Exp: 07/21 Bagon
FP: 04/10 Hp: 190 Lv: 19 Exp: 19/28 Pawniard
FP: 01/38 Hp: 280 Lv: 28 Exp: 16/27 Zorua
FP: 00/10 Hp: 280 Lv: 28 Exp: 21/37 Gekkit (EXP-share)
FP: 06/10 Hp: 250 Lv: 25 Exp: 12/21 Jirachi
╠══════════════════╣
Trainer ID
Poke'Dex
Theme music: Nightwish vs Green Day vs Katy Perry vs T A T U
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►Ohmarow sighed crossing his arms unsure he was mentally ready to be referred to as a parent. Ready or not, looking at the girl he couldn't argue the facts before him. It was going to be difficult to explain to people. Maybe make up some sort of a lie? Something to cover both their rears. Honestly looking back on Ayami's initial assumptions he thought that was probably the single best solution. He'd gotten someone pregnant sometime before disappearing. It wasn't totally believable he knew but from everything he'd learned the years just after his fathers passing leading up to his mother's remarriage had been the most difficult and chaotic. Combined with his amnesia it wasn't like anyone could tell him it didn't happen. Not unless they also knew the girl. He gritted his teeth. He couldn't keep thinking of her as "girl". She needed a name but it needed to be traditional to Johto. Ohmarow thought on the subject for a moment. He was conflicted with allowing her to take his family last name. It was a complicated subject matter with delicate details to work around. Traditions centuries old, former blood kin, half-relatives, his amnesia, the timing of when he disappeared, her age, and more. Ultimately though he had final say. "Fukumi, Hanaba, Tanoweichi." He said at last opening his eye to gaze at the girl. "If anyone asks, that is your name."

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𝑩𝒂𝒕𝒕𝒍𝒆 & 𝑹𝒐𝒍𝒍𝒔

Rolls

Lv15 Sunkern VS Forretress
T1
Skarmory = Metal claw: 50 +20Lv =70
Sunkern Hp 80/150
Sunkern = Razor Leaf: 55: -20Lv =35 -1/4 = 8
Skarmory Hp 113/320
T2
Skarmory = Metal claw: 50 +20Lv =70
Sunkern Hp 80/150
Sunkern = Razor Leaf: 55: -20Lv =35 -1/4 = 8
Skarmory Hp 105/320
T3
Skarmory = Metal claw: 50 +20Lv =70
Sunkern Hp 00/150

Skarmory +10 Exp
Gekkit +5 Exp


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𝑷𝒐𝒌𝒆𝒎𝒐𝒏: 𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:60


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                Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ]
                Evolution: N/A
                Next Move: 30-Rest
                ╠═════════════╝
                ║ +10 Lv-Boost
                Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed.
                Lucky Clover: Increases the chance of extra effects from moves by +1/10
                ╠═════════════
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle
                ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion.
                ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage
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                Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ]
                Evolution: 30
                Next Move: N/A
                ╠═════════════╝
                ║ +10 Lv-Boost
                Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
                Twisted Spoon: Psychic-type attacks do +20% damage.
                ╠═════════════
                ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages.
                ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ]
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                Grindda, The Blasting Sands ( Tyranitar ) [ M ] ❤ [ Bold ]
                Evolution: Mega
                Next Move: 63-Stone Edge
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                ║ +40 Lv-Boost
                Sand Stream: On switch-in, the weather becomes Rain For 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, and Moonlight restore -25% less maximum HP, rounded down. Deals damage equal to 6.25% of the targets max HP. Ground, Rock and Steel-type pokemon take +10% less damage for the duration of effect.
                King's Rock: All physical attacks have a 1/10 chance to flinch.
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                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ DRK [ PH ][ ç• ]►Crunch: 80: 7/10 chance to Lower targets physical defense one stage
                ║ ROK [ PH ][ •~ ]►Rock Slide: 75: 4/10 Chance of Flinch
                ║ GRD [ EF ]►Sandstorm: Creates a Sandstorm for 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, Moonlight restore 1/2th max Hp. Deals damage equal to 1/16th of the targets max HP. Rock, Ground, and Steel types are immune and gain a 1.1x special defense boost for the duration of effect.
                ╚═════════════


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                Plaation, The Last Line ( Metagross )[ N/A ] ❤ [ Adamant ]
                Evolution: Mega
                Next Move: 53-Iron Defense
                ╠═════════════╝
                ║ +30 Lv-Boost
                Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split.
                Metal Coat: Steel type attacks do x1.2 damage
                ╠═════════════
                ║ FGH [ PH ][ ç• ]►Hammer Arm: 100: lowers user's speed one stage
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance to lower targets special defense one stage
                ║ GST [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage
                ║ STL [ PH ][ ç• ]►Meteor Mash: 90: 7/10 chance of raising physical attack One Stage
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                Ozzalu, The Burning Tower ( Mega Steelix ) [ M ] ❤ [ Rash ] [ Length: 32.06 ft / MEGA: Length: 57.08 ft ]
                Evolution: N/A
                Next Move: 43-Dig
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                ║ +30 Lv-Boost
                MEGA Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Steelixite: Atk 1.2 / Def 1.2 / Sp.Def 1.2
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                ║ FRE [ PH ][ ç• ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn [ 12.5% ]
                ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing [ 1/5 chance. Fusion Flare, Flame Wheel, Sacred Fire, Flare Blitz, and Scald thaw ]
                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to Pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ STL [ PH ][ ç• ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
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Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp)
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                Volwa'gor ( Ferrothorn )[ M ] [ Confident ]
                Evolution: N/A
                Next Move: 26-Iron Defense
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                ║ +10 Lv-Boost
                Iron Barbs: Pokemon making contact with this Pokemon lose 12.5% of their maximum HP, rounded down. Multi-strike moves trigger this ability for each instance of contact made.
                Rocky Helmet: Opponent will receive damage equal to 12.5% of their maximum health if they use a physical attack against the pokemon holding this item
                ╠═════════════
                ║ GST [ EF ]►Curse: Non-ghosts Pokemon raises physical attack & defense one stage, then lower speed one stage.
                ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times
                ║ NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion
                ║ STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage
                -4 stages- 100 damage
                -5 stages- 120 damage
                -6 stages- 150 damage
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                Dust, The Infernal Dragon ( Butterfree )[ F ] ❤❤ [ Calm ]
                Evolution: N/A
                Next Move: 30-Tailwind
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                ║ +20 Lv-Boost
                Tinted Lens: All of this Pokemon's "not very effective" moves do x2 damage.
                Firium Z: Once per battle, any Pokémon using one of the Fire-type attacks listed below may instead use Inferno Overdrive or power up a Fire Type Status Move with an additional effect. If Inferno Overdrive targets a Pokémon that uses a protective move such as King's Shield, Baneful Bunker, or Protect, the Z-Move will bypass the protection but only do 25% of the original damage. The power of this Z Move depends on the attack it is substituted for.
                ╠═════════════
                ║ BUG [ SP ]►Silver Wind: 60: 3/10, Raising All of the user's Stats one stage
                FIR [ SP ][ Z ]►Inferno: 100: Burns Opponent [ 12.5% ] [ Z: 175: ]
                ║ DRG [ SP ][ ~ ]►Twister: 40: 3/10 Chance to flinch. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
                ║ ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
                ╚═════════════


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                Grimlaw, Of Silent Flight ( Mandibuzz ) [ F ] ❤ [ Careful ]
                Evolution: N/A
                Next Move: 32-Defog
                ╠═════════════╝
                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Black Glasses: Dark type attacks do x1.2 damage.
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                ║ FLY [ PH ] [ ç• ]►Brave bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ DRK [ PH ] [ ç• ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's.
                ║ NRL [ EF ]►Swagger: Confuses target pokemon, and raise their physical attack two stages. [ 1/2 chance / 40 Dmg confusion ]
                ║ DRK [ SP ] [ ç• ]►Punishment: 60: Power Increases if targets stats have been raised. +20 for each stage of increase. Max 200 Damage
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                Shinge, The Sky Sword ( Skarmory ) [ F ] ❤ [ Impish ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +20 Lv-Boost
                Keen Eye: Prevents other Pokemon from lowering this Pokemon's accuracy stat stage. This Pokemon ignores opposing Pokemon's evasion.
                Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first.
                ╠═════════════
                ║ STL [ PH ][ ç ]►Metal claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FLY [ PH ][ ç ]►Brave Bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ NRL [ SP ][ ~ ]►Swift: 60: Ignores accuracy & evasiveness
                ║ FLY [ EF ]►Roost: Restore half max HP, User loses it’s Flying-type until next turn.
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                Onix [ F ] [ Cautious / Relaxed ]
                Evolution: Trade / Metal coat
                Next Move: N/A
                ╠═════════════╝
                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Eviolite: Pokemon capable of evolving, but not heaving reached its final stage, take 30% less damage from Physical and Special attacks
                ╠═════════════
                ║ RCK [ SP ]►Ancient Power: 60: 3/10 Chance of raising all of the user's stats one stage
                GRD [ PH ][ • ]►Fissure: Instant K-O; 3/10 chance
                ║ ROK [ PH ][ • ]►Rock Tomb: 60: Lower targets speed one stage
                ROK [ PH ][ •~ ]►Diamond Storm: 80: 8/10 chance of raising user's physical defense one stage
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                Brimja, The child of Iron ( Mega Mawile ) [ F ] ❤ [ Sassy ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +10 Lv-Boost
                MEGA Huge Power: All of this Pokemon's Physical moves +30% damage.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Mega stone: +Def 1.3 / +Sp.Def 1.3
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                ║ NRL [ PH ][ ç ]►Giga Impact: 150: must recharge next turn unless the attack misses.
                ║ PSN [ PH ][ ç ]►Poison Fang: 50: 5/10 Chance of Badly Poisoning Opponent [ 6.25% ]
                ║ FAY [ PH ][ ç ]►Play Rough: 90: 1/10 chance to lower the opponent’s Atk one stage
                ║ STL [ PH ][ ç ]►Iron Head: 80: 3/10 Chance of Flinch
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                Hoow'brumna, The Red Flash ( Scizor ) [ F ] ❤ [ Jolly ]
                Evolution: Mega
                Next Move: 37-Iron Defense
                ╠═════════════╝
                ║ +20 Lv-Boost
                Technician: All of this Pokemon's moves with a base power of 60 or less do +50% damage instead. Moves whos power double do not trigger this ability.
                Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 )
                ╠═════════════
                ║ STL [ PH ][ ç• ]►Bullet Punch: 40: (Priority +1)
                ║ FGH [ SP ]►Vacuum Wave: 40: (Priority +2)
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ BUG [ PH ][ ç• ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
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                Totagowa ( Klefki ) [ F ] ❤❤❤❤❤ [ Playful ]
                Evolution: N/A
                Next Move:
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                ║ +0 Lv-Boost
                Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased.
                Bright Powder: Raises evasiveness by one stage at the start of a battle.
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                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt
                ║ FAY [ EF ]►Metal Sound: Lower target's special defense two stages
                ║ NRL [ EF ]►Substitute: User loses 25% of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be affected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute
                PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
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                Beellgra, The Voice ( Bronzong ) [ M ] ❤ [ Modest ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +20 Lv-Boost
                Heat Proof: This Pokemon takes 50% less damage from Fire-type moves and burn damage.
                Light Clay: Will add 2 more turns to the effects of all barrier moves
                ╠═════════════
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ PSY [ EF ]►Reflect: Halves damage from physical attacks for 5 Turns
                ║ PSY] [ EF ]►Light Screen: Halves damage from special attacks by 1/2 for 5 Turns
                ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-3 D6: 5-6 Wake up ]
                1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
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                Zunoo, The Flashing Fist ( Lucario ) [ M ] ❤ [ Relaxed ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +30 Lv-Boost
                MEGA Adaptability: All of this Pokemon's moves that match one of its types do +50% damage.
                Inner Focus: This Pokemon cannot be made to flinch.
                Mega stone: +Atk 1.3 / +Sp.Atk 1.2 / +Speed 1.1
                ╠═════════════
                ║ FGH [ EF ][ ç ]►Counter: When hit by physical atk, user strikes back with 2x Power (Priority -5)
                ║ FGH [ SP ]►Aura Sphere: 80: Ignores accuracy & evasiveness
                ║ STL [ SP ]►Flash Cannon: 80: Lowers opponent's Sp.Def one stage
                ║ FIR [ PH ][ ç ]►Blaze Kick: 85: 1/10 Chance to critically hit, 4/10 Chance of Burn [ 12.5% ]
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                Hiigxano, The Lucky One ( Absol ) [ F ] ❤ [ Quite ]
                Evolution: Mega
                Next Move: 41-Me First
                ╠═════════════╝
                ║ +20 Lv-Boost
                Super Luck: This Pokemon's critical hit ratio is raised by 1 stage.
                Razor Claw: Increases the chance for moves to critically hit by 1/10.
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ DRK [ SP ]►Dark pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ PH ] [ ç• ]►Slash: 70: 1/10 chance to critically hit
                ║ DRK [ PH ] [ ç• ]►Night Slash: 70: 1/10 Chance to critically hit
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                Kran'Gow, The Resting Devil ( Houndoom ) [ M ] ❤ [ Relaxed ]
                Evolution: Mega
                Next Move: 35-Feint Attack
                ╠═════════════╝
                ║ +20 Lv-Boost
                Early Bird: Every 1 turn of sleep counts as 2.
                Leftovers: Restores 6.25% of the holder's max HP at the end of every round.
                ╠═════════════
                ║ NRL [ EF ]►Sleep Talk: Random attack while asleep, Generate 1-3. Can't use Rest.
                ║ PSY [ EF ]►Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ FIR [ PH ][ ç• ]►Fire Fang: 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn. [ 12.5% ]
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                Shina'me, The relentless ( Durant ) [ F ] ❤ [ Moody ]
                Evolution: N/A
                Next Move: 31-Crunch
                ╠═════════════╝
                ║ +10 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a -2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4

                ╠═════════════
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FGH [ PH ][ ç• ]►Flying Press: 100: Deals fighting and flying-type damage
                ║ STL [ EF ]►Iron Defense: Raise user's physical defense two Stages
                ╚═════════════


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                Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ]
                Evolution: 50
                Next Move: 20-Roar
                ╠═════════════╝
                ║ +0 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4
                Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn.
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10.
                ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch
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                ( Bagon ) [ M ] [ ? ]
                Evolution: 30
                Next Move: 17-Headbutt
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Charcoal: Fire-type attacks do +20% damage
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target
                ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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                Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ]
                Evolution: 52
                Next Move: 22-Scary Face
                ╠═════════════╝
                ║ +0 Lv-Boost
                Inner Focus: This Pokemon cannot be made to flinch.
                Muscle Band: Physical attacks do +10% damage
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages
                STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ╚═════════════


GS Ball: Pokemon gains +50% EXP from battles.
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                Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ]
                Evolution: 23-Black Glasses-Night
                Next Move: 30-Hyper Voice
                ╠═════════════╝
                ║ +10 Lv-Boost
                Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves.
                EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
                ╠═════════════
                ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion.
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt.
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                N/A ( Forretress ) [ M ] [ Shy ]
                Evolution: N/A
                Next Move: 28-Spikes
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sturdy: Attacks that would knock out this pokemon in one hit will leave 1 HP instead.

                ╠═════════════
                ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage
                ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate:
                1 Layer- Poisons Opponent
                2 Layers- Badly Poisons Opponent
                ╚═════════════



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𝑩𝒂𝒈

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,

x1 Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo.
x1 Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use
x1 White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
x1 Armor Fossil
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto: 3
Johto: 4
Hoenn: 1
Sinnoh:
Unova: 2
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Silver Powder: Bug type attacks do x1.2 damage.
x2 Water Gem: While holding this gem, a water type attack does x1.5 damage
Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting.
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Unlimited Potion: Heals up to 50 HP
x3 Hyper Potion: Heals up to 300HP
x1 Max Potion: Fully restores HP
x5 Full Restore: Fully restores HP & removes all status conditions
x2 Old Gateau: Removes any and all status conditions
x1 Max Revive: Heals a fainted pokemon to full HP and remove all status conditions.
x3 Revive: Heals a fainted pokemon to half max HP and remove all status conditions.
╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-25 / 2-5 ] x3 Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP
[ G-35 / 2-5 ] x22 Lum: Heals all status conditions
[ G-25 / 2-5 ] x31 Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage)
[ G-25 / 2-5 ] x11 Occa: Reduces damage from a super effective Fire attack by 50% (of total damage)
[ G-25 / 2-5 ] x5 Persim: User recovers from confusion
[ G-25 / 2-5 ] x3 Kelpsy: Adds 1fp point
╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 :
x1 White Apricorn: No effect
╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
Unlimited User Image - Blocked by "Display Image" Settings. Click to show.Premier-Ball
x1 Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10
x2 Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs
xa Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5
x3 Heal Ball: Fully Heals pokemon upon capture
x4 Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone.
x1 Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon.
x1 Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon.
x5 Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic.
x3 Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon
x2 Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon.
x2 Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon.
x2 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon.
-----------Great---
-----------Ultra---
x5 Ultra Ball: Effectiveness: Ultra
x1 Cherish Ball: Pokemon captured with this ball become shiny.
╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
Hone Claws: Raise physical attack & accuracy one stage
Calm Mind: Raise special attack & defense one stage
Toxic: Badly Poisons Opponent.
Venoshock: 65: Inflicts Double Damage if Target is Poisoned.
Attract: Opposing gender opponents become infatuated.
Will-o-Wisp: Burns Opponent
Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled
Rock Tomb: 60: Lowers target's speed one stage
Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
Gyro Ball: For every decrease in the user's speed, the Stronger the Attack.
0 stages- 25 damage
-1 stage- 50 damage
-2 stages- 60 damage
-3 stages- 80 damage
-4 stages- 100 damage
-5 stages- 120 damage
-6 stages- 150 damage
HM#1 - Cut: 50:
HM#3 - Surf: 90, Hits All Adjacent Pokemon
HM#4 - Strength: 80:
HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage

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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

x2 Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types.
[ G-40 / 1-3 ] x3 Lansat: Raises critical hit ratio by two stages when HP falls below 25%
[ G-40 / 1-3 ] x8 Custap: Causes the holder to go first once when HP falls below 25%
Double Team: Raises evasiveness by one stage
EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
Friendship: 00/10 Hp: 100 Lv: 10 Exp: 00/15 Registeel
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                Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ]
                Evolution: N/A
                Next Move: 25-curse
                ╠═════════════╝
                ║ +0 Lv-Boost
                Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves

                ╠═════════════
                ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage
                ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage
                ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect
                ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint
                ╚═════════════



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𝑶𝑶𝑪:
Company"

[ G-40 / 1-3 ] x2 Custap Causes the holder to go first once when HP falls below 25%

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PostPosted: Sun Jun 10, 2018 6:48 am


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𝑨𝒄𝒄𝒐𝒎𝒑𝒂𝒏𝒚𝒊𝒏𝒈 𝑷𝒐𝒌𝒆𝒎𝒐𝒏: Jirachi & Zorua +
╠══════════════════════════════════════════════════════════════════════╗
𝑺𝒕𝒂𝒕𝒔

╔══════════════════╗
Free Item count: = Gravity Ball: +50% weight & upon release into battle Speed is dropped 3 stages. 17/35
Area Item count: = Rose Incense: Grass-type attacks do +20% damage. 12/30
╠══════════════════╣
Wild Encounter's 132
NPC Encounter: 233
Moving Location: 3
╠══════════════════╣
Berry growth 1:
Berry growth 2:
Berry growth 3:
Berry growth 4:
Berry growth 5:
╠══════════════════╣Active Party
FP: 00/10 Hp: 320 Lv: 32 Exp: 07/35 Mandibuzz
FP: 00/10 Hp: 121 Lv: 33 Exp: 22/23 Skarmory
FP: 00/10 Hp: 220 Lv: 49 Exp: 37/42 Metagross
FP: 00/10 Hp: 310 Lv: 31 Exp: 05/35 Bronzong
FP: 03/10 Hp: 240 Lv: 24 Exp: 01/27 Ferrothorn
FP: 00/10 Hp: 050 Lv: 09 Exp: 17/19 Forretress
╠══════════════════╣Inactive Party
FP: 00/10 Hp: 300 Lv: 30 Exp: 00/30 Onix
FP: 03/_5 Hp: 290 Lv: 29 Exp: 23/34 Durant
FP: 03/10 Hp: 410 Lv: 41 Exp: 43/48 [M] Steelix
FP: 06/10 Hp: 550 Lv: 55 Exp: 45/50 Tyranitar
FP: 01/05 Hp: 420 Lv: 42 Exp: 28/30 [M] Lucario
FP: MAX- Hp: 260 Lv: 26 Exp: 25/26 Klefki
FP: 00/10 Hp: 350 Lv: 35 Exp: 12/40 Houndoom
FP: 00/10 Hp: 370 Lv: 37 Exp: 05/34 Scizor
FP: 00/10 Hp: 380 Lv: 38 Exp: 11/39 Absol
FP: 00/10 Hp: 310 Lv: 31 Exp: 13/43 Butterfree
FP: 00/10 Hp: 270 Lv: 27 Exp: 17/18 [M] Mawile
FP: 02/10 Hp: 190 Lv: 19 Exp: 08/25 ♦Deino
FP: 00/10 Hp: 160 Lv: 16 Exp: 07/21 Bagon
FP: 04/10 Hp: 190 Lv: 19 Exp: 19/28 Pawniard
FP: 01/38 Hp: 280 Lv: 28 Exp: 16/27 Zorua
FP: 00/10 Hp: 280 Lv: 28 Exp: 26/37 Gekkit (EXP-share)
FP: 06/10 Hp: 250 Lv: 25 Exp: 12/21 Jirachi
╠══════════════════╣
Trainer ID
Poke'Dex
Theme music: Nightwish vs Green Day vs Katy Perry vs T A T U
╚══════════════════════════════════════════════════════════════════════════╝

"Fu-Ku-Me?" Fukumi pronounced slowly. A finger spressed to her lower lip in consideration of the name given to her. Though her expression gradually shifted from neutrality to mild concern. "A little suggestive don't you think?" "Suggestive!?" Ohmarow coughed, choking on his own breath in shock at the thought. "It wouldn't be if your head wasn't in the gutters!" He countered shocked she was old enough to make such a connection. "Fukumi is a traditional Japanese name commonly given to royal blood family, but if you'ed prefer, we can use Fumi for shorthand" He offered, pinching the bridge of his noes. "Well I guess its really up to you?" "Why exactly is that?" Ohmarow asked with a ton of genuine curiosity. He had a suspicion of her reasoning but wanted to hear it put to words. "Well, because you're my father. I guess? I mean kinda? Don't parent's normally pick their kids names." Ohmarow could FEEL Qungra at the edge of his conscious mind, probing the conversation gleefully waiting to chime in. He pushed up his mental barriers barring the legendary from his stray thoughts. For now. "Normally yes but that can also depend on the culture too." Ohmarow answered eyeing the Jirachi who'd turned, pouting at being blocked from his thoughts. He could almost hear her saying "no fair."

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𝑩𝒂𝒕𝒕𝒍𝒆 & 𝑹𝒐𝒍𝒍𝒔

Rolls

Lv14 Beedrill VS Skarmory
T1
Skarmory = Brave Bird: 120 +20lv =140 x2 =280
Beedrill Hp 0/140
Skarmory Hp 59/320

Skarmory +10 Exp
Gekkit +5 Exp


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𝑷𝒐𝒌𝒆𝒎𝒐𝒏: 𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:60


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                Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ]
                Evolution: N/A
                Next Move: 30-Rest
                ╠═════════════╝
                ║ +10 Lv-Boost
                Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed.
                Lucky Clover: Increases the chance of extra effects from moves by +1/10
                ╠═════════════
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle
                ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion.
                ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage
                ╚═════════════


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                Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ]
                Evolution: 30
                Next Move: N/A
                ╠═════════════╝
                ║ +10 Lv-Boost
                Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
                Twisted Spoon: Psychic-type attacks do +20% damage.
                ╠═════════════
                ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages.
                ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ]
                ╚═════════════



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                Grindda, The Blasting Sands ( Tyranitar ) [ M ] ❤ [ Bold ]
                Evolution: Mega
                Next Move: 63-Stone Edge
                ╠═════════════╝
                ║ +40 Lv-Boost
                Sand Stream: On switch-in, the weather becomes Rain For 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, and Moonlight restore -25% less maximum HP, rounded down. Deals damage equal to 6.25% of the targets max HP. Ground, Rock and Steel-type pokemon take +10% less damage for the duration of effect.
                King's Rock: All physical attacks have a 1/10 chance to flinch.
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                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ DRK [ PH ][ ç• ]►Crunch: 80: 7/10 chance to Lower targets physical defense one stage
                ║ ROK [ PH ][ •~ ]►Rock Slide: 75: 4/10 Chance of Flinch
                ║ GRD [ EF ]►Sandstorm: Creates a Sandstorm for 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, Moonlight restore 1/2th max Hp. Deals damage equal to 1/16th of the targets max HP. Rock, Ground, and Steel types are immune and gain a 1.1x special defense boost for the duration of effect.
                ╚═════════════


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                Plaation, The Last Line ( Metagross )[ N/A ] ❤ [ Adamant ]
                Evolution: Mega
                Next Move: 53-Iron Defense
                ╠═════════════╝
                ║ +30 Lv-Boost
                Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split.
                Metal Coat: Steel type attacks do x1.2 damage
                ╠═════════════
                ║ FGH [ PH ][ ç• ]►Hammer Arm: 100: lowers user's speed one stage
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance to lower targets special defense one stage
                ║ GST [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage
                ║ STL [ PH ][ ç• ]►Meteor Mash: 90: 7/10 chance of raising physical attack One Stage
                ╚═════════════


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                Ozzalu, The Burning Tower ( Mega Steelix ) [ M ] ❤ [ Rash ] [ Length: 32.06 ft / MEGA: Length: 57.08 ft ]
                Evolution: N/A
                Next Move: 43-Dig
                ╠═════════════╝
                ║ +30 Lv-Boost
                MEGA Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Steelixite: Atk 1.2 / Def 1.2 / Sp.Def 1.2
                ╠═════════════
                ║ FRE [ PH ][ ç• ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn [ 12.5% ]
                ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing [ 1/5 chance. Fusion Flare, Flame Wheel, Sacred Fire, Flare Blitz, and Scald thaw ]
                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to Pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ STL [ PH ][ ç• ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
                ╚═════════════


Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp)
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                Volwa'gor ( Ferrothorn )[ M ] [ Confident ]
                Evolution: N/A
                Next Move: 26-Iron Defense
                ╠═════════════╝
                ║ +10 Lv-Boost
                Iron Barbs: Pokemon making contact with this Pokemon lose 12.5% of their maximum HP, rounded down. Multi-strike moves trigger this ability for each instance of contact made.
                Rocky Helmet: Opponent will receive damage equal to 12.5% of their maximum health if they use a physical attack against the pokemon holding this item
                ╠═════════════
                ║ GST [ EF ]►Curse: Non-ghosts Pokemon raises physical attack & defense one stage, then lower speed one stage.
                ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times
                ║ NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion
                ║ STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage
                -4 stages- 100 damage
                -5 stages- 120 damage
                -6 stages- 150 damage
                ╚═════════════


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                Dust, The Infernal Dragon ( Butterfree )[ F ] ❤❤ [ Calm ]
                Evolution: N/A
                Next Move: 30-Tailwind
                ╠═════════════╝
                ║ +20 Lv-Boost
                Tinted Lens: All of this Pokemon's "not very effective" moves do x2 damage.
                Firium Z: Once per battle, any Pokémon using one of the Fire-type attacks listed below may instead use Inferno Overdrive or power up a Fire Type Status Move with an additional effect. If Inferno Overdrive targets a Pokémon that uses a protective move such as King's Shield, Baneful Bunker, or Protect, the Z-Move will bypass the protection but only do 25% of the original damage. The power of this Z Move depends on the attack it is substituted for.
                ╠═════════════
                ║ BUG [ SP ]►Silver Wind: 60: 3/10, Raising All of the user's Stats one stage
                FIR [ SP ][ Z ]►Inferno: 100: Burns Opponent [ 12.5% ] [ Z: 175: ]
                ║ DRG [ SP ][ ~ ]►Twister: 40: 3/10 Chance to flinch. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
                ║ ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
                ╚═════════════


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                Grimlaw, Of Silent Flight ( Mandibuzz ) [ F ] ❤ [ Careful ]
                Evolution: N/A
                Next Move: 32-Defog
                ╠═════════════╝
                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Black Glasses: Dark type attacks do x1.2 damage.
                ╠═════════════
                ║ FLY [ PH ] [ ç• ]►Brave bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ DRK [ PH ] [ ç• ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's.
                ║ NRL [ EF ]►Swagger: Confuses target pokemon, and raise their physical attack two stages. [ 1/2 chance / 40 Dmg confusion ]
                ║ DRK [ SP ] [ ç• ]►Punishment: 60: Power Increases if targets stats have been raised. +20 for each stage of increase. Max 200 Damage
                ╚═════════════


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                Shinge, The Sky Sword ( Skarmory ) [ F ] ❤ [ Impish ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +20 Lv-Boost
                Keen Eye: Prevents other Pokemon from lowering this Pokemon's accuracy stat stage. This Pokemon ignores opposing Pokemon's evasion.
                Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first.
                ╠═════════════
                ║ STL [ PH ][ ç ]►Metal claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FLY [ PH ][ ç ]►Brave Bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ NRL [ SP ][ ~ ]►Swift: 60: Ignores accuracy & evasiveness
                ║ FLY [ EF ]►Roost: Restore half max HP, User loses it’s Flying-type until next turn.
                ╚═════════════


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                Onix [ F ] [ Cautious / Relaxed ]
                Evolution: Trade / Metal coat
                Next Move: N/A
                ╠═════════════╝
                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Eviolite: Pokemon capable of evolving, but not heaving reached its final stage, take 30% less damage from Physical and Special attacks
                ╠═════════════
                ║ RCK [ SP ]►Ancient Power: 60: 3/10 Chance of raising all of the user's stats one stage
                GRD [ PH ][ • ]►Fissure: Instant K-O; 3/10 chance
                ║ ROK [ PH ][ • ]►Rock Tomb: 60: Lower targets speed one stage
                ROK [ PH ][ •~ ]►Diamond Storm: 80: 8/10 chance of raising user's physical defense one stage
                ╚═════════════


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                Brimja, The child of Iron ( Mega Mawile ) [ F ] ❤ [ Sassy ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +10 Lv-Boost
                MEGA Huge Power: All of this Pokemon's Physical moves +30% damage.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Mega stone: +Def 1.3 / +Sp.Def 1.3
                ╠═════════════
                ║ NRL [ PH ][ ç ]►Giga Impact: 150: must recharge next turn unless the attack misses.
                ║ PSN [ PH ][ ç ]►Poison Fang: 50: 5/10 Chance of Badly Poisoning Opponent [ 6.25% ]
                ║ FAY [ PH ][ ç ]►Play Rough: 90: 1/10 chance to lower the opponent’s Atk one stage
                ║ STL [ PH ][ ç ]►Iron Head: 80: 3/10 Chance of Flinch
                ╚═════════════


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                Hoow'brumna, The Red Flash ( Scizor ) [ F ] ❤ [ Jolly ]
                Evolution: Mega
                Next Move: 37-Iron Defense
                ╠═════════════╝
                ║ +20 Lv-Boost
                Technician: All of this Pokemon's moves with a base power of 60 or less do +50% damage instead. Moves whos power double do not trigger this ability.
                Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 )
                ╠═════════════
                ║ STL [ PH ][ ç• ]►Bullet Punch: 40: (Priority +1)
                ║ FGH [ SP ]►Vacuum Wave: 40: (Priority +2)
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ BUG [ PH ][ ç• ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ╚═════════════


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                Totagowa ( Klefki ) [ F ] ❤❤❤❤❤ [ Playful ]
                Evolution: N/A
                Next Move:
                ╠═════════════╝
                ║ +0 Lv-Boost
                Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased.
                Bright Powder: Raises evasiveness by one stage at the start of a battle.
                ╠═════════════
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt
                ║ FAY [ EF ]►Metal Sound: Lower target's special defense two stages
                ║ NRL [ EF ]►Substitute: User loses 25% of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be affected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute
                PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ╚═════════════


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                Beellgra, The Voice ( Bronzong ) [ M ] ❤ [ Modest ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +20 Lv-Boost
                Heat Proof: This Pokemon takes 50% less damage from Fire-type moves and burn damage.
                Light Clay: Will add 2 more turns to the effects of all barrier moves
                ╠═════════════
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ PSY [ EF ]►Reflect: Halves damage from physical attacks for 5 Turns
                ║ PSY] [ EF ]►Light Screen: Halves damage from special attacks by 1/2 for 5 Turns
                ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-3 D6: 5-6 Wake up ]
                1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ╚═════════════


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                ╔═════════════╗
                Zunoo, The Flashing Fist ( Lucario ) [ M ] ❤ [ Relaxed ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +30 Lv-Boost
                MEGA Adaptability: All of this Pokemon's moves that match one of its types do +50% damage.
                Inner Focus: This Pokemon cannot be made to flinch.
                Mega stone: +Atk 1.3 / +Sp.Atk 1.2 / +Speed 1.1
                ╠═════════════
                ║ FGH [ EF ][ ç ]►Counter: When hit by physical atk, user strikes back with 2x Power (Priority -5)
                ║ FGH [ SP ]►Aura Sphere: 80: Ignores accuracy & evasiveness
                ║ STL [ SP ]►Flash Cannon: 80: Lowers opponent's Sp.Def one stage
                ║ FIR [ PH ][ ç ]►Blaze Kick: 85: 1/10 Chance to critically hit, 4/10 Chance of Burn [ 12.5% ]
                ╚═════════════


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                Hiigxano, The Lucky One ( Absol ) [ F ] ❤ [ Quite ]
                Evolution: Mega
                Next Move: 41-Me First
                ╠═════════════╝
                ║ +20 Lv-Boost
                Super Luck: This Pokemon's critical hit ratio is raised by 1 stage.
                Razor Claw: Increases the chance for moves to critically hit by 1/10.
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ DRK [ SP ]►Dark pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ PH ] [ ç• ]►Slash: 70: 1/10 chance to critically hit
                ║ DRK [ PH ] [ ç• ]►Night Slash: 70: 1/10 Chance to critically hit
                ╚═════════════


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                Kran'Gow, The Resting Devil ( Houndoom ) [ M ] ❤ [ Relaxed ]
                Evolution: Mega
                Next Move: 35-Feint Attack
                ╠═════════════╝
                ║ +20 Lv-Boost
                Early Bird: Every 1 turn of sleep counts as 2.
                Leftovers: Restores 6.25% of the holder's max HP at the end of every round.
                ╠═════════════
                ║ NRL [ EF ]►Sleep Talk: Random attack while asleep, Generate 1-3. Can't use Rest.
                ║ PSY [ EF ]►Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ FIR [ PH ][ ç• ]►Fire Fang: 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn. [ 12.5% ]
                ╚═════════════


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                ╔═════════════╗
                Shina'me, The relentless ( Durant ) [ F ] ❤ [ Moody ]
                Evolution: N/A
                Next Move: 31-Crunch
                ╠═════════════╝
                ║ +10 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a -2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4

                ╠═════════════
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FGH [ PH ][ ç• ]►Flying Press: 100: Deals fighting and flying-type damage
                ║ STL [ EF ]►Iron Defense: Raise user's physical defense two Stages
                ╚═════════════


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                ╔═════════════╗
                Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ]
                Evolution: 50
                Next Move: 20-Roar
                ╠═════════════╝
                ║ +0 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4
                Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn.
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10.
                ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch
                ╚═════════════


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                ╔═════════════╗
                ( Bagon ) [ M ] [ ? ]
                Evolution: 30
                Next Move: 17-Headbutt
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Charcoal: Fire-type attacks do +20% damage
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target
                ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ╚═════════════


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                Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ]
                Evolution: 52
                Next Move: 22-Scary Face
                ╠═════════════╝
                ║ +0 Lv-Boost
                Inner Focus: This Pokemon cannot be made to flinch.
                Muscle Band: Physical attacks do +10% damage
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages
                STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ╚═════════════


GS Ball: Pokemon gains +50% EXP from battles.
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                Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ]
                Evolution: 23-Black Glasses-Night
                Next Move: 30-Hyper Voice
                ╠═════════════╝
                ║ +10 Lv-Boost
                Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves.
                EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
                ╠═════════════
                ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion.
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt.
                ╚═════════════


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                ╔═════════════╗
                N/A ( Forretress ) [ M ] [ Shy ]
                Evolution: N/A
                Next Move: 28-Spikes
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sturdy: Attacks that would knock out this pokemon in one hit will leave 1 HP instead.

                ╠═════════════
                ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage
                ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate:
                1 Layer- Poisons Opponent
                2 Layers- Badly Poisons Opponent
                ╚═════════════



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𝑩𝒂𝒈

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,

x1 Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo.
x1 Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use
x1 White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
x1 Armor Fossil
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto: 3
Johto: 4
Hoenn: 1
Sinnoh:
Unova: 2
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Silver Powder: Bug type attacks do x1.2 damage.
x2 Water Gem: While holding this gem, a water type attack does x1.5 damage
Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting.
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Unlimited Potion: Heals up to 50 HP
x3 Hyper Potion: Heals up to 300HP
x1 Max Potion: Fully restores HP
x5 Full Restore: Fully restores HP & removes all status conditions
x2 Old Gateau: Removes any and all status conditions
x1 Max Revive: Heals a fainted pokemon to full HP and remove all status conditions.
x3 Revive: Heals a fainted pokemon to half max HP and remove all status conditions.
╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-25 / 2-5 ] x3 Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP
[ G-35 / 2-5 ] x22 Lum: Heals all status conditions
[ G-25 / 2-5 ] x31 Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage)
[ G-25 / 2-5 ] x11 Occa: Reduces damage from a super effective Fire attack by 50% (of total damage)
[ G-25 / 2-5 ] x5 Persim: User recovers from confusion
[ G-25 / 2-5 ] x3 Kelpsy: Adds 1fp point
╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 :
x1 White Apricorn: No effect
╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
Unlimited User Image - Blocked by "Display Image" Settings. Click to show.Premier-Ball
x1 Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10
x2 Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs
xa Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5
x3 Heal Ball: Fully Heals pokemon upon capture
x4 Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone.
x1 Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon.
x1 Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon.
x5 Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic.
x3 Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon
x2 Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon.
x2 Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon.
x2 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon.
-----------Great---
-----------Ultra---
x5 Ultra Ball: Effectiveness: Ultra
x1 Cherish Ball: Pokemon captured with this ball become shiny.
╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
Hone Claws: Raise physical attack & accuracy one stage
Calm Mind: Raise special attack & defense one stage
Toxic: Badly Poisons Opponent.
Venoshock: 65: Inflicts Double Damage if Target is Poisoned.
Attract: Opposing gender opponents become infatuated.
Will-o-Wisp: Burns Opponent
Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled
Rock Tomb: 60: Lowers target's speed one stage
Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
Gyro Ball: For every decrease in the user's speed, the Stronger the Attack.
0 stages- 25 damage
-1 stage- 50 damage
-2 stages- 60 damage
-3 stages- 80 damage
-4 stages- 100 damage
-5 stages- 120 damage
-6 stages- 150 damage
HM#1 - Cut: 50:
HM#3 - Surf: 90, Hits All Adjacent Pokemon
HM#4 - Strength: 80:
HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage

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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

x2 Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types.
[ G-40 / 1-3 ] x3 Lansat: Raises critical hit ratio by two stages when HP falls below 25%
[ G-40 / 1-3 ] x8 Custap: Causes the holder to go first once when HP falls below 25%
Double Team: Raises evasiveness by one stage
EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
Friendship: 00/10 Hp: 100 Lv: 10 Exp: 00/15 Registeel
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                ╔═════════════╗
                Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ]
                Evolution: N/A
                Next Move: 25-curse
                ╠═════════════╝
                ║ +0 Lv-Boost
                Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves

                ╠═════════════
                ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage
                ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage
                ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect
                ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint
                ╚═════════════



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𝑶𝑶𝑪:
Company"

[ G-40 / 1-3 ] x2 Custap Causes the holder to go first once when HP falls below 25%

╚══════════════════════════════════════════════════════════════════════════╝

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JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100

JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100
PostPosted: Fri Jul 27, 2018 8:51 am


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𝑨𝒄𝒄𝒐𝒎𝒑𝒂𝒏𝒚𝒊𝒏𝒈 𝑷𝒐𝒌𝒆𝒎𝒐𝒏: Jirachi & Zorua +
╠══════════════════════════════════════════════════════════════════════╗
𝑺𝒕𝒂𝒕𝒔

╔══════════════════╗
Free Item count: = Gravity Ball: +50% weight & upon release into battle Speed is dropped 3 stages. 18/35
Area Item count: = Rose Incense: Grass-type attacks do +20% damage. 13/30
╠══════════════════╣
Wild Encounter's 133 -5 = 128
NPC Encounter: 234
Moving Location: 3
╠══════════════════╣
Berry growth 1:
Berry growth 2:
Berry growth 3:
Berry growth 4:
Berry growth 5:
╠══════════════════╣Active Party
FP: 00/10 Hp: 320 Lv: 32 Exp: 08/35 Mandibuzz
FP: 00/10 Hp: 330 Lv: 33 Exp: 23/23 Skarmory
FP: 00/10 Hp: 490 Lv: 49 Exp: 38/42 Metagross
FP: 00/10 Hp: 310 Lv: 31 Exp: 06/35 Bronzong
FP: 03/10 Hp: 240 Lv: 24 Exp: 02/27 Ferrothorn
FP: 00/10 Hp: 100 Lv: 10 Exp: 09/20 Forretress
╠══════════════════╣Inactive Party
FP: 00/10 Hp: 300 Lv: 30 Exp: 00/30 Onix
FP: 03/_5 Hp: 290 Lv: 29 Exp: 23/34 Durant
FP: 03/10 Hp: 410 Lv: 41 Exp: 43/48 [M] Steelix
FP: 06/10 Hp: 550 Lv: 55 Exp: 45/50 Tyranitar
FP: 01/05 Hp: 420 Lv: 42 Exp: 28/30 [M] Lucario
FP: MAX- Hp: 260 Lv: 26 Exp: 25/26 Klefki
FP: 00/10 Hp: 350 Lv: 35 Exp: 12/40 Houndoom
FP: 00/10 Hp: 370 Lv: 37 Exp: 05/34 Scizor
FP: 00/10 Hp: 380 Lv: 38 Exp: 11/39 Absol
FP: 00/10 Hp: 310 Lv: 31 Exp: 13/43 Butterfree
FP: 00/10 Hp: 270 Lv: 27 Exp: 17/18 [M] Mawile
FP: 02/10 Hp: 190 Lv: 19 Exp: 08/25 ♦Deino
FP: 00/10 Hp: 160 Lv: 16 Exp: 07/21 Bagon
FP: 04/10 Hp: 190 Lv: 19 Exp: 19/28 Pawniard
FP: 01/38 Hp: 280 Lv: 28 Exp: 16/27 Zorua
FP: 00/10 Hp: 280 Lv: 28 Exp: 31/37 Gekkit (EXP-share)
FP: 06/10 Hp: 250 Lv: 25 Exp: 12/21 Jirachi
╠══════════════════╣
Trainer ID
Poke'Dex
Theme music: Nightwish vs Green Day vs Katy Perry vs T A T U
╚══════════════════════════════════════════════════════════════════════════╝

►Fukumi pondered the name for some time more before shrugging dramatically, her arms overextended above her head, head dipped to one side. "It's just a name, who cares, right?" Ohmarow raised a brow at the remark. Fukumi was an odd one to be sure. One second she seemed almost brooding, the next she was cheerful. She fluctuated between the two quite often. It wasn't hard to see an imbalance. Managed though it was, it was concerning. It made him think back to what she'd said, about her being a failed experiment. He pushed the topic aside, for now, it was something to bring up later on. Be it curiosity or concerned, it didn't matter which. He was compelled to find out why that man was so intent on doing her such harm that he was willing to level a city block. There were a dozen ways to do what he was trying to do without all the fuss and collateral damage. then again looking to the Registeel he could totally understand why the man had used such force. The thing was a beast of a legend. As powerful, if not more so then Ozzalu, even in Mega evolution.

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𝑩𝒂𝒕𝒕𝒍𝒆 & 𝑹𝒐𝒍𝒍𝒔

Rolls

Lv13 Kakuna VS Forretress
R1
Kakuna = Harden +1/6th Def
Forretress = Mirror Shot: 65:
Kakuna Hp 65/130
R2
Kakuna = Harden +2/6th Def
Forretress = Mirror Shot: 65:
Kakuna Hp /130

Forretress +10 Exp
Gekkit +5 Exp




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𝑷𝒐𝒌𝒆𝒎𝒐𝒏: 𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:60


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                ╔═════════════╗
                Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ]
                Evolution: N/A
                Next Move: 30-Rest
                ╠═════════════╝
                ║ +10 Lv-Boost
                Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed.
                Lucky Clover: Increases the chance of extra effects from moves by +1/10
                ╠═════════════
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle
                ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion.
                ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage
                ╚═════════════


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                Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ]
                Evolution: 30
                Next Move: N/A
                ╠═════════════╝
                ║ +10 Lv-Boost
                Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
                Twisted Spoon: Psychic-type attacks do +20% damage.
                ╠═════════════
                ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages.
                ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ]
                ╚═════════════



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                ╔═════════════╗
                Grindda, The Blasting Sands ( Tyranitar ) [ M ] ❤ [ Bold ]
                Evolution: Mega
                Next Move: 63-Stone Edge
                ╠═════════════╝
                ║ +40 Lv-Boost
                Sand Stream: On switch-in, the weather becomes Rain For 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, and Moonlight restore -25% less maximum HP, rounded down. Deals damage equal to 6.25% of the targets max HP. Ground, Rock and Steel-type pokemon take +10% less damage for the duration of effect.
                King's Rock: All physical attacks have a 1/10 chance to flinch.
                ╠═════════════
                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ DRK [ PH ][ ç• ]►Crunch: 80: 7/10 chance to Lower targets physical defense one stage
                ║ ROK [ PH ][ •~ ]►Rock Slide: 75: 4/10 Chance of Flinch
                ║ GRD [ EF ]►Sandstorm: Creates a Sandstorm for 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, Moonlight restore 1/2th max Hp. Deals damage equal to 1/16th of the targets max HP. Rock, Ground, and Steel types are immune and gain a 1.1x special defense boost for the duration of effect.
                ╚═════════════


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                Plaation, The Last Line ( Metagross )[ N/A ] ❤ [ Adamant ]
                Evolution: Mega
                Next Move: 53-Iron Defense
                ╠═════════════╝
                ║ +30 Lv-Boost
                Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split.
                Metal Coat: Steel type attacks do x1.2 damage
                ╠═════════════
                ║ FGH [ PH ][ ç• ]►Hammer Arm: 100: lowers user's speed one stage
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance to lower targets special defense one stage
                ║ GST [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage
                ║ STL [ PH ][ ç• ]►Meteor Mash: 90: 7/10 chance of raising physical attack One Stage
                ╚═════════════


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                Ozzalu, The Burning Tower ( Mega Steelix ) [ M ] ❤ [ Rash ] [ Length: 32.06 ft / MEGA: Length: 57.08 ft ]
                Evolution: N/A
                Next Move: 43-Dig
                ╠═════════════╝
                ║ +30 Lv-Boost
                MEGA Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Steelixite: Atk 1.2 / Def 1.2 / Sp.Def 1.2
                ╠═════════════
                ║ FRE [ PH ][ ç• ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn [ 12.5% ]
                ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing [ 1/5 chance. Fusion Flare, Flame Wheel, Sacred Fire, Flare Blitz, and Scald thaw ]
                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to Pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ STL [ PH ][ ç• ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
                ╚═════════════


Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp)
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                Volwa'gor ( Ferrothorn )[ M ] [ Confident ]
                Evolution: N/A
                Next Move: 26-Iron Defense
                ╠═════════════╝
                ║ +10 Lv-Boost
                Iron Barbs: Pokemon making contact with this Pokemon lose 12.5% of their maximum HP, rounded down. Multi-strike moves trigger this ability for each instance of contact made.
                Rocky Helmet: Opponent will receive damage equal to 12.5% of their maximum health if they use a physical attack against the pokemon holding this item
                ╠═════════════
                ║ GST [ EF ]►Curse: Non-ghosts Pokemon raises physical attack & defense one stage, then lower speed one stage.
                ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times
                ║ NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion
                ║ STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage
                -4 stages- 100 damage
                -5 stages- 120 damage
                -6 stages- 150 damage
                ╚═════════════


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                Dust, The Infernal Dragon ( Butterfree )[ F ] ❤❤ [ Calm ]
                Evolution: N/A
                Next Move: 30-Tailwind
                ╠═════════════╝
                ║ +20 Lv-Boost
                Tinted Lens: All of this Pokemon's "not very effective" moves do x2 damage.
                Firium Z: Once per battle, any Pokémon using one of the Fire-type attacks listed below may instead use Inferno Overdrive or power up a Fire Type Status Move with an additional effect. If Inferno Overdrive targets a Pokémon that uses a protective move such as King's Shield, Baneful Bunker, or Protect, the Z-Move will bypass the protection but only do 25% of the original damage. The power of this Z Move depends on the attack it is substituted for.
                ╠═════════════
                ║ BUG [ SP ]►Silver Wind: 60: 3/10, Raising All of the user's Stats one stage
                FIR [ SP ][ Z ]►Inferno: 100: Burns Opponent [ 12.5% ] [ Z: 175: ]
                ║ DRG [ SP ][ ~ ]►Twister: 40: 3/10 Chance to flinch. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
                ║ ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
                ╚═════════════


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                Grimlaw, Of Silent Flight ( Mandibuzz ) [ F ] ❤ [ Careful ]
                Evolution: N/A
                Next Move: 32-Defog
                ╠═════════════╝
                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Black Glasses: Dark type attacks do x1.2 damage.
                ╠═════════════
                ║ FLY [ PH ] [ ç• ]►Brave bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ DRK [ PH ] [ ç• ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's.
                ║ NRL [ EF ]►Swagger: Confuses target pokemon, and raise their physical attack two stages. [ 1/2 chance / 40 Dmg confusion ]
                ║ DRK [ SP ] [ ç• ]►Punishment: 60: Power Increases if targets stats have been raised. +20 for each stage of increase. Max 200 Damage
                ╚═════════════


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                Shinge, The Sky Sword ( Skarmory ) [ F ] ❤ [ Impish ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +20 Lv-Boost
                Keen Eye: Prevents other Pokemon from lowering this Pokemon's accuracy stat stage. This Pokemon ignores opposing Pokemon's evasion.
                Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first.
                ╠═════════════
                ║ STL [ PH ][ ç ]►Metal claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FLY [ PH ][ ç ]►Brave Bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ NRL [ SP ][ ~ ]►Swift: 60: Ignores accuracy & evasiveness
                ║ FLY [ EF ]►Roost: Restore half max HP, User loses it’s Flying-type until next turn.
                ╚═════════════


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                Onix [ F ] [ Cautious / Relaxed ]
                Evolution: Trade / Metal coat
                Next Move: N/A
                ╠═════════════╝
                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Eviolite: Pokemon capable of evolving, but not heaving reached its final stage, take 30% less damage from Physical and Special attacks
                ╠═════════════
                ║ RCK [ SP ]►Ancient Power: 60: 3/10 Chance of raising all of the user's stats one stage
                GRD [ PH ][ • ]►Fissure: Instant K-O; 3/10 chance
                ║ ROK [ PH ][ • ]►Rock Tomb: 60: Lower targets speed one stage
                ROK [ PH ][ •~ ]►Diamond Storm: 80: 8/10 chance of raising user's physical defense one stage
                ╚═════════════


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                Brimja, The child of Iron ( Mega Mawile ) [ F ] ❤ [ Sassy ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +10 Lv-Boost
                MEGA Huge Power: All of this Pokemon's Physical moves +30% damage.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Mega stone: +Def 1.3 / +Sp.Def 1.3
                ╠═════════════
                ║ NRL [ PH ][ ç ]►Giga Impact: 150: must recharge next turn unless the attack misses.
                ║ PSN [ PH ][ ç ]►Poison Fang: 50: 5/10 Chance of Badly Poisoning Opponent [ 6.25% ]
                ║ FAY [ PH ][ ç ]►Play Rough: 90: 1/10 chance to lower the opponent’s Atk one stage
                ║ STL [ PH ][ ç ]►Iron Head: 80: 3/10 Chance of Flinch
                ╚═════════════


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                Hoow'brumna, The Red Flash ( Scizor ) [ F ] ❤ [ Jolly ]
                Evolution: Mega
                Next Move: 37-Iron Defense
                ╠═════════════╝
                ║ +20 Lv-Boost
                Technician: All of this Pokemon's moves with a base power of 60 or less do +50% damage instead. Moves whos power double do not trigger this ability.
                Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 )
                ╠═════════════
                ║ STL [ PH ][ ç• ]►Bullet Punch: 40: (Priority +1)
                ║ FGH [ SP ]►Vacuum Wave: 40: (Priority +2)
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ BUG [ PH ][ ç• ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ╚═════════════


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                Totagowa ( Klefki ) [ F ] ❤❤❤❤❤ [ Playful ]
                Evolution: N/A
                Next Move:
                ╠═════════════╝
                ║ +0 Lv-Boost
                Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased.
                Bright Powder: Raises evasiveness by one stage at the start of a battle.
                ╠═════════════
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt
                ║ FAY [ EF ]►Metal Sound: Lower target's special defense two stages
                ║ NRL [ EF ]►Substitute: User loses 25% of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be affected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute
                PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ╚═════════════


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                Beellgra, The Voice ( Bronzong ) [ M ] ❤ [ Modest ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +20 Lv-Boost
                Heat Proof: This Pokemon takes 50% less damage from Fire-type moves and burn damage.
                Light Clay: Will add 2 more turns to the effects of all barrier moves
                ╠═════════════
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ PSY [ EF ]►Reflect: Halves damage from physical attacks for 5 Turns
                ║ PSY] [ EF ]►Light Screen: Halves damage from special attacks by 1/2 for 5 Turns
                ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-3 D6: 5-6 Wake up ]
                1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ╚═════════════


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                Zunoo, The Flashing Fist ( Lucario ) [ M ] ❤ [ Relaxed ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +30 Lv-Boost
                MEGA Adaptability: All of this Pokemon's moves that match one of its types do +50% damage.
                Inner Focus: This Pokemon cannot be made to flinch.
                Mega stone: +Atk 1.3 / +Sp.Atk 1.2 / +Speed 1.1
                ╠═════════════
                ║ FGH [ EF ][ ç ]►Counter: When hit by physical atk, user strikes back with 2x Power (Priority -5)
                ║ FGH [ SP ]►Aura Sphere: 80: Ignores accuracy & evasiveness
                ║ STL [ SP ]►Flash Cannon: 80: Lowers opponent's Sp.Def one stage
                ║ FIR [ PH ][ ç ]►Blaze Kick: 85: 1/10 Chance to critically hit, 4/10 Chance of Burn [ 12.5% ]
                ╚═════════════


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                Hiigxano, The Lucky One ( Absol ) [ F ] ❤ [ Quite ]
                Evolution: Mega
                Next Move: 41-Me First
                ╠═════════════╝
                ║ +20 Lv-Boost
                Super Luck: This Pokemon's critical hit ratio is raised by 1 stage.
                Razor Claw: Increases the chance for moves to critically hit by 1/10.
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ DRK [ SP ]►Dark pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ PH ] [ ç• ]►Slash: 70: 1/10 chance to critically hit
                ║ DRK [ PH ] [ ç• ]►Night Slash: 70: 1/10 Chance to critically hit
                ╚═════════════


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                Kran'Gow, The Resting Devil ( Houndoom ) [ M ] ❤ [ Relaxed ]
                Evolution: Mega
                Next Move: 35-Feint Attack
                ╠═════════════╝
                ║ +20 Lv-Boost
                Early Bird: Every 1 turn of sleep counts as 2.
                Leftovers: Restores 6.25% of the holder's max HP at the end of every round.
                ╠═════════════
                ║ NRL [ EF ]►Sleep Talk: Random attack while asleep, Generate 1-3. Can't use Rest.
                ║ PSY [ EF ]►Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ FIR [ PH ][ ç• ]►Fire Fang: 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn. [ 12.5% ]
                ╚═════════════


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                Shina'me, The relentless ( Durant ) [ F ] ❤ [ Moody ]
                Evolution: N/A
                Next Move: 31-Crunch
                ╠═════════════╝
                ║ +10 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a -2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4

                ╠═════════════
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FGH [ PH ][ ç• ]►Flying Press: 100: Deals fighting and flying-type damage
                ║ STL [ EF ]►Iron Defense: Raise user's physical defense two Stages
                ╚═════════════


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                Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ]
                Evolution: 50
                Next Move: 20-Roar
                ╠═════════════╝
                ║ +0 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4
                Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn.
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10.
                ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch
                ╚═════════════


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                ( Bagon ) [ M ] [ ? ]
                Evolution: 30
                Next Move: 17-Headbutt
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Charcoal: Fire-type attacks do +20% damage
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target
                ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ╚═════════════


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                Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ]
                Evolution: 52
                Next Move: 22-Scary Face
                ╠═════════════╝
                ║ +0 Lv-Boost
                Inner Focus: This Pokemon cannot be made to flinch.
                Muscle Band: Physical attacks do +10% damage
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages
                STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ╚═════════════


GS Ball: Pokemon gains +50% EXP from battles.
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                Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ]
                Evolution: 23-Black Glasses-Night
                Next Move: 30-Hyper Voice
                ╠═════════════╝
                ║ +10 Lv-Boost
                Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves.
                EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
                ╠═════════════
                ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion.
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt.
                ╚═════════════


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                N/A ( Forretress ) [ M ] [ Shy ]
                Evolution: N/A
                Next Move: 28-Spikes
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sturdy: Attacks that would knock out this pokemon in one hit will leave 1 HP instead.

                ╠═════════════
                ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage
                ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate:
                1 Layer- Poisons Opponent
                2 Layers- Badly Poisons Opponent
                ╚═════════════



User Image - Blocked by "Display Image" Settings. Click to show.╔══════════════════════════════════════════════════════════════════════╗
𝑩𝒂𝒈

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,

x1 Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo.
x1 Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use
x1 White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
x1 Armor Fossil
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto: 3
Johto: 4
Hoenn: 1
Sinnoh:
Unova: 2
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Silver Powder: Bug type attacks do x1.2 damage.
x2 Water Gem: While holding this gem, a water type attack does x1.5 damage
Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting.
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Unlimited Potion: Heals up to 50 HP
x3 Hyper Potion: Heals up to 300HP
x1 Max Potion: Fully restores HP
x5 Full Restore: Fully restores HP & removes all status conditions
x2 Old Gateau: Removes any and all status conditions
x1 Max Revive: Heals a fainted pokemon to full HP and remove all status conditions.
x3 Revive: Heals a fainted pokemon to half max HP and remove all status conditions.
╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-25 / 2-5 ] x3 Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP
[ G-35 / 2-5 ] x22 Lum: Heals all status conditions
[ G-25 / 2-5 ] x31 Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage)
[ G-25 / 2-5 ] x11 Occa: Reduces damage from a super effective Fire attack by 50% (of total damage)
[ G-25 / 2-5 ] x5 Persim: User recovers from confusion
[ G-25 / 2-5 ] x3 Kelpsy: Adds 1fp point
╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 :
x1 White Apricorn: No effect
╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
Unlimited User Image - Blocked by "Display Image" Settings. Click to show.Premier-Ball
x1 Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10
x2 Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs
xa Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5
x3 Heal Ball: Fully Heals pokemon upon capture
x4 Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone.
x1 Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon.
x1 Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon.
x5 Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic.
x3 Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon
x2 Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon.
x2 Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon.
x2 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon.
-----------Great---
-----------Ultra---
x5 Ultra Ball: Effectiveness: Ultra
x1 Cherish Ball: Pokemon captured with this ball become shiny.
╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
Hone Claws: Raise physical attack & accuracy one stage
Calm Mind: Raise special attack & defense one stage
Toxic: Badly Poisons Opponent.
Venoshock: 65: Inflicts Double Damage if Target is Poisoned.
Attract: Opposing gender opponents become infatuated.
Will-o-Wisp: Burns Opponent
Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled
Rock Tomb: 60: Lowers target's speed one stage
Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
Gyro Ball: For every decrease in the user's speed, the Stronger the Attack.
0 stages- 25 damage
-1 stage- 50 damage
-2 stages- 60 damage
-3 stages- 80 damage
-4 stages- 100 damage
-5 stages- 120 damage
-6 stages- 150 damage
HM#1 - Cut: 50:
HM#3 - Surf: 90, Hits All Adjacent Pokemon
HM#4 - Strength: 80:
HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage

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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

x2 Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types.
[ G-40 / 1-3 ] x3 Lansat: Raises critical hit ratio by two stages when HP falls below 25%
[ G-40 / 1-3 ] x8 Custap: Causes the holder to go first once when HP falls below 25%
Double Team: Raises evasiveness by one stage
EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
Friendship: 00/10 Hp: 100 Lv: 10 Exp: 00/15 Registeel
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                Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ]
                Evolution: N/A
                Next Move: 25-curse
                ╠═════════════╝
                ║ +0 Lv-Boost
                Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves

                ╠═════════════
                ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage
                ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage
                ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect
                ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint
                ╚═════════════



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𝑶𝑶𝑪:
Company"

[ G-40 / 1-3 ] x2 Custap Causes the holder to go first once when HP falls below 25%

╚══════════════════════════════════════════════════════════════════════════╝

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PostPosted: Sun Jul 29, 2018 9:55 am


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𝑨𝒄𝒄𝒐𝒎𝒑𝒂𝒏𝒚𝒊𝒏𝒈 𝑷𝒐𝒌𝒆𝒎𝒐𝒏: Jirachi & Zorua +
╠══════════════════════════════════════════════════════════════════════╗
𝑺𝒕𝒂𝒕𝒔

╔══════════════════╗
Free Item count: = Gravity Ball: +50% weight & upon release into battle Speed is dropped 3 stages. 19/35
Area Item count: = Rose Incense: Grass-type attacks do +20% damage. 14/30
╠══════════════════╣
Wild Encounter's 129
NPC Encounter: 235
Moving Location: 3
╠══════════════════╣
Berry growth 1:
Berry growth 2:
Berry growth 3:
Berry growth 4:
Berry growth 5:
╠══════════════════╣Active Party
FP: 00/10 Hp: 320 Lv: 32 Exp: 09/35 Mandibuzz
FP: 00/10 Hp: 340 Lv: 34 Exp: 01/24 Skarmory
FP: 00/10 Hp: 490 Lv: 49 Exp: 39/42 Metagross
FP: 00/10 Hp: 310 Lv: 31 Exp: 07/35 Bronzong
FP: 03/10 Hp: 240 Lv: 24 Exp: 03/27 Ferrothorn
FP: 00/10 Hp: 100 Lv: 10 Exp: 10/20 Forretress
╠══════════════════╣Inactive Party
FP: 00/10 Hp: 300 Lv: 30 Exp: 00/30 Onix
FP: 03/_5 Hp: 290 Lv: 29 Exp: 23/34 Durant
FP: 03/10 Hp: 410 Lv: 41 Exp: 43/48 [M] Steelix
FP: 06/10 Hp: 550 Lv: 55 Exp: 45/50 Tyranitar
FP: 01/05 Hp: 420 Lv: 42 Exp: 28/30 [M] Lucario
FP: MAX- Hp: 260 Lv: 26 Exp: 25/26 Klefki
FP: 00/10 Hp: 350 Lv: 35 Exp: 12/40 Houndoom
FP: 00/10 Hp: 370 Lv: 37 Exp: 05/34 Scizor
FP: 00/10 Hp: 380 Lv: 38 Exp: 11/39 Absol
FP: 00/10 Hp: 310 Lv: 31 Exp: 13/43 Butterfree
FP: 00/10 Hp: 270 Lv: 27 Exp: 17/18 [M] Mawile
FP: 02/10 Hp: 190 Lv: 19 Exp: 08/25 ♦Deino
FP: 00/10 Hp: 160 Lv: 16 Exp: 07/21 Bagon
FP: 04/10 Hp: 190 Lv: 19 Exp: 19/28 Pawniard
FP: 01/38 Hp: 280 Lv: 28 Exp: 16/27 Zorua
FP: 00/10 Hp: 280 Lv: 28 Exp: 31/37 Gekkit (EXP-share)
FP: 06/10 Hp: 250 Lv: 25 Exp: 12/21 Jirachi
╠══════════════════╣
Trainer ID
Poke'Dex
Theme music: Nightwish vs Green Day vs Katy Perry vs T A T U
╚══════════════════════════════════════════════════════════════════════════╝

"Fukumi, I want to ask you some questions~' Ohmarow began, pulling from a hidden pocket inside his jacket a small brown notepad and pen. Flipping to a blank page he made a small note before stopping to eye the young daughter to be. "I need to know absolutely everything there is to about you." Fukumi gave a questioning glance to her Registeel and the Jirachi that not occupied the top of its head. They weren't giving up any sort of a response. "You'll need more paper then that."

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No doubt he would need more paper ... if he was writing down everything Fukumi told him. No, Ohmarow was only noting things of interest or significance. Everything else he committed to memory. He ultimately learned of her exact age, technical birthday, the pokemon she owned, where she'd been raised, and the vast majority of her personal interests and a lard part of his past up till now. But most concerning of all was why she'd been made. She was an experiment to make the "perfect student", as she'd said once before, but to hear the full story and learn the details made his blood boil. He'd heard of the cloning efforts by Team Rocket and the resulting Mewtwo that destroyed their labs and killed dozens of people before vanishing. But human cloning was considered unethical and was illegal in most countries. His only direct question she couldn't answer was to their difference in gender. That much she could only surmise was part of the experiment? Perhaps an effort to help hide the fact she was a clone of a still living person, or perhaps it was part of why they considered her a failure? Moreover, she also didn't know WHO had made her. She'd never seen anyone but the other students and a hand full of "teachers".

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𝑩𝒂𝒕𝒕𝒍𝒆 & 𝑹𝒐𝒍𝒍𝒔

Rolls

Lv13 Kakuna VS Forretress
R1
Kakuna = Harden +1/6th Def
Forretress = Mirror Shot: 65:
Kakuna Hp 65/130
R2
Kakuna = Harden +2/6th Def
Forretress = Mirror Shot: 65:
Kakuna Hp /130

Forretress +10 Exp
Gekkit +5 Exp




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𝑷𝒐𝒌𝒆𝒎𝒐𝒏: 𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:60


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                Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ]
                Evolution: N/A
                Next Move: 30-Rest
                ╠═════════════╝
                ║ +10 Lv-Boost
                Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed.
                Lucky Clover: Increases the chance of extra effects from moves by +1/10
                ╠═════════════
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle
                ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion.
                ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage
                ╚═════════════


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                Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ]
                Evolution: 30
                Next Move: N/A
                ╠═════════════╝
                ║ +10 Lv-Boost
                Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
                Twisted Spoon: Psychic-type attacks do +20% damage.
                ╠═════════════
                ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages.
                ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ]
                ╚═════════════



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                Grindda, The Blasting Sands ( Tyranitar ) [ M ] ❤ [ Bold ]
                Evolution: Mega
                Next Move: 63-Stone Edge
                ╠═════════════╝
                ║ +40 Lv-Boost
                Sand Stream: On switch-in, the weather becomes Rain For 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, and Moonlight restore -25% less maximum HP, rounded down. Deals damage equal to 6.25% of the targets max HP. Ground, Rock and Steel-type pokemon take +10% less damage for the duration of effect.
                King's Rock: All physical attacks have a 1/10 chance to flinch.
                ╠═════════════
                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ DRK [ PH ][ ç• ]►Crunch: 80: 7/10 chance to Lower targets physical defense one stage
                ║ ROK [ PH ][ •~ ]►Rock Slide: 75: 4/10 Chance of Flinch
                ║ GRD [ EF ]►Sandstorm: Creates a Sandstorm for 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, Moonlight restore 1/2th max Hp. Deals damage equal to 1/16th of the targets max HP. Rock, Ground, and Steel types are immune and gain a 1.1x special defense boost for the duration of effect.
                ╚═════════════


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                Plaation, The Last Line ( Metagross )[ N/A ] ❤ [ Adamant ]
                Evolution: Mega
                Next Move: 53-Iron Defense
                ╠═════════════╝
                ║ +30 Lv-Boost
                Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split.
                Metal Coat: Steel type attacks do x1.2 damage
                ╠═════════════
                ║ FGH [ PH ][ ç• ]►Hammer Arm: 100: lowers user's speed one stage
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance to lower targets special defense one stage
                ║ GST [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage
                ║ STL [ PH ][ ç• ]►Meteor Mash: 90: 7/10 chance of raising physical attack One Stage
                ╚═════════════


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                Ozzalu, The Burning Tower ( Mega Steelix ) [ M ] ❤ [ Rash ] [ Length: 32.06 ft / MEGA: Length: 57.08 ft ]
                Evolution: N/A
                Next Move: 43-Dig
                ╠═════════════╝
                ║ +30 Lv-Boost
                MEGA Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Steelixite: Atk 1.2 / Def 1.2 / Sp.Def 1.2
                ╠═════════════
                ║ FRE [ PH ][ ç• ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn [ 12.5% ]
                ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing [ 1/5 chance. Fusion Flare, Flame Wheel, Sacred Fire, Flare Blitz, and Scald thaw ]
                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to Pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ STL [ PH ][ ç• ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
                ╚═════════════


Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp)
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                ╔═════════════╗
                Volwa'gor ( Ferrothorn )[ M ] [ Confident ]
                Evolution: N/A
                Next Move: 26-Iron Defense
                ╠═════════════╝
                ║ +10 Lv-Boost
                Iron Barbs: Pokemon making contact with this Pokemon lose 12.5% of their maximum HP, rounded down. Multi-strike moves trigger this ability for each instance of contact made.
                Rocky Helmet: Opponent will receive damage equal to 12.5% of their maximum health if they use a physical attack against the pokemon holding this item
                ╠═════════════
                ║ GST [ EF ]►Curse: Non-ghosts Pokemon raises physical attack & defense one stage, then lower speed one stage.
                ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times
                ║ NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion
                ║ STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage
                -4 stages- 100 damage
                -5 stages- 120 damage
                -6 stages- 150 damage
                ╚═════════════


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                Dust, The Infernal Dragon ( Butterfree )[ F ] ❤❤ [ Calm ]
                Evolution: N/A
                Next Move: 30-Tailwind
                ╠═════════════╝
                ║ +20 Lv-Boost
                Tinted Lens: All of this Pokemon's "not very effective" moves do x2 damage.
                Firium Z: Once per battle, any Pokémon using one of the Fire-type attacks listed below may instead use Inferno Overdrive or power up a Fire Type Status Move with an additional effect. If Inferno Overdrive targets a Pokémon that uses a protective move such as King's Shield, Baneful Bunker, or Protect, the Z-Move will bypass the protection but only do 25% of the original damage. The power of this Z Move depends on the attack it is substituted for.
                ╠═════════════
                ║ BUG [ SP ]►Silver Wind: 60: 3/10, Raising All of the user's Stats one stage
                FIR [ SP ][ Z ]►Inferno: 100: Burns Opponent [ 12.5% ] [ Z: 175: ]
                ║ DRG [ SP ][ ~ ]►Twister: 40: 3/10 Chance to flinch. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
                ║ ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
                ╚═════════════


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                Grimlaw, Of Silent Flight ( Mandibuzz ) [ F ] ❤ [ Careful ]
                Evolution: N/A
                Next Move: 32-Defog
                ╠═════════════╝
                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Black Glasses: Dark type attacks do x1.2 damage.
                ╠═════════════
                ║ FLY [ PH ] [ ç• ]►Brave bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ DRK [ PH ] [ ç• ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's.
                ║ NRL [ EF ]►Swagger: Confuses target pokemon, and raise their physical attack two stages. [ 1/2 chance / 40 Dmg confusion ]
                ║ DRK [ SP ] [ ç• ]►Punishment: 60: Power Increases if targets stats have been raised. +20 for each stage of increase. Max 200 Damage
                ╚═════════════


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                Shinge, The Sky Sword ( Skarmory ) [ F ] ❤ [ Impish ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +20 Lv-Boost
                Keen Eye: Prevents other Pokemon from lowering this Pokemon's accuracy stat stage. This Pokemon ignores opposing Pokemon's evasion.
                Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first.
                ╠═════════════
                ║ STL [ PH ][ ç ]►Metal claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FLY [ PH ][ ç ]►Brave Bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ NRL [ SP ][ ~ ]►Swift: 60: Ignores accuracy & evasiveness
                ║ FLY [ EF ]►Roost: Restore half max HP, User loses it’s Flying-type until next turn.
                ╚═════════════


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                Onix [ F ] [ Cautious / Relaxed ]
                Evolution: Trade / Metal coat
                Next Move: N/A
                ╠═════════════╝
                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Eviolite: Pokemon capable of evolving, but not heaving reached its final stage, take 30% less damage from Physical and Special attacks
                ╠═════════════
                ║ RCK [ SP ]►Ancient Power: 60: 3/10 Chance of raising all of the user's stats one stage
                GRD [ PH ][ • ]►Fissure: Instant K-O; 3/10 chance
                ║ ROK [ PH ][ • ]►Rock Tomb: 60: Lower targets speed one stage
                ROK [ PH ][ •~ ]►Diamond Storm: 80: 8/10 chance of raising user's physical defense one stage
                ╚═════════════


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                Brimja, The child of Iron ( Mega Mawile ) [ F ] ❤ [ Sassy ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +10 Lv-Boost
                MEGA Huge Power: All of this Pokemon's Physical moves +30% damage.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Mega stone: +Def 1.3 / +Sp.Def 1.3
                ╠═════════════
                ║ NRL [ PH ][ ç ]►Giga Impact: 150: must recharge next turn unless the attack misses.
                ║ PSN [ PH ][ ç ]►Poison Fang: 50: 5/10 Chance of Badly Poisoning Opponent [ 6.25% ]
                ║ FAY [ PH ][ ç ]►Play Rough: 90: 1/10 chance to lower the opponent’s Atk one stage
                ║ STL [ PH ][ ç ]►Iron Head: 80: 3/10 Chance of Flinch
                ╚═════════════


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                Hoow'brumna, The Red Flash ( Scizor ) [ F ] ❤ [ Jolly ]
                Evolution: Mega
                Next Move: 37-Iron Defense
                ╠═════════════╝
                ║ +20 Lv-Boost
                Technician: All of this Pokemon's moves with a base power of 60 or less do +50% damage instead. Moves whos power double do not trigger this ability.
                Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 )
                ╠═════════════
                ║ STL [ PH ][ ç• ]►Bullet Punch: 40: (Priority +1)
                ║ FGH [ SP ]►Vacuum Wave: 40: (Priority +2)
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ BUG [ PH ][ ç• ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ╚═════════════


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                Totagowa ( Klefki ) [ F ] ❤❤❤❤❤ [ Playful ]
                Evolution: N/A
                Next Move:
                ╠═════════════╝
                ║ +0 Lv-Boost
                Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased.
                Bright Powder: Raises evasiveness by one stage at the start of a battle.
                ╠═════════════
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt
                ║ FAY [ EF ]►Metal Sound: Lower target's special defense two stages
                ║ NRL [ EF ]►Substitute: User loses 25% of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be affected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute
                PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ╚═════════════


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                Beellgra, The Voice ( Bronzong ) [ M ] ❤ [ Modest ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +20 Lv-Boost
                Heat Proof: This Pokemon takes 50% less damage from Fire-type moves and burn damage.
                Light Clay: Will add 2 more turns to the effects of all barrier moves
                ╠═════════════
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ PSY [ EF ]►Reflect: Halves damage from physical attacks for 5 Turns
                ║ PSY] [ EF ]►Light Screen: Halves damage from special attacks by 1/2 for 5 Turns
                ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-3 D6: 5-6 Wake up ]
                1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ╚═════════════


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                Zunoo, The Flashing Fist ( Lucario ) [ M ] ❤ [ Relaxed ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +30 Lv-Boost
                MEGA Adaptability: All of this Pokemon's moves that match one of its types do +50% damage.
                Inner Focus: This Pokemon cannot be made to flinch.
                Mega stone: +Atk 1.3 / +Sp.Atk 1.2 / +Speed 1.1
                ╠═════════════
                ║ FGH [ EF ][ ç ]►Counter: When hit by physical atk, user strikes back with 2x Power (Priority -5)
                ║ FGH [ SP ]►Aura Sphere: 80: Ignores accuracy & evasiveness
                ║ STL [ SP ]►Flash Cannon: 80: Lowers opponent's Sp.Def one stage
                ║ FIR [ PH ][ ç ]►Blaze Kick: 85: 1/10 Chance to critically hit, 4/10 Chance of Burn [ 12.5% ]
                ╚═════════════


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                Hiigxano, The Lucky One ( Absol ) [ F ] ❤ [ Quite ]
                Evolution: Mega
                Next Move: 41-Me First
                ╠═════════════╝
                ║ +20 Lv-Boost
                Super Luck: This Pokemon's critical hit ratio is raised by 1 stage.
                Razor Claw: Increases the chance for moves to critically hit by 1/10.
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ DRK [ SP ]►Dark pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ PH ] [ ç• ]►Slash: 70: 1/10 chance to critically hit
                ║ DRK [ PH ] [ ç• ]►Night Slash: 70: 1/10 Chance to critically hit
                ╚═════════════


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                Kran'Gow, The Resting Devil ( Houndoom ) [ M ] ❤ [ Relaxed ]
                Evolution: Mega
                Next Move: 35-Feint Attack
                ╠═════════════╝
                ║ +20 Lv-Boost
                Early Bird: Every 1 turn of sleep counts as 2.
                Leftovers: Restores 6.25% of the holder's max HP at the end of every round.
                ╠═════════════
                ║ NRL [ EF ]►Sleep Talk: Random attack while asleep, Generate 1-3. Can't use Rest.
                ║ PSY [ EF ]►Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ FIR [ PH ][ ç• ]►Fire Fang: 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn. [ 12.5% ]
                ╚═════════════


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                ╔═════════════╗
                Shina'me, The relentless ( Durant ) [ F ] ❤ [ Moody ]
                Evolution: N/A
                Next Move: 31-Crunch
                ╠═════════════╝
                ║ +10 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a -2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4

                ╠═════════════
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FGH [ PH ][ ç• ]►Flying Press: 100: Deals fighting and flying-type damage
                ║ STL [ EF ]►Iron Defense: Raise user's physical defense two Stages
                ╚═════════════


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                ╔═════════════╗
                Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ]
                Evolution: 50
                Next Move: 20-Roar
                ╠═════════════╝
                ║ +0 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4
                Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn.
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10.
                ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch
                ╚═════════════


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                ╔═════════════╗
                ( Bagon ) [ M ] [ ? ]
                Evolution: 30
                Next Move: 17-Headbutt
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Charcoal: Fire-type attacks do +20% damage
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target
                ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ╚═════════════


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                ╔═════════════╗
                Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ]
                Evolution: 52
                Next Move: 22-Scary Face
                ╠═════════════╝
                ║ +0 Lv-Boost
                Inner Focus: This Pokemon cannot be made to flinch.
                Muscle Band: Physical attacks do +10% damage
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages
                STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ╚═════════════


GS Ball: Pokemon gains +50% EXP from battles.
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                Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ]
                Evolution: 23-Black Glasses-Night
                Next Move: 30-Hyper Voice
                ╠═════════════╝
                ║ +10 Lv-Boost
                Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves.
                EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
                ╠═════════════
                ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion.
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt.
                ╚═════════════


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                ╔═════════════╗
                N/A ( Forretress ) [ M ] [ Shy ]
                Evolution: N/A
                Next Move: 28-Spikes
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sturdy: Attacks that would knock out this pokemon in one hit will leave 1 HP instead.

                ╠═════════════
                ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage
                ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate:
                1 Layer- Poisons Opponent
                2 Layers- Badly Poisons Opponent
                ╚═════════════



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𝑩𝒂𝒈

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,

x1 Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo.
x1 Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use
x1 White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
x1 Armor Fossil
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto: 3
Johto: 4
Hoenn: 1
Sinnoh:
Unova: 2
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Silver Powder: Bug type attacks do x1.2 damage.
x2 Water Gem: While holding this gem, a water type attack does x1.5 damage
Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting.
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Unlimited Potion: Heals up to 50 HP
x3 Hyper Potion: Heals up to 300HP
x1 Max Potion: Fully restores HP
x5 Full Restore: Fully restores HP & removes all status conditions
x2 Old Gateau: Removes any and all status conditions
x1 Max Revive: Heals a fainted pokemon to full HP and remove all status conditions.
x3 Revive: Heals a fainted pokemon to half max HP and remove all status conditions.
╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-25 / 2-5 ] x3 Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP
[ G-35 / 2-5 ] x22 Lum: Heals all status conditions
[ G-25 / 2-5 ] x31 Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage)
[ G-25 / 2-5 ] x11 Occa: Reduces damage from a super effective Fire attack by 50% (of total damage)
[ G-25 / 2-5 ] x5 Persim: User recovers from confusion
[ G-25 / 2-5 ] x3 Kelpsy: Adds 1fp point
╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 :
x1 White Apricorn: No effect
╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
Unlimited User Image - Blocked by "Display Image" Settings. Click to show.Premier-Ball
x1 Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10
x2 Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs
xa Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5
x3 Heal Ball: Fully Heals pokemon upon capture
x4 Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone.
x1 Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon.
x1 Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon.
x5 Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic.
x3 Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon
x2 Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon.
x2 Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon.
x2 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon.
-----------Great---
-----------Ultra---
x5 Ultra Ball: Effectiveness: Ultra
x1 Cherish Ball: Pokemon captured with this ball become shiny.
╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
Hone Claws: Raise physical attack & accuracy one stage
Calm Mind: Raise special attack & defense one stage
Toxic: Badly Poisons Opponent.
Venoshock: 65: Inflicts Double Damage if Target is Poisoned.
Attract: Opposing gender opponents become infatuated.
Will-o-Wisp: Burns Opponent
Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled
Rock Tomb: 60: Lowers target's speed one stage
Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
Gyro Ball: For every decrease in the user's speed, the Stronger the Attack.
0 stages- 25 damage
-1 stage- 50 damage
-2 stages- 60 damage
-3 stages- 80 damage
-4 stages- 100 damage
-5 stages- 120 damage
-6 stages- 150 damage
HM#1 - Cut: 50:
HM#3 - Surf: 90, Hits All Adjacent Pokemon
HM#4 - Strength: 80:
HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage

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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

x2 Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types.
[ G-40 / 1-3 ] x3 Lansat: Raises critical hit ratio by two stages when HP falls below 25%
[ G-40 / 1-3 ] x8 Custap: Causes the holder to go first once when HP falls below 25%
Double Team: Raises evasiveness by one stage
EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
Friendship: 00/10 Hp: 100 Lv: 10 Exp: 00/15 Registeel
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                ╔═════════════╗
                Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ]
                Evolution: N/A
                Next Move: 25-curse
                ╠═════════════╝
                ║ +0 Lv-Boost
                Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves

                ╠═════════════
                ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage
                ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage
                ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect
                ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint
                ╚═════════════



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𝑶𝑶𝑪:
Company"

[ G-40 / 1-3 ] x2 Custap Causes the holder to go first once when HP falls below 25%

╚══════════════════════════════════════════════════════════════════════════╝

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JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100

JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100
PostPosted: Sun Jul 29, 2018 10:11 am


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𝑨𝒄𝒄𝒐𝒎𝒑𝒂𝒏𝒚𝒊𝒏𝒈 𝑷𝒐𝒌𝒆𝒎𝒐𝒏: Jirachi & Zorua +
╠══════════════════════════════════════════════════════════════════════╗
𝑺𝒕𝒂𝒕𝒔

╔══════════════════╗
Free Item count: = Gravity Ball: +50% weight & upon release into battle Speed is dropped 3 stages. 20/35
Area Item count: = Rose Incense: Grass-type attacks do +20% damage. 15/30
╠══════════════════╣
Wild Encounter's 130
NPC Encounter: 236
Moving Location: 3
╠══════════════════╣
Berry growth 1:
Berry growth 2:
Berry growth 3:
Berry growth 4:
Berry growth 5:
╠══════════════════╣Active Party
FP: 00/10 Hp: 320 Lv: 32 Exp: 10/35 Mandibuzz
FP: 00/10 Hp: 340 Lv: 34 Exp: 02/24 Skarmory
FP: 00/10 Hp: 490 Lv: 49 Exp: 40/42 Metagross
FP: 00/10 Hp: 310 Lv: 31 Exp: 08/35 Bronzong
FP: 03/10 Hp: 240 Lv: 24 Exp: 04/27 Ferrothorn
FP: 00/10 Hp: 100 Lv: 10 Exp: 11/20 Forretress
╠══════════════════╣Inactive Party
FP: 00/10 Hp: 300 Lv: 30 Exp: 00/30 Onix
FP: 03/_5 Hp: 290 Lv: 29 Exp: 23/34 Durant
FP: 03/10 Hp: 410 Lv: 41 Exp: 43/48 [M] Steelix
FP: 06/10 Hp: 550 Lv: 55 Exp: 45/50 Tyranitar
FP: 01/05 Hp: 420 Lv: 42 Exp: 28/30 [M] Lucario
FP: MAX- Hp: 260 Lv: 26 Exp: 25/26 Klefki
FP: 00/10 Hp: 350 Lv: 35 Exp: 12/40 Houndoom
FP: 00/10 Hp: 370 Lv: 37 Exp: 05/34 Scizor
FP: 00/10 Hp: 380 Lv: 38 Exp: 11/39 Absol
FP: 00/10 Hp: 310 Lv: 31 Exp: 13/43 Butterfree
FP: 00/10 Hp: 270 Lv: 27 Exp: 17/18 [M] Mawile
FP: 02/10 Hp: 190 Lv: 19 Exp: 08/25 ♦Deino
FP: 00/10 Hp: 160 Lv: 16 Exp: 07/21 Bagon
FP: 04/10 Hp: 190 Lv: 19 Exp: 19/28 Pawniard
FP: 01/38 Hp: 280 Lv: 28 Exp: 16/27 Zorua
FP: 00/10 Hp: 280 Lv: 28 Exp: 31/37 Gekkit (EXP-share)
FP: 06/10 Hp: 250 Lv: 25 Exp: 12/21 Jirachi
╠══════════════════╣
Trainer ID
Poke'Dex
Theme music: Nightwish vs Green Day vs Katy Perry vs T A T U
╚══════════════════════════════════════════════════════════════════════════╝

"So these other student~" Ohmarow said, as more of a question than a random remark after a long pause as he'd been processed the full depth of the tale told to him. Fukumi shrugged with a heavy sign. "I don't know. I guess they're either died or out traveling or something. They all just slowly vanished. It was just me and three others when I made my escape." He didn't want to think about what happened to them. "Well whoever these people are, they knew you're with me~" He said looking to Qunagra who'd come to sit atopmakes shoulder. "It make sense if they used my DNA to make you if they thought I was already dead, but twelve years ago I was still living with my family. They'ed had to have begun making you, months before I vanished." He thought aloud. A handheld to his chin. He'd vanished some ten years ago but according to Fukumi, she was twelve now. Meaning they incubated her months before he'd vanished. It meant Fukumi might be connected to his own disappearance. Hell, it might be why he dispersed!

"Fukumi, the other student's you were with, are they clones as well?" Fumi shrugged again. "No idea, I know some weren't but I can't vouch for all of them." Ohmarow scowled hearing a loud thud behind him as both Shinge and Grimlaw landed some short distance away. He looked back to see the two bird pokemon nuzzling at one other affectionately. It was nice to see they'ed remained the same since the days of Ko and Kezia. "Aren't they both ... girls?" Fukumi asked shyly. Ohmarow looked back to Fukumi. "Yes, and your point?" The young girl looked confused in a way that made Ohmarow laugh. It was a nice interruption from the doom and gloom of the past. Fukumi, from her stories, had made it rather clear she had a black and white view of the world in many things. "Your still a little young to understand Fumi but love isn't restrained to between a boy and a girl." He forked a thumb back at the pair. "Love is finding someone you can trust with your fears and dreams." He smiled faintly watching the pair of aven-pokemon. "love is beyond description sometimes." Fukumi blew a raspberry. "Gross!"

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𝑩𝒂𝒕𝒕𝒍𝒆 & 𝑹𝒐𝒍𝒍𝒔

Rolls

Lv13 Kakuna VS Forretress
R1
Kakuna = Harden +1/6th Def
Forretress = Mirror Shot: 65:
Kakuna Hp 65/130
R2
Kakuna = Harden +2/6th Def
Forretress = Mirror Shot: 65:
Kakuna Hp /130

Forretress +10 Exp
Gekkit +5 Exp




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𝑷𝒐𝒌𝒆𝒎𝒐𝒏: 𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:60


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                ╔═════════════╗
                Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ]
                Evolution: N/A
                Next Move: 30-Rest
                ╠═════════════╝
                ║ +10 Lv-Boost
                Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed.
                Lucky Clover: Increases the chance of extra effects from moves by +1/10
                ╠═════════════
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle
                ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion.
                ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage
                ╚═════════════


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                ╔═════════════╗
                Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ]
                Evolution: 30
                Next Move: N/A
                ╠═════════════╝
                ║ +10 Lv-Boost
                Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
                Twisted Spoon: Psychic-type attacks do +20% damage.
                ╠═════════════
                ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages.
                ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ]
                ╚═════════════



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                ╔═════════════╗
                Grindda, The Blasting Sands ( Tyranitar ) [ M ] ❤ [ Bold ]
                Evolution: Mega
                Next Move: 63-Stone Edge
                ╠═════════════╝
                ║ +40 Lv-Boost
                Sand Stream: On switch-in, the weather becomes Rain For 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, and Moonlight restore -25% less maximum HP, rounded down. Deals damage equal to 6.25% of the targets max HP. Ground, Rock and Steel-type pokemon take +10% less damage for the duration of effect.
                King's Rock: All physical attacks have a 1/10 chance to flinch.
                ╠═════════════
                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ DRK [ PH ][ ç• ]►Crunch: 80: 7/10 chance to Lower targets physical defense one stage
                ║ ROK [ PH ][ •~ ]►Rock Slide: 75: 4/10 Chance of Flinch
                ║ GRD [ EF ]►Sandstorm: Creates a Sandstorm for 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, Moonlight restore 1/2th max Hp. Deals damage equal to 1/16th of the targets max HP. Rock, Ground, and Steel types are immune and gain a 1.1x special defense boost for the duration of effect.
                ╚═════════════


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                Plaation, The Last Line ( Metagross )[ N/A ] ❤ [ Adamant ]
                Evolution: Mega
                Next Move: 53-Iron Defense
                ╠═════════════╝
                ║ +30 Lv-Boost
                Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split.
                Metal Coat: Steel type attacks do x1.2 damage
                ╠═════════════
                ║ FGH [ PH ][ ç• ]►Hammer Arm: 100: lowers user's speed one stage
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance to lower targets special defense one stage
                ║ GST [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage
                ║ STL [ PH ][ ç• ]►Meteor Mash: 90: 7/10 chance of raising physical attack One Stage
                ╚═════════════


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                Ozzalu, The Burning Tower ( Mega Steelix ) [ M ] ❤ [ Rash ] [ Length: 32.06 ft / MEGA: Length: 57.08 ft ]
                Evolution: N/A
                Next Move: 43-Dig
                ╠═════════════╝
                ║ +30 Lv-Boost
                MEGA Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Steelixite: Atk 1.2 / Def 1.2 / Sp.Def 1.2
                ╠═════════════
                ║ FRE [ PH ][ ç• ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn [ 12.5% ]
                ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing [ 1/5 chance. Fusion Flare, Flame Wheel, Sacred Fire, Flare Blitz, and Scald thaw ]
                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to Pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ STL [ PH ][ ç• ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
                ╚═════════════


Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp)
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                ╔═════════════╗
                Volwa'gor ( Ferrothorn )[ M ] [ Confident ]
                Evolution: N/A
                Next Move: 26-Iron Defense
                ╠═════════════╝
                ║ +10 Lv-Boost
                Iron Barbs: Pokemon making contact with this Pokemon lose 12.5% of their maximum HP, rounded down. Multi-strike moves trigger this ability for each instance of contact made.
                Rocky Helmet: Opponent will receive damage equal to 12.5% of their maximum health if they use a physical attack against the pokemon holding this item
                ╠═════════════
                ║ GST [ EF ]►Curse: Non-ghosts Pokemon raises physical attack & defense one stage, then lower speed one stage.
                ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times
                ║ NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion
                ║ STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage
                -4 stages- 100 damage
                -5 stages- 120 damage
                -6 stages- 150 damage
                ╚═════════════


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                Dust, The Infernal Dragon ( Butterfree )[ F ] ❤❤ [ Calm ]
                Evolution: N/A
                Next Move: 30-Tailwind
                ╠═════════════╝
                ║ +20 Lv-Boost
                Tinted Lens: All of this Pokemon's "not very effective" moves do x2 damage.
                Firium Z: Once per battle, any Pokémon using one of the Fire-type attacks listed below may instead use Inferno Overdrive or power up a Fire Type Status Move with an additional effect. If Inferno Overdrive targets a Pokémon that uses a protective move such as King's Shield, Baneful Bunker, or Protect, the Z-Move will bypass the protection but only do 25% of the original damage. The power of this Z Move depends on the attack it is substituted for.
                ╠═════════════
                ║ BUG [ SP ]►Silver Wind: 60: 3/10, Raising All of the user's Stats one stage
                FIR [ SP ][ Z ]►Inferno: 100: Burns Opponent [ 12.5% ] [ Z: 175: ]
                ║ DRG [ SP ][ ~ ]►Twister: 40: 3/10 Chance to flinch. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
                ║ ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
                ╚═════════════


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                Grimlaw, Of Silent Flight ( Mandibuzz ) [ F ] ❤ [ Careful ]
                Evolution: N/A
                Next Move: 32-Defog
                ╠═════════════╝
                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Black Glasses: Dark type attacks do x1.2 damage.
                ╠═════════════
                ║ FLY [ PH ] [ ç• ]►Brave bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ DRK [ PH ] [ ç• ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's.
                ║ NRL [ EF ]►Swagger: Confuses target pokemon, and raise their physical attack two stages. [ 1/2 chance / 40 Dmg confusion ]
                ║ DRK [ SP ] [ ç• ]►Punishment: 60: Power Increases if targets stats have been raised. +20 for each stage of increase. Max 200 Damage
                ╚═════════════


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                Shinge, The Sky Sword ( Skarmory ) [ F ] ❤ [ Impish ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +20 Lv-Boost
                Keen Eye: Prevents other Pokemon from lowering this Pokemon's accuracy stat stage. This Pokemon ignores opposing Pokemon's evasion.
                Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first.
                ╠═════════════
                ║ STL [ PH ][ ç ]►Metal claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FLY [ PH ][ ç ]►Brave Bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ NRL [ SP ][ ~ ]►Swift: 60: Ignores accuracy & evasiveness
                ║ FLY [ EF ]►Roost: Restore half max HP, User loses it’s Flying-type until next turn.
                ╚═════════════


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                Onix [ F ] [ Cautious / Relaxed ]
                Evolution: Trade / Metal coat
                Next Move: N/A
                ╠═════════════╝
                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Eviolite: Pokemon capable of evolving, but not heaving reached its final stage, take 30% less damage from Physical and Special attacks
                ╠═════════════
                ║ RCK [ SP ]►Ancient Power: 60: 3/10 Chance of raising all of the user's stats one stage
                GRD [ PH ][ • ]►Fissure: Instant K-O; 3/10 chance
                ║ ROK [ PH ][ • ]►Rock Tomb: 60: Lower targets speed one stage
                ROK [ PH ][ •~ ]►Diamond Storm: 80: 8/10 chance of raising user's physical defense one stage
                ╚═════════════


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                Brimja, The child of Iron ( Mega Mawile ) [ F ] ❤ [ Sassy ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +10 Lv-Boost
                MEGA Huge Power: All of this Pokemon's Physical moves +30% damage.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Mega stone: +Def 1.3 / +Sp.Def 1.3
                ╠═════════════
                ║ NRL [ PH ][ ç ]►Giga Impact: 150: must recharge next turn unless the attack misses.
                ║ PSN [ PH ][ ç ]►Poison Fang: 50: 5/10 Chance of Badly Poisoning Opponent [ 6.25% ]
                ║ FAY [ PH ][ ç ]►Play Rough: 90: 1/10 chance to lower the opponent’s Atk one stage
                ║ STL [ PH ][ ç ]►Iron Head: 80: 3/10 Chance of Flinch
                ╚═════════════


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                Hoow'brumna, The Red Flash ( Scizor ) [ F ] ❤ [ Jolly ]
                Evolution: Mega
                Next Move: 37-Iron Defense
                ╠═════════════╝
                ║ +20 Lv-Boost
                Technician: All of this Pokemon's moves with a base power of 60 or less do +50% damage instead. Moves whos power double do not trigger this ability.
                Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 )
                ╠═════════════
                ║ STL [ PH ][ ç• ]►Bullet Punch: 40: (Priority +1)
                ║ FGH [ SP ]►Vacuum Wave: 40: (Priority +2)
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ BUG [ PH ][ ç• ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ╚═════════════


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                Totagowa ( Klefki ) [ F ] ❤❤❤❤❤ [ Playful ]
                Evolution: N/A
                Next Move:
                ╠═════════════╝
                ║ +0 Lv-Boost
                Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased.
                Bright Powder: Raises evasiveness by one stage at the start of a battle.
                ╠═════════════
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt
                ║ FAY [ EF ]►Metal Sound: Lower target's special defense two stages
                ║ NRL [ EF ]►Substitute: User loses 25% of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be affected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute
                PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ╚═════════════


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                Beellgra, The Voice ( Bronzong ) [ M ] ❤ [ Modest ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +20 Lv-Boost
                Heat Proof: This Pokemon takes 50% less damage from Fire-type moves and burn damage.
                Light Clay: Will add 2 more turns to the effects of all barrier moves
                ╠═════════════
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ PSY [ EF ]►Reflect: Halves damage from physical attacks for 5 Turns
                ║ PSY] [ EF ]►Light Screen: Halves damage from special attacks by 1/2 for 5 Turns
                ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-3 D6: 5-6 Wake up ]
                1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ╚═════════════


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                Zunoo, The Flashing Fist ( Lucario ) [ M ] ❤ [ Relaxed ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +30 Lv-Boost
                MEGA Adaptability: All of this Pokemon's moves that match one of its types do +50% damage.
                Inner Focus: This Pokemon cannot be made to flinch.
                Mega stone: +Atk 1.3 / +Sp.Atk 1.2 / +Speed 1.1
                ╠═════════════
                ║ FGH [ EF ][ ç ]►Counter: When hit by physical atk, user strikes back with 2x Power (Priority -5)
                ║ FGH [ SP ]►Aura Sphere: 80: Ignores accuracy & evasiveness
                ║ STL [ SP ]►Flash Cannon: 80: Lowers opponent's Sp.Def one stage
                ║ FIR [ PH ][ ç ]►Blaze Kick: 85: 1/10 Chance to critically hit, 4/10 Chance of Burn [ 12.5% ]
                ╚═════════════


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                Hiigxano, The Lucky One ( Absol ) [ F ] ❤ [ Quite ]
                Evolution: Mega
                Next Move: 41-Me First
                ╠═════════════╝
                ║ +20 Lv-Boost
                Super Luck: This Pokemon's critical hit ratio is raised by 1 stage.
                Razor Claw: Increases the chance for moves to critically hit by 1/10.
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ DRK [ SP ]►Dark pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ PH ] [ ç• ]►Slash: 70: 1/10 chance to critically hit
                ║ DRK [ PH ] [ ç• ]►Night Slash: 70: 1/10 Chance to critically hit
                ╚═════════════


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                Kran'Gow, The Resting Devil ( Houndoom ) [ M ] ❤ [ Relaxed ]
                Evolution: Mega
                Next Move: 35-Feint Attack
                ╠═════════════╝
                ║ +20 Lv-Boost
                Early Bird: Every 1 turn of sleep counts as 2.
                Leftovers: Restores 6.25% of the holder's max HP at the end of every round.
                ╠═════════════
                ║ NRL [ EF ]►Sleep Talk: Random attack while asleep, Generate 1-3. Can't use Rest.
                ║ PSY [ EF ]►Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ FIR [ PH ][ ç• ]►Fire Fang: 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn. [ 12.5% ]
                ╚═════════════


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                ╔═════════════╗
                Shina'me, The relentless ( Durant ) [ F ] ❤ [ Moody ]
                Evolution: N/A
                Next Move: 31-Crunch
                ╠═════════════╝
                ║ +10 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a -2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4

                ╠═════════════
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FGH [ PH ][ ç• ]►Flying Press: 100: Deals fighting and flying-type damage
                ║ STL [ EF ]►Iron Defense: Raise user's physical defense two Stages
                ╚═════════════


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                Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ]
                Evolution: 50
                Next Move: 20-Roar
                ╠═════════════╝
                ║ +0 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4
                Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn.
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10.
                ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch
                ╚═════════════


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                ( Bagon ) [ M ] [ ? ]
                Evolution: 30
                Next Move: 17-Headbutt
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Charcoal: Fire-type attacks do +20% damage
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target
                ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ╚═════════════


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                Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ]
                Evolution: 52
                Next Move: 22-Scary Face
                ╠═════════════╝
                ║ +0 Lv-Boost
                Inner Focus: This Pokemon cannot be made to flinch.
                Muscle Band: Physical attacks do +10% damage
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages
                STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ╚═════════════


GS Ball: Pokemon gains +50% EXP from battles.
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                Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ]
                Evolution: 23-Black Glasses-Night
                Next Move: 30-Hyper Voice
                ╠═════════════╝
                ║ +10 Lv-Boost
                Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves.
                EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
                ╠═════════════
                ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion.
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt.
                ╚═════════════


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                ╔═════════════╗
                N/A ( Forretress ) [ M ] [ Shy ]
                Evolution: N/A
                Next Move: 28-Spikes
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sturdy: Attacks that would knock out this pokemon in one hit will leave 1 HP instead.

                ╠═════════════
                ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage
                ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate:
                1 Layer- Poisons Opponent
                2 Layers- Badly Poisons Opponent
                ╚═════════════



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𝑩𝒂𝒈

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,

x1 Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo.
x1 Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use
x1 White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
x1 Armor Fossil
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto: 3
Johto: 4
Hoenn: 1
Sinnoh:
Unova: 2
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Silver Powder: Bug type attacks do x1.2 damage.
x2 Water Gem: While holding this gem, a water type attack does x1.5 damage
Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting.
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Unlimited Potion: Heals up to 50 HP
x3 Hyper Potion: Heals up to 300HP
x1 Max Potion: Fully restores HP
x5 Full Restore: Fully restores HP & removes all status conditions
x2 Old Gateau: Removes any and all status conditions
x1 Max Revive: Heals a fainted pokemon to full HP and remove all status conditions.
x3 Revive: Heals a fainted pokemon to half max HP and remove all status conditions.
╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-25 / 2-5 ] x3 Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP
[ G-35 / 2-5 ] x22 Lum: Heals all status conditions
[ G-25 / 2-5 ] x31 Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage)
[ G-25 / 2-5 ] x11 Occa: Reduces damage from a super effective Fire attack by 50% (of total damage)
[ G-25 / 2-5 ] x5 Persim: User recovers from confusion
[ G-25 / 2-5 ] x3 Kelpsy: Adds 1fp point
╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 :
x1 White Apricorn: No effect
╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
Unlimited User Image - Blocked by "Display Image" Settings. Click to show.Premier-Ball
x1 Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10
x2 Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs
xa Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5
x3 Heal Ball: Fully Heals pokemon upon capture
x4 Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone.
x1 Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon.
x1 Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon.
x5 Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic.
x3 Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon
x2 Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon.
x2 Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon.
x2 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon.
-----------Great---
-----------Ultra---
x5 Ultra Ball: Effectiveness: Ultra
x1 Cherish Ball: Pokemon captured with this ball become shiny.
╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
Hone Claws: Raise physical attack & accuracy one stage
Calm Mind: Raise special attack & defense one stage
Toxic: Badly Poisons Opponent.
Venoshock: 65: Inflicts Double Damage if Target is Poisoned.
Attract: Opposing gender opponents become infatuated.
Will-o-Wisp: Burns Opponent
Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled
Rock Tomb: 60: Lowers target's speed one stage
Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
Gyro Ball: For every decrease in the user's speed, the Stronger the Attack.
0 stages- 25 damage
-1 stage- 50 damage
-2 stages- 60 damage
-3 stages- 80 damage
-4 stages- 100 damage
-5 stages- 120 damage
-6 stages- 150 damage
HM#1 - Cut: 50:
HM#3 - Surf: 90, Hits All Adjacent Pokemon
HM#4 - Strength: 80:
HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage

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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

x2 Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types.
[ G-40 / 1-3 ] x3 Lansat: Raises critical hit ratio by two stages when HP falls below 25%
[ G-40 / 1-3 ] x8 Custap: Causes the holder to go first once when HP falls below 25%
Double Team: Raises evasiveness by one stage
EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
Friendship: 00/10 Hp: 100 Lv: 10 Exp: 00/15 Registeel
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                Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ]
                Evolution: N/A
                Next Move: 25-curse
                ╠═════════════╝
                ║ +0 Lv-Boost
                Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves

                ╠═════════════
                ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage
                ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage
                ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect
                ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint
                ╚═════════════



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𝑶𝑶𝑪:
Company"

[ G-40 / 1-3 ] x2 Custap Causes the holder to go first once when HP falls below 25%

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PostPosted: Sun Jul 29, 2018 10:32 am


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𝑨𝒄𝒄𝒐𝒎𝒑𝒂𝒏𝒚𝒊𝒏𝒈 𝑷𝒐𝒌𝒆𝒎𝒐𝒏: Jirachi & Zorua +
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𝑺𝒕𝒂𝒕𝒔

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Free Item count: = Gravity Ball: +50% weight & upon release into battle Speed is dropped 3 stages. 21/35
Area Item count: = Rose Incense: Grass-type attacks do +20% damage. 16/30
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Wild Encounter's 131
NPC Encounter: 237
Moving Location: 3
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Berry growth 1:
Berry growth 2:
Berry growth 3:
Berry growth 4:
Berry growth 5:
╠══════════════════╣Active Party
FP: 00/10 Hp: 320 Lv: 32 Exp: 11/35 Mandibuzz
FP: 00/10 Hp: 340 Lv: 34 Exp: 03/24 Skarmory
FP: 00/10 Hp: 490 Lv: 49 Exp: 41/42 Metagross
FP: 00/10 Hp: 310 Lv: 31 Exp: 09/35 Bronzong
FP: 03/10 Hp: 240 Lv: 24 Exp: 05/27 Ferrothorn
FP: 00/10 Hp: 100 Lv: 10 Exp: 12/20 Forretress
╠══════════════════╣Inactive Party
FP: 00/10 Hp: 300 Lv: 30 Exp: 00/30 Onix
FP: 03/_5 Hp: 290 Lv: 29 Exp: 23/34 Durant
FP: 03/10 Hp: 410 Lv: 41 Exp: 43/48 [M] Steelix
FP: 06/10 Hp: 550 Lv: 55 Exp: 45/50 Tyranitar
FP: 01/05 Hp: 420 Lv: 42 Exp: 28/30 [M] Lucario
FP: MAX- Hp: 260 Lv: 26 Exp: 25/26 Klefki
FP: 00/10 Hp: 350 Lv: 35 Exp: 12/40 Houndoom
FP: 00/10 Hp: 370 Lv: 37 Exp: 05/34 Scizor
FP: 00/10 Hp: 380 Lv: 38 Exp: 11/39 Absol
FP: 00/10 Hp: 310 Lv: 31 Exp: 13/43 Butterfree
FP: 00/10 Hp: 270 Lv: 27 Exp: 17/18 [M] Mawile
FP: 02/10 Hp: 190 Lv: 19 Exp: 08/25 ♦Deino
FP: 00/10 Hp: 160 Lv: 16 Exp: 07/21 Bagon
FP: 04/10 Hp: 190 Lv: 19 Exp: 19/28 Pawniard
FP: 01/38 Hp: 280 Lv: 28 Exp: 16/27 Zorua
FP: 00/10 Hp: 280 Lv: 28 Exp: 31/37 Gekkit (EXP-share)
FP: 06/10 Hp: 250 Lv: 25 Exp: 12/21 Jirachi
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Trainer ID
Poke'Dex
Theme music: Nightwish vs Green Day vs Katy Perry vs T A T U
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►Ohmarow laughed harder than before as he stood and limped over to his pokemon. Kneeling down as best he could to greet the pair properly. "It's been a while hasn't it girls." He said petting the two's heads as they wrapped a wing around him in an impromptu huge. Pulling away he caught sight of Fukumi coming up behind him to greet the pair as well but she stopped short. He could see a twinge of apprehension to her motives now. "Go one, they won't bite." He said tugging gently at the bone in the Mandibuzz's head crest. "They're really quite prudent if you ask me." Fukumi didn't move. It was then he realized she wasn't as interested in the pokemon as his leg. "I got hurt." He remarked standing back up using the cane to help support his weight. "Your eye to?" Fukumi asked as the Skarmory began to hop around in front of her waiting to be properly greeted. Ohmarow nodded a silent yes watching the young girls eye. "What happened?" Ohmarow released a heavy breath and explained the history of his injuries. "So there isn't a fix?" Ohmarow smiled faintly. "There is, and I was relieved the pain for some time but fate seems meant for me to suffer this pain so I've let it be, for now."

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𝑩𝒂𝒕𝒕𝒍𝒆 & 𝑹𝒐𝒍𝒍𝒔

Rolls

Lv13 Kakuna VS Forretress
R1
Kakuna = Harden +1/6th Def
Forretress = Mirror Shot: 65:
Kakuna Hp 65/130
R2
Kakuna = Harden +2/6th Def
Forretress = Mirror Shot: 65:
Kakuna Hp /130

Forretress +10 Exp
Gekkit +5 Exp




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𝑷𝒐𝒌𝒆𝒎𝒐𝒏: 𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:60


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                Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ]
                Evolution: N/A
                Next Move: 30-Rest
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                ║ +10 Lv-Boost
                Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed.
                Lucky Clover: Increases the chance of extra effects from moves by +1/10
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                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle
                ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion.
                ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage
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                Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ]
                Evolution: 30
                Next Move: N/A
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                ║ +10 Lv-Boost
                Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
                Twisted Spoon: Psychic-type attacks do +20% damage.
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                ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages.
                ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ]
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                Grindda, The Blasting Sands ( Tyranitar ) [ M ] ❤ [ Bold ]
                Evolution: Mega
                Next Move: 63-Stone Edge
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                ║ +40 Lv-Boost
                Sand Stream: On switch-in, the weather becomes Rain For 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, and Moonlight restore -25% less maximum HP, rounded down. Deals damage equal to 6.25% of the targets max HP. Ground, Rock and Steel-type pokemon take +10% less damage for the duration of effect.
                King's Rock: All physical attacks have a 1/10 chance to flinch.
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                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ DRK [ PH ][ ç• ]►Crunch: 80: 7/10 chance to Lower targets physical defense one stage
                ║ ROK [ PH ][ •~ ]►Rock Slide: 75: 4/10 Chance of Flinch
                ║ GRD [ EF ]►Sandstorm: Creates a Sandstorm for 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, Moonlight restore 1/2th max Hp. Deals damage equal to 1/16th of the targets max HP. Rock, Ground, and Steel types are immune and gain a 1.1x special defense boost for the duration of effect.
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                Plaation, The Last Line ( Metagross )[ N/A ] ❤ [ Adamant ]
                Evolution: Mega
                Next Move: 53-Iron Defense
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                ║ +30 Lv-Boost
                Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split.
                Metal Coat: Steel type attacks do x1.2 damage
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                ║ FGH [ PH ][ ç• ]►Hammer Arm: 100: lowers user's speed one stage
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance to lower targets special defense one stage
                ║ GST [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage
                ║ STL [ PH ][ ç• ]►Meteor Mash: 90: 7/10 chance of raising physical attack One Stage
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                Ozzalu, The Burning Tower ( Mega Steelix ) [ M ] ❤ [ Rash ] [ Length: 32.06 ft / MEGA: Length: 57.08 ft ]
                Evolution: N/A
                Next Move: 43-Dig
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                ║ +30 Lv-Boost
                MEGA Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Steelixite: Atk 1.2 / Def 1.2 / Sp.Def 1.2
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                ║ FRE [ PH ][ ç• ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn [ 12.5% ]
                ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing [ 1/5 chance. Fusion Flare, Flame Wheel, Sacred Fire, Flare Blitz, and Scald thaw ]
                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to Pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ STL [ PH ][ ç• ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
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Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp)
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                Volwa'gor ( Ferrothorn )[ M ] [ Confident ]
                Evolution: N/A
                Next Move: 26-Iron Defense
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                ║ +10 Lv-Boost
                Iron Barbs: Pokemon making contact with this Pokemon lose 12.5% of their maximum HP, rounded down. Multi-strike moves trigger this ability for each instance of contact made.
                Rocky Helmet: Opponent will receive damage equal to 12.5% of their maximum health if they use a physical attack against the pokemon holding this item
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                ║ GST [ EF ]►Curse: Non-ghosts Pokemon raises physical attack & defense one stage, then lower speed one stage.
                ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times
                ║ NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion
                ║ STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage
                -4 stages- 100 damage
                -5 stages- 120 damage
                -6 stages- 150 damage
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                Dust, The Infernal Dragon ( Butterfree )[ F ] ❤❤ [ Calm ]
                Evolution: N/A
                Next Move: 30-Tailwind
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                ║ +20 Lv-Boost
                Tinted Lens: All of this Pokemon's "not very effective" moves do x2 damage.
                Firium Z: Once per battle, any Pokémon using one of the Fire-type attacks listed below may instead use Inferno Overdrive or power up a Fire Type Status Move with an additional effect. If Inferno Overdrive targets a Pokémon that uses a protective move such as King's Shield, Baneful Bunker, or Protect, the Z-Move will bypass the protection but only do 25% of the original damage. The power of this Z Move depends on the attack it is substituted for.
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                ║ BUG [ SP ]►Silver Wind: 60: 3/10, Raising All of the user's Stats one stage
                FIR [ SP ][ Z ]►Inferno: 100: Burns Opponent [ 12.5% ] [ Z: 175: ]
                ║ DRG [ SP ][ ~ ]►Twister: 40: 3/10 Chance to flinch. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
                ║ ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
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                Grimlaw, Of Silent Flight ( Mandibuzz ) [ F ] ❤ [ Careful ]
                Evolution: N/A
                Next Move: 32-Defog
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                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Black Glasses: Dark type attacks do x1.2 damage.
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                ║ FLY [ PH ] [ ç• ]►Brave bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ DRK [ PH ] [ ç• ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's.
                ║ NRL [ EF ]►Swagger: Confuses target pokemon, and raise their physical attack two stages. [ 1/2 chance / 40 Dmg confusion ]
                ║ DRK [ SP ] [ ç• ]►Punishment: 60: Power Increases if targets stats have been raised. +20 for each stage of increase. Max 200 Damage
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                Shinge, The Sky Sword ( Skarmory ) [ F ] ❤ [ Impish ]
                Evolution:
                Next Move:
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                ║ +20 Lv-Boost
                Keen Eye: Prevents other Pokemon from lowering this Pokemon's accuracy stat stage. This Pokemon ignores opposing Pokemon's evasion.
                Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first.
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                ║ STL [ PH ][ ç ]►Metal claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FLY [ PH ][ ç ]►Brave Bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ NRL [ SP ][ ~ ]►Swift: 60: Ignores accuracy & evasiveness
                ║ FLY [ EF ]►Roost: Restore half max HP, User loses it’s Flying-type until next turn.
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                Onix [ F ] [ Cautious / Relaxed ]
                Evolution: Trade / Metal coat
                Next Move: N/A
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                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Eviolite: Pokemon capable of evolving, but not heaving reached its final stage, take 30% less damage from Physical and Special attacks
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                ║ RCK [ SP ]►Ancient Power: 60: 3/10 Chance of raising all of the user's stats one stage
                GRD [ PH ][ • ]►Fissure: Instant K-O; 3/10 chance
                ║ ROK [ PH ][ • ]►Rock Tomb: 60: Lower targets speed one stage
                ROK [ PH ][ •~ ]►Diamond Storm: 80: 8/10 chance of raising user's physical defense one stage
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                Brimja, The child of Iron ( Mega Mawile ) [ F ] ❤ [ Sassy ]
                Evolution:
                Next Move:
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                ║ +10 Lv-Boost
                MEGA Huge Power: All of this Pokemon's Physical moves +30% damage.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Mega stone: +Def 1.3 / +Sp.Def 1.3
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                ║ NRL [ PH ][ ç ]►Giga Impact: 150: must recharge next turn unless the attack misses.
                ║ PSN [ PH ][ ç ]►Poison Fang: 50: 5/10 Chance of Badly Poisoning Opponent [ 6.25% ]
                ║ FAY [ PH ][ ç ]►Play Rough: 90: 1/10 chance to lower the opponent’s Atk one stage
                ║ STL [ PH ][ ç ]►Iron Head: 80: 3/10 Chance of Flinch
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                Hoow'brumna, The Red Flash ( Scizor ) [ F ] ❤ [ Jolly ]
                Evolution: Mega
                Next Move: 37-Iron Defense
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                ║ +20 Lv-Boost
                Technician: All of this Pokemon's moves with a base power of 60 or less do +50% damage instead. Moves whos power double do not trigger this ability.
                Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 )
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                ║ STL [ PH ][ ç• ]►Bullet Punch: 40: (Priority +1)
                ║ FGH [ SP ]►Vacuum Wave: 40: (Priority +2)
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ BUG [ PH ][ ç• ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
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                Totagowa ( Klefki ) [ F ] ❤❤❤❤❤ [ Playful ]
                Evolution: N/A
                Next Move:
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                ║ +0 Lv-Boost
                Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased.
                Bright Powder: Raises evasiveness by one stage at the start of a battle.
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                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt
                ║ FAY [ EF ]►Metal Sound: Lower target's special defense two stages
                ║ NRL [ EF ]►Substitute: User loses 25% of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be affected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute
                PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
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                Beellgra, The Voice ( Bronzong ) [ M ] ❤ [ Modest ]
                Evolution:
                Next Move:
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                ║ +20 Lv-Boost
                Heat Proof: This Pokemon takes 50% less damage from Fire-type moves and burn damage.
                Light Clay: Will add 2 more turns to the effects of all barrier moves
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                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ PSY [ EF ]►Reflect: Halves damage from physical attacks for 5 Turns
                ║ PSY] [ EF ]►Light Screen: Halves damage from special attacks by 1/2 for 5 Turns
                ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-3 D6: 5-6 Wake up ]
                1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
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                Zunoo, The Flashing Fist ( Lucario ) [ M ] ❤ [ Relaxed ]
                Evolution:
                Next Move:
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                ║ +30 Lv-Boost
                MEGA Adaptability: All of this Pokemon's moves that match one of its types do +50% damage.
                Inner Focus: This Pokemon cannot be made to flinch.
                Mega stone: +Atk 1.3 / +Sp.Atk 1.2 / +Speed 1.1
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                ║ FGH [ EF ][ ç ]►Counter: When hit by physical atk, user strikes back with 2x Power (Priority -5)
                ║ FGH [ SP ]►Aura Sphere: 80: Ignores accuracy & evasiveness
                ║ STL [ SP ]►Flash Cannon: 80: Lowers opponent's Sp.Def one stage
                ║ FIR [ PH ][ ç ]►Blaze Kick: 85: 1/10 Chance to critically hit, 4/10 Chance of Burn [ 12.5% ]
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                Hiigxano, The Lucky One ( Absol ) [ F ] ❤ [ Quite ]
                Evolution: Mega
                Next Move: 41-Me First
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                ║ +20 Lv-Boost
                Super Luck: This Pokemon's critical hit ratio is raised by 1 stage.
                Razor Claw: Increases the chance for moves to critically hit by 1/10.
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                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ DRK [ SP ]►Dark pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ PH ] [ ç• ]►Slash: 70: 1/10 chance to critically hit
                ║ DRK [ PH ] [ ç• ]►Night Slash: 70: 1/10 Chance to critically hit
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                Kran'Gow, The Resting Devil ( Houndoom ) [ M ] ❤ [ Relaxed ]
                Evolution: Mega
                Next Move: 35-Feint Attack
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                ║ +20 Lv-Boost
                Early Bird: Every 1 turn of sleep counts as 2.
                Leftovers: Restores 6.25% of the holder's max HP at the end of every round.
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                ║ NRL [ EF ]►Sleep Talk: Random attack while asleep, Generate 1-3. Can't use Rest.
                ║ PSY [ EF ]►Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ FIR [ PH ][ ç• ]►Fire Fang: 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn. [ 12.5% ]
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                Shina'me, The relentless ( Durant ) [ F ] ❤ [ Moody ]
                Evolution: N/A
                Next Move: 31-Crunch
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                ║ +10 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a -2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4

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                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FGH [ PH ][ ç• ]►Flying Press: 100: Deals fighting and flying-type damage
                ║ STL [ EF ]►Iron Defense: Raise user's physical defense two Stages
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                Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ]
                Evolution: 50
                Next Move: 20-Roar
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                ║ +0 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4
                Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn.
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                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10.
                ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch
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                ( Bagon ) [ M ] [ ? ]
                Evolution: 30
                Next Move: 17-Headbutt
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Charcoal: Fire-type attacks do +20% damage
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                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target
                ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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                Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ]
                Evolution: 52
                Next Move: 22-Scary Face
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                ║ +0 Lv-Boost
                Inner Focus: This Pokemon cannot be made to flinch.
                Muscle Band: Physical attacks do +10% damage
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages
                STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ╚═════════════


GS Ball: Pokemon gains +50% EXP from battles.
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                Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ]
                Evolution: 23-Black Glasses-Night
                Next Move: 30-Hyper Voice
                ╠═════════════╝
                ║ +10 Lv-Boost
                Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves.
                EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
                ╠═════════════
                ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion.
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt.
                ╚═════════════


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                N/A ( Forretress ) [ M ] [ Shy ]
                Evolution: N/A
                Next Move: 28-Spikes
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sturdy: Attacks that would knock out this pokemon in one hit will leave 1 HP instead.

                ╠═════════════
                ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage
                ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate:
                1 Layer- Poisons Opponent
                2 Layers- Badly Poisons Opponent
                ╚═════════════



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𝑩𝒂𝒈

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,

x1 Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo.
x1 Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use
x1 White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
x1 Armor Fossil
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto: 3
Johto: 4
Hoenn: 1
Sinnoh:
Unova: 2
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Silver Powder: Bug type attacks do x1.2 damage.
x2 Water Gem: While holding this gem, a water type attack does x1.5 damage
Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting.
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Unlimited Potion: Heals up to 50 HP
x3 Hyper Potion: Heals up to 300HP
x1 Max Potion: Fully restores HP
x5 Full Restore: Fully restores HP & removes all status conditions
x2 Old Gateau: Removes any and all status conditions
x1 Max Revive: Heals a fainted pokemon to full HP and remove all status conditions.
x3 Revive: Heals a fainted pokemon to half max HP and remove all status conditions.
╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-25 / 2-5 ] x3 Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP
[ G-35 / 2-5 ] x22 Lum: Heals all status conditions
[ G-25 / 2-5 ] x31 Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage)
[ G-25 / 2-5 ] x11 Occa: Reduces damage from a super effective Fire attack by 50% (of total damage)
[ G-25 / 2-5 ] x5 Persim: User recovers from confusion
[ G-25 / 2-5 ] x3 Kelpsy: Adds 1fp point
╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 :
x1 White Apricorn: No effect
╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
Unlimited User Image - Blocked by "Display Image" Settings. Click to show.Premier-Ball
x1 Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10
x2 Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs
xa Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5
x3 Heal Ball: Fully Heals pokemon upon capture
x4 Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone.
x1 Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon.
x1 Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon.
x5 Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic.
x3 Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon
x2 Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon.
x2 Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon.
x2 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon.
-----------Great---
-----------Ultra---
x5 Ultra Ball: Effectiveness: Ultra
x1 Cherish Ball: Pokemon captured with this ball become shiny.
╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
Hone Claws: Raise physical attack & accuracy one stage
Calm Mind: Raise special attack & defense one stage
Toxic: Badly Poisons Opponent.
Venoshock: 65: Inflicts Double Damage if Target is Poisoned.
Attract: Opposing gender opponents become infatuated.
Will-o-Wisp: Burns Opponent
Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled
Rock Tomb: 60: Lowers target's speed one stage
Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
Gyro Ball: For every decrease in the user's speed, the Stronger the Attack.
0 stages- 25 damage
-1 stage- 50 damage
-2 stages- 60 damage
-3 stages- 80 damage
-4 stages- 100 damage
-5 stages- 120 damage
-6 stages- 150 damage
HM#1 - Cut: 50:
HM#3 - Surf: 90, Hits All Adjacent Pokemon
HM#4 - Strength: 80:
HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage

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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

x2 Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types.
[ G-40 / 1-3 ] x3 Lansat: Raises critical hit ratio by two stages when HP falls below 25%
[ G-40 / 1-3 ] x8 Custap: Causes the holder to go first once when HP falls below 25%
Double Team: Raises evasiveness by one stage
EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
Friendship: 00/10 Hp: 100 Lv: 10 Exp: 00/15 Registeel
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                Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ]
                Evolution: N/A
                Next Move: 25-curse
                ╠═════════════╝
                ║ +0 Lv-Boost
                Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves

                ╠═════════════
                ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage
                ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage
                ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect
                ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint
                ╚═════════════



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𝑶𝑶𝑪:
Company"

[ G-40 / 1-3 ] x2 Custap Causes the holder to go first once when HP falls below 25%

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JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100

JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100
PostPosted: Tue Aug 07, 2018 10:04 am


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"That doesn't make any sense though. why would you willingly suffer the pain?" Fukumi asked. Her voice betraying her flustered mind as she tried to wrap her head around it. "Because it comes at a price, one I'm not willing to pay." He replied looking back down the train still waiting for Ayami to show up with their stuff. She should have been back by now. Something wasn't right. Fukumi was walking in frustrated and confused circles flailing her arms in a chaotic fashion chattering in quick bursts but low enough he couldn't make out her garbled words. Leaving him to pull out his Poke'Gear and attempt a call with Ayami. No luck, nothing but a dial tone They were too far from the nearest radio tower. He cursed under his breath having not thought about that beforehand. Ayami wasn't a skilled survivalist like he was. She was a city girl with almost experience as a trainer. She could be headed in their direction, or off towards the sea. "We have to go back!" He stated bluntly taking a stand and picking up the few things they had with them. "Huh?"

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𝑺𝒕𝒂𝒕𝒔

╔══════════════════╗
Free Item count: = Gravity Ball: +50% weight & upon release into battle Speed is dropped 3 stages. 22/35
Area Item count: = Rose Incense: Grass-type attacks do +20% damage. 17/30
╠══════════════════╣
Wild Encounter's 127
NPC Encounter: 238
Moving Location: 3
╠══════════════════╣
Berry growth 1:
Berry growth 2:
Berry growth 3:
Berry growth 4:
Berry growth 5:
╚═══════════════════╝
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𝑶𝒖𝒕-𝑶𝒇-𝑩𝒂𝒍𝒍: ~

╔═══════════════════╗Active Party
FP: 00/10 Hp: 320 Lv: 32 Exp: 12/35 Mandibuzz
FP: 00/10 Hp: 340 Lv: 34 Exp: 04/24 Skarmory
FP: 00/10 Hp: 500 Lv: 50 Exp: 42/42 Metagross
FP: 00/10 Hp: 310 Lv: 31 Exp: 10/35 Bronzong
FP: 03/10 Hp: 240 Lv: 24 Exp: 06/27 Ferrothorn
FP: 00/10 Hp: 110 Lv: 11 Exp: 03/21 Forretress
╠══════════════════╣Inactive Party
FP: 00/10 Hp: 300 Lv: 30 Exp: 00/30 Onix
FP: 03/_5 Hp: 290 Lv: 29 Exp: 23/34 Durant
FP: 03/10 Hp: 410 Lv: 41 Exp: 43/48 [M] Steelix
FP: 06/10 Hp: 550 Lv: 55 Exp: 45/50 Tyranitar
FP: 01/05 Hp: 420 Lv: 42 Exp: 28/30 [M] Lucario
FP: MAX- Hp: 260 Lv: 26 Exp: 25/26 Klefki
FP: 00/10 Hp: 350 Lv: 35 Exp: 12/40 Houndoom
FP: 00/10 Hp: 370 Lv: 37 Exp: 05/34 Scizor
FP: 00/10 Hp: 380 Lv: 38 Exp: 11/39 Absol
FP: 00/10 Hp: 310 Lv: 31 Exp: 13/43 Butterfree
FP: 00/10 Hp: 270 Lv: 27 Exp: 17/18 [M] Mawile
FP: 02/10 Hp: 190 Lv: 19 Exp: 08/25 ♦Deino
FP: 00/10 Hp: 160 Lv: 16 Exp: 07/21 Bagon
FP: 04/10 Hp: 190 Lv: 19 Exp: 19/28 Pawniard
FP: 01/38 Hp: 280 Lv: 28 Exp: 16/27 Zorua
FP: 00/10 Hp: 280 Lv: 28 Exp: 36/37 Gekkit (EXP-share)
FP: 06/10 Hp: 250 Lv: 25 Exp: 12/21 Jirachi
╚═══════════════════╝
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𝑴𝒐𝒐𝒅: ~

╔═══════════════════╗
𝑪𝒖𝒓𝒓𝒆𝒏𝒕 𝒑𝒍𝒐𝒕:

𝑵𝒐𝒕𝒆:

𝑵𝑷𝑪 𝑪𝒐𝒎𝒑𝒂𝒏𝒚:

╚═══════════════════╝
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𝑫𝒊𝒄𝒆 𝑹𝒐𝒍𝒍𝒔

Encounter▼▲
Combat

Lv16 Scyther Vs Forretress
Scyther = Focus Energy +1/5th Crit chance
Forretress = Zap Cannon: 120: x240
Scyther Hp 0/160

Forretress +10 Exp
Gekkit +5 Exp

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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,

x1 Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo.
x1 Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use
x1 White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
x1 Armor Fossil
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto: 3
Johto: 4
Hoenn: 1
Sinnoh:
Unova: 2
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Silver Powder: Bug type attacks do x1.2 damage.
x2 Water Gem: While holding this gem, a water type attack does x1.5 damage
Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting.
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Unlimited Potion: Heals up to 50 HP
x3 Hyper Potion: Heals up to 300HP
x1 Max Potion: Fully restores HP
x5 Full Restore: Fully restores HP & removes all status conditions
x2 Old Gateau: Removes any and all status conditions
x1 Max Revive: Heals a fainted pokemon to full HP and remove all status conditions.
x3 Revive: Heals a fainted pokemon to half max HP and remove all status conditions.
╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-25 / 2-5 ] x3 Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP
[ G-35 / 2-5 ] x22 Lum: Heals all status conditions
[ G-25 / 2-5 ] x31 Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage)
[ G-25 / 2-5 ] x11 Occa: Reduces damage from a super effective Fire attack by 50% (of total damage)
[ G-25 / 2-5 ] x5 Persim: User recovers from confusion
[ G-25 / 2-5 ] x3 Kelpsy: Adds 1fp point
╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 :
x1 White Apricorn: No effect
╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
Unlimited User Image - Blocked by "Display Image" Settings. Click to show.Premier-Ball
x1 Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10
x2 Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs
xa Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5
x3 Heal Ball: Fully Heals pokemon upon capture
x4 Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone.
x1 Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon.
x1 Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon.
x5 Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic.
x3 Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon
x2 Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon.
x2 Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon.
x2 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon.
-----------Great---
-----------Ultra---
x5 Ultra Ball: Effectiveness: Ultra
x1 Cherish Ball: Pokemon captured with this ball become shiny.
╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
Hone Claws: Raise physical attack & accuracy one stage
Calm Mind: Raise special attack & defense one stage
Toxic: Badly Poisons Opponent.
Venoshock: 65: Inflicts Double Damage if Target is Poisoned.
Attract: Opposing gender opponents become infatuated.
Will-o-Wisp: Burns Opponent
Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled
Rock Tomb: 60: Lowers target's speed one stage
Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
Gyro Ball: For every decrease in the user's speed, the Stronger the Attack.
0 stages- 25 damage
-1 stage- 50 damage
-2 stages- 60 damage
-3 stages- 80 damage
-4 stages- 100 damage
-5 stages- 120 damage
-6 stages- 150 damage
HM#1 - Cut: 50:
HM#3 - Surf: 90, Hits All Adjacent Pokemon
HM#4 - Strength: 80:
HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage

╠═══════════════╣►𝓤𝓝𝓒𝓛𝓐𝓘𝓜𝓔𝓓
x2 Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types.
[ G-40 / 1-3 ] x3 Lansat: Raises critical hit ratio by two stages when HP falls below 25%
[ G-40 / 1-3 ] x10 Custap: Causes the holder to go first once when HP falls below 25%
Double Team: Raises evasiveness by one stage
EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
Friendship: 00/10 Hp: 100 Lv: 10 Exp: 00/15 Registeel
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                Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ]
                Evolution: N/A
                Next Move: 25-curse
                ╠═════════════╝
                ║ +0 Lv-Boost
                Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves

                ╠═════════════
                ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage
                ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage
                ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect
                ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint
                ╚═════════════


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𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:60


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                Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ]
                Evolution: N/A
                Next Move: 30-Rest
                ╠═════════════╝
                ║ +10 Lv-Boost
                Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed.
                Lucky Clover: Increases the chance of extra effects from moves by +1/10
                ╠═════════════
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle
                ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion.
                ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage
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                Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ]
                Evolution: 30
                Next Move: N/A
                ╠═════════════╝
                ║ +10 Lv-Boost
                Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
                Twisted Spoon: Psychic-type attacks do +20% damage.
                ╠═════════════
                ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages.
                ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ]
                ╚═════════════



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                Grindda, The Blasting Sands ( Tyranitar ) [ M ] ❤ [ Bold ]
                Evolution: Mega
                Next Move: 63-Stone Edge
                ╠═════════════╝
                ║ +40 Lv-Boost
                Sand Stream: On switch-in, the weather becomes Rain For 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, and Moonlight restore -25% less maximum HP, rounded down. Deals damage equal to 6.25% of the targets max HP. Ground, Rock and Steel-type pokemon take +10% less damage for the duration of effect.
                King's Rock: All physical attacks have a 1/10 chance to flinch.
                ╠═════════════
                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ DRK [ PH ][ ç• ]►Crunch: 80: 7/10 chance to Lower targets physical defense one stage
                ║ ROK [ PH ][ •~ ]►Rock Slide: 75: 4/10 Chance of Flinch
                ║ GRD [ EF ]►Sandstorm: Creates a Sandstorm for 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, Moonlight restore 1/2th max Hp. Deals damage equal to 1/16th of the targets max HP. Rock, Ground, and Steel types are immune and gain a 1.1x special defense boost for the duration of effect.
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                Plaation, The Last Line ( Metagross )[ N/A ] ❤ [ Adamant ]
                Evolution: Mega
                Next Move: 53-Iron Defense
                ╠═════════════╝
                ║ +30 Lv-Boost
                Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split.
                Metal Coat: Steel type attacks do x1.2 damage
                ╠═════════════
                ║ FGH [ PH ][ ç• ]►Hammer Arm: 100: lowers user's speed one stage
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance to lower targets special defense one stage
                ║ GST [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage
                ║ STL [ PH ][ ç• ]►Meteor Mash: 90: 7/10 chance of raising physical attack One Stage
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                Ozzalu, The Burning Tower ( Mega Steelix ) [ M ] ❤ [ Rash ] [ Length: 32.06 ft / MEGA: Length: 57.08 ft ]
                Evolution: N/A
                Next Move: 43-Dig
                ╠═════════════╝
                ║ +30 Lv-Boost
                MEGA Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Steelixite: Atk 1.2 / Def 1.2 / Sp.Def 1.2
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                ║ FRE [ PH ][ ç• ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn [ 12.5% ]
                ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing [ 1/5 chance. Fusion Flare, Flame Wheel, Sacred Fire, Flare Blitz, and Scald thaw ]
                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to Pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ STL [ PH ][ ç• ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
                ╚═════════════


Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp)
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                Volwa'gor ( Ferrothorn )[ M ] [ Confident ]
                Evolution: N/A
                Next Move: 26-Iron Defense
                ╠═════════════╝
                ║ +10 Lv-Boost
                Iron Barbs: Pokemon making contact with this Pokemon lose 12.5% of their maximum HP, rounded down. Multi-strike moves trigger this ability for each instance of contact made.
                Rocky Helmet: Opponent will receive damage equal to 12.5% of their maximum health if they use a physical attack against the pokemon holding this item
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                ║ GST [ EF ]►Curse: Non-ghosts Pokemon raises physical attack & defense one stage, then lower speed one stage.
                ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times
                ║ NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion
                ║ STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage
                -4 stages- 100 damage
                -5 stages- 120 damage
                -6 stages- 150 damage
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                Dust, The Infernal Dragon ( Butterfree )[ F ] ❤❤ [ Calm ]
                Evolution: N/A
                Next Move: 30-Tailwind
                ╠═════════════╝
                ║ +20 Lv-Boost
                Tinted Lens: All of this Pokemon's "not very effective" moves do x2 damage.
                Firium Z: Once per battle, any Pokémon using one of the Fire-type attacks listed below may instead use Inferno Overdrive or power up a Fire Type Status Move with an additional effect. If Inferno Overdrive targets a Pokémon that uses a protective move such as King's Shield, Baneful Bunker, or Protect, the Z-Move will bypass the protection but only do 25% of the original damage. The power of this Z Move depends on the attack it is substituted for.
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                ║ BUG [ SP ]►Silver Wind: 60: 3/10, Raising All of the user's Stats one stage
                FIR [ SP ][ Z ]►Inferno: 100: Burns Opponent [ 12.5% ] [ Z: 175: ]
                ║ DRG [ SP ][ ~ ]►Twister: 40: 3/10 Chance to flinch. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
                ║ ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
                ╚═════════════


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                Grimlaw, Of Silent Flight ( Mandibuzz ) [ F ] ❤ [ Careful ]
                Evolution: N/A
                Next Move: 32-Defog
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                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Black Glasses: Dark type attacks do x1.2 damage.
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                ║ FLY [ PH ] [ ç• ]►Brave bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ DRK [ PH ] [ ç• ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's.
                ║ NRL [ EF ]►Swagger: Confuses target pokemon, and raise their physical attack two stages. [ 1/2 chance / 40 Dmg confusion ]
                ║ DRK [ SP ] [ ç• ]►Punishment: 60: Power Increases if targets stats have been raised. +20 for each stage of increase. Max 200 Damage
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                Shinge, The Sky Sword ( Skarmory ) [ F ] ❤ [ Impish ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +20 Lv-Boost
                Keen Eye: Prevents other Pokemon from lowering this Pokemon's accuracy stat stage. This Pokemon ignores opposing Pokemon's evasion.
                Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first.
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                ║ STL [ PH ][ ç ]►Metal claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FLY [ PH ][ ç ]►Brave Bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ NRL [ SP ][ ~ ]►Swift: 60: Ignores accuracy & evasiveness
                ║ FLY [ EF ]►Roost: Restore half max HP, User loses it’s Flying-type until next turn.
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                Onix [ F ] [ Cautious / Relaxed ]
                Evolution: Trade / Metal coat
                Next Move: N/A
                ╠═════════════╝
                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Eviolite: Pokemon capable of evolving, but not heaving reached its final stage, take 30% less damage from Physical and Special attacks
                ╠═════════════
                ║ RCK [ SP ]►Ancient Power: 60: 3/10 Chance of raising all of the user's stats one stage
                GRD [ PH ][ • ]►Fissure: Instant K-O; 3/10 chance
                ║ ROK [ PH ][ • ]►Rock Tomb: 60: Lower targets speed one stage
                ROK [ PH ][ •~ ]►Diamond Storm: 80: 8/10 chance of raising user's physical defense one stage
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                Brimja, The child of Iron ( Mega Mawile ) [ F ] ❤ [ Sassy ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +10 Lv-Boost
                MEGA Huge Power: All of this Pokemon's Physical moves +30% damage.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Mega stone: +Def 1.3 / +Sp.Def 1.3
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                ║ NRL [ PH ][ ç ]►Giga Impact: 150: must recharge next turn unless the attack misses.
                ║ PSN [ PH ][ ç ]►Poison Fang: 50: 5/10 Chance of Badly Poisoning Opponent [ 6.25% ]
                ║ FAY [ PH ][ ç ]►Play Rough: 90: 1/10 chance to lower the opponent’s Atk one stage
                ║ STL [ PH ][ ç ]►Iron Head: 80: 3/10 Chance of Flinch
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                Hoow'brumna, The Red Flash ( Scizor ) [ F ] ❤ [ Jolly ]
                Evolution: Mega
                Next Move: 37-Iron Defense
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                ║ +20 Lv-Boost
                Technician: All of this Pokemon's moves with a base power of 60 or less do +50% damage instead. Moves whos power double do not trigger this ability.
                Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 )
                ╠═════════════
                ║ STL [ PH ][ ç• ]►Bullet Punch: 40: (Priority +1)
                ║ FGH [ SP ]►Vacuum Wave: 40: (Priority +2)
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ BUG [ PH ][ ç• ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ╚═════════════


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                Totagowa ( Klefki ) [ F ] ❤❤❤❤❤ [ Playful ]
                Evolution: N/A
                Next Move:
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                ║ +0 Lv-Boost
                Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased.
                Bright Powder: Raises evasiveness by one stage at the start of a battle.
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                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt
                ║ FAY [ EF ]►Metal Sound: Lower target's special defense two stages
                ║ NRL [ EF ]►Substitute: User loses 25% of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be affected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute
                PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ╚═════════════


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                Beellgra, The Voice ( Bronzong ) [ M ] ❤ [ Modest ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +20 Lv-Boost
                Heat Proof: This Pokemon takes 50% less damage from Fire-type moves and burn damage.
                Light Clay: Will add 2 more turns to the effects of all barrier moves
                ╠═════════════
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ PSY [ EF ]►Reflect: Halves damage from physical attacks for 5 Turns
                ║ PSY] [ EF ]►Light Screen: Halves damage from special attacks by 1/2 for 5 Turns
                ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-3 D6: 5-6 Wake up ]
                1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
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                Zunoo, The Flashing Fist ( Lucario ) [ M ] ❤ [ Relaxed ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +30 Lv-Boost
                MEGA Adaptability: All of this Pokemon's moves that match one of its types do +50% damage.
                Inner Focus: This Pokemon cannot be made to flinch.
                Mega stone: +Atk 1.3 / +Sp.Atk 1.2 / +Speed 1.1
                ╠═════════════
                ║ FGH [ EF ][ ç ]►Counter: When hit by physical atk, user strikes back with 2x Power (Priority -5)
                ║ FGH [ SP ]►Aura Sphere: 80: Ignores accuracy & evasiveness
                ║ STL [ SP ]►Flash Cannon: 80: Lowers opponent's Sp.Def one stage
                ║ FIR [ PH ][ ç ]►Blaze Kick: 85: 1/10 Chance to critically hit, 4/10 Chance of Burn [ 12.5% ]
                ╚═════════════


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                Hiigxano, The Lucky One ( Absol ) [ F ] ❤ [ Quite ]
                Evolution: Mega
                Next Move: 41-Me First
                ╠═════════════╝
                ║ +20 Lv-Boost
                Super Luck: This Pokemon's critical hit ratio is raised by 1 stage.
                Razor Claw: Increases the chance for moves to critically hit by 1/10.
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ DRK [ SP ]►Dark pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ PH ] [ ç• ]►Slash: 70: 1/10 chance to critically hit
                ║ DRK [ PH ] [ ç• ]►Night Slash: 70: 1/10 Chance to critically hit
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                Kran'Gow, The Resting Devil ( Houndoom ) [ M ] ❤ [ Relaxed ]
                Evolution: Mega
                Next Move: 35-Feint Attack
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                ║ +20 Lv-Boost
                Early Bird: Every 1 turn of sleep counts as 2.
                Leftovers: Restores 6.25% of the holder's max HP at the end of every round.
                ╠═════════════
                ║ NRL [ EF ]►Sleep Talk: Random attack while asleep, Generate 1-3. Can't use Rest.
                ║ PSY [ EF ]►Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ FIR [ PH ][ ç• ]►Fire Fang: 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn. [ 12.5% ]
                ╚═════════════


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                Shina'me, The relentless ( Durant ) [ F ] ❤ [ Moody ]
                Evolution: N/A
                Next Move: 31-Crunch
                ╠═════════════╝
                ║ +10 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a -2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4

                ╠═════════════
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FGH [ PH ][ ç• ]►Flying Press: 100: Deals fighting and flying-type damage
                ║ STL [ EF ]►Iron Defense: Raise user's physical defense two Stages
                ╚═════════════


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                Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ]
                Evolution: 50
                Next Move: 20-Roar
                ╠═════════════╝
                ║ +0 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4
                Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn.
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10.
                ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch
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                ( Bagon ) [ M ] [ ? ]
                Evolution: 30
                Next Move: 17-Headbutt
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Charcoal: Fire-type attacks do +20% damage
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target
                ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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                Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ]
                Evolution: 52
                Next Move: 22-Scary Face
                ╠═════════════╝
                ║ +0 Lv-Boost
                Inner Focus: This Pokemon cannot be made to flinch.
                Muscle Band: Physical attacks do +10% damage
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages
                STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ╚═════════════


GS Ball: Pokemon gains +50% EXP from battles.
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                Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ]
                Evolution: 23-Black Glasses-Night
                Next Move: 30-Hyper Voice
                ╠═════════════╝
                ║ +10 Lv-Boost
                Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves.
                EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
                ╠═════════════
                ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion.
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt.
                ╚═════════════


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                N/A ( Forretress ) [ M ] [ Shy ]
                Evolution: N/A
                Next Move: 28-Spikes
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sturdy: Attacks that would knock out this pokemon in one hit will leave 1 HP instead.

                ╠═════════════
                ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage
                ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate:
                1 Layer- Poisons Opponent
                2 Layers- Badly Poisons Opponent
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𝑶𝑶𝑪 Always open to interactions!
Company



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PostPosted: Tue Aug 07, 2018 10:34 am


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►Fukumi froze, blinked once and looked to be holding her breath in anticipation of some deadly beast, hidden just beyond the treeline, to come wandering into the open. Ohmarow didn't hesitate to repeat himself. "We have to go back, Ayami should have been here by now~" Fukumi was quick to respond even before the last syllable had left his lips. "You can. I'm sticking here!" Ohmarow rolled his eyes. He could understand her reasoning for not wanting to go back but he didn't have a choice in the matter and he doubted Fukumi seriously wanted to be left alone. "Suit yourself kiddo, but it's safer with me then on your own~" He said propping at her fears of being attacked a second time with no one to come to her aid. Fumi groaned and shuffled back and forth indecisively before surrendering to her better judgment. "Fine, but I want ice cream!" Ice cream, he thought sounded like a reasonable compromise considering he wasn't going to actually leave her behind anyway. He just needed to get her to come of her own volition.

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𝑺𝒕𝒂𝒕𝒔

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Free Item count: = Gravity Ball: +50% weight & upon release into battle Speed is dropped 3 stages. 23/35
Area Item count: = Rose Incense: Grass-type attacks do +20% damage. 18/30
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Wild Encounter's 127
NPC Encounter: 238
Moving Location: 3
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Berry growth 1:
Berry growth 2:
Berry growth 3:
Berry growth 4:
Berry growth 5:
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𝑶𝒖𝒕-𝑶𝒇-𝑩𝒂𝒍𝒍: Jirachi, Zorua, Skarmory & Mandibuzz

╔═══════════════════╗Active Party
FP: 00/10 Hp: 320 Lv: 32 Exp: 12/35 Mandibuzz
FP: 00/10 Hp: 340 Lv: 34 Exp: 04/24 Skarmory
FP: 00/10 Hp: 500 Lv: 50 Exp: 42/42 Metagross
FP: 00/10 Hp: 310 Lv: 31 Exp: 10/35 Bronzong
FP: 03/10 Hp: 240 Lv: 24 Exp: 06/27 Ferrothorn
FP: 00/10 Hp: 110 Lv: 11 Exp: 13/21 Forretress
╠══════════════════╣Inactive Party
FP: 00/10 Hp: 300 Lv: 30 Exp: 00/30 Onix
FP: 03/_5 Hp: 290 Lv: 29 Exp: 23/34 Durant
FP: 03/10 Hp: 410 Lv: 41 Exp: 43/48 [M] Steelix
FP: 06/10 Hp: 550 Lv: 55 Exp: 45/50 Tyranitar
FP: 01/05 Hp: 420 Lv: 42 Exp: 28/30 [M] Lucario
FP: MAX- Hp: 260 Lv: 26 Exp: 25/26 Klefki
FP: 00/10 Hp: 350 Lv: 35 Exp: 12/40 Houndoom
FP: 00/10 Hp: 370 Lv: 37 Exp: 05/34 Scizor
FP: 00/10 Hp: 380 Lv: 38 Exp: 11/39 Absol
FP: 00/10 Hp: 310 Lv: 31 Exp: 13/43 Butterfree
FP: 00/10 Hp: 270 Lv: 27 Exp: 17/18 [M] Mawile
FP: 02/10 Hp: 190 Lv: 19 Exp: 08/25 ♦Deino
FP: 00/10 Hp: 160 Lv: 16 Exp: 07/21 Bagon
FP: 04/10 Hp: 190 Lv: 19 Exp: 19/28 Pawniard
FP: 01/38 Hp: 280 Lv: 28 Exp: 16/27 Zorua
FP: 00/10 Hp: 290 Lv: 29 Exp: 04/37 Gekkit (EXP-share)
FP: 06/10 Hp: 250 Lv: 25 Exp: 12/21 Jirachi
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𝑴𝒐𝒐𝒅: Concerned

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𝑪𝒖𝒓𝒓𝒆𝒏𝒕 𝒑𝒍𝒐𝒕: To find Ayami

𝑵𝒐𝒕𝒆: On the way to meet Laws Oc

𝑵𝑷𝑪 𝑪𝒐𝒎𝒑𝒂𝒏𝒚: Fukumi

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𝑫𝒊𝒄𝒆 𝑹𝒐𝒍𝒍𝒔

Encounter▼▲
Combat

Lv13 Paras Vs Forretress
R1
Paras = Scratch: 40 -1/2 type = 20
Forretress Hp 70/110
Forretress = Mirror Shot: 65:
Paras Hp 65/130
R2
Paras = Scratch: 40 -1/2 type = 20
Forretress Hp 50/110
Forretress = Mirror Shot: 65:
Paras Hp 0/130

Forretress +10 Exp
Gekkit +5 Exp
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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,

x1 Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo.
x1 Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use
x1 White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
x1 Armor Fossil
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto: 3
Johto: 4
Hoenn: 1
Sinnoh:
Unova: 2
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Silver Powder: Bug type attacks do x1.2 damage.
x2 Water Gem: While holding this gem, a water type attack does x1.5 damage
Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting.
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Unlimited Potion: Heals up to 50 HP
x3 Hyper Potion: Heals up to 300HP
x1 Max Potion: Fully restores HP
x5 Full Restore: Fully restores HP & removes all status conditions
x2 Old Gateau: Removes any and all status conditions
x1 Max Revive: Heals a fainted pokemon to full HP and remove all status conditions.
x3 Revive: Heals a fainted pokemon to half max HP and remove all status conditions.
╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-25 / 2-5 ] x3 Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP
[ G-35 / 2-5 ] x22 Lum: Heals all status conditions
[ G-25 / 2-5 ] x31 Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage)
[ G-25 / 2-5 ] x11 Occa: Reduces damage from a super effective Fire attack by 50% (of total damage)
[ G-25 / 2-5 ] x5 Persim: User recovers from confusion
[ G-25 / 2-5 ] x3 Kelpsy: Adds 1fp point
╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 :
x1 White Apricorn: No effect
╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
Unlimited User Image - Blocked by "Display Image" Settings. Click to show.Premier-Ball
x1 Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10
x2 Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs
xa Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5
x3 Heal Ball: Fully Heals pokemon upon capture
x4 Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone.
x1 Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon.
x1 Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon.
x5 Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic.
x3 Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon
x2 Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon.
x2 Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon.
x2 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon.
-----------Great---
-----------Ultra---
x5 Ultra Ball: Effectiveness: Ultra
x1 Cherish Ball: Pokemon captured with this ball become shiny.
╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
Hone Claws: Raise physical attack & accuracy one stage
Calm Mind: Raise special attack & defense one stage
Toxic: Badly Poisons Opponent.
Venoshock: 65: Inflicts Double Damage if Target is Poisoned.
Attract: Opposing gender opponents become infatuated.
Will-o-Wisp: Burns Opponent
Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled
Rock Tomb: 60: Lowers target's speed one stage
Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
Gyro Ball: For every decrease in the user's speed, the Stronger the Attack.
0 stages- 25 damage
-1 stage- 50 damage
-2 stages- 60 damage
-3 stages- 80 damage
-4 stages- 100 damage
-5 stages- 120 damage
-6 stages- 150 damage
HM#1 - Cut: 50:
HM#3 - Surf: 90, Hits All Adjacent Pokemon
HM#4 - Strength: 80:
HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage

╠═══════════════╣►𝓤𝓝𝓒𝓛𝓐𝓘𝓜𝓔𝓓
x2 Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types.
[ G-40 / 1-3 ] x3 Lansat: Raises critical hit ratio by two stages when HP falls below 25%
[ G-40 / 1-3 ] x10 Custap: Causes the holder to go first once when HP falls below 25%
Double Team: Raises evasiveness by one stage
EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
Friendship: 00/10 Hp: 100 Lv: 10 Exp: 00/15 Registeel
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                Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ]
                Evolution: N/A
                Next Move: 25-curse
                ╠═════════════╝
                ║ +0 Lv-Boost
                Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves

                ╠═════════════
                ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage
                ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage
                ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect
                ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint
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𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:60


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                Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ]
                Evolution: N/A
                Next Move: 30-Rest
                ╠═════════════╝
                ║ +10 Lv-Boost
                Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed.
                Lucky Clover: Increases the chance of extra effects from moves by +1/10
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                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle
                ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion.
                ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage
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                Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ]
                Evolution: 30
                Next Move: N/A
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                ║ +10 Lv-Boost
                Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
                Twisted Spoon: Psychic-type attacks do +20% damage.
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                ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages.
                ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ]
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                Grindda, The Blasting Sands ( Tyranitar ) [ M ] ❤ [ Bold ]
                Evolution: Mega
                Next Move: 63-Stone Edge
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                ║ +40 Lv-Boost
                Sand Stream: On switch-in, the weather becomes Rain For 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, and Moonlight restore -25% less maximum HP, rounded down. Deals damage equal to 6.25% of the targets max HP. Ground, Rock and Steel-type pokemon take +10% less damage for the duration of effect.
                King's Rock: All physical attacks have a 1/10 chance to flinch.
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                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ DRK [ PH ][ ç• ]►Crunch: 80: 7/10 chance to Lower targets physical defense one stage
                ║ ROK [ PH ][ •~ ]►Rock Slide: 75: 4/10 Chance of Flinch
                ║ GRD [ EF ]►Sandstorm: Creates a Sandstorm for 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, Moonlight restore 1/2th max Hp. Deals damage equal to 1/16th of the targets max HP. Rock, Ground, and Steel types are immune and gain a 1.1x special defense boost for the duration of effect.
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                Plaation, The Last Line ( Metagross )[ N/A ] ❤ [ Adamant ]
                Evolution: Mega
                Next Move: 53-Iron Defense
                ╠═════════════╝
                ║ +30 Lv-Boost
                Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split.
                Metal Coat: Steel type attacks do x1.2 damage
                ╠═════════════
                ║ FGH [ PH ][ ç• ]►Hammer Arm: 100: lowers user's speed one stage
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance to lower targets special defense one stage
                ║ GST [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage
                ║ STL [ PH ][ ç• ]►Meteor Mash: 90: 7/10 chance of raising physical attack One Stage
                ╚═════════════


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                Ozzalu, The Burning Tower ( Mega Steelix ) [ M ] ❤ [ Rash ] [ Length: 32.06 ft / MEGA: Length: 57.08 ft ]
                Evolution: N/A
                Next Move: 43-Dig
                ╠═════════════╝
                ║ +30 Lv-Boost
                MEGA Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Steelixite: Atk 1.2 / Def 1.2 / Sp.Def 1.2
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                ║ FRE [ PH ][ ç• ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn [ 12.5% ]
                ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing [ 1/5 chance. Fusion Flare, Flame Wheel, Sacred Fire, Flare Blitz, and Scald thaw ]
                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to Pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ STL [ PH ][ ç• ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
                ╚═════════════


Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp)
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                Volwa'gor ( Ferrothorn )[ M ] [ Confident ]
                Evolution: N/A
                Next Move: 26-Iron Defense
                ╠═════════════╝
                ║ +10 Lv-Boost
                Iron Barbs: Pokemon making contact with this Pokemon lose 12.5% of their maximum HP, rounded down. Multi-strike moves trigger this ability for each instance of contact made.
                Rocky Helmet: Opponent will receive damage equal to 12.5% of their maximum health if they use a physical attack against the pokemon holding this item
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                ║ GST [ EF ]►Curse: Non-ghosts Pokemon raises physical attack & defense one stage, then lower speed one stage.
                ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times
                ║ NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion
                ║ STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage
                -4 stages- 100 damage
                -5 stages- 120 damage
                -6 stages- 150 damage
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                Dust, The Infernal Dragon ( Butterfree )[ F ] ❤❤ [ Calm ]
                Evolution: N/A
                Next Move: 30-Tailwind
                ╠═════════════╝
                ║ +20 Lv-Boost
                Tinted Lens: All of this Pokemon's "not very effective" moves do x2 damage.
                Firium Z: Once per battle, any Pokémon using one of the Fire-type attacks listed below may instead use Inferno Overdrive or power up a Fire Type Status Move with an additional effect. If Inferno Overdrive targets a Pokémon that uses a protective move such as King's Shield, Baneful Bunker, or Protect, the Z-Move will bypass the protection but only do 25% of the original damage. The power of this Z Move depends on the attack it is substituted for.
                ╠═════════════
                ║ BUG [ SP ]►Silver Wind: 60: 3/10, Raising All of the user's Stats one stage
                FIR [ SP ][ Z ]►Inferno: 100: Burns Opponent [ 12.5% ] [ Z: 175: ]
                ║ DRG [ SP ][ ~ ]►Twister: 40: 3/10 Chance to flinch. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
                ║ ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
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                Grimlaw, Of Silent Flight ( Mandibuzz ) [ F ] ❤ [ Careful ]
                Evolution: N/A
                Next Move: 32-Defog
                ╠═════════════╝
                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Black Glasses: Dark type attacks do x1.2 damage.
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                ║ FLY [ PH ] [ ç• ]►Brave bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ DRK [ PH ] [ ç• ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's.
                ║ NRL [ EF ]►Swagger: Confuses target pokemon, and raise their physical attack two stages. [ 1/2 chance / 40 Dmg confusion ]
                ║ DRK [ SP ] [ ç• ]►Punishment: 60: Power Increases if targets stats have been raised. +20 for each stage of increase. Max 200 Damage
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                Shinge, The Sky Sword ( Skarmory ) [ F ] ❤ [ Impish ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +20 Lv-Boost
                Keen Eye: Prevents other Pokemon from lowering this Pokemon's accuracy stat stage. This Pokemon ignores opposing Pokemon's evasion.
                Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first.
                ╠═════════════
                ║ STL [ PH ][ ç ]►Metal claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FLY [ PH ][ ç ]►Brave Bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ NRL [ SP ][ ~ ]►Swift: 60: Ignores accuracy & evasiveness
                ║ FLY [ EF ]►Roost: Restore half max HP, User loses it’s Flying-type until next turn.
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                Onix [ F ] [ Cautious / Relaxed ]
                Evolution: Trade / Metal coat
                Next Move: N/A
                ╠═════════════╝
                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Eviolite: Pokemon capable of evolving, but not heaving reached its final stage, take 30% less damage from Physical and Special attacks
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                ║ RCK [ SP ]►Ancient Power: 60: 3/10 Chance of raising all of the user's stats one stage
                GRD [ PH ][ • ]►Fissure: Instant K-O; 3/10 chance
                ║ ROK [ PH ][ • ]►Rock Tomb: 60: Lower targets speed one stage
                ROK [ PH ][ •~ ]►Diamond Storm: 80: 8/10 chance of raising user's physical defense one stage
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                Brimja, The child of Iron ( Mega Mawile ) [ F ] ❤ [ Sassy ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +10 Lv-Boost
                MEGA Huge Power: All of this Pokemon's Physical moves +30% damage.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Mega stone: +Def 1.3 / +Sp.Def 1.3
                ╠═════════════
                ║ NRL [ PH ][ ç ]►Giga Impact: 150: must recharge next turn unless the attack misses.
                ║ PSN [ PH ][ ç ]►Poison Fang: 50: 5/10 Chance of Badly Poisoning Opponent [ 6.25% ]
                ║ FAY [ PH ][ ç ]►Play Rough: 90: 1/10 chance to lower the opponent’s Atk one stage
                ║ STL [ PH ][ ç ]►Iron Head: 80: 3/10 Chance of Flinch
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                Hoow'brumna, The Red Flash ( Scizor ) [ F ] ❤ [ Jolly ]
                Evolution: Mega
                Next Move: 37-Iron Defense
                ╠═════════════╝
                ║ +20 Lv-Boost
                Technician: All of this Pokemon's moves with a base power of 60 or less do +50% damage instead. Moves whos power double do not trigger this ability.
                Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 )
                ╠═════════════
                ║ STL [ PH ][ ç• ]►Bullet Punch: 40: (Priority +1)
                ║ FGH [ SP ]►Vacuum Wave: 40: (Priority +2)
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ BUG [ PH ][ ç• ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ╚═════════════


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                Totagowa ( Klefki ) [ F ] ❤❤❤❤❤ [ Playful ]
                Evolution: N/A
                Next Move:
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                ║ +0 Lv-Boost
                Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased.
                Bright Powder: Raises evasiveness by one stage at the start of a battle.
                ╠═════════════
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt
                ║ FAY [ EF ]►Metal Sound: Lower target's special defense two stages
                ║ NRL [ EF ]►Substitute: User loses 25% of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be affected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute
                PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
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                Beellgra, The Voice ( Bronzong ) [ M ] ❤ [ Modest ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +20 Lv-Boost
                Heat Proof: This Pokemon takes 50% less damage from Fire-type moves and burn damage.
                Light Clay: Will add 2 more turns to the effects of all barrier moves
                ╠═════════════
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ PSY [ EF ]►Reflect: Halves damage from physical attacks for 5 Turns
                ║ PSY] [ EF ]►Light Screen: Halves damage from special attacks by 1/2 for 5 Turns
                ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-3 D6: 5-6 Wake up ]
                1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
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                Zunoo, The Flashing Fist ( Lucario ) [ M ] ❤ [ Relaxed ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +30 Lv-Boost
                MEGA Adaptability: All of this Pokemon's moves that match one of its types do +50% damage.
                Inner Focus: This Pokemon cannot be made to flinch.
                Mega stone: +Atk 1.3 / +Sp.Atk 1.2 / +Speed 1.1
                ╠═════════════
                ║ FGH [ EF ][ ç ]►Counter: When hit by physical atk, user strikes back with 2x Power (Priority -5)
                ║ FGH [ SP ]►Aura Sphere: 80: Ignores accuracy & evasiveness
                ║ STL [ SP ]►Flash Cannon: 80: Lowers opponent's Sp.Def one stage
                ║ FIR [ PH ][ ç ]►Blaze Kick: 85: 1/10 Chance to critically hit, 4/10 Chance of Burn [ 12.5% ]
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                Hiigxano, The Lucky One ( Absol ) [ F ] ❤ [ Quite ]
                Evolution: Mega
                Next Move: 41-Me First
                ╠═════════════╝
                ║ +20 Lv-Boost
                Super Luck: This Pokemon's critical hit ratio is raised by 1 stage.
                Razor Claw: Increases the chance for moves to critically hit by 1/10.
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ DRK [ SP ]►Dark pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ PH ] [ ç• ]►Slash: 70: 1/10 chance to critically hit
                ║ DRK [ PH ] [ ç• ]►Night Slash: 70: 1/10 Chance to critically hit
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                Kran'Gow, The Resting Devil ( Houndoom ) [ M ] ❤ [ Relaxed ]
                Evolution: Mega
                Next Move: 35-Feint Attack
                ╠═════════════╝
                ║ +20 Lv-Boost
                Early Bird: Every 1 turn of sleep counts as 2.
                Leftovers: Restores 6.25% of the holder's max HP at the end of every round.
                ╠═════════════
                ║ NRL [ EF ]►Sleep Talk: Random attack while asleep, Generate 1-3. Can't use Rest.
                ║ PSY [ EF ]►Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ FIR [ PH ][ ç• ]►Fire Fang: 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn. [ 12.5% ]
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                Shina'me, The relentless ( Durant ) [ F ] ❤ [ Moody ]
                Evolution: N/A
                Next Move: 31-Crunch
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                ║ +10 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a -2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4

                ╠═════════════
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FGH [ PH ][ ç• ]►Flying Press: 100: Deals fighting and flying-type damage
                ║ STL [ EF ]►Iron Defense: Raise user's physical defense two Stages
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                Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ]
                Evolution: 50
                Next Move: 20-Roar
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                ║ +0 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4
                Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn.
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                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10.
                ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch
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                ( Bagon ) [ M ] [ ? ]
                Evolution: 30
                Next Move: 17-Headbutt
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Charcoal: Fire-type attacks do +20% damage
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target
                ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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                Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ]
                Evolution: 52
                Next Move: 22-Scary Face
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                ║ +0 Lv-Boost
                Inner Focus: This Pokemon cannot be made to flinch.
                Muscle Band: Physical attacks do +10% damage
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages
                STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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GS Ball: Pokemon gains +50% EXP from battles.
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                Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ]
                Evolution: 23-Black Glasses-Night
                Next Move: 30-Hyper Voice
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                ║ +10 Lv-Boost
                Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves.
                EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
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                ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion.
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt.
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                N/A ( Forretress ) [ M ] [ Shy ]
                Evolution: N/A
                Next Move: 28-Spikes
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sturdy: Attacks that would knock out this pokemon in one hit will leave 1 HP instead.

                ╠═════════════
                ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage
                ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate:
                1 Layer- Poisons Opponent
                2 Layers- Badly Poisons Opponent
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𝑶𝑶𝑪 Always open to interactions!
Company



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JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100

JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100
PostPosted: Tue Aug 07, 2018 3:05 pm


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►Ohmarow looked to the two aven pokemon still sat on the ground, waiting to be greeted by the newest human companion to their trainer and nodded. They knew they'ed need to wait for the girl's acknowledgment and took to the skies. Each circled overhead in opposite directions to the other. Ohmarow, lead the way back releasing the yet unnamed Forretress to deal with any fellow Bug-type's, or Pidgey, that ventured to close or that got in the way and seemed unwilling to allow them to pass. Fukumi, to save time waiting on the big brutes considerably slower pace withdrew the Registeel. They made only one stop on the return trip and that was at the Park gates to us the PC.

Ok so I seriously don't wanna add Gourgesit to the team but im not willing to lose out on the item in order to move Ohm / im not motivated to make 12 posts >_>

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𝑺𝒕𝒂𝒕𝒔

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Free Item count: = Gravity Ball: +50% weight & upon release into battle Speed is dropped 3 stages. 24/35
Area Item count: = Rose Incense: Grass-type attacks do +20% damage. 19/30
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Wild Encounter's 128 -5 =123
NPC Encounter: 239
Moving Location: 3
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Berry growth 1:
Berry growth 2:
Berry growth 3:
Berry growth 4:
Berry growth 5:
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𝑶𝒖𝒕-𝑶𝒇-𝑩𝒂𝒍𝒍: Jirachi, Zorua, Skarmory & Mandibuzz

╔═══════════════════╗Active Party
FP: 00/10 Hp: 100 Lv: 10 Exp: 01/15 Gourgesit
FP: 00/10 Hp: 320 Lv: 32 Exp: 13/35 Mandibuzz
FP: 00/10 Hp: 340 Lv: 34 Exp: 05/24 Skarmory
FP: 00/10 Hp: 310 Lv: 31 Exp: 11/35 Bronzong
FP: 03/10 Hp: 240 Lv: 24 Exp: 07/27 Ferrothorn
FP: 00/10 Hp: 030 Lv: 12 Exp: 03/22 Forretress
╠══════════════════╣Inactive Party
FP: 00/10 Hp: 500 Lv: 50 Exp: 42/42 Metagross
FP: 00/10 Hp: 300 Lv: 30 Exp: 00/30 Onix
FP: 03/_5 Hp: 290 Lv: 29 Exp: 23/34 Durant
FP: 03/10 Hp: 410 Lv: 41 Exp: 43/48 [M] Steelix
FP: 06/10 Hp: 550 Lv: 55 Exp: 45/50 Tyranitar
FP: 01/05 Hp: 420 Lv: 42 Exp: 28/30 [M] Lucario
FP: MAX- Hp: 260 Lv: 26 Exp: 25/26 Klefki
FP: 00/10 Hp: 350 Lv: 35 Exp: 12/40 Houndoom
FP: 00/10 Hp: 370 Lv: 37 Exp: 05/34 Scizor
FP: 00/10 Hp: 380 Lv: 38 Exp: 11/39 Absol
FP: 00/10 Hp: 310 Lv: 31 Exp: 13/43 Butterfree
FP: 00/10 Hp: 270 Lv: 27 Exp: 17/18 [M] Mawile
FP: 02/10 Hp: 190 Lv: 19 Exp: 08/25 ♦Deino
FP: 00/10 Hp: 160 Lv: 16 Exp: 07/21 Bagon
FP: 04/10 Hp: 190 Lv: 19 Exp: 19/28 Pawniard
FP: 01/38 Hp: 280 Lv: 28 Exp: 16/27 Zorua
FP: 00/10 Hp: 290 Lv: 29 Exp: 09/37 Gekkit (EXP-share)
FP: 06/10 Hp: 250 Lv: 25 Exp: 12/21 Jirachi
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𝑴𝒐𝒐𝒅: Concerned

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𝑪𝒖𝒓𝒓𝒆𝒏𝒕 𝒑𝒍𝒐𝒕: To find Ayami

𝑵𝒐𝒕𝒆: On the way to meet Laws Oc

𝑵𝑷𝑪 𝑪𝒐𝒎𝒑𝒂𝒏𝒚: Fukumi

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𝑫𝒊𝒄𝒆 𝑹𝒐𝒍𝒍𝒔

Encounter▼▲
Combat

Lv15 Pidgey Vs Forretress
R1
Pidgey = Tackle: 40 -1/2 = 20
Forretress Hp 30/110
Forretress = Zap Cannon: 120: x240
Pidgey Hp 0/150

Forretress +10 Exp
Gekkit +5 Exp
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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,

x1 Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo.
x1 Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use
x1 White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
x1 Armor Fossil
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto: 3
Johto: 4
Hoenn: 1
Sinnoh:
Unova: 2
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Silver Powder: Bug type attacks do x1.2 damage.
x2 Water Gem: While holding this gem, a water type attack does x1.5 damage
Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting.
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Unlimited Potion: Heals up to 50 HP
x3 Hyper Potion: Heals up to 300HP
x1 Max Potion: Fully restores HP
x5 Full Restore: Fully restores HP & removes all status conditions
x2 Old Gateau: Removes any and all status conditions
x1 Max Revive: Heals a fainted pokemon to full HP and remove all status conditions.
x3 Revive: Heals a fainted pokemon to half max HP and remove all status conditions.
╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-25 / 2-5 ] x3 Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP
[ G-35 / 2-5 ] x22 Lum: Heals all status conditions
[ G-25 / 2-5 ] x31 Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage)
[ G-25 / 2-5 ] x11 Occa: Reduces damage from a super effective Fire attack by 50% (of total damage)
[ G-25 / 2-5 ] x5 Persim: User recovers from confusion
[ G-25 / 2-5 ] x3 Kelpsy: Adds 1fp point
╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 :
x1 White Apricorn: No effect
╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
Unlimited User Image - Blocked by "Display Image" Settings. Click to show.Premier-Ball
x1 Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10
x2 Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs
xa Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5
x3 Heal Ball: Fully Heals pokemon upon capture
x4 Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone.
x1 Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon.
x1 Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon.
x5 Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic.
x3 Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon
x2 Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon.
x2 Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon.
x2 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon.
-----------Great---
-----------Ultra---
x5 Ultra Ball: Effectiveness: Ultra
x1 Cherish Ball: Pokemon captured with this ball become shiny.
╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
Hone Claws: Raise physical attack & accuracy one stage
Calm Mind: Raise special attack & defense one stage
Toxic: Badly Poisons Opponent.
Venoshock: 65: Inflicts Double Damage if Target is Poisoned.
Attract: Opposing gender opponents become infatuated.
Will-o-Wisp: Burns Opponent
Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled
Rock Tomb: 60: Lowers target's speed one stage
Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
Gyro Ball: For every decrease in the user's speed, the Stronger the Attack.
0 stages- 25 damage
-1 stage- 50 damage
-2 stages- 60 damage
-3 stages- 80 damage
-4 stages- 100 damage
-5 stages- 120 damage
-6 stages- 150 damage
HM#1 - Cut: 50:
HM#3 - Surf: 90, Hits All Adjacent Pokemon
HM#4 - Strength: 80:
HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage

╠═══════════════╣►𝓤𝓝𝓒𝓛𝓐𝓘𝓜𝓔𝓓
x2 Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types.
[ G-40 / 1-3 ] x3 Lansat: Raises critical hit ratio by two stages when HP falls below 25%
[ G-40 / 1-3 ] x10 Custap: Causes the holder to go first once when HP falls below 25%
Double Team: Raises evasiveness by one stage
EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
Friendship: 00/10 Hp: 100 Lv: 10 Exp: 00/15 Registeel
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                Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ]
                Evolution: N/A
                Next Move: 25-curse
                ╠═════════════╝
                ║ +0 Lv-Boost
                Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves

                ╠═════════════
                ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage
                ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage
                ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect
                ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint
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𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:60


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                Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ]
                Evolution: N/A
                Next Move: 30-Rest
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                ║ +10 Lv-Boost
                Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed.
                Lucky Clover: Increases the chance of extra effects from moves by +1/10
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                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle
                ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion.
                ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage
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                Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ]
                Evolution: 30
                Next Move: N/A
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                ║ +10 Lv-Boost
                Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
                Twisted Spoon: Psychic-type attacks do +20% damage.
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                ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages.
                ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ]
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                Grindda, The Blasting Sands ( Tyranitar ) [ M ] ❤ [ Bold ]
                Evolution: Mega
                Next Move: 63-Stone Edge
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                ║ +40 Lv-Boost
                Sand Stream: On switch-in, the weather becomes Rain For 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, and Moonlight restore -25% less maximum HP, rounded down. Deals damage equal to 6.25% of the targets max HP. Ground, Rock and Steel-type pokemon take +10% less damage for the duration of effect.
                King's Rock: All physical attacks have a 1/10 chance to flinch.
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                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ DRK [ PH ][ ç• ]►Crunch: 80: 7/10 chance to Lower targets physical defense one stage
                ║ ROK [ PH ][ •~ ]►Rock Slide: 75: 4/10 Chance of Flinch
                ║ GRD [ EF ]►Sandstorm: Creates a Sandstorm for 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, Moonlight restore 1/2th max Hp. Deals damage equal to 1/16th of the targets max HP. Rock, Ground, and Steel types are immune and gain a 1.1x special defense boost for the duration of effect.
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                Plaation, The Last Line ( Metagross )[ N/A ] ❤ [ Adamant ]
                Evolution: Mega
                Next Move: 53-Iron Defense
                ╠═════════════╝
                ║ +30 Lv-Boost
                Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split.
                Metal Coat: Steel type attacks do x1.2 damage
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                ║ FGH [ PH ][ ç• ]►Hammer Arm: 100: lowers user's speed one stage
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance to lower targets special defense one stage
                ║ GST [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage
                ║ STL [ PH ][ ç• ]►Meteor Mash: 90: 7/10 chance of raising physical attack One Stage
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                Ozzalu, The Burning Tower ( Mega Steelix ) [ M ] ❤ [ Rash ] [ Length: 32.06 ft / MEGA: Length: 57.08 ft ]
                Evolution: N/A
                Next Move: 43-Dig
                ╠═════════════╝
                ║ +30 Lv-Boost
                MEGA Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Steelixite: Atk 1.2 / Def 1.2 / Sp.Def 1.2
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                ║ FRE [ PH ][ ç• ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn [ 12.5% ]
                ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing [ 1/5 chance. Fusion Flare, Flame Wheel, Sacred Fire, Flare Blitz, and Scald thaw ]
                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to Pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ STL [ PH ][ ç• ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
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Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp)
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                Volwa'gor ( Ferrothorn )[ M ] [ Confident ]
                Evolution: N/A
                Next Move: 26-Iron Defense
                ╠═════════════╝
                ║ +10 Lv-Boost
                Iron Barbs: Pokemon making contact with this Pokemon lose 12.5% of their maximum HP, rounded down. Multi-strike moves trigger this ability for each instance of contact made.
                Rocky Helmet: Opponent will receive damage equal to 12.5% of their maximum health if they use a physical attack against the pokemon holding this item
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                ║ GST [ EF ]►Curse: Non-ghosts Pokemon raises physical attack & defense one stage, then lower speed one stage.
                ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times
                ║ NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion
                ║ STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage
                -4 stages- 100 damage
                -5 stages- 120 damage
                -6 stages- 150 damage
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                Dust, The Infernal Dragon ( Butterfree )[ F ] ❤❤ [ Calm ]
                Evolution: N/A
                Next Move: 30-Tailwind
                ╠═════════════╝
                ║ +20 Lv-Boost
                Tinted Lens: All of this Pokemon's "not very effective" moves do x2 damage.
                Firium Z: Once per battle, any Pokémon using one of the Fire-type attacks listed below may instead use Inferno Overdrive or power up a Fire Type Status Move with an additional effect. If Inferno Overdrive targets a Pokémon that uses a protective move such as King's Shield, Baneful Bunker, or Protect, the Z-Move will bypass the protection but only do 25% of the original damage. The power of this Z Move depends on the attack it is substituted for.
                ╠═════════════
                ║ BUG [ SP ]►Silver Wind: 60: 3/10, Raising All of the user's Stats one stage
                FIR [ SP ][ Z ]►Inferno: 100: Burns Opponent [ 12.5% ] [ Z: 175: ]
                ║ DRG [ SP ][ ~ ]►Twister: 40: 3/10 Chance to flinch. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
                ║ ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
                ╚═════════════


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                Grimlaw, Of Silent Flight ( Mandibuzz ) [ F ] ❤ [ Careful ]
                Evolution: N/A
                Next Move: 32-Defog
                ╠═════════════╝
                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Black Glasses: Dark type attacks do x1.2 damage.
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                ║ FLY [ PH ] [ ç• ]►Brave bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ DRK [ PH ] [ ç• ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's.
                ║ NRL [ EF ]►Swagger: Confuses target pokemon, and raise their physical attack two stages. [ 1/2 chance / 40 Dmg confusion ]
                ║ DRK [ SP ] [ ç• ]►Punishment: 60: Power Increases if targets stats have been raised. +20 for each stage of increase. Max 200 Damage
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                Shinge, The Sky Sword ( Skarmory ) [ F ] ❤ [ Impish ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +20 Lv-Boost
                Keen Eye: Prevents other Pokemon from lowering this Pokemon's accuracy stat stage. This Pokemon ignores opposing Pokemon's evasion.
                Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first.
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                ║ STL [ PH ][ ç ]►Metal claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FLY [ PH ][ ç ]►Brave Bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ NRL [ SP ][ ~ ]►Swift: 60: Ignores accuracy & evasiveness
                ║ FLY [ EF ]►Roost: Restore half max HP, User loses it’s Flying-type until next turn.
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                Onix [ F ] [ Cautious / Relaxed ]
                Evolution: Trade / Metal coat
                Next Move: N/A
                ╠═════════════╝
                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Eviolite: Pokemon capable of evolving, but not heaving reached its final stage, take 30% less damage from Physical and Special attacks
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                ║ RCK [ SP ]►Ancient Power: 60: 3/10 Chance of raising all of the user's stats one stage
                GRD [ PH ][ • ]►Fissure: Instant K-O; 3/10 chance
                ║ ROK [ PH ][ • ]►Rock Tomb: 60: Lower targets speed one stage
                ROK [ PH ][ •~ ]►Diamond Storm: 80: 8/10 chance of raising user's physical defense one stage
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                Brimja, The child of Iron ( Mega Mawile ) [ F ] ❤ [ Sassy ]
                Evolution:
                Next Move:
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                ║ +10 Lv-Boost
                MEGA Huge Power: All of this Pokemon's Physical moves +30% damage.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Mega stone: +Def 1.3 / +Sp.Def 1.3
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                ║ NRL [ PH ][ ç ]►Giga Impact: 150: must recharge next turn unless the attack misses.
                ║ PSN [ PH ][ ç ]►Poison Fang: 50: 5/10 Chance of Badly Poisoning Opponent [ 6.25% ]
                ║ FAY [ PH ][ ç ]►Play Rough: 90: 1/10 chance to lower the opponent’s Atk one stage
                ║ STL [ PH ][ ç ]►Iron Head: 80: 3/10 Chance of Flinch
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                Hoow'brumna, The Red Flash ( Scizor ) [ F ] ❤ [ Jolly ]
                Evolution: Mega
                Next Move: 37-Iron Defense
                ╠═════════════╝
                ║ +20 Lv-Boost
                Technician: All of this Pokemon's moves with a base power of 60 or less do +50% damage instead. Moves whos power double do not trigger this ability.
                Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 )
                ╠═════════════
                ║ STL [ PH ][ ç• ]►Bullet Punch: 40: (Priority +1)
                ║ FGH [ SP ]►Vacuum Wave: 40: (Priority +2)
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ BUG [ PH ][ ç• ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
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                Totagowa ( Klefki ) [ F ] ❤❤❤❤❤ [ Playful ]
                Evolution: N/A
                Next Move:
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                ║ +0 Lv-Boost
                Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased.
                Bright Powder: Raises evasiveness by one stage at the start of a battle.
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                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt
                ║ FAY [ EF ]►Metal Sound: Lower target's special defense two stages
                ║ NRL [ EF ]►Substitute: User loses 25% of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be affected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute
                PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
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                Beellgra, The Voice ( Bronzong ) [ M ] ❤ [ Modest ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +20 Lv-Boost
                Heat Proof: This Pokemon takes 50% less damage from Fire-type moves and burn damage.
                Light Clay: Will add 2 more turns to the effects of all barrier moves
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                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ PSY [ EF ]►Reflect: Halves damage from physical attacks for 5 Turns
                ║ PSY] [ EF ]►Light Screen: Halves damage from special attacks by 1/2 for 5 Turns
                ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-3 D6: 5-6 Wake up ]
                1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
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                Zunoo, The Flashing Fist ( Lucario ) [ M ] ❤ [ Relaxed ]
                Evolution:
                Next Move:
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                ║ +30 Lv-Boost
                MEGA Adaptability: All of this Pokemon's moves that match one of its types do +50% damage.
                Inner Focus: This Pokemon cannot be made to flinch.
                Mega stone: +Atk 1.3 / +Sp.Atk 1.2 / +Speed 1.1
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                ║ FGH [ EF ][ ç ]►Counter: When hit by physical atk, user strikes back with 2x Power (Priority -5)
                ║ FGH [ SP ]►Aura Sphere: 80: Ignores accuracy & evasiveness
                ║ STL [ SP ]►Flash Cannon: 80: Lowers opponent's Sp.Def one stage
                ║ FIR [ PH ][ ç ]►Blaze Kick: 85: 1/10 Chance to critically hit, 4/10 Chance of Burn [ 12.5% ]
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                Hiigxano, The Lucky One ( Absol ) [ F ] ❤ [ Quite ]
                Evolution: Mega
                Next Move: 41-Me First
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                ║ +20 Lv-Boost
                Super Luck: This Pokemon's critical hit ratio is raised by 1 stage.
                Razor Claw: Increases the chance for moves to critically hit by 1/10.
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ DRK [ SP ]►Dark pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ PH ] [ ç• ]►Slash: 70: 1/10 chance to critically hit
                ║ DRK [ PH ] [ ç• ]►Night Slash: 70: 1/10 Chance to critically hit
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                Kran'Gow, The Resting Devil ( Houndoom ) [ M ] ❤ [ Relaxed ]
                Evolution: Mega
                Next Move: 35-Feint Attack
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                ║ +20 Lv-Boost
                Early Bird: Every 1 turn of sleep counts as 2.
                Leftovers: Restores 6.25% of the holder's max HP at the end of every round.
                ╠═════════════
                ║ NRL [ EF ]►Sleep Talk: Random attack while asleep, Generate 1-3. Can't use Rest.
                ║ PSY [ EF ]►Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ FIR [ PH ][ ç• ]►Fire Fang: 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn. [ 12.5% ]
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                Shina'me, The relentless ( Durant ) [ F ] ❤ [ Moody ]
                Evolution: N/A
                Next Move: 31-Crunch
                ╠═════════════╝
                ║ +10 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a -2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4

                ╠═════════════
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FGH [ PH ][ ç• ]►Flying Press: 100: Deals fighting and flying-type damage
                ║ STL [ EF ]►Iron Defense: Raise user's physical defense two Stages
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                Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ]
                Evolution: 50
                Next Move: 20-Roar
                ╠═════════════╝
                ║ +0 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4
                Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn.
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                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10.
                ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch
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                ( Bagon ) [ M ] [ ? ]
                Evolution: 30
                Next Move: 17-Headbutt
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Charcoal: Fire-type attacks do +20% damage
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target
                ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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                Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ]
                Evolution: 52
                Next Move: 22-Scary Face
                ╠═════════════╝
                ║ +0 Lv-Boost
                Inner Focus: This Pokemon cannot be made to flinch.
                Muscle Band: Physical attacks do +10% damage
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages
                STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ╚═════════════


GS Ball: Pokemon gains +50% EXP from battles.
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                Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ]
                Evolution: 23-Black Glasses-Night
                Next Move: 30-Hyper Voice
                ╠═════════════╝
                ║ +10 Lv-Boost
                Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves.
                EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
                ╠═════════════
                ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion.
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt.
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                N/A ( Forretress ) [ M ] [ Shy ]
                Evolution: N/A
                Next Move: 28-Spikes
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sturdy: Attacks that would knock out this pokemon in one hit will leave 1 HP instead.

                ╠═════════════
                ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage
                ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate:
                1 Layer- Poisons Opponent
                2 Layers- Badly Poisons Opponent
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𝑶𝑶𝑪 Always open to interactions!
Company



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PostPosted: Tue Aug 07, 2018 5:09 pm


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►Ohmarow and Fukumi crossed the border of the National Park and into Route:35. Heading south but sticking to the western outer edge along the waterfront. Ohmarow knew this would help keep them off the main roads once they officially hit Goldenrod. From there they would turn east and heads into the city using the back alleys and side roads until they reached his family house. Ohmarow knew the city well enough to know this was their best way to avoid being spotted and it would get them past the city block that had been leveled in the fight.

Exit to Goldenrod City

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𝑺𝒕𝒂𝒕𝒔

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Free Item count: = Gravity Ball: +50% weight & upon release into battle Speed is dropped 3 stages. 25/35
Area Item count: = Rose Incense: Grass-type attacks do +20% damage. 20/30
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Wild Encounter's 124 -5 =119
NPC Encounter: 240
Moving Location: 3
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Berry growth 1:
Berry growth 2:
Berry growth 3:
Berry growth 4:
Berry growth 5:
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𝑶𝒖𝒕-𝑶𝒇-𝑩𝒂𝒍𝒍: Jirachi, Zorua, Skarmory & Mandibuzz

╔═══════════════════╗Active Party
FP: 00/10 Hp: 100 Lv: 10 Exp: 02/15 Gourgesit
FP: 00/10 Hp: 320 Lv: 32 Exp: 14/35 Mandibuzz
FP: 00/10 Hp: 340 Lv: 34 Exp: 06/24 Skarmory
FP: 00/10 Hp: 310 Lv: 31 Exp: 12/35 Bronzong
FP: 03/10 Hp: 240 Lv: 24 Exp: 08/27 Ferrothorn
FP: 00/10 Hp: 010 Lv: 12 Exp: 14/22 Forretress
╠══════════════════╣Inactive Party
FP: 00/10 Hp: 500 Lv: 50 Exp: 42/42 Metagross
FP: 00/10 Hp: 300 Lv: 30 Exp: 00/30 Onix
FP: 03/_5 Hp: 290 Lv: 29 Exp: 23/34 Durant
FP: 03/10 Hp: 410 Lv: 41 Exp: 43/48 [M] Steelix
FP: 06/10 Hp: 550 Lv: 55 Exp: 45/50 Tyranitar
FP: 01/05 Hp: 420 Lv: 42 Exp: 28/30 [M] Lucario
FP: MAX- Hp: 260 Lv: 26 Exp: 25/26 Klefki
FP: 00/10 Hp: 350 Lv: 35 Exp: 12/40 Houndoom
FP: 00/10 Hp: 370 Lv: 37 Exp: 05/34 Scizor
FP: 00/10 Hp: 380 Lv: 38 Exp: 11/39 Absol
FP: 00/10 Hp: 310 Lv: 31 Exp: 13/43 Butterfree
FP: 00/10 Hp: 270 Lv: 27 Exp: 17/18 [M] Mawile
FP: 02/10 Hp: 190 Lv: 19 Exp: 08/25 ♦Deino
FP: 00/10 Hp: 160 Lv: 16 Exp: 07/21 Bagon
FP: 04/10 Hp: 190 Lv: 19 Exp: 19/28 Pawniard
FP: 01/38 Hp: 280 Lv: 28 Exp: 16/27 Zorua
FP: 00/10 Hp: 290 Lv: 29 Exp: 14/37 Gekkit (EXP-share)
FP: 06/10 Hp: 250 Lv: 25 Exp: 12/21 Jirachi
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𝑴𝒐𝒐𝒅: Concerned

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𝑪𝒖𝒓𝒓𝒆𝒏𝒕 𝒑𝒍𝒐𝒕: To find Ayami

𝑵𝒐𝒕𝒆: On the way to meet Laws Oc

𝑵𝑷𝑪 𝑪𝒐𝒎𝒑𝒂𝒏𝒚: Fukumi

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𝑫𝒊𝒄𝒆 𝑹𝒐𝒍𝒍𝒔

Encounter▼▲
Combat

Lv14 Pidgey Vs Forretress
R1
Pidgey = Tackle: 40 -1/2 = 20
Forretress Hp 10/110
Forretress = Zap Cannon: 120: x240
Pidgey Hp 0/140

Forretress +10 Exp
Gekkit +5 Exp
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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,

x1 Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo.
x1 Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use
x1 White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
x1 Armor Fossil
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto: 3
Johto: 4
Hoenn: 1
Sinnoh:
Unova: 2
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Silver Powder: Bug type attacks do x1.2 damage.
x2 Water Gem: While holding this gem, a water type attack does x1.5 damage
Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting.
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Unlimited Potion: Heals up to 50 HP
x3 Hyper Potion: Heals up to 300HP
x1 Max Potion: Fully restores HP
x5 Full Restore: Fully restores HP & removes all status conditions
x2 Old Gateau: Removes any and all status conditions
x1 Max Revive: Heals a fainted pokemon to full HP and remove all status conditions.
x3 Revive: Heals a fainted pokemon to half max HP and remove all status conditions.
╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-25 / 2-5 ] x3 Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP
[ G-35 / 2-5 ] x22 Lum: Heals all status conditions
[ G-25 / 2-5 ] x31 Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage)
[ G-25 / 2-5 ] x11 Occa: Reduces damage from a super effective Fire attack by 50% (of total damage)
[ G-25 / 2-5 ] x5 Persim: User recovers from confusion
[ G-25 / 2-5 ] x3 Kelpsy: Adds 1fp point
╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 :
x1 White Apricorn: No effect
╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
Unlimited User Image - Blocked by "Display Image" Settings. Click to show.Premier-Ball
x1 Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10
x2 Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs
xa Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5
x3 Heal Ball: Fully Heals pokemon upon capture
x4 Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone.
x1 Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon.
x1 Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon.
x5 Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic.
x3 Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon
x2 Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon.
x2 Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon.
x2 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon.
-----------Great---
-----------Ultra---
x5 Ultra Ball: Effectiveness: Ultra
x1 Cherish Ball: Pokemon captured with this ball become shiny.
╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
Hone Claws: Raise physical attack & accuracy one stage
Calm Mind: Raise special attack & defense one stage
Toxic: Badly Poisons Opponent.
Venoshock: 65: Inflicts Double Damage if Target is Poisoned.
Attract: Opposing gender opponents become infatuated.
Will-o-Wisp: Burns Opponent
Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled
Rock Tomb: 60: Lowers target's speed one stage
Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
Gyro Ball: For every decrease in the user's speed, the Stronger the Attack.
0 stages- 25 damage
-1 stage- 50 damage
-2 stages- 60 damage
-3 stages- 80 damage
-4 stages- 100 damage
-5 stages- 120 damage
-6 stages- 150 damage
HM#1 - Cut: 50:
HM#3 - Surf: 90, Hits All Adjacent Pokemon
HM#4 - Strength: 80:
HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage

╠═══════════════╣►𝓤𝓝𝓒𝓛𝓐𝓘𝓜𝓔𝓓
x2 Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types.
[ G-40 / 1-3 ] x3 Lansat: Raises critical hit ratio by two stages when HP falls below 25%
[ G-40 / 1-3 ] x10 Custap: Causes the holder to go first once when HP falls below 25%
Double Team: Raises evasiveness by one stage
EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
Gravity Ball: +50% weight & upon release into battle Speed is dropped 3 stages.
Rose Incense: Grass-type attacks do +20% damage.

Friendship: 00/10 Hp: 100 Lv: 10 Exp: 00/15 Registeel
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                Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ]
                Evolution: N/A
                Next Move: 25-curse
                ╠═════════════╝
                ║ +0 Lv-Boost
                Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves

                ╠═════════════
                ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage
                ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage
                ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect
                ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint
                ╚═════════════


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𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:60


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                Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ]
                Evolution: N/A
                Next Move: 30-Rest
                ╠═════════════╝
                ║ +10 Lv-Boost
                Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed.
                Lucky Clover: Increases the chance of extra effects from moves by +1/10
                ╠═════════════
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle
                ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion.
                ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage
                ╚═════════════


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                Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ]
                Evolution: 30
                Next Move: N/A
                ╠═════════════╝
                ║ +10 Lv-Boost
                Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
                Twisted Spoon: Psychic-type attacks do +20% damage.
                ╠═════════════
                ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages.
                ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ]
                ╚═════════════



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                Grindda, The Blasting Sands ( Tyranitar ) [ M ] ❤ [ Bold ]
                Evolution: Mega
                Next Move: 63-Stone Edge
                ╠═════════════╝
                ║ +40 Lv-Boost
                Sand Stream: On switch-in, the weather becomes Rain For 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, and Moonlight restore -25% less maximum HP, rounded down. Deals damage equal to 6.25% of the targets max HP. Ground, Rock and Steel-type pokemon take +10% less damage for the duration of effect.
                King's Rock: All physical attacks have a 1/10 chance to flinch.
                ╠═════════════
                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ DRK [ PH ][ ç• ]►Crunch: 80: 7/10 chance to Lower targets physical defense one stage
                ║ ROK [ PH ][ •~ ]►Rock Slide: 75: 4/10 Chance of Flinch
                ║ GRD [ EF ]►Sandstorm: Creates a Sandstorm for 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, Moonlight restore 1/2th max Hp. Deals damage equal to 1/16th of the targets max HP. Rock, Ground, and Steel types are immune and gain a 1.1x special defense boost for the duration of effect.
                ╚═════════════


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                Plaation, The Last Line ( Metagross )[ N/A ] ❤ [ Adamant ]
                Evolution: Mega
                Next Move: 53-Iron Defense
                ╠═════════════╝
                ║ +30 Lv-Boost
                Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split.
                Metal Coat: Steel type attacks do x1.2 damage
                ╠═════════════
                ║ FGH [ PH ][ ç• ]►Hammer Arm: 100: lowers user's speed one stage
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance to lower targets special defense one stage
                ║ GST [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage
                ║ STL [ PH ][ ç• ]►Meteor Mash: 90: 7/10 chance of raising physical attack One Stage
                ╚═════════════


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                Ozzalu, The Burning Tower ( Mega Steelix ) [ M ] ❤ [ Rash ] [ Length: 32.06 ft / MEGA: Length: 57.08 ft ]
                Evolution: N/A
                Next Move: 43-Dig
                ╠═════════════╝
                ║ +30 Lv-Boost
                MEGA Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Steelixite: Atk 1.2 / Def 1.2 / Sp.Def 1.2
                ╠═════════════
                ║ FRE [ PH ][ ç• ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn [ 12.5% ]
                ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing [ 1/5 chance. Fusion Flare, Flame Wheel, Sacred Fire, Flare Blitz, and Scald thaw ]
                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to Pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ STL [ PH ][ ç• ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
                ╚═════════════


Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp)
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                Volwa'gor ( Ferrothorn )[ M ] [ Confident ]
                Evolution: N/A
                Next Move: 26-Iron Defense
                ╠═════════════╝
                ║ +10 Lv-Boost
                Iron Barbs: Pokemon making contact with this Pokemon lose 12.5% of their maximum HP, rounded down. Multi-strike moves trigger this ability for each instance of contact made.
                Rocky Helmet: Opponent will receive damage equal to 12.5% of their maximum health if they use a physical attack against the pokemon holding this item
                ╠═════════════
                ║ GST [ EF ]►Curse: Non-ghosts Pokemon raises physical attack & defense one stage, then lower speed one stage.
                ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times
                ║ NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion
                ║ STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage
                -4 stages- 100 damage
                -5 stages- 120 damage
                -6 stages- 150 damage
                ╚═════════════


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                Dust, The Infernal Dragon ( Butterfree )[ F ] ❤❤ [ Calm ]
                Evolution: N/A
                Next Move: 30-Tailwind
                ╠═════════════╝
                ║ +20 Lv-Boost
                Tinted Lens: All of this Pokemon's "not very effective" moves do x2 damage.
                Firium Z: Once per battle, any Pokémon using one of the Fire-type attacks listed below may instead use Inferno Overdrive or power up a Fire Type Status Move with an additional effect. If Inferno Overdrive targets a Pokémon that uses a protective move such as King's Shield, Baneful Bunker, or Protect, the Z-Move will bypass the protection but only do 25% of the original damage. The power of this Z Move depends on the attack it is substituted for.
                ╠═════════════
                ║ BUG [ SP ]►Silver Wind: 60: 3/10, Raising All of the user's Stats one stage
                FIR [ SP ][ Z ]►Inferno: 100: Burns Opponent [ 12.5% ] [ Z: 175: ]
                ║ DRG [ SP ][ ~ ]►Twister: 40: 3/10 Chance to flinch. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
                ║ ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
                ╚═════════════


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                Grimlaw, Of Silent Flight ( Mandibuzz ) [ F ] ❤ [ Careful ]
                Evolution: N/A
                Next Move: 32-Defog
                ╠═════════════╝
                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Black Glasses: Dark type attacks do x1.2 damage.
                ╠═════════════
                ║ FLY [ PH ] [ ç• ]►Brave bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ DRK [ PH ] [ ç• ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's.
                ║ NRL [ EF ]►Swagger: Confuses target pokemon, and raise their physical attack two stages. [ 1/2 chance / 40 Dmg confusion ]
                ║ DRK [ SP ] [ ç• ]►Punishment: 60: Power Increases if targets stats have been raised. +20 for each stage of increase. Max 200 Damage
                ╚═════════════


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                Shinge, The Sky Sword ( Skarmory ) [ F ] ❤ [ Impish ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +20 Lv-Boost
                Keen Eye: Prevents other Pokemon from lowering this Pokemon's accuracy stat stage. This Pokemon ignores opposing Pokemon's evasion.
                Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first.
                ╠═════════════
                ║ STL [ PH ][ ç ]►Metal claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FLY [ PH ][ ç ]►Brave Bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ NRL [ SP ][ ~ ]►Swift: 60: Ignores accuracy & evasiveness
                ║ FLY [ EF ]►Roost: Restore half max HP, User loses it’s Flying-type until next turn.
                ╚═════════════


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                Onix [ F ] [ Cautious / Relaxed ]
                Evolution: Trade / Metal coat
                Next Move: N/A
                ╠═════════════╝
                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Eviolite: Pokemon capable of evolving, but not heaving reached its final stage, take 30% less damage from Physical and Special attacks
                ╠═════════════
                ║ RCK [ SP ]►Ancient Power: 60: 3/10 Chance of raising all of the user's stats one stage
                GRD [ PH ][ • ]►Fissure: Instant K-O; 3/10 chance
                ║ ROK [ PH ][ • ]►Rock Tomb: 60: Lower targets speed one stage
                ROK [ PH ][ •~ ]►Diamond Storm: 80: 8/10 chance of raising user's physical defense one stage
                ╚═════════════


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                Brimja, The child of Iron ( Mega Mawile ) [ F ] ❤ [ Sassy ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +10 Lv-Boost
                MEGA Huge Power: All of this Pokemon's Physical moves +30% damage.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Mega stone: +Def 1.3 / +Sp.Def 1.3
                ╠═════════════
                ║ NRL [ PH ][ ç ]►Giga Impact: 150: must recharge next turn unless the attack misses.
                ║ PSN [ PH ][ ç ]►Poison Fang: 50: 5/10 Chance of Badly Poisoning Opponent [ 6.25% ]
                ║ FAY [ PH ][ ç ]►Play Rough: 90: 1/10 chance to lower the opponent’s Atk one stage
                ║ STL [ PH ][ ç ]►Iron Head: 80: 3/10 Chance of Flinch
                ╚═════════════


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                Hoow'brumna, The Red Flash ( Scizor ) [ F ] ❤ [ Jolly ]
                Evolution: Mega
                Next Move: 37-Iron Defense
                ╠═════════════╝
                ║ +20 Lv-Boost
                Technician: All of this Pokemon's moves with a base power of 60 or less do +50% damage instead. Moves whos power double do not trigger this ability.
                Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 )
                ╠═════════════
                ║ STL [ PH ][ ç• ]►Bullet Punch: 40: (Priority +1)
                ║ FGH [ SP ]►Vacuum Wave: 40: (Priority +2)
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ BUG [ PH ][ ç• ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ╚═════════════


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                Totagowa ( Klefki ) [ F ] ❤❤❤❤❤ [ Playful ]
                Evolution: N/A
                Next Move:
                ╠═════════════╝
                ║ +0 Lv-Boost
                Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased.
                Bright Powder: Raises evasiveness by one stage at the start of a battle.
                ╠═════════════
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt
                ║ FAY [ EF ]►Metal Sound: Lower target's special defense two stages
                ║ NRL [ EF ]►Substitute: User loses 25% of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be affected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute
                PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ╚═════════════


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                Beellgra, The Voice ( Bronzong ) [ M ] ❤ [ Modest ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +20 Lv-Boost
                Heat Proof: This Pokemon takes 50% less damage from Fire-type moves and burn damage.
                Light Clay: Will add 2 more turns to the effects of all barrier moves
                ╠═════════════
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ PSY [ EF ]►Reflect: Halves damage from physical attacks for 5 Turns
                ║ PSY] [ EF ]►Light Screen: Halves damage from special attacks by 1/2 for 5 Turns
                ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-3 D6: 5-6 Wake up ]
                1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ╚═════════════


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                Zunoo, The Flashing Fist ( Lucario ) [ M ] ❤ [ Relaxed ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +30 Lv-Boost
                MEGA Adaptability: All of this Pokemon's moves that match one of its types do +50% damage.
                Inner Focus: This Pokemon cannot be made to flinch.
                Mega stone: +Atk 1.3 / +Sp.Atk 1.2 / +Speed 1.1
                ╠═════════════
                ║ FGH [ EF ][ ç ]►Counter: When hit by physical atk, user strikes back with 2x Power (Priority -5)
                ║ FGH [ SP ]►Aura Sphere: 80: Ignores accuracy & evasiveness
                ║ STL [ SP ]►Flash Cannon: 80: Lowers opponent's Sp.Def one stage
                ║ FIR [ PH ][ ç ]►Blaze Kick: 85: 1/10 Chance to critically hit, 4/10 Chance of Burn [ 12.5% ]
                ╚═════════════


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                Hiigxano, The Lucky One ( Absol ) [ F ] ❤ [ Quite ]
                Evolution: Mega
                Next Move: 41-Me First
                ╠═════════════╝
                ║ +20 Lv-Boost
                Super Luck: This Pokemon's critical hit ratio is raised by 1 stage.
                Razor Claw: Increases the chance for moves to critically hit by 1/10.
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ DRK [ SP ]►Dark pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ PH ] [ ç• ]►Slash: 70: 1/10 chance to critically hit
                ║ DRK [ PH ] [ ç• ]►Night Slash: 70: 1/10 Chance to critically hit
                ╚═════════════


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                Kran'Gow, The Resting Devil ( Houndoom ) [ M ] ❤ [ Relaxed ]
                Evolution: Mega
                Next Move: 35-Feint Attack
                ╠═════════════╝
                ║ +20 Lv-Boost
                Early Bird: Every 1 turn of sleep counts as 2.
                Leftovers: Restores 6.25% of the holder's max HP at the end of every round.
                ╠═════════════
                ║ NRL [ EF ]►Sleep Talk: Random attack while asleep, Generate 1-3. Can't use Rest.
                ║ PSY [ EF ]►Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ FIR [ PH ][ ç• ]►Fire Fang: 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn. [ 12.5% ]
                ╚═════════════


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                Shina'me, The relentless ( Durant ) [ F ] ❤ [ Moody ]
                Evolution: N/A
                Next Move: 31-Crunch
                ╠═════════════╝
                ║ +10 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a -2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4

                ╠═════════════
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FGH [ PH ][ ç• ]►Flying Press: 100: Deals fighting and flying-type damage
                ║ STL [ EF ]►Iron Defense: Raise user's physical defense two Stages
                ╚═════════════


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                Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ]
                Evolution: 50
                Next Move: 20-Roar
                ╠═════════════╝
                ║ +0 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4
                Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn.
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10.
                ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch
                ╚═════════════


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                ( Bagon ) [ M ] [ ? ]
                Evolution: 30
                Next Move: 17-Headbutt
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Charcoal: Fire-type attacks do +20% damage
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target
                ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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                Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ]
                Evolution: 52
                Next Move: 22-Scary Face
                ╠═════════════╝
                ║ +0 Lv-Boost
                Inner Focus: This Pokemon cannot be made to flinch.
                Muscle Band: Physical attacks do +10% damage
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages
                STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ╚═════════════


GS Ball: Pokemon gains +50% EXP from battles.
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                Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ]
                Evolution: 23-Black Glasses-Night
                Next Move: 30-Hyper Voice
                ╠═════════════╝
                ║ +10 Lv-Boost
                Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves.
                EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
                ╠═════════════
                ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion.
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt.
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                N/A ( Forretress ) [ M ] [ Shy ]
                Evolution: N/A
                Next Move: 28-Spikes
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sturdy: Attacks that would knock out this pokemon in one hit will leave 1 HP instead.

                ╠═════════════
                ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage
                ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate:
                1 Layer- Poisons Opponent
                2 Layers- Badly Poisons Opponent
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𝑶𝑶𝑪 Always open to interactions!
Company



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JadeRabbitEmperor

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100

xXThe LawmanXx

Interesting Detective

11,175 Points
  • Peoplewatcher 100
  • Risky Lifestyle 100
  • Brandisher 100
PostPosted: Sat Aug 25, 2018 8:57 am


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    Trophy Case
    Badges
    Kanto ⇨ _ _ _ _ _ _ _ _
    Johto ⇨ _ _ _ _ _ _ _ _
    Hoenn ⇨ _ _ _ _ _ _ _ _
    Sinnoh ⇨ _ _ _ _ _ _ _ _
    Unova ⇨ _ _ _ _ _ _ _ _
    Kalos ⇨ _ _ _ _ _ _ _ _
    Ribbons
    Kanto ⇨ _ _ _ _ _
    Johto ⇨ _ _ _ _ _
    Hoenn ⇨ _ _ _ _ _
    Sinnoh ⇨ _ _ _ _ _
    Unova ⇨ _ _ _ _ _
    Kalos ⇨ _ _ _ _ _


    Company
    KillerOfTheCounselOfRicks
    Ohmarow and Fukumi


    Battle Details



    Bumps
    Moving on to - - 1/3
    Wild Pokemon - 23/3 -
    NPC Trainer - 10/15
    Found a ---Razor Claw- 30/30 Get!
    This area holds a --- - 0/-


    Berry Trees

    Tree 1 - N/A
    Tree 2 - N/A
    Tree 3 - N/A
    Tree 4 - N/A
    Tree 5 - N/A


    Party

    Active Pokemon

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    Samson
    Level 13 Arcanine
    HP 130/130
    Exp 16/18
    Ability: Intimidate
    Moves
    Thunder Fang 65: 3/10 Chance of causing target to flinch, 4/10 Chance to paralyze target
    Fire Fang 65: 3/10 Chance of causing target to flinch, 4/10 Chance to burn target
    Roar Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6)
    Bite 60: 4/10 Chance to Flinch target

    User Image - Blocked by "Display Image" Settings. Click to show.
    Lil Gena
    Level 12Totodile
    HP120/120
    EXP 10/22
    Ability: Sheer Force Moves with secondary effects are 30% more powerful, but lose their effects
    Moves
    Leer - Lower's opponent's Defense by one stage.
    Scratch - 40
    Water Gun: 40:
    Rage: 20: Attack raised by 10 for each time used consecutively.

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    Helmy-chan
    Level 12 Helmition
    HP 120/120
    EXP 17/22
    Ability: Battle Armor Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage.
    Moves
    Leer - Lower's opponent's Defense by one stage.
    Tackle - 40
    Astonish: 30: 4/10 Chance to Flinch target
    Iron Defense: Raise user's physical defense two Stages

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    Zappers
    Level 11 Joltik
    HP 110/110
    EXP 9/16
    Ability: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage. If a pokemon with Swarm is in the active party, the RPer may activate this ability to reduce the number of posts it takes to encounter wild pokemon by three. This ability does not stack with similar abilities, or combine with other abilities that affect wild pokemon encounters such as Magnet Pull or Hustle.
    Moves
    Lunge: - 80, Lowers opponent's Attack one stage.
    Thunder Wave:- Paralyze opponent
    Screech: - Lower targets defense two stages
    Spider Web: - Traps target. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability.



    Inactive Pokemon
    Place Pokemon Formats Here




Enter from: Goldenrod City

The morning had been a busy one for Lucille, especially since she decided to wake up so early. The more accurate way to put it was, she hadn't really gotten to sleep, far too excited for the day to come. She had gotten dressed in her most practical outfit (jogging pants, a t-shirt with a cleffa on it, and a pink ascot around her neck scar), and headed outside to try and get some stretching in. What she hadn't expected was to run into Aunt Laura. She was definitely hung over, but still dressed for work in a professional manner. She had been looking for Lucille, once she started to sober up. To make a long conversation short, Lucille's aunt apologized for everything, and understood why her niece was going to go back on her adventure. The woman offered the younger some gifts for her journey: a lax incense, a razor claw, and an exp share. "They belonged to your uncle, Tex Tucker," she had explained. "And since he's...well, he's not needing them, and that good-for-nothing son of mine doesn't visit, I think you'll put them to good use."

And now, she was in the National Park, a beautiful area of sprawling gardens. Lucille's eyes darted all over, anticipation building up in her. She had plenty of questions as usual, but she kept resolved for the time being. She'd do her best to listen to Mr. Ohmarow's direction, so she'd wait patiently for instruction. They had discussed what their plans were, and Ohmarow's concerns, and with a level head, she understood what the deal was for things. And while she found the idea of speaking with Ohmarow through Qungra, having somebody that could see her private thoughts was not what she had in mind. She had inquired with Helmy-chan why she couldn't just do it for her, and haunted helmet had to admit that she wasn't strong enough to talk to anybody other than Lucy, since she had (foolishly) put the helmition on her head. So, she decided to use her electrolarynx if need be.

Speaking of, she snapped back to reality and got focused on what they be doing. She looked up to Ohmarow expectantly, ready to learn.



OOC:

Mysterious Incense 23/50
PostPosted: Mon Aug 27, 2018 10:02 pm


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User Image► Ohmarow and Ayami were quick to set up a campsite suitable for both the pre-teens and themselves. Ohmarow reluctantly giving up his privacy to accommodate Ayami rather than having her share an already cramped tent with the girls. He also had to agree it was probably best to give them their personal space due to their age. He didn't overly LIKE the idea but he couldn't exactly argue the logic. The campsite was within earshot of a steady river that flowed into the ocean but was far enough away that from camp no one could see it. It gave a limited sense of privacy if anyone needed to wash up. He spent a short time in meditation before setting the mental foundation for what he was going to teach the girls first. He settled on three basic principles. Typing, abilities, and moves.

"Every pokemon, has at least one type but no more than two and at present, there are eighteen known types." He began. Arms crossed, eyes closed. The eye patch removed for the time being exposing the milky white orb otherwise hidden beneath. "A pokemon's type is the very most basic thing a trainer must learn. It's weaknesses ... and advantages ... can make ... or break a battle." He pointed to the sky where overhead a large black bird had kept a watchful eye on the humans below. "Such as flying types having an advantage over bug types." The bird dived bombed the camp Intercepting a Beedrill as it flew past. The Mandibuzz from the day quickly took to fighting the bug type as he talked making for a perfect example. He noted the used of Swagger knowing one of two moves would follow. "But typing along is only one-third of what a trainer needs to understand. Your pokemon's abilities, and what its capable of, are equally important."

As if, on cue to the comment, the Beedrill double tapped the Mandibuzz and instantly released the restraints that held the bird back and in a heartbeat, its speed more than doubled."A pokemon's natural abilities, combined with its moves and a mindful trainer can overcome the disadvantages of typing, and even level and evolution to beat out an otherwise superior opponent." The battle ended with the Mandibuzz triumphant. "The pokemon of the National Park all share in a very select few weaknesses. Making this an ideal place for rookie trainer's to hone their skills and strengthen their bonds." He looked to the young pair with a faint smile. "Fukumi, you, however, are barred from using your Registeel. A minor legendary, despite its low level, would teach you nothing. It would mow down any opponent these forests and fields have to offer."

There was a short argument of defiance with Ohmarow ultimately laying down the law. Refusing to train her further if she broke his one rule. She was to not release the Registeel unless in danger. But having only one other pokemon of her own, and Steenee, was given use of his Deino, Bagon, Zorua, Forretress, and Pawniard. "I want you to battle the native pokemon or those that you come across. Learn their types and come back to me with what you've learned. Battle at least five, but understand, defeat isn't necessarily a bad thing." With that he bid the girls leave and explore the area and to return when they'ed accomplished his task. Ayami had kept quiet, and out of the way until they were alone. "So she's actually your's after all?" Ohmarow nodded losing his faint smile in favor of a shallow scowl. "And your suspicions of my stepfather ... they might be far worse then we thought.'

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𝑺𝒕𝒂𝒕𝒔

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Free Item count: = Battle Recorder: Used to customize NPC Teams with any combination of pokemon. 5/5 uses 11/30
Area Item count: =
╠══════════════════╣
Wild Encounter 125
NPC Encounter: 234
Moving Location: 01
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Berry growth 1:
Berry growth 2:
Berry growth 3:
Berry growth 4:
Berry growth 5:
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𝑶𝒖𝒕-𝑶𝒇-𝑩𝒂𝒍𝒍: Jirachi & Mandibuzz

╔═══════════════════╗Active Party
FP: 04/10 Hp: 200 Lv: 20 Exp: 09/29 Pawniard
FP: 00/10 Hp: 314 Lv: 33 Exp: 35/35 Mandibuzz
FP: 00/10 Hp: 340 Lv: 34 Exp: 17/24 Skarmory
FP: 00/10 Hp: 310 Lv: 31 Exp: 30/35 Bronzong
FP: 03/10 Hp: 240 Lv: 24 Exp: 19/27 Ferrothorn
FP: 00/10 Hp: 010 Lv: 13 Exp: 24/23 Forretress
╠══════════════════╣Inactive Party
FP: 00/10 Hp: 500 Lv: 50 Exp: 42/42 Metagross
FP: 00/10 Hp: 300 Lv: 30 Exp: 00/30 Onix
FP: 03/_5 Hp: 290 Lv: 29 Exp: 23/34 Durant
FP: 03/10 Hp: 410 Lv: 41 Exp: 43/48 [M] Steelix
FP: 06/10 Hp: 550 Lv: 55 Exp: 45/50 Tyranitar
FP: 01/05 Hp: 420 Lv: 42 Exp: 28/30 [M] Lucario
FP: MAX- Hp: 260 Lv: 26 Exp: 25/26 Klefki
FP: 00/10 Hp: 350 Lv: 35 Exp: 12/40 Houndoom
FP: 00/10 Hp: 370 Lv: 37 Exp: 05/34 Scizor
FP: 00/10 Hp: 380 Lv: 38 Exp: 11/39 Absol
FP: 00/10 Hp: 310 Lv: 31 Exp: 13/43 Butterfree
FP: 00/10 Hp: 270 Lv: 27 Exp: 17/18 [M] Mawile
FP: 02/10 Hp: 190 Lv: 19 Exp: 08/25 ♦Deino
FP: 00/10 Hp: 160 Lv: 16 Exp: 07/21 Bagon
FP: 01/38 Hp: 280 Lv: 28 Exp: 16/27 Zorua
FP: 00/10 Hp: 290 Lv: 29 Exp: 34/37 Gekkit (EXP-share)
FP: 06/10 Hp: 250 Lv: 25 Exp: 12/21 Jirachi
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𝑴𝒐𝒐𝒅: Calm

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𝑪𝒖𝒓𝒓𝒆𝒏𝒕 𝒑𝒍𝒐𝒕: Train to defeat the 5th Gym leader of johto

𝑵𝒐𝒕𝒆: Battle !

𝑵𝑷𝑪 / 𝑪𝒐𝒎𝒑𝒂𝒏𝒚: Fukumi, Auyami, and Lucille

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𝑫𝒊𝒄𝒆 𝑹𝒐𝒍𝒍𝒔

Combat

Lv14 Beedrill VS Mandibuzz
T1
Mandibuzz = Swagger +2Atk / Confused target 2 turns
Beedrill = ç•Fury Attack: 15: x2 =30 +20% =36 -20lv =16
Mandibuzz Hp 304/320 / Weak Armor: x2 = -2/6th Ph.Def +4/6th Speed
T2
Mandibuzz = Punishment: 60: +20Lv =80 +20x2 Effect =120 +20% =144
Beedrill Hp 0/140

+10Exp Mandibuzz
+5 Exp Gekkit

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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,

x1 Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo.
x1 Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use
x1 White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
x1 Armor Fossil
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto: 3
Johto: 4
Hoenn: 1
Sinnoh:
Unova: 2
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
Silver Powder: Bug-type attacks do +20% damage.
x2 Water Gem: While holding this gem, a water type attack does x1.5 damage
Lucky Egg: Pokemon holding this item gain +1 Exp point each post and +50% Exp from battles (rounded up). The duration of effect is 7 days of active posting.
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :

╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
Unlimited Potion: Heals up to 50 HP
x3 Hyper Potion: Heals up to 300HP
x1 Max Potion: Fully restores HP
x5 Full Restore: Fully restores HP & removes all status conditions
x2 Old Gateau: Removes any and all status conditions
x1 Max Revive: Heals a fainted pokemon to full HP and remove all status conditions.
x3 Revive: Heals a fainted pokemon to half max HP and remove all status conditions.
╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
[ G-25 / 2-5 ] x3 Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP
[ G-35 / 2-5 ] x22 Lum: Heals all status conditions
[ G-25 / 2-5 ] x31 Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage)
[ G-25 / 2-5 ] x11 Occa: Reduces damage from a super effective Fire attack by 50% (of total damage)
[ G-25 / 2-5 ] x5 Persim: User recovers from confusion
[ G-25 / 2-5 ] x3 Kelpsy: Adds 1fp point
╠═══════════════╣► 𝓐 𝓟 𝓡 𝓘 𝓒 𝓞 𝓡 𝓝 𝓢 :
x1 White Apricorn: No effect
╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
Unlimited User Image - Blocked by "Display Image" Settings. Click to show.Premier-Ball
x1 Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10
x2 Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs
xa Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5
x3 Heal Ball: Fully Heals pokemon upon capture
x4 Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone.
x1 Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon.
x1 Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon.
x5 Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic.
x3 Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon
x2 Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon.
x2 Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon.
x2 Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon.
-----------Great---
-----------Ultra---
x5 Ultra Ball: Effectiveness: Ultra
x1 Cherish Ball: Pokemon captured with this ball become shiny.
╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
Hone Claws: Raise physical attack & accuracy one stage
Calm Mind: Raise special attack & defense one stage
Toxic: Badly Poisons Opponent.
Venoshock: 65: Inflicts Double Damage if Target is Poisoned.
Attract: Opposing gender opponents become infatuated.
Will-o-Wisp: Burns Opponent
Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled
Rock Tomb: 60: Lowers target's speed one stage
Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
Gyro Ball: For every decrease in the user's speed, the Stronger the Attack.
0 stages- 25 damage
-1 stage- 50 damage
-2 stages- 60 damage
-3 stages- 80 damage
-4 stages- 100 damage
-5 stages- 120 damage
-6 stages- 150 damage
HM#1 - Cut: 50:
HM#3 - Surf: 90, Hits All Adjacent Pokemon
HM#4 - Strength: 80:
HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage

╠═══════════════╣►𝓤𝓝𝓒𝓛𝓐𝓘𝓜𝓔𝓓
x2 Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types.
[ G-40 / 1-3 ] x3 Lansat: Raises critical hit ratio by two stages when HP falls below 25%
[ G-40 / 1-3 ] x10 Custap: Causes the holder to go first once when HP falls below 25%
Double Team: Raises evasiveness by one stage
EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
Gravity Ball: +50% weight & upon release into battle Speed is dropped 3 stages.
Rose Incense: Grass-type attacks do +20% damage.

Friendship: 00/10 Hp: 100 Lv: 10 Exp: 00/15 Registeel
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                Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ]
                Evolution: N/A
                Next Move: 25-curse
                ╠═════════════╝
                ║ +0 Lv-Boost
                Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves

                ╠═════════════
                ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage
                ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage
                ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect
                ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint
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𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:60


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                Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ]
                Evolution: N/A
                Next Move: 30-Rest
                ╠═════════════╝
                ║ +10 Lv-Boost
                Serene Grace: All of this Pokemon's moves that have their secondary effect have a secondary roll if the first roll failed.
                Lucky Clover: Increases the chance of extra effects from moves by +1/10
                ╠═════════════
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle
                ║ NRL [ SP ]►Swift: 60: Unaffected by accuracy and evasion.
                ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage
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                Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ]
                Evolution: 30
                Next Move: N/A
                ╠═════════════╝
                ║ +10 Lv-Boost
                Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
                Twisted Spoon: Psychic-type attacks do +20% damage.
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                ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages.
                ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ]
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                Grindda, The Blasting Sands ( Tyranitar ) [ M ] ❤ [ Bold ]
                Evolution: Mega
                Next Move: 63-Stone Edge
                ╠═════════════╝
                ║ +40 Lv-Boost
                Sand Stream: On switch-in, the weather becomes Rain For 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, and Moonlight restore -25% less maximum HP, rounded down. Deals damage equal to 6.25% of the targets max HP. Ground, Rock and Steel-type pokemon take +10% less damage for the duration of effect.
                King's Rock: All physical attacks have a 1/10 chance to flinch.
                ╠═════════════
                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ DRK [ PH ][ ç• ]►Crunch: 80: 7/10 chance to Lower targets physical defense one stage
                ║ ROK [ PH ][ •~ ]►Rock Slide: 75: 4/10 Chance of Flinch
                ║ GRD [ EF ]►Sandstorm: Creates a Sandstorm for 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, Moonlight restore 1/2th max Hp. Deals damage equal to 1/16th of the targets max HP. Rock, Ground, and Steel types are immune and gain a 1.1x special defense boost for the duration of effect.
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                Plaation, The Last Line ( Metagross )[ N/A ] ❤ [ Adamant ]
                Evolution: Mega
                Next Move: 53-Iron Defense
                ╠═════════════╝
                ║ +30 Lv-Boost
                Clear Body: Prevents other Pokemon from lowering this Pokemon's stat stage's. However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split.
                Metal Coat: Steel type attacks do x1.2 damage
                ╠═════════════
                ║ FGH [ PH ][ ç• ]►Hammer Arm: 100: lowers user's speed one stage
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance to lower targets special defense one stage
                ║ GST [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage
                ║ STL [ PH ][ ç• ]►Meteor Mash: 90: 7/10 chance of raising physical attack One Stage
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                Ozzalu, The Burning Tower ( Mega Steelix ) [ M ] ❤ [ Rash ] [ Length: 32.06 ft / MEGA: Length: 57.08 ft ]
                Evolution: N/A
                Next Move: 43-Dig
                ╠═════════════╝
                ║ +30 Lv-Boost
                MEGA Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Steelixite: Atk 1.2 / Def 1.2 / Sp.Def 1.2
                ╠═════════════
                ║ FRE [ PH ][ ç• ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn [ 12.5% ]
                ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing [ 1/5 chance. Fusion Flare, Flame Wheel, Sacred Fire, Flare Blitz, and Scald thaw ]
                ║ GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to Pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
                ║ STL [ PH ][ ç• ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
                ╚═════════════


Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp)
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                ╔═════════════╗
                Volwa'gor ( Ferrothorn )[ M ] [ Confident ]
                Evolution: N/A
                Next Move: 26-Iron Defense
                ╠═════════════╝
                ║ +10 Lv-Boost
                Iron Barbs: Pokemon making contact with this Pokemon lose 12.5% of their maximum HP, rounded down. Multi-strike moves trigger this ability for each instance of contact made.
                Rocky Helmet: Opponent will receive damage equal to 12.5% of their maximum health if they use a physical attack against the pokemon holding this item
                ╠═════════════
                ║ GST [ EF ]►Curse: Non-ghosts Pokemon raises physical attack & defense one stage, then lower speed one stage.
                ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times
                ║ NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion
                ║ STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage
                -4 stages- 100 damage
                -5 stages- 120 damage
                -6 stages- 150 damage
                ╚═════════════


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                ╔═════════════╗
                Dust, The Infernal Dragon ( Butterfree )[ F ] ❤❤ [ Calm ]
                Evolution: N/A
                Next Move: 30-Tailwind
                ╠═════════════╝
                ║ +20 Lv-Boost
                Tinted Lens: All of this Pokemon's "not very effective" moves do x2 damage.
                Firium Z: Once per battle, any Pokémon using one of the Fire-type attacks listed below may instead use Inferno Overdrive or power up a Fire Type Status Move with an additional effect. If Inferno Overdrive targets a Pokémon that uses a protective move such as King's Shield, Baneful Bunker, or Protect, the Z-Move will bypass the protection but only do 25% of the original damage. The power of this Z Move depends on the attack it is substituted for.
                ╠═════════════
                ║ BUG [ SP ]►Silver Wind: 60: 3/10, Raising All of the user's Stats one stage
                FIR [ SP ][ Z ]►Inferno: 100: Burns Opponent [ 12.5% ] [ Z: 175: ]
                ║ DRG [ SP ][ ~ ]►Twister: 40: 3/10 Chance to flinch. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
                ║ ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
                ╚═════════════


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                ╔═════════════╗
                Grimlaw, Of Silent Flight ( Mandibuzz ) [ F ] ❤ [ Careful ]
                Evolution: N/A
                Next Move: 32-Defog
                ╠═════════════╝
                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Black Glasses: Dark type attacks do x1.2 damage.
                ╠═════════════
                ║ FLY [ PH ] [ ç• ]►Brave bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ DRK [ PH ] [ ç• ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's.
                ║ NRL [ EF ]►Swagger: Confuses target pokemon, and raise their physical attack two stages. [ 1/2 chance / 40 Dmg confusion ]
                ║ DRK [ SP ] [ ç• ]►Punishment: 60: Power Increases if targets stats have been raised. +20 for each stage of increase. Max 200 Damage
                ╚═════════════


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                ╔═════════════╗
                Shinge, The Sky Sword ( Skarmory ) [ F ] ❤ [ Impish ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +20 Lv-Boost
                Keen Eye: Prevents other Pokemon from lowering this Pokemon's accuracy stat stage. This Pokemon ignores opposing Pokemon's evasion.
                Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first.
                ╠═════════════
                ║ STL [ PH ][ ç ]►Metal claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FLY [ PH ][ ç ]►Brave Bird: 120: user takes recoil damage equal to 1/3 of the damage dealt.
                ║ NRL [ SP ][ ~ ]►Swift: 60: Ignores accuracy & evasiveness
                ║ FLY [ EF ]►Roost: Restore half max HP, User loses it’s Flying-type until next turn.
                ╚═════════════


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                ╔═════════════╗
                Onix [ F ] [ Cautious / Relaxed ]
                Evolution: Trade / Metal coat
                Next Move: N/A
                ╠═════════════╝
                ║ +20 Lv-Boost
                Weak Armor: This Pokemon's speed is raised by 2 stages, and its physical defense lowered by 1 stage after being hit by a physical attack. Multi-strike moves trigger this ability for each instance of contact made.
                Eviolite: Pokemon capable of evolving, but not heaving reached its final stage, take 30% less damage from Physical and Special attacks
                ╠═════════════
                ║ RCK [ SP ]►Ancient Power: 60: 3/10 Chance of raising all of the user's stats one stage
                GRD [ PH ][ • ]►Fissure: Instant K-O; 3/10 chance
                ║ ROK [ PH ][ • ]►Rock Tomb: 60: Lower targets speed one stage
                ROK [ PH ][ •~ ]►Diamond Storm: 80: 8/10 chance of raising user's physical defense one stage
                ╚═════════════


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                ╔═════════════╗
                Brimja, The child of Iron ( Mega Mawile ) [ F ] ❤ [ Sassy ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +10 Lv-Boost
                MEGA Huge Power: All of this Pokemon's Physical moves +30% damage.
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Mega stone: +Def 1.3 / +Sp.Def 1.3
                ╠═════════════
                ║ NRL [ PH ][ ç ]►Giga Impact: 150: must recharge next turn unless the attack misses.
                ║ PSN [ PH ][ ç ]►Poison Fang: 50: 5/10 Chance of Badly Poisoning Opponent [ 6.25% ]
                ║ FAY [ PH ][ ç ]►Play Rough: 90: 1/10 chance to lower the opponent’s Atk one stage
                ║ STL [ PH ][ ç ]►Iron Head: 80: 3/10 Chance of Flinch
                ╚═════════════


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                ╔═════════════╗
                Hoow'brumna, The Red Flash ( Scizor ) [ F ] ❤ [ Jolly ]
                Evolution: Mega
                Next Move: 37-Iron Defense
                ╠═════════════╝
                ║ +20 Lv-Boost
                Technician: All of this Pokemon's moves with a base power of 60 or less do +50% damage instead. Moves whos power double do not trigger this ability.
                Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 )
                ╠═════════════
                ║ STL [ PH ][ ç• ]►Bullet Punch: 40: (Priority +1)
                ║ FGH [ SP ]►Vacuum Wave: 40: (Priority +2)
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ BUG [ PH ][ ç• ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ╚═════════════


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                ╔═════════════╗
                Totagowa ( Klefki ) [ F ] ❤❤❤❤❤ [ Playful ]
                Evolution: N/A
                Next Move:
                ╠═════════════╝
                ║ +0 Lv-Boost
                Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased.
                Bright Powder: Raises evasiveness by one stage at the start of a battle.
                ╠═════════════
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt
                ║ FAY [ EF ]►Metal Sound: Lower target's special defense two stages
                ║ NRL [ EF ]►Substitute: User loses 25% of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be affected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute
                PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ╚═════════════


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                ╔═════════════╗
                Beellgra, The Voice ( Bronzong ) [ M ] ❤ [ Modest ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +20 Lv-Boost
                Heat Proof: This Pokemon takes 50% less damage from Fire-type moves and burn damage.
                Light Clay: Will add 2 more turns to the effects of all barrier moves
                ╠═════════════
                ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage
                ║ PSY [ EF ]►Reflect: Halves damage from physical attacks for 5 Turns
                ║ PSY] [ EF ]►Light Screen: Halves damage from special attacks by 1/2 for 5 Turns
                ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-3 D6: 5-6 Wake up ]
                1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ╚═════════════


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                ╔═════════════╗
                Zunoo, The Flashing Fist ( Lucario ) [ M ] ❤ [ Relaxed ]
                Evolution:
                Next Move:
                ╠═════════════╝
                ║ +30 Lv-Boost
                MEGA Adaptability: All of this Pokemon's moves that match one of its types do +50% damage.
                Inner Focus: This Pokemon cannot be made to flinch.
                Mega stone: +Atk 1.3 / +Sp.Atk 1.2 / +Speed 1.1
                ╠═════════════
                ║ FGH [ EF ][ ç ]►Counter: When hit by physical atk, user strikes back with 2x Power (Priority -5)
                ║ FGH [ SP ]►Aura Sphere: 80: Ignores accuracy & evasiveness
                ║ STL [ SP ]►Flash Cannon: 80: Lowers opponent's Sp.Def one stage
                ║ FIR [ PH ][ ç ]►Blaze Kick: 85: 1/10 Chance to critically hit, 4/10 Chance of Burn [ 12.5% ]
                ╚═════════════


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                ╔═════════════╗
                Hiigxano, The Lucky One ( Absol ) [ F ] ❤ [ Quite ]
                Evolution: Mega
                Next Move: 41-Me First
                ╠═════════════╝
                ║ +20 Lv-Boost
                Super Luck: This Pokemon's critical hit ratio is raised by 1 stage.
                Razor Claw: Increases the chance for moves to critically hit by 1/10.
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ DRK [ SP ]►Dark pulse: 80: 3/10 Chance to Flinch target
                ║ NRL [ PH ] [ ç• ]►Slash: 70: 1/10 chance to critically hit
                ║ DRK [ PH ] [ ç• ]►Night Slash: 70: 1/10 Chance to critically hit
                ╚═════════════


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                ╔═════════════╗
                Kran'Gow, The Resting Devil ( Houndoom ) [ M ] ❤ [ Relaxed ]
                Evolution: Mega
                Next Move: 35-Feint Attack
                ╠═════════════╝
                ║ +20 Lv-Boost
                Early Bird: Every 1 turn of sleep counts as 2.
                Leftovers: Restores 6.25% of the holder's max HP at the end of every round.
                ╠═════════════
                ║ NRL [ EF ]►Sleep Talk: Random attack while asleep, Generate 1-3. Can't use Rest.
                ║ PSY [ EF ]►Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns
                ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target
                ║ FIR [ PH ][ ç• ]►Fire Fang: 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn. [ 12.5% ]
                ╚═════════════


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                ╔═════════════╗
                Shina'me, The relentless ( Durant ) [ F ] ❤ [ Moody ]
                Evolution: N/A
                Next Move: 31-Crunch
                ╠═════════════╝
                ║ +10 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a -2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4

                ╠═════════════
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage
                ║ FGH [ PH ][ ç• ]►Flying Press: 100: Deals fighting and flying-type damage
                ║ STL [ EF ]►Iron Defense: Raise user's physical defense two Stages
                ╚═════════════


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                ╔═════════════╗
                Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ]
                Evolution: 50
                Next Move: 20-Roar
                ╠═════════════╝
                ║ +0 Lv-Boost
                Hustle: All of this Pokemon's physical moves +50% damage but have a 2/10 chance to miss. Level rolls become a D6. Rolling 4 counts as having rolled a 3. Rolling 5 or 6 counts as having colled a 4
                Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn.
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10.
                ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch
                ╚═════════════


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                ╔═════════════╗
                ( Bagon ) [ M ] [ ? ]
                Evolution: 30
                Next Move: 17-Headbutt
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sheer Force: All of this Pokemon's damaging moves that could inflict a status condition, alter stat stages for an opponent, Restore HP, or cause a flinch do +30% damage but these effects are negated. All other effects such as Recoil, critical-hit, decreasing the user's stat stages, ignoring accuracy/evasion, multi-strike, variable in type/power, turns of charge, or that are unaffected by weaknesses/resistance trigger normally.
                Charcoal: Fire-type attacks do +20% damage
                ╠═════════════
                ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze
                ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target
                ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ╚═════════════


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                ╔═════════════╗
                Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ]
                Evolution: 52
                Next Move: 22-Scary Face
                ╠═════════════╝
                ║ +0 Lv-Boost
                Inner Focus: This Pokemon cannot be made to flinch.
                Muscle Band: Physical attacks do +10% damage
                ╠═════════════
                ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit
                ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
                ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages
                STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ╚═════════════


GS Ball: Pokemon gains +50% EXP from battles.
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                ╔═════════════╗
                Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ]
                Evolution: 23-Black Glasses-Night
                Next Move: 30-Hyper Voice
                ╠═════════════╝
                ║ +10 Lv-Boost
                Battle Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves.
                EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
                ╠═════════════
                ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages
                ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
                ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by accuracy and evasion.
                ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt.
                ╚═════════════


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                ╔═════════════╗
                N/A ( Forretress ) [ M ] [ Shy ]
                Evolution: N/A
                Next Move: 28-Spikes
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sturdy: Attacks that would knock out this pokemon in one hit will leave 1 HP instead.

                ╠═════════════
                ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage
                ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target
                ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
                ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate:
                1 Layer- Poison Opponent's
                2 Layers- Badly Poison Opponent's
                ╚═════════════


╔══════════════════════════════════════════════════════════════════════════════╗
𝑶𝑶𝑪 Always open to interactions!
xXThe LawmanXx



╚══════════════════════════════════════════════════════════════════════════════╝


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JadeRabbitEmperor

High-functioning Garbage

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xXThe LawmanXx

Interesting Detective

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PostPosted: Tue Aug 28, 2018 10:17 pm


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Lucille listened with avid attentiveness, doing her best to soak up what Mr. Ohmarow said. Even as he went over things that she was already knowledgeable about, she never wavered. Right! Type Advantage is the key to victory! Learn your pokemon's abilities to learn their strengths and weaknesses! Such good advice! She looked up at the eyepatched man with earnest, her fists clenched with determination. So, when she was informed that her task would be to battle five pokemon, she nodded enthusiastically, ready and willing to prove herself. Once I prove that I can battle pokemon, maybe he'll start to teach me how to fight myself! I gotta go show Mr. Ohmarow what I can do! Lucille offered a thumbs up before tearing off into the park.

Or, at least that was her plan. She took off in a run, her excitement getting the better of her. But, her legs weren't used to running, so she didn't make it all that far. She found herself breathing heavy as her legs ached, and she stood in a large field of flowers and a few trees darting here and there. The mute rested her hands on her knees and she bent forward. Goodness...I wish I'd gotten out more... She glanced around to see if Fukumi was around; surely she'd be much faster than her, and probably with much better endurance. But, she didn't let that get her down. She took a few slow breaths, and found her constitution back. Right! Let's go!

Lucille found herself stalking up on a tree, where a Metapod rested, hanging from a branch. Okay, our first battle! She quietly released Helmy-chan, who quickly picked up on the situation. Ah, so this is part of your training, madame? Who will be enjoying the thrill of battle? After thinking it over, Samson was decided to take on the first battle. And it went rather well; all Samson suffered was some entanglement in a flurry of sticky string that the cocoon fired out in defense. Bien joué, madame! Fire seems to scorch these insects with ease! Lucille nodded in agreement, but didn't have much time to speak about it, as a poochyena burst out of the flowers in a rabid advance. Oh geez! Um...Poochyena...dark type....oh! Bug! Zappers, go and use Lunge! She tossed out the joltik, Helmy-chan relayed the attack, and the little bug slammed right into the hound's snout, making it yip and yipe before running away. Phew! Quick thinking is pretty handy!


OOC:

Mysterious Incense 24/50

Trophy Case
Badges
Kanto ⇨ _ _ _ _ _ _ _ _
Johto ⇨ _ _ _ _ _ _ _ _
Hoenn ⇨ _ _ _ _ _ _ _ _
Sinnoh ⇨ _ _ _ _ _ _ _ _
Unova ⇨ _ _ _ _ _ _ _ _
Kalos ⇨ _ _ _ _ _ _ _ _
Ribbons
Kanto ⇨ _ _ _ _ _
Johto ⇨ _ _ _ _ _
Hoenn ⇨ _ _ _ _ _
Sinnoh ⇨ _ _ _ _ _
Unova ⇨ _ _ _ _ _
Kalos ⇨ _ _ _ _ _


Company
KillerOfTheCounselOfRicks
Ohmarow and Fukumi


Battle Details
Wild Metapod Appeared! Lvl 14, Shed skin

Go, Samson! Lvl 13, Intimidate
Metapod's Attack dropped by 1 stage!


Metapod uses String Shot! Samson's speed is lowered by one stage!
Samson used Fire Fang! 65 Fire Damage!
It's super effective! Metapod loses 130 HP. 10/140 HP
Metapod uses String Shot! Samson's speed is lowered by one stage!
Metapod uses String Shot! Samson's speed is lowered by one stage!
Samson used Fire Fang! 65 Fire Damage!
It's super effective! Metapod loses 130 HP. -120/140 HP
Metapod Fainted!
Samson gains 10 exp.

The incense made a wild Poochyena appear! Lvl 10, Run Away
Go, Zappers! Lvl 11, Swarm

Zappers uses Lung! 80 Bug Damage!
It's super effective! Poochyena loses 160 HP. -60/100
Poochyena fainted! Zappers gains 7 exp.



Bumps
Moving on to - - 2/3
Wild Pokemon - 24/3 - (2) Because of swarm
NPC Trainer - 11/15
Found a ---
This area holds a --- - 0/-


Berry Trees

Tree 1 - N/A
Tree 2 - N/A
Tree 3 - N/A
Tree 4 - N/A
Tree 5 - N/A


Party

Active Pokemon

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Samson
Level 13 Arcanine
HP 130/130
Exp 27/18
Ability: Intimidate
Moves
Thunder Fang 65: 3/10 Chance of causing target to flinch, 4/10 Chance to paralyze target
Fire Fang 65: 3/10 Chance of causing target to flinch, 4/10 Chance to burn target
Roar Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6)
Bite 60: 4/10 Chance to Flinch target

User Image - Blocked by "Display Image" Settings. Click to show.
Lil Gena
Level 12Totodile
HP120/120
EXP 11/22
Ability: Sheer Force Moves with secondary effects are 30% more powerful, but lose their effects
Moves
Leer - Lower's opponent's Defense by one stage.
Scratch - 40
Water Gun: 40:
Rage: 20: Attack raised by 10 for each time used consecutively.

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Helmy-chan
Level 12 Helmition
HP 120/120
EXP 18/22
Ability: Battle Armor Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage.
Moves
Leer - Lower's opponent's Defense by one stage.
Tackle - 40
Astonish: 30: 4/10 Chance to Flinch target
Iron Defense: Raise user's physical defense two Stages

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Zappers
Level 11 Joltik
HP 110/110
EXP 17/16
Ability: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage. If a pokemon with Swarm is in the active party, the RPer may activate this ability to reduce the number of posts it takes to encounter wild pokemon by three. This ability does not stack with similar abilities, or combine with other abilities that affect wild pokemon encounters such as Magnet Pull or Hustle.
Moves
Lunge: - 80, Lowers opponent's Attack one stage.
Thunder Wave:- Paralyze opponent
Screech: - Lower targets defense two stages
Spider Web: - Traps target. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability.



Inactive Pokemon
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