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Posted: Sun Apr 02, 2006 3:45 am
-=Head Parts=-
Aldonak
Head-TC-Standard Vision: 20/20 at 200 yards Hearing: 20Hz to 20 kHz Durability: 50 RoM: Rotate - 180 | Vertical - 90 | Lean - 45 GUI: 260 Drain: 7.5% DPower: 160 Height: 9" Appearance:
Ayongi
Arfoci
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Posted: Sun Apr 02, 2006 3:46 am
-=Torso Parts=-
Aldonak
Torso-TC-Standard Durability: 150 RoM: Rotate - 180 | Forward/Back - 45 | Lean - 40 GUI: 1640 Drain: 3.0% GPower: (will determine after all parts are tallied) DPower: 430 Height: 36" Appearance:
Ayongi
Arfoci
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Posted: Sun Apr 02, 2006 3:47 am
-=Arm Parts=-
Aldonak
Arms-TC-Standard Durability: 75 (Each) RoM: Shoulder Lateral - 180 | Shoulder Forward - 180 | Shoulder Backward - 90 | Shoulder Rotate - 180 RoM: Elbow Bend - 180 | Wrist Bend - 180 | Wrist Rotate - 180 Carry: 2500 GUI combined | 1200 GUI individually Max Carry: 3500 GUI combined | 2000 GUI individually Reaction: 3 Recoil Protection: 3 | 2 (Each) GUI: 440 | 220 (Each) Drain: 4.0% DPower: 180 | 90 (Each) Reach: 27" (Each) Appearance:
Ayongi
Arfoci
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Posted: Sun Apr 02, 2006 3:48 am
-=Leg Parts=-
Aldonak Legs-TC-Standard Durability: 200 RoM: Hip Lateral - 80 | Hip Forward - 120 | Hip Backward - 80 | Hip Rotate - 90 RoM: Knee Bend - 160 | Ankle Forward - 90 | Ankle Back - 45 | Ankle Bend In - 90 | Ankle Bend Out - 90 | Ankle Rotate - 180 Carry: 3000 GUI Combined | 2000 GUI Individually Max Carry: 4500 GUI Combined | 3000 Individually Jump Height: 4' Stability: Standing - 15 | Kneeling - 35 Speed: 30ft. Per 6 seconds GUI: 900 | 450 (Each) Drain: 5.0% DPower: 200 | 100 (Each) Height: 35" Appearance:
Ayongi
Arfoci
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Posted: Sun Apr 02, 2006 3:49 am
-=Weapon Parts=-
Aldonak
Pistols HGun-TC-Revolution Durability: 30 GUI: Empty - 60 | Loaded - 70 | Magazine - 10 Attack: 5 Caliber: 9mm Maximum Effective Range: 60 Meters Maximum Range: 1000 Meters Ammunition: 15+1 Recoil: Single - 1 | Dual - 1 (Each) Rate of Fire: Single - 6 | Dual - 4 (Each) Drain: Single - 2% | Dual - 5% DPower: 0 Appearance: Notes: Modeled after the Beretta M9 pistol.
Rifles Rifle-TC-Backwater i]Durability: 50 GUI: Empty - 220 | Loaded - 230 | En-Bloc Clip - 10 Attack: 12 Caliber: .30-06 Maximum Effective Range: 600 Meters Maximum Range: 2200 Meters Ammunition: 8 Recoil: 3 Rate of Fire: 2 Drain: 3% DPower: 0 Appearance: Notes: Modeled after the M1 Garand semi-automatic rifle.
Melee SBlade-TC-Basord Durability: 70 GUI: 50 Attack: 15 Drain: 18% DPower: 0 Reach: 36" (Including grip and crossguard) Appearance: The blade is double-edged and gradually comes to a point. The hilt is created in the one-handed cruciform style with pommel. Notes: Modeled after the Arming Sword.
Ayongi
Arfoci
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Posted: Sun Apr 02, 2006 3:50 am
-=Armor Parts=-
Aldonak
Armor: Ves-TC-Cal22 Durability: 150 GUI: 260 SRes: 5 BRes: 7 PRes: 0 RRes: 0 Drain: 1% DPower: 0 Appearance: Notes: Modeled after the WWII Flak Jacket.
Shield: Shi-TC-Cal20 Durability: 225 GUI: 200 SRes: 8 BRes: 2 PRes: 10 RRes: 5 Drain: 8% DPower: 0 Appearance:
Ayongi
Arfoci
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Posted: Sun Apr 02, 2006 3:55 am
-=Accessory Parts=-
Aldonak
BIT Systems BIT-TC-Decamp Durability: 20 GUI: 250 Specific: This BIT system is designed to salvage a Steelborn's memory core and CPU before returning to a pickup location. In doing so it is able to prevent any unique programming or information from being salvaged by an opposing force. The Tallex Corporation's basic Decamp model is the slowest of Decamp models and has the weakest defenses but it is also the lightest. The TC-Decamp model can remain active an airborne for up to 4 hours before entering safe mode and dropping to the ground. Upon activation the Decamp BIT System will download the knowledge of its Steelborn and wipe all memory from the body's physical circuits. Drain: 0% DPower: 0% Mounting: Mounting harness can be reconfigured for attachment to limbs, torso, waist, or armors. Appearance: A small black or silver sphere, 3" in diameter, this BIT system has a thing teal-colored ring perfectly dividing the top and bottom halves.
Ayongi
Arfoci
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Posted: Sun Apr 02, 2006 3:56 am
-=AI Parts=-
Aldonak
Ayongi
Arfoci
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Posted: Sun Apr 02, 2006 3:57 am
-=Ammunition=-
Aldonak
Ayongi
Arfoci
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Posted: Sun Apr 02, 2006 3:58 am
-=Vehicles=-
Aldonak
Ayongi
Arfoci
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Posted: Sun Apr 02, 2006 3:59 am
-=Vehicle Weapons=-
Aldonak
Ayongi
Arfoci
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Posted: Sun Apr 02, 2006 4:00 am
-=Vehicle Upgrades=-
Aldonak
Ayongi
Arfoci
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Posted: Sun Apr 02, 2006 4:01 am
-=Vehicle Accessories=-
Aldonak
Ayongi
Arfoci
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Posted: Sun Sep 24, 2006 10:53 am
-=Skills=-
Physical: Weapon: Armor: Bit: Equipment: Vehicle: Knowledge:
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