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Posted: Wed Sep 25, 2013 6:07 am
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Posted: Mon Sep 30, 2013 6:33 am

Full Name: Dagon Age: 22 Birthdate: 10/16 Gender: Male
Nation: Nocturne Rank: Trainee Title: Citizen
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Bloodline: Pure-Blooded Demon Chosen Traits: Tail, Horns, Arms, Legs Class: Gunslinger Strength: 8 Speed: 8 (10 when dodging)
Energy Color: Crimson Energy Meter: 350 Element: Fire, Wind Battle Strength: Jack of all trades, Battle Weakness: Master of none.
Fights Won: 0 Fights Lost: 0
Completed Quests
S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
Talent:
Talent Name: Nox Aeterna
Talent Description: Dagon is not really much of a diabolus. His demonic blood is so pure that he may as well be considered a true demon. His mother was a diabolus, but her human blood was so thinned and finite that when she made love to a demon, the result was a child of practically pure blood. Because of this, he has gained many abilities reserved for demons.
This talent gives him Aspects of the Demon, essentially more demonic traits. Instead of having only a few small traits, he will gain two large demonic traits: the arms and legs of a demon. His body is almost entirely demon, and it very visibly shows. Not only does this make his arms and legs much like armor (blocking most low-rank melee and ranged attacks), but they also gain new abilities.
Arms - His arms are the vanguard of his body. They can create energy walls in front of and behind him, which will block spells for a rank less in energy, and nothing more. They can also use energy offensively, creating massive black torrents of flame that can either directly be unleashed from his arms, or be channeled through his gun. These flames are a rank more powerful than their cost. For D rank energy, the arms can unleash energy jets from the elbow that will push you forward very quickly, and can also help to create an impactful landing. These can follow the leg jets to increase the jump, or simply get to the destined location more quickly.
Legs - They're not as useful as the arms. They sort of just dig into the ground, helping him change directions and control his extremely quick speed. If you get kicked by these, it's gonna hurt like mad. The sturdiest part of Dagon's body is his legs, which are heavily armored and deadly. They can also shoot jets out, from the other side of the knee, which can help them jump very high for D rank energy. They can also jump very high on their own, and are perfect invokers for the Fire Jets, reducing the cost by a rank, as well as increasing the sustenance of the Jet. His legs are almost invincible.
Now, the actual abilities of the talent:
World of Darkness - C-SS World of Darkness is a power that can activate very quickly, and acts as an offensive defense. A massive amount of black flames will unleash from all over his body, sending a wave outward. The base area of the wave is 15 feet, increasing by 5 feet per rank (20 B, 25 A) until A, at which point it increases by 15 feet a rank (40S, 55SS). The flames are extremely lethal, and can, like all flames, cause for breathing to be extremely difficult, for the landscape to set ablaze, etc. This ability is quick to unleash, but you are always the epicenter, so it doesn't really work well with targets that are very far away. It's mostly used as a counter-attack.
A Demon's Soul - SS This skill is an alternative to the Mark of the Beast, replacing that ability in favor of this one; the reasons are obvious, since Dagon has no human blood, he cannot use his human blood to his advantage. He reveals the blackness of his soul, a black heart appearing on his chest, bleeding out uncontrollably. But he is in no danger. The demon's soul is extremely powerful, and visibly shows it. His form is changed; his skin will grow into black armor, all of his aspects of the demon glowing a red shade of energy. His black wings will greatly expand outward, signifying that he is a true fallen angel. The perks are exactly the same as Mark of the Beast, but with the added effect of the wings. The wings themselves are what make this ability worth so much energy; they can defend to their rank, as well as slash and smash, launching feathers at will. These feathers are powerful and extremely sharp, capable of smashing through hard metals and destroying weak abilities. Over-using them will make you lose the wing, though, as it will have no substance to it. The wings are very long. However, they cannot fly, unless Devil's Advocate is active at the same time.
Temptation - C An ability that only pure demons know. Temptation is a powerful spell; it allows for you to form a contract with someone. Each contract will take place in the form of a quest, with the first unlocking at novice, the next at adept, then expert, then master, then sage. You may only have five temptation contracts.These are permanent bonuses/skills given to the character, in exchange for a commission of sorts. These are similar to demonic traits.
Novice - The seance. This ability allows him to commune with other demons, speak to them. Not only does it allow for telepathy with other Diabolus, but he can speak to pure-demons from hell. They can give him their wisdom on bloodlines, codex monsters, and help him learn to control his nature, as well as remain incognito.
Adept - The back of the demon. This turns his back, up to his neck, into a demonic trait. The back looks regular, if you can count out the obligatory red hues and spikes, although sometimes it doesn't seem that way. First of all, the back can sprout out wings, similar in size and appearance to a siren's, though they cannot fly. They are good for defense, being capable of taking B-rank blows without wavering. Unlike the rest of his body, they can regenerate, but slowly. It takes a lot of time, weeks. The back itself has its own power. It is very sturdy, like his arms and legs. The back also has the ability to unleash energy into it and the wings; touching the back, or the wings, will leave an enemy stunned for a while. This can easily become their death.
Expert - Allows the Demon to very slowly regenerate. A lost limb can take up to two weeks. This regeneration must be done outside of battle. Furthermore, it allows him to enter hell. Entering hell can only be done through an extremely complex ritual, requiring a few posts of concentration (this doesn't require response from anyone nearby). You can take one person with you, but most people will die there or become tormented, tarnished beyond recognition. 'Hell' is simply one thread owned by Dagon, where he can live, do missions, and recuperate his strength.
Master - The chest of the demon. The chest of the demon is sturdy, as usual. It also has seduction like qualities. Glancing at the chest of the demon has a similar effect as Incubi/Succubi seduction. However, since it is not an aura, and requires direct contact of the eye to the chest, it is drastically weaker. This prevents him from wearing armor on his upper body, although his skin is somewhat like natural armor. This ability is basically just an improved version of Devilish Temptation.
Sage - The face of the demon. This signals the complete metamorphosis from diabolus to demon; he will become a true creature of hell, a demon walking on earth. The demon becomes capable of controlling fire with his mind, and using his inner rage to amplify flames. All fire techniques are increased in size and spread, as well as power. He also gains the ability to breathe flames, although it's weak unless energy is added.
Black Volley - D-S The Black Volley is an ability used by the arms, which implies that they gain the bonus to fire magic that the arms provide. Black Volley is an ability that applies to gun shots, infusing the round with an explosive charge of black flames, that spread outwards. The size of the explosion depends on the rank, a size of 30 feet at SS, and 10 feet at C. The bullets infused with Black Volley will increase in speed, and will kite around projectiles seeking to shoot them down.
Talent Weakness: ANOTHER RANK of holy weakness. Have fun 1-shotting me, holy guys. He also loses six points of his strength stat. Since this talent is so powerful, there are even more weaknesses to it. First of all, Nephilim can seek him out like a beacon. He's basically a painted target for all of them; a demon living outside of hell. Similar to Nephilim, he can't control his urges to destroy the just. Upon hitting Expert rank, Paladins and Clerics, as well as Nephilim, will immediately invoke anger and rage from him, most likely resulting in a battle to the death.
This is a horrible weakness, considering he is so outrageously weakened against light techniques, and his blood makes him only capable of fighting alone. It is a path of self-destruction. How did the character get this talent?: Birth.
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Weapons: Armor:
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Elemental
• Air Funnel • Air Suction • Air Punch/Kick • Air Shield • Fireball • Flame Deflection
Bloodline
• Deception • Demon Guardian • TEXT HERE
Class
• Glancing Shot • One arm c**k (I love this skill name) • Bullet Rain • Blowback
Sub-Class
• TEXT HERE • TEXT HERE • TEXT HERE
Hand-to-Hand/Weapon
• TEXT HERE • TEXT HERE • TEXT HERE
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Personality: Demonic, Blunt, Sadistic, Profane. Let's just say that he has absolutely no morals. Sexuality: Homosexual Quote: "Red blood, seared hearts, scattered around me." Height: 6'6" Weight: 273 LBs (including tail/horns) Eye Color: Red
Favorites:
• color: Black • food: Venison • animal: Dragon • city: Luimira
Theme Song: http://www.youtube.com/watch?v=pkxxLxgtZbY Battle Theme: ]http://www.youtube.com/watch?v=zWbsnAHXyBU
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xxxxxOne day, a human banged a demon. The end.
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Posted: Mon Sep 30, 2013 11:20 am

Full Name: Jack Ridgevale Nicknames: Doesn't care what you call him Age: 20 Birthdate: October 27 Gender: Male Culture: Elvhanan Religion: None Languages:
De Facto - Common Fluent - Demonica Basic - Elvish
Nation: Nocturne Rank:Novice Title: Citizen
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Bloodline: Human Class: Mechanist
Sub-Class: unlocked at expert rank Strength: 6 Speed: 5 Demon/Implant: Machine Revolt
Energy Color: Green Energy Meter: 550 Element: Fire Battle Strength: he can be hard to face in combat due to his machines and his plethora of weapons Battle Weakness: he gets overly paranoid if an enemy hides
Fights Won: 0 Fights Lost: 0
Completed Quests
S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
Talent:
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Weapons:semi-auto pistols, shotgun, longsword Armor:Armor of the Rune Knight This armor personally belonged to Kegroth, commonly referred to as the Rune Knight. The armor itself is littered with runes naked to the eye. Not only are they too small to comprehend, but they are in another language entirely. It is unknown how the Rune Knight ever came across this armor, for he died before he could tell anyone. The armor itself is made up of three different runes, each rune using 150 energy per use, with the exception of the Hemo Chaota: - Hemo Chaota: When blood touches either the inside or the outside of the armor, a Blood Vanguard appears to help the user. The user may only have 2 out at any time and can cause pain to himself to summon them. - Inrita Peritia: This rune is used only when the user wishes to stop any fighting in an area. After activation, skills of any kind are negated. Anything that uses energy for that matter are negated for 5 posts. During these five posts, the user can't really do much but talk and walk around. Attempting to fight with a sword of some kind will break the focus of the user. - Liga ánimam: When the user finalizes a kill, the soul of the deceased will be absorbed into the armor of the user. The memories of the deceased will become one with the user, and the user may even talk to the soul of the deceased. This rune may not be used to gain skills.
Machine: Roacher
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Elemental
• Fireball Rank: E Required for all abilities. • Flame Deflection Rank: E • Flame Dagger Rank: D • Flame Launch Rank D • Fire Stream Rank: D • Flame Punch Rank D • Flame Whip Rank: D • Flame Punch Rank D • Flame Whip Rank: D
Bloodline
• TEXT HERE • TEXT HERE • TEXT HERE
Class
• Magnetize Rank: D • Tool Tinkering: Scope Rank: D . • Concussion Grenades Rank: D • Add-on Creation Rank C • Metal Shield Rank: E • Hidden Blades Rank: E • Night Vision Scanner Rank: D • Zoom Scope Rank: E • Ammunition hold Rank: E • Projector Rank: E • Gas/Water Hold Rank: E • Tool Tinkering: Arm Rank: C • Tool Tinkering: leg Rank: C • Heads Up Display (HUD) Rank: E • Prop Shredder Rank: C
Sub-Class
Hand-to-Hand/Weapon
• TEXT HERE • TEXT HERE • TEXT HERE
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Personality: Jack is quiet, oftentimes not associating with others due to his experiences in the past. However, he is fascinated with other races, including the undead, and will oftentimes be more open to them. If you can get him to trust you, he will be much more sociable, and can be convinced to help you with anything you need. However, he has a great amount of rage brewing inside of him, and although it is hard to actually make him angry, he won't let anyone get away with it. Sexuality: Straight Quote: "Trust is earned, not simply given." Height: 6'2 Weight: 145 lbs Eye Color: green
Favorites:
• color:black • food: none • animal: spider • city: Luimira City
Theme Song: Gandrayda Theme - Metroid Prime 3 OST Battle Theme:Dark Samus Theme - Metroid Prime 3 OST
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Jack Ridgevale has been a bit of a loner for most of his life. He was raised at an orphanage, and as soon as he was of legal age, he enrolled in the militia. Since he seemed to have a knack for building strange gadgets, he decided to become a mechanist in order to investigate the possibilities of these machines.
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Posted: Mon Sep 30, 2013 2:34 pm

Full Name: Eve Sena Maverick Nicknames: "Blue Rose of Anarchy" Age: 18 Birthdate: January 30th Gender: Female
Nation: Nocturne Rank: Trainee Title: Citizen
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Bloodline: Human [Physical Revolt] Class: Berzerker
Sub-Class: unlocked at expert rank Strength: 9 Speed: 8 Demon/Implant: N/A
Energy Color: Sky Blue Energy Meter: 500 Element: Wind Battle Strength: Human, Fighting, Hand to Hand Battle Weakness: Human, Ranged, Magic
Fights Won: 0 Fights Lost: 0
Completed Quests
S Rank: 0 A Rank: 0 B Rank: 0 C Rank: 0 D Rank: 0 E Rank: 0
Talent: [Working On It]
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Weapons: Armor:
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Wind
Human
Berzerker
Hand-to-Hand/Weapon
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Personality: She's a gentle and kind woman, she's also very tolerant of other personalities and tendencies that others show. This came from her life in Nocturne. Sexuality: Pansexual Quote: "My voice will be heard." Height: 5' 7" Weight: 103 lbs. Eye Color: Indigo
Favorites:
• Sky Blue • Ribs • Cows • Lumira
Theme Song: Jane's Lament Battle Theme: Unchained
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xxxxxEve was just a little girl who was trained under an old monk for 11 years of her life, training extensively to become a dangerous force towards the beasts and supernatural. Her final test: to live and stand in the military amongst those of supernatural, rise above the ranks, and become strong. Eve one days hopes to become a ruler, a great leader that shows the strength of the human race.
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Posted: Sat Oct 12, 2013 1:57 pm
Full Name: Jace Bader Nicknames: Any you want to call him Age: 21 Birthdate: October 31 Gender: Male Culture: Lumirian Religion: Language: De Facto-Common Fluent-Elvish Basic-Angelica Nation: Nocturne Rank: Adept Title: Citizen ▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Bloodline: Human Class: Gunslinger Sub-Class: unlocked at expert rank Strength: 6 Speed: 9 (11 When dodging) Demon/Implant: Physical Revolt
Energy Color: Dark Grey Energy Meter: 1400 Element: Wind Battle Strength: Dodging and hitting chinks in armor, keeping distance Battle Weakness: Not very comfortable with close combat, limited ammo for his go-to skills
Fights Won: 0 Fights Lost: 0
Completed Quests S Rank: A Rank: B Rank: 1 C Rank: D Rank: E Rank: 2
Talent: ▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Weapons:
Semi-Automatic x2 xxx12 Round Mags Pump-Shotguns x2 xxx8 Round Tubular Mags Armor: None
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Bloodline • TEXT HERE • TEXT HERE • TEXT HERE
Class • Glancing • Glancing Shot • Gun Toss • Energy Bullet • Blade Bullet • Spear Bullet • Perfect Timing • Disarm • Coin Toss • Ricochet Shot • Adjustment • Snap Shot (Semi Automatic) • Trick Shot (Semi Automatic) • Pistol Whipping(Semi Automatic) • Dual Dance(Semi Automatic) • Rapid Chain(Semi Automatic) • Bullet Shower(Semi Automatic) • One Arm c**k (Shotgun) • Bullet Rain (Shotgun) • Blowback (Shotgun) • Twosome Time (Shotgun)
Sub-Class • TEXT HERE • TEXT HERE • TEXT HERE
Hand-to-Hand/Weapon • Shifting Punch (Wing Chun) • Straight Blast (Wing Chun) • Fast Hands (Dagger/Passive) • Fake Out(Dagger) • Gut Hook (Dagger) • High and Low (Dagger) • Arm Wrestle (Dagger)
▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Personality: Laid back, and easy going but has a deep desire to do something big, something important, but is constantly struggling to figure out what, as a result he tends to be in a gloomy state of mind. Loves his friends and would do anything at all to help them out, even at a great inconvenience or even sacrifice to himself. Gets along with almost anyone but if he decides he doesn't like you he will do his utmost to avoid you. very tolerant of others and hates ignorance. Thinks a lot. Has a major fascination with madness and insanity. Sexuality: Heterosexual Quote: "Its better to be smart than strong these days" Height: 5'8" Weight: 145 Eye Color: Brown
Favorites: • color: Black • food: Beef Stroganoff • animal: Dogs • city: Luimira
Theme Song:Children Of the Darkness Battle Theme:I Get Wicked ▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ xxxxxJace was born to a perfectly average family, in a perfectly average neighborhood, his performance I schools was excellent up until about his 8th year, then that too became perfectly average despite his intelligence. Everything about Jace was perfectly average except for his social life, he didn't hang out as much as normal kids and had only one past relationship, he was to shy around girls to tell when one was interested in him. He wanted to go on to be some kind of great inventor but that would be an expensive endeavor that he simply couldn't bring himself to put his parents through so instead he decided that he would go off to train and become a help to his nation, but he still hasn't quiet abandoned his aspirations to greatness, but he wasn't sure how he'd come about it. He's keeping his eyes peeled for opportunities but cant help but feel that he is doomed to keep on living a perfectly average life.
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Posted: Wed Oct 30, 2013 9:15 pm
((So I talked to wulf. First thing... for those of you who remember Dante, Dante is my old account. It was a secret I kept for personal reasons no longer need now. So I talked to him, and he said that he along with Hiro said I can have my RPC back, the exact way I left him.)) Dante Cayenyne  ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name:
Nicknames: Age: <19> Birthdate: <2/18> Gender: male Nation: Rank: Title: citizen Bloodline: Class: Strength: 5/6 Speed: 13/14 ----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant: Summon: Energy Color: red Energy Meter: <1300> bullets: 350 Element: wind Battle Strength: <- The Fastest class of them all they are hard to hit even for Rangers and Gunslingers. -By master rank when they run they leave trails of themselves. -Has the Dash skill where they run so fast they actually disappear and reappear somewhere else - Sword proficiency: Though they can master one sword-style the rest gets weaker. If you mastered one sword lets say broadsword you can only master the katana up to A rank so on and so forth. - Gun mastery: You can master up to Three guns only but that's good enough and yes you can pull off gunslinger moves. (You are limited to C rank skills with guns) -only class besides ninja that can run up walls. > Battle Weakness:<- They're cocky - No room for shields or armor - You run so fast you leave trails well here's a news for you... its blurred even to you. - Speed reliant if you cant run around you cant do much. - hand to hand is limited to one style >
Fights Won: 4 Fights Lost: 0
Talent:
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
----------------------------------------------------------------------------------------- ╫Equipment Information:╫ Weapon/Armor name:Fr3qu3ncy pr0j3ct0r (Can't think of a good name.)) Type:They're in short, ear plugs Description: These are earplugs, designed as ear phones. The trick is, they don't block out every sound. What they do is listen to his brain frequencies. When they pick up any frequency of pain that is coming from his ear canals, They expand and lock until whatever causing that pain is done making the noise.
Weapons:
Steel Greatsword Twin 10 mm handguns with low recoil Steel dual broadswords
----------------------------------------------------------------------------------------- ╫Skill List╫ elemental-wind punch -air blast -air vortex -great wind -break wind -air weapons -wind glide -air suction -air funnel -wind geyser -air swipe -air gun - air concussion - air blades bloodline regeneration Enhanced speed/jump partial transformation bristling fur leap piercing roar full transformation bushy strike Muay Thai Up to stage 4 and techniques Stromy Sea style Dread smash upper impalement rapidity crosswave whirlpool ClassDash Air Trick Hiding In Speed Blackout Semi automatic gun Pistol whup Snap shot rapid chain bullet shower
white
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality:Dante: comical, twisted sense of humor, easy to anger and easy to placate, trust worthy, loud if he wants to be, hard to gain his loyalty but once gained it's almost unbreakable. Nero: Cold, twisted, mean. Nero is discompassionate and has zero pity for the weak. He will show no mercy and kills quickly and efficiently. Out of battle, Nero is typically quiet, and critical and mean when spoken to. Prone to bursts of explosive shouting. Nero make's Dante's eyes turn bright red. Quote: "This city looks so pretty do you wanna burn it with me? 'Til the skies bleed ashes and this ********' sky crashes!" Height: 6'0 Weight: 165 lbs. Eye Color: different shades of green, red when Nero is in control Favorite Band: Fall from Grace Theme Song: this is halloween (mairlyn manson) Battle Theme: king of kings (motorhead) Favorite Anime: Hellsing Favorite Color:red,gold,black ----------------------------------------------------------------------------------------- ╫Background Information╫
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[align=center][color=gold][size=18][b]D[/b]ante [b]C[/b]ayenyne[/size][/color] [color=black][i][b]T[/b]he [b]U[/b]ntouchable [b]P[/b]redator[/i][/color][/align] [align=right][color=gold][b]Equipment:[/b] [i]Dual 10 mm pistols, Greatsword, Broadswords, fr3qu3ncy pr0j3ct0r[/i] [b]Current Appearance:[/b] [i]Top right picture[/i][/color][/align]
[URL=http://s1234.photobucket.com/user/Dragonjj101/media/4c22fee5-3e77-47be-ae00-b91f96239028.jpg.html][IMG]http://i1234.photobucket.com/albums/ff412/Dragonjj101/4c22fee5-3e77-47be-ae00-b91f96239028.jpg[/IMG][/URL]
[align=center] [color=black][i]Lycan[/i]/[i]Expert[/i]/[i]trickster[/i][/color] [b]Speed:[/b][i]13/14[/i] [b]Strength:[/b][i]5/6 [/i][b]Energy:[/b][i]1300[/i] [b]Bullets:[/b][i]350[/i][/align] [color=black][align=center] [URL=http://s1234.photobucket.com/user/Dragonjj101/media/f70bac39-0385-4403-996d-6ab5dbf39811.jpg.html][IMG]http://i1234.photobucket.com/albums/ff412/Dragonjj101/f70bac39-0385-4403-996d-6ab5dbf39811.jpg[/IMG][/URL] ----text--- [URL=http://s1234.photobucket.com/user/Dragonjj101/media/f70bac39-0385-4403-996d-6ab5dbf39811.jpg.html][IMG]http://i1234.photobucket.com/albums/ff412/Dragonjj101/f70bac39-0385-4403-996d-6ab5dbf39811.jpg[/IMG][/URL] [/align][/color] [align=center][url=http://www.youtube.com/watch?v=Sw8pcxE6U9k]theme song[/url][/align]
[color=gold][size=9][align=right]"This City looks so pretty, do you wanna burn it with me?"[/align][/size][/color] [align=right][URL=http://s1234.photobucket.com/user/Dragonjj101/media/04160cdd-bad4-4c09-ace3-94943eeee8e3.jpg.html][IMG]http://i1234.photobucket.com/albums/ff412/Dragonjj101/04160cdd-bad4-4c09-ace3-94943eeee8e3.jpg[/IMG][/URL][/align]
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Posted: Tue Nov 19, 2013 10:20 pm

Full Name: Demacus Noctis Azio Nicknames: Sin, True Demon of Insanity Age: 26 years of age Birthdate: 5/23 Gender: Male
Nation: Nocturne Rank: Adept (spoken with Hiro) Title: Worthless
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Bloodline: Diabolus Class: Weaponmaster
Sub-Class: unlocked at expert rank Strength: 12 Speed: 6 Demon/Implant:
Energy Color: Pitch Black Energy Meter: 350 Element: Fire and Earth Battle Strength: Close range combat Battle Weakness: Bitter Rage and long range combat
Fights Won: 0 Fights Lost: 0
Completed Quests
S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
Talent: &RPC's special ability if they have one&
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Weapons: Armor:
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Elemental
• TEXT HERE • TEXT HERE • TEXT HERE
Bloodline
• TEXT HERE • TEXT HERE • TEXT HERE
Class
• TEXT HERE • TEXT HERE • TEXT HERE
Sub-Class
• TEXT HERE • TEXT HERE • TEXT HERE
Hand-to-Hand/Weapon
• TEXT HERE • TEXT HERE • TEXT HERE
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Personality: Insane to the extent of the word. This being does not care for the rules of the world around him and acts on his own impulses. Always having a bitter taste in his mouth it would seem and a uncontrollable fury this being would much rather be feared and hated. Demacus being stuck in his brother's body for so long does not understand what the world is like without the filter or the barricade his brother threw up when he went on, this leading to a rather blunt way of thinking and speaking. Lastly, he is bloodthirsty to the point many would think he had vampire in his veins much rather than the demonic side of his brother. Sexuality: Hetero, but he will still skull ******** anyone Quote: "I am not like the others...." Height: 6'6 Weight: 250 lbs Eye Color: Snow white Favorites:
• Crimson • Man Flesh • Wolf • Nocturne • Bitches
Theme Song: The Night by Disturbed Battle Theme:
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xxxxxNo one could truly understand the history of Demacus, because no being alive has lived inside another being for a good part of their life. All of Axiom knows the being by the name of Sin Noctis Azio, the demonic brother of Srin Dominic Azio and the soul that has tormented souls for years. His history his brother's history, Demacus has been with his brother forever and it would have seemed that it would have stayed like that if it weren't for the Goddesses Nocturnal herself. By staying by his brother's side for so many years and have assisted in rebuilding nocturne, Nocturnal had gifted the being a body of his own, the one that had been robed from him so many years ago. This soul transfer unknown to the world and forcing his brother into a coma like state, the new being arrives in nocturne, to start his life...Because every story needs a true agent of chaos.
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Posted: Sat Nov 30, 2013 3:55 pm

Full Name: Radek Nekerat Nicknames: Lord of Dark Weaponry Age: 134 Birthdate: 03/17 Gender: Male
Nation: Nocturne Rank: Novice Title: Citizen
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Bloodline: Vampire Class: Weapon Master
Sub-Class: unlocked at expert rank Strength: 9 Speed: 7 Demon/Implant: &RPC's Demon if they have one&
Energy Color: Faint White Energy Meter: 550 Element: Water Battle Strength:
Bloodline STRENGTHS • Regeneration: You're constantly regenerating, and this regeneration is quite amazing at high ranks • Reaction: You reaction is faster than a normal humans. You can easily anticipate attacks. • Energy Gain: When you drink blood you gain energy. Depending on amount if its less than a tea spoon its a D less than a cup C around two cups B half a liter A a liter S. • Shadow Magic: Whether you're a magic-user or not, this type of magic is very useful in a variety of situations. Despite the fact that it's shadows, it can be used without a light source and without the sun more specifically.
Class: Strengths -Can master all weaponry to their maximum potential. -Takes 2 posts less to learn any weapon based skill. -Unlocks weaponry skills unique only to the weapons master class -Their energy flows through their weapon thus making them sharper. - They have mastered it that they may use even a great sword with one hand. -Blocking and parrying attacks are easy.
Battle Weakness: Bloodline: WEAKNESS • Light: Paladins or clerics who hit you with light/holy attacks will burn you. • THE SUN: no you wont sparkle no, you won't burn (at least not immediately), but you're weakened and it hurts to be in the light. Trainee/Novice- stats down by half, in 7 posts you catch on fire Adept- stats down to 2/3rds, produce dark smoke off from body Expert- stats down to 3/4, you're still steaming and people can tell that it's painful for you to be in the sun Master/Sage- No stat decrease, though it still stings (not quite as much, however enough to hurt your concentration) • You cannot regenerate a missing head. An arm yes but only at Sage rank. • Feeding off animals: Only helpful at low ranks beyond Adept rank it has to be a person/ human/ werewolf (if you're crazy a dragon) etc
Class Weaknesses - Can only learn melee weaponry skills guns and bows are not allowed for them. - Same speed as a knight - Separate him from his weapon he is useless. - Though a master of weapons can only bring at most six. If they come in pairs it is counted as one - one hand to hand style.
Fights Won: 0&How many you've won& Fights Lost: 0&how Many you've lost&
Completed Quests
S Rank: A Rank: B Rank: C Rank: 2 D Rank: E Rank:
Talent: &RPC's special ability if they have one&
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Weapons:& Homemade Bronze Staff Armor:
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Water
• Streaming Water • TEXT HERE • TEXT HERE
Bloodline
• Nightshade • The First Shadow • Dreadmist • The Shadow of Pain • Feeling Batty? • Do you Understand?
Weapon Master
• Dulled Edge • Sharpen • Empower • Weapon Toss • Phantom Blade /list]
Sub-Class
• TEXT HERE • TEXT HERE • TEXT HERE
Jiujitsu
• Stage one Mastered • TEXT HERE • TEXT HERE
Staff
• Staff Spin • Pole Thrust • Pole Vault • Staff Slam • Staff Sweep • Gifted: Staff Parry • Gifted: Staff Uppercut • Power Thrust • Power Slam • Muscle Stimulant
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Personality: He is a bit passionate in his work with the metal, sometimes a bit too passionate as he gets protective over his gear when it is insulted. Sexuality: Heterosexual Quote: "...I will not be defeated." Height: 6'3" Weight: 265 lbs Eye Color: Dark Red
Favorites:
• Blue • Blood Beaters(Props to anyone who gets this.) • Boars • Anywhere in Nocturne • The Red Harvest Moon
Theme Song: Engel Battle Theme: Empty Walls
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xxxxx Radek is more of a blacksmith for Nocturne than a fighter, being trained in the ways of the hammer and metal for 50 years. He's taken it into heart and has forged many weapons for the soldiers for past fights involving the place. His remaining years till now had involved practicing in smithing armor and various items for everyday living. He isn't well-versed in the ways of technology, but has taken up his bronze staff to training. He has practice day in and day out with the weapon till he was tired out. He has been seen practicing the art of painful reversals of Jiujitsu from time to time until he got the basics all down.
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Posted: Sat Dec 07, 2013 9:13 am
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Posted: Sun Dec 15, 2013 9:29 am
Django Galiardos Full Name: Django Galiardos Nicknames: The Uncaring Age: 150 Birthdate: July 19 Gender: Male
Nation: Nocturne Rank: Trainee Title: Citizen ▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Bloodline: Djinn Class: Berzerker Strength: 10 Speed: 9 Demon/Implant: None
Energy Color: Sky Blue Energy Meter: 350 Element: Force Battle Strengths: • Your mind and body work together. In a way, your mind can 'wish' for something and it will go through, the force around you making way for it to happen. This doesn't even require concentration, it's an instinct. Because of this natural perception and ability to augment your surroundings, it's easy enough to say that you are extremely perceptive. • You are physically stronger and faster than other bloodlines. A werewolf can close to compete with your body, but you will be superior to them by a small margin. • The perfect berserkers, the djinn are capable of using all berserker skills without charging times (such as steel form). They also have a one rank increase in potency in all physical abilities (and one rank in bloodline abilities; these rank boosters do not stack, so you won't get +2 on a BL abilities because it's physical). Finally, their dark ascent to madness is something that is practically natural for them; they require no tamer, and can exit it at will.
Battle Weakness: • 'Force' is your only element. You may not have another element. However, you may still learn inner storm to its fullest upon reaching adept. • As you focus entirely on fist-fighting, you lack the ability to have a sub-class. You also cannot be anything other than berserker. • Unlike other physical bloodlines, you cannot regenerate. You also don't have much to fight against ranged attacks with, other than simply dodging. It's not very hard to beat down on a djinn, with their lack of defense. You also have very high energy consumption, especially for a berserker. • Holy and unholy magic is empowered against you by one rank.
Fights Won: 0 Fights Lost: 0
Completed Quests
S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
Talent: Because I can (pending) ▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Force
• TEXT HERE • TEXT HERE • TEXT HERE
Djinn Abilities
• TEXT HERE • TEXT HERE • TEXT HERE
Berzerker Class Abilities
• TEXT HERE • TEXT HERE • TEXT HERE
Hand-to-Hand Styles
• TEXT HERE • TEXT HERE • TEXT HERE ▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Personality: Emotionless, blunt, serious, silent
Sexuality: Asexual
Quote: "Is there no world for tomorrow?"
Height: 7'0"
Weight: 240 pounds
Eye Color: Yellow
Favorites:
• Blue • Mofongo • Crocodiles • Lumira • Running
Theme Song: Tear Away Battle Theme: Granulated Oblivion▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃▃ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Django is truly one of a kind. He was set free by his previous master which he has no memory of. There's not much that even exists about him because he was only found recently. The Djinn seems to have some months of actual freedom. Silence is his most favorite interaction because he has had almost no human interaction whatsoever. Unlike other Djinn's, he doesn't really care for mating, love, nor anything for that matter. The only thing Django carries is a remnant of what little he has of his active past: his golden lamp. He's actually 150 years of age in the lamp. xxxxx
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___youwillknownihilism Captain
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Posted: Sun Dec 22, 2013 9:00 pm

Full Name: Viktor Slaine Nicknames: Upgrade Age:18 Birthdate: 5/11 Gender: Male
Nation: Nocturne Rank: Trainee Title: Citizen
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Bloodline: HuMan Class: Mechanist
Sub-Class: unlocked at expert rank Strength: 6 Speed: 5 Demon/Implant: Machine Revolt: All technological upgrades, and their abilities, are increased in power, sturdiness and reliance. This essentially allows you to create super-machines, especially at a high rank, that are capable of things other machines are not.
Energy Color: Purple Energy Meter: 450 Element: Water Battle Strength:Team Combat Battle Weakness:Better Mechinists
Fights Won: 0 Fights Lost: 0
Completed Quests
S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
Talent: This talent has a trade. Lance can create and control machines as if he were a rank stronger. His Magic is a rank weaker, and he can't learn above his rank in magic. This weakness is lifted once he turns Sage rank.
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Weapons: Armor:
Machine:
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Elemental
Bloodline
Class
Sub-Class
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Personality: He's quite smug and proud of his inventions, while at the same time quite cynnical and realistic. He's incredibly bad about speaking his mind, but doesn't care much for that often bad habit. He also happens to be quite anarchistic at times though he does feel a strong connection to Nocturne. To put it in perspective, he loves Nocturne but has little love for it's government. Sexuality: Straight Quote: "Rules are meant to be broken... like buildings. OR PEOPLE. But no seriously people are so frail, why don't we embrace the power of technology already." Height: 6'2 Weight: 200lbs Eye Color: Green
Favorites:
• color-red • food-Doritos Mexican Casserole • animal-Reptiles of any kind. • city [in Axiom]-Noctunre
Theme Song: Ryse Battle Theme: Eggman
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xxxxxHe is the son of a pair of humans who are both incredibly smart, highly advanced mechanist. Their son, of course, was a prodigy, and kept secluded from the world around him only because of mistakes made in the past of his parents that may have put him in jeopardy. He was born because people paid his parents to produce a child and give him away to a corporate initiative that had a plan to create a team of super powered children. However, the parents not only went back on their deal, but they took the money and shut the company down. The only exposure to the outside world the young boy had was through hacking security feeds of the city he loved but could never experience. One night, contrary to their past instruction, he was told to leave and not come back home... ever. With both fear and apprehension he ran with confusion as his guide. Weeks passed and the parents never found him. He decided to go home, and upon arriving, he opened the door and saw that the home had been abandoned and ransacked. At the ripe age of 15, he decided he was done being homeless and decided to run a workshop for the city in his home. His mother and father are still missing to this day.
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Posted: Sun Dec 22, 2013 10:31 pm

Full Name: Damian Kulling Nicknames: N/A Age: ?? Birthdate: February 2nd Gender: Male
Nation: Nocturne Rank: Expert Title: Citizen
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Bloodline: Dreadnaught Class: Dragoon Strength: 10 (+3 Carapace) Speed: 8 (-1 Carapace) Demon/Implant: N/A Carapace: X
Energy Color: Purple/Black Hue Energy Meter: 1,300 Base + 150 per Rank = 1,750 Element: Fire (Shadowflame) Battle Strength: Tanking / Fighting in the Air Battle Weakness: Patience / Ranged Combat
Fights Won: 0 Fights Lost: 0
Completed Quests S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
Talent: Authoritative Presence Mind-Based Statuses (Charms, fears, etc.) are treated as though they were one rank lower when calculating the effectiveness of the spell/ability. Damian also has access to the use of Shields. Damian cannot master the Wind Element or the One-Handed Sword style he practices.
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Weapons: ~ Leetha's Blade - Ascalon and Leetha's Guard - Svalinn Armor: Astrid: Expert: 9/9 - [25 ft.–50 ft.] [500 lb.–2 tons]
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Elemental • Fireball E Prerequisite for all abilities A basic ability; jabs and punches produce miniature fireballs and missiles of flame.
• Flame Deflection E This spell uses energy equivalent to the power of the deflected fire-based attack.
• Flame Dagger D Creating blowtorch-like jets from the fist or fingertips to use as close range attacks within meters. These lack the actual ability to block physical objects.
• Flame Launch D The caster builds a ball of fire in their hands hands, capable of launching it at their target at high speeds. This can easily ignite clothing.
• Flame Punch/Kick D As the caster attacks with either their fist or foot a jet of flame will shoot out for a short distance of 1 foot.
• Flame Whip D Requires Fire stream An extension of a fire stream, this continuous stream of flame can be used as a whip. This has a range of 4 meters.
• Fire Stream D Yet another basic ability. With a gesture the caster shoots continuous streams of fire for that post.
• Blaze Arcs C Requires Fire Stream Spinning kicks or sweeping arm movements create rings and arcs to slice larger, more widely spaced, or evasive targets.
• Fire Bomb C Requires Fire Stream A close range attack, maximum two meters. You create fire at the end of a limb and strike it at a close target. If the target is still close it hits with explosive force. If they move out of the two meter range it becomes a fire stream but still costs C rank.
• Blaze Kick C When the user kicks at their opponent, their leg will be engulfed with searing hot flames, delivering a powerful kick with flames that increase the power of any other kicking technique used in the same post by 1 rank.
• Shield of Flames C Requires:Flame Deflection Creates a protective fire shield around the front of, or the whole body of, an elementaliist that can deflect attacks and explosions. This is only for deflecting the blow unless its water or wind.
• Bomb Fist C Building up the fists with the burning energy, the user strikes a target with his fists. Upon impact the energy explodes, sending embers everywhere. Upon skin, it'll cause heavy burns but the explosion's power is very weak, only causing shallow wounds.
Bloodline • Carapace E The is the basic skill to put on your carapace. This carapace can block outside attacks up to E-rank. At Adept rank your carapace can block outside attacks up to D-rank. At Master rank your carapace can block up to C-rank attacks but this costs C-rank energy.
• Revert E This is a basic skill that reverts your carapace form back into your human form. Works well if you know you can't block an attack in carapace form (You automatically know this)
• Shed E Their most basic skill, shedding is a part of their life. When in Carapace form, the user must shed there carapace so that they can retain the hardness and add a new layer of carapace. Depending on what rank you have is when you can shed. (You automatically know this)
• Terror Ammo D Though its not visible you need to create ammunition for your terror shot. This makes either 2 shots for your shotgun one magazine for a pistol 6 bullets for a revolver 5 for a rifle. eight if its a bow or crossbow. Note: This is the one of two techniques that defy the normal carapace hardening requirements. This technique creates ammunition that only fades after the current fight is over, or used in a Terror Shot.
• Dagger Claws D The user must harden there carapace like claws, each finger as powerful as steel daggers. They can also break normal weapons with ease and can cause some serious damage to a person. They also can't move there fingers, so holding a weapon in there hands would be quite useless. Depending on what element you have will give you a rank up or a rank down.
• Carapace Shield C By using your carapace arms, you form a giant shield that covers your front, but leaves your back with a wide opening. The shield can block up to B rank attacks and bellow, an rank up from what element they have and a rank down if there element is weak against another.
• Terror Shot C Requires to use: Terror Ammo This is a unique ability of the Dreadnoughts. The second of two abilities that defy the normal Carapace hardening rules. When this is used, the weapon always remains for ten posts, unless struck by a C rank or above technique. The Dreadnought creates a replica of a normal weapon, be it revolver, rifle, or even crossbow. One hand serves as the basis of the weapon. (Revolvers, the used hand is the grip, rifle the hand is the stock and the second hand must be used to steady the barrel, crossbow is similar to pistol but requires a second hand to steady the barrel as well, and bow the hand used for this technique is the center of the bowspan. Second hand pulls back from this, mimicking the normal usage of a bow to shoot Terror Ammo..
• Spears of the Damned C Your arms transformed into long spears that can pierce your opponent with a long reach. They can stab through metal plating with ease, but would only dent any that are harden than steel or do nothing. They can infuse their element with their attacks as well.
Class • Bestial Leap D From fighting atop their dragons and having to adapt to different heights at a rapid pace, Dragoons developed this ability. By applying energy to their legs they may leap up to 25 feet from a standing position, and 50 feet with a running start. The energy does not disperse until they land, upon which it spreads out and absorbs the falling damage before it can break the dragoon's legs.
• Dragon Sight D In order to use this skill, the Dragoon must be in close proximity with their dragon. Closing their eyes and establishing an even stronger mental link between themselves and the dragon, They can see the world as a dragon does. Upon opening their eyes, their pupils will be slitted like a reptiles and they will see beings by their heat signatures, not by sight alone. Useful against illusions, or people attempting to sneak up on them.
• Aerial Recovery D This skill comes in handy for a dragoon that is hit by a knockback spell, or sent flying from a powerful attack. If hit through the air, a dragoon can activate energy and they will perform a sort of flip in mid air, stopping all of their momentum and coming to a safe landing on their feet.
• Dragon Breath C-A This attack is one of the first powerful techniques the dragoon will learn. Charging energy into their mouth, they will roar as a burst of energy is released from their mouth. The attack scales in power with rank, and different elements produce a different effect. - The fire element is the classical flamethrower effect, but at B rank the flame is so concentrated it's more like a beam of heat that can melt steel. - The wind element Blasts the opponent black with a huge blast of air. at B rank, this attack has cutting winds added with it, eviscerating the target as they are caught in the wind. - The water element is much like an ice breath. This attack will freeze opponents if they are caught in the blast, although an opponent with a strength of a higher rank than yours can break free from this. At B rank, this has the added effect of sending icicles as large as daggers at the enemy, each icicle as strong as steel. - The earth element sends a ridiculous amount of rocks, mud, and debris flying at the target. If they are caught in the blast for the full duration, they will be buried underneath a s**t ton of earth and rocks. At B rank this earth hardens on contact, slowing the opponent from the added weight and making it much easier to cover them with the rest of this skill.
For users with no element, this attack shoots out of their mouth in a wide crescent, widening largely as it leaves his mouth until it reaches it's maximum width of 5 feet. At B rank the crescents grow to a maximum of ten feet in length.
• Strength of the Monster C By channeling a small amount of your dragon's energy (C rank) into your own body, your strength increases tremendously. (+2) At master rank, this boost is a (+3). It lasts for four posts and has a cool down of 3 posts.
• Masterful Dragon Riding B/Passive Requirements: Adept Rank The dragoon must spend a considerable amount of time riding on their dragon, and must know how to ride on them from every single part of the dragon without falling off. This takes a considerable amount of time to do, but once accomplished the dragoon will be able to accomplish incredible feats, such as holding onto a single dragon spine with one hand while your dragon is in an upside down position mid flight, whilst still being able to use your weapon proficiently.
• Helm Splitter C-B The dragoon jumps high into the air and flips, holding their weapon high above their head in a two handed grip. upon completing the flip, they will bring their weapon downward in a vicious arc, the combination of the momentum, weight, and kinetic force the user put behind the blade enough to shear clean through helmets of iron rank, cleaving clean through the opponent's skull as well. at adept rank they can cleave through thick steel as well.
• Draconic Spikes C The dragoon creates a bunch of sharpened spikes all over their body and armor, making close combat with them extremely deadly. The Dragoon in this stage will often times ram into an opponent in an attempt to impale them with the spikes, as they are basically a deadlier version of a porcupine in this stage. The spikes can puncture up to steel.
Custom
• Searing Flame C Damian raises his shield as if to block. Flames fire out of the shield in a cone form of about ten meters.
• Drakonid Wings C Damian summons twin fiery wings from his back, which allows him to jump higher than other Dragoon leap skills, glide, slow fall, and change aerial direction. While this does not let him fly initially, at Expert rank, they do allow him to fly in small sessions.
• Shackle D Chain forms from Damian's sleeves, or his gauntlets if in his Carapace. These chains are not too difficult to break, but if they can reach their target, they attach themselves to the target and pull the target towards Damian with a great force. At Adept Rank, Damian can throw out two chains at the same time.
• Skyfall S Damian forms the same wings he would from the Drakonid Wings skill while preparing to jump into the air, then soars into the air. Going high and fast enough to break through and tear a hole through the clouds, he free falls, falling faster and faster as he comes down. Half way down, he dons his Carapace if it is not already active, and begins to channel flames around his body. When he hits the ground, the result is a massive amount of destruction and chaos. At the point of impact, all of the gathered flames are released to ride along with the shockwave that rips apart the grounds, causing jagged spikes to erupt and the ground to crack everywhere effected. One post going up, one post coming down.
Skyfall is an area of effect skill that does S ranked damage within the twenty meter impact point, A ranked damage everywhere else, and Damian can use Skyfall to move from one forum to another, so long as it is in the same thread (Same Nation, or from a Nation to the city within the nation.) If Astrid performs the Skyfall along with Damian, then the overall rank increases to SS and the non-impact point damage increases to S. You don't wanna know what happens when another person tags along for the ride and adds on to the skill.
Hand-to-Hand/Weapon
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Personality: Sexuality: Bisexual Quote: "Sheep rule over wolves only because the wolves are ignorant to their own power." Height: 5'9'' Weight: 210lbs. Eye Color: Cyan
Favorites: • Color: None • Food: Stake • Animal: Wolf • City: Nocturne
Theme Song: X Battle Theme: X X
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xxxxxEver had your eyes and ears truly opened to the world around you? Damian did on his twenty first birthday. His birth is shrouded in mystery, though some accounts place him somewhere in the neighborhood of mother raped by a demon and child of a warlock that got attached to one of his summoned companions. Either way, the parents, if they are in fact alive, are no where to be found; Damian was on his own for as long as he can remember. Growing up as he did, where everyday is a fight just to survive, opens your eyes and ears to the reality of the world you live in: Mortals ruin everything they touch. World wars created out of false pretenses ad petty ideals. The difference between living in luxury and living off scraps is the origin of your blood. Everything is so set in stone, so concrete and fake. That is, however, until he met an old man by the name of Alahar. This blind man showed Damian how to fight his so called 'fate' and how to seize wealth and power for himself. No long would he be a runt running for his life over a piece of bread. Instead, he would be the one fighting those that would look down on him and take not what he desired, but what he needed.
xxxxx Alahar disappeared once the lessons were taught, but not after teaching Damian other, more valuable things. Such as how to properly use his carapace abilities and the true meaning of being a Dragoon. The base was set, and there was no carrying Damian along to build his power up, so his services were no longer needed. Damian himself has a new goal after seeing this world with an enlightened point of view. Mortals ruin what they touch. If such a thing is true, then they have no right to rule. If the only one entitled to rule is a being that cannot die, Damian must gain immortality either physically or through legacy, and then be the one on the throne.
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Posted: Mon Jan 13, 2014 7:15 pm

Full Name: West Age: 26 Birthdate: 7/31 Gender: Male
Culture: South Fraxonite Religion: Vaet Nocturnum - Lukhan Languages:
De Facto - Common Fluent - Demonica Basic - Meritia
Nation: Nocturne Rank: Sage Title: Citizen
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Bloodline: Desire Demon Class: Berserker
Strength: 11 Speed: 10 (12 while flying) Sin: Pride Sins Killed - None
Energy Color: Lavender Energy Meter: 3700 Element: Lightning Battle Strength: Close-range and mind games. He's very agile, very skilled with his fists and with melee-magic. Battle Weakness: Long-range and enemies of similar strength to him; since he generally focuses on manipulating the minds of the weaker people, people with powerful mental constitution remove that dynamic from him, although not entirely (his BL will have an effect no matter what, even if relatively small)
Completed Quests
S Rank: I forget sry bb A Rank: I forget sry bb B Rank: I forget sry bb C Rank: I forget sry bb D Rank: I forget sry bb E Rank: I forget sry bb
Talent: Talent Name: Psychosexuality Talent Description: The psychosexuality ability is one special to West. With his long life as an Incubus, and more importantly, his prolonged contact with Lust, he learned how to amplify his seduction ability to much higher levels. This is a very simple process. It's an incredibly easy for him, not a complicated thing. He can see lust like a Seer sees energy. He can feel the lust all around him, which invigorates him and commands him to act upon it. Incubi and Succubi have been known to amplify lust and seduce people very easily, with some sort of magical and unknown allure. It's in their eyes, their skin, their blood. With this -- it's in his mind. West can assert an ability he's grown into his psychos into this stream of lust within people. It maddeningly amplifies their sexual desires, expanding this stream to cover their whole body. It's been known to relax them, as well; get rid of the tense and awkward. More importantly, he directs this sexual desire, this lust, to himself. The people around him are often drawn to him in a way they can't even describe. His tongue is silver and gold, and in their eyes, his body is like a work of the goddess that they can't deny.
The first noticeable change is that people of only one rank lower cannot resist him, whereas normally, it's people of two ranks lower. Secondly, even people of the same rank as him still find it very difficult to resist his psychosexuality. This is, however, understandable considering Incubi already have this sort of effect. But -- it can become almost unbearably difficult after prolonged exposure to him. Being around West for anything longer than a short forty-five minutes or so can pretty much shatter your ability to resist him. The psychosexuality continually works on your desires as you're nearby. It does not halt unless he wants it to. Talent Weakness: While the target(s) are seduced, you cannot physically attack them or begin to use/use any elemental attacks on them. Basically, if you try to hurt them in some obvious way (excluding sex), the seduction breaks and the talent is rendered useless on them. However, if you encounter them again, or after ten posts of the seduction falling apart, the psychosexuality can influence them once more. How did the character get this talent?: Taught by Lust to harvest the sexual power of his blood.
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Weapons: Pride's Omnipotence; his chain Armor:
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Elemental
http://www.gaiaonline.com/guilds/viewtopic.php?t=20556633
Bloodline
http://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=23886735#355215269
Class
http://www.gaiaonline.com/guilds/viewtopic.php?t=21313291
Sub-Class
http://www.gaiaonline.com/guilds/viewtopic.php?t=21313227
Hand-to-Hand/Weapon
Summoning: Isis
I S I S: THE QUEEN OF PAIN
Summon's Rank: S Rank Description of Summon: Isis is a gift. A souvenir. You may ask who would have the capability to deliver such a... "gift", to West. Well, it's a simple story. This 'girl' isn't really a person, but a member of a race that is only rarely ever seen. In fact, this race of monsters is possibly one of the rarest species out there. They're known as Droklothon; men and women who, upon the return of the Sins, were possessed with a wretched energy that consumes their psyche. Now, to be more specific, the Droklothon had to have been within a kilometer of the Tower when the sins were beckoned back. It turns out that there was a port of traders and courtesans, a very tight-knit community of sailors and dancers. Isis was one of these dancers, a young woman very talented in her... profession. It was a very quiet day, really. She didn't even notice the change until a few weeks later, when her first transformation began. A transformation into a deformed monster. An angry one.
The ones quickest to transform were the luckier ones. The sins influenced these people in unimaginable ways; the ones infected with Wrath murdered or attacked people for the simplest provocations. The ones infected with Lust fell back into debauchery and all manner of sexual acts. The ones infected with Envy were equally as vicious as the Wrathful ones, and the list goes on. Essentially, they became primitive creatures resorting to their natural, unkempt persons. They had no civility or established sense of morals left, and lived entirely off of their base desires. This of course means that many Drokloths were killed over silly and simple things. And, considering they can't breed, this means that there are very few of them left. Isis is one of these monsters, corrupted by Envy. However, despite her connection to this sin, another sin took interest in her: Lust.
Lust broke her. It didn't take long, either, considering her capability at messing with people. She killed off the Envy inside of her with discipline. Whether this discipline came from brainwashing or from physical abuse, varies. Eventually, though, Isis became a weapon for Lust to utilize. Until she realized that she was sick of her presence, and how many would eye Isis while in her august presence. She wasn't necessarily jealous of her, but she was a hindrance to her success with people. Especially since having a brainwashed slave didn't make you look very humble. And, after it seemed that Cherry was taking more and more control of her, she gave Isis to the person she saw to be the most fit for her: West. That man was essentially like her progeny; he was perfectly capable of keeping her in line, using the same tactics as Lust. And since he was a man, Isis had little to be jealous over. It was a fairly flawless plan to equip the man she'd practically raised into her own image with the weapon she'd raised into the image of a soldier. After all, someone had to protect her children.
Isis has the ability to switch from a humanoid with a large broadsword and a kite shield to what is very obviously a monster; a massive, snake-dragon like beast with feathered wings covering her body. These wings are essentially like swords, and can launch their razor-sharp feathers very frequently. They they have been fashioned to cut through even the most tough materials. The wings can also be made to vibrate intensely; the sawing can plunge into thick steels/other materials and then rapidly slash through them like mad, shredding them in a matter of a second. The way this is done is simple; her wings are like chainsaws, and the saws make their rounds, slicing through whatever is in their way. Her very upper body is almost like her weak point, as most of the rest of her body is incredibly thick, hard to pierce and destroy. However, she has two vicious fanged-mouths on each side of her main body, and they lunge and bite at nearby foes. Considering her form, she's very mobile, all of the strength in her massive body capable of lunging forward and even taking long glides, much like a dragon. Of course, she has some abilities to assist her with mobility, considering she's almost entirely physically based.
Before explaining her mobility skills, I'll talk about her passive ability to never lose track of her target. Essentially, Isis can lock onto enemies and as long as they don't leave a kilometer of range, she always focuses on them. She can precisely follow their movements, and if she has knowledge of their type of weapon, she will react appropriately. This makes her very effective at countering melee attacks, as well as responding promptly. In fact, her ability to counter can be so overwhelming that she's been known to brutalize people; breaking their bones purely off of impacting correctly with their strikes. This applies to both her humanoid and Drokloth form. And, this ability also applies to her mobility skills, meaning she is very effective at closing in on targets.
First of them is Attract. It's a C-ranked skill; every time she uses it, she quickly readies her legs and then pounces long distances with outrageous speed. It's her most useful method of closing the distance via land, but there's a similar ver. via air. This is known as Connect (also C). When she's in the air, her wings blast energy behind them and she's propelled forward very quickly. The level of speed gained from this also increases the impact of her initial strike on them, assisting in breaking their defenses quickly with her saws. The third ability is Cross-Slash (B). When a physical or magic attack is about to strike, she'll hold her (very sturdy) wing-blades in front of her body, which harden up before the moment of impact. Once impact has been made, they very rapidly slash outwards. The slash is increased in power and range (via magic), and is capable of cutting through flesh like butter. This can also be done without countering, but the point usually to slash during the moment of recoil, almost assuring their demise. The fourth ability is the Blade-Saw Grave (S). Isis will grow these sharp feathers all over her body, and spin wildly around like a spinning top. The feathers, as well as her wings, will increase in range. The powerful aspect is that rather than a decrease of mobility, Isis will move more quickly around and be able to descend faster from the air. Considering her saws can easily slice strong materials apart, it's simple enough to say: stay the ******** away. She'll absolutely dominate anyone who tries to fight her like this. After three posts, or whenever she feels like, the spinning will end and all of the saws she grew (hundreds) will launch at the enemy very quickly. The longer she has spun, the faster and more forcefully they'll launch after gaining momentum. After three whole posts, the launch will be rapid and very hard to predict, or deal with. In fact, some might consider the launching of the saws to be Isis' most deadly attack.
It should be noted that the skin of Isis in this form is naturally very thick, similar to the hardness of steel. Her lower body is also very mobile, despite carrying her massive frame.
Now, to describe her humanoid form. Despite her imposing stature, and her very large sword and shield, she's more of an agile fighter. Her shield has the special ability to leap off of almost any surface, including air. She's extremely flexible, and along with being quick on her feet, she's very quick with a blade. So quick, in fact, that her strikes are almost as a blur. Her blade is an enchanted part of her heritage, as light as you could imagine a sword being. Her hand-eye precision is very, very good, and she's skilled at chaining attacks with her sword and shield. For example, she'll often lure someone's sword into protecting one area of their body and then bash them with her shield. Her shield is not as quick as her sword, but the blunt impact is almost bone-shattering. And with abilities, it can be more than bone-shattering.
Envying your Bones (B) is a shield bash that is increased in speed and power by a surge of bright energy. In fact, this energy is so bright that it can blind nearby enemies for a moment of it being channeled. When the bash connects, it's been known to smash through skin and flesh like a wrecking ball. People rarely survive a direct impact with this skill, although it's somewhat difficult to directly land. Still, it has other useful purposes, like disarming.
Another ability involving her shield is Save Me (C), where her shield will rapidly grow and completely cover her front like a wall. It can even grow to cover her all 360 degrees, like a ball of steel-hard defense. The expansion of the shield is rapid, although not impossible to outspeed. This ability, like all of them, can also fulfill other purposes. For example, she's been known to expand it while pressing it against the enemy's body/weapon, which essentially forces them to lose their balance and she can smash them against the ground.
Now, onto sword abilities: the first of these is Zenithblade (A). The sword can become extremely difficult for the enemy to focus on, or even see. In fact, it becomes so blurry that you can barely tell where it is or where it's slashing at. This only lasts for one post, where at the end of the post a golden sun-colored extension of energy emerges from the tip and pierces through almost any weapon. The second, and final of her abilities, is Defend West (S). This "sword strike" is actually a punch. Her arm strangely grows along her blade, extending to about six feet. She'll infuse a massive amount of energy into her fist, which will in turn harden significantly. In her next strike, she'll unleash one of the most brutal smashes known to man; whatever she makes impact with will quiver and crumble apart, bones shattering and flesh breaking. It's far more brutal than the Envying your Bones ability, which makes sense. After the strike is over, her arm and blade return to normal. It's not recommended to defend this, but to avoid it. Notably, though, until the strike is over, it will not cease. So, the best plan of action is to somehow get it to hit something else, preferably not even close to you. An example of how brutal this strike is... if it were to hit your sword, the strike would completely shatter the blade, then the impact would run down your arm and break your bones as it travels through your body. It'd probably at least fracture most of your ribs from just that one strike on your sword. Being hit with this is almost an assured death.
The switching of her human/non-human appearance is seamless, almost instant. This provides a good mix of mobility, strong attacks, quick attacks, defense, offense, et cetera et cetera. Some extra notes:
1. Her shield is harder to pierce than her non-human carcass, and is more resistant to elemental attacks. 2. Although the humanoid Isis is faster in stats than non-human Isis, non-human Isis is considered as faster because of her abilities. 3. The stats are (spd/str): 11/10 Humanoid; 9/12 Droklothon
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Personality: He's a little playful, mischievous, some parts for the entertainment of himself, and some for others. Like many of his kind, he enjoys the game of seduction. Also similar to the rest of them, he tends to simply fade out once he's obtained what he wants.
With Pride in him, as well as a demon's soul, he is highly vain. Self-worship is more important than worship of Makath, for certain. Sexuality: Homosexual Quote: "The demon asks, the body answers." Height: 6'5" Weight: 226 lbs Eye Color: Brown
Favorites:
• color: indigo • food: jasper • animal: the unicorn • city: Fraxen
Theme Song: http://www.youtube.com/watch?v=E4qyIQAsm74 Battle Theme: ]http://www.youtube.com/watch?feature=player_embedded&v=owddukdxFv4
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xxxxxThe first thing I could remember was the climb. I'm not sure whether it was a staircase, a mountain path or a ladder, only that I came from the bottom and rose to the top. At the end of the climb, there was a guiding light, leading straight for the exit. The place I came from was desolate, the mirror image of its residents. That light, amongst the darkness, was so bright that it almost blinded me. When I came into contact with it, I was free, and somewhere filled with life and music. It was a city beneath the sea, though I felt it was not my place. Too close was it to the gate of hell, which was born to swallow up my kind and force them home.
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