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Reply { ARCHIVED } ----------------- Seven Kings, January 2013
{ EVENT } The Silver Tower Crumbles! ALL PLAYERS P.25! Goto Page: [] [<] 1 2 3 ... 4 5 6 ... 24 25 26 27 [>] [>>] [»|]

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Melodine Cantus rolled 10 6-sided dice: 5, 5, 1, 2, 5, 2, 5, 1, 4, 5 Total: 35 (10-60)

Melodine Cantus

Melodious Star

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PostPosted: Wed Jan 23, 2013 3:20 am


It was getting harder to avoid the falling debris. Sometimes, it was because she had spotted Miasma, and then got whacked unceremoniously on the head as she went to pick it up. Marzena could only grit her teeth and carry on, and was startled by a warm hand suddenly settling on her shoulder.

When she turned, there was no one there. No enemies, no allies.

And yet she felt better, and thus, she continued.


Quote:
Kingdom: Black
HP: 29/40 (USING EVENT 2>> 39/40 HP))
Rank: Pawn
Floor: 6-10
Miasma: 4

Special Events:
1) The tower is tall, and creates suspicion and paranoia. You see a shadow leaping at you, and in a fit of fear you attack them. It is your ally. You do damage equal to your RANK's melee dice (ie: if you are a Queen you do 2d12 - 4 damage, ouch!) If you are the only player from your Kingdom here, you do this damage to yourself
2) You feel a warm hand guiding you, you feel safer, but for some reason as you turn around, noone is close by. You are healed for 10 HP
8 ) Everything starts spinning for a second as you hear someone call you. It is a familiar face but they look strange, wrong. Everything is wrong even the colour. Since when was everything so... dark? That's the last thing you process as you black out. YOUR CHARACTER MUST KO. This counts as ONE death. All Miasma Points you have acquired post KO are turned to zero. You cannot transfer Miasma Points to another player.
Nio Love rolled 10 6-sided dice: 3, 2, 3, 2, 5, 6, 4, 2, 5, 2 Total: 34 (10-60)
PostPosted: Wed Jan 23, 2013 3:36 am


As far as he could tell, a piece of mortar had struck him on almost every floor he'd managed to travel past. Was it fate? Was it actually by design? Was this some very slow, very weak boobie trap, designed to wear someone down like a man hitting someone repeatedly with the rounded edge of a spoon?

Because it was working.

Bastion's head was sore and his back was aching by the time he reached the next few floors, but he had the good grace to keep his hands on his head while he walked up them - a smart choice, seeing as the rubble just kept falling.

He walked straight past the next clue to whatever riddle the dead King left behind. In fact, if he wasn't so sure it was just another boobie trap, he would have spit on the sign as he passed it.

Quote:
HP: 32/40
Kingdom: Gold
Rank: Pawn
Floor: 6-10
Miasma: big fat zero

Character: Bastion Leto
Description: Bastion is a dark skinned, brutish looking man who enjoys spending some quality time with that special someone - or that special someone's sister. Or her friend. Or that cute blonde in the corner.

Back at home, he's homeless, and has a small drinking problem. It's very small. Insignificant, really. It definitely has nothing to do with how hopelessly in love he is with a woman so far out of his reach he has to drink himself stupid to forget her.

Special events: 8 ) Everything starts spinning for a second as you hear someone call you. It is a familiar face but they look strange, wrong. Everything is wrong even the colour. Since when was everything so... dark? That's the last thing you process as you black out. YOUR CHARACTER MUST KO. This counts as ONE death. All Miasma Points you have acquired post KO are turned to zero. You cannot transfer Miasma Points to another player.
2) You feel a warm hand guiding you, you feel safer, but for some reason as you turn around, noone is close by. You are healed for 10 HP
1) The tower is tall, and creates suspicion and paranoia. You see a shadow leaping at you, and in a fit of fear you attack them. It is your ally. You do damage equal to your RANK's melee dice (ie: if you are a Queen you do 2d12 - 4 damage, ouch!) If you are the only player from your Kingdom here, you do this damage to yourself

Nio Love

Enthusiastic Lunatic

17,350 Points
  • Object of Affection 150
  • Campaign Manager 500
  • Ultimate Player 200
keiifuu rolled 3 10-sided dice: 10, 3, 3 Total: 16 (3-30)

keiifuu

PostPosted: Wed Jan 23, 2013 3:52 am


[ entering ]

Senga opened his eyes to the sight of the ruins of the Silver Tower and instantly felt unease settle in his gut. He couldn't help his mind traveling back to Jay and where she was now. His stomach turned over on itself, and for a split second, he wanted to betray every single person in his kingdom just to run back to her and keep her safe. But this wasn't the place for that sort of thing, and he forced the need back into its tiny cage. His hand rested on his sword belt, and he stared up at the ruins in mild intrigue, his sense of curiosity flattened beneath the weight of his tasks importance. Pressing his lips together, he stepped forward into the abyss.

The first sound apart from silence and fresh crumbling stone was the crunch of rubble beneath his feet and the scent of decay and dust in the air. The sword master frowned as he entered the ruins, his lips twisting into a thin line at the appearance. What once was beautiful was now wrought with destruction. This was what could happen to the Gold Kingdom if they weren't careful. This was what he had to prevent. Senga carefully collected himself, his steely calm falling like a mantle over his mind, a heaviness burrowing into his shoulders like a physical weight.

There was no time to idle around. Not anymore.


Ooc
Character: Senga.
Rank: Pawn.
HP: 40/40
Floor: - - -
Miasma Points: 0

Special Events:

1. You manage to find a glowing vial of what you realize are Miasma Points. You pick up +5 Miasma Points.
2. You feel a glimmer in the air: it seems like someone has left a valuable artifact here! You pick up +2 Miasma Points
3. You feel a glimmer in the air: it seems like someone has left a valuable artifact here! You pick up +2 Miasma Points
Natsuko-neko rolled 20 6-sided dice: 4, 4, 2, 1, 4, 1, 5, 5, 5, 4, 2, 1, 3, 3, 4, 4, 1, 2, 4, 1 Total: 60 (20-120)
PostPosted: Wed Jan 23, 2013 4:00 am


(Note to self: 2 hour wait started at 7am)

Aiden made his way up yet another stair case and into the next set of stairs. He found another piece of the riddle and made sure to remember it as well. Since the area was more treacherous looking he moved a bit more cautiously. That didn't stop him from getting hit a few times however.

Quote:

HP: 24/40
Kingdom: Green
Rank: Pawn
Floor: 11-20
Miasma: 17

Character: Aiden
Description: Aiden is an 18 year old human with dark green hair, brown eyes, and tanned skin, in Dragoon armor carrying a long spear. The armor is dark green with light green and black accents and the spear is ebony wood and a silver spear head.

Special events: 1) Randomly attack closest person, 2) Find glowing phial +5 miasma points, 3) Find glowing phial +5 miasma points

Natsuko-neko

Unstoppable OTP

keiifuu rolled 5 6-sided dice: 1, 6, 1, 2, 1 Total: 11 (5-30)

keiifuu

PostPosted: Wed Jan 23, 2013 4:09 am


[ using one special event ]

From the ruins at the very bottom chamber, Senga found himself staring warily at the staircase spiraling upwards into the gloom above. The crackle and echoing bangs of falling debris could be heard from all over, alongside the echo of distant footsteps and voices in the dark. Feeling his heart beat just a fraction faster, Senga steeled himself and put his foot testily on the first step of the staircase before ascending. Once or twice he imagined the stones crumbling beneath his feet and falling away and a hiss of breath would escape his throat.

But the further he climbed, the more acquainted with the crumbling ruin he became. It's dangers, while present, began to become simple obstacles in his mind. He kept his focus on the task at hand, firmly grasping the knowledge that this was for a greater good, that he was here because it was where he'd been assigned to help. A few times the debris came down unexpectedly, striking his body and causing pain to shoot up his skin. On one of the floors, his boot knocked into something and sent it spinning, kicking up dust. The man blinked and looked down. At his feet, a pulsing vial shimmered a dark purple.

Senga bent and picked it up. His eyes half-lidded, and he nearly smiled.

Well, at least something was still bright in this dark, dark place.


Ooc
Character: Senga.
Rank: Pawn.
HP: 37/40
Floor: 1 - 5
Miasma Points: 8
Appearance: Senga is a tawny haired man that stands tall and proud in trimmed gold clothing that fits handsomely to his body and has an oriental feeling to it. His most distinct features are the multiple scars along his exposed skin and one going upwards over his right eye.

Special Events:

1. You manage to find a glowing vial of what you realize are Miasma Points. You pick up +5 Miasma Points.
2. You feel a glimmer in the air: it seems like someone has left a valuable artifact here! You pick up +2 Miasma Points
3. You feel a glimmer in the air: it seems like someone has left a valuable artifact here! You pick up +2 Miasma Points
Pixie Krysta Ordreg rolled 20 6-sided dice: 3, 2, 3, 6, 6, 1, 2, 5, 1, 5, 2, 3, 2, 5, 6, 3, 6, 2, 5, 4 Total: 72 (20-120)
PostPosted: Wed Jan 23, 2013 4:16 am


{Two Hour OOC wait from this point.}

After resting, Rosy decides to continue up the stairs to the next few levels. As she climbs, she realizes the debris was not only getting larger but she was getting hit even more. In fact, she was hit ten times.

She wasn't sure it she could take another step as she finally forced herself to stop at the twentieth level of her once beloved tower. Looking around, she found herself wishing she could just hear the laughter through this tower again.It had been her home all her life, now it was just falling around her.

It wasn't until she found one more craving in the staircase, then she frowns. She knew her king liked games, but this was just too much.

Carefully taking a seat, she allows herself a breather once more as she thought over what she read. Riddles, ones that she kept thinking about over and over. After a few minutes, she just gives up for now as she thought of the Red Kingdom. She was hoping to see at least one of them at this point, or maybe they had gone further up the stairs. Turning her eyes towards the next set, she shook her head.

No she wouldn't move.


Quote:
Character: Rosmiera
Current HP: 29/50
Kingdom: Silver - Unconverted, but working for Red Kingdom
Rank: Wild Card
Floor: 11 - 20
Miasma: 16
Appearance A girl not much older then eighteen, she stand not much taller then five feet, six inches in height. has long black hair that is normal kept up in a neat bun. With dark red eyes, and pale skin, she stands out rather well. Her long silver dress, while plain has a touch of herself in it with a rather interesting pattern of swirls on the bottom hem.

Special Events:
1. Everything starts spinning for a second as you hear someone call you. Black Out instant KO
2. You manage to find a glowing vial of what you realize are Miasma Points. You pick up +5 Miasma Points.
3. You manage to find a glowing vial of what you realize are Miasma Points. You pick up +5 Miasma Points.

Pixie Krysta Ordreg

Fashionable Spirit

13,650 Points
  • Millionaire 200
  • Ultimate Player 200
  • Money Never Sleeps 200
Huni Pi rolled 3 10-sided dice: 8, 1, 1 Total: 10 (3-30)

Huni Pi

Questionable Garbage

16,950 Points
  • Timid 100
  • Gaian 50
  • Clambake 200
PostPosted: Wed Jan 23, 2013 4:20 am


((entering from the Black Kingdom))

The Shadow entered the Tower as ordered, featureless save for her red eyes, wide open to study and drink in the sights, and for bright red lips pressed into a grim line. She considered the possibility of simply severing, allowing Mari to soar up the steps with nothing to fear of the stairs themselves. But the more she looked up, the farther the top seemed to grow.

She let out an annoyed snort but split in two all the same. Mari and Tess would traverse together and rely on each other for this journey.


Name: Maritess of The Lovers Arcana
HP: 40
Kingdom: Black
Rank: Pawn
Floor: Ground

Special Events:
1) The tower is tall, and creates suspicion and paranoia. You see a shadow leaping at you, and in a fit of fear you attack them. It is your ally. You do damage equal to your RANK's melee dice (ie: if you are a Queen you do 2d12 - 4 damage, ouch!) If you are the only player from your Kingdom here, you do this damage to yourself
1) The tower is tall, and creates suspicion and paranoia. You see a shadow leaping at you, and in a fit of fear you attack them. It is your ally. You do damage equal to your RANK's melee dice (ie: if you are a Queen you do 2d12 - 4 damage, ouch!) If you are the only player from your Kingdom here, you do this damage to yourself
8 ) Everything starts spinning for a second as you hear someone call you. It is a familiar face but they look strange, wrong. Everything is wrong even the colour. Since when was everything so... dark? That's the last thing you process as you black out. YOUR CHARACTER MUST KO. This counts as ONE death. All Miasma Points you have acquired post KO are turned to zero. You cannot transfer Miasma Points to another player.
Huni Pi rolled 5 6-sided dice: 4, 4, 1, 1, 1 Total: 11 (5-30)
PostPosted: Wed Jan 23, 2013 4:28 am


Two sets of Shadows began Their trek through the Tower, the winged one of the pair falling victim to stray pieces of debris on the first two levels. Tess chided Mari for Her recklessness, while Mari complained of Tess' pace. But the legged of the pair's choice to pause at every tremble of the ground, refusing to move until She was certain things were safe, had allowed Her to gather Miasma.

"For the Glory of Our Kingdom~" Mari cooed, already ignoring the damage dealt to Their shield. But She redeemed her pride when She chanced upon the inscription on one of the staircases, "One is less than five," She murmured, glancing to Her wingless half.

Tess stared back at Her pale-gray half and shrugged Her shoulders. "Mathematically speaking it is." And then they continued on.


Name: Maritess of The Lovers Arcana
HP: 37/40
Kingdom: Black
Rank: Pawn
Floor: 1-5
Miasma: 3

Special Events:
1) The tower is tall, and creates suspicion and paranoia. You see a shadow leaping at you, and in a fit of fear you attack them. It is your ally. You do damage equal to your RANK's melee dice (ie: if you are a Queen you do 2d12 - 4 damage, ouch!) If you are the only player from your Kingdom here, you do this damage to yourself
1) The tower is tall, and creates suspicion and paranoia. You see a shadow leaping at you, and in a fit of fear you attack them. It is your ally. You do damage equal to your RANK's melee dice (ie: if you are a Queen you do 2d12 - 4 damage, ouch!) If you are the only player from your Kingdom here, you do this damage to yourself
8 ) Everything starts spinning for a second as you hear someone call you. It is a familiar face but they look strange, wrong. Everything is wrong even the colour. Since when was everything so... dark? That's the last thing you process as you black out. YOUR CHARACTER MUST KO. This counts as ONE death. All Miasma Points you have acquired post KO are turned to zero. You cannot transfer Miasma Points to another player.

Huni Pi

Questionable Garbage

16,950 Points
  • Timid 100
  • Gaian 50
  • Clambake 200
Huni Pi rolled 10 6-sided dice: 1, 4, 5, 4, 2, 5, 5, 2, 3, 2 Total: 33 (10-60)

Huni Pi

Questionable Garbage

16,950 Points
  • Timid 100
  • Gaian 50
  • Clambake 200
PostPosted: Wed Jan 23, 2013 4:40 am


Unlike the first five floors, this trek had not been as fruitful and had proved more painful to the Shadows. Not even Mari's discovery of the second message etched on the staircases distracted both halves long enough.

"Well of course five is less than Infinity. It's Infinity for a reason!" Tess snapped, furrowing her brows as Mari traced the words again and again.

"I feel as if it's trying to tell Us something," the flying half insisted.

To which Tess rolled her eyes, "Of course it's trying to tell Us something, otherwise it wouldn't have been carved onto such a conspicuous location, would it?"


Name: Maritess of The Lovers Arcana
HP: 32/40
Kingdom: Black
Rank: Pawn
Floor: 6-10
Miasma: 4

Special Events:
1) The tower is tall, and creates suspicion and paranoia. You see a shadow leaping at you, and in a fit of fear you attack them. It is your ally. You do damage equal to your RANK's melee dice (ie: if you are a Queen you do 2d12 - 4 damage, ouch!) If you are the only player from your Kingdom here, you do this damage to yourself
1) The tower is tall, and creates suspicion and paranoia. You see a shadow leaping at you, and in a fit of fear you attack them. It is your ally. You do damage equal to your RANK's melee dice (ie: if you are a Queen you do 2d12 - 4 damage, ouch!) If you are the only player from your Kingdom here, you do this damage to yourself
8 ) Everything starts spinning for a second as you hear someone call you. It is a familiar face but they look strange, wrong. Everything is wrong even the colour. Since when was everything so... dark? That's the last thing you process as you black out. YOUR CHARACTER MUST KO. This counts as ONE death. All Miasma Points you have acquired post KO are turned to zero. You cannot transfer Miasma Points to another player.
Melodine Cantus rolled 6 20-sided dice: 11, 11, 5, 2, 10, 12 Total: 51 (6-120)
PostPosted: Wed Jan 23, 2013 5:21 am


UM PLEASE IGNORE THIS DERP

Melodine Cantus

Melodious Star

15,425 Points
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  • Magical Girl 50
  • Caroling Champ 100
Melodine Cantus rolled 20 6-sided dice: 6, 6, 5, 6, 4, 1, 6, 3, 4, 2, 2, 6, 2, 4, 1, 6, 4, 6, 3, 4 Total: 81 (20-120)

Melodine Cantus

Melodious Star

15,425 Points
  • Beta Forum Regular 0
  • Magical Girl 50
  • Caroling Champ 100
PostPosted: Wed Jan 23, 2013 5:23 am


She was getting better at evading the falling debris.

Better, but she still got hit nevertheless, as she gathered up a few more Miasma points. Marzena was starting to contemplate leaving with what she had gotten soon before she got squashed by a huge rock.


Quote:
Kingdom: Black
HP: 34/40 HP
Rank: Pawn
Floor: 11-20
Miasma: 6

Special Events:
1) The tower is tall, and creates suspicion and paranoia. You see a shadow leaping at you, and in a fit of fear you attack them. It is your ally. You do damage equal to your RANK's melee dice (ie: if you are a Queen you do 2d12 - 4 damage, ouch!) If you are the only player from your Kingdom here, you do this damage to yourself
2) You feel a warm hand guiding you, you feel safer, but for some reason as you turn around, noone is close by. You are healed for 10 HP
8 ) Everything starts spinning for a second as you hear someone call you. It is a familiar face but they look strange, wrong. Everything is wrong even the colour. Since when was everything so... dark? That's the last thing you process as you black out. YOUR CHARACTER MUST KO. This counts as ONE death. All Miasma Points you have acquired post KO are turned to zero. You cannot transfer Miasma Points to another player.
Marushii rolled 3 10-sided dice: 10, 4, 6 Total: 20 (3-30)
PostPosted: Wed Jan 23, 2013 5:32 am


( ENTERING )

It was strange to leave the comforting shadows of the Black Kingdom. Even in ruin the Silver Kingdom was an intimidating sight to behold with its bright (if ruined) silver. His shadows tightened around him, becoming more defined as the Hermit crossed over into it. He paused long enough to look around and soak in the view before he was off, his staff thumping the ground with each step towards the ruined Tower in the north.

Upon arrival, the hermit stared at the warning. He read it again and again, frowning. Ultimately he shook his head, wondering who had the time to carve riddles before he walked over it turning the words over in his head as he moved on.

Quote:

Name: Merope
Kingdom Info: Black Kingdom - The Hermit - Dark Herald (Pawn)
HP: 40/40
Dice: 2d8-6 atk, 1d8 defend
Ability: Adaptation - Defeat any player after Day 4 and they're out of lives, take on that role.
Current Location: Silver Tower - Entrace
Physical Description: A Shadow with defining, illuminated teal-blue lines. Much of him is hidden beneath a simple hooded robe. His beastial form is much like his true undead sea serpent form. While as a humanoid Shadow, Merope wields a staff with his draconic form's characteristics complete with a lantern hanging from its mouth.

Marushii
Vice Captain

Enduring Loiterer

12,925 Points
  • Magical Girl 50
  • Angelic Alliance 100
  • Brandisher 100
[A.V.] rolled 3 10-sided dice: 9, 1, 7 Total: 17 (3-30)


[A.V.]


Dangerous Hunter

PostPosted: Wed Jan 23, 2013 5:50 am


[ Enter ]

The Chariot glanced around the forsaken tower, feelings of suspicion and paranoia washing over him.
So this was silver kingdom... or what remained of it.

He clenched his fist and stared up.
This would not be what becomes of the black kingdom, if he could help it. He would prove they were the true kingdom, the ones meant to rise above all others.

Taking a step forward, he glanced upon the warning etched onto the floor. He would choose his OWN fate. He caught a gleam from the corner of his eye, and turned to see a small rusted key on the ground. Without further thought, he picked it up and pocketed it. Who knew, it might unlock certain mysteries of the tower. Only fate would tell.

-----------------------

Name: Jake (The Chariot)
Kingdom: Black
Rank: Dark Herald (Pawn)

HP: 40/40
Floor: Ground
Events: 9, 1, 7
Description: Something like this, but all black, his eyes and clothing accented with white. A shadow with the ability to form shadows into weapons, and while they may vary, they usually take the form of claws, blades or a lance, something allowing close combat. He can also summon his shade, a shadow horse with neon green eyes, but will rarely ever fight with it, as the shade's purpose is only to help him travel long distances.
Marushii rolled 5 6-sided dice: 5, 5, 2, 6, 6 Total: 24 (5-30)
PostPosted: Wed Jan 23, 2013 5:53 am


"One is less than five," Merope read out loud. "Well of course it is! Five is greater than one!" The Hermit shook his head, oblivious to the fact that the words had greater meaning. He started up the stairs, using his staff to assist him in climbing over large piles of debris. It was at the of of one of these piles that Merope spied something glowing softly. He reached out and plucked a glowing vial out, his eyes growing bright with recognition. Pleased, he put them in the safest place he could think of: in his pants pocket.

As he moved to the next floor, the Hermit heard an ominous rumbling overhead. With a yelp the Hermit took off running, his bare feet and exposed talons clinking against the floor as he ran as fast as he could. And yet despite his speed, he was still hit by small pieces of loose debris.

As he sprinted, Merope slipped and fell. Contact with the hard floor made him wince and bounce up, rubbing his head before his eyes spied a darkened area. He was drawn to it, the Shadow entering the shadows. To his delight, there was a secret portal leading him upwards.

Without hesitation, Merope scampered up the steps.

Quote:

Name: Merope
Kingdom Info: Black Kingdom - The Hermit - Dark Herald (Pawn)
HP: 38/40
Dice: 2d8-6 atk, 1d8 defend
Current Location: Silver Tower - Floors 1-5
Miasma Gathered: 5

Physical Description: A Shadow with defining, illuminated teal-blue lines. Much of him is hidden beneath a simple hooded robe. His beastial form is much like his true undead sea serpent form. While as a humanoid Shadow, Merope wields a staff with his draconic form's characteristics complete with a lantern hanging from its mouth.


Special Events:

10) You manage to find a glowing vial of what you realize are Miasma Points. You pick up +5 Miasma Points. Used!
4) Your suspicion and paranoia get the better of you as you attack the opponent closest to you. You do melee damage to them. Randomly select any player close to yours as the target (ally or enemy)
6) You slip, and somehow notice a secret portal! You can skip immediately to floor 11. Using!

Marushii
Vice Captain

Enduring Loiterer

12,925 Points
  • Magical Girl 50
  • Angelic Alliance 100
  • Brandisher 100

Marushii
Vice Captain

Enduring Loiterer

12,925 Points
  • Magical Girl 50
  • Angelic Alliance 100
  • Brandisher 100
PostPosted: Wed Jan 23, 2013 6:10 am


( SKIPPING TO 11TH FLOOR & EXITING )

Merope emerged from the secret passageway. Carefully, he picked his way over various debris to peer over a broken wall down at the ground. He was rather high up; the passageway he took must have been a short cut.

The Hermit turned to stare across the floor he was on, recoiling at the amount of debris. With the shake of his head, Merope opted to jump out of the tower. The fall took him awhile before he finally hit the ground and bounced. The Shadow then stood up and dusted himself off, stooping for a moment to retrieve his staff before he began his journey back home.

Quote:

Name: Merope
Kingdom Info: Black Kingdom - The Hermit - Dark Herald (Pawn)
HP: 38/40
Dice: 2d8-6 atk, 1d8 defend
Current Location: Silver Tower - Floors 1-5
Miasma Gathered: 5

Physical Description: A Shadow with defining, illuminated teal-blue lines. Much of him is hidden beneath a simple hooded robe. His beastial form is much like his true undead sea serpent form. While as a humanoid Shadow, Merope wields a staff with his draconic form's characteristics complete with a lantern hanging from its mouth.


Special Events:

10) You manage to find a glowing vial of what you realize are Miasma Points. You pick up +5 Miasma Points. Used!
4) Your suspicion and paranoia get the better of you as you attack the opponent closest to you. You do melee damage to them. Randomly select any player close to yours as the target (ally or enemy)
6) You slip, and somehow notice a secret portal! You can skip immediately to floor 11. Used!
Reply
{ ARCHIVED } ----------------- Seven Kings, January 2013

Goto Page: [] [<] 1 2 3 ... 4 5 6 ... 24 25 26 27 [>] [>>] [»|]
 
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