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Posted: Mon Mar 14, 2011 10:47 am
Of course I don't mind Kage you did me a favor, thank you.
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Posted: Sat Apr 09, 2011 4:20 pm
Fire Genjutsu
Camp fire glow: The caster of this genjutsu will concentrate on a area if a ninja come within 20yards of that spot they will see a faint glow which they think is a camp fire. They will then begin to travel toward the glow but never reach it. Once they stop trying to find the camp fire the genjutsu will be broken and they suddenly notice they haven't taken a single step. (Once a enemy is trapped in this genjutsu the caster is free to move as they please.)
Burning skin: The caster must create a flame, if the enemy gazes into the fire they will succumb to the genjutsu and feel as tho they are on fire. There will of coarse be no real flames. Panic and fear will spread threw the enemy caught in the genjutsu and if sustained fro 5 posts or more can knock out the one caught in it.
Dry eye: The user makes eye contact with the enemy and forces them to feel as though there eyes have dried out. This can cause rubbing of the eyes and blurry vision.
Heat wave: When the user makes eye contact with the victim of the Genjutsu they will start to see heat waves around the caster and began to sweat. It will be as if the temperature of the surrounding area has increased ten fold but the caster of the genjutsu is fine with the heat.
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Posted: Wed Apr 13, 2011 12:20 pm
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Posted: Wed Apr 13, 2011 4:44 pm
Erm, Havik, do you have a rank in mind for any of the fire genjutsu sweatdrop ?
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HeadlessKoko Vice Captain
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Posted: Wed Apr 13, 2011 4:45 pm
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Posted: Tue Apr 19, 2011 10:55 pm
Uhh.... Great, I'm horrible with ranks.... How about this:
Campfire Glow: D or C
Burning Skin: B or A
Dry Eye: E or D
Heat Wave: D or C
Choose one sweatdrop ?
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HeadlessKoko Vice Captain
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Posted: Wed Apr 20, 2011 6:57 pm
Oooooooor... now hear me out..... I could keep stocking up ones when I get a idea for them (contribution to fire genjutsu will be GLADLY accepted) and then when there all done... Dump the ranking on Cobra. mrgreen
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Posted: Wed Apr 20, 2011 10:31 pm
Well, in that case, I think we should wait for Cobra's thoughts on getting another job added on to the huge pile he already has neutral .
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HeadlessKoko Vice Captain
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Posted: Thu Apr 21, 2011 7:00 am
Lol don't worry about it these genjutsu arn't the most important thing right now. He can decide on the ranks when he is making the formats all pretty and making sure he like the wording and what not.He isn't going to mind.
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Posted: Fri Apr 22, 2011 11:40 am
Alright then.... Well, here's the edited version of the genjutsus. Sorry, but until the ranks are known, I can't really do much else in terms of making their formatting look nice without causing extra work in the future sweatdrop .
Campfire glow: When casting this illusion, the user concentrates on a single area about 2 feet in diameter. After doing so, if a ninja should come within 20 yards of that area, they will see a faint glow that will be mistaken as a campfire. The entrapped ninja(s) will then have the sudden, undeniable urge to approach the supposed campfire and so will begin to travel toward the glow. However, they will never reach it, a fact that the targets of the genjutsu will only notice after quite some time. Once this fact is known and the shinobi(s) stop trying to find the camp fire the genjutsu is broken, revealing to the entrapped that they haven't taken a single step. Once an enemy is trapped in this genjutsu the caster is free to move as they please. However, approaching within 3 meters of the opponent or initiating any kind of attack on them will break the genjutsu.
Burning skin: This jutsu requires the caster to create an actual flame. Gazing into this fire causes the gazer to succumb to the genjutsu, resulting in having them feel as if they're on fire. Of coarse, the target isn't really on fire. However, they will feel as if they were, causing panic and fear to spread through them. If this genjutsu is sustained for 5 or more posts, the affected will lose consciousness.
Dry eye: After the user makes eye contact with the enemy, the target will feel as though their eyes have dried out. This usually results in the target rubbing the eyes and always results in blurry vision.
Heat wave: When the user makes eye contact with their target, the target will begin to feel as if the temperature of the surrounding area had increased ten-fold. This supposedly drastic rise in temperature will cause the target to start to see heat waves around the caster and begin to sweat. Additionally, the caster, who does not feel the heat, will seem to the target to be able to easily withstand the extremely high temperature, often adding in a slight factor of fear/awe into the entire illusion.
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HeadlessKoko Vice Captain
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Posted: Fri Apr 22, 2011 12:12 pm
Thans check back in every once in a while I will randomly put more up when I think of them.
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Posted: Tue May 03, 2011 9:14 am
Master list of the elemental genjutsu havik and Kage worked on. Doton Genjutsu; Academy Student: Okkuu Chiri no Jutsu (Annoying Dust Technique) Description: This simple genjutsu makes a person feel as if there was a speck of dust in their eye, irritating it. Although not damaging, it can cause the victim to lose concentration and also make him continually rub his eyes in an attempt to get the nonexistent dust speck out. Tsutaurushi no Jutsu (Poison Ivy Technique) Description: A genjutsu inspired by the poison ivy and oak plentiful in the forests of Earth Country, it causes the victim to feel as if he was touched by poison ivy. The user feels irritating itching and pain on his skin, and begins to scratch away. Itsuwari Doton Bunshin no Jutsu (Fiction Earth Clone Technique) Description: Similar to Doro Bunshin no Jutsu and the original Bunshin no Jutsu, this genjutsu creates false clones that appear to be Doton Bunshin. When struck the Bunshin will explode onto a dust cloud much like a Dust clone would, however the dust will not have any effect, it will simple float in place until it settles onto the ground not effecting the Shinobi at all. This is mostly used by lower level ninja to confuse there opponent.Iwa no Jutsu (Rock Technique) Description: A simple genjutsu that makes the victim see a rock protruding from the earth at the last minute, about waist high and seems to have suddenly appeared from nowhere. This can be used as a distraction if the opposite ninja is charging forward for an attack. However the rock will not effect the enemy ninja, if they were to keep charging, they would simply pass through the rock as it wasn't there.Doro Shissaku no Jutsu (Mud Slip Technique) Description: A genjutsu similar to Obtrusive Rock, the victim feels “mud” right beneath his feet, causing him to slip and fall backward. Genin: Kyuukai Nikutai Oshuu no Jutsu (Rotting Flesh Foul Smell Technique) Description: A genjutsu that makes a person imagine the smell of rotting flesh permeating through the air. This causes a loss of concentration, nausea, and sometimes vomiting. Sekkin Kyoushoukoku no Jutsu (Approaching Allies Technique) Description: A simple genjutsu in which the opponent hears the sound and feels the chakra of approaching shinobi, presumably allies of the user. This jutsu is used as an intimidation tactic. Shonben no Jutsu (Urine Technique) Description: A genjutsu which simply makes the opponent feel the urge to urinate badly. Sei Kyuuten no Jutsu (Gender Sudden Change Technique) Description: A rather humorous genjutsu, this genjutsu makes it so that opponent imagines everyone he sees as the opposite gender. This can cause major confusion to the opponent, as well as shock. Fuketsu Koromo no Jutsu (Dirty Clothes Technique) Description: A jutsu in which the opponent sees a large amount of dust rises up into the air and attach to the opponent's clothes. The clothes then become incredibly uncomfortable to wear and move around in, making the opponent lose mobility and speed. Chuunin: Jisuberi no jutsu (Landslide skill) Description: When in some sort of a low altitude area, such as a valley or a canyon, the user of this skill can make his opponent see, hear and feel large boulders sliding towards them at a very fast rate. This does not only confuse and distract an opponent, but makes them waste their chakra and stamina trying to defend themselves from the non-existing boulders. If someone were to be hit with this boulder, they would be unharmed. However their heart would be racing and they would be extremely confused and panicked because in their mind they were almost certainly going to die.Chiri Magai Bunshin no Jutsu (Dust Imitation Clone Technique) Description: This genjutsu allows the user to create a Bunshin which, to the opponent, is a loved one. The user does not know who it is the opponent views, but he can make the bunshin attack the opponent. This causes disorientation, confusion, and a desire to cease fighting so that the opponent doesn’t hurt his/her loved one. Only one bunshin may be made at a time. Doro no Gekiryuu (Raging Rapids of Mud) Description: Similar to Jisuberi no jutsu, the user can cause the opponent to see, hear, and feel a huge river of mud come crashing forward at a high velocity. This confuses, distracts, and, if the “river” hits the opponent, cause the body to believe it is drowning and being hit by mud from all sides. Once the genjutsu is released the person trapped in it will be disoriented and extremely confused.Zeppeki Gisou no Jutsu (Cliff Disguise Technique) Description: A genjutsu which can only be used if the user and opponent are on a cliff. The genjutsu makes the opponent see solid ground where the cliff truly is. If the user is careful, he can manuever the opponent to where there is supposedly solid ground, but is in reality empty air, and cause the opponent to fall. Iwahara no Jutsu (Rock Plain Technique) Description: A genjutsu that is large only in scope of vision. It causes the opponent to suddenly view a large, neverending plain full or rocks and small bits of grass. The opponent can see only this, and hear, smell, and feel nothing else but the "plains". Jishin Genjutsu (Earthquake illusion skill) Description: The user performs a short row of hand seals and then slams his hands on the ground. If the opponent sees the hands on the ground, then the illusion begins. The user appears to transfer chakra into the ground, causing the ground to shake. The opponent begins to feel the shaking, and lose balance of their body. Kousho no jutsu (High altitude skill) Description: An advanced genjutsu technique in which the user uses hishers chakra in order to make an opponent think that they are on the very verge of an incredibly high cliff, always a few inches from falling down the abyss. The effects of this genjutsu are difficulties to breath (The mind believes that it's in a high altitude, meaning the air is very thin in oxygen), the body is suddenly very cold due to the winds blowing, vertigo etc. Konrinzai no Jutsu (Deepest Part of the Earth Technique) Description: The exact opposite of Kousho no Jutsu, the genjutsu forces the opponent to believe that he is in a deep, dark pit, with the opening to the pit a hundred feet away. The walls of the pit are slimy, so impossible to climb. The causes the opponent to panic, to become claustrophobic, to suffocate etc. Hitoiki no Chiri (Breath of Dirt) Description: This genjutsu makes the opponent feel as though they are swallowing dirt instead of air when they breath. The opponent’s breathing with gradually become more and more rapid as they struggle to get in a breath of fresh air and they will faint. Kyouboku Toukai no Jutsu (Forest Destruction Technique) Description: A genjutsu that can only be used in forests (ie. the redwood forests of Earth Country etc.). The opponent sees, hears, and feels trees falling all around him, threatening to crush him. He moves out of the way, making himself open to attacks. He can even hit standing trees by accident, because he sees them as falling and crashing, not standing still. --------------------------------------------------------------------------------Jounin: Ishi Karada Tenka (Stone Body Transformation) Description: This genjutsu makes the opponent feel as if their body is slowly turning into stone, from the feet on up. It takes a short while for the victim to feel as if his entire body was turned into stone (4 posts). The victim is unable to move his body, and even the breathing slows down until it is nearly gone. Unless Kai-ed, the user can lose consciousness because of lack of air. Tokeru no Tai (Dissolving Body) Description: With the use of this jutsu, the victim gets to watch in horror as their body suddenly starts to turn into a bloody, acrid-smelling pile of earth. They can feel their body breaking but no pain, only a helpless, sucking feeling as their body’s insides falls out from their dissolving flesh. Iwa Senshudan no Jutsu (Rock Team Technique) Description: A genjutsu in which the user can cause a person to suddenly view a teammate as transformed into stone. The genjutsu blocks the hearing of the victim as well, so that he cannot hear the calls of the teammate, who is in reality perfectly fine. This causes panic, fear, and intense anxiety. Obviously, there must be a teammate present for the genjutsu to work. Kiretsu no Jutsu (Fissure Technique) Description: The user performs a short row of hand seals and then slams his hands on the ground. Then the target, upon seeing the user's hands, begins to see the ground cracking and opening up into a fissure. This fissure begins to look as if it is going to swallow the target. Musebu no Jutsu (Smothering Skill) Description: Used in combination with other known genjutsus. The victim suddenly starts to experience claustrophobia, a side effect signifying that the genjutsu is about to start. Then (2 posts later) the genjutsu starts to work. The victim is given the feeling of suffocation, very oppressive, which tricks them into not breathing. However, this illusion ends as soon as the victim passes out. Anoyo Kiretsu no Jutsu (World of the Dead Fissure Technique) Description: The user makes the opponent see a fissure appearing in front of him. Then, voices begin to come out of the fissure, voices of people that the opponent knows and can recognize. The voices lament their "deaths" and call out to the opponent to join them in hell. This is a genjutsu that can scare the opponent immensely, as well as distract and psychologically hurt them. Genkaku no Juuryoku (Illusion of Gravity) Description: A genjutsu that affects the brain in such a way that the user's opponent feels as if they are walking in an environment of higher G -force, which is basically a place that has stronger gravity than normal. Consequently, muscles are strained since the body thinks it should work harder to compensate for the higher G-force, causing fatigue. However, if the caster of this genjutsu is struck by a physical attack, they will receive more damage because the user of the physical attack will have put more strength into it to compensate for the genjutsu's effect.Chiridaruma Kuuchuu (Dust Covered Sky) Description: The user begins a series of seals that, when seen, causes the victim to see dust cover everything and then rise up into the air. More and more dust goes up and begins to cover light coming from any light source. Pretty soon (1 post), there is so much dust that it is dark and impossible to see. This technique can be used on multiple people, but it will only work on those who were looking at the users hand seals as he activated the jutsu. Gaishuukketsu Tsuchi no Jutsu (Bleeding Earth Technique) Description: The user begins a series of seals, that when seen, causes the victim to see blood begin to come out of all of the rocks, earth, mud etc. in the area. The blood is real in every way to the victim, who can see, smell, taste, hear, and even touch it. The blood flows everywhere and sticks to everything, including on the victim. The sheer amount of the sticky blood causes loss of movement, fear, panic, disorientation, and disgust. It also obscures vision and scent. Mujuuryoku no Jutsu (Zero Gravity Technique) Description: An advanced jutsu that is the successor to the Genkaku no Juuryoku, this genjutsu causes the victim to believe that gravity has disappeared. The body believes that it is floating, causing disorientation, nausea, panic, the fear of not returning to the ground, loss of natural senses, and other similar symptoms. Although the victim can see for himself that he isn’t floating, the body refuses to believe the eyes. Kage: Iwa Semeku no Jutsu (Rock Torture Technique): The user performs a powerful genjutsu on the opponent by first performing a series of seals. The opponent suddenly feels and sees himself chained naked to a large rock. Unable to move, the opponent sees a large flock of crows and ravens come swooping down. They land on and around the opponent and begin immediately ripping out and eating bits of flesh from the body of the opponent. This sensation can be both seen, heard, and felt, causing the victim to feel immense amounts of pain. This is a jutsu used specifically for torture and it is incredibly effective. If not broken within 5 posts, the victim will die. Yougan Kiretsu no Jutsu (Lava Fissure Technique): The user performs a short row of hand seals and then slams his hands on the ground. If the target sees the user's hands, the illusion continues. The target then sees a fissure opening coming towards them. As the fissure continues to follow the target, the traces of the fissure begin to spew lava from within the cracks. Fear of the lava takes hold of the target. If the lava comes in contact with the victim of the genjutsu, it will break. However, even though the genjutsu might have ended in the victim's eyes, their body will still believe in the illusion. To the senses of the body, the jutsu is so real that even though there is no real harm to the body and the victim consciously knows the lava was an illusion the subconscious will continue to believe that the damage caused by the lava is real. This belief renders whatever part of the body that was touched by the lava useless. If the lava comes into contact with the torso or face the victim, they could very well die or become blind depending on were they were struck with the lava. Hitokiri Jutsu: Tsuuda Tsuchi (Assassination Technique: Crushing Earth): This genjutsu causes earth and stone to seemingly erupt around the victim, surrounding them and encasing them up to their neck. Slowly the earth seems to squeeze the target bit by bit, making breathing nearly impossible by the end of the first post. This inability to breathe leaves the victim vulnerable to attack. However, this effectiveness does not come without a cost as a hefty amount of stress is placed on the user's mind when they use this technique. Can only be sustained for 2 complete posts. Chiri no Ittenshikai (World of Dust): The user begins a series of seals, and while the user does so, the victim’s vision begins to waver. Pretty soon, everything looks to be covered in dust to the victim. At the first slightest movement of the victim, the dust begins to rise up into the air, obscuring the victim’s visions and clogging up their air holes (ex: nose and mouth). Additionally, the victm begins to feel the dust gathering around them, enclosing them and making it impossible to move. The victim begins to panic and to stop breathing. Falling unconscious is a normal effect of this genjutsu. It is also normal for the victim to be unable to move and see. Muhen Ishi no Jutsu (Infinite Stone Technique): An advanced and terrifying genjutsu that forces the eyes of the opponent to see everything around them begin to age except for rocks and stones. The entire world changes before their eyes at a blindingly fast rate, in which one year can pass in one real second, a decade can pass in 10 seconds, and so forth. It can literally cause a person to go insane if held long enough (7 posts) since, to the victim, the world changes at a rate that is unnaturally fast and goes against all sense of logic. Even if the victim doesn’t go insane, they are heavily traumatized. ----------------------------------------------------------------------------Doton jutsu made for this guild:
Special Jounin:
Earth hold: The user will make eye contact with the enemy, once this is done the victim of the genjutsu well feel the earth start to wrap around there feet, if the enemy is charging they will be stopped dead in there tracks. After being in the genjutsu for one post the earth will shoot forth grabbing there wrists, stopping them from being able to defend attacks. If this genjutsu is held for 5 posts without being broken, the earth will shoot forward attaching itself to the back of the victim's head, it will then bend there body backward in a very painful manner until they are trapped lying on the ground with all there limbs held down by the earth. At this point in the genjutsu the victim will start to slip away and become unconscious, if this genjutsu is held for an entire 6 posts the victim will become unaware and completely at the mercy of his enemy.
Secret Cave: This Genjutsu is different than most, it creates the illusion of a cave on any land scape, once a ninja get to close to this cave entrance they are trapped in the genjutsu. The victim will feel a strong erg to travel deeper in the cave, as they travel it will become darker, and darker until they can barley make out there hands. Once they have reached this point (2 posts) they will here a loud roar behind them. They will turn and see a beast ( description is up to caster ) At this point the victim will have to battle the beast for 4 posts, if the the victim is servilely injured by the monster they will fall unconscious, if it is a more simple wound to a certain limb then the genjutsu will break and they will be left panicked and that portion of there body still injured, even tho the wound that should be there wont be. If the victim makes it four posts with either evading the beast or killing it the genjutsu will be broken, they will however still be left panicked and confused about what just happen.
Bottomless Pit:
The caster will weave a set of hand sign then slap his hand to the ground, if the enemy ninja sees this they will be trapped in the genjutsu. Once the genjutsu has taken hold the floor will fall from under the victims feet, they will feel as if they were about to fall, and just before they do a black tar like substance will shoot from the edges of the hole and grab the ninja trapped in this genjutsu suspending them over a massive pit. The victim will become very frighted and have the erg to squirm inside the tar like substance, if they do this they will wiggle free and fall into the pit. If this happens they will fall unconscious from the jutsu and left defenseless. However if he find a way to break the genjutsu they will be come out unharmed in any way, mentally or physically.---------------------------------------------------------------------------------- Basic (E-rank) --
Fuuton: Kaze no tsuyoi hi (Windy Day): After showing the required hand seals to the victim, an illusory wind picks up. Even though the winds are weak, if the target does not realize it is a genjutsu, they will adjust any projectiles to match the wind, causing them to miss whatever they aim at. This, in turn, makes it seem like the ninja the target is aiming for is able to dodge the attacks without even moving.
Fuuton: Akushū (Foul Stench): The user performs the seals and a foul stench drifts into the area, as if someone just farted. No vocalization necessary. -- Chuunin (C-rank) --
Fuuton: Reinforcing Wind: The genjutsu is cast when the caster says confidently that they will boost the ninja's speed to make things more interesting. When caught in the jutsu, every time the opponent moves, it feels like a wind is pushing them. As a result, they believe that they are moving extremely fast. This jutsu has two main uses: 1) The target will be too afraid to move and feel that if they do move, they won't be able to keep control of themselves. 2) When they are moving the target will feel like they are so fast nobody could possibly keep up. However, in actuality, the caster is easily able to match their movements. As a result, the affected believes that even with a speed boost, they are no match for the ninja.-- Jounin (A-rank) --
Fuuton: Sanran-fū (Scattering Winds): After performing a long set of seals, the user must be heard saying the name of the jutsu. When they are heard, a very strong and very real wind picks up, causing people to brace themselves against it. In the second post, the affected sees their body turning into cherry-blossoms and blowing away. This is extremely emotionally traumatizing and a little painful for them since they are slowly losing contact with their body. Even if the target realizes it is genjutsu, they cannot easily break it. While they are affected, their bodies are unable to move and open to attack. Extended exposure (4 posts) requires at least 2 posts in medical care to recover from the shock.------------------------------------------------------------------------------ Needs ranks Campfire glow: When casting this illusion, the user concentrates on a single area about 2 feet in diameter. After doing so, if a ninja should come within 20 yards of that area, they will see a faint glow that will be mistaken as a campfire. The entrapped ninja(s) will then have the sudden, undeniable urge to approach the supposed campfire and so will begin to travel toward the glow. However, they will never reach it, a fact that the targets of the genjutsu will only notice after quite some time. Once this fact is known and the shinobi(s) stop trying to find the camp fire the genjutsu is broken, revealing to the entrapped that they haven't taken a single step. Once an enemy is trapped in this genjutsu the caster is free to move as they please. However, approaching within 3 meters of the opponent or initiating any kind of attack on them will break the genjutsu. Burning skin: This jutsu requires the caster to create an actual flame. Gazing into this fire causes the gazer to succumb to the genjutsu, resulting in having them feel as if they're on fire. Of coarse, the target isn't really on fire. However, they will feel as if they were, causing panic and fear to spread through them. If this genjutsu is sustained for 5 or more posts, the affected will lose consciousness. Dry eye: After the user makes eye contact with the enemy, the target will feel as though their eyes have dried out. This usually results in the target rubbing the eyes and always results in blurry vision. Heat wave: When the user makes eye contact with their target, the target will begin to feel as if the temperature of the surrounding area had increased ten-fold. This supposedly drastic rise in temperature will cause the target to start to see heat waves around the caster and begin to sweat. Additionally, the caster, who does not feel the heat, will seem to the target to be able to easily withstand the extremely high temperature, often adding in a slight factor of fear/awe into the entire illusion.
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Posted: Sun Jun 12, 2011 2:03 pm
Ration Jutsu back ups.
Basic
Yurayura Ranpu no Jutsu (Flickering Light Technique) Description: Charging electrical chakra throughout the Cloud-Nin's entire body the shinobi makes his skin light up giving it a bright glow that can allow him to see it a night. With an additional five control one can control this bright glow to make the light flicker, using it as a code or a signal. An additional five power allows the user to create a flicker so bright it can disable anyone who looks directly at him for a post.
Raikou Bunshin no Jutsu (Lightning Clone Technique) Description: This technique makes a simple clone of the shinobi however unlike the standard bunshin, which is a genjutsu, this bunshin takes an actual physical form through the use of electrically charged chakra. One can easily touch and hold this clone like it was in fact an actual person, however when it is attacked it quickly disperses into smoky, hot air. It is also able to attack using taijutsu, however it's ability to attack is around 1/10 in perspective to the user, in return for this weakness it's attacks deliver shocks of electricity to the opponent's body.
Seiteki Suji no Jutsu (Static Strings Technique) Description: This skill allows the user to create strings of electricity that can either act physically as strings, or as a medium that can send small shocks to an opponent. One of this technique's most useful features is its ability to allow the user to detect outsiders. When the strings are placed around an area, they are often fairly difficult to see, and unnoticed by the quick eye. But when the string is used to detect outsiders, they can adapt a quality that is string-like and electrical at the same time. This quality makes the static strings into a string of electricity, but with such a weak current that it is rarely noticed by Shinobi who accidentally walk through the strings. However, when this happens, the user at once will feel a small shock in their fingers, or where ever else they are keeping the strings intact. But unless the opponent felt the weak current as they walked through the strings, the opponent will usually never know the strings were there. But beyond its ability to detect outsiders, this skill can be used as a normal string when it is needed but none is around, or it can be used to create small shocks to other people. However, the shocks are only a little bit stronger than static electricity, and usually do no damage at all.
Teikou no Kuntou (Electricity Resistance Training) Description: While not necessarily a technique that must be taken, most Cloud-nin are taught this at the Academy. As most know electricity in general is a deadly and somewhat scarce element, generally one could only collect the necessary electricity necessary to perform techniques if they were fighting in the middle of a thunderstorm, or near an electrical source. However current training standards in the academy show how a cloud-nin tends to make electricity through the use of chakra, turning most Cloud-nin in to human capacitors, technically. The process is generally quite painful and requires about 5 months of mental and physical conditioning to resist the charges you activate onto your body. As it is written, this technique is optional. A person who doesn't take this skill will generally feel pain when even performing their own electricity based techniques, also one who tends to take this ability tends to notice that minor shocks generally do not hurt them as badly. Note: This skill is passive. Special: This Jutsu may not be copied by the Sharingan, simply because it is more of a trained skill than an actual ninjutsu.
Genin
Heki no Jutsu (Burst Technique) Description: An overall simple move that is generally taught to genin to assist in generating and controlling chakra for the sake of ninjutsu, the shinobi vents electric chakra from his entire body, causing anyone that touches or attacks him to receive minor electrical shocks and burns. The shinobi cannot move while in this state.
Kumo Keba no Jutsu (Cloud Wisp Technique) Description: A scouting technique forming warm air into his hands the Cloud-Nin creates a cloud that is infused with chakra, the entire process takes a post in itself, after forming the cloud the nin loses all form of mental consciousness and the cloud flies away. This little wispling of cloud is now controlled by the nin who has lost consciousness it hears and sees all that is near the cloud. More often times then not the ghosts many foreign shinobi claimed to of seen in The Gate is nothing more then a shinobi using this technique, the wispling looks like a slight misty ball and some could even see the face of the nin form into it giving it a more ghost-like appearance. Destroying it is very easy, physical attacks, ninjutsu almost anything can dispel the technique returning the nin to consciousness, but a horrible weakness this wisp does have is that if one were to use genjutsu on the probe it immediately dispels and the user is afflicted with the genjutsu that was used without even knowing it.
Nagare Isou no Jutsu (Current Transfer Skill) Description: An overall simple yet very effective technique, the Cloud-nin creates a sort of electrical current on his hand, this current can then be transferred onto any weapon he happens to be holding at that moment be it a kunai, senbon, shuriken, or even a sword. The next physical attack he performs is charged with this electrical current, if he blocks a weapon attack with his own weapon the current transfers over shocking the attacker. If by chance the user is not carrying a weapon he can transfer this current into his opponent's weapon shocking him, or can even hit him with this current.
Raiton: Raikou Boruto no Jutsu (Lightning Release: Lightning Bolt Technique) Description: A simple technique in concept and execution, in which the user performs the necessary handseals and then emits a short bolt of lightning from his or her hand. This is a simple bolt, akin to a fireball, as opposed to being a continuous stream. On impact, the target will suffer minor electric shocks.
Raikou Henge no Jutsu (Lightning Transformation Technique) Description: This technique, while being a branch of Henge no Jutsu, allows the user to transform in a way they never dreamed of. When performing this skill, the user transforms into an extremely quick 'strand' of lightning. In this quick state, nothing is done slowly - everything is in a rush for the user. However, this strand of lightning is incapable of changing directions on its own. It can only change directions by bouncing off another object, such as a tree or a boulder, but the user is capable of bouncing off in any angle they wish to. It is not recommended using this technique in a field with little objects to bounce off of. The Henge automatically dissipates when the user makes contact with a living target. Being in a state similar to lightning, the user plunges completely into their target, and ends up in their physical state on the other side of their opponent. In addition to giving the target a painful electrical shock, this skill may or may not paralyze their opponent. Because of the fast speeds associated with this skill, the user will feel dizzy, confused, and often nauseous for some time afterwards. Note: This technique can be used in conjunction with other jutsu, such as the Call of Lightning Technique, or the Lightning Clone Technique, to confuse the opponent. However, no skills can be used in this state.
Raiton: Raikou Jishaku no Jutsu (Lightning Release: Lightning Magnet) Description: This jutsu creates electrical clouds around the area that attract metal, any metal projectiles thrown will be altered because of the clouds. This can be dangerous for both parties.
Raiton: Seiteki Chikara no Jutsu (Lightning Release: Static Force) Description: This jutsu utilizes electricity in order to create static electricity within the hands, this static electricity can have nearbye things float to the users hands or repel things away with their hands.
Raiton: Denshi no Jutsu (Lightning Release: Electron Technique) Description: After the hand seals are completed, a crackling, sparking sphere of yellow electricity appears in the user's hands. The user can than toss this forward, where it will hit the target and electrocute them. Being a lightning Jutsu, it is quite powerful for its rank. However, it swerves as it flies through the air, making it difficult to aim and making it more likely to miss the farther the user is from the target. It is a very basic Jutsu. Chuunin
Raiton: Yaiba no Jutsu (Lightning Release: Blade Technique) Description: This skill allows the user to charge chakra in the form of electricity in the palm. Then, the chakra eventually works up to the fingers, where a blade of electricity is formed between the index and middle finger. The blade is very thin, and depending on the user's chakra, anywhere from 8 inches to a foot long. It is around 2 to 3 inches wide, and it lacks a hilt. The blade is held between the fingers, but as soon as it is let go, the blade vanishes into thin air. The strength of this blade isn't as strong as a normal blade, as it is nowhere as dense or as heavy. But because the blade is very thin, it is capable of doing some major damage, if used properly. However, this blade can also hurt the user, anywhere except for the fingers where the blade is held.
Dendou Kariyou no Jutsu (Electric Overdose Technique) Description: The user takes one post to channel a large amount of electricity into a limb, making the chakra visible. Upon contact with the opponent, the electricity is shot into him and the target’s weight almost doubles, making it harder for the victim to move.
Kumo Tate no Jutsu (Cloud Shield Technique) Description: After flashing a series of hand seals the shinobi uses chakra to condense the air immediately in front of him into a thick, chakra-embedded barrier made of cloud. These barrier blocks particular weapon attacks that are coming straight ahead, and will also block ninjutsu-based projectiles that are at the same power as the shield.
Raiton: Raikou Hitofuki no Jutsu (Lightning Release: Lightning Blast Technique) Description: An upgraded version of Lightning Bolt, this jutsu works the same way except now it is a continuous blast of electricity. The blast can be ended prematurely by the user. A target hit by this technique will experience quite painful electric shocks, however they are still relatively minor.
Kanri Soushitsu no Jutsu (Control Loss Technique) Description: A rather sophomoric skill in itself forming electricity into the primary hand of the Cloud-Nin the shinobi delivers a full on palm strike to the body, the voltage of this particular technique is considered high enough that the target generally loses control of the bowels and bladder causing a rather distracting mess in their undergarments. Obviously the catch is however that one has to be hit by the palm strike to fall victim to this immature tactic.
Raiton: Raikou Shunshin (Lightning Release: Lightning Instantaneous) Description: When performing this technique, the user does a single seal, (Bird), and the user disappears in a wisp of electricity. The maximum the user can travel is a radius of 1 mile from where they are standing, but they must be able to visualize the area in their head. This technique can be used in escaping combat, and also to travel to some extent. However, when this is used to escape combat, this cannot be used when the user is attacked or is attacking.
Hikuhiku Eda no Jutsu (Twitching Limb Technique) Description: An off-shoot of the Electric Overdose Technique, after the user channels a large amount of electricity in to his hand, making the chakra visible, the user can attack a specific body area of his opponent and fire electricity into it once. Whatever area is struck the muscles immediately begin to constrict and twitch in extreme pain and causes the limb to be unable to move.
Dendou Hari Hirogari no Jutsu (Electric Needle Spread Technique) Description: Generally used as a ranged defensive maneuver when a Cloud-nin wishes to hit multiple targets in front of him. First, he begins to grow electricity-based needles all over the front area of his body. Anyone using a taijutsu on him, between now and when he attacks, from the front side will get a slight sting, attacking from the sides or from the back is still effective however. Once the needles have grown the user then flashes one hand seal and all the electric needles launch themselves in a front spreading maneuver towards anyone in their way. Anyone who is hit by the needles receives a nasty shock and slight numbness to the afflicted part.
Dendou Bakuhatsu no Jutsu (Electric Detonation Technique) Descriptions: Flashing a number of Hand seals the user causes all lightning bunshins that are under his specific control to explode into a burst of electricity, shocking anyone that happens to be near them.
Raiton: Yusuburu Kasugai no Jutsu (Lightning Release: Jolt Clamp) Description: The user turns their chakra into electrical current and grab the opponent, sending a jolt of electricity into the opponent, temporarily paralyze an area of muscle.
Denki Hifu no Jutsu (Electric Skin Technique) Description: making a simple couple of hand signs the user makes sparks travel along their skin to power up lightning type jutsu's for 5 minutes (posts) (7 for jounin)(10 for Kage/sannin) this move also makes it very difficult to make contact with the user for the danger of being severely electrocuted.
Special Jounin
Raiton: Raikou Kousen no Jutsu (Lightning Release: Lightning Beam Technique) Description: This is the pinnacle of the single-target ranged lightning jutsu. The attack from Lightning Blast has been upgraded further, making it into a beam twice as wide as before, and much more damaging. Targets hit head-on with this jutsu will experience a fantastic amount of pain and be stunned after the jutsu ends. Also, nearly missing with this jutsu also has some effect. Because of the high amount of voltage, small lightning bolts can arc from the beam to someone standing within two feet of it, causing shocks a little bit more damaging than those of Lightning Bolt technique. This jutsu can be ended prematurely by the user.
Jounin
Note: All of the following techniques require the user to know Teikou no Kuntou
Dendou Hebi no Jutsu (Electric Snake Technique) Description: A capturing technique, after flashing the necessary handseals the shinobi brings electric chakra into his hands, shoves his fingers into the ground, and fires electricity through the ground towards an opponent. The target can generally see this technique coming as small bolts of Lightning dance across the ground towards them, later if they have done nothing to avoid this technique a chain of lightning bursts out of the ground and wraps itself around the ankles of the target. As long as the Cloud-Nin has his hands his fingers buried into ground the target is ensnared. While ensnared the nin is unable to move his legs but is still able to use his arms and hands, however for every minute the user has been ensnared he receives an electric shock.
Shinkou Arashi no Jutsu (Rising Storm Technique) Descriptions: A defensive technique that covers the immediate area of the Cloud nin from a large degree of angles. Collecting electricity through his entire body he immediately pushes all of it into the ground below him, almost instantaneously bolts of lightning begin rising from the ground in a rhythmic fashion covering his front, back, and side, but still allows him to be attacked from above. Most form of projectiles (i.e. shuriken, senbon, kunai) are deflected in the process but strong ninjutsu can drive though this maneuver. Also while one is performing this move he must keep his hands on the ground so he is unable to attack others while performing this move.
Junsei Raikou Kunai no Jutsu (Pure Lightning Kunai Technique Descriptions: As the user flashes a number hand seals the shinobi begins to develop 4 kunai between his fingers that he can throw at his opponent. Many people often see elemental techniques that take the form of throwing weapons as low grade techniques, and as such enemy shinobi often scoff when they see this technique occurr. However this technique is not the same as any traditional element technique. The kunai that are developed are made of pure, concentrated lightning, heated to the point that with the amount of power that they are thrown it it could go through most forms of metal and still do some damage.
Rensa Raikou no Jutsu (Chain Lightning Technique) Description: A useful technique generally used in an attempt to take out a group of enemies by surprise. Forming electricity into both hands the Cloud Nin launches a continuous stream of Lightning at one opponent, if the technique hits one person it immediately launches itself at the next non-friendly person in range. The lightning chain specifically targets water that is found in the body, so bunshins are generally left untouched unless it's a Water Bunshin. The original number of targets this jutsu can initially hit is three.
Dendou Kaitengi no Jutsu (Electric Gyroscope Technique) Description: This technique offers the user both offensive and defensive capabilities, presenting some interesting strategic options. The user forms the necessary handseals and, by focusing his chakra, creates a pair of rings of electricity around himself, that spin about like a gyroscope, maintaining a constant electric field throughout its radius, which is half a meter from the user. If anything from outside attempts to enter this radius, the rings will shoot a blast of electricity potent enough to knock back a person and completely deflect any projectile. The shield will effectively block any taijutsu weaker attacks, and any weaker ninjutsu attacks. An attacker using a strong taijutsu will be able to enter the radius of the gyroscope, but will still suffer an electric shock as he enters. The user is able to move around while the shield is active, however at a slightly slower speed.
Yobigoe no Raikou no Jutsu (Call of Lightning Technique) Description: A dangerous technique not only in the sense of it's power but also by it the fact of its inability to be controlled. Forming the necessary hand seals the shinobi begins to collect mist in his immediate area much like Kirigakure no Jutsu, however it begins to rise and form into a thunderstorm cloud instead of laying dormant like mist does. Now powered by chakra the cloud will begin to strike random nin with lightning, the power of this lighting has the ability to cause massive third-degree burns, majorly constricted breathing, and possible fibrillation. This technique lasts for 10 minutes.
Kyuutai Tate no Jutsu (Sphere Shield Technique) Description: Circulating electrically charged chakra around the entire area of the body the user is now able to push this chakra out of their body forming a personal-range electric sphere of defense that covers all angles and even overhead. Anyone who is attempting to break the shield with a taijutsu attack will be given a shock capable of leaving a third degree-burn and pushed back, any type of thrown weapon is immediately blocked as well. The shield can also deflect most ninjutsu attacks. The downside of this is that the user is unable to move while the shield is active.
Dendou Enmu no Jutsu (Electric Fog Technique) Description: A two part technique that can cover a large amount of area or hit one person specificaly, first performing a few hand seals the shinobi blankets the area in a natural, cloudy fog ending his first post. The fog in itself is not very thick, one could essentially see through it and very much fight as if they were not in fog at all. However once this fog has been summoned the Cloud-Nin, now on his next post, is able to fire at one target or a number of targets indirectly by sending an electrical current through the droplets of condensed water that composes this fog esentially creating a series of small, but powerful, electrical shocks and as such vaporizing the fog. These shocks esentially can cause physical debilitation and at worse unconciousness. Note: The first part of this technique can be essentially avoided if fog exists in the immediate vicinity or Kirigakure no Jutsu (by way of ninjutusu) has been used. However by performing this technique by such methods will cause the essential water vapors to disappear. If done by method of Kirigakure no Jutsu, the technique still occurrs and the mist is still very debilitating but it is unable to maintain the charge for the jutsu to be used via the Kirigakure again, and as such, fog must be created for the user to perform the jutsu again.
Sai Sen no Jutsu (Rewire Technique) Description: Making physical contact with an enemy shinobi the Cloud-Nin shoves Static Strings into his opponent and himself, by hotwiring the electrical impulses of the target's brain he disables the target and assumes control of the opponent's body. While in this state the shinobi can only control the target body and has little control over his own body which will remain standing in place. Major problems with this technique is that by severing the strings you break the connection between the target and the Cloud-nin, also the maximum range the controlled body can move from the original body is 50 feet, otherwise the strings will break.
Raiton: Jiten Rakou Dangan (Lightning Release: Spinning Lightning Shot) Description: Bring forth lightning that is compressed into a ball that sends forth shots of lightning, that spin through the air that has slight drill qualities, allowing the shot to partially get into the opponents body, giving them a powerful shock to the system, that can render the closest organ it attacks paralyzed for a few moments.
Inbikiri Ekido no Jutsu (Lightning Rage Technique) Description: After making the necessary handseals the user slap the ground (as many times as one wants) for everytime they slap the ground a blast wave of lightning radiates outwards 50ft. (75ft. for anbu)(100ft. for Kage/sannin)
Inbikiri Seeji no Jutsu (Lightning Sage Technique) Description: The user must be completely still for a minute (1 post) as user concentrates on sending electricity through their own muscles thus stimulating themselves to become stronger, faster and more flexible.
Chidori (Thousand Birds) Description: The only original technique of Konoha’s legendary Hatake Kakashi, the user focuses an enormous amount of chakra into one hand, so much that it becomes visible and emits a chirping noise like the sound of a thousand birds. The shinobi runs towards his enemy and thrusts quickly to cut through him, and the jutsu is indeed so powerful that it is rumored to be able to halve even a lightning bolt. However, because the user is moving so fast to attack, he is unable to detect any counterattacks executed by the enemy, so it is ideal to use Chidori in tandem with another technique that can alert the user to counters, such as a doujutsu.
Chidori Nagashi(One Thousand Birds Current) Prerquistisites: Chidori(One Thousand Birds) Rank: A+ (MUST be at least jounin to learn), costs 12 Chakra points Description: A variation on a regular One Thousand Birds developed by Sasuke during his two-and-a-half year training with Orochimaru, this jutsu allows the user to cover himself in electricity, instead of just concentrating it in his hand. The electricity can be channeled anywhere, allowing the user to enhance his attacks with it. Because it is channeled throughout his entire body and not concentrated, the electricity will only cause temporary paralysis instead of killing an opponent. While this is not a problem in one-on-one battles, it does allow others to save their comrade if Sasuke is outnumbered. the user can also channel the electricity through a sword that they have, increasing its overall strength and cutting power.
Kage/Saanin
Hando no Semeku (Hands of Torture) Descriptions: Considered by most to be more of a torture technique then an actual attack the user can lay his hands on his opponent and send several thousands of volts of electricity into the target. Depending how many times a Cloud-Nin has hit the opponent with this will depend on what happens. One time of being hit by this technique causes minor burns, chest constrictions, blurred vision, and overall pain. An additional time of being hit by this any other time during the battle will cause on-site second-degree burns, partial blindness, and an inability to breathe. A third case of exposure will cause a third degree burn on the spot that the hands touched and will cause major orificial hemorrhaging cause by internal bleeding, and unconsciousness. The fourth exposure causes death, and pretty much leaves the area smelling like burnt flesh.
Kouten no Saiketsu (Heaven's Judgement) Description: A technique that causes overall destruction and chaos, performing a number of seals a large spinning tube of lightning launches itself out of the user's body and speeds away in the direction that the Cloud-Nin was facing. Going at a particularly high speed this tube begins to tear up all peices of land it touch and bores large holes through anything that has the horrible chance of being in front of it and then explodes in a huge burst of electricity essentially electrocuting anyone within close proximity of the explosion.
Shina no Kourin (The Descent of Shina) Description: A technique used generally to remove a huge group of nins or to breach a heavily guarded section of wall. After fully charging all chakra and then doing nothing but hand seals the Cloud-Nin is able to open the skies from above and as such a sphere of clouds about 14 feet in height and 14 feet in circumference slowly descends from the sky. It then slowly descends to touch the ground, and once it does everything in a 90 foot radius of where the ball dropped is attacked by huge bolts of lightning causing large amounts of property damage and what not.
Raiden no Moui (Raiden's Fury) Description: A technique often used for the sake of demolitions purposes, the user flashes a number of seals and finally ends the series with an odd looking seal that auspiciously looks like the seal that the Yamanaka use for their own techniques. The user of this technique now must keep his eyes set on one specific object that he can see through this seal for the next two minutes, if he moves or does anything else but aim during this period the technique is cancelled. After this, the skies suddenly open up, and a huge beam of white lightning strikes where the user was aiming, decimating the target and causing powerful shockwaves to affect the area 500 feet from the point of impact, most likely decimating anything with a foundation. One can generally tell that this technique is occurring by the fact that the skies turn black, thunder begins sounding, and it starts to rain during the time of preparation as well as a sudden increase of heat.
Sigh of the Yellow Dragon Description: Often considered to be Nagai Jyushin's trademark technique the few who have ever seen it have gazed in awe at the complete output of chakra one would have to use in order to perform such a move as this. Placing but one single hand on the opponent the shinobi delivers a huge debilitating shock to his target forcing him to his knees, the shinobi then generates a excessively huge amount of electirc chakra that the target's body turns to ash and crumbles away. Some who have claimed to of seen the move in action say that a human sized flying snake can be seen wrapped around Nagai and then flies high into the sky, never to be seen again. However to this day the school teacher claims he knows no such move.
Shina's Touch Description: A move believed to be forever lost in legend, but technically possible had one the ability to manipulate enough electrical chakra to do so. Concentrating enough chakra to just the hand one could place it on the opponent's chest and regulate the heart to beat slower then the human body needs to survive. At first the target doesn't even notice that such a technique has even happened and continues moving like it's nothing, however after a little while the target begins to falter about and then collapses as he feels his entire body coarsing with pain and exhaustion unable to get back up. 2 minutes later the victim falls into a coma and then dies afterwards. Although it has never been performed since the days Shina herself was alive one claims all one needs to do to survive such a slow and painful death is to have Hekirikite no Jutsu performed on the victim, re-regulating the heart to it's proper setting.
Limelight Description: This jutsu is depicted as the strongest of all Lightning jutsu in existence. The incredible destructive power of this jutsu can reduce an entire Hidden Village and everyone within the area to nothing but ash. Shien has referred to it as a way of Smiting, similar to what Gods themselves do to the unworthy, sometimes seireitou also refers to this as well. This jutsu requires 4 highly-skilled ninja to use it to stand in a cardinal formation.The area in which to be affected by this jutsu depends on how far the formation is spread out. The formation can stretch as far as an entire castle. The extremely large amount of chakra used will drain the users of almost all their chakra.
Raiton: Rairyu Rendan no Jutsu (Lightning Release: Lightning Dragon Attack) Description: Sends a create dragon to smash into the opponent, sending forth an incredible shock through the opponents body. That can leave their entire body temporarily paralyzed.
Raiton: Ryouken (Lightning Hound) Description: By manipulating lightning chakra into the dominante hand, the user make the lightning expand to can create the form of a hound. to attack his opponent from a distance. The lightning dog will still be connected to the user’s hand through a bolt of lightning. The user then manipulates the technique to attack the chosen target. Being a Lightning Release, it requires a lot of chakra from the user to maintain for a period of time and thus a risk to use with a low chakra supply. This was first used against Pain when Kakashi tested this jutsu out to see if he could repel both Ninjutsu and Taijutsu.
Kouseitan Kawa (Element Skin) Description: A jutsu that allows the user to transform their skin into one of the users elements. The user takes a fourth of their elemental chakra and stores it all over there body. However, this must be the useres main element inorder to do it.
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Posted: Sun Jun 12, 2011 2:07 pm
Universal genutsu back up
Academy Student (E Rank)
Bunshin No Jutsu (Clone Technique) Description: A jutsu that creates an illusionary clone of the user, in numbers of one or more. The clone disappears after being struck with an attack, and can deal no damage. This jutsu is one of the basics, and required to pass the shinobi academy.
Fukushi no Jutsu (Double Vision Technique) Description: This is a simple genjutsu that causes the opponent to see doubles of everything.
Ikamono Chishio (Fake blood) Description: This genjutsu can create fake blood and wounds on the user’s body to fool the enemy that he/she is wounded. The illusion is only visual; it cannot trick the sense of smell.
Suiganmourou no Jutsu (Drunken Sight Technique) Description: A basic technique that makes the opponent see the world around him in a blur, as if drunk.
Bouzenjishitsu no Jutsu (Stupification Technique) Description: The user locks eyes with the target and forces a hand seal. For as long as the two can keep looking at each other without being distracted or obstructed, both cannot move. When the user blinks, it's also over.
Genin (D Rank)
Magen: Kokuni Arazu No Jutsu (Demonic Illusion: False Surroundings Technique) Description: An illusion technique which disguises the surroundings as something else. For instance, you can make a classroom number that actually is room 201 appears as room 301... This will only work on targets no bigger than an adult man.
Bakuretsu Kunai (Exploding Kunai) Whenever the target touches a weapon it seemingly explodes. Even if it’s there own. This however will not injure the person it's being used on.
Magen: Narakumi No Jutsu (Demonic Illusion: Vision of Hell Technique) Description: A low level illusion skill, which makes the opponent envision a very traumatic scene. After being put in some form of trance by leaves, grass, flower petals, and dust flying in front of the eyes, the target creates this vision himself. The jutsu only forces the target to think about the worst event possible for them, and then capitalizes on that by showing it happen.
Kori Shinchuu no Jutsu (Sly Fellow Mind Skill) Prerequisites: Magen: Kokuni Arazu no Jutsu Description: This technique was developed in order to slow down an enemy’s movement and confuse them while the user prepares an assault against them. It cannot be used in combat, therefore the user has to ensure that they are unseen by the enemy and hidden from their view. Then performing a series of seals, they create a powerful genjutsu that binds the selected targets to the area they are currently in. This means, every time the victims attempt to leave the area they will loop around and be straight back to the beginning.
Senro Ue Fuku no Jutsu (Track Covering Technique) Description: This is a simple genjutsu that allows you to cover up foot prints in mud, snow, sand and grass. With each step the user takes they send a small burst of chakra to their feet. The chakra that is left on the ground where they stepped creates an illusion that makes it look like whatever element they were walking in hasn‘t been disturbed. The illusion lasts for three hours and then begins to diminish.
Meisai no Jutsu (Camouflage Technique) Description: This skill allows the user to become transparent and slink into the confines of a natural resource. It takes a small amount of chakra to initiate but it can take quite a bit depending on how long you wish to stay camouflaged within the confines of the natural resource. Elaborating on natural resources, it must be something like a tree or the ground or a boulder that has not been created or shaped by mankind.
Chunnin (C Rank)
Tenjou Gyakumodori (Heaven and Earth Reversal) Description: This simple genjutsu is one that is used for testing the skill, logic and handling pressure abilities of many academy students and genin. When applied on an opponent or a test subject, they will feel as if they are upside down with their feet still on the ground but feeling as if the direction of “down” is the direction of the sky. This genjutsu puts much stress on the mind of an opponent, since there is a strong feeling (mainly because the user has suggested it into the opponent’s mind) that if he she would move one of their legs, he she will “fall” into the sky. This genjutsu is superb at testing which genin or academy student has the bravery of taking a calculated risk, and is most used by academy teachers, rather than in combat. There is a very easy way to defeat this genjutsu, hence its simplicity and the common use of it as a test: you only have to move one of your legs and the directions of up and down automatically right themselves.
Genjutsu Kai (Release) Special: This skill is not available at character creation for Genin unless they are of the Genjutsu Specialist archetype. Description: A jutsu that destroys/cancels out an illusionary jutsu attempted on the user once it is recognized as an illusion. With very powerful shinobi, Kai may be performed without handseals.
Atama Kusari No Jutsu (Chained Mind Technique) This technique uses intricate hand movements and subtle chakra waves to render the target hypnotized and incapable of movement*. However, this effect will only last as long as the shinobi continues to perform the technique and the target can see the shinobi's hands. In other words, while performing this jutsu, you are helpless, but so is your target. (Similar to the Shadow Bind technique, but this genjutsu uses far less chakra). Ideally, this technique would be used as part of a team strategy. * If the target cannot see the shinobi's hands, the technique will not take hold.
Ikamono Chikara no Chakra (Fake Chakra Power) Description: Another genjutsu that is meant to scare the opponent into surrendering or retreating. The shinobi makes it look like a glowing and sparkling chakra aura surrounds him/her, so that he/she is extremely powerful and dangerous. The color of the chakra is up to the user but it is often red, black or purple in order to make it look more evil and powerful. The enemy can see the chakra as well as feel its enormous (but fake) strength and presence.
Suguni Ouda (Instant Strike) Description: For this technique the user must have eye contact with the target. A single hand seal is formed and the user vanishes with a loud bang. In an instant the user is standing in front of the target, a weapon (such as a kunai or katana) plunged into the opponent's body. The opponent feels a blast of pain and the shock of being stabbed, but then the illusion of the user vanishes, revealing it was merely genjutsu. This technique means to paralyze the target in temporary terror.
Ataeru Kanjoo No Jutsu (Inflict Emotion Technique) This is a fairly high level genjutsu where the shinobi temporarily changes the emotions of the target to his/her liking. The emotions imparted can be anything from ecstasy, despair, overconfidence, grief, etc. One would be advised against using this technique on teammates, however. After the effect has passed, the victim remembers the one who used the technique, and almost always with hostility.
Nemuri (Sleep) A genjutsu technique where the ninja places their hand on their target's shoulder and forces them into a deep slumber. A useful technique when subterfuge is involved with a mission, but utterly useless in combat.
Nise Shookanjoo No Jutsu (False Summons Technique) This crafty technique has the user mimic the hand gestures used to perform a summon; however, nothing is actually summoned except for an incredibly lifelike illusion shaped to the caster's will. Since the only thing being created is a chakra projection and not flesh, this genjutsu can be used by lower level shinobi who would normally not have the skills to perform an actual summon. The catch is that the shinobi's genjutsu skills will determine the size and detail of the chakra projection. (A genin might be able to create a false summons of a tracking dog, while a jounin could create a false summons of Gamabunta himself). The illusion is extraordinarily lifelike, in fact is indistinguishable from the real McCoy (of course, not to the Byakugan or Sharingan); its movements are controlled directly by the shinobi. If attacked, the chakra projection will stay there, but any decent ninja would figure out it's an illusion and simply ignore it then. The best use of this technique would be for intimidation or as a bluff ("that punk kid shouldn't be able to summon THAT! He must be a genius!").
Note: Making an illusion of higher level summoning can only be done by jounin-ranked genjutsu specialists. Anyone else is limited to medium-sized summons at best (Orochimaru's snakes at the Forest of Death, for example)
Koudo Tenjou Gyakumodori (Heaven and Earth Reversal, Advanced Version) Prerequisite: Tenjou Gyakumodori (Heaven and Earth Reversal) Description: This is the same genjutsu, but with a twist: When the subject of the jutsu eventually moves one of his/her feet, instead of directions returning to normal, he/she will start to “fall” towards the sky, while on the outside world they will simply become unconscious. The advanced version of the genjutsu isn’t used as a test as commonly as the simple version, mainly because at the wrong hands, the metaphorical fall may cause an actual coma, and at extreme and rare cases, death.
Kitsunetsuki (Spiritual Possession) Prerequisites: Ikamono Chikara no Chakra (Fake Chakra Power) Description: An upgrade of the Fake Chakra Power illusionary technique. The chakra aura becomes bigger and more intensified. The user’s body starts to change into something evil, like a demon. The form is up to the user. He/she can grow longer sharper fingernails and teeth, change hair and eye and skin color, grow horns from anywhere on the body.
Jounin (A Rank)
Genmu no Henshuubyou (Visions of Paranoia) Description: This is an area effect that once the victim(s) have entered the area, for four posts they start to think that there are things watching them. The area effect makes it looks like there are shinobi in the trees or hiding. When seen through the corner of the eye they are there, yet upon moving the head to pinpoint the spies they seem to vanish. The technique stays even in a combat situation, and can be lethally distracting for the enemy.
Naisenranki no Jutsu (Internal Spawn Technique) Description: Once that target is caught in the genjutsu (by seeing the user perform sealing) they begin to feel something moving inside of them. In a few moments slimy, blood covered tentacles come out of every orifice (mouth, nose, ears, eyes anything else in your imagination, wounds) in their body. It tastes like blood and many other bodily fluids (and makes strange squelching sounds). One of the effects is causing a gagging reflex. This gives the feeling of a helpless sort of weakening on the body.
Nehan Shouja No Jutsu (Salvation Temple Technique) Description: A high level illusion skill which is capable of putting a large crowd of people into a deep sleep, using imaginary feathers and chakra.
Enmaku no Jutsu (Smokescreen Technique) Description: Forming the hands into a seal, the user fills up the area with an illusionary smokescreen, impossible to penetrate with the eyes or ears. Only the user is not affected, and can use this as a perfect escape plan, or even an attacking strategy. However, the smoke cannot be felt or smelled, which may cause the enemy to realize it is an illusionary smokescreen.
Kouchi no Jutsu (Slow Down Skill) Prerequisites: Tenjou Gyakumodori (Heaven and Earth Reversal) Description: After performing the necessary hand seals the user may attack. However, to the victim it takes five seconds longer for the user to even do the attack. Essentially, the user has a five second delay advantage over the victim. As soon as the victim and the user make bodily contact this jutsu is dispelled.
Gensou no Udai (World of Illusion) Description: A technique that is meant to find out vital information from people without using physical torture, mostly on prisoners and captives. It cannot be used during battle. The victim is put into a hypnotized half-sleep like state where he/she is balancing between being conscious and unconscious. While hypnotized, a person’s inhibition is greatly lowered, and they are much more likely to comply with the hypnotist’s demands. Some victims are able to resist the technique. It can take just a few minutes or several hours but sooner or later they will break, and tell their enemies anything they need to know. Only the user can communicate with the victim. The victim cannot see or hear any other enemies or allies. Once brought back, a victim does not remember anything what happened while he/she was under the influence of the genjutsu.
Gotai Habamu no Jutsu (Body Stop Technique) Prerequisite: Suguni Ouda (Instant Strike) Description: The first primitive version of Leaf’s Kishibari no Jutsu. After forming the proper seals, the user seems to swirl and vanish into thin air. Instead of using a tree to trap the victim, it seems as though the user has appeared behind the enemy like a solid ghost, gripping the back of his neck with one arm. The victim feels a sense of paralysis settle over his body, and the user is free to do to his captive what he wants. The technique lasts two posts: in the first, the user disappears (and the victim can still move), in the second the user re-appears and paralysis takes hold, but it wears off after that one post of being unable to move. Base Duration: 2 posts
Hyoukai Nikutai no Jutsu (Melting Flesh Skill) Description: Upon watching the user form the necessary hand seals, the victim will see many chains suddenly surround and bind him to the ground, upright. Slowly, he will feel the flesh on his bones melt and drip to the floor, all over, on his limbs and torso and face. There is a great deal of illusionary pain involved, of course… Even after the effects are over, the victim feels compelled to pat himself, just to make sure he isn’t really melting.
Sannin/Kage (S Rank)
Chishio Kayumi no Jutsu (Blood Itch Technique) Prerequisite: Naisenranki no Jutsu (Internal Spawn) Description: This requires eye contact with the enemy. Immediately after, the victim feels an incredible itching all over his body, and invariably, he will begin to scratch. Yet, the scratching both alleviates and heightens the itching sensation. The victim scratches harder, reddening his skin, and then harder still, eventually tearing some of his clothing and right into his own flesh. Still, the itching doesn’t stop—it seems to be taunting him right from his very core. The technique ends by itself after three posts; by then the victim will have scratched himself into quite the quivering, bloody mess. More than one shinobi to fall under this genjutsu has clawed himself right down to the bone. Base Duration: 3 Post
Tataki Nouzui (Mince Meat Brain) Description: This requires the user to make physical contact with the head region of the intended victim, even if it is just a tap on the back of the head. After, the enemy will feel the urge to sneeze, and will do so… but wait! What is that on his hands and the ground?
To the victim, he will see a tiny puddle of slimy, slightly translucent fluid with little bits of pale-pink, squishy meat, and he realizes to his horror that he’s just sneezed out a bit of his brain. Shocked, the genjutsu induces the victim to sneeze yet again, expelling more of his brain through his nose and mouth. The more panicked he becomes, the more he sneezes. Though there is little pain involved, being exposed to this genjutsu for too long may reduce the victim to an incoherent babbling mess, so convinced is he that he’s sneezed half his brains out. Proper counseling might help, if such is the case.
Jissei Muma no Jutsu (True Nightmare Technique) Prerequisite: Nemuri (Sleep) Description: This technique requires physical contact with the victim before it can take hold, and even then, it will only show itself after the victim has fallen asleep, whether by force of jutsu or naturally. In this nightmare, he dreams of being attacked and shredded by wild beasts, monsters, demons, perhaps all three, and amazingly, he can feel the pain from his injuries but will not wake up. The screams from this sleeping torture are chilling to hear. After waking up, he may be afraid to sleep for several weeks.
Seibai no Shinigami (Death God’s Judgement) Special: Admin approval Description: A technique that can literally scare an opponent to death. First everything becomes black around the victim and he/she can only see his/her own body. Suddenly a large spirit emerges in front of him/her… the Death God himself! The sight of the God of Death paralyzes most victims in fear. The Death God moves his clawed arm into the chest of the victim without causing any physical wounds and starts to slowly pull out the victim’s soul. The victim does not feel any physical pain, but still screams as the very essence of life leaves him/her and then has to watch as the Death God devours the soul. The technique can leave psychological damage on the victim and can only be restored by a skilled jounin healer.
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Posted: Mon Jun 13, 2011 12:01 pm
Havik's Father 
Fighting style: Uses seals, and earth justu cunningly hidden inside taijutsu to trap or kill opponents.
Personality stuff: Talking in a low voice this man uses his cunning to persuade people to do his biding, his smooth words have almost brought down a nation due to his own personal search for the seven tails.
During his search for the seven tails, for his own son, he lost his wife and cripple Iwa into starvation and poverty. Generally he hides his distress about his nation, and personal life but when pushed, or put into deeply stressful situation he loses it and goes crazy which normally leads to destructive circumstances. Due to this most of the Iwa ninja do as there told, not questioning him because of this mans frighting destructive power.
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