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Hinote Shin
Crew

Spiritual Seeker

PostPosted: Thu Apr 07, 2011 10:22 am


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IMPORTANT INFO

Full Name: Hinote Shin
RP Name: Sänger Zonvolt
Age: 27
Sex: Male
Rank: Emperor
Team: Empire
Strengths: Swords and Tactics
Weaknesses: Varies
Favorite Color(s): Red
Relationship(s): Wodan Ymir (Clone)
Signature Phrases:
"I am the sword that smites evil!"
"Has my tactical prowess left you speechless?"
"The true form of the Seraph Gundam, the Triple S!"
"I am a sword to cleave evil, Sanger Zonvolt!"
"Erupt, my wings of light!"
(Whirling Noise) "Out of the futures Zero has shown me, I choose... TO SURVIVE!"
Theme Song: Last Impression
Battle Theme: The Legend of Zero
Voice Actor: Cam Clarke
Persona: The self-styled Sword That Smites Evil. Sänger Zonvolt is a very honorable individual who fights for his own personal beliefs. Hardened by a long career as a soldier, Sänger has an amazing amount of wisdom on the battlefield and can sense the potential in allies and enemies alike. His demeanor and manners of speech are reminiscent of a samurai, and as such, Sänger and his personal machines are always depicted with a sword. He is unmatched among the Empires forces in terms of swordplay and tactics.
Your Background: Sänger Zonvolt began as a member of the Aggressors unit, an elite group of pilots formed by the Earth Federation Army that lead front line assaults. When the unit was disbanded, Sänger was relocated to the North American Langley Base and started to form the Nexus Earth Federation. When the Empire declared war on the Earth, led by such convictions, Sänger chose to leave the Earth's Team and join forces with the Empire, fighting once more for his own beliefs. He fights under the name of Preventer Light and is also called The Sword That' Cleaves Evil and fights under this nickname so that the Nexus army wont recognize him in intercepted messages and com-links. When he was part of the Earth Federation he piloted a Mobile Suit called Daizengar but gave it up when he moved to Sanctum creating a more nostalgic Mobile Suit made from Gundanium Alloy. This Gundam resembled an arch angel which was a play on his phrase "I am the sword that smites evil" angels being a good force that vanquishes the evil demons of hell. Unmatched in swordplay his Gundam also has the most state of the art blades, even ten years ahead of other Moble Suits at a time. Sanger appeared before the Earth Federation for the first time after his leaving of them under the name of Preventer Light during Operation Meteor.
ZERO System ϛ: The ZERO (Zoning & Emotional Range Omitted) System is a technology for interfacing the brain of the pilot with the mobile suit's computer. The ZERO system decreases the pilot's reaction times as there is no need for traditional visual interfaces. Furthermore, thanks to the advanced computations performed by the computer, the pilot can become aware of future outcomes and possible courses of action that can be taken to achieve total victory or total defeat. However, due to this direct brain interface, as the human brain cannot process the raw data, the system will cause the pilot to vividly "hallucinate" the possible paths that the pilot can take; as the pilot tries to figure out what is going on, the system can overload the brain with too many statistics and estimated values, causing temporary insanity. When a pilot becomes experienced enough with the ZERO System one is able to bypass insanity and look death in the face as they achieve the future that ZERO shows them. Prolonged exposure to the ZERO System throughout many intense battles has brought about an extreme connection of System and pilot. The ability to achieve total victory through reduced reaction time can root itself deep into a pilots subconscious. This results in the pilot becoming the core of his mobile suits ZERO System, making it so that only he can pilot his mobile suit. Another result of this evolution of the mind is that the pilot is able to react subconsciously outside of his mobile suit, giving them a super human sense on life. This mutation of the mind has been given the name the ZERO System Stigma denoted with the Greek letter ϛ, when someone with the stigma is using the ZERO System their iris glow with a gold hue.

KNIGHTMARE FRAME
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KNIGHTMARE NAME: TYD10-X18999
KNIGHTMARE CODE NAME: Odin S.E.P.T.U.M. Divine Affinity (Superlative Extruder Particle Technology Uranium Mobile Suit)
KNIGHTMARE CLASS: Custom
KNIGHTMARE STATUS: Unknown
KNIGHTMARE TYPE: Tenth Generation Knightmare Frame
KNIGHTMARE WEAPONS:
- 2 x Shoulder Mounted Machine Gun Cannons
- 2 x Vibrating Slash Harkens w/ Harkens Boosters (Wrist Mounted)
- 2 x Vibrating Slash Harkens w/ Harkens Boosters (Waist Mounted)
- 2 x Vibrating Slash Harkens w/ Harkens Boosters (Shoulder Mounted)
- 2 x Maser Vibration Swords (Anti-Beam Coated)
- Super V.A.R.I.S. (Hadron Cannon/Rapid Particle Shot/Condensed Particle Beam)
- Raiko Shotgun (Radiant Wave Shells/Super Electromagnetic Shrapnel Cannon Rounds/Gefjun Disturber Grenades)
- 2 x Charged Particle Beam (Pauldron Mounted)
- Twin Drive Hadron Cannon (Chest Mounted)
- Super Particle Drill Lance w/ Needle Blazer "Gungnir" (Anti-Beam Coated)
- 2 x Needle Blazer w/ Harkens Boosters (Pauldron Mounted)
KNIGHTMARE SPECS:
- Crew: 1
- Height: 9.11 Meters
- Weight: 10.89 Metric Tons
- Power Plant: Uranium-235 Reactor, Twin Yggdrasil Drive
- Optional Equipment: Poly-Carbon Cape
- Twin Yggdrasil Drives: Knightmare Frames are powered by the Yggdrasil Drive, a fictional energy source. Its centerpiece is a Sakuradite device called the Core Luminous where in a cube of unknown composition is weightlessly suspended. The centerpiece may also contain some kind of liquid, bubbles could be seen rising before the activation of the Core Luminous. The cube revolves at high speeds during a state of drive activation known as Yggdrasil Resonance, apparently involved in the conduction of electricity. The drive is recharged through a Sakuradite energy filler. The twin Yaggdrasils Drives are seal off from each other due to the effect if the two were ever to touch. They are not mounted within the chest of the Knightmare as with previous generations but instead are shoulder mounted in cone shaped generators, beneath the armor adjacent to the pauldron shoulder guards. The yggdrasil drives let out a wave of condensed particles that coat the outside of the pauldrons with a thin layer of blaze luminous that will repel enemy assaults on the drives as well as allows for the projection of rapid fire crystal looking attacks.
- Uranium-235 Reactor: A custom built reactor for the TYD10-X18999 which replaced the mass produced energy filler used in all Knightmares ninth generation and below. The unique quality of the Uranium-235 Isotope allows for a condensed and controlled nuclear reaction with no waste or bi product. As the reaction occurs it powers the Yggdrasil Drives which in turn feeds back into the nuclear reaction. This creates a perpetual energy flow between both energy sources which goes on forever.
- Factsphere Sensor: A Factsphere Sensor is essentially an advanced camera that relays live thermographic images and data to the pilot. They are usually protected under a retractable layer of armor. When retracted it allows for greater system sensitivity. They are mounted on the shoulders under the armor and there is one on top of the head to capture the blind spots for the interface system.
- Druid System: Plots trajectories of enemy units and projectiles around the Knightmare applying the system. This allows for the pilot to strategically predict how enemies and weapons are used on the battle field and react accordingly. Unlike the Shinkiro, the TYD10-X18999 uses the system for mid to close ranged combat applying the data at a faster rate to keep up with fast paced combat.
- Cockpit Ejection System: The Cockpit Ejection System is a system that disengages the cockpit from the Knightmare Frame using rocket boosters, typically they have an IFF Transponder installed. The system can be manually activated, or if the Knightmare sensors believe that the pilot's life is in danger, it will automatically eject.
- Gefjun Disturber: Used to perfect the Hadron Cannon and also creates a stealth system in the process by emitting a small but concentrated wave out of the openings between armor plating. The Disturber's natural disruption properties are what render the Odin invisible to radar.
- Sectioned Armor Cooling System: If cooling of the Knightmare is ever needed the individual pieces of the armor may separate slightly letting off the heat as steam from the cracks provided. Overheating has not been seen as an issue in the TYD10-X18999 but the necessary precautions have been taken to auto correct any temperature that reaches a dangerous level. Opening of the armor leaves the cracks vulnerable to enemy attack for a short period of time. A side effect of this unique style of armor plating is that it allows for the mobile suit's joints to have a full range of motion giving the movements of said mobile suit more agile and precise operations.
- Particle FWD (Float/Weapon/Defense) System: The Particle FWD System is an improvement on the Energy Wing System created for ninth generation Knightmares. It is similar to the Integrated Float System introduced in the seventh and eighth generation Knightmares but has been greatly improved past the capabilities of the Energy Wing System. It was later upgraded to be able to still give lift without the energy fully being activated. When turned on the metal on the bottom of the shoulder pieces slightly and begin to glow with a yellow light. When powered up further, the Blaze Luminous generators open further, the entirety of the shoulder piece is encompassed with a gold blaze luminous shield before disappearing to just leave a coating of yellow light. When fully deployed it boosts the speed and gives the unit much greater maneuverability against weapons as well as being used as shields against attacks. The particles are created from super condensed particles with similar properties to a blaze luminous shield giving them the same offensive and defensive properties. The system is also able to envelope the unit in a prism shaped blaze luminous for protection. When the system is at full power each Yggdrasil Drive releases a halo shaped ring of light floating just above each individual drive, floating parallel to the pauldrons. When in need of an extra boost of speed the pauldrons tilt back and open up letting out a burst of particles that resemble wings of golden light.
- Land-float Propulsion System: Its a upgraded version of its counterpart the Landspinner Propulsion System instead of having wheels the bottom of the Knightmare's feet holds small hover engines and when in use causes the Knightmare to float off the ground and to move more freely then landspinners. Custom to the Odin, the Land-float System is also extended to the back on the ankles giving the unit greater forward thrust than other tenth generation Knightmares. During space flight these boosters are recalibrate to be used as one of the ways to propelling itself.
- Custom Interface System: Inside a Knightmare frames cockpit are some of the mainstream features are the three panoramic display monitors, the dual control joysticks, and instrument panels. The panoramic monitors are linked to outside sensors and cameras, and can be switched to display other information such as status or even as a video communication system. With the TYD10-X18999 the interface displays a full screen 'ceiling' or dome above the pilot that shows direct surroundings of the Knightmare, and is used so calculations for its Blaze Luminous defense can be inputted accurately as well as increased visibility. The targeting interface, search eye, of the Knightmare can be projected in holographic 3D around the pilot showing the location of enemies in real time. The TYD10-X18999 is started with a gold starter key that looks similar to a USB External Port. When connected the main systems of the unit are turned on. Another feature of the the TYD10-X18999 is that the original pilots molecular structure is saved by the system making that person the only one who can pilot it, this can not be altered without a brand new OS being installed.
- Advanced Blaze Luminous System: The Advanced Blaze Luminous is a system that projects energy in the form of shields around a nearby target. This version has been upgraded since the introduction of the original Blaze Luminous in which the amount of energy required to maintain the shields is proportional to the amount of energy being blocked by the shields. Custom made for the TYD10-X18999, the particles in which the shields are created from are highly condensed and vibrated according to the attack hitting it which drastically weakens the damage taken but requires a bit of energy to keep them going. This allows for less energy to be used in the counter measures taken by the shield but this offset by the energy used to keep the particles vibrating cancelling out to no energy saved overall.
- Variable Luna Titanium Gamma: A unique compound which can only be produced in the zero-gravity conditions of space. In addition to its incredible strength--several times the strength and heat-resistance of titanium. The refinement process causes the alloy to become electrically neutral, making it ideal for use with Beam-type weapons, and as armor, the material is almost entirely resistant to charge and is so versatile that it will negate the side effects, to an extent, of a hadron blast after taking a direct hit. The new material allows for the negative effects of Gefjun Disturbers to become null and even postpones radiant wave attacks from imploding the Knightmare long enough to take necessary precautions. Luna Titanium is light weight and hard to manufacture explaining why it has only been applied to one Knightmare to date.
- V-Jammer: The Virus Jammer or V-Jammer for short is a device hooked directly to a mobile suits interface acting as a firewall to outside intrusions. Using a similar system to an IP confirmation, the V-Jammer only allows data directly uploaded into or connected to the system to operate with the MS interface. When any outside interference becomes present in the mobile suit the system acts like a vaccine eradicating it and crippling the sender by locking up their MS operating system.
- Neutron Jammer Canceller: N-Jammer Cancellers are devices used to negate the effects of Neutron Jammers. When activated, the Canceller creates a small field which blocks the effects of the N-Jammers, allowing nuclear reactors or weapons to work. However, while the N-Jammers had a vast working area, the NJCs only worked in a small area, which means, that any nuclear reactor or weapon intended to work under NJ effect has to be outfitted with their own NJC.
- Outer Planetary Systems: When the ninth generation Knightmare frame was introduced it was a thought in the back of scientists mind to allow mobile autonomous units to move freely throughout space and support the pilot while doing so. With the introduction of the tenth generation Knightmare this became a reality. Life support systems have been integrated into tenth generation frames, this includes a supply of two hours of oxygen as well as air tight cockpits to ensure pilot safety.
PostPosted: Thu Apr 14, 2011 6:24 pm


EX: none

Gaia name: Hinara hyuga_187

Character name: Hinara Watanabe

Occupation: Gundam pilot, Captain of the Reclaimer
Neo Zetsumei Lt. General
Age: 18

Gundam name: Musha gundam Mk iii
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What country you are in teamed to.
Neo Zetsumei

Weapons on Gundam:
Mega Bazooka Launcher
2 x Kotetsumaru Katana -It's default sword weapon, stored in the sheath, the Kotetsumaru is used to cut down enemies in one swing. Unlike beam sabers, it doesn't need high amount of energy to use it. Two of these swords were equipped onto the unit. , Shoryumaru Gun - The Shoryumaru gun is a special hand carried Beam Rifle that can fire beam shots to the enemy. Unlike the Musha Gundam's Tanegashima gun, the rifle resembles more of the RX-78-2 Gundam's Beam Rifle. Senkoumaru Naginata- A Naginata pole weapon, stored on it's back, it's a long spear that is wielded in two hands
Unit Type- Prototype Close-Quarters Combat Mobile Suit
Special Equipment and Features- Magnetic Coated Joints, GN-X Drive

History of you and your Gundam : after a long dig that has brought alot of people to madness to find the musha gundam Mk ii I a cyber newtype stepped up to try and pilot it even though alot of cyber newtypes died by the gundam's powerful hatred in its cold blackened heart so says the archeologists that found the MS but i see the truth in the Musha Mk ii it just wants to fight and fight until someone destroys it. The Musha Mk ii was the brother or the proclaimed brother of the Musha gundam found on the plant that the Musha was found except deeper in the ground almost buried beside the Musha gundam



Unit Name:
EAC-001 Reclaimer

Unit Type:
Frigate Class, Flag Assault Carrier

Manufacturer:
Zetsumei Empire, the Zonvolt Foundation

Operator(s):
Neo Zetsumei

Length:
478 meters (1,568 ft 3 in)

Width:
151.9 meters (498 ft 4 in)

Height:
112.3 meters (368 ft 5 in)

Weight:
Unknown

Propulsion:
-Perpetual Plasma Reactor
-Shaw-Fujikawa Translight Engine

Fixed Armaments:
-Downward facing Eclipse Cannon
-Forward facing giant Magnetic Accelerator Cannon (MAC)
-Side-mounted Hadron Cannons
-Blaze Luminous Shield System powered by the Yggdrasil Drive
-100 Rail Gun Cannons
-12X Singel Occupant Exoatmospheric Insertion Vehicle (Gundam Drop Pods)


Launch catapults:
4 sets of 25 quick launch Catapults, 4 manned Unit Catapults

Max Unit Capacity:
150

Captain:
Hinara

Artificial Intelligence (Ship's A.I):
Musha Mk iii

Hinara Hyuga


Fenir Tenshuro

Familiar Businessman

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PostPosted: Sun Apr 17, 2011 11:25 am


IMPORTANT INFO

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Full Name: Fenir Tenshuro
RP Name: Fenir Tenshuro
Age: 23
Sex: Male
Rank: Warrant Officer
Team: Empire
Strengths: Close/Mid Range Combat, Mobility
Weaknesses: Long Range Combat
Favorite Color(s): Black/White
Relationship(s): None
Signature Phrase: "Every Action Has A Reaction, Prepare For My Reaction"
Theme Song: Color - Aika Kobayashi
Battle Theme: Redemption - Gackt
Voice Actor: David Lodge
Persona: Fenir is a calm kind and thoughtful person among his comrades but shares a undying hatred to anyone whom does not reside within the Empire, in being this way Fenir is known to prone into a wild rage in mid battle against his foes.
Yet behind that bloodlust lies a deep and cunning man whom will think first even though his appearance and personality says otherwise.
Your Background:
Being a proud member of the Tenshuro family whom have served the Empire for hundreds of years as great military officials and soldiers, Fenir is the son of Kenkuro whom was KIA in a large scale battle with the New Republic...With that being said Fenir has a natural hatred towards the Republic and its residents and signed up to the military as soon as he was able.
Through his quick understanding and training amongst the Empire forces, Fenir rose rank surprisingly quickly and became what is to be known as a well respected member of the military.
Known as the Swift Fang of the Empire...Fenir continues to pay his family's debt to the Empire and its leader by fighting for them in full loyalty against any whom stand in the way of his greatness.

GUNDAM
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GUNDAM NAME: ZGMF-X190
GUNDAM CODE NAME: Eternal Justice Gundam
GUNDAM CLASS: Close-Quarters Combat Mobile Suit
GUNDAM STATUS: Active
GUNDAM TYPE: Custom
GUNDAM WEAPONS:
- 2 x MA-6J "Hyper Fortis" beam cannon
- MA-M02G "Super Lacerta" lifter tip beam saber
- 2 x MA-M02S "Preface Lacerta" retracted beam cannon-mounted short beam saber
- 2 x MR-Q17X "Griffon 2" beam blade
- 2 x MA-M02G "Super Lacerta" beam saber
- 2 x MMI-GAU26 17.5mm chest-mounted CIWS
- 2 x MMI-M19L 14mm dual machine gun
- 2 x MR-Q15A "Griffon" beam blade
- MX2002 beam carry shield
- EEQ8 Grapple Stinger
- RQM55 "Shining Edge" beam boomerang

GUNDAM SPECS:
- Crew: 1
- Height: 18.56 meters
- Weight: 75.4 metric tons
- Power Plant: Ultracompact Nuclear Fission Reactor
- Optional Equipment: Poly-Carbon Cape
- Neutron Jammer Canceller: N-Jammer Cancellers are devices used to negate the effects of Neutron Jammers. When activated, the Canceller creates a small field which blocks the effects of the N-Jammers, allowing nuclear reactors or weapons to work. However, while the N-Jammers had a vast working area, the NJCs only worked in a small area, which means, that any nuclear reactor or weapon intended to work under NJ effect has to be outfitted with their own NJC.
- Mobile suit Embedded Tactical Enforcer (METEOR Unit): The METEOR unit is propelled by powerful laser pulse thrusters, counteracting the considerable mass of the nearly 100 meter long vehicles. Though the METEOR has its own internal battery, this only provides power for its thrusters; the weapons are powered by a direct connection to the embedded mobile suit's nuclear reactor. The METEOR is also extremely well-armed. The unit includes four high energy beam cannons as well as two large beam swords, capable of cutting a battleship in half. Besides this the METEOR is also armed with 77 anti-ship missile launchers, allowing the unit to fire a large number of missiles in a short amount of time.
- Backpack/Sub-Flight Lifter: The most unique feature of the Justice is its Fatum-00 backpack, which can be remotely controlled or used as a subflight lifter. The backpack mounts two MA-4B "Fortis" beam cannons, which are mounted over the shoulders when used on HiMAT mode, two M9M9 "Cervus" turret machine guns and lastly four GAU5 "Volucris" machine guns.
PostPosted: Sun Apr 17, 2011 1:19 pm


IMPORTANT INFO

Full Name: The-Third-Essence
RP Name: Mibu Hiashi Takeshi
Age:20
Sex: Male
Rank: Lieutenant General
Team: Empire
Strengths: Close Range Combat
Weaknesses: Long Ranged Combat
Favorite Color(s): Red, Black, and White
Relationship(s) :n/a
Signature Phrase: "In battle there are no winners just survivors"
Theme Song: "Guilty by Design" by Rev Theory
Battle Theme: "Justice" by Rev Theory
Voice Actor: n/a
Persona: calm cool
Your Background: Mibu has no real history behind himself he only recently appeared on the map of the Empire when he was selected by the new leader of the Empire.he is formidable in battle he usually stays to himself he's quiet at times because he still thinks about a why he has the ability to pilot his gundam so well.(i'll add more later)

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MOBILE SUIT
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MOBILE SUIT NAME: 0024-X90
MOBILE SUIT CODE NAME: Nexus Gundam
MOBILE SUIT CLASS: Close-Quarters Heavy Mobile Suit
MOBILE SUIT STATUS: Active
MOBILE SUIT TYPE: Custom
MOBILE SUIT WEAPONS:
- 2 x Beam saber
- GN Sword/ Shield
- Beam Rifle
MOBILE SUIT SPECS:
- GN Drive X
- Heavy Armor Equipment
- Trans AM

Oroz_Sunstriker

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sayo_sand23

PostPosted: Wed Apr 20, 2011 5:11 pm


gaia name:sayo_sand23
character name:sayo mamora
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occupation:gundam pilot
age:17
gundam name:MSZ-006 Zeta Gundam
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weapons:■2 x 60mm Vulcan Gun
■2 x 2-tube Grenade Launcher
■2 x Beam Saber/Beam Launcher
optional:■(BOWA) XBR-M87A2 Beam Rifle
■Extended Grenade Launcher Cartridge
■Hyper Mega Launcher
■Shield
■Grappling Wires (mounted instead of grenades)
special equipment and features:■Bio-sensor System
■Birdlime Launchers
history of me and my gundam:sayo aquired this MS badly damaged and all throu his basic training was searching for the parts to bring the marvel back he had heard stories of its victories and admired it greatly
PostPosted: Wed Jun 08, 2011 9:21 pm


Username: Valiant Fenris
Character name: Valiant Scott
Occupation: Empire Pilot
Age: 20
Height: 5'7''
Gundam name: Pharaoh IV
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Alliance: The Empire

Weaponry:
~ 2x Mamba plasma whips, deployed from hands
~ 2x Vulcan head-mounted guns
~ 2x Egyptian mummy cloth, deployed from arm panels
~ 1x Chest cannon, three shots
~ 2x Plasma eye beams
Technical Data:
~ Model number: GF4-001NE
~ Code name: Pharaoh Gundam IV
~ Unit type: mobile fighter
~ Dimensions: head height: 16.6 meters
~ Weight: empty 7.8 metric tons; max gross 15.8 metric tons
~ Armor materials: gundarium alloy super-ceramic composite rare metal hybrid
~ Cockpit: Arm Raker
~ Booster: Sturm model
~ Space Propulsion: Flying Armor
~ Power-plant: ultra-compact fusion reactor, power output rating unknown


Biography: A carefree boy, he never thought disaster would find him. A run of bad luck shocked him when Zaku attacked his home-ship in space. He managed to escape in a small pod, ending up colliding with an old wreck. An investigation found it was the old GF4-001Ne Pharaoh IV Gundam. The Gundam linked a cable into the back of his neck, downloading memories of the past pilot into Valiant.

Using Pharaoh IV, he managed to destroy six Zaku and cripple the last with only two weapons and a little bit of energy. The battle ended and the two were set adrift, Valiant being put on life support and the Mobile suit sending a signal into space. A scrapper found them and a cryo pd on the ship. In it was Val's girlfriend, whom had somehow survived.

As soon as the Scrappers kindly helped him get Pharaoh up and running, he found jobs to pay them back and moved to the Empire. He thought it was a good a place as any to start a career as a pilot and they offered care over Elisa. He hopes for a better future, one where peace rules, and he will forge it here.
3 years later:

Still only kinda known as a pilot, Elisa aoke about a year ago. Unfortunately, she dumped him. If it wasn't for Pharaoh, and the link they shared, Val would have been destroyed from dispare

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Belongings:
~ His space suit from the escape
~ Old leather coat
Extras: When Pharaoh first linked to him, it implanted a neural transmitter to stay in contact. He can see what Pharaoh has seen and is seeing. This connection makes them formidable and life long friends.
Personality: He is a calm youth, happy on the inside. He vowed never to take a life after that day when his home ship was destroyed and has worked towards inner peace.

Valiant Fenris

Sexy Rabbit

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Hinote Shin
Crew

Spiritual Seeker

PostPosted: Wed Jun 15, 2011 2:37 pm


User ImageIMPORTANT INFO

Full Name: Hinote Shin
RP Name: Wodan Ymir
Nicknames: W15, Knight of One
Age: Mid Twenties (Biologically)
Sex: Male
Rank: Imperial Guard- Knight of One
Team: Empire
Strengths: Tactics and Mid to Close Ranged Battle
Weaknesses: Long Range Battle
Favorite Color(s): Blue
Relationship(s): Sänger Zonvolt (Host)
Signature Phrase:
"I am Wodan Ymir, the Sword of Magus!"
"The true form of the Seraph Gundam, the Triple S!"
"There is nothing my Colossal Blade can not cut!"
"I am the sword that causes the stars to align, A spear to connect Heaven and Earth, God and Demon alike bow before me."
Theme Song: Hitomi no Tsubasa
Battle Theme: The Gate of Magus
Voice Actor: Cam Clarke
Persona: A man of complete mystery, Wodan Ymir fights with the strength of a monster and rarely speaks out of line.
Your Background: Wodan Ymir's origin is Sänger Zonvolt, but a different Sänger who existed within a separate dimension to the Sänger who leads the empire. As the two realms became intertwined due to the Trans AM of the Gundam Yggdrasil their souls merged. Some time later Sänger enacted a plan to create an unbeatable warrior, one that could withstand forces high above human levels and fight on an even higher plane. Using his own body as a catalyst the Empire went through the process to clone their leader to make their "Perfect Soldier". Wodan was born, once again separated from the emperor's body but developed a case of amnesia due to the fact that Sänger as well as his own memories were locked deep within his subconscious. His clone name is W15 but for reasons unknown to him he selected Wodan Ymir to be his code name, the reason is hinted to be that he remembers his name from his past life. Wodan fights as the head of the Emperor's elite guard until some time later when he recalls his memory entirely. Now certain that he is not a clone and is in fact the great warrior Wodan he makes it his lifes goal to defeat the man whose shadow he had been living in, he would show the world he was not W15 but in fact Wodan Ymir. Due to his connection to Sänger's soul for many of his battle's involving the Zero System he has developed a sort of sixth sense allowing him to tap into the combat knowledge of the Zero System without any noticeable side effects, this is the second notable instance of the ZERO System Stigma but is much weaker than that of Sänger's.
ZERO System ϛ: The ZERO (Zoning & Emotional Range Omitted) System is a technology for interfacing the brain of the pilot with the mobile suit's computer. The ZERO system decreases the pilot's reaction times as there is no need for traditional visual interfaces. Furthermore, thanks to the advanced computations performed by the computer, the pilot can become aware of future outcomes and possible courses of action that can be taken to achieve total victory or total defeat. However, due to this direct brain interface, as the human brain cannot process the raw data, the system will cause the pilot to vividly "hallucinate" the possible paths that the pilot can take; as the pilot tries to figure out what is going on, the system can overload the brain with too many statistics and estimated values, causing temporary insanity. When a pilot becomes experienced enough with the ZERO System one is able to bypass insanity and look death in the face as they achieve the future that ZERO shows them. Prolonged exposure to the ZERO System throughout many intense battles has brought about an extreme connection of System and pilot. The ability to achieve total victory through reduced reaction time can root itself deep into a pilots subconscious. This results in the pilot becoming the core of his mobile suits ZERO System, making it so that only he can pilot his mobile suit. Another result of this evolution of the mind is that the pilot is able to react subconsciously outside of his mobile suit, giving them a super human sense on life. This mutation of the mind has been given the name the ZERO System Stigma denoted with the Greek letter ϛ, when someone with the stigma is using the ZERO System their eyes glow with a gold hue. Wodan's special case is called Cyber Stigma due to him not being the original ZERO System user and only inheriting genetically.

KNIGHTMARE FRAME
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KNIGHTMARE NAME: W15-NZE1
KNIGHTMARE CODE NAME: Thrudgelmir
KNIGHTMARE CLASS: Imperial Guard
KNIGHTMARE STATUS: Unknown
KNIGHTMARE TYPE: Ninth Generation Knightmare Frame
KNIGHTMARE WEAPONS:
- 2 x Slash Harken w/ Harkens Booster (Hip Mounted)
- 2 x Slash Harken w/ Harkens Booster (Wrist Mounted)
- 2 x Anti-Beam Coated Maser Vibration Swords (Combine to form Excalibur Class Sword)
- Custom Type Assault Rifle w/ Grenade Launcher
- Super V.A.R.I.S Rifle (Hadron Cannon/Rapid Energy Shot/Condensed Energy Beam)
- 2 x Blaze Luminous Shields (Forearm Mounted)
- 2 x Wing-mounted Blaze Luminous MSV Particle Shields (can fire large deadly blasts of blue-colored lasers)
KNIGHTMARE SPECS:
- Crew: 1
- Height: 8.76 Meters
- Weight: 9.11 Metric Tons
- Power Plant: Twin Energy Fillers, Yggdrasil Drive
- Yggdrasil Drive: Knightmare Frames are powered by the Yggdrasil Drive, a fictional energy source. Its centerpiece is a Sakuradite device called the Core Luminous, where in a cube of unknown composition is weightlessly suspended. The centerpiece may also contain some kind of liquid, as when the Lancelot first launched, bubbles could be seen rising before the activation of the Core Luminous. The cube revolves at high speeds during a state of drive activation known as Yggdrasil Resonance, apparently involved in the conduction of electricity.
- Energy Wing System: The Energy Wing System is an improvement of the Air Glide System first developed by Rakshata Chawla. it was later upgraded to be able to still be use with out having the energy wings to be fully deploy and when the wings are fully deployed it boosts the speed and gives the use of firing crystal-like beams from the wings and also can be used as shielding against weapons. The wings are created from Blaze Luminous shields and have its same defensive as well as offensive properties. The W15-NZE1's wings are blue in coloration.
- Blaze Luminous: Blaze Luminous is a system that projects energy in the form of shields around a shield generator mounted on the unit. The amount of energy required to maintain the shields is proportional to the amount of energy being blocked by the shields. When active, it gives off a blue colored glow.
- Factsphere Sensor: A Factsphere Sensor is essentially an advanced camera that relays live thermographic images and data to the pilot. They are usually protected under a retractable layer of armor. When retracted it allows for greater system sensitivity. With the W15-NZE1 it is mounted on the shoulders protected by a thin layer of armor, they are slightly more sensitive than the standard issue Factsphere Sensor.
- Druid System: Plots trajectories of enemy units and projectiles around the knightmare applying the system. This allows for the pilot to strategically predict how enemies and weapons are used on the battle field and react accordingly.
- Cockpit Ejection System: The Cockpit Ejection System is a system that disengages the cockpit from the Knightmare Frame using rocket boosters, typically they have an IFF Transponder installed. The system can be manually activated, or if the Knightmare sensors believe that the pilot's life is in danger, it will automatically eject.
- Gefjun Disturber: Used to perfect the Hadron Cannon and also creates a stealth system in the process by emitting a small but concentrated wave out of the openings between armor plating. The Disturber's natural disruption properties are what render the user invisible to radar.
- Landspinner Propulsion System: The Landspinner Propulsion System is essentially a wheel or wheels that can be attached to the back of each heel of a Knightmare frames foot. When a Float System is attached, these are folded or removed, typically they are left on so that they can be used as brakes when landing. Since the legs and the landspinners themselves can each pivot, these can be used to move off the ground using the surrounding surfaces as points of contact.
- Interface System: Inside a standard knightmare frames cockpit block some of the mainstream features are the three panoramic display monitors, the dual control joysticks, and instrument panels. The panoramic monitors are linked to outside sensors and cameras, and can be switched to display other information such as status or even as a video communication system. In custom frames, the interface system varies, dependent on the knightmare's primary function towards combat.
- Titanium Alloy : A unique compound which can only be produced in the zero-gravity conditions of space. In addition to its incredible strength--several times the strength and heat-resistance of titanium. The refinement process causes the alloy to become electrically neutral, making it ideal for use with Beam-type weapons, and as armor, the material is almost entirely resistant to charge and is so versatile that it will negate the side effects, to an extent, of a hadron blast after taking a direct hit. The new material allows for the negative effects of Gefjun Disturbers to become null and even postpones radiant wave attacks from imploding the Knightmare long enough to take necessary precautions.
- V-Jammer: The Virus Jammer or V-Jammer for short is a device hooked directly to a mobile suits interface acting as a firewall to outside intrusions. Using a similar system to an IP confirmation, the V-Jammer only allows data directly uploaded into or connected to the system to operate with the MS interface. When any outside interference becomes present in the mobile suit the system acts like a vaccine eradicating it and crippling the sender by locking up their MS operating system.
- Prototype Outer Planetary Systems: When the ninth generation Knightmare frame was introduced it was a thought in the back of scientists mind to allow mobile autonomous units to move freely throughout space and support the pilot while doing so. This knightmare is the first step towards realizing that dream. Life support systems have been integrated into this knightmare frame, this includes a supply of two hours of oxygen as well as air tight cockpits to ensure pilot safety.
PostPosted: Fri Aug 05, 2011 11:23 pm


Gaia name: _Holy_Final_
Character name: Maria
Occupation: M.S Pilot
Rank: Major [Hinote, please notify me if you want this here or not]
Age: 21
Gundam name: ZGMF-Gouf Ignited
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What country you are in teamed to: The Empire

Weapons on Gundam:
■2 x MA-M757 "Slayer Whip" Heat Rod
■2 x M181SE "Draupnir" 4-barrel Beam Gun
■MMI-558 "Tempest" Beam Sword

Shield:
For defense, the suit mounts a single physical shield on its left arm and stores the MMI-558 "Tempest" Beam Sword, the shield is similar to the one used on the ZAKU series

Flight:
This M.S is adapted for flight capabilities

History of you and your Gundam: Her M.S wasn't always hers. she had wanted to be an M.S pilot for as long as she can remember, her dad owned the Gouf and had died in battle, he had it handed down to her and when it had gotten to her she had never stopped working on it, she had then left home to travel and in her travels found lost weapons and fixed them up so they were useable again adding to the firearms with the M.S

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Personal belongs, back up history, Extra things to add about your character:
a necklace her father had given her before leaving to go into battle, keeps a hunting knife with her at all times...just in case.

Lustrous_Diamond

Fashionable Shapeshifter

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Kuragari Tsukuro

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PostPosted: Mon Aug 08, 2011 4:07 pm


IMPORTANT INFO

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Full Name: Kuragari Tsukuro
RP Name: Ian Phoenix
Age: 20
Sex: Male
Rank: Warrant Officer
Team: Empire
Strengths: Close Range
Weaknesses: Long Range Combat
Favorite Color(s): Black/red
Relationship(s): None
Signature Phrase: " People die all the time now its you time "
Theme Song: lies of the beautiful People
Battle Theme: anime i have become
Persona: Ian is cool and calm but in battle he is a no stop killing machine

Your Background: Ian has always been a trouble kid when he was little because his father had been killed in the war fighting for the empire so now Ian joined the empire like his father did. in his first battle he went all out which gave him then nickname " The reaper "

GUNDAM
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GUNDAM NAME: XXXG-01D
GUNDAM CODE NAME: Deathscythe
GUNDAM STATUS: Active
GUNDAM TYPE:
GUNDAM WEAPONS:
- 2 x Vulcan Gun
- 2 x Machine Cannon
- Beam Scythe
- Buster Shield

GUNDAM SPECS:
- Sensors
- 2 x Hyper Jammer ECM Suite (on Backpack)
- Self-Destruct System
PostPosted: Fri Aug 12, 2011 6:24 am



Character name:
Lieutenant Barton, Trowa

Gaia name:
Zieg Wolfblade

Occupation:
Former mechanic turned military pilot

Rank:
2nd Lieutenant

Age:
18

Personal Belongings:
Nothing more than his 9mm pistol and his extra clothes, including uniforms

Personality:
He doesn't usually talk much unless he likes you, and even then he doesn't say anything unless it matters. He keeps to himself, but he is a very upstanding young man that will always come through in the end for the people he cares about.

Background History:
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Trowa was originally just some unknown worker in the factory that manufactured this mobile suit. He was witness to the original pilot, the real Trowa Barton, having to be gunned down when he became violent with the scientists that developed his suit. The scientists merely picked the nameless boy to become Trowa, telling him to forget his past life and become the new pilot to the XXXG-01H, the Heavy Arms. The Heavy Arms was modified later with a greater number of thruster vernier to make it very agile in air and space battles, as well as upgrading its firepower, leading to the XXXG-01H2 Kai. Now Trowa lives as just a soldier, carrying out his orders to the letter with military precision.

Faction:
Empire



---------------------------[Mecha unit]------------------------------


Unit code name:
XXXG-01H2 Kai aka "Heavy Arms"

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Unit Type:
Gundam Mobile Suit

Manufacturer:
Doctor S (unknown independent developer)

Operator:
Lieutenant Barton, Trowa

First deployment:
Independent deployment to Earth

Accommodation
Crew: 1 (pilot)

Dimensions
Head Height: 16.7 meters
Dry Weight: 7.7 tons

Power plant
Unit system: Ultra-Compact Fusion Reactor
Type of thruster: x4 Vernier thrusters on backpack, 2 pointed up, the other two down; multiple small thrusters across body for stabilization and fast turning in space and the atmosphere

Max speed: 120
Maneuverablitly: 130
((based on stock model values))

Armament
Offensive:
- x2 forehead mounted 60mm Vulcan Cannons (80 rounds each)
- x2 Machinecannons on shoulders (150 rounds each)
- Shield/Twin Beam Gatling Cannon on left arm (1000 rounds split between the barrels)
- x6 Homing Missiles in shoulder armor
- x24 Micromissiles in leg pods
- x2 Gatling Cannons hidden underneath breastplate (300 rounds each)
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- Hardened Army Knife attached to right forearm
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Equipment: No specialty equipment
Defensive
Shielding: Twin Gatling Cannon Shield (personal)
Armor: Gundanium Alloy

Other
Specialty: Assault and heavy gunner support
Strengths: Quite an array of armaments
Weaknesses: Has lowered speed in exchange for increased firepower; decreased defense against melee attacks; high rate of ammunition consumption; practically useless underwater



---------------------------------------[ Fallback Unit]-------------------------------------------


Unit code name:
XXXG-01H2X Modified Custom aka "Heavy Arms"

V Base Model V
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V Modified V
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Unit Type:
Heavily Customized Gundam Mobile Suit

Manufacturer:
The Empire

Operator:
Lieutenant Barton, Trowa

First deployment:
Virgin Unit

Accommodation
Crew: 1 (pilot)

Dimensions
Head Height: 16.7 meters
Dry Weight: 9.7 tons

Power plant
Unit system: Ultra-Compact Fusion Reactor
Type of thruster: x2 Over-Vernier thrusters accompanied by multiple impulse thrusters set up across the unit for superior maneuverability in the atmosphere and in space

Max speed: 160
Maneuverablitly: 180
((Based off of stock model values))

Armament
Offensive:
- x2 60mm Vulcan Cannons located on the sides of the head (120 rounds each)
- x2 Machinecannons on the shoulders (180 rounds each)
- x2 Quadruple Gatling Guns, one per hand (3000 rounds split between the four barrels of each gun)
- x4 Gatling Cannons hidden beneath the breastplate (450 rounds split between the two barrels in each side of its chest.)
- x2 Heavy Sniper Rail Guns mounted on back to over-vernier thrusters (30 rounds per rail gun, x4 magnification scope)
- x36 Homing Missiles in leg compartments
- x52 Micromissiles located in the shoulder and hip armor
Equipment: Backpack Storage Racks for Gatling Guns when not in use
Defensive
Shielding: Reinforced Hull
Armor: Reinforced Gundanium Alloy

Onboard Systems
- ZERO System: The ZERO (Zoning & Emotional Range Omitted) System is a technology for interfacing the brain of the pilot with the mobile suit's computer. The ZERO system decreases the pilot's reaction times as there is no need for traditional visual interfaces. Furthermore, thanks to the advanced computations performed by the computer, the pilot can become aware of future outcomes and possible courses of action that can be taken to achieve total victory or total defeat. However, due to this direct brain interface, as the human brain cannot process the raw data, the system will cause the pilot to vividly "hallucinate" the possible paths that the pilot can take; as the pilot tries to figure out what is going on, the system can overload the brain with too many statistics and estimated values, causing temporary insanity. When a pilot becomes experienced enough with the ZERO System one is able to bypass insanity and look death in the face as they achieve the future that ZERO shows them. Prolonged exposure to the ZERO System throughout many intense battles has brought about an extreme connection of System and pilot. The ability to achieve total victory through reduced reaction time can root itself deep into a pilots subconscious. This results in the pilot becoming the core of his mobile suits ZERO System, making it so that only he can pilot his mobile suit. Another result of this evolution of the mind is that the pilot is able to react subconsciously outside of his mobile suit, giving them a super human sense on life. This mutation of the mind has been given the name the ZERO System Stigma denoted with the Greek letter ϛ, when someone with the stigma is using the ZERO System their eyes glow with a gold hue.

- HyDRA System: Hyper Directional Reflexive Acquisition
This OS component is designed to expand on the Empire's ZERO system capabilities by maximizing distribution of effective fire by giving the pilot access to every weapon system of the suit simultaneously, each one with its own targeting system and controls. Use of the component is only made possible in conjunction with the ZERO system's effects on the body of increasing perception and decreasing reaction time via increased epinephrine release, as well as helping to calculate enemy movements through increased brain function and showing probability of successful attacks. Once activated all the controls of the cockpit, to include those such as the foot pedals, will be diverted to weapon control, rendering the suit immobile for the duration of the system's activation. A powerful component that complements the ZERO system's increase in pilot awareness and foresight. However it is extremely dangerous to use for extended periods of time since it puts extreme stress on the body by making it extremely active and responsive, equaling a spiking heart rate, blood pressure, and respiratory rate. Which can lead to unconsciousness and even death in the pilot. This component is in its experimental stage, being introduced in the Heavy Arms first since its large array of weaponry are situated perfectly for the operating system.

Other
Specialty: Assault, mid-range sniping, and heavy gunner support, specializing solely in long-range combat
Strengths: Massive array of destructive weaponry, mid-range sniping with rail guns, fast boosting and capable of sustaining flight
Weaknesses: No melee weapons are equipped on this model, leaving it defenseless against hand-to-hand assaults; slower-than-average walk speed due to heavy weaponry; high rate of ammo consumption

Zieg Wolfblade
Crew

Vicious Powerhouse

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DJmista mist

PostPosted: Fri Aug 12, 2011 8:41 pm


Gaia name: DJ mista mist

RP name: Davian Thule

Gundam model :GN-002 Gundam Dynames
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Age: 19

Faction : Empire

Rank: Petty Officer 3rd class

Personal effects: 45 acp pistol 1911

Bio: Davian joined the empire right after high school as a way to pay for his continuing education. His scores on the entrance exam made him a good candidate for a MS pilot. His role in the squad is a designated marksmen and even at his young age Davian is a force too be reckoned with.

Personality: Nice, talkative, Shy around women and very motivated.


Armaments: 1x 108mm Reconciles Sniper Rifle (optional)
4x Hellfire Missile tubes ( holding 3 rockets each) Front skirt mounted
2x 30mm pistols ( holster in the knees)
1x GN Saber mounted in the back skirt
1x GN Beam sniper ( optional)

Defenses: 2x physical shields W/ 6m thick E carbon armor and 3m thick Reactive armor
3m thick E carbon plating
GN energy field shielding
PostPosted: Mon Aug 15, 2011 12:02 pm


Character name
Xeno Kuro

Gaia name: JudoXeno12


(piture gose here----> User Image

occupation: Warrant Officer,Mercenary


Age:17


Personal belongs: Pendent, and picture of his older sister


Personality:Calm, Strategist.


Background history: a Young innovator who was train for battle, he hasn't joined a Faction as of yet, he a freelance Mercenary. He Pilots the Wing Gundam Ver. Ka if a few custom specs added to it. Xeno is currently looking for his sister that got kidnapped when he was 9.



faction you are teamed to
Empire


---------------------------[Mecha unit]------------------------------


Unit code name:XXXG-01W Ver Ka. (Wing Ver.Ka)

(Picture of unit gose here-----> User Image - Blocked by "Display Image" Settings. Click to show.)
Unit Type:Transformable General-Purpose Mobile Weapon

Manufacturer: Doctor J

Operator(s): Xeno Kuro

First deployment: 7 April AC 195

Accommodation: Pilot only, cockpit in chest
Crew:

Dimensions
Height:16.3 meters
Wight:unknown
Light: (for ship use only)
Weight
Empty:7.1 metric tons
Full: unknown

Power plant
Unit system(s):Search Eye
Type of thruster:ultra-compact fusion reactor, power output rating unknown
Amount:

Max speed:150
Manuvrablitly:

Armament
Offensive:Vulcan Gun (mounted on head), Machine Cannon (mounted on shoulders), Beam Saber, Buster Rifle (Two Firing modes, High Output Anti Ship Beam, Beam rifle mode)
Equipment: E-Caps Holder's for Buster Rifle hold 3 (mounted on arms)
Defensive
Shielding:Made of high strength Gundanium Alloy. Can be used as a ramming weapon.
Armor:Gundanium Alloy
Hull (Structure measurements):

Other
Specialty(s): Quick Transforming Mobile Suit, Close Range and Long Range Tactics.
Strengths:Buster Rifle and Bird mode quick speed.
Weaknesses: Losses it wings be come grounded and loses mobility.

Super Judo Kami

Hilarious Genius

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