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Mizz_FUJIN

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PostPosted: Fri Jan 08, 2010 7:45 am


Let me strike off the ones that I've done.

Maggie:

-You list 'INFP' in between your name and your appearance for some reason.

Yeah, I saw a nice compfy space to put it, so I did. I've put it by the personality section
-It's Significant Trait, not Traits. Please pick one trait that stands out.
Complicated.
-The section for 'Abilities' would probably go under your Bio.
Done.
-You section off 'Attack Abilities' from 'Offensive Abilities', when they're both the same thing for some reason...?

I thought Offensive and Deffensive were abilities that could be sectioned under attack abilities because well, you're using them in a battle situation. Support abilities, I thought, were when you jsut stand back and buff up. They are now re-sectioned.
-Could you explain what your 'Attack Abilities' are?
This is a hard one...This'll take me some time. It's like describing what a 'Slap' is and how painful it can be.
-Horizon's End mentions that it engulfs all enemies in Red Lightning. Even if it is non-elemental, why is that? And how does it engulf ALL enemies? That's a bit over-powered.
Wrong word, my bad >< Just think of Sora's Fire spell. A ring of flames spin around Sora and inflict damage who come into contact with it. The red lightening does that, but looks more like a shell around Maggie & would essentually increase it's size when she gets stronger.
So to conclude, I didn't mean all enemys, I meant enemys that she came in contact with/closest to.

....I'll delete that attack if you want me too.


-There's a blank in the ability Giga Slash that you might want to fill in (I believe you meant to put in the word 'sword'?)

Kk. Done.
-If Heavenly Flight is your ultimate attack, wouldn't it be a Limit Break?
Nope. It'll be an ability, just the last one I'll learn. razz
-There's no such thing as a 'Defensive' Attack Ability. A 'Defensive Attack' would be pretty much a 'Support'.

-Crystal Lotus has nothing to do with Monk abilities or Chakra. That won't be approved.
If you could tell me what Chakra is, does and what shapes it can take, then I'd be happy too. I've been struggling with Monk stats. @_@ I'm glad I know my restrictions, else it would seem I'm out for power.
-Monks are only sub-par healers. As such, Lashings of Love wouldn't be approved.
-Under the Limit Break 'Punch Drunk', you list a number of attack names, but no descriptions. Please describe those.
PostPosted: Fri Jan 08, 2010 11:37 am


Added a few things to my profile:

  • Included stats
  • Added bubble wrap to list of likes


I couldn't really think of any good passive's. If you'd like to toss some out that may work, we could probably work out some ideas. Also, I thought of a new support ability that might work.

Support:
  • Predator's Glare- Kyle can temporarily layer Midgardsormr's eyes over his own. Along with a new shape, they can also induce a paralyzing effect on those who look into them. By instilling fear of a superior predator in the mind, it locks down the body. When contact with eyes are broken, all paralysis is gone, but lasting memories may be present.

Bard of Lore


Sousei Tatsu

PostPosted: Fri Jan 08, 2010 12:57 pm


Added a new ability to Cory under Support.
PostPosted: Fri Jan 08, 2010 1:06 pm


Name: Matthew MacInnis
Birthdate: April 17, 1990
Gender: Male
User Image
Appearance:
  • Height: 6'4''
  • Weight: 201 lbs.
  • Body Type: Proportioned
  • Skin type: Very pale
  • Eye Color: Pale blue
  • Hair Color: Dark brown
  • Hair Style: Unkempt/bowlcut
  • Clothing: Light blue hoodie, tan cargo pants, black fingerless gloves, blank white mask


Theme Song(s):
  • Gumption- Hans Zimmer


Significant Trait: Loyal
Quotes:
  • "Hello, I am Happy Go Lucky Matty-chan, destroyer of worlds, friend to small woodland creatures, lord of the dance and master of electricity."
  • "Oh sweet Ardee!"
  • "Tu es une grande poisson et tu manges les petites enfants."


Flaws:
  • Absentminded
  • Aimless
  • Anxious
  • Cursed
  • Dependent
  • Disturbed
  • Dubious
  • Finicky
  • Gullible
  • Inferiority complex
  • Naive
  • Overprotective


Good/Evil/Other: Good
Element: Lightning
Weapon: Twin claws
Job Class: Monk

Attack Abilities:
  • Electro Claw- Matthew charges his claws with electricity, enhancing his physical attacks. The electricity can also linger within the victim, temporarily paralyzing them.
  • Fast Bolt Special- Matthew charges an object with electricity and hurls it at his target. Should the object connect, all the electricity will flow into the target and paralyze them. Cannot be used on strong insulators, such as rubber balls or rocks.
  • Blitz- As a monk, Matthew can perform a variety of attacks centered around his class. These include:
    ---Raging Fist - A flurry of punches
    ---Aura Cannon - A beam of energy fired from his hands
    ---Meteor Strike - Picks up the enemy, leaps up skyward and slams them into the ground on the way down
    ---Rising Phoenix - Projects replicas made of fire from his body to crash into nearby enemies
    ---Chakra - Restores some energy to nearby allies, and removes minor status effects
    ---Razor Gale - Concentrates a gust of air to be shaped like a blade, and hurls it at the enemy
    ---Soul Spiral - Fully restores energy and removes status effects of all allies on battlefield; renders Matt unconscious until enough time has passed
    ---Phantom Rush - Circles the enemy at a speed fast enough to leave after images, and strikes the enemy with incredible power

Support Abilities:
  • Zip Zap- An electrical charge builds up in Matt's legs, and he is granted a large increase in his running speed. He can apply this to someone else that he is in physical contact with.
  • Anti-Elec - Matthew builds up a field of electricity around him that cancels out any incoming Lightning based attacks.

Passive Abilities:
  • Mathy's Memory Mask - Due to the curse placed upon him by his own heart, others will eventually forget his name and identity over extended periods of no interaction.
  • Negative Charge - Due to Ramuh's sagacity, any electircity that goes through Matthew is converted directly into MP. {Credit to Kyle}



Strengths: Can throw weight around to cause more damage; enters a far more focused state in an adrenaline rush; long reach.
Weaknesses: Little magical skill; can be sent in a rage if pushed too far; usually has little energy unless motivated.

Personality: Tries to keep upbeat; comedic; willing to help out others.
Likes: Comedy, friends, video games.
Dislikes: Conflicts, being judged.
Fears: Insects, deep water, complete dark, being alone.

Family: Mother (lost), Grandfather (lost)

Bio: Matthew lived a very sheltered life, rarely leaving the house due to a social phobia. Video games became his main hobby, spending most of his time in front of a TV with a controller in his hands. He enjoyed this life, and never understood why others thought it was such a bad way to live. He lived this way, all the way up until the Heartless attack. Afterwards he was thrown into the Land of Dragons, where his mind started to fray due to culture shock and being absolutely alone for the first time.


Summon: Ramuh
Summon Appearance: Old sage: Long beard that reaches the floor, with two braided whiskers alongside the beard; white robes with blue stitching that resembles lightning bolts; bald; carries a simple staff with a blue orb on the top.
Summon Personality: Ramuh is incredibly knowledgeable, and tries to impart his knowledge onto Matt when he can. He tries to be caring and understanding when Matt starts to lose it, but will become stern if it gets to be too much.



Sample Post: Herpaderpaderp :B

Mathias_Drako


LevDa

PostPosted: Fri Jan 08, 2010 1:21 pm


Edits: Got rid of all darkness acoounts and also filled in some new summon personalities along with a pic and family. Also added an ability called Water Chakrams.
PostPosted: Fri Jan 08, 2010 1:48 pm


I've edited everything you needed me too edit. It's ready for a new evaluation.

Edit: Theres more Quotes, extra flaws & extra dislikes. Also I deleted the limit break moves, I just figured It's be more freeflow then structered moves.

Mizz_FUJIN

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Jeimuzu Kuro
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PostPosted: Fri Jan 08, 2010 3:41 pm


Replica Template
Name: Kuro Oni
Birthdate: Unknown
Gender: Male

Appearance:
  • Height: 6'0"
  • Weight: 150 lbs.
  • Body Type: Lanky and thin
  • Skin type: Pale
  • Eye Color: Blood Red(replacement for James' glasses)
  • Hair Color: Brown
  • Hair Style: No style, falls as it will though it is typically parted down the middle.
  • Unusual Markings: None
  • Clothing: Kuro Oni


Theme Song(s):


Significant Trait: Sadistic
Quotes:
  • "Stay where you belong... at my feet you weakling!"
  • "Disappear you worm!"
  • "If you don't want to die then... then stay out of my way!


Good/Evil/Other: Evil
Element: Dark Lunar
Weapon: Hexagun
Job Class: Corsair

Attack Abilities:
  • Dark Quick Draw- Unleashes a random elemental shot 1-6 Fire, Wind, Water, Thunder, Earth, and Ice.
  • Dark Shot- Unleashes a blast of concentrated darkness.
  • Zero Blast- Unleashes a large blast of dark energy. Though it takes a longer time to charge then Dark Shot, it creates a much larger explosion upon impact.
  • Cripple- A successful hit to any of the feet/legs suspends any(any) movement in both legs and feet, so the target is basically paralyzed from the waist down.
  • Haze- A successful hit to the head inflicts Addle status, which forces opponents to forget all mastered abilities.
  • Disable- A successful hit to any of of the hands/arms/shoulders suspends any(any) movement in both of the arms and hands. This also prevents the victim from attacking in any way, shape or form so long as it requires any hand movement.
  • Dark Wave-Gathering darkness around him Kuro Oni compresses it and raising his hands up and bringing them down unleashes the darkness in a shock wave, stunning anyone in a 20 foot range, possibly knocking them off of their feet.


Support Abilities:
  • Wild Card- Tosses an ethereal die. Depending on the roll, different effects would happen for the party.

    1- Partially heals all party members
    2- Refreshes parties MP
    3- Doubles Damage given for next 3 posts per person
    4- Halves Damage taken for next 3 posts per person
    5- Hastes the party for 2 posts
    6- Nothing Happen
  • Shadow Dodge- Kuro Oni creates 3 shadows that take one impact each instead of him getting hit. They are ineffective against magic. Limit once per battle
  • Dark Barrier- Creates a barrier of darkness around himself that reduces the effects of magic against him.
  • Darkness Rage- Absorbing darkness around him, Kuro Oni gains an attack and speed bonus. However, he essentially goes berserk in the process.


Passive Abilities:
  • Name- Details
  • Name- Details

Limit Breaks:Dark Elemental Burst- Choosing six elemental shots he unleashes them all in a great burst(they can be mix and match) Use: 1 shot.
Drive Form(s):

Strengths: Good reflexes, high endurance and high speed.
Weaknesses: Susceptible to magic, low stamina.

Personality: Kuro Oni is very arrogant, Rude, and Sadistic, He has a very short fuse which leads him to make reckless moves. He is one to show no mercy and goes all out in a battle, not caring who he hurts or if he breaks or destroys something in the process.
Likes: Hurting others, fighting, Playing mind games, scaring people.
Dislikes: Do-gooders, James and his friends, Losing, Being used. Other people ruining his fun.
Fears: Being defeated

Family: None

Bio: Created in Dr. Finkelstein's labs with all of the other replicas, Kuro Oni now seeks to bring pain to all of the Earthlings and cause chaos where ever he may roam.

Summon: Dark Fenrir
Summon Appearance: Dark Fenrir
Summon Personality: Dark Fenrir is much like his summoner, cruel, sadistic, and blood thirsty. He longs to rip his opponents apart with his sharp fangs and claws. He is obedient only to Kuro Oni.

PostPosted: Sat Jan 09, 2010 12:47 am


Name: Bobbi (also known as Mizu)
Birthdate: February 28, 1988
Gender: Female

Appearance: (Pic coming soon)
  • Height: 5'1½"
  • Weight: 165lbs at last check
  • Body Type: Short and plump
  • Skin type: Fair
  • Eye Color: Hazel, but legally they're blue
  • Hair Color: Dirty blonde (legally brunette)
  • Hair Style: Waist-length, no bangs, been keeping it loose lately
  • Unusual Markings:
    - Small scar ¼ inch long on forehead
    - Thin, almost unnoticeable scar on left wrist (stop freaking out, I was stupid and not following safety instructions)
    - Scar on left knee from a mattress
    - (RP acquired) Ragged scar on right palm, had specifically asked Rae to leave the scar "so I know not to be so stupid next time!"
  • Clothing:
    - White denim hooded sleeveless jacket
    - Sapphire-blue knee-lenght sleeveless turtle neck slit on both sides up to the waist, "skirt" trimmed in gold
    - Amethyst colored leather breastplate trimmed with gold
    - White leather knee-high boots (pirate boot design from Soul Calibur III is the best reference)
    - Two white leather belts, crossed at left hip, holding white leather quiver with silver decor in place where crossed
    - White leather traditional archer's gloves
    - Pale icy green leather arm guard on left arm
    - Dragon earrings
    - Two necklaces
    - Ring and watch on right hand
    - Ring and bracelet on left hand
    - (not acquired yet, necklace replaces two necklaces)Promise ring and necklace


Theme Song(s):


Significant Trait: Big-sisterly
Quotes:
  • "Okay, seriously, try that again and you're gonna get smacked."
  • "DO YOU LIKE WAFFLES?!~"
  • "If a train was coming in at 100mph from Honolulu, Hawaii and another had just wrecked off the coast of Mississippi, taking into account the price of fish in New York and the approximate weight of your appendix, what is the square root of a piece of pie?"
  • "Just because it's fair doesn't mean it's right."


Good/Evil/Other: Good
Element: Ice
Weapon: Longbow (named Taulmaril)
Job Class: Archer/Ranger

Attack Abilities:
  • ✓ (level 5)Ice Spike- A ball of ice formed with the casters will, it can vary in density from a harmless yet fun snowball to a deadly sphere of nothing but solid, dense ice (needle-like spikes optional)
  • (level 15)Blizzard/Blizzara/Blizzaga (not acquired) - Just your typical Blizzard spell and it's subsequent evolutions
  • (level 35)Crystal Spire- Stalagmites of ice shoot from the ground in an instant, impaling anything unfortunate to be caught on the tip, otherwise just knocks things around

Support Abilities:
  • ✓ (level 10)Frost-balm- Forms a pack of snow over an open wound, then ices the snow over as a make-shift bandage until a true healer can tend to the wound; numbs pain and helps prevent bleeding, but can cause severe frostbite if left on too long
  • (level 15)Mirror Wall- Erects a solid wall of ice, can erect between 1 and 4 walls (1 at level 15, 2 at level 20, 3 at level 25, 4 at level 30), but density and strength lessens with each wall; when at least 2 walls can be cast they can be melded into one circular wall, but strength and density are greatly diminished
  • (level 20)Ice Spirit- Imbues 1 ally's weapon with Ice element, if Mana level is high enough (equivalent to level 40 or higher) can even work with an antagonistic element as well

Passive Abilities:
  • ✓ (level 1)Ice Arrow- Imbues arrows with Ice Element, not consciously controlled but only lasts as long as caster has Mana
  • (level 30)Gathering of Mana's Spirit- If the level of water in the air is high enough and the surrounding air temperature is at least 35º Fahrenheit, can gather the energies of the environment to minutely accelerate Mana recovery (only effective if Mana drain is less than Mana intake, such as idle or sleeping)

Limit Breaks: Star-Shot- Aims Taulmaril into the air and fires three to five arrows at once. Once the arrows meet their apex, they shatter into multiple shards of very, very sharp ice spikes and rain down in a radius of 5-10"

Drive Form(s):

Strengths:
  • Long-range combat
  • Tolerance to cold
  • Perseverance
  • Minor tactics
  • Quick thinking

Weaknesses:
  • Melee
  • Cooperation
  • High temperatures
  • Agility
  • Physical strength


Personality: Bobbi is the kind of person who is very shy unless you make an effort to get to know her—and God help you when you do. Once she opens up, Bobbi can be rambunctious, slightly perverted, and totally shameless. (Fact: she has been known to flash in public parking lots) On the other hand, she tends to be sweet and gentle for the most part, though her devil-may-care attitude and tendency to threaten people hint otherwise. She's a plethora of contradictions as well, her moods will often hit both ends of the spectrum in about five to ten minutes. She's prone to depression and has very low self-esteem, and claims to have no pride even though that non-existant pride tends to get hurt a lot. She acts more mature than she really is sometimes, and strives to be the kind of person you can depend on. As such, she can be loyal to a fault, but always strives for justice above all else.
INTP
Likes:
  • Foods: medium-rare steak, pizza, chicken, crab, salmon, black olives, chocolate, vanilla, sweets, ORANGES
  • Any animal that has legs and/or doesn't slither
  • Any color except certain shades of pink and most shades of orange (unless coupled with similar colors such as red or yellow)
  • Swimming
  • Stargazing
  • Jewels, gemstones, and precious metals
  • Fantasy and science fiction

Dislikes:
  • Snakes, eels, worms... anything legless and/or slithery
  • Anything disgustingly girly
  • Fur for clothes (the only acceptable synthetic fur is microfiber)
  • Being cold (contrary to Summon, element, and strength)
  • Being bored

Fears:
  • Losing someone she cares about
  • Falling
  • Snakes
  • Letting people down


Family:

  • Mother - Linda (lost with Earth)
  • Father - Arno "Buck" (lost with Earth)
  • Brother - Steve (lost with Earth)
  • Dog - Rosie (deceased)
  • Dog - Molly (lost with Earth)


Bio: Bobbi was born and raised in Omaha, but was forced to move to Seaport City when her parents got these uber raises and decided to pack up her and her brother without warning. The most she got to do was leave a note and her most precious treasures behind. She never even got the chance to say goodbye...

Summon: Shiva
Summon Appearance: Clicky
Summon Personality: Regal, motherly, with a slight sense of humor—not to mention FAR more of a morning person than her summoner!


Sample Post: {Not Necessary as of Yet due to Deletion}

phoenixianCrystallist
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Mizz_FUJIN

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PostPosted: Sat Jan 09, 2010 4:26 am


I love you're profile Bobbi! It's edgy, it's got little neat icons, and its bitesize, meaning people with a low attention span like me can read it without holding their breath. 5 thumbs up! blaugh
PostPosted: Sat Jan 09, 2010 10:34 am


Raine's profile is finished. sweatdrop

Mizz_FUJIN

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fractalJester
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PostPosted: Sun Jan 10, 2010 11:33 am


Bard of Lore
Added a few things to my profile:

  • Included stats
  • Added bubble wrap to list of likes


I couldn't really think of any good passive's. If you'd like to toss some out that may work, we could probably work out some ideas. Also, I thought of a new support ability that might work.

Support:
  • Predator's Glare- Kyle can temporarily layer Midgardsormr's eyes over his own. Along with a new shape, they can also induce a paralyzing effect on those who look into them. By instilling fear of a superior predator in the mind, it locks down the body. When contact with eyes are broken, all paralysis is gone, but lasting memories may be present.

Looks fine, but make it a chance, like... I'd say 1/4 for this one. If it doesn't work the first post, you roll again the next post, and continue doing so until the effect kicks in or until they're no longer looking into your eyes, etc.

If that made no sense, I can try again xD
PostPosted: Sun Jan 10, 2010 12:28 pm


I was thinking of adding a Limit Break, specifically the Diamond Dust from the Heartfelt Tournament. xd I'd word it something like:

Summons Shiva, who holds a massive version of Taulmaril. Shiva fires a single Ice Arrow into the air as Bobbi fires one as well. As the two arrows collide, they explode into a rain of smaller ice-arrows, impacting a single enemy and encasing them in a block of ice. Bobbi finishes the move by firing one last Ice Arrow at her enemy, shattering the ice and dealing massive damage. Single use, drains Mana to the point of unconsciousness

I wouldn't use this until like waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay later in the RP, like the final fight or something. I can also figure out how to tone it down if necessary.

Hmm... come to think of it, I'd call this something more like a Final Strike than a Limit Break, but I don't think there was anything like a Final Strike in the FF series...

Also, I like the idea of being able to make ropes of ice attached to my arrows (dammit, Louis, stop coming up with better abilities for my weapon than I can think of! >:0 lol, just kidding), but I can just chalk that up to a highly advanced form of the Ice Spike, since the shape of the Spike is dependent on the caster's will.

Another also: working on editing typos in my profile. n.n;

Edit: Also added my belts and quiver in. sweatdrop

phoenixianCrystallist
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phoenixianCrystallist
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PostPosted: Sun Jan 10, 2010 6:22 pm


Name: Janex
Birthdate: Creation does not qualify as birth
Gender: Female

Appearance: {pic coming soon}
  • Height: 5'1½"
  • Weight: How dare you ask me that?! (165lbs at last check)
  • Body Type: ...dumpy.
  • Skin type: Fair
  • Eye Color: Blue
  • Hair Color: Brunette
  • Hair Style: Waist length, tied in a high tail with make-shift bangs
  • Unusual Markings: I have all of Bobbi's scars... I may add a few so that I can't be mistaken for that weakling!
  • Clothing:
Better than anything my weaker self would ever wear. Leather miniskirt, thigh-high leather stiletto-heeled boots, black lace gloves, a leather bustier that shows of my excellent rack, leather collar, and of course, two certain pieces of jewelry that would break Bobbi's heart when she sees them... Her Promise ring and necklace. The glasses required because of our pathetic eyesight just complete the outfit.

Theme Song(s):


Significant Trait: b***h
Quotes:
  • "Die."
  • "You see this? This is what you could become, if only you weren't so weak!"
  • "We both know you're nothing compared to me. I mean, just look at this body~"


Good/Evil/Other: Evil
Element: Dark Ice
Weapon: Bow and Arrow
Job Class: Archer/Ranger

Attack Abilities:
  • Black Ice Spike- A ball of ice formed with the casters will, it can vary in density from a harmless yet fun snowball to a deadly sphere of nothing but solid, dense ice (needle-like spikes optional)
  • Dark Blizzard/Blizzara/Blizzaga (not acquired) - Just your typical Blizzard spell and it's subsequent evolutions, only dark
  • Impaled Crystal- Stalagmites of ice shoot from the ground in an instant, impaling anything unfortunate to be caught on the tip, once the spikes reach maximum height, further spikes just from all sides
  • Frostbite- Forms a layer of ice over an opponents limb, completely freezing the flesh

Support Abilities:
  • Mirror's Edge- Erects a solid wall of ice, can erect between 1 and 4 walls (1 at level 15, 2 at level 20, 3 at level 25, 4 at level 30), but density and strength lessens with each wall; when at least 2 walls can be cast they can be melded into one circular wall, but strength and density are greatly diminished; spikes of ice may also be formed on the outer sides of the walls
  • Frigid Soul- Dark Shiva possesses her body for a short amount of time, giving boosted magical abilities and increasing both physical and magical strength and resilience

Passive Abilities:
  • Black Ice Arrow- Imbues arrows with Dark Ice Element, not consciously controlled but only lasts as long as caster has Mana
  • Soul Reaper- Takes the surrounding energies of the environment and converts them to darkness and ice element, refueling her Mana at an increased rate; only effective if Mana drain is less than Mana intake

Limit Breaks:
  • Heaven's Fall- Aims Taulmaril into the air and fires three to five arrows at once. Once the arrows meet their apex, they shatter into multiple shards of very, very sharp dark ice spikes that rain down in a radius of 5-10"
  • Diamond Dust- Summons out Dark Shiva, who holds a greater version of the bow and arrow. Dark Shiva fires her arrow, while Janex fires one of her own. The arrows meet at the apex of their trajectory and shatter into thousands of Dark Ice Arrows which rain down upon the enemy and encase them in solid ice. Janex fires one more Dark Ice Arrow at any encased in ice, shattering the ice and dealing massive damage

Drive Form(s):

Strengths:
  • Long-range combat
  • Speed
  • Agility
  • Magical defense
  • Cold tolerance
  • Quick thinking

Weaknesses:
  • Melee
  • Cooperation
  • High temperatures
  • Being faced with her fears


Personality: Janex is everything that Bobbi hates or fears about herself. Janex has no fear of speaking her mind like Bobbi, because Janex simply does not care. The world exists for her amusement and nothing more. She has no shame what-so-ever, and will flaunt aspects of herself Bobbi keeps modestly hidden. As far as Janex is concerned, she is simple perfection, and Bobbi embodies the flaws Janex hates the most, driving the Replica in her Original's ultimate destruction.
Likes: Herself, tormenting Bobbi, proving herself superior to anyone at anything
Dislikes: Anything Bobbi cherishes
Fears: Being proven as inferior to Bobbi

Family: None, unless you count the other replicas

Bio: Janex was created by the combined efforts of Vexen and Dr. Finkelstein. She is a copy of everything dark about Bobbi, and that darkness drives her to overpower her original self at all costs.

Summon: Dark Shiva
Summon Appearance: Click
Summon Personality: A Darker version of Shiva, she is possessive of her summoner and has a highly sarcastic sense of humor. Also a bit sadistic...

Sample Post: {Not Necessary as of Yet due to Deletion}
PostPosted: Sun Jan 10, 2010 9:42 pm


Name: Kai
Birthdate: ???
Gender: Female

User Image

Appearance:
  • Height: 5’6
  • Weight: ???
  • Body Type: Lean, with Curves
  • Skin type: Tan Almond
  • Eye Color: Dulled Dark Brown
  • Hair Color: Dark Brown
  • Hair Style: Naturally Curly, but Prefers to Straighten it like her original- but it looks more messy and wild.
  • Unusual Markings:
    • Has a matching scar on her right leg below the knee that looks like a butterfly when traced with a pen. Her body covered in assortment of scars, gashes and slash wounds that seem to appear from the inside and bleed afresh every so often. Some small words are cut into her skin in some places- these she binds with gauze but they always seemed to bleed through.

  • Clothing: A more tarnished version of her originals clothing with a dark macabre twist. Detailing is darker and ominous in design. It looks shredded in places and yet is accented with see through lace and held together with sheer gauze. Her bandaging seems to be part of the outfit as well, in spite of its obvious legit use. The fabric looks faded in color in contrast to her originals and is stained in some places with her blood.


Theme Song(s):

Whole Album

Significant Trait: Internally Fixated
Quotes:
  • “You should disappear.”
  • “I shall remind you why you’re existence is meaningless..”
  • ” Be gone-“ * attacks*
  • ”...”
  • ” I’ll ERASE YOU!!!!”
  • “HOW DARE YOU- NEVER CALL ME BY THAT NAME!! NEVER!!!”


Good/Evil/Other: Chaotic Evil
Element: Non-Elemental (Pictomancy)
Weapon: Magic Quill
Job Class: Pictomancer

Attack Abilities:
  • Pictomancy- Like her original anything she draws can become a reality. Depending on the amount of effort or energy spent on the image, it lasts longer or is simply temporary. But she can manipulate reality as long as she has a pencil! Her powers have limits physically but not nearly as obvious as her original. The amount of mana she can pump and burn seems endless.
    • Ebony Strike- An ethereal shadowy bird, made of pure energy, appears and divebombs on the target, exploding on contact. Has a Level 1 and 2.
    • Flight of Blades- A number of ethereal blades appear and soar at the enemy, attacking furiously for a short amount of time.

    • Meta-Slash- A bold stroke of the pen- encircling an element of choice slashes at the enemy with the force equal to a large buster sword. Short ranged/ multiple hits as long as she keeps stroking the quill across the paper.

Support Abilities:
  • Pictomancy- Kai’s special abilities allow her to manifest anything she draws using her magic pen.
    • Flight of Blades- A number of ethereal blades appear around the target, revolving around them in a protective manner and slicing up any opponent that comes near.
    • Warding Lotus- A shielding barrier resembling an erry blue tinted lotus, effects 1 single target- Shell/Protect.
    • Luminous Lotus- A shielding barrier resembling a shadowy tinted lotus, effects 1 single target- Reflect.
    • Lotus Shield- A chamber resembling a lotus flower- completely encasing the target, nearly impenetrable as long as her mana flow supports it.
    • Practical Pictomancy- Kai can form various shapes and platforms with her abilities, even going so far as to allow them to float.

Passive Abilities:
  • Silent Artist- Because Kai's medium for spell casting is her art, not her voice, Silence doesn't affect her.

Limit Breaks:
  • Ebony Strike, Level 3!- In a burst of anger, Kai’s pen rushes across her paper, summoning forth an awe-inspiring ethereal bird, much larger than the other two levels of Birn Strike. It soars at the opponent within the blink of an eye for massive explosive damage.

  • NightmareScape- Blanketing a certain radius of space with her consciousness Kai can create her own bubble reality that overlaps the original. Trapped inside this occupation of her own ‘Nightmare” Kai can transform and do whatever she pleases to the landscape using her drawings as a medium. She can trap anyone in a pocket of simply 10 feet around but make it look like an endless desert in any direction, one where they could run forever and still not escape unless they break through the barrier erected by her minds hold.
    This is probably her most dangerous limit break for it’s just as dangerous ot her as it is to those inside if she loses herself in it, or loses the will to leave. Because i exists in itself pocket of reality, it’s completely closed off from the outside. Like a manifestation of her detachment, no one can get in once it’s closed off. You can only come ‘out’. (logic: Like a secluded island in a vast lake- the boat is on the island while you’re stuck on the shore, only those already on the island can go anywhere)
    Because Kai must be in a trance-like state to support this reality, the way to break the barrier is to wake the pictomancer inside and break her trance. Because of this danger- Kai doesn’t summon use this Limit for just anything... unless she’s triggered.

Drive Form(s): N/A

Strengths: Magic Strength, Magic Defense, Energy ; Kai unfortunately inheritated the very strong empathy from her original and can easily understand the feelings of other people when they're up close( used a survival skill in hostile environments). She's just as stubborn and a good outdoorsman. She has a meticulous Intellect, decisive and strong willed, she has her own agenda, but is capable to interweave it with everyone else’s to avoid hindering arguments.
Weaknesses: Physical Strength and Defence (When not aided by magic) ; Her sense of hearing is sometimes troublesome. Harsh pitches and specific sounds don’t hurt her (like her original) they just irritate her. She doesn’t need glasses, she keeps them to make a point.. she hates the world and would rather make as many barrier between it and herself as possible.
Personality: Kai also has a split personality depending on the people around her. But more extreme, a dark and intelligent strategist using her pictomancy efficiently... or... a raging berserker. Like Kyla, she carries her sketch book and pencils everywhere she goes. When in normal public, Kai is very obviously detached. Seeing the world through the haze of her glasses as if it was insignificant and couldn’t be bothers unless it has something to do with what she wants. The mental wall that’s been the object of a lot of Kyla’s social problems is ten times more developed and permanent. She tends to ignore that people exist, probably cause she rather no one existed. Kai gets tired when around too many people for an extremely long period of time. (check weaknesses) In contrast to Kyla's character, Kai is the ultimate negative outcome of her persona is no positive influence intervened. Especially where Tyue is concerned, unlike her original who’s mental fragmenting helped her cope, Kai is lacking this feature and is thus emotionally unstable beneath her iron clad mental walls.
  • Extreme Detachment
    • False Reality Replacement: Kylas mental conditioning to the extreme, it can manifest now as an actual attack known as Nightmarescape where she cna draw herself and others into a true physical pocket reality.
  • Triggered Anger/Rage Whatever you do, don't call her a very specific word.
  • Paranoid
  • Pride
  • Oversensitive& Selective De-sensitization:At one moment she can be emotional and unbalanced, and the next she can severe her feelings behind her mental walls and do terrible things with little remorse, shutting her emotions down completely.
  • IndifferentShe has no personal preference in people, an enemy, an ally, all can be the same in her eyes if they get in her way or threaten her objective. In the end, she wants to’ Erase Everything.’
  • Megalomaniac/Judgemental One way or another Kai wishes to achieve her goal of total annihilation for everything and everyone around her in this ‘meaningless’ world, as she has deemed it. Kai’s wish is to create her own reality in a peaceful oblivion, separated from the world she will destroy, feeling she has the right to do, thinking she’s earned the right- and seal herself in a blissful sleep limbo with... one... other person...




Favorite food/drink: Hot taught with 7 shots of whiskey; extra sweet. Eat?
Likes: Only the things she makes herself.. she disgusted with this world and everything in it.
Dislikes: Everything.
Fears: Achluophobia- Fear of darkness & never finding her utopia.
Misc.: Kai can sing as well-if by some ill fate you find yourself in her Nightmarescape... you may hear a haunting lullaby most creepy handing in the air.


Family: She’s not really human. But perhaps her fellow replicas could be considered technical siblings. Not that she really cares.
Bio: Kai was born from the darkness inside Kyla, her original. The extreme result if everything had indeed gone wrong with her human life, separated and crafted in a more powerful version of the comely pictomancer. Kai hates the world, she hates it and wishes everything to go away and disappear, and she intends to accomplish this one day. For now she is allied with Ajora and his team- but only until she can take the one person she feels is somewhat worthy to spare from her ultimate judgement. She also needs the power required to accomplish her goal, and is Ajora cannot lead her to it, Kai will simply take it from her original counterpart. Kai gives no inclination of her goal, and pretends to be interested in causing chaos, but what she truly desires... is silence.


Summon: Classic * Dark Carbuncle. Unlike other replica’s Kai and Kyla’s summons are distinctly different.
Kyla, who’s fragmented personality- Tyue- (who assumed the abilities of carbuncle) exists as a summon. Kai doesn’t have such a mental conditioning companion. Because Tyue represents everything good in Kyla’s personality, hence, there is no darkened counterpart in Kai’s mind.
Instead Kai has a more classic summon, with no emotional bond or attachment between them.
Summon Appearance: She’s like the original Carbuncle, but pitch black and ghostly, somewhat transparent.
Summon Personality: A very distinct difference between Tyue and Dark carbuncle is the lack of a true personality. This carbuncle is void of any true thoughts of it’s own, empty and silent on the inside. Which suits Kai just fine. For if Dark carbuncle did have a voice or mind of it’s own... she wouldn’t have need for anyone else and her plans would have been very different. Besides, if this summon did have a mind- and it was dark- it probably wouldn’t bother using it’s protective powers on it’s master. That would mean it cared, which would be impossible.

Enji_Chou

Seasonal Mage

11,875 Points
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Riorin

Stone-cold Hunter

11,750 Points
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PostPosted: Mon Jan 11, 2010 3:47 pm


Name: Qareen
Birthdate: ???
Gender: Female

Appearance:
  • Height: About 5'0"
  • Weight: Roughly 100 lbs
  • Body Type: Lean, with a slight swimmer's build
  • Skin type: Light brown
  • Eye Color: Black
  • Hair Color: Black
  • Hair Style: Work in progress
  • Unusual Markings: A two inch scar running horizontally underneath the far corner of her left eye, on the curve of her cheek bone
  • Clothing:
Work in progress

Theme Song(s):
  • "Sermon" - Drowning Pool
  • "The Pretender" - Foo Fighters
  • "Bittersweet Symphony" - The Verve
  • "Return to Innocence" ~ Enigma [Heartsong]


Significant Trait: Morose
Quotes:




Good/Evil/Other: Evil
Element: Non-Elemental
Weapon: Kusarigama [chain length can be extended anywhere between 2 to 30 feet]
Job Class: Ninja-Assassin
Stats:
  • Attack Strength: 7
  • Attack Speed: 11

  • Magic Strength: 11
  • Magic Defense: 8

  • Guard Strength: 6
  • Evasive Reflexes: 12
  • Outright Speed: 11

  • Constitutional Endurance: 11
  • Energy: 13


Attack Abilities:
  • Sonic Slash Swipes from the sickle send waves of glowing, black-but-multi-coloured, non-elemental energy towards the enemy causing damage and delay. Amount of damage and length of delay depends on the size of the attack.
  • Sonic Charge - She manifests a glowing ball of glowing, black-but-multi-coloured, non-elemental energy that can be thrown at the enemy to cause damage and delay. Amount of damage and length of delay depends on the size of the attack.
  • Sonic Rain - She throws the weight of the kusarigama straight up into the air, and once it reaches its peak, it sends beams of black-but-multi-coloured, non-elemental energy in all directions, then each beam explodes into showers of glowing black energy particles that rain down, causing non-elemental damage and delay.
  • Sonic Burn - She fires a huge beam of glowing, black-but-multi-coloured, non-elemental energy out towards the enemy, dealing damage and delay. The laser can be shot out from any medium that she is in contact with. The path of the ray can be controlled by simply moving the aforementioned mediums. The beam can be long and continuous like a laser, or short bursts like bullets.
  • Sonic Rave - She stomps her foot, and sends a circular wave of non-elemental, black-but-multi-coloured, non-elemental energy that ripples out from her, causing damage and delay.
  • Sonic Surge - She can create seismic bursts.
  • Sonic Tap - Due to her Passive Ability, 'Critical Eye,' Qareen can see a person's weak points when plausible. By touching and emitting energy into these points, she can cause both damage and delay.
Support Abilities:
  • Binding Rain - She manifests small, needle-like articles of black energy that can be thrown at or thrust into the enemy. When they make contact, they embed themselves deep into the skin and slow down their movements. After so many needles are administered, they become paralyzed. The number required to cause paralysis depends on the enemy's body mass (larger the person, more or larger needles needed). The affect wears off with time (more/larger needles, more time), or can be stopped by Qareen beforehand.
  • Obex - Spinning the kusarigama creates a large, circular, glowing silver glyph (the size and shape of the blurred, moving weapon) that blocks attacks. Can be used to block point blank, or thrown to parry an oncoming attack.
  • Helix - She draws a circle around herself/someone else, from which tendrils of black and silver, yet multi-coloured, non-elemental energy rise and twist around her/that someone else, forming a helix that provides a tough, protective shield. Though 'Helix' is very strong, it is also very energy consuming, so it is unwise to keep the shield up for too long.
Passive Abilities:
  • Critical Eye - Her 'Ninja' class allows her to spot enemies weak points, thus allowing her attacks to do more damage than what she'd normally be capable of.

Limit Breaks:
  • Sonic Blitz - She manifests a shocking amount of black-but-multi-coloured energy around her, and then releases it all as many, many narrow lasers of the same colour that shoot out in all (all) directions and cause damage and delay.


Drive Form(s):

Strengths: Attack Speed | Magic Strength | Reflexes | Outright Speed | Constitutional Endurance (HP) | Energy (MP) | Her ability to sense enemies weak points
Weaknesses: Attack Strength | Magic Defense | Guard Strength

Personality: Qareen is the embodiment of every foul deed, vile thought, and sinister emotion Zeba has ever had. As such, she is a wrathful, apathetic misanthrope with a very cynical view of the world.
Due to her 'upbringing', Qareen finds it well-nigh impossible to sort out an argument in a rational manner. Instead, she solves practically all of her problems with violence and death threats - though not so much the death threats. If triggered, Qareen becomes exceedingly truculent, and usually for a very minor, minor reason. As apathetic as she usually is, it can take naught more than a cordial chuckle, a short breath, or your mere existence to set her off on a murderous rampage. However, even if your life depended on it, under no plausible circumstance should you ever, ever touch her. It's a death wish.
She is volatile.
Apart from this, Qareen remains emotionally and physically (as much as is possible) detached from the world. Preferring her own room and thoughts to the most entertaining company and appealing public area, it may be better that way considering how dark, sanguinary and violent her thoughts can be.
Qareen has an incredible fear of psychological pain (hence said detachment); the prospect of affection terrifies her. She remains perpetually distant to spare herself the hurt that both positive and negative human interactions can bring, but that doesn't mean she doesn't crave it. In fact, her existence itself is a contradiction; she's indifferent, yet capable of becoming demoniacally irate; she hates being alone, yet feels sick when being touched by another and hates any and all company; she'll rip your head off at the drop of a hat, yet retches at the sight of someone in any sort of pain without any knowled their own background; she's deadly afraid of being loved, yet she's yearning for affection and acceptance so much that it hurts; she knows that she's messed up, yet she doesn't know how to explain the depth of what is wrong.

Qareen, just like her original, hates reality. She hates the world and all the pathetic vermin that scamper through it. As such, she has a severe case of escapism. Going hand in hand with her detachment, this replica loves anything that brings her away from reality, if even for a moment. Books, music, movies, her imagination... Anything that lets her drown out the sorrows of the world and forget her pain is like a drug to her. Branching off from her distaste for life is her fear of responsibility, and her reluctance to grow up. She hates the prospect of having to do any sort of work, and would rather remain couped up in her room with some way to forget anything, if even for a second, than take on the stresses of everyday life. As such, she becomes more depressed than usual at the thought of growing up; an aspect of life that society has framed as the onslaught of responsibility.

However, this little freak isn't without some good. Because of certain events in her childhood, she hates, hates, loathes unfairness (which is also partially hypocritical, considering how she can be when she's infuriated), and absolutely abhors the universal law that "evil triumphs when good men do nothing". Funnily enough, her current allegiances make this another contradiction. Isn't it hilarious that she hates hypocrites as well?
Oddly enough, despite the fact that physical pain and the threat thereof don't mean a rat's a** to her, the mere sight of anyone (except a select few) in any sort of pain is enough to make her retch. It's not that she feels FOR them (quite frankly, she doesn't give a ********), but it's the pain ITSELF that makes her so uncomfortable.

Flaws:
    • Bold: Prominent
    • Italics: Prominent after triggering occurrences or when certain factors are met

  • Absentminded
  • Abusive - When she snaps and goes into one of her rampages
  • Aimless - Devoid of direction or purpose.
  • Callous - If she's not angry
  • Complex - Fear of psychological/emotional pain
  • Cruel - When she loses it and goes into a rage
  • Disability - Myopia, [Taken care of by the contacts supplied by her Dressphere]
  • Disorder - Anorexia Nervosa, Emotional detachment, Depression
  • Envious
  • Hard
  • Hypocritical
  • Impatient
  • Impious
  • Lazy
  • Murderer
  • Obsessive - She obsesses with her means of distraction (what book she is reading, etc.), creating alternate plots or endings to the point it's all she can think about
  • Overemotional
  • Sarcastic
  • Spiteful
  • Tactless
  • Temperamental


Likes: Doing nothing | Escaping from reality
DislikesHates: Any sort of work | The prospect of growing up | Anything creepy, crawly or slimy | Liars | Mean people | Bossy people | Attention whores | Boastful people | Down-right annoying people | The usual people anyone who's sane doesn't like | Unfairness | Seeing others in any sort of pain | When people talk about weight around her
Fears: Psychological pain
Desires: To stay the way she is forever | For nothing to ever change (except for the unjust; those things BETTER change)

Family:
  • Mother [deceased]
  • Father [deceased]
    • Step-mother [deceased]
    • Step-sister [deceased]
    • Step-brother [deceased]
    • Step-brother [deceased]


Bio: {Not Necessary as of Yet due to Deletion}

User ImageSummon:
Dark Valefor
  • Summon Element: Non-elemental
  • Summon Personality (Optional): Dark Valefor is the polar-opposite of Valefor; spiteful, vindictive, cruel, malicious, and without an ounce of solicitude for her summoner, Qareen.




Sample Post: {Not Necessary as of Yet due to Deletion}
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KHBTD : Kingdom Hearts Roleplaying and OoC

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