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What is the Tough Creature in Magic the Gathering
  Dragons
  Angels
  Demons
  Elemental
  Legends
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Darthspanky

PostPosted: Mon Jan 02, 2006 2:57 pm


if your talking old school... id say dragons. angels and worms where he strongest.

but the strongest cruitter of them all at this moment would have to be the darksteel colosses. even if there is a stronger creature out there (krosan cloudscraper) the ablitys that the colosses makes him a much better critter.
PostPosted: Sat Jan 07, 2006 7:41 pm


Yeah, wurms, dragons and elementals is where it's at for big tough creatures.

Skunch
Crew


Legato Death

PostPosted: Sun May 07, 2006 6:11 pm


ninja
PostPosted: Sun May 07, 2006 6:14 pm


The Lady Giyan
GreenRose25
How come I don't see wurms on the list
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My answer to that:
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A better wurm would be:
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My pick for a tough creature though would be:
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The one will counter spell will win.

Legato Death


Legato Death

PostPosted: Sun May 07, 2006 7:09 pm


I wonder what new creature they will come up with.
PostPosted: Sun May 07, 2006 9:58 pm


My Solarion and Forgotten Ancients get very powerful....
also a Beast of Burden...
Rushwood elemental I think, at the beginning of your upkeep put a +1/+1 counte ron it with trample.

Araquiell


Legato Death

PostPosted: Thu May 11, 2006 4:48 pm


I will destory you with final judgement.
PostPosted: Thu May 11, 2006 10:03 pm


wellwisher
Albern

i took a look at the leviathans on the whole.
smallest is a 9/8 and the largest is a 10/10
pretty big. i own two of them.

Grozoth. 9/9
(i'm thinking GU and run Krosan Collosus. since you can search your deck for any number of cards that have a converted mana cost of 9. then since your using G you probably have a Krosan Drover. then you can get those nasty big cards for less)
oh right, it has defender but you can pay 4 to ignore the defender part for a turn.

Eater of Days 9/8
makes the smallest of the three at a whopping 9/8 trample for 4...sure you have to skip your next two turns. but with something that big, what does your opponent have that can hit through something that big?

and the one i don't own.
leviathan. 10/10
mighty 10/10 trampler for 9
you have to sac two islands to do anything with this creature (untap, attack) but you probably have land to spare because you played this thing in the first place.

total points, overall pretty tough, simnple creature kill can anniahalte lots of time and effort you put into getting the Leviathan and Grozoth into play (wasted 9 mana) while the Eater has that big loss of two turns.

not bad, not enough other Leviathans to really make these creatures shine and stand out as a tough creature type though. too much rests on having negative abilities for the older ones, and the new one is too overpowered if you can get it out for less then what it costs.

i would have to say stick with the more widely used creatures when dealing with something powerful.

Thorngod

while tough it runs the problem of losing a part, and summoning that thing is a b***h.

okiba

there was a dragon so rare that only one exists now, it was a promotional for winning a tournament. anyways, it is a lot like solarion. except it costs 6RRR to play, it came into play as a measly 0/0 (that came into play with 7 +1/+1 counters) and it's ability allowed you to remove 2 +1/+1 counters to put 3 +1/+1 counters on it for RRR. this was so broken of a card that the only one is under glass. when Mirrodin's Arcbound came out my first thought was the Shichifukujin Dragon. what if since the ability says to target only the counters, to use Arcbound to transfer counters to him? it costs RRR, the ability was the big problem. Solarion is the remake of the Shichifukujin Dragon. the more fair one i suppose, but only if your using like a two color deck.

http://www.wizards.com/default.asp?x=mtgcom/daily/mr163

Kasmizar

the invasion dragons were ok, not anything spectacular about them except for Rith and Darigaaz. treva slows your defeat, Dromar bounces stuff (most likely including yours since he is 3 colors), and Crosis can make your opponents discard cards....whoppee

sure the D tyrant is a bit costly, and slow for Red, but it's pretty much a turn KO. it costs 10 to play, you pay 4 the next turn. that leaves 6 to firebreathe it and attack for a doublestriking (flying and trampling) 12/6. now unless your opponent can block at least 4 in the sky, it's game over usually. (but since we are talking about red. you've probably bruned everything that takes up space on your opponents side of the board. including the player themselves, so it shouldn't take that much pain anyways)

as for all other cards named this is for the creatures themselves, comboes can make anything scary. Hell an army of Ornithopters and Taunting elves are scary with Coat of arms in play. be reasonable.

i'm sorry if i've been ranting at all. but i take pride in my reasearch when answering Q's about this stuff.


If you're not playing standard, Grozoth is most assuredly NOT a waste of time and mana.

Turn five is a win. Why? You play Dream Halls (hopefully). Then you discard anything blue from your hand, drop Grozoth. Grozoth fetches you three more Grozoth and 4 Seering Winds. You discard something blue, and a Grozoth, bam, two more Grozoths in play (potentially all four). Then, you discard two Seering Winds, and play the other two. If your opponent somehow survived the double-winds (life-gain, damage prevention...) they've still got four 9/9's to deal with. Sure, they can't all attack, but this is the key: they all can't attack, now. I've seen that chain go off, too. Dream Halls, discard Unsummon (or Boomerang, some bounce spell). With a Tidings in hand, easily discarded, two more Grozoths hit play. His opponent thought he had recovery time. Then Seering Winds went off. Hope was lost like a 7-year old in a Superstore.

Mikujin


liz_bliz_inc

PostPosted: Thu May 11, 2006 11:58 pm


okiba
wombats,if used right,in about 6-8 turns you can get a 50/10 ish double life gain,pro creatures,vigilence that cant be the target of spells or abilities

but as a single creature i would have to say solarion

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think about solarion with a freed from the real or penmins aura on it....

drools
PostPosted: Fri May 12, 2006 2:27 pm


Well there are siimple ways to kill creature Avatar of woe.

Legato Death


Legato Death

PostPosted: Thu May 18, 2006 6:55 pm


I like of the new crads they have fun abtlities.
PostPosted: Thu May 18, 2006 7:57 pm


i have to go with lengends because they could be many diffent things  

DuelistOfShadows


Zane Self

PostPosted: Sun May 21, 2006 8:40 pm


try geting a krosan cloudscraper
PostPosted: Mon May 22, 2006 1:31 am


Phyrexian Dreadnought is without a doubt one of the best creatures of all time. On its own its horrible and we know that. With Illusionary Mask it wins games at speeds no other single creature can accomplish. (turn 3 win by combat damage anyone?) Yeah argue with that. Turn 1 mask, put the nought down because it cost how much? 1! yes, 1 mana. for a 12/12 trampling machine. All you need is 3 mana and two cards to drop him turn one. Turn 2 swing. turn 3 swing game over. Pick up your cards you're dead.

Lord Yawgmoth
Crew

Shadowy Lunatic


Celes_18

PostPosted: Mon May 22, 2006 9:46 am


I'd have to go with angels. They have good abilites and are I've found their a pain to get rid of.
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