Welcome to Gaia! ::

Fire Emblem Forever

Back to Guilds

Together We Ride! 

Tags: Fire Emblem, Roleplay, Nintendo, Video Games, Anime 

Reply Guild RP - Learanian Legacies
Guild OCs- Got a longer profile? Post it here! Goto Page: [] [<] 1 2 3 4 [>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Got an OC?
  Oh, yeah! :D
  Nah. :/
View Results

xDemonhornzx

Fluffy Bear

22,650 Points
  • Battle Hardened 150
  • Beta Gaian 0
  • Perfect Attendance 400
PostPosted: Sun Sep 12, 2010 5:19 pm


I thought this was here already, but apparently not...

Username:xDemonhornzx
Name: Saifer (Sai-fur) Griimro (Gri-eem-row)
Description or Splice: Something like this if I can get someone to splice it or something.
Eyes: Blue
Height: 5'10'
Hair: White/Gray
Age: 15+
Personality or Past:
Personality: Doesn't really like people so much as he likes his craft, which is thievery. He's a bit timid when it comes to meeting new people, and doesn't really tend to shake hands and exchange greetings like what would be considered common manners to most people. He does love the thrill of crime (that is, so long as it isn't harming people physically). He has a regular katana blade (Slim Sword) as opposed to a thief's regular choice of knife and knows how to wield it well enough to get him by. Sometimes he has to use it to defend himself, after all, and keeps it strapped into a cloth sash as if a proper swordsman. On top of that, he has a Light Brand left to him that he always keeps strapped under his cloak and on the back of his waist.

Bio: When Saifer was four years old, his father left for his workplace one day and never came back. He didn't know it, of course, but his father had been an assassin with the Black Fang that had been under Sonia's control. The man himself was no one special to speak of and therefore was less prone to being found out, but he had his house built into a small village on the borders of Bern anyway to keep himself discreet anyway. A week and a half passed, and then Saifer knew that his father hadn't made the promised seven day return for a reason. Having been told what to do in such a situation, he left for his grandfather's house in the same village.

The old man knew what his son (Saifer's father) had done for a living, and also that he had, understandably, never explained it to Saifer. The Griimro family had been in service to the Fang since its beginnings, and it had even been known to Saifer's deceased mother (who had died at childbirth). In fact, Saifer's mother had been one of the few female members in the Black Fang. With a heavy heart, the elderly man took in Saifer for the short remaining five years of his life. He taught the boy how to fend for himself, giving him both knowledge on how to clean and cook wild animals and also a few tricks he knew of the thief's craft. The money left to him by his presumably dead son, dead daughter-in-law, and his own life's labor kept them going, since Saifer's grandfather didn't do any more labor at his age. As time went on and he became weaker and weaker, the old man gave Saifer a Slim Sword, a Light brand, and a too-big fine black cloak specifically designed to keep one warm. Saifer already had prior practice in the sword arts, but it was only quite basic. At the time, he couldn't understand why he was recieving these things. Later, though, he realized they had been a goodbye of sorts.

When his grandfather grew ill, Saifer did all he could to help him. The man, however, had resigned himself to fate and instructed Saifer to look in a specific location in the house for his will after his death. Saifer didn't want to accept such a loss and did not commit the words out of defiance, but he was eventually forced to when the predicted death occured quietly in grandfather's sleep. Suddenly remembering about the will even though he'd tried not to even listen, Saifer hurried over to the place in hopes of finding something to ease the pain. However, it turned out that there was no will, but instead a few papers explaining in detail what his father had been and that Saifer needed to fend for himself now. There was only the suggestion to move to a more populated place, and that was it. Lost, hurt, and confused, Saifer took everything he could carry with him and took a small stash of money that had been set aside for him next to the 'will'. In addition, he was sure to take a map to plot out where exactly he'd go. He had no family, and the Fang would not be found so easily even if it still existed. No one in the Fang except for the Hurricane Legault and very few others had ever even seen him, and Saifer was only two at the time - he didn't even remember meeting any of them.

After a few days preperation, it was time for him to move on. With a fistful of cash, all the supplies that a 10-year old could possibly carry, a few lockpicks, a sword, a Light Brand, and a lithe athletic body to help him along, Saifer set out over Elibe. Over time, he became an expert thief. Sometimes when he did get caught, all he got was a wrist-slapping and was sent on his way after vowing never to steal again. One time, he was beaten badly and robbed of his supply of money. On rare ocassions, he was offered a place to rest or some food to eat. It became his life, eventually. There was even a time when he met a swindler who happened to know a few tricks and decided to share them with the curious little homeless boy.

When he started getting really good at the art of thieving, he tackled amibitious projects like large homes by watching the family schedules and sometimes the habits of guards and the times which they were least alert. And so, life went on for the orphan child...


Debut in the Canon?: Guildaversary '10
PostPosted: Mon Sep 13, 2010 4:01 am


+The Basics+

Name: Kiote Deliven
Age: 20
Class: Ranger
Weapons: Glade (Family bow), Verson (Custom sword), and Caveil (Family sword)
Gender: Male
Affinity: Wind
Birthday: July 15th
Height: 5'11''


--------------
+Specifics+


Description: (Kiote This is not my art, but it's a good idea of what he looks like. Tektek: Kiote )
Kiote is, as one would expect, somewhat tan from spending much of his time outdoors. The only reason he does not have a serious tan is because even though he spends most of his time outdoors, much of that time is spent in the forest keeping him out of the sun and ultimately from having a darker tan. His hair is almost white, having just missed it by being an off white that looks a bit sandy. He manages to keep his hair out of his eyes by a headband he wears, which also allows for his dark red eyes to be visible at all times. His usual set of attire is nothing complicated, in fact it usually is simple peasant clothing with overlaying armor which has served the purpose of keeping him from dying on more than one occasion. The armor is thin, making it impossible for him to take a heavy weapon blow and be fine, but has enough to it that if he can make sure he only takes a glancing blow from a medium weapon, he should escape unharmed.

Usually strung across his back is a bow of a almost bluish hue. The bow, called Glade, was his family's bow and was entrusted in his care the same as Caviel was. Caviel always hangs at Kiote's left side, the dark blade having only been used a few times by Kiote. Like Glade, Caviel was made by Kiote's grandfather so not much is known about how the blade was made besides the bare minimums. Resting on Kiote's right hip is another sword, Verson, which was crafted for Kiote by a blacksmith whome Kiote had helped. The sword, like Glade, was crafted to have a blue like hint to it, but besides that it is normal in almost all aspects. It's hand guard is the only unusual thing about the sword, being made so that the handle guard has two point at either end going up slightly with the blade of the sword. Verson is lighter than Caviel and was made to be wielded in Kiote's left hand. The blade is thinner as well, but this also gives the impression that it is more of an armor piercing blade than Caviel is.

Personality:
Somewhat dull, can be the first words one can use to describe Kiote when they don't understand his manner. Kiote usually holds a rather stoic expression around people simply for the fact that the years of travel have wore down on him, and his sense of humor at simple things tends to be almost non-existent. This does not mean he doesn't find things funny, it just means that initially upon meeting people he's as likely to find humor in something they do as to instantly like them as people. That is another characteristic of him, after having lived alone with only a few people ever around at one time he doesn't particularly find himself drawn to people naturally. Sure, he enjoys having people around but as for just randomly encounter someone and them assuming that he's going to be friendly to them, it doesn't go over well. This tends to go hand in hand with his lack of humor with people when he meets them to almost make him seem like what some people would call dull, he isn't like to jump up and have fun with someone for no reason.

Contrasting with this, once he begins to know someone and opens up he's much more inclined to show some honest emotions towards things. Kiote is actually a rather good natured person, and he will display this through actions rather than words. He isn't likely to talk to someone who is hurt with sympathy, instead he's likely to take action to help them, not that it is usually very successful. He is easily annoyed by people who talk a lot, or give no space for someone else to get in a word edge wise. He isn't violent though and prefers to try to avoid fighting unless the situation clearly demands a brawl. He isn't the quickest thinker for an argument, but he knows his way around reading people for their reactions and knows when to back down. He can't tell everything of course, but he can usually judge when someone is angry with him or not, which is helpful in avoiding confrontation all together.

Bio:
For obvious reasons, Kiote can't recall much of his life before he was five, so to start from before that using his own point of view wouldn't be possible. However, after that he has seen a good deal of life that he can remember without much difficulty. He does know he was born in a riverside village in the country of Begnion. Kiote could hardly be called a citizen of Begnion though, in fact almost no one in his village had contact with the country's main city at all. They lived in relative peace even when wars were waged. Kiote lived close to the Gallia country line though, and it was because of this that he eventually began to catch signs of Laguz during his hunting in the forests. One day this actually lead him to a close hand encounter with a laguz that was none too pleased to see him. This laguz did indeed try to kill Kiote, but by whatever bit of luck that Kiote had managed to gather, instead the laguz found himself standing with his back against a tree, Kiote's bow aimed firmly at him. This was the first time Kiote, little more than a teenager, had been forced to decide to end a life or spare it. Decidingly, he had spared the laguz's life. This was how Kiote made his first ally, and an interesting friend over the years.

Kiote did not get involved with fighting, he didn't agree with it on a whole and so it was no surprise that Kiote took to the trees naturally. Kiote spent much time with his laguz friend in the forest, but fate would not always allow Kiote to be so free willed and one day he found himself confronted by soldiers. Kiote had been pretty sure that he was going to die that day, and yet by some twist of fate his laguz friend had found him. At the time, Kiote had never seen his laguz friend transform. Kiote was saved that day, riding on the back of Grave, the wolf laguz. It wasn't until later that Grave explained to Kiote why a wolf laguz had been in the forest that day.

Kiote and Grave, together managed to avoid soldiers and eventually arrive at a small shack in the middle of the forest. Having decided to rest for the night the two had warily wandered to the shake. Upon entering they did not find themselves in a shack, but in an entirely different place all together. They did not take this badly though, instead they felt lucky. After all, they had escaped danger almost effortlessly.


-----------------------------------------

+The Basics+

Name: "Grave" Yuoin
Age: 22
Class: Wolf Laguz
Weapons: His fangs
Gender: Male
Affinity: Darkness
Birthday: December 6th
Height: 6'1''


--------------
+Specifics+


Description: (Tektek: Grave )
Grave is somewhat fair skinned, which may at first seem surprising seeing as wolf laguz are known to spend long spans of time in the desert. The only reason that this was not the case for Grave was because of his travels. He usually remained in his wolf form, and thus was sheltered from the rays of the sun directly on his skin. His hair, or rather fur as a wolf, is dark, very dark. It's almost completely black, but there are clearly shades of grey in there making him more than just a solid color of black. His dark eyes, a dark blue, can hardly been seen because his shaggy hair is always hanging over his eyes. This sometimes makes it hard to determine how he sees the world, but it doesn't seem to be much of a hinderance to him. He is also thin, like most laguz as well as muscled. He has a notable long thin scar running down his back from his left shoulder down to his waist received from having been caught of guard in the past during a fight. That is the most notable scar, but he has several others that have faded with time and are harder to notice.

Grave somehow usually managed to find himself dressed in tribal clothing, which isn't unusual for those who are wolf Laguz. He tends to make his own clothing and fashion it in the same design of the laguz of the desert. He has been known to make winter clothing more as a safety precaution than anything though. As with most laguz, if not all, he doesn't wear any armor. He tends to just stick with dark clothing he has hand made to cover his body, and this usually serves the purpose quite well. The most notable thing he wears is the necklace he bears with what appears to be petrified flowers around it.

Personality:
Grave is best described as cold, but there is more to it than just that. He has the whole range of emotions that everyone has, but being cold and distant from people is his fallback plan to keep people distant from him. He tends to be coldest to Boerc with some hesitation to falling back on being cold to other laguz. Grave simply doesn't like people, for no real reason besides history between the laguz and boerc. He isn't prone to help someone he doesn't know because he doesn't trust people readily, and because of this it's rather hard for him to get to know anyone. He does give people respect they deserve though, no matter how much he doesn't like them.

After having met Kiote, Grave found himself opening up to the frail young man rather easily, or rather Kiote was frail in Grave's eyes. Grave is very trusting of people he knows, responding instantly to commands by them so long as he believes they know what they are talking about. He is extremely trustworthy as well, not to mention willing to put his life on the line for someone he knows and trusts without hesitation. Once he gets to know someone it is possible to see him go outside of that cold shell he usually holds about him. He is friendly, but getting him to be friendly is the tricky part.

Bio:
Born in the desert, Adel was naturally inclined for the heat. He was apart of a small tribe that traveled a lot, and Adel eventually found himself growing distant from the rest of the tride. Many thought he was doing this with intentions of challenging for the position as alpha of the pack, but before any such thing could happen he up and disappeared without warning one day. The reason for his departure is still questioned by his family to the day, however the true reason was because Adel knew he was causing many problems for his family because of the thought he wished to be alpha. It was at this time that he took the alias of Grave, having once had a friend refer to him by it, and thus he began his solo traveling. It was actually hard for him to travel without getting into fights in cities. Finally, he came to the decision to stay in wolf form as much as possible as he traveled across the desert and then into grasslands, and finally into forests. He did not know country lines, nor did he care much for the fighting he caught sight of in many villages. He avoided fighting almost completely, having only fought a few times in his travels.

Grave, as he had began to go by exclusively, eventually found himself in Gallia, the beast kingdom. He had just arrived in the area when he had had a surprise encounter with a young man only two years younger than himself. The young man had been armed, and without question, Grave had attacked him with intentions of ending the young mans life. To his vast surprise, Grave found himself back against a tree at the end of the fight with the young man training an arrow. Honestly, Grave knew he could dodge and end the guys life, but the young man stood there clearly wounded in the side ready to fight back. It made Grave think carefully about this young man who so solidly stood prepared to fight. And then came the true surprise, the young man lowered his weapon. It was at that time that Grave felt like this young man deserved a good deal of respect, after all Grave had attacked him first. This was how Grave became an ally, and eventually a friend, to Kiote.

Grave did well to avoid Kiote much of the time when Kiote was in the forest, however more and more Grave found himself watching the young man from a distance as the young man hunted. Grave eventually came forward and got to know Kiote and get an understanding for the young man. In time, this friendship eventually made the hunting partners. It was when Kiote was planning to find Grave that Grave was not there to be found. Grave had found soldiers moving through the forest and had actually moved to avoid them when he heard the sound of fighting and had tracked it to Kiote. Grave had not questioned what he was doing as he had charged headlong into battle and plucked Kiote from the fighting, taking a harsh wound in the back left shoulder for his movement. Grave had ran away as fast as he had been able to in his wolf form, carrying with him Kiote. It wasn't until they were miles away that Grave finally stopped and shifted back into his humanoid form. Kiote had managed to tend to Grave's wounds before the two had began their traveling together. From there, the tale is Kiote's.

Kiln Aro Malac

Eloquent Hunter


Conqueredd

PostPosted: Sun Oct 03, 2010 10:08 am


Username: Conqueredd


Voh
Gender: Male
Age: 17
Class: Wind Mage
Affinity: Ice
Country of Residence: Learania
Weapons/Items:
-Gellynr (an old Elwind Tome that was once owned by it's namesake)
-Vulnerary
Physical Appearance:
User Image

Personality:
Voh is a generally unpleasant person to be around. He is not usually in the best of moods, and this brings out his worst features. He can be saturnine, to the point of being outright rude; complaining; stubborn; argumentative; and entirely antisocial. Past these distasteful qualities, there actually is a good person. When his gloom lifts, he is agreeable, humorous, and quiet—but quiet in the sense that he is timid, or enjoying a comfortable silence. People who have gained his friendship find that he is loyal towards them, and his friendship brings with it a sort of comfortableness in conversation that is seen as odd by those who do not know him as well. Also, he is very curious about certain things, such as social conventions and basic technologies.

Back-story:
Voh was born on the streets of a merchant city on the border between Estarcia and Learanina. As a child, he was abandoned by his parents, and has no memory of them. He was raised generally by the tight-knit slum community of the town. However, as he became older, children began noticing his differences (his hair, his quiet demeanor), and began mocking him for it. The mocking grew worse, and worse, until Voh was socially estranged from his peers. However, one instance of serious problem brought with it some good luck: a group of older boys surrounded him, taunting and jeering. This would later develop into his serious case of claustrophobia. As they got closer and closer, he became so scared and frustrated that his magical potential was unleashed. A burst of energy pushed the boys onto their backs, who then ran away. A passerby—an old, poor Sage known as Gellynr—noticed this great energy within him, and offered a hand. Later, after Gellynr’s discussion and insistence, Voh would become his apprentice.

Random Facts:
-He has a serious case of social claustrophobia. Being within large crowds often cause him to hyperventilate and, on occasion, pass out.
-His most treasured possession is an old tome of Gellynr’s. It was given to him after completing his basic training, about four years after he had begun. He named it after his mentor. (On a side note, this is a strong Wind tome, as Wind is his main magical attribute.)
-While he consistently wears grays and blacks (he believes that camouflage is one of the most important tactical aspects of battle), his favorite color is purple.
-He is a bit addicted to chocolate. This is due to a childhood memory: the couple who normally cared for his well-being during his early childhood (the wife was infertile, and enjoyed his company) used to give him chocolate when they could. Chocolate was a luxury and, as they thought he deserved it more, gave it to him as a bit of a special treat every now and again.
-He is completely averted to wine. This also has a back-story: as a young teenager, he once got into a secret cabinet of Gellynr’s, who enjoyed whiskey every now and again. After drinking a few sips, he began to meander around town, and fell over a bridge. Luckily, he was saved by a trader in the river, but he now refuses any sort of alcoholic beverage.
-Fashion also fascinates him. For someone who grew up with tattered clothes for all of his life, he considers fashion to be an odd custom. He will normally, as stated before, wear flimsy, dark clothes, in order to conceal himself during battle. He finds padding and armor to be unnecessary, due to his frail body and lack of close-combat defenses. As quoted, “If someone can get close enough to me to hit me with anything, I have to have already been incapacitated by something.
- During battle, he enjoys tactics and planning. While this brings out a normally-hidden arrogance (that can be slightly inferred from his other personality traits), he is very good at it. Having been trained by a Sage who was once a soldier, the tactics of a Mage during battle come easily to him.

His Debut in the Canon
Guildaversary '10



Elia Marcelain
(pronounced Ay-lee-ah Mar-seh-lane)
Gender: Female
Age: 20
Class: Fire Sage
Affinity: Light
Country of residence: Learania/Estarcia
Weapons/Items:
-Pozhar (An old Arcfire tome that was part of her family vault, until she stole it as she ran away)
-Ylanya (A cheap Fire tome she used to use for training; she named it after her now-departed maternal grandmother)
Personal Appearance:
User Image

Personality:
Elia could be compared to her magic discipline. She causes trouble where she goes—not because she is unlucky (she is, in fact, a shark at cards). It is because of her audacious personality. She is fun-loving, adventurous, blunt, fearless, charismatic, and a little clueless. Furthermore, she cannot be controlled; she’ll only resist the control in such a way that you’ll have wished you never got in her way in the first place. Despite all of her quirks, she is, in fact, a caring person: she is sympathetic, sensitive towards the plight of others, and defensive of her friends (on a side note, she is murderous when seriously insulted).
Back-story:
Elia is of the Marcelains, a noble family of Estarcia. Her father was once a very prominent noble, and her mother was a bridesmaid of the wife of the man who chose him as his best man. Elia was born of an arranged marriage: her mother’s family was in need of prestige after a scandal involving Elia’s grandfather, and her father was undoubtedly smitten with Elia’s mother, who had had met but a few months before. Elia was born 20 years ago, on the 23 of November: a Sagittarius. Elia was considered a rambunctious child: she would break toys, trip the staff, consistently find her way into things—and this was in her infancy. As she grew older, she would become suffocated under the rigorous traditions and expectations of the females of the Marcelains. The one thing she did not resent about her family, however, was a tradition of her mother’s family: magical study. Her mother was an adept Bishop, as that was the magical ability she was most comfortable with (it also, in fact, reinforces her personality: a caregiver, but a bit overbearing). Elia’s, however, was Fire Magic.
She would train as a Fire Mage until her teens, when her father’s traditions truly began to strangle her. This would cause considerable strain on the relationship she had with her father, who would argue that these traditions were only to be expected of a young Marcelain woman. As she got older—and wiser—she would realize that it is best to walk around the wall, rather than to head-butt into it repeatedly. She would begin sneaking out at night, to visit the underside of town. On her 17th birthday, she would go out, and meet a… Boyfriend of sorts. They would stay together for two years. However, her father found out, and he was not happy. Through “subtle suggestion,” this boy was smart enough to stay away. That was the last straw. Elia would plan to leave for the rest of the year. The 20th birthday of a young Marcelain was their “coming out” ceremony, where they would be integrated into the social society of their parents. She left the night before, taking her two Fire Tomes and some food.
Random Facts:
-Her favorite color is red.
-She loves any food or drink that incorporates lemons or lemon flavoring in any way.
-She has a large, tribal tattoo on her arm that she got when she was 16, and it is still a little sensitive.
-She has always found tails to be intriguing.
-She dislikes the taste of pure water.
-She is an expert with cosmetics—she had to hide that tattoo for four years.
-She has an allergy to silver, and this has culminated in a dislike of the color gray.
-She enjoys the look of tight clothing on her body.
-She has a fear of thunder/lightning, and this has caused her to stray from using Thunder tomes (it’s her weak point in battle).
-She is an excellent dancer, both formally and casually.
Her Debut in the Canon
Guildaversary '10
PostPosted: Tue Nov 30, 2010 6:37 pm


Name: Ziaram
Age: 17
Height: 5'7"
Birthday: February 20
Affinity: Ice
Race: Human
Eye Color: Dark blue
Hair Color: Black
Class: Myrmidon
Weapon Rank: Swords C
Continent of Origin: Impersus
FEF Debut: 09 Guild Anniversary

Appearance: User Image

Mug: User Image

Personality: When alone, Ziaram is a quiet person. Around people, he is someone that cares about problems, and sees if he can help out.

Background: Ziaram grew up in a small village in Impersus. He always did his best with the chores he was given. Never did he want to be thought of as a failure.

When a thief came to raid their home, Ziaram had gotten to the family sword and fended off the thief. His father, being amazed by his son, sent him off to the towns local swordmaster for training. Understanding the work in front of him would be rigourous, Ziaram did his best. The dragons of the land were fiends that most would run away from. Ziaram had a dream of one day working with the heroes of the land, and fending off the dragons. This was his first step towards that goal.

Seven years later, the local swordmaster could not teach Ziaram anymore. He sent him off with a gift: A sword imbued with Light Magic. Accepting the Light Brand, Ziaram went back to his home to tell his parents of his training. With only some rare visits, as Ziaram had been busy with training, he was glad he would see his parents. His father, proud of his son, gave him the families sword. "You will be able to use this blade for good uses my son." was what his father said before bidding him away.

Traveling with only the necessities, Ziaram now had the Light Brand from his teacher and the Wo Dao from his family. The last couple of months before arriving in Learania he spent going around, learning about the Light Brand and training to utilize its power to his advantage.

DEBUT IN CANON:
Ziaram arrived in Learania in the time of Guildaversary 09. Fighting on the side of Eyris, and saddened about the fact he had to fight against his own personal hero Shento, he continued on with Learania.

Before Halloween 09, he found Joshua near the edge of Eyris, and explained about where he was.

Halloween 09 started off with a blast. Being attacked by a masked raven, fear and anger filled his blood. He wanted revenge for the attack, and for not being able to protect young Amara.

In the Hostess Club, things got worse for the swordsman. He had recovered from his wound, but there was...a dragon mocking him. A black dragon from Impersus kept on taunting him, and he made a fool of himself.

Ziaram


Sauce Control

Shirtless Seeker

6,000 Points
  • Generous 100
  • Conversationalist 100
  • Beta Citizen 0
PostPosted: Tue Dec 14, 2010 2:08 pm


Name: Helmut Kaspar
Age: 53
Height: 5'5
Birthday:
Affinity: Earth
Race: Human
Eye Color: light blue
Hair Color: Greying brown
Class: Marksman
Weapon Rank: Bows - A, Hand to hand
Continent of Origin: Nomadic
Skills: Deadeye, Daunt, Cancel

Appearance: User Image - Blocked by "Display Image" Settings. Click to show.


Personality: Helmut is a fairly reserved individual. He is pessimistic and somewhat jaded when it comes to battles. He is very concerned with self-preservation and will not do foolish things on the battlefield.

Background: Helmut was born in a very cold, harsh place, in the north of a continent he can't remember. He's been nomadic since then, traveling with mercenaries to survive.
PostPosted: Fri Feb 25, 2011 4:55 pm


User ImageUsername: BlA5tFiRe
Name: Blaise Blade
Gender: Female
Race: Beorc/Red Dragonkin
Class: Swordmaster
Affinity: Fire
Description or Mug:[Mug]
Height: 5'5
Eyes: Gold
Hair: Red and gold
Age: ???, Looks 21
Apparel: She wares a Swordmaster's outfit but with short sleeves. She also has goggles to protect her eyes from the harsh desert sands. Her Brand is located on her face and is mistaken for dirt.
Personality: Due to the nature of the branded ones, she doesn't stay in the same place for too long and she developed a love for exploring deserts. Sometimes she runs into bandits and somehow gets stuck joining up with them and learns how to sword fight along the way until the bandits disband or disown her for being a branded one. She doesn't verbalize a whole lot around people she doesn't trust. She prefers too keep moving forwards and hates to dwelling on the past.
Past: She lived in a small dessert Beorc village with her mother till the villagers began to question why she aged so slowly. Eventually the villagers rioted and her mother died protecting her. She ran away from the village and all has been running ever since.

BlA5tFiRe

Guildswoman


Requiem Arc

PostPosted: Thu Jul 21, 2011 2:35 pm


Username: RequiemArc
Name: D'Rias (D-rie-az)
Gender: Male
Race: Beorc (human)
Class: Shaman
Affinity: Dark
Description or Mug: D'Rias He appears 25 years old and has red eyes. He also does not wear an ear ring. A black cloak covers a common black shirt whose sleeves grow wide at the ends, Black pants and boots complete his outfit.

Personality: Above all, D'Rias has a calculating mind. In any situation he considers the possible actions and their consequences, determining what might be the best choice for whatever goal he has in mind. He is cruel or kind depending on the situation and follows a philosophy that expounds actions to be neither "good" or "evil" but instead is only concerned with their results. Like all philosophies however it is subject to D'Rias' own opinions and feelings despite his insistence that he has none.

Past: The story of this Shadow user began before the defeat of the Demon King on the continent of Magvel. The choas that plauged the land after the devestating war with Grado gave to many small warlords eager to set up their own fiefdoms. Most of these were put to the sword before they could do much harm, but there were a few that posed a true threat. Nine students of magic in the theocracy of Rausten had attained the ability to control the shadow power of shaman's at will and carved out their own small fiefs deep within the western mountains. Each began to greedily expand his territory, aggressively taking advantage of the fact that Rausten had stretched itself thin by aiding the rest of the continent in rebuilding. All except for D'Rias, after initially taking control of an area once held by bandits the student waited patiently, seemingly uninterested in the ambitions of his former classmates. The other mages had overplayed their hand however, for the Orders of Rausten would not simply stand by as pieces of the country were taken over by users of dark magic. By filling much of the populace with a religious fervor by spreading tales of the brutality of the usurpers, brutalities that were not over-exagerated, a campaign was launched to bring them to justice.

It was at this time that several villages under D'Rias' control decided to apprehend him themselves. The reclusive mage had been different from the other eight. Rather than subjugate the villages under his control he had formed a contract with them, agreeing to protect them from bandits in return for his personal castle and the supplies he needed. At this sign of unrest against him however he gave the villages a simple choice, stand down or be destroyed. Whatever the answer was, three weeks later they were razed to the ground without a single charred beam to mark their passing. As each of the other mages was brought down one by one Rausten found itself in need of aid. The mages were not fools, and the power they had stolen was great. It was then that Eirika, the queen of Renais answered their call and with reinforcements led by the monarch herself re-took each of the territories until only one was left. This was the territory D'Rias controlled, and the hermit proved the most difficult of all. Instead of a populace willing to be liberated the soldiers found people loyal to the mage. The atrocities commited by his counterparts seemed not to taken place under the shaman. This combined with the ability to stay ahead of Rausten's commanders and the length of the campaign wore down the will of the army despite the best efforts of its leaders and priests. Then, the remains of three villages were discovered and the danger of such acts happening again re-ignited the fires of the men's desire to protect their homes. Three months later and D'Rias' own castle was surrounded and stormed by troops led by Eirika. The mage had one last trick, and managed to cut the queen off from the rest of her men in order to fight her himself. Whatever passed between the two is unknown, but the fight ended in the shamans surrender with many whispering that he had singled Eirika out in order to take advantage of her kind nature, knowing she would not kill an enemy who had yielded. When finally brought before the courts of Rausten it seemed certain that D'Rias would be executed. Yet a plea to spare his life was put forward by Eirika herself, and the sentence was changed to imprisonment. Bound in chains that suppressed and drained the magical power he so prized, the student silently waited in Raustens prison, where he sudddenly vanished after being ordered to march through a door leading back to his cell.
PostPosted: Wed Aug 03, 2011 5:38 am


-The Basic Info-

Name: Myrie (My-Ree) Aurelia (Or-Re-Li-A)
Gender: Female
Age Twenty-Two
Race: Human although some people call me a Beorc sometimes. Don't really know why.
Class: Mercenary by trade
Affinity: Wind
Date if Birth: Sixteenth of June
Weapons: Steel Blade and Iron Sword


-----------------------------------

-Appearance-

Height: 5'7"
Weight: 135 lbs
Tattoos: Not really a tattoo but I've got a brand on mt right shoulder shaped like a dragon
Scars: I have two marks over my left clavicle and a large one on my back from a severe axe injury
Looks: User ImageUser Image


-----------------------------------

-Background-


Personality: Judging a book by it's cover, as the saying goes, you can see that Myrie is the typical mercenary. She takes her payment very seriously and has a love for tests of skill and strength. She will fight for you loyally so long as you give her steady payment and said payment is worth the risk. But there are those occasional jobs where she'll take it just for the hell of it. However, just because she's a mercenary doesn't mean she lacks a sense of duty or honor. She'll never betray a client for the other side, no matter how much they pay. She will also never sign up for a job that involves the harm of innocents, especially children. She's pretty much your friendly neighborhood mercenary.

When you get to know Myrie, you'll find that she's a bit of a tomboy at heart. Wearing skirts and frilly dresses makes her sick and ashamed of herself. She likes to fight and do physical labor that would put men to shame. On that note, she enjoys out-classing men who think they're stronger than her. Despite her gruff behavior, Myrie does have some femininity behind her. Particularly with children. She thinks they're cute and loves to take care of them. If someone ever puts a child at harm, she will offer no forgiveness as she cuts them down.

Myrie also has a deep commitment to family, despite her lack of one, due to her past. She will protect families that are put at harm with everything she has, even if she doesn't know them. This is mainly due to her own childhood where she had such a family. But since that was taken away from her, she has a deep desire to keep it from happening to anyone else. However, that doesn't mean she doesn't look at other happy families with envy. She often feels a nostalgia and desire whenever she sees a happy family after she helps them. She yearns to see her mother and father and little brother one more time. That can never happen though, and she know that.


Past: Myire was born in the world of Elibe in the Lycian province of Pherea shortly after the coronation of Lord Eliwood. Her childhood was a happy one for the first six years. That all came to an end when a bandit raid occurred and attacked her village which sat on the edge of Pherea, near the mountains of Bern. The bandits had come and slain many of the villagers before the knights could arrive. Among these casualties were Myrie's entire family. Her mother had shielded her from arrows while her father and brother fought the bandits and died saving her. Myrie was found by a knight of Pherea and taken back to the castle. That was how her happy future was dismantled before her.

When Myrie was taken back to the castle, there was nobody to take her in. That was when Marquess Eliwood took kindness on her and introduced her to a knight who had just lost his daughter. The knight, named Anders, took her in as his ward. He was a kind middle-aged man who had seen much battle and had grown weary of it all. At first, Anders attempted to teach Myrie to be a proper lady but failed, quickly discovering her tomboyish attitude and love of dominantly male activities. That's when he decided she would make an excellent knight and began to teach her the ways of the sword. She excelled in combat and quickly surpassed many of the knights of Pherea as the years went by. Soon, she would have come of age and become a knight of Pherea.

One day, before she was to be knighted, an event occurred that would change the course of her life forever. When she was returning from scouting with her foster father, she spotted a little girl lying unconscious in the fields. Worried for the girls safety, the two went to investigate. When they reached her though, things were not as they seemed. Out of nowhere, Bandits had come and within moments, Anders was stricken down in front of Myrie. Distraught and enraged, Myrie fought with the bandits until she was stricken down. The last thing she saw was the little girl, and everything became clear. Myrie was just taken by slavers.

Months after her capture, Myrie was taken to Ilia by the slavers who were met with a bloody reception. Pegasus Knight slew the slavers and freed Myrie. She was offered safe passage back to Pherea by the knights but she turned it down. Her father was dead now. She had no reason or desire to return to the place where not one but two of her families were killed. Instead, Myrie decided to repay Ilia by becoming a mercenary under their employ. She fought alongside them for a few years and for a time, she found happiness. But even this would not last.

One day, when she and her band were fighting against bandits that had come from the south, Myrie was ambushed and knocked down. She landed into a frozen lake and crashed through the ice. She knew the harsh weather of the country would not allow her to survive. All the mercenary could do was resign herself to death. However, she did not freeze but instead found herself in laying in a grassy field. She didn't know where she was or how she had gotten their but she decided to take it as a lucky break. Not long after, She learned the place she was in was called Leaneria and that there were people just like her. Some of them, even from Elibe.

The Cursed Monarch

OG Prophet

6,050 Points
  • Citizen 200
  • Forum Dabbler 200
  • Person of Interest 200

Lady Arieta

PostPosted: Sun Aug 07, 2011 5:56 pm


Username: Lady Arieta
Name: Venetia Belmont
Gender: Female
Race: Beorc
Class: Sage
Affinity:Wind
Description or Mug:
User Image
Venetia stands out to be a good 5'7. She is by no means a tower, but in her family...that's quite tall. Wearing a simple light green tunic tailored by her mother and a white cloak left behind by her father. Under her green tunic is a white skirt and a pair of shorts underneath (She uses wind, you think she's gonna flash people? Hell no). Over her hands are white gloves that go just a bit above her elbows and held together by a golden band. Her chesnut hair remains untouched. Often Venetia prefers it in a messy manner, but will tend to it if she feels.

Personality: Quite, Calm and often collected. Venetia keeps her mind together and always thinks twice before she jumps in. Though that plan doesn't always work out too well for her, she tries her best. Often straight forward, Venetia is not afraid to speak her mind. Be it the truth or just how she feels. She can be very blunt without realizing, but this is because she grew up trying to live up to her mother's expectations as a wind whisperer and was not often met with other beorcs, laguz or branded. Venetia likes to be alone most of the time, only because she loves to listen to the howls of the wind. She doesn't quite know how to act normal...so she acts according to what she read in books.

Past:When Venetia was but a mere child, her father left her and her mother alone to fend for themselves. No word was known as to why he left, it was just sudden. Not even Venetia's mother understood his sudden action. Soon after he left, Venetia's mother, Eileen, trained her vigorously to be a wind whisperer. A handy technique to use if one was to travel alone. Though Venetia wasn't talented in that category, she was still forced to learn.

In order to please her mother, Venetia snuck out from time to time to train on her own. With the elwind tome in her hand as well as a small piece of emerald. Other use of tomes were frowned upon, so she didn't use them often. This is where she first encountered her first laguz. Because she and her family(mother) lived on the coast of Begnion, it was also close to the island of Kilvas. The island of the Raven Laguz. Because she has never seen a laguz before, seeing one for the first time did indeed give her a bit of a scare. However, that scare soon went away when the raven laguz did not attack her, despite her wielding an elwind tome in her hand.

This was when Venetia decided to take a journey around Tellius, despite her mother's pleas. Venetia was but only 18, as her mother said not yet mastered the skill of wind whispering. But there was just so much she didn't know about and she wanted to learn. Venetia knew this would break her mother's heart, however, this was something she herself chose by herself. Her mother eventually gave in, to show her support. Eileen tailored a simple green tunic and even handed down her father's favorite cloak. With these two always on hand, Venetia left on her journey. This was also the same time Ike and his mercenaries decided to take on the Mad King Ashnard.

Venetia had heard many stories about him during her travels, about Ashnard, Commander Ike, Emperess Sanaki and even the Princess Elincia. It was enough knowledge for the young sage at the moment. With these in mind, she decided to start with Daein, the part of Tellius that referred to these 'laguz' as but mere sick 'sub-humans'. Venetia couldn't understand why, they were unique, that's what she thought. Not even the whispers of the wind could answer those for her.

3 years passed by since Elincia became queen and since the war had happened. However, the racistm between Laguz and Beorc had not been resolved. This Venetia knew all too well after witnessing some Laguz becoming slaves during her travel years back. There was a new brigade she heard about that called themselves the 'Dawn Brigade" That was all Venetia knew, aside from the fact that they had a silver-haired maiden that could predict the future or something along that line. The rest somehow was just a blurr, she remembered the enormous war that broke out between Laguz and Beorc, she remembered the wind whispering that judgement was coming. Not able to tell if it was a dream or not, Venetia remembered the clear image of sheer silence that ran through Tellius. Not a soul was alive and not even the sound of weapons. The wind had died and there was no way of communication for her or her mother. It became a quiet world and she didn't feel too secure even though everyone around her had become stone.

She hid herself in the library of Crimea and stayed there for a few days with some food. After reading the books in the ENTIRE library, things had not changed and staying where she was would not solve anything. Gathering her things, Venetia started for the door. But the moment she opened it, she was no longer in Crimea. But rather a new unknown land.

Likes:
-Crystals
-Listening to the wind
-Cats (This includes Laguz)


Dislikes:
-People that don't provide useful information
-Ghosts

(Subject to change)
PostPosted: Sun Sep 25, 2011 11:02 am


-David Foscor-


Gender: Male

Race: Beorc/Human

Class: Nomadic Shaman (for lack of a better name; David is a mounted unit who wields dark magic)

Affinity: Dark

Description: David is 17 years old, born on August 28th, 6'0" tall, has fair skin that tans easily, medium length black hair tied back in a horsetail, and gray-black eyes. He tends to wear clothes that are fairly simple, comfortable, often undyed or dark in color, and things that are easy to ride in. Tektek, to give you a visual idea.

Personality: David is a quiet, soft-spoken person, speaking only when spoken to, and only if he deems it necessary. He is more open when he is around horses or people he knows very well, but not by much. He is happiest when riding horses, or reading or practicing his magic. His height bothers him; he tends to tower over everyone else and does not like this, not when he prefers to not be noticed. As he's only 17, he's obviously still growing; he hopes he doesn't get much taller.

Past: David was born the youngest son of a nomad family that raised and bred horses. His life was hard with his father, mother, and six older siblings growing up in Adliana, close to the Estarcian border. His mother passed away when he was only three, leaving his oldest sister to act as a mother for her siblings. David's father was unable to support all of his children, and one day his two younger daughters 'disappeared'; David's father claimed they had died of illness. David's oldest brother joined the Estarcian army when David was eight, and his other brother did so as well the following year. David was left at home with only his two remaining sisters to raise him, as his father was too busy breeding and training horses to care much about his third son and youngest child. David was afraid that his father would send him or another of his siblings away, and did his best to please his father, to little avail.

David was always a quiet child, even more so after his two youngest sisters went away. David loved to work with the horses his father owned, and the first book he ever read was about horses. His mother and his oldest sister, who were both magic users, taught him his letters when they weren't busy with the horses or other chores. Because he showed an aptitude for it, David was trained by his oldest sister and one of the villagers in the use of dark magic, and he chose to combine it with his love of riding, although he had to keep his knowledge of magic secret from his father. Mainly because he had no other choice (since his other sons had abandoned him, in his eyes, for the army), David's father trained him to have an eye for horseflesh, teaching him how to train horses for various tasks, both on and off the battlefield. In time, the horse trainer came to care for his son, the only one who had stayed to learn his father's craft rather than follow the foolhardy path of a knight.

Soon, David began to travel to other nearby tribes to train their horses and to care for the sick and injured ones, and more importantly, to learn from them, not only about horses, but dark magic. After his second oldest sister was married off and his father and oldest sister died of disease, David decided to travel to places even farther away, offering his skills to those who needed them and learning from those he met along the way. His travels eventually led him to Learania and the city of Eyris, where he hopes to learn what the Learanians have to teach and also to find work practicing what he loves: raising and caring for horses and learning dark magic.

Trivia/Other Notes:

-David's father was half Estarcian, the son of an Estarcian soldier and a nomad mother. David's grandfather died when David's father was young, and so David's grandmother took her child back to her tribe. David's grandfather abused his son, determined to make him a soldier, an idea the boy rejected. David's father's resulting hatred for soldiers was so strong that he disowned his eldest two sons when they became knights of Estarcia, and also made certain his remaining son would never consider becoming a knight of any kind. David's father learned the care of horses from his mother's (David's paternal grandmother's) family, who were horse breeders.

-David's mother was full Adlian and a minor shamaness (which makes David 3/4 Adlian and 1/4 Estarcian). She was not very skilled in dark magic, but passed her ability to use it onto her eldest and youngest children, who got their magical strength from their maternal grandparents, both of whom were powerful and skilled Druids.

-David did not participate in the continental war; he was traveling Adliana at the time and thought that it would be best to stay out of the war.

-Foscor means "darkness" in Catalan. David got his last name from his mother, who took it from her step-father, the man she viewed as her real father. David's father and siblings have no last name.

-David's horse is a mare named Sophie. She's been with him for a few years now. Originally, she was just another horse David was training. Then she got attached to him and refused to leave his side. Rather than fight her, David decided to keep her. Shortly after, he decided to put two and two together, and voila, David became the mounted dark magic user he is today!

Debut in Canon: Mini Event: Job Fair thread, summer/fall 2011.

Suisho Tomoe
Crew

Noble Guildswoman

Reply
Guild RP - Learanian Legacies

Goto Page: [] [<] 1 2 3 4 [>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum