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Posted: Tue Jan 22, 2008 6:05 am
Canis Lupus the LoneWolf tangocat777 Canis Lupus the LoneWolf Arvis_Jaggamar Beramode In the past there wasn't much competition for selling games so the level of difficulty was insignificant. Now there's an ever expanding selection of games and the consumers have a shorter attention span than ever before. So difficulty has to factor in. I don't think it's necessarily good or bad. It was just bound to happen. I agree. "Convenience" is now a selling point for video games. Back in the day, no one cared that Mario Brothers 3 was an epic, hours-long adventure that had no save feature.No way in hell would that fly with today's gaming audience. Hell, if a game sets you back more than 5 or 10 minutes ater dying, it's considered a huge pain in the butt, and alot of gamers lose patience with it. The gaming audience has become much larger than it used to be, and with game development becoming more expensive as time goes along, developers are going to want to get as much sales from people as possible. As a result, an appeal to the majority occurs. That's just how it works, the majority wants easier gameplay, they get it. Not saying whether it's good or bad because as much games as I've played...I'm not a very good gamer, I refuse to play easy and take forever beating normal, but todays normal is hard to me and I can never imagine what awaits me in hard mode. And I'd probably be screwed trying to play an older game sweatdrop Dude, how long have you been playing video games? Ever since the PS1/N64 era. I've played some NES/SNES games too...haven't really been able to sit through any of them though...and I don't have the patience for "Game Over...time to play all the way back from the beginning again" crap sweatdrop I'd cry Yeah, it kinda sucks, but when you're a little kid and you have nothing better to do, it doesn't get to you as much. I started gaming when Mario Brothers 3 first came out. That game and Street Fighter II in the arcades were by far my favorite games when I was a child (SF obviously coming quite a bit after Mario).
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Posted: Tue Jan 22, 2008 2:32 pm
Arvis_Jaggamar Canis Lupus the LoneWolf tangocat777 Canis Lupus the LoneWolf Arvis_Jaggamar Beramode In the past there wasn't much competition for selling games so the level of difficulty was insignificant. Now there's an ever expanding selection of games and the consumers have a shorter attention span than ever before. So difficulty has to factor in. I don't think it's necessarily good or bad. It was just bound to happen. I agree. "Convenience" is now a selling point for video games. Back in the day, no one cared that Mario Brothers 3 was an epic, hours-long adventure that had no save feature.No way in hell would that fly with today's gaming audience. Hell, if a game sets you back more than 5 or 10 minutes ater dying, it's considered a huge pain in the butt, and alot of gamers lose patience with it. The gaming audience has become much larger than it used to be, and with game development becoming more expensive as time goes along, developers are going to want to get as much sales from people as possible. As a result, an appeal to the majority occurs. That's just how it works, the majority wants easier gameplay, they get it. Not saying whether it's good or bad because as much games as I've played...I'm not a very good gamer, I refuse to play easy and take forever beating normal, but todays normal is hard to me and I can never imagine what awaits me in hard mode. And I'd probably be screwed trying to play an older game sweatdrop Dude, how long have you been playing video games? Ever since the PS1/N64 era. I've played some NES/SNES games too...haven't really been able to sit through any of them though...and I don't have the patience for "Game Over...time to play all the way back from the beginning again" crap sweatdrop I'd cry Yeah, it kinda sucks, but when you're a little kid and you have nothing better to do, it doesn't get to you as much. I started gaming when Mario Brothers 3 first came out. That game and Street Fighter II in the arcades were by far my favorite games when I was a child (SF obviously coming quite a bit after Mario). Am I seeing this correctly? You like the "fat plumber"? Come on. Admit it. wink
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Posted: Tue Jan 22, 2008 2:53 pm
HistoryWak Arvis_Jaggamar Canis Lupus the LoneWolf tangocat777 Canis Lupus the LoneWolf The gaming audience has become much larger than it used to be, and with game development becoming more expensive as time goes along, developers are going to want to get as much sales from people as possible. As a result, an appeal to the majority occurs. That's just how it works, the majority wants easier gameplay, they get it. Not saying whether it's good or bad because as much games as I've played...I'm not a very good gamer, I refuse to play easy and take forever beating normal, but todays normal is hard to me and I can never imagine what awaits me in hard mode. And I'd probably be screwed trying to play an older game sweatdrop Dude, how long have you been playing video games? Ever since the PS1/N64 era. I've played some NES/SNES games too...haven't really been able to sit through any of them though...and I don't have the patience for "Game Over...time to play all the way back from the beginning again" crap sweatdrop I'd cry Yeah, it kinda sucks, but when you're a little kid and you have nothing better to do, it doesn't get to you as much. I started gaming when Mario Brothers 3 first came out. That game and Street Fighter II in the arcades were by far my favorite games when I was a child (SF obviously coming quite a bit after Mario). Am I seeing this correctly? You like the "fat plumber"? Come on. Admit it. wink Well, we all have to start somewhere. mrgreen As time went on, my tastes changed and evolved, but Mario games nowadays are targeted toward gamers whose tastes have not changed. I still think that traditional "Mario games" are good, but I'm not much for Adventure titles, in general. It depends, though, as you could argue that Dark Cloud 2 is an Adventure game, and I absolutely love it.
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Posted: Tue Jan 22, 2008 6:29 pm
I really stink at all old classic games. lol xp But I was pretty small when I had my SNES and I don't remember ever finishing Super Mario World.... I think I'm going to download it and thanks to emulators now you can save! xd
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Posted: Tue Jan 22, 2008 7:25 pm
If I read this correctly, Im the only one who finds New Games and Old school games equally hard.
I must be Steven Hawking kin or something.
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Posted: Wed Jan 23, 2008 4:38 am
Arvis_Jaggamar Canis Lupus the LoneWolf tangocat777 Canis Lupus the LoneWolf Arvis_Jaggamar Beramode In the past there wasn't much competition for selling games so the level of difficulty was insignificant. Now there's an ever expanding selection of games and the consumers have a shorter attention span than ever before. So difficulty has to factor in. I don't think it's necessarily good or bad. It was just bound to happen. I agree. "Convenience" is now a selling point for video games. Back in the day, no one cared that Mario Brothers 3 was an epic, hours-long adventure that had no save feature.No way in hell would that fly with today's gaming audience. Hell, if a game sets you back more than 5 or 10 minutes ater dying, it's considered a huge pain in the butt, and alot of gamers lose patience with it. The gaming audience has become much larger than it used to be, and with game development becoming more expensive as time goes along, developers are going to want to get as much sales from people as possible. As a result, an appeal to the majority occurs. That's just how it works, the majority wants easier gameplay, they get it. Not saying whether it's good or bad because as much games as I've played...I'm not a very good gamer, I refuse to play easy and take forever beating normal, but todays normal is hard to me and I can never imagine what awaits me in hard mode. And I'd probably be screwed trying to play an older game sweatdrop Dude, how long have you been playing video games? Ever since the PS1/N64 era. I've played some NES/SNES games too...haven't really been able to sit through any of them though...and I don't have the patience for "Game Over...time to play all the way back from the beginning again" crap sweatdrop I'd cry Yeah, it kinda sucks, but when you're a little kid and you have nothing better to do, it doesn't get to you as much. I started gaming when Mario Brothers 3 first came out. That game and Street Fighter II in the arcades were by far my favorite games when I was a child (SF obviously coming quite a bit after Mario). I started out around the time when the SNES was popular. My first game was of course Super Mario World. It was a hard game for me at the time since I was like 4 or 5 years old when I started playing it. Over the years I got many games for it, but most of them were average games because I haven't read Nintendo Power until I got the N64 in 1996. When I got my N64, I made sure that I only get good games for this system. When I got the Gamecube in 2001, I joined Gamespot and thats when I became more open to other consoles like the PS2 and Xbox.
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