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Grey Dragon
Captain

PostPosted: Thu Jan 03, 2008 6:00 pm


moookau
Fetching Flowers!

Kindle - 0 speed

Ahhh, I see now. Thanks for the clarification. X3


Kindle wasn't fast enough, and only collected a couple daisies.

Ithiltari
Amare: ~*looks proud of herself anyway*~

Dangerous Scuffle

Nieveth: 0 Strength


Nieveth struggled to push the dragon aside, but alas, the dragon was too big for him to move. He gained one strength point trying though.

Sinbari
Agni: *feels pretty good about his efforts so far and decides to attempt the tougher stuff!*

Fetching Flowers

Agni: 0 speed


Agni must have taken too much time to stop and smell the roses, he couldn't collect enough in time.

Sinbari
Petty Thievery

Agni: 0 intelligence


Agni accidentally attracted the merchant's attention, but thankfully he was able to dodge a swat with a rolled up newspaper.

Jinxeh
Fetching Flowers:

Saritor, 0 speed


The sun must have made Saritor sleepy, he didn't collect enough flowers in time.

Jinxeh
Dangerous Scuffle:

Herne: 0 strength


Herne huffed and puffed, and managed to push the larger dragon aside. He gained one point in Strength, and one point in Focus.

Jinxeh
Petty Thievery

Saritor: 0 intelligence


Saritor did not plan well enough, and got a solid smack right between the antlers by the merchant's newspaper.

Jinxeh
Delivery!

Herne: 0 focus


Herne was particularly attentive today, and returned with the two coins in record time. He gained one point in Focus.

Keilyna
Dangerous scuffle
Zanrikah: 0 strength


Zanrikah spent a few minutes on the task, but she managed to push over the larger dragon and gained a point in Strength and Focus in the process.

Keilyna
Delivery!
Zanrikah: 0 focus


Zanrikah never made it to collect the coins, she got distracted half way there and brought a single shiny coin home instead.

Keilyna
Fetching Flowers
Etheriae: 0 speed


Etheriae might have liked looking at the flowers more than picking them, she didn't collect enough in time.

Keilyna
Petty Thievery
Etheriae: 0 intelligence


Etheriae almost got her hands on the gem, but the merchant's arm was too quick and swatted the dragon before she could make off with his merchandise.
PostPosted: Thu Jan 03, 2008 7:09 pm


A little more feedback - I really like the simple/open-ended setup for the missions. It'd be easy to fit into RP, especially if the results are done similarly to how you've been doing.

Plus, I think the missions themselves are cute. XD

Ithiltari

Learned Bibliophile

17,475 Points
  • Bookworm 100
  • Nerd 50
  • Elocutionist 200
Kaliandria generated a random number between 1 and 2 ... 1!

Kaliandria

PostPosted: Thu Jan 03, 2008 7:20 pm


Dangerous Scuffle

Adrasdus - 0 Strength
PostPosted: Thu Jan 03, 2008 7:22 pm


I figured we had the NPC requests for a bit more detailed RPing, this training would be simpler both to run and to participate in. And my concern is that people might not like the way I've been deciding what their dragons do based on the roll results. I'm trying to really stick to the basic situation though, so hopefully people will be able to accept that twist if not like it.

Grey Dragon
Captain

Kaliandria generated a random number between 1 and 3 ... 3!

Kaliandria

PostPosted: Thu Jan 03, 2008 7:28 pm


Delivery

Aelle - 0 focus
Kaliandria generated a random number between 1 and 5 ... 4!
PostPosted: Thu Jan 03, 2008 7:32 pm


Fetching Flowers

Aelle - 0 Speed

Kaliandria

Kaliandria generated a random number between 1 and 7 ... 6!

Kaliandria

PostPosted: Thu Jan 03, 2008 7:33 pm


Petty Thievery

Adrasdus - 0 Intelligence
Syrie generated a random number between 1 and 5 ... 5!
PostPosted: Fri Jan 04, 2008 9:59 am


Fetching Flowers
Behemoth - Speed 0

Syrie

Garbage Paladin

14,840 Points
  • Unfortunate Abductee 175
  • Married 100
  • Perfect Attendance 400
Syrie generated a random number between 1 and 2 ... 2!

Syrie

Garbage Paladin

14,840 Points
  • Unfortunate Abductee 175
  • Married 100
  • Perfect Attendance 400
PostPosted: Fri Jan 04, 2008 10:01 am


Dangerous Scuffle
Atma - Strength 0
Syrie generated a random number between 1 and 7 ... 1!
PostPosted: Fri Jan 04, 2008 10:03 am


Petty Thievery
Chalice - Int 0

Syrie

Garbage Paladin

14,840 Points
  • Unfortunate Abductee 175
  • Married 100
  • Perfect Attendance 400
Syrie generated a random number between 1 and 3 ... 3!

Syrie

Garbage Paladin

14,840 Points
  • Unfortunate Abductee 175
  • Married 100
  • Perfect Attendance 400
PostPosted: Fri Jan 04, 2008 10:05 am


Delivery!
Luett - Focus 0
PostPosted: Fri Jan 04, 2008 10:06 am


*chuckles* Chalice is such utter fail XD;; I love her anyhows. Also, Grey, I really like this set up for training -- it lets us do some tweaking etc for our journals (if we have them) and all.~

Syrie

Garbage Paladin

14,840 Points
  • Unfortunate Abductee 175
  • Married 100
  • Perfect Attendance 400

Grey Dragon
Captain

PostPosted: Sat Jan 05, 2008 7:37 am


Despite Chalice's fail, you've got unnatural luck with the other three. XD But at least that's proof that untrained dragons have a chance to succeed. <3

Yarr, I think if we get stats up and running I wouldn't have them updated in the journals automatically, they would be on a separate thread where it was easy to manage. You'd be able to present your stats however you wanted, but it would be up to you to keep them updated.
PostPosted: Sat Jan 05, 2008 5:06 pm


I know, I was really surprised that the others did so well! o_o;;

And even if the untrained don't make it, you've very kindly given some of them items/stat points for the attempt, which will give them more of an edge the next go round! *tail wags*

Syrie

Garbage Paladin

14,840 Points
  • Unfortunate Abductee 175
  • Married 100
  • Perfect Attendance 400

Grey Dragon
Captain

PostPosted: Sat Jan 05, 2008 9:06 pm


Yeah, I like the idea of the occasional bonus for participating regardless of the results, it wouldn't be any fun if people were just unlucky and never managed to get anywhere. <3

I can see how it would save a lot of potential frustration, but I'll also need to pay close attention and make sure it doesn't make things unbalanced. I don't know that a fraction of the dragon population shooting up like a rocket would be very good for playing games, but I could always subdivide the games into trained and untrained dragons... o.o
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