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yomino666 rolled 1 20-sided dice:
3
Total: 3 (1-20)
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Posted: Tue Nov 08, 2011 4:39 pm
Mizu almost let out his own chuckle as the kid who was superior to him hit within the same ring again, and to be the second ring. "Alright I'll take your advice but I should probably throw in my own little twist into it." With that Mizu focused on the shuriken in his hand, and using his method of checking the flight path he flung the shuriken down to the target.
Again his wrist slipped and the shuriken's flight went into the same direction of the last. Maybe I am rushing this to much, or I'm getting a little to cocky about this. These things really aren't like a bow and arrow, so they won't act the same or have the same flight path every time. His rage was building this training was beginning to infuriate Mizu as he kept tossing out bad throws.
Ranged Weapons Each student will be given a mixture of 10 ranged weapons (senbon, shuriken and kunai) and be placed in front of a target board. There will be 3 rings around the bullseye. 0-5 = Ring 1 (+0Exp) 6-10 = Ring 2 (+1Exp) 11-15 =Ring 3 (+2Exp) 16-20 = Bullseye (+3Exp) Formula: 1d20 (3) + Ranged Attack Bonus (3) +1 = 7
Training Experience: 2+1+1 Shuriken: 7
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Keon Kamori rolled 1 20-sided dice:
19
Total: 19 (1-20)
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Posted: Tue Nov 08, 2011 4:46 pm
Keon calmed down as the kid failed once again. "Sorry, but your just not having too good luck here." Keon looked at his target and then at Mizu's it would seem they were both getting good practice out of this training. Better to mess up here than on the battle field and die. "Yeah maybe you should go back to lining up your shots." Keon said with a laugh as he threw his shuriken at the target. No longer holding back Keon launched the bladed projectile straight for the center
+1 to your next roll
LV. 3 Experience: 81/200 Hp: 33 Cp: 12 MHp: 24 Damge: 11-16
-------—-------------------------------------
Ranged Weapons Each student will be given a mixture of 10 ranged weapons (senbon, shuriken and kunai) and be placed in front of a target board. There will be 3 rings around the bullseye. 0-5 = Ring 1 (+0Exp) 6-10 = Ring 2 (+1Exp) 11-15 =Ring 3 (+2Exp) 16-20 = Bullseye (+3Exp) Formula: 1d20 (19) + Ranged Attack Bonus (5)=26 Training Experience: 3+2+1+3+ Shuriken: 6
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yomino666 rolled 1 20-sided dice:
6
Total: 6 (1-20)
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Posted: Tue Nov 08, 2011 4:54 pm
Mizu watched as the kid threw out his shuriken and nailed the bullseye, Damn I need to stop falling behind already, it's the first day and I look like a failure. Mizu rolled the shuriken through his fingers and decided to try out a different way of throwing the shuriken. Instead of lining it up, with his arms or trying to figure out it's trajectory he was just going to use his eyes and his gut feeling for throwing the shuriken. "Alright lets do this" With that he flicked his wrist launching the shuriken down to the target, hoping for the third ring or better.
Mizu watched desperately to see any signs of the shuriken going where he needs to go when the sound of it hitting the target registered to him. It still hit the second ring but it landed closer to the third which was a slight sign of improvement from the last two tosses. He sighed and waited for the kid to go again.
Ranged Weapons Each student will be given a mixture of 10 ranged weapons (senbon, shuriken and kunai) and be placed in front of a target board. There will be 3 rings around the bullseye. 0-5 = Ring 1 (+0Exp) 6-10 = Ring 2 (+1Exp) 11-15 =Ring 3 (+2Exp) 16-20 = Bullseye (+3Exp) Formula: 1d20 (6) + Ranged Attack Bonus (3) +1 = 10
Training Experience: 2+1+1+1 Shuriken: 6
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Posted: Tue Nov 08, 2011 5:03 pm
((((Screeching halt ... your in the wrong class man. This is for students with 2+ jutsu. You need to go to mokujin's classroom.
EDIT: Furthermore, I believe Gid had established that people with 5+ Ranged attack can no longer gain exp from this training. That was the case when I went through it because people were abusing the training.)))
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Posted: Tue Nov 08, 2011 5:13 pm
((Didn't actually know that the training was restricted. It was training I didn't get to finish from yesterday, In-game. If I really can't keep the exp from the training I did can I just transfer those rolls into another form of training. Like the Exploding tag activation?))
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Posted: Tue Nov 08, 2011 5:48 pm
Keon Kamori ((Didn't actually know that the training was restricted. It was training I didn't get to finish from yesterday, In-game. If I really can't keep the exp from the training I did can I just transfer those rolls into another form of training. Like the Exploding tag activation?)) (Taking this to the PMs)
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Keon Kamori rolled 8 20-sided dice:
3, 12, 18, 8, 19, 10, 4, 7
Total: 81 (8-160)
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Posted: Tue Nov 08, 2011 7:11 pm
15+5=20 Pass Keon grabbed a few exploding tags. He put them in a pile and took one at a time as he tried to set off at least ten of them. He held it in his hand and sent chakra through it. It only took a few seconds to ignite and he threw it at the ground. It exploded rather dully, due to he small amount of chakra Keon decided to put into the tag.
6+5=11 Fail Keon grabbed another from the pile. He held it in his hand between his index finger and his. It stayed in his hand for a while. Nothing was happening and it made him angry, since he was sure he was putting a significant amount of chakra into the tag.
2+5=7 Fail Keon continued to stare at the tag, trying to ignite it with his mind. He thought that maybe moving it closer to his head would do something for him. It did nothing, besides give him a headache. He had to take a break from it and take a deep breath.
19+5=24 Pass Keon then refocused himself It took him about ten seconds to ignite it the third time. He put slightly more chakra in this one and the explosion it gave off was quite dignified. This one was both loud and destructive.
3+5=8 Fail The explosion destroyed his concentration. He tried to ignite the tag with chakra but he just wasn't getting the chakra right. He simply could not get it right. For some reason his chakra wasn't focused enough to cause it to even spark.
12+5=17 Pass It only took him two tries to get it right this time. He got it right and the tag lit up. This one burned faster and he had only moments to throw it to the ground and get to safety. The explosion was larger and more powerful than the last.
18+5=23 Pass He grabbed another from the pile, and it immediately ignited. Which startled him. He threw it to the same place where he tossed the others and hit behind a picnic table. The explosion was of the same magnitude as the previous one.
8+5=13 Pass Keon was having a much easier time now. The tags seem to react more and more quickly to his chakra. He also found the right amount of chakra to send into the tag to set it off. He was starting to have more and more fun just seeing things get blown up. His focus was getting stronger and stronger just because he had the motivation.
19+5=24 Pass As he looked at the pile of remaining tags he couldn't help but notice how he had relatively sped through them. He was currently holding his sixth one and staring at the remaining pile of four. He shrugged his shoulders and activated it. He tossed the tag at the ground and hid behind the table to protect himself.
10+5=15 Pass Explosion after explosion with no stop, It was honestly starting to get to the kid he had no idea hoe much damage the sound alone could do to ones ears, however he had to continue. He was almost done. He was activating them flawlessly, and in such rapid succession, even he was amazed. And the seventh tag in his hand would be no different. Its explosion was much louder that the others however not as powerful.
4+5=9 Fail The bang was enough to shake him. He got dizzy. It took him off his high horse and no matter what he did setting off the tag would not happen. And he felt as though he was doing everything he was before. "I guess its just not enough anymore.
7+5=12 Pass Keon held the dud in his hand and promised himself he would force it to explode. And as aggressive of a person he was it only took him some anger changeling and it was ignited and set for quite a large explosion. Keon knew this the second the ignitions sounded both forced and compressed. He threw this one at the hole he had created with all the others.
LV. 3 Experience: 81/200 Hp: 33 Cp: 12-1x4=8 MHp: 24 Damge: 11-16
-------—-------------------------------------
Jibaku Fuda: Kassei, (Exploding Tag: Activate) Utilizing chakra, the user is able to activate the explosion mechanism of a distant bomb tag. Cp cost: 3 per tag Dice Rolls: 1 Roll Damage: Exploding tag damage [10-20] Reflex DC: 8 + chk mod + 2 per 10 ranks in Ninjutsu Requirements: Learn in the academy. Chakra Control 2. Training: 1 stage Stage I: Chakra Control DC 12 The paper of a bomb tag has been specially infused with a certain chakra that reacts with aggressive chakra. Project your chakra and practice activating them. Checks: 8/10 Rolls:12
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Posted: Tue Nov 08, 2011 9:19 pm
The fish boy was overly excited to get into action. This could be fun. It seemed as if Karasu had been matched with someone like him. Someone that thrived more on the the physical stuff but was eager to learn regardless. The blankness on his face would seem to twist into something excited. He gave a half smile as he turned away from the Hoshigaki boy. He would twist his head to the side to pop his neck. Before the popping sound would reach the Hoshigaki's ears though Karasu had spun back around and launched a metal Mitsurashi stick aimed for his left shoulder.(Basically a senbon)
[[Okay, unless Sage protests it, im treating it like it was before the latest update. It only takes chakra if the DC is failed. And only one cp since we are still learning it. Each fail should also only take one point of damage so that we don't have to make 500 rest posts.]] Kawarimi no Jutsu (Replacement Technique)
This is a technique that usually confuses the attacker. The user quickly projects themselves with another nearby object such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack. Cp cost: 4 Dice Rolls: n/a Damage: n/a Requirements: Learn in the academy. Chakra Control 3 Training: 1 stage Stage I: Chakra Control DC 15 Your sensei will attack you but leave an opening. Use the opening to conceal yourself, quickly replacing yourself with a nearby object. Then you can counterattack! Special: This attack is considered as having been used during your opponent's turn. (It does not use up your attacks for your turn). Can only be used if all of the opponent's attacks have missed. Allows user to go into hiding. If user wishes to flee, he gets an extra initial roll. If he wishes to attack, his next attack is considered a Sneak Attack.
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Posted: Tue Nov 08, 2011 9:38 pm
((I'm cool with it ... though you should be using rocks or something instead of weapons ....))
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Qyp rolled 1 20-sided dice:
16
Total: 16 (1-20)
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Posted: Tue Nov 08, 2011 9:43 pm
Using his knowledge of the Rope Escape, Cloak and Clone, Mizuiro believed he could somehow combined the knowledge of both into this situation. He already had something ready to replace himself with, now he had to dodge the attack in time.
He quickly replaced the object with himself once the weapon was thrown, he did it amazingly quickly. He didn't even let it be seen what he did. As soon as the Mitsurashi stuck into the fake Mizuiro, he puffed into smoke and what was left was a large stake of papers, probably important exams, but that is the first thing Mizuiro could use.
Mizuiro then reappeared in another part of the room, waved, and then threw a kunai straight at his training partner. He had better be ready for it!Kawarimi no Jutsu (Replacement Technique) Chakra Control DC 15 vs 16 (1D20) + 5 (Chakra Control) 1/10
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Jin Shirosin rolled 1 20-sided dice:
17
Total: 17 (1-20)
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Posted: Tue Nov 08, 2011 9:52 pm
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Posted: Tue Nov 08, 2011 10:05 pm
──────────────────────────────────────────────────────────────────── ☠------Lv| 1---Exp 52/100---hp| 13/13---cp| 2/2---mHp| 7/7---db| 6------☠ ──────────────────────────────────────────────────────────────────── Karasu would seem to get caught off guard. As the tip of the kunai pierced his chest something would shoot out. Chalk dust? Just then his body would vanish in a puff of smoke. What had actually been hit was an eraser from the classes chalk board. Then from behind Mizuiro a voice would be heard. "Maybe this won't be so boring as I originally thought.." He exclaimed this as he was on the move. And then he launched it. A book at the back of the Hoshigaki's head. Wait? A book?! Bamu-sensei wouldn't like that if she saw it. Karasu then formed three seals quickly. 1d20(17)+ChakraControl(12)=29 vs DC22+2(difficulty)=24 Success: 1/10
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Keon Kamori rolled 5 20-sided dice:
15, 18, 13, 12, 17
Total: 75 (5-100)
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Posted: Wed Nov 09, 2011 2:59 am
15+5=20 Keon Grabbed his eight tag, Ignited it and set it down. This one burned slowly but the hissing from the fuse didn't sound as compressed as one of the previous slow ones. He hid behind the table and waited for its explosion. It took a few seconds to hold however after the bang, he walked out to see how'd he do. There was a reasonable change in the side of the crater he made previously.
18+5=23 Grabbing the last one he sighed. Yet another jutsu mastered. He set it off and dropped it in the shallow hole had had made in the ground. After that he re-entered the classroom. He would have to find some more training to do. But in the mean time he would need to recover his chakra. Maybe he would return to the book he was reading or ask Bumu for some advice on a jutsu to learn.
LV. 3 Experience: 81/200 Hp: 29 Cp: 12-1x4=8 MHp: 24 Damge: 11-16
-------—-------------------------------------
Jibaku Fuda: Kassei, (Exploding Tag: Activate) Utilizing chakra, the user is able to activate the explosion mechanism of a distant bomb tag. Cp cost: 3 per tag Dice Rolls: 1 Roll Damage: Exploding tag damage [10-20] Reflex DC: 8 + chk mod + 2 per 10 ranks in Ninjutsu Requirements: Learn in the academy. Chakra Control 2. Training: 1 stage Stage I: Chakra Control DC 12 The paper of a bomb tag has been specially infused with a certain chakra that reacts with aggressive chakra. Project your chakra and practice activating them. Checks: 8/10 Rolls:12
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Qyp rolled 1 20-sided dice:
14
Total: 14 (1-20)
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Posted: Wed Nov 09, 2011 3:48 am
Because Mizuiro heard the kid speak before he threw, the book, he knew where the next attack would come from, and had time to grab another book to use as his replacement. Weirdly enough, they collided so that it made a loud slapping noise, which might distract a lot of people in the class, giving them a good startle. The books then made a good thud as they hit the ground. "No more weapons huh? Alright, I guess we need to learn to dodge anything." Which made him look around a bit to find something to throw. He scratched his head a little, searching for a good object. He saw a paper weight on the teacher's desk and threw it straight and hard at the kid.Kawarimi no Jutsu (Replacement Technique) Chakra Control DC 15 vs 14 (1D20) + 5 (Chakra Control) 2/10
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Jin Shirosin rolled 1 20-sided dice:
3
Total: 3 (1-20)
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Posted: Wed Nov 09, 2011 2:26 pm
──────────────────────────────────────────────────────────────────── ☠------Lv| 1---Exp 52/100---hp| 13/13---cp| 2/2---mHp| 7/7---db| 6------☠ ──────────────────────────────────────────────────────────────────── Karasu must have messed up on that hand sign. Because when the rock-like paper weight came at him he realized that he was going to be unable to get out of the way and form a decent replacement. It managed to get his hand up infront of him to catch the heavy paperweight but the force behind the throw made it feel way heavier than it actually was. His hand came back and hit him in the chest. His hand acting like a cushion between the weight and his boney chest. One of his eyes squeezed closed to as he winced a little bit. "Damn it, Hoshigaki-san.." He mumbled as he took a full step into it making it look like a baseball throw aiming at the boys thigh. When Karasu got hit, it hurt. He kind of wanted to hurt the other boy back. Karasu wondered how this would look in the middle of the classroom. Two boys being overly excited about throwing a rock at one another. This was like playground antics, yet it had a purpose. Karasu could only wonder how the Hoshigaki boy would strike back at him this time. Karasu was glad that they stopped using potentially deadly weapons now. But the kid still picked something that hurt. Karasu's eyes became slightly lidded in almost a dead stare at the Hoshigaki kid. Wondering what was coming next. He would speak hoping to distract him from what he would do next. "My name is Karasu, by the way."1d20(3)+ChakraControl(12)=15 vs DC22+2(difficulty)=24 Rest post Success: 1/10 -1hp/-1cp for the fail. Regained through a rest post.
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