Zero listened carefully as Leon elaborated, understandably agitated by how the silver-haired male evidently thought of him. As the older man spoke, Zero loosed his own arrow, the long shaft whirring through the air before hitting the target. It was fairly close to the bullseye, though not enough for one to truly take it as great skill. It landed right on the divide between the two, innermost rings surrounding the red dot, before Leon soon followed suit and shot his own target. When the raven-haired male effectively surmised his statement, the younger man's shoulders visibly relaxed, and a quiet sigh escaped his lips, though the fatigue in his gaze didn't change. "I see. That's two for you on that end, then." Zero had let out a small chuckle while Leon had been going on listing the various things he loved about Isis, a small smile donning under his mask as he couldn't help but agree with the man.
"Believe me, I'm fully aware of just how... Well, as you said, 'lovable' she is. I just hope that mutual understanding extends to my concerns... Perhaps it's just because of the circumstances surrounding our first, proper meeting after the ball, but I couldn't help but find myself wary of your character." Rolling his shoulders a bit, Zero armed yet another arrow for himself, proceeding to his next question before the two men took another shot. "At any rate, tell me; tell me just how failures do you have to haunt you? What... I already know of aside, I'm rather uninformed on the kind of weight you might have bearing down on your shoulders. I sincerely hope it's not nearly as taxing as my own."
Party
- Agidyne | ♂ | Level 72 | 720/720 HP | Speed Boost | Bashful Nature, A Little Jumpy | 39/50 EXP | Holding: Blazikenitel | Brave Bird (120, 1/3 Recoil), Rock Tomb (60, Lowers Opponent's Speed Stage), High Jump Kick (130, If It Misses, User Loses Half Their HP), Fire Blast (110, 4/10 Chance of Burn)
- Ashen | ♂ | Level 74 | 740/740 HP | Drought | Jolly Nature, Very Active | 21/50 EXP | Holding: Charizardite Y | Fly (90, User Flies Up On First Turn, Strikes On Second Turn), Solarbeam (120 damage, 1st turn charge, 2nd turn attack), Dynamic Punch (100, Confuses Opponent), Blast Burn (150, User Must Recharge Next Turn)
- Theta | ♂ | Level 29 | 290/290 HP | Unburden | Rash Nature, Naive | 17/38 EXP | Holding: N/A | Pound (35), Solar Beam (120, 1-Charge 2-Attack), Quick Attack (40, [Priority +1]), Fury Cutter (40, Damage Doubles After Each Sucessful Hit, If not Used Consecutively, or Misses, Damage Resets)
- Sei | ♀ | Level 71 | 710/710 HP | Adaptability | Bashful Nature, Likes Observing | 47/50 EXP | Holding: Lucarioite | Protect (The User Is Protected This Round, If Used in Succession However, It Has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. [Priority +4]), Feint (30, Ignores Accuracy and Evasiveness), Thunder Punch (75; 4/10 chance of paralysis), Close Combat (120: Lower Physical & Special Defense One Stage)
- Nova | ♀ | Level 77 | 770/770 HP | Pixilate | Modest Nature, Very Playful | 18/36 EXP | Holding: Gardevoirite | Future Sight (120 damage, Damage Occurs 2 Turns After Use), Heal Pulse (Restores Half the Target's Max HP), Hyper Beam (150, Strong, But The User Must Recharge Next Turn), Moonblast (95 damage, 8/10 Chance of Lowering Target's Sp. Atk One Stage)
- Ragnaros | Level 52 | 520/520 HP | Sturdy | Quiet Nature, Stoic | 15/34 EXP | Holding: N/A | Ancient Power (60, 3/10 Chance to Raise All of User's Stats One Stage), Stomp (65 damage, 4/10 Chance of Flinch, Power Doubled if Target has Used Minimize.), Mega Kick (120), Explosion (250 damage, KO’s User)
Inactive
- Yin | ♀ | Level 15 | HP 150 | Illusion | Impish Nature, Little Too Playful | 01/15 EXP | Holding: | Scratch (40), Pursuit (40, Double Damage if the Opponent is Switching Out [Priority +7]), Fake Tears (Lowers Opponent's Sp. Defense Two Stages), Fury Swipes (18 [2-5 Hits])
- Law | ♂ | Level 15 | 150/150 HP | Rivalry | Serious Nature, Poor Sense of Humor | 13/15 EXP | Holding: N/A | Spark (65; 3/10 chance of paralysis), Charge (Raises Sp. Def by one stage; Next Electric-type attack by the user does x2 damage), Thunder Fang (65; 1/10 chance to flinch, 1/10 chance of paralysis), Tackle (50)
- Wisp | ♂ | Level 56 | 560/560 HP | Levitate | Quirky Nature, Very Finicky | 01/40 EXP | Holding: Quick Claw | Hypnosis (Puts opponent to sleep), Shadow Ball (80 Damage, 1/5 chance to Lower Opponent's Special Defense One Stage), Dream Eater (100 damage, User Recovers Half Damage Dealt, Only Works on Sleeping Pokemon), Confuse Ray (Confuses Opponent)
- Xi-14 | ♀ | Level 10 | 100/100 HP | Water Absorb | Quiet Nature, Introverted | 03/15 EXP | Holding: N/A | Sing (Puts Targets to Sleep), Ice Shard (40, [Priority +1]), Surf (90, Hits All Adjacent Pokemon), Confuse Ray (Confuses Target)
- Kwong | ♀ | Level 25 | HP 250 | Sturdy | Hasty Nature | 06/24 EXP | Holding: | Tackle (50), Rock Blast (25, Hit's 2-5 Times In One Turn), Rock Throw (50), Magnitude (Generate A Number Between 4 and 10, the Number Generated Determines Strength of Magnitude and Damage Dealt; Deals Double Damage to Digging Opponents, Deals Only Half Damage if Grassy Terrain is in Effect)
- Cypher | ♂ | Level 20 | 200/200 HP | Flash Fire | Jolly Nature, Can't Sit Still | 18/20 EXP | Holding: N/A | Bite (60, 3/10 Chance of Flinch), Crunch (80, 1/5 chance to Lower's Opponent's Defense One Stage), Heat Wave (95, 1/10 Chance of Burn), Thunder Fang (65; 1/10 Chance to Flinch, 1/10 Chance of Paralysis)
- Mu-12 | ♀ | Level 30 | 300/300 HP | Snow Cloak | Careful Nature, A Little Violent | 29/30 EXP | Holding: N/A | Icy Wind (55 damage, Lowers target's speed by One Stage), Draining Kiss (50, Heals User’s HP By ¾ of the Damage Dealt), Blizzard (110 (1/10 chance of freezing)), Destiny Bond (If the User Faints Next Turn, Takes Enemy With It)
- Nu | Level 79 | 790/790 HP | Tough Claws | Lax Nature, Somewhat Playful | 17/30 EXP | Holding: Metagrossite | Dragon Rush (100: 3/10 Chance of Flinching), Phantom Force (90, Disappears First Turn, Attacks on Second. Can Strike Through Protect/Detect), Ice Punch (75 damage, 3/10 Chance of Freezing), Meteor Mash (90 damage, 7/10 chance of Raising User's Attack One Stage)
Inventory
Key Items:
Town Maps National Dex X-Transceiver Lens Case Go-Goggles Mask Cloak Alex's Letter Alex's Badge Event Outfit English-to-Italian Dictionary Old Rod Good Rod Super Rod Ralts Doll Kirlia Doll Gardevoir Doll
Pokeballs:
Poke Ball ∞x Premier Ball ∞x Great Ball 3x Cherish Ball 1x Master Ball 2x
Choice Scarf 0x Safety Goggles 1x Charcoal 1x Rocky Helmet 1x Power Herb 1x Quick Claw 0x Choice Band 1x Lucky Egg 1x Pumpkaboo Pie 0x Gengar Bearclaw 0x Gardevoirite 1x Charizardite Y 1x Blazikenite 1x Metagrossite 1x Lucarionite 1x Beginner's Belt 1x Mother's Egg 1x
Other:
Fire Stone 1x Dawn Stone 1x Shiny Stone 1x Roman Candle 1x Odd Incense 1x Rose Incense 1x Sweet Incense 1xMysterious Incense 1x Big Mushroom 1x Balm Mushroom 2x VS Seeker 1x Paper Lantern 1x Rage Candy Bar 1x Heartscale 3x Lucky Egg 1x Battle Recorder 1x
Well, at least that was made clear. Leon didn't really like how Zero had jumped to the assumption that he was just some 'playboy', but hopefully his answers were enough to change that. It wasn't that surprising that Zero and him agreed on how lovable Isis could be, but it was a bit nice to have something in common. Even if they were technically rivals. Leon took aim and fired another arrow at the target, inching closer to the bullseye than the last shot. Zero took this chance to ask another question. "Failures?" Leon questioned back, raising a brow as he looked over to the younger male. He wasn't really sure exactly what the other meant. He scratched the back of his head with his left hand before moving to nock another arrow to the string.
"Failures are a part of life. I may be a damn good lifeguard, but I can't save everyone." Leon replied shortly. It wasn't that revealing, seeing as Zero already knew about the Ebony situation. He wasn't sure what kinds of failures were meant, however. He'd mention previous relationships, but... well, that wasn't any of Zero's business.
x1.5 Exp from battles Pokemon: Feraligatr Nickname: Kai Gender: Male Nature: Jolly, acts a lot like an arcanine. Loyal and best friends with Leon. Lv. 74 HP: 740/740 Ability: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage Hold Item: Attacks: Moonblast - 95 || 8/10 chance to lower opponent's special attack one stage Crunch - 80 || 7/10 chance to Lower Opponent's Defense One Stage Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Ice Fang - 65 || 3/10 chance of flinching, 3/10 chance of freezing Exp: 13/39
Pokemon: Luxray Nickname: Tesla ☻ Gender: Female Nature: Brave, sometimes too curious for her own good. Mischievous. Lv. 34 HP: 340/340 Ability: Guts- Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Hold Item: Attacks: Spark - 65 || 7/10 chance of paralysis Thunder - 110 || 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Bite - 60 || 4/10 Chance of Flinch Charge - Raises Sp. Def by one stage || Next Electric-type attack by the user does x2 damage Exp: 4/46
Pokemon: Sceptile Nickname: Autumn Gender: Female Nature: Docile and focused. She is proud of her colors and loves maple syrup. Lv. 36 HP: 360/360 Ability: Overgrow- When HP is below 1/3rd Grass type attacks do x1.5 damage Mega Ability: Lightning Rod - Electric-type moves are drawn to this Pokémon. Electric-type moves will do no damage and the Pokémon's Special Attack is raised one stage. If the Pokémon is Ground-type, moves are drawn to it, but it gets no boost. Hold Item: Sceptilite Atk 1.2 || Sp.Atk 1.3 || Speed 1.1 Attacks: Drain Punch - 75 || User Recovers Half the HP Inflicted on Opponent Slam - 80 Energy Ball - 90 || 1/2 chance of lowering target's special defense Thunder Punch - 75 || 4/10 chance of paralysis Exp: 17/46
x1.5 Exp from battles Pokemon: Arusune (shiny) Nickname: Inari Gender: Female Nature: Energetic and fun-loving. Thinks of Kai as her Papa. Lv. 43 HP: 430/430 Ability: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. Hold Item: Pixie Plate Attacks: Crunch - 80 || 7/10 chance to Lower Opponent's Defense One Stage Energy Ball - 90 || 1/2 chance of lowering target's special defense Dazzling Gleam - 80 Supersonic - Inflicts confusion on the opponent Exp: 40/43
Pokemon: Meleeon Nickname: Gender: Male Nature: Feral and very skittish around loud noises. Doesn't like humans. Lv. 22 HP: 220/220 Ability: Gluttony: Doubles the effects of berries when eaten by this pokemon Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Dig - 80 || User digs underground on first turn, strikes the next turn Bite - 60 || 4/10 Chance of Flinch Swift- 60 || Never Misses Exp: 1/30
Pokemon: Rayquaza (shiny) Nickname: Delta Gender: Neutral (Identifies as Female) Nature: Hot tempered and prone to rampaging Lv. 47 HP: 470/470 Ability: Air Lock - All weather effects are nulled while this Pokemon is on the field Mega Ability: Delta Stream - Changes the weather to Strong Winds. Hold Item: Rayquazite: Atk 1.3 || Sp.Atk 1.3 Attacks: Dragon Ascent – 120 || Lowers user's physical & special defense one stage. When this move is known by Rayquaza, allows it to take on it's Mega Evolved form. Fly - 90 || 1. takes to the air (mostly invulnerable) 2. attacks Crunch – 80 || 7/10 chance to Lower Opponent's Defense One Stage Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 31/40
Out of Party:
Pokemon: Zoroark Nickname: Vinny Gender: Male Nature: Comes off as an idiot because he doesn't stop to think often. Headstrong and impulsive. Lv. 34 HP: 340/340 Ability: Illusion - Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Hold Item: Attacks: Night Slash - 70 || 1/10 chance of critical hit Foul Play- 95 || Uses the opponent's Attack Stat Night Daze - 85 || Lowers Opponent's Accuracy One Stage Extrasensory - 80 || 3/10 Chance of Flinching Exp: 27/34
Pokemon: Vulpix (shiny) Nickname: Ren Gender: Male Nature: Modest; rather quiet and observant. Lv. 8 HP: 80/80 Ability: Drought - Weather changes to Sunshine when the Pokemon enters the battle Attacks: Ember - 40 || 4/10 Chance of Burn Tail Whip - Lowers opponent's defense by one stage Roar - Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) Exp: 6/18
x1.5 Exp from battles Pokemon: Noivern Nickname: Nova ☻ Gender: Female Nature: Quiet and content. Loves attention from anyone she can get it from. Lv. 53 HP: 530/530 Ability: Telepathy - Protects against damaging moves from allied Pokemon Hold Item: Attacks: Hurricane - 110 || 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Air Slash - 75 || 3/10 chance to cause target to flinch Heat Wave - 95 || 4/10 Chance of Burn Iron Tail – 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 6/39
Pokemon: Malamar (shiny) Nickname: Kraken Gender: Male Nature: Mostly quiet, proud of his power. Lv. 25 HP: 250/250 Ability: Contrary - Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa. Hold Item: Attacks: Superpower - 120 || Lowers User's Attack and Defense One Stage Signal Beam - 75 || 4/10 Chance of Confusing Target Peck - 35 Foul Play - 95 || Uses the opponent's Attack Stat Exp: 7/22
Pokemon: Mienshao Nickname: Sofie Gender: Female Nature: calm and calculating. Will lash out as she sees fit. Lv. 22 HP: 220/220 Ability: Inner Focus- This Pokemon will not flinch Hold Item: Attacks: Aura Sphere - 80 || Ignores Accuracy and Evasiveness Fake Out - 40 || causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3) Swift - 60 || Never Misses Drain Punch - 75 || User Recovers Half the HP Inflicted on Opponent Exp: 2/27
Pokemon: Lapras Nickname: Krystal Gender: Female Nature: Cautious and has a bit of a self-esteem problem. Lv. 10 HP: 100/100 Ability: Shell Armor - Prevents attacks from critically hitting and reduces damage from Physical Attacks by 1/10 of the total damage. Hold Item: Attacks: Blizzard - 110 || 3/10 chance of freezing Psychic - 90 || 1/2 chance of lowering opponent's Special Defense by one stage Surf - 90 || Hits All Adjacent Pokemon Body Slam - 85 || may cause paralysis (7/10 chance); If target has used minimize, the base power is doubled. Exp: 8/15
Pokemon: Garchomp (shiny) Nickname: Gender: Female Nature: Height: 6'3" Lv. 10 HP: 100/100 Ability: Rough Skin - When a Pokémon with Rough Skin is hit with a move that makes contact, the attacker loses 1/16 of its own maximum HP. Hold Item: Attacks: Fire Fang - 65 || 1/10 Chance to Burn, 1/10 Chance to Flinch Dragon Rage - 40 || Unaffected by weaknesses/resistance, does not ignore type immunity Sandstorm - Creates a Sandstorm for 5 Turns Tackle - 50 Exp: 0/15
Pokemon: Slowpoke Nickname: Gender: Female Nature: Surprisingly active for her species. Lv. 27 HP: 270/270 Ability: Own Tempo - The Pokemon cannot be Confused while having this ability Hold Item: Exp Share Attacks: Headbutt - Yawn - User yawns, making the target drowsy, and at the end of next round, the foe is then fast asleep || fails on sleeping targets Confusion - Water Gun - 40 Exp: 29/33
=====(Badge Case:) Zephyr Badge Hive Badge Plain Badge Fog Badge Storm Badge =====(random things in his water-proof bag) A re-usable bottle (currently holding plain ol' water) A change of clothes Small first aid kit Swim trunks Pokegear (water proof and upgraded; worn on right wrist) goggles dragonair keychain 1 bag of Premium Pokemon Food
With Zero's most pressing concern at least addressed, the two men were at least able to find some common ground, albeit over the woman who unintentionally made them romantic rivals. Still, as the two men loosed their arrows and steadily began inching their way closer to the center of their target, Zero continued to ask his questions, following his first with one concerning any possible failings that were weighing on the raven haired male. Unfortunately, his intent was seemingly lost on Leon and he just seemed overall confused as to what precisely the silver-haired trainer was looking for. Sighing, Zero decided to just move on. "Uh, not quite what I was asking for, but I guess if I can't think of a good way to put it then it's asking a bit too much for everyone else to properly piece together the meaning."
Another arrow shot out towards the target, embedding itself much closer to the bullseye than Zero's first shot, causing him to stop his questioning and simply zone in on what he'd just done, immediately loading another arrow before shooting it into another, very close spot. "Perhaps I've just done so much traveling with Isis and spent time with old friends that I'm developing something of a habit, forgetting somewhat that not everyone I'm alone with is well versed on the kinds of experiences I tend to talk about." He glanced down for a moment, despite readying yet another shot, quietly going through different parts of his adventure from memory, as well as his time with Andreas during the few, brief times they've had a chance to run into each other.
While he was doing this however, he failed to notice his hold on the bow growing unsteady, causing it to lightly but noticeably shift to and fro as he stopped trying to properly aim it. Before somehow shot Leon with it when firing away anything unfortunate could happen though Nova moved closer, using her psychic abilities to hold the actual arrow in place before gently plucking it out of her trainer's hand. "Zero, please stop zoning out if you have something dangerous in your hands." The mega Gardevoir lightly bopped the silver-haired trainer on the head with the feathery part of the arrow, the soft tap bringing him out of his thoughts as he snapped back into form, releasing the string now that he needed to reload the arrow.
Party
- Agidyne | ♂ | Level 72 | 720/720 HP | Speed Boost | Bashful Nature, A Little Jumpy | 40/50 EXP | Holding: Blazikenitel | Brave Bird (120, 1/3 Recoil), Rock Tomb (60, Lowers Opponent's Speed Stage), High Jump Kick (130, If It Misses, User Loses Half Their HP), Fire Blast (110, 4/10 Chance of Burn)
- Ashen | ♂ | Level 74 | 740/740 HP | Drought | Jolly Nature, Very Active | 22/50 EXP | Holding: Charizardite Y | Fly (90, User Flies Up On First Turn, Strikes On Second Turn), Solarbeam (120 damage, 1st turn charge, 2nd turn attack), Dynamic Punch (100, Confuses Opponent), Blast Burn (150, User Must Recharge Next Turn)
- Theta | ♂ | Level 29 | 290/290 HP | Unburden | Rash Nature, Naive | 18/38 EXP | Holding: N/A | Pound (35), Solar Beam (120, 1-Charge 2-Attack), Quick Attack (40, [Priority +1]), Fury Cutter (40, Damage Doubles After Each Sucessful Hit, If not Used Consecutively, or Misses, Damage Resets)
- Sei | ♀ | Level 71 | 710/710 HP | Adaptability | Bashful Nature, Likes Observing | 48/50 EXP | Holding: Lucarioite | Protect (The User Is Protected This Round, If Used in Succession However, It Has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. [Priority +4]), Feint (30, Ignores Accuracy and Evasiveness), Thunder Punch (75; 4/10 chance of paralysis), Close Combat (120: Lower Physical & Special Defense One Stage)
- Nova | ♀ | Level 77 | 770/770 HP | Pixilate | Modest Nature, Very Playful | 19/36 EXP | Holding: Gardevoirite | Future Sight (120 damage, Damage Occurs 2 Turns After Use), Heal Pulse (Restores Half the Target's Max HP), Hyper Beam (150, Strong, But The User Must Recharge Next Turn), Moonblast (95 damage, 8/10 Chance of Lowering Target's Sp. Atk One Stage)
- Ragnaros | Level 52 | 520/520 HP | Sturdy | Quiet Nature, Stoic | 16/34 EXP | Holding: N/A | Ancient Power (60, 3/10 Chance to Raise All of User's Stats One Stage), Stomp (65 damage, 4/10 Chance of Flinch, Power Doubled if Target has Used Minimize.), Mega Kick (120), Explosion (250 damage, KO’s User)
Inactive
- Yin | ♀ | Level 15 | HP 150 | Illusion | Impish Nature, Little Too Playful | 01/15 EXP | Holding: | Scratch (40), Pursuit (40, Double Damage if the Opponent is Switching Out [Priority +7]), Fake Tears (Lowers Opponent's Sp. Defense Two Stages), Fury Swipes (18 [2-5 Hits])
- Law | ♂ | Level 15 | 150/150 HP | Rivalry | Serious Nature, Poor Sense of Humor | 13/15 EXP | Holding: N/A | Spark (65; 3/10 chance of paralysis), Charge (Raises Sp. Def by one stage; Next Electric-type attack by the user does x2 damage), Thunder Fang (65; 1/10 chance to flinch, 1/10 chance of paralysis), Tackle (50)
- Wisp | ♂ | Level 56 | 560/560 HP | Levitate | Quirky Nature, Very Finicky | 01/40 EXP | Holding: Quick Claw | Hypnosis (Puts opponent to sleep), Shadow Ball (80 Damage, 1/5 chance to Lower Opponent's Special Defense One Stage), Dream Eater (100 damage, User Recovers Half Damage Dealt, Only Works on Sleeping Pokemon), Confuse Ray (Confuses Opponent)
- Xi-14 | ♀ | Level 10 | 100/100 HP | Water Absorb | Quiet Nature, Introverted | 03/15 EXP | Holding: N/A | Sing (Puts Targets to Sleep), Ice Shard (40, [Priority +1]), Surf (90, Hits All Adjacent Pokemon), Confuse Ray (Confuses Target)
- Kwong | ♀ | Level 25 | HP 250 | Sturdy | Hasty Nature | 06/24 EXP | Holding: | Tackle (50), Rock Blast (25, Hit's 2-5 Times In One Turn), Rock Throw (50), Magnitude (Generate A Number Between 4 and 10, the Number Generated Determines Strength of Magnitude and Damage Dealt; Deals Double Damage to Digging Opponents, Deals Only Half Damage if Grassy Terrain is in Effect)
- Cypher | ♂ | Level 20 | 200/200 HP | Flash Fire | Jolly Nature, Can't Sit Still | 18/20 EXP | Holding: N/A | Bite (60, 3/10 Chance of Flinch), Crunch (80, 1/5 chance to Lower's Opponent's Defense One Stage), Heat Wave (95, 1/10 Chance of Burn), Thunder Fang (65; 1/10 Chance to Flinch, 1/10 Chance of Paralysis)
- Mu-12 | ♀ | Level 30 | 300/300 HP | Snow Cloak | Careful Nature, A Little Violent | 29/30 EXP | Holding: N/A | Icy Wind (55 damage, Lowers target's speed by One Stage), Draining Kiss (50, Heals User’s HP By ¾ of the Damage Dealt), Blizzard (110 (1/10 chance of freezing)), Destiny Bond (If the User Faints Next Turn, Takes Enemy With It)
- Nu | Level 79 | 790/790 HP | Tough Claws | Lax Nature, Somewhat Playful | 17/30 EXP | Holding: Metagrossite | Dragon Rush (100: 3/10 Chance of Flinching), Phantom Force (90, Disappears First Turn, Attacks on Second. Can Strike Through Protect/Detect), Ice Punch (75 damage, 3/10 Chance of Freezing), Meteor Mash (90 damage, 7/10 chance of Raising User's Attack One Stage)
Inventory
Key Items:
Town Maps National Dex X-Transceiver Lens Case Go-Goggles Mask Cloak Alex's Letter Alex's Badge Event Outfit English-to-Italian Dictionary Old Rod Good Rod Super Rod Ralts Doll Kirlia Doll Gardevoir Doll
Pokeballs:
Poke Ball ∞x Premier Ball ∞x Great Ball 3x Cherish Ball 1x Master Ball 2x
Choice Scarf 0x Safety Goggles 1x Charcoal 1x Rocky Helmet 1x Power Herb 1x Quick Claw 0x Choice Band 1x Lucky Egg 1x Pumpkaboo Pie 0x Gengar Bearclaw 0x Gardevoirite 1x Charizardite Y 1x Blazikenite 1x Metagrossite 1x Lucarionite 1x Beginner's Belt 1x Mother's Egg 1x
Other:
Fire Stone 1x Dawn Stone 1x Shiny Stone 1x Roman Candle 1x Odd Incense 1x Rose Incense 1x Sweet Incense 1xMysterious Incense 1x Big Mushroom 1x Balm Mushroom 2x VS Seeker 1x Paper Lantern 1x Rage Candy Bar 1x Heartscale 3x Lucky Egg 1x Battle Recorder 1x
Leon seriously did not understand what Zero had meant, whatsoever. It really made an awkward silence fall between them. And also really annoyed Leon. The way the other was speaking just sounded so... 'holier than thou'. The white haired male seemed to really like to bring up how he had spent more time around Isis, too. It was really irritating, to have that driven into him continuously. He was just trying to be honest and civil with his answers, yet here Zero was, the emo enigma. The raven haired male yanked back the string on his bow as far as it could go and shot an arrow at the target, hitting the bullseye and embedding into the target pretty deep from the impact.
From the corner of his eye he saw an arrow aimed towards him from zero, and though Nova had stopped it, it was enough to make Leon snap. "The ******** is wrong with you, huh?" Leon snarled, gripping the long bow down at his side while gesturing at Zero with his left hand. "Sorry i can't ******** understand your cryptic bullshit way of talking and asking things!" he went on, not holding back his frustration. "No ******** wonder Isis is always busy with you! She's probably trying to figure out what the ******** you are actually saying, too!" Leon was in full rant mode now. Even Kai stopped playing around with Ashen to sit and stare, tilting his head. "Here I am, just trying to be honest and civil, and you can't stop acting like a ******** holy t**t! I. ********. Know. That I haven't spent as much time around Isis as you have. You're a piece of s**t for keeping on about it." the raven haired male growled, gesturing with his left hand the entire time. Arceus, he was so frustrated! If it wasn't for the fact that he respected Isis' plea for them to get along, Leon would have probably punched the kid square in the face by now. He couldn't stand the attitude, and despite having tried to bite his tongue and bear it, he's snapped, and there was no taking it back.
x1.5 Exp from battles Pokemon: Feraligatr Nickname: Kai Gender: Male Nature: Jolly, acts a lot like an arcanine. Loyal and best friends with Leon. Lv. 74 HP: 740/740 Ability: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage Hold Item: Attacks: Moonblast - 95 || 8/10 chance to lower opponent's special attack one stage Crunch - 80 || 7/10 chance to Lower Opponent's Defense One Stage Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Ice Fang - 65 || 3/10 chance of flinching, 3/10 chance of freezing Exp: 14/39
Pokemon: Luxray Nickname: Tesla ☻ Gender: Female Nature: Brave, sometimes too curious for her own good. Mischievous. Lv. 34 HP: 340/340 Ability: Guts- Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Hold Item: Attacks: Spark - 65 || 7/10 chance of paralysis Thunder - 110 || 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Bite - 60 || 4/10 Chance of Flinch Charge - Raises Sp. Def by one stage || Next Electric-type attack by the user does x2 damage Exp: 5/46
Pokemon: Sceptile Nickname: Autumn Gender: Female Nature: Docile and focused. She is proud of her colors and loves maple syrup. Lv. 36 HP: 360/360 Ability: Overgrow- When HP is below 1/3rd Grass type attacks do x1.5 damage Mega Ability: Lightning Rod - Electric-type moves are drawn to this Pokémon. Electric-type moves will do no damage and the Pokémon's Special Attack is raised one stage. If the Pokémon is Ground-type, moves are drawn to it, but it gets no boost. Hold Item: Sceptilite Atk 1.2 || Sp.Atk 1.3 || Speed 1.1 Attacks: Drain Punch - 75 || User Recovers Half the HP Inflicted on Opponent Slam - 80 Energy Ball - 90 || 1/2 chance of lowering target's special defense Thunder Punch - 75 || 4/10 chance of paralysis Exp: 18/46
x1.5 Exp from battles Pokemon: Arusune (shiny) Nickname: Inari Gender: Female Nature: Energetic and fun-loving. Thinks of Kai as her Papa. Lv. 43 HP: 430/430 Ability: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. Hold Item: Pixie Plate Attacks: Crunch - 80 || 7/10 chance to Lower Opponent's Defense One Stage Energy Ball - 90 || 1/2 chance of lowering target's special defense Dazzling Gleam - 80 Supersonic - Inflicts confusion on the opponent Exp: 41/43
Pokemon: Meleeon Nickname: Gender: Male Nature: Feral and very skittish around loud noises. Doesn't like humans. Lv. 22 HP: 220/220 Ability: Gluttony: Doubles the effects of berries when eaten by this pokemon Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Dig - 80 || User digs underground on first turn, strikes the next turn Bite - 60 || 4/10 Chance of Flinch Swift- 60 || Never Misses Exp: 2/30
Pokemon: Rayquaza (shiny) Nickname: Delta Gender: Neutral (Identifies as Female) Nature: Hot tempered and prone to rampaging Lv. 47 HP: 470/470 Ability: Air Lock - All weather effects are nulled while this Pokemon is on the field Mega Ability: Delta Stream - Changes the weather to Strong Winds. Hold Item: Rayquazite: Atk 1.3 || Sp.Atk 1.3 Attacks: Dragon Ascent – 120 || Lowers user's physical & special defense one stage. When this move is known by Rayquaza, allows it to take on it's Mega Evolved form. Fly - 90 || 1. takes to the air (mostly invulnerable) 2. attacks Crunch – 80 || 7/10 chance to Lower Opponent's Defense One Stage Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 32/40
Out of Party:
Pokemon: Zoroark Nickname: Vinny Gender: Male Nature: Comes off as an idiot because he doesn't stop to think often. Headstrong and impulsive. Lv. 34 HP: 340/340 Ability: Illusion - Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Hold Item: Attacks: Night Slash - 70 || 1/10 chance of critical hit Foul Play- 95 || Uses the opponent's Attack Stat Night Daze - 85 || Lowers Opponent's Accuracy One Stage Extrasensory - 80 || 3/10 Chance of Flinching Exp: 27/34
Pokemon: Vulpix (shiny) Nickname: Ren Gender: Male Nature: Modest; rather quiet and observant. Lv. 8 HP: 80/80 Ability: Drought - Weather changes to Sunshine when the Pokemon enters the battle Attacks: Ember - 40 || 4/10 Chance of Burn Tail Whip - Lowers opponent's defense by one stage Roar - Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) Exp: 6/18
x1.5 Exp from battles Pokemon: Noivern Nickname: Nova ☻ Gender: Female Nature: Quiet and content. Loves attention from anyone she can get it from. Lv. 53 HP: 530/530 Ability: Telepathy - Protects against damaging moves from allied Pokemon Hold Item: Attacks: Hurricane - 110 || 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Air Slash - 75 || 3/10 chance to cause target to flinch Heat Wave - 95 || 4/10 Chance of Burn Iron Tail – 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 6/39
Pokemon: Malamar (shiny) Nickname: Kraken Gender: Male Nature: Mostly quiet, proud of his power. Lv. 25 HP: 250/250 Ability: Contrary - Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa. Hold Item: Attacks: Superpower - 120 || Lowers User's Attack and Defense One Stage Signal Beam - 75 || 4/10 Chance of Confusing Target Peck - 35 Foul Play - 95 || Uses the opponent's Attack Stat Exp: 7/22
Pokemon: Mienshao Nickname: Sofie Gender: Female Nature: calm and calculating. Will lash out as she sees fit. Lv. 22 HP: 220/220 Ability: Inner Focus- This Pokemon will not flinch Hold Item: Attacks: Aura Sphere - 80 || Ignores Accuracy and Evasiveness Fake Out - 40 || causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3) Swift - 60 || Never Misses Drain Punch - 75 || User Recovers Half the HP Inflicted on Opponent Exp: 2/27
Pokemon: Lapras Nickname: Krystal Gender: Female Nature: Cautious and has a bit of a self-esteem problem. Lv. 10 HP: 100/100 Ability: Shell Armor - Prevents attacks from critically hitting and reduces damage from Physical Attacks by 1/10 of the total damage. Hold Item: Attacks: Blizzard - 110 || 3/10 chance of freezing Psychic - 90 || 1/2 chance of lowering opponent's Special Defense by one stage Surf - 90 || Hits All Adjacent Pokemon Body Slam - 85 || may cause paralysis (7/10 chance); If target has used minimize, the base power is doubled. Exp: 8/15
Pokemon: Garchomp (shiny) Nickname: Gender: Female Nature: Height: 6'3" Lv. 10 HP: 100/100 Ability: Rough Skin - When a Pokémon with Rough Skin is hit with a move that makes contact, the attacker loses 1/16 of its own maximum HP. Hold Item: Attacks: Fire Fang - 65 || 1/10 Chance to Burn, 1/10 Chance to Flinch Dragon Rage - 40 || Unaffected by weaknesses/resistance, does not ignore type immunity Sandstorm - Creates a Sandstorm for 5 Turns Tackle - 50 Exp: 0/15
Pokemon: Slowpoke Nickname: Gender: Female Nature: Surprisingly active for her species. Lv. 27 HP: 270/270 Ability: Own Tempo - The Pokemon cannot be Confused while having this ability Hold Item: Exp Share Attacks: Headbutt - Yawn - User yawns, making the target drowsy, and at the end of next round, the foe is then fast asleep || fails on sleeping targets Confusion - Water Gun - 40 Exp: 29/33
=====(Badge Case:) Zephyr Badge Hive Badge Plain Badge Fog Badge Storm Badge =====(random things in his water-proof bag) A re-usable bottle (currently holding plain ol' water) A change of clothes Small first aid kit Swim trunks Pokegear (water proof and upgraded; worn on right wrist) goggles dragonair keychain 1 bag of Premium Pokemon Food
While Zero rambled on and effectively danced around ways of saying things straightforward, he neglected to realize just how agitated it was making the raven-haired male. Nova was close by, trying to keep an eye on things so the issue wouldn't boil over, but in the end all it took was a small misunderstanding before Leon finally snapped. Apparently not noticing Nova taking the arrow away from her trainer or even realizing that the silver-haired trainer's unsteady hand was still holding the bow out towards the range, but by that point it was too late; the straw broke.
When Leon suddenly shouted at him, Zero merely looked at the older man perplexed, though grew noticeably more offended as the man went on. Not that it was very noticeable with the mask over his face, save for the deep, clearly displeased scowl. "The hell are you talking about?" Zero asked plainly, trying and failing to remain calm, but his voice was still raised in anger. "Look, I know we didn't have a great start--I was kind of an a*****e, I get that. I'm not trying to keep going on and rub in whatever circumstances you feel jealous of. I..." Zero himself had begun gesturing with his own, dominant hand, after setting aside the bow mid-conversation. His finger was raised as if to make a point, but drooped slightly after a brief pause. "...Can't exactly deny that I'm a touch overly cryptic, but it's by no means to offend or belittle anyone."
Hoping to halt things before they escalated any further, Nova suddenly stepped between them, placing either hand on their chests. "Alright, that's enough out of both of you." Neglecting to mention that the hands on their chests were also there to help the Gardevoir keep an immediate eye on what was running through the two men's mind, she did her best to keep them spaced apart. "Look, it's just a misunderstanding between the both of you. You two just need to talk it out, and no one will have to be the one to tell Isis that you're both straining the borders of 'civil'."
Party
- Agidyne | ♂ | Level 72 | 720/720 HP | Speed Boost | Bashful Nature, A Little Jumpy | 40/50 EXP | Holding: Blazikenitel | Brave Bird (120, 1/3 Recoil), Rock Tomb (60, Lowers Opponent's Speed Stage), High Jump Kick (130, If It Misses, User Loses Half Their HP), Fire Blast (110, 4/10 Chance of Burn)
- Ashen | ♂ | Level 74 | 740/740 HP | Drought | Jolly Nature, Very Active | 23/50 EXP | Holding: Charizardite Y | Fly (90, User Flies Up On First Turn, Strikes On Second Turn), Solarbeam (120 damage, 1st turn charge, 2nd turn attack), Dynamic Punch (100, Confuses Opponent), Blast Burn (150, User Must Recharge Next Turn)
- Theta | ♂ | Level 29 | 290/290 HP | Unburden | Rash Nature, Naive | 19/38 EXP | Holding: N/A | Pound (35), Solar Beam (120, 1-Charge 2-Attack), Quick Attack (40, [Priority +1]), Fury Cutter (40, Damage Doubles After Each Sucessful Hit, If not Used Consecutively, or Misses, Damage Resets)
- Sei | ♀ | Level 71 | 710/710 HP | Adaptability | Bashful Nature, Likes Observing | 49/50 EXP | Holding: Lucarioite | Protect (The User Is Protected This Round, If Used in Succession However, It Has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. [Priority +4]), Feint (30, Ignores Accuracy and Evasiveness), Thunder Punch (75; 4/10 chance of paralysis), Close Combat (120: Lower Physical & Special Defense One Stage)
- Nova | ♀ | Level 77 | 770/770 HP | Pixilate | Modest Nature, Very Playful | 20/36 EXP | Holding: Gardevoirite | Future Sight (120 damage, Damage Occurs 2 Turns After Use), Heal Pulse (Restores Half the Target's Max HP), Hyper Beam (150, Strong, But The User Must Recharge Next Turn), Moonblast (95 damage, 8/10 Chance of Lowering Target's Sp. Atk One Stage)
- Ragnaros | Level 52 | 520/520 HP | Sturdy | Quiet Nature, Stoic | 17/34 EXP | Holding: N/A | Ancient Power (60, 3/10 Chance to Raise All of User's Stats One Stage), Stomp (65 damage, 4/10 Chance of Flinch, Power Doubled if Target has Used Minimize.), Mega Kick (120), Explosion (250 damage, KO’s User)
Inactive
- Yin | ♀ | Level 15 | HP 150 | Illusion | Impish Nature, Little Too Playful | 01/15 EXP | Holding: | Scratch (40), Pursuit (40, Double Damage if the Opponent is Switching Out [Priority +7]), Fake Tears (Lowers Opponent's Sp. Defense Two Stages), Fury Swipes (18 [2-5 Hits])
- Law | ♂ | Level 15 | 150/150 HP | Rivalry | Serious Nature, Poor Sense of Humor | 13/15 EXP | Holding: N/A | Spark (65; 3/10 chance of paralysis), Charge (Raises Sp. Def by one stage; Next Electric-type attack by the user does x2 damage), Thunder Fang (65; 1/10 chance to flinch, 1/10 chance of paralysis), Tackle (50)
- Wisp | ♂ | Level 56 | 560/560 HP | Levitate | Quirky Nature, Very Finicky | 01/40 EXP | Holding: Quick Claw | Hypnosis (Puts opponent to sleep), Shadow Ball (80 Damage, 1/5 chance to Lower Opponent's Special Defense One Stage), Dream Eater (100 damage, User Recovers Half Damage Dealt, Only Works on Sleeping Pokemon), Confuse Ray (Confuses Opponent)
- Xi-14 | ♀ | Level 10 | 100/100 HP | Water Absorb | Quiet Nature, Introverted | 03/15 EXP | Holding: N/A | Sing (Puts Targets to Sleep), Ice Shard (40, [Priority +1]), Surf (90, Hits All Adjacent Pokemon), Confuse Ray (Confuses Target)
- Kwong | ♀ | Level 25 | HP 250 | Sturdy | Hasty Nature | 06/24 EXP | Holding: | Tackle (50), Rock Blast (25, Hit's 2-5 Times In One Turn), Rock Throw (50), Magnitude (Generate A Number Between 4 and 10, the Number Generated Determines Strength of Magnitude and Damage Dealt; Deals Double Damage to Digging Opponents, Deals Only Half Damage if Grassy Terrain is in Effect)
- Cypher | ♂ | Level 20 | 200/200 HP | Flash Fire | Jolly Nature, Can't Sit Still | 18/20 EXP | Holding: N/A | Bite (60, 3/10 Chance of Flinch), Crunch (80, 1/5 chance to Lower's Opponent's Defense One Stage), Heat Wave (95, 1/10 Chance of Burn), Thunder Fang (65; 1/10 Chance to Flinch, 1/10 Chance of Paralysis)
- Mu-12 | ♀ | Level 30 | 300/300 HP | Snow Cloak | Careful Nature, A Little Violent | 29/30 EXP | Holding: N/A | Icy Wind (55 damage, Lowers target's speed by One Stage), Draining Kiss (50, Heals User’s HP By ¾ of the Damage Dealt), Blizzard (110 (1/10 chance of freezing)), Destiny Bond (If the User Faints Next Turn, Takes Enemy With It)
- Nu | Level 79 | 790/790 HP | Tough Claws | Lax Nature, Somewhat Playful | 17/30 EXP | Holding: Metagrossite | Dragon Rush (100: 3/10 Chance of Flinching), Phantom Force (90, Disappears First Turn, Attacks on Second. Can Strike Through Protect/Detect), Ice Punch (75 damage, 3/10 Chance of Freezing), Meteor Mash (90 damage, 7/10 chance of Raising User's Attack One Stage)
Inventory
Key Items:
Town Maps National Dex X-Transceiver Lens Case Go-Goggles Mask Cloak Alex's Letter Alex's Badge Event Outfit English-to-Italian Dictionary Old Rod Good Rod Super Rod Ralts Doll Kirlia Doll Gardevoir Doll
Pokeballs:
Poke Ball ∞x Premier Ball ∞x Great Ball 3x Cherish Ball 1x Master Ball 2x
Choice Scarf 0x Safety Goggles 1x Charcoal 1x Rocky Helmet 1x Power Herb 1x Quick Claw 0x Choice Band 1x Lucky Egg 1x Pumpkaboo Pie 0x Gengar Bearclaw 0x Gardevoirite 1x Charizardite Y 1x Blazikenite 1x Metagrossite 1x Lucarionite 1x Beginner's Belt 1x Mother's Egg 1x
Other:
Fire Stone 1x Dawn Stone 1x Shiny Stone 1x Roman Candle 1x Odd Incense 1x Rose Incense 1x Sweet Incense 1xMysterious Incense 1x Big Mushroom 1x Balm Mushroom 2x VS Seeker 1x Paper Lantern 1x Rage Candy Bar 1x Heartscale 3x Lucky Egg 1x Battle Recorder 1x
Leon clenched his jaw, gritting his teeth as Zero responded, Nova soon stepping between them, holding out her hands to each of their chests. The raven haired male was still frustrated about the entire situation. After Nova stepped in, he took a deep breath, but was still obviously agitated. "Look, you may not be trying to be an a*****e, but it's really hard to see it as unintended when you keep commenting on how close you and Isis are, or say things like how you don’t expect me to understand the way you talk. Do you even hear how belittling that comes off as?" Leon stated, looking off to the side. One thing he still didn't fully understand is how Zero would think so little of him after their first encounter actually being back at that stupid ball where he saved his life. Not that he expected appreciation, but he would have hoped such an encounter would have left a better impression. The lifeguard huffed, turning and walking away to return the bow and arrows.
x1.5 Exp from battles Pokemon: Feraligatr Nickname: Kai Gender: Male Nature: Jolly, acts a lot like an arcanine. Loyal and best friends with Leon. Lv. 74 HP: 740/740 Ability: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage Hold Item: Attacks: Moonblast - 95 || 8/10 chance to lower opponent's special attack one stage Crunch - 80 || 7/10 chance to Lower Opponent's Defense One Stage Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Ice Fang - 65 || 3/10 chance of flinching, 3/10 chance of freezing Exp: 15/39
Pokemon: Luxray Nickname: Tesla ☻ Gender: Female Nature: Brave, sometimes too curious for her own good. Mischievous. Lv. 34 HP: 340/340 Ability: Guts- Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Hold Item: Attacks: Spark - 65 || 7/10 chance of paralysis Thunder - 110 || 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Bite - 60 || 4/10 Chance of Flinch Charge - Raises Sp. Def by one stage || Next Electric-type attack by the user does x2 damage Exp: 6/46
Pokemon: Sceptile Nickname: Autumn Gender: Female Nature: Docile and focused. She is proud of her colors and loves maple syrup. Lv. 36 HP: 360/360 Ability: Overgrow- When HP is below 1/3rd Grass type attacks do x1.5 damage Mega Ability: Lightning Rod - Electric-type moves are drawn to this Pokémon. Electric-type moves will do no damage and the Pokémon's Special Attack is raised one stage. If the Pokémon is Ground-type, moves are drawn to it, but it gets no boost. Hold Item: Sceptilite Atk 1.2 || Sp.Atk 1.3 || Speed 1.1 Attacks: Drain Punch - 75 || User Recovers Half the HP Inflicted on Opponent Slam - 80 Energy Ball - 90 || 1/2 chance of lowering target's special defense Thunder Punch - 75 || 4/10 chance of paralysis Exp: 19/46
x1.5 Exp from battles Pokemon: Arusune (shiny) Nickname: Inari Gender: Female Nature: Energetic and fun-loving. Thinks of Kai as her Papa. Lv. 43 HP: 430/430 Ability: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. Hold Item: Pixie Plate Attacks: Crunch - 80 || 7/10 chance to Lower Opponent's Defense One Stage Energy Ball - 90 || 1/2 chance of lowering target's special defense Dazzling Gleam - 80 Supersonic - Inflicts confusion on the opponent Exp: 42/43
Pokemon: Meleeon Nickname: Gender: Male Nature: Feral and very skittish around loud noises. Doesn't like humans. Lv. 22 HP: 220/220 Ability: Gluttony: Doubles the effects of berries when eaten by this pokemon Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Dig - 80 || User digs underground on first turn, strikes the next turn Bite - 60 || 4/10 Chance of Flinch Swift- 60 || Never Misses Exp: 3/30
Pokemon: Rayquaza (shiny) Nickname: Delta Gender: Neutral (Identifies as Female) Nature: Hot tempered and prone to rampaging Lv. 47 HP: 470/470 Ability: Air Lock - All weather effects are nulled while this Pokemon is on the field Mega Ability: Delta Stream - Changes the weather to Strong Winds. Hold Item: Rayquazite: Atk 1.3 || Sp.Atk 1.3 Attacks: Dragon Ascent – 120 || Lowers user's physical & special defense one stage. When this move is known by Rayquaza, allows it to take on it's Mega Evolved form. Fly - 90 || 1. takes to the air (mostly invulnerable) 2. attacks Crunch – 80 || 7/10 chance to Lower Opponent's Defense One Stage Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 33/40
Out of Party:
Pokemon: Zoroark Nickname: Vinny Gender: Male Nature: Comes off as an idiot because he doesn't stop to think often. Headstrong and impulsive. Lv. 34 HP: 340/340 Ability: Illusion - Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Hold Item: Attacks: Night Slash - 70 || 1/10 chance of critical hit Foul Play- 95 || Uses the opponent's Attack Stat Night Daze - 85 || Lowers Opponent's Accuracy One Stage Extrasensory - 80 || 3/10 Chance of Flinching Exp: 27/34
Pokemon: Vulpix (shiny) Nickname: Ren Gender: Male Nature: Modest; rather quiet and observant. Lv. 8 HP: 80/80 Ability: Drought - Weather changes to Sunshine when the Pokemon enters the battle Attacks: Ember - 40 || 4/10 Chance of Burn Tail Whip - Lowers opponent's defense by one stage Roar - Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) Exp: 6/18
x1.5 Exp from battles Pokemon: Noivern Nickname: Nova ☻ Gender: Female Nature: Quiet and content. Loves attention from anyone she can get it from. Lv. 53 HP: 530/530 Ability: Telepathy - Protects against damaging moves from allied Pokemon Hold Item: Attacks: Hurricane - 110 || 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Air Slash - 75 || 3/10 chance to cause target to flinch Heat Wave - 95 || 4/10 Chance of Burn Iron Tail – 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 6/39
Pokemon: Malamar (shiny) Nickname: Kraken Gender: Male Nature: Mostly quiet, proud of his power. Lv. 25 HP: 250/250 Ability: Contrary - Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa. Hold Item: Attacks: Superpower - 120 || Lowers User's Attack and Defense One Stage Signal Beam - 75 || 4/10 Chance of Confusing Target Peck - 35 Foul Play - 95 || Uses the opponent's Attack Stat Exp: 7/22
Pokemon: Mienshao Nickname: Sofie Gender: Female Nature: calm and calculating. Will lash out as she sees fit. Lv. 22 HP: 220/220 Ability: Inner Focus- This Pokemon will not flinch Hold Item: Attacks: Aura Sphere - 80 || Ignores Accuracy and Evasiveness Fake Out - 40 || causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3) Swift - 60 || Never Misses Drain Punch - 75 || User Recovers Half the HP Inflicted on Opponent Exp: 2/27
Pokemon: Lapras Nickname: Krystal Gender: Female Nature: Cautious and has a bit of a self-esteem problem. Lv. 10 HP: 100/100 Ability: Shell Armor - Prevents attacks from critically hitting and reduces damage from Physical Attacks by 1/10 of the total damage. Hold Item: Attacks: Blizzard - 110 || 3/10 chance of freezing Psychic - 90 || 1/2 chance of lowering opponent's Special Defense by one stage Surf - 90 || Hits All Adjacent Pokemon Body Slam - 85 || may cause paralysis (7/10 chance); If target has used minimize, the base power is doubled. Exp: 8/15
Pokemon: Garchomp (shiny) Nickname: Gender: Female Nature: Height: 6'3" Lv. 10 HP: 100/100 Ability: Rough Skin - When a Pokémon with Rough Skin is hit with a move that makes contact, the attacker loses 1/16 of its own maximum HP. Hold Item: Attacks: Fire Fang - 65 || 1/10 Chance to Burn, 1/10 Chance to Flinch Dragon Rage - 40 || Unaffected by weaknesses/resistance, does not ignore type immunity Sandstorm - Creates a Sandstorm for 5 Turns Tackle - 50 Exp: 0/15
Pokemon: Slowpoke Nickname: Gender: Female Nature: Surprisingly active for her species. Lv. 27 HP: 270/270 Ability: Own Tempo - The Pokemon cannot be Confused while having this ability Hold Item: Exp Share Attacks: Headbutt - Yawn - User yawns, making the target drowsy, and at the end of next round, the foe is then fast asleep || fails on sleeping targets Confusion - Water Gun - 40 Exp: 29/33
=====(Badge Case:) Zephyr Badge Hive Badge Plain Badge Fog Badge Storm Badge =====(random things in his water-proof bag) A re-usable bottle (currently holding plain ol' water) A change of clothes Small first aid kit Swim trunks Pokegear (water proof and upgraded; worn on right wrist) goggles dragonair keychain 1 bag of Premium Pokemon Food
Profile || 1/3 Movement || 449/5 Pokemon Encounter || 449/15 Trainer NPC || 4/10 Heart Scale || Need to Claim: 10/10 Heart Scale x2, 30/30 Mail Crate x2, Lansat Berries x5, Banette Bagel x24, x5 Rare Candies, x1 Paper Lanturn, lv 10 shiny Riolu, Rare Candy x5
Team OOB:
✿ ❀ Isis eventually made her way into the sparring arena, eager to find her two companions. Hearing of Plasma's attack had been rather nerve wracking for her, not because she was afraid that they were in any serious danger–the three of them were all very competent and strong pokemon trainers after all–but because she didn't want to deal with anything like that right now. Just because she could handle it didn't mean that she wanted to. She hoped that the boys were behaving, but if they weren't, they had Nova to intervene at least. Maybe it would be good to let them blow off some steam at each other without her, as long as they didn't get physical.
Isis spotted the Leon and Zero and smiled, quickly approaching and about to reveal her presence by calling out to them, but when she noticed that they were in a bit of a stare down, she frowned and slowed, approaching a bit more tentatively. "Um.... Is everything alright...?" Isis asked, concerned. Maybe she should leave and come back later. She looked to Nova worriedly, given that she was standing between them with her arms at the ready, as if she'd just kept them apart. "It looks like all the plays have been canceled, so I just came here... The fair is about to end, and apparently Team Plasma attacked, so for the sake of everyone's safety, they're trying to wrap things up...." She explained. "Frankly, I agree.... I'd really rather not... Deal with an attack right now if they decide to come back, so maybe we should start heading out too...." Isis mumbled, tugging at a strand of her hair anxiously.
Her attention turned to Leon next, though her gaze was averted slightly in guilt. "I'm sorry about all of this Leon... I know this wasn't what you had in mind. Do you want to do something else together? Maybe.... I can take you up on those surfing lessons?" Isis offered apologetically. This was the second date in a row that she'd messed up, and she was feeling pretty bad about it, so she really wanted to make it up to Leon. Of course that would mean Zero needed to stay out of it this time. She had invited him to the fair because she didn't want him feeling like he couldn't go enjoy it just because Leon and Isis would be together there, but she and Leon needed to go on a date, a real one that they could enjoy alone together. She doubted that Zero would want to go surfing anyways, if Leon was up for teaching her. ✿ ❀
T Y P E: / L E V E L: 66 G E N D E R: 0♂ 10:38 ♀ Gender Influence: (Female) N A T U R E: Quiet, Likes to observe, Playful when relaxed, a bit naive, doesn't know her own strength yet A B I L I T Y: Wonder Guard - The Pokémon is only harmed by attacks that do x2 or x4 damage on type effectiveness H O L D I N G: Choice Band: Physical attacks will do x1.5 damage, but only allows the use of one move. A T T A C K S: Frost Breath - 60, Always critically hits unless opponent has Battle Armor, Shell Armor, or is Under the Effects of Lucky Chant Zen Headbutt - 80, 3/10 Chance of causing the target to flinch, Makes Contact. Exorcism - 70, Restores the users HP equal to half the damage dealt. If the target is a Ghost type pokemon, this attack will always inflict a burn (even if the secondary type is fire). Fire Blast - 110: 4/10 Chance To Burn
T Y P E: L E V E L: 53 G E N D E R: ♀ N A T U R E: Lax, Tends to Fall Asleep randomly due to Narcolepsy, Fiercely Powerful in Battle A B I L I T Y: Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon H O L D I N G: Zap Plate: Electric type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. A T T A C K S: Charge - Raise special defense one stage; Next electric-type attack does x2 damage Zap Cannon - 120, Paralyzes target Dragon Pulse - 85 Damage Fire Punch - 75: 4/10 Chance of Burn, Makes Contact
530/530HP | Status: None | 5/43 EXP
⇨xxN A M E: Hylia - Aegislash
T Y P E: / L E V E L: 26 G E N D E R: ♀ N A T U R E: Serious, Protective and Obedient, Very Quiet A B I L I T Y: Stance Change: The Pokemon changes Stance depending on how it battles. Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores target's stat changes, Makes Contact Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Kings Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage
T Y P E: / L E V E L: 42 G E N D E R: ♂ N A T U R E: Impish, Gluttonous, Likes to Scare people and Play Pranks A B I L I T Y: Insomnia: The Pokémon cannot fall asleep while having this ability H O L D I N G: N/A A T T A C K S: Phantom Force - 90, 1st turn charge, 2nd turn attack. Can Strike Through Protect/Detect, Makes Contact Confuse Ray - Confuses Target Pokemon Energy Ball - 90: 1/2 chance of lowering targets special defense one stage Trick-or-Treat - Adds Ghost Type to target's type(s)
420/420HP | Status: None | 30/40 EXP
⇨xxN A M E: Nocturne - Noivern
T Y P E: / L E V E L: 44 G E N D E R: ♀ N A T U R E: Lonely, Generally Aggressive, Distrusting, Hates all Males with a passion and seems to continually hold some sort of grudge towards them. A B I L I T Y: Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard H O L D I N G: N/A A T T A C K S: Boomburst - 140, Hits All Hurricane - 110: 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Fly - 90: Charges on first turn, strikes on second turn, makes contact Moonlight - Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be use 5 times in battle
440/440HP | Status: None | 3/49 EXP
⇨xxN A M E: Atona - Mega Lucario T Y P E: / L E V E L: 50 G E N D E R: ♂ N A T U R E: Hardy, Likes to Protect Others, Wise, Old Soul, and Sensible A B I L I T Y: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage H O L D I N G: Lucarionite: Mega Evolves Lucario: Atk x1.3, Sp.Atk x1.2, Speed x1.1 A T T A C K S: Psychic - 90: 1/2 chance to lower targets special defense one stage Dragon Pulse - 85 Aura Sphere - 80: Ignores Accuracy and Evasiveness Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage
500/500HP | Status: None | 3/31 EXP
[Inactive]
⇨xxN A M E: Delilah - Furfrou T Y P E: L E V E L: 5 G E N D E R: ♀ N A T U R E: Calm, Holds a regal air about her, sees herself as an upper class lady. A B I L I T Y: Fur Coat - Halves damage from all physical attacks, Psyshock, Psystrike, and Secret Sword. H O L D I N G: N/A A T T A C K S: Tackle - 50: Makes Contact Growl - Lower targets physical attack one stage, hits multiple targets Sand Attack - Lower targets accuracy one stage --
50/50HP | Status: None | 0/15 EXP
⇨xxN A M E: Cocoa - Furfrou T Y P E: L E V E L: 10 G E N D E R: ♀ N A T U R E: Sassy, Stuck up, a bit of a loner. A B I L I T Y: Fur Coat - Halves damage from all physical attacks, Psyshock, Psystrike, and Secret Sword. H O L D I N G: N/A A T T A C K S: Tackle - 50: Makes Contact Growl - Lower targets physical attack one stage, hits multiple targets Sand Attack - Lower targets accuracy one stage Baby-Doll Eyes - Lower target's physical attack one stage (Priority +1)
100/100HP | Status: None | 0/15 EXP
⇨xxN A M E: Tsunami - Swampert
T Y P E: / L E V E L: 40 G E N D E R: ♂ N A T U R E: Calm, Fairly Easygoing, Has a drawling Southern Accent A B I L I T Y: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage H O L D I N G: Mystic Water: Water type attacks do x1.2 damage. A T T A C K S: Mud Bomb - 65: 7/10 chance of lowering targets accuracy one stage Muddy Water - 90: 1/2 Chance to lowering targets accuracy one stage. Hits Two Opposing Targets. Mud Shot - 55: Lower targets speed one stage Ice Beam - 90: 3/10 Chance to Freeze
T Y P E: L E V E L: 26 G E N D E R: ♂ N A T U R E: Mischevious, Too Playful, Likes to push people's buttons, Plots Pranks with his Twin, Yin A B I L I T Y: Illusion- Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. H O L D I N G: N/A A T T A C K S: Foul Play - 95: Inflicts damage using the targets physical attack increases. Makes Contact. Extrasensory - 80: 3/10 Chance of Flinching Swagger - Confuses target pokemon, and raise their physical attack two stages Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage
260/260HP | Status: None | 2/26 EXP
⇨xxN A M E: Vulcan - Mega Blaziken T Y P E: / L E V E L: 43 G E N D E R: ♂ N A T U R E: Mild, Very Athletic, Open and Friendly to others, Assumes the "Nice Guy" role A B I L I T Y: Speed Boost- The Pokémon’s Speed stat is raised by one stage at the end of every round H O L D I N G: Blazikenite: Mega Evolves Blaziken - Atk 1.3, Sp.Atk 1.2, Speed 1.1 A T T A C K S: Focus Blast - 120: 1/2 chance of lowering targets special defense one stage Peck - 35: Makes Contact Double Kick - 30: per hit, hits twice (60 damage total), Makes Contact Flamethrower - 90: 4/10 Chance of Burn
⇨xxN A M E: Dune - Flygon T Y P E: / L E V E L: 52 G E N D E R: ♂ N A T U R E: Naive, A Little Skittish, Has a Stutter when he Speaks A B I L I T Y: Levitate: Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. H O L D I N G: N/A A T T A C K S: Dragon Rush - Dragon Rush- 100: 3/10 Chance of Flinching, Makes Contact Rock Slide - 74/10 Chance to Flinch target, hits two opponents Earth Power - 90: 1/2 chance to lower targets special defense Crunch - 80: 7/10 chance to Lower targets physical defense one stage, Makes Contact
520/520HP | Status: None | 6/48 EXP
⇨xxN A M E: Vixen - Ninetails T Y P E: L E V E L: 56 G E N D E R: ♀ N A T U R E: Sassy, Extremely Vain and Self Centered. Considers herself Royalty. A B I L I T Y: Flash Fire: This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness for five turns. H O L D I N G: Twisted Spoon: Psychic type attacks do x1.2 damage A T T A C K S: Dream Eater - 100: Restores HP to the user equal to 1/2 of damage dealt. Only Works on Sleeping Pokemon Confuse Ray - Confuses target pokemon Hex - 65: Inflicts double damage if target has a status affliction Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
560/560HP | Status: None | 29/36 EXP
⇨xxN A M E: Hinata - Celebi
T Y P E: / L E V E L: 27 G E N D E R: Genderless, but Identifies as ♀ N A T U R E: Jolly, Likes to Play, Naive, Curious, and Childish A B I L I T Y: Natural Cure: The Pokémon's status ailments are healed when withdrawn from battle H O L D I N G: N/A A T T A C K S: Recover - Recovers half max HP. Can only be use 5 times in battle Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat. Confusion - 50: 4/10 Chance to cause confusion Heal Bell - Cures all party's status ailments, including the user's.
⇨xxN A M E: Nymph - Sylveon T Y P E: L E V E L: 30 G E N D E R: ♀ N A T U R E: Timid, Likes to Frolic, Secretly Blind, Speaks mostly French A B I L I T Y: Pixelate: Normal-type moves become Fairy-type when used by a pokemon with this ability H O L D I N G: N/A A T T A C K S: Draining Kiss - 50: Restores HP to the user equal to 3/4 of damage dealt, Makes Contact Swift - 60: Ignores accuracy & evasiveness, Hits Two Opposing Targets Quick Attack - 40 damage, Makes Contact (Priority +1) Heart Stamp - 60: 4/10 Chance of Flinching, Makes Contact
Zero gritted his teeth, his hands finally clenching into fists as he'd adopted a firm scowl, his feigned calm wearing quite thin. Isis intervened, but there was still a good, few moments that the two simply stared furious at each other, before they both relented at the Gardevoir's intervention. However, the issue was far from settled, as Leon continued once his gaze was averted. The silver-haired male himself had taken a step back for a breath, but he kept his own vision squarely on Leon, practically burrowing a hole with the daggers he stared with. "Then I suppose you'll be the one to come up with the icebreakers next time? Listen, I know I can sound kinda dickish... Primarily when I'm just rambling on until I actually find the right words to use. But dammit, I'm trying. Isis is just as important to me as she is to you, and I want to believe that of all people, she at least chose a better man than me. But so far, you've done little to prove to me that you're the kind of man she cracks you up to be." Nova's arms lowered back to her sides, as Isis started to approach the pair of trainers, something Zero noticed out of the corner of his eye. "...I guess that's all the time we have for now. Next time, perhaps, what's say actually sort things out when we don't have company?" Without actually waiting for a response, Zero simply turned to meet Isis as she came closer, his psychic-type grimacing visibly before following him along.
"Just men acting like children, I guess," Nova simply reported, evidently unhappy with how things ultimately played out. Zero said nothing to either of their defense, and simply listened as his blonde friend relayed the information about the plays, the Plasma attack, and the fair itself wrapping up due to the latter. Zero's eyes widened slightly when she mentioned it, though primarily just from things clicking into place now that he knew why some of the men and women in uniform were on fire. Regardless, he shook his head, before returning to the topic at hand.
"That'd probably be best. It'll be getting late relatively soon as well, be best not to hang around until we have to stumble our way out half-asleep again." He chuckled weakly, before he walked past Isis as she started to talk to Leon, asking for whether or not he wouldn't mind doing something else together at this point. By this point, Zero was well aware of his cue, letting out a breath he hadn't realized he'd been holding. "Well, I guess I've soured enough moods for one day, I guess I'll leave you two to your fun. Probably about time I got back to the task at hand anyway," He looked over his shoulder, his masked expression somewhat pained as he joked to Isis. "Lost the rest of it, so I might as well wrap up the rest of my sense of direction, eh?" He simply shrugged, before turning back forward and gesturing for Nova to come closer. "Nova, you can teleport now, right? You should know where to go, so let's head on out..."
The trainer let out a small yawn as he returned all his pokemon, save for the astral Gardevoir, who placed a hand on his shoulder. With everything squared away, he shut his eyes and waited for what came next, several seconds passing in silence before... Absolutely nothing. "Uh, Zero, don't you...?"
"Yes, yes, you're right." With a voice sounding less like an old grandfather and a bit more fluid than how he'd been speaking a moment ago, Zero turned back to the couple behind him, his eyelids still weighed down by a level of fatigue. "I almost forgot. Isis, you might wanna go ahead and get changed and take that costume back to the apartment. I know I said Machina's not the type to let it get to him, but I'm almost afraid that if we make a bit of a habit of returning damaged costumes, he might just stop letting us borrow them." He chuckled weakly, scratching the back of his head. "Oh, and uh, Leon, if you happen to tag along when she goes to do that..." Zero's voice trailed off, his hand raising as if he had some sort of gesture or motion he intended to get across to the other man, but in the end nothing came of it, as he indecisively glanced around as if looking for the right words. "...Well, I'm just going to apologize in advance for anything that happens. Isis, just give me a call whenever you're done, we can figure out a spot to meet up later." With that, it seemed Zero got out everything he needed to, giving the pair a short wave before turning away from them again, pulling his hands forward before swinging them down into the open part of his coat, making it trail slightly behind him as psychic energy finally wrapped around both him and Nova. For a brief, almost unnoticeable instant though, the shade cast by the young trainer suddenly flickered; snapping or perhaps just shifting unnaturally, and simply not quite following the shape of the one casting the shadow. However, it seemed to right itself before one could make anything of it, before disappearing completely, as Zero blinked away in a flash, leaving Leon and Isis alone.
[Exit to Mossdeep City]
Party
- Agidyne | ♂ | Level 72 | 720/720 HP | Speed Boost | Bashful Nature, A Little Jumpy | 41/50 EXP | Holding: Blazikenitel | Brave Bird (120, 1/3 Recoil), Rock Tomb (60, Lowers Opponent's Speed Stage), High Jump Kick (130, If It Misses, User Loses Half Their HP), Fire Blast (110, 4/10 Chance of Burn)
- Ashen | ♂ | Level 74 | 740/740 HP | Drought | Jolly Nature, Very Active | 24/50 EXP | Holding: Charizardite Y | Fly (90, User Flies Up On First Turn, Strikes On Second Turn), Solarbeam (120 damage, 1st turn charge, 2nd turn attack), Dynamic Punch (100, Confuses Opponent), Blast Burn (150, User Must Recharge Next Turn)
- Theta | ♂ | Level 29 | 290/290 HP | Unburden | Rash Nature, Naive | 20/38 EXP | Holding: N/A | Pound (35), Solar Beam (120, 1-Charge 2-Attack), Quick Attack (40, [Priority +1]), Fury Cutter (40, Damage Doubles After Each Sucessful Hit, If not Used Consecutively, or Misses, Damage Resets)
- Sei | ♀ | Level 72▲ | 720/720▲ HP | Adaptability | Bashful Nature, Likes Observing | 50/50 EXP | Holding: Lucarioite | Protect (The User Is Protected This Round, If Used in Succession However, It Has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. [Priority +4]), Feint (30, Ignores Accuracy and Evasiveness), Thunder Punch (75; 4/10 chance of paralysis), Close Combat (120: Lower Physical & Special Defense One Stage)
- Nova | ♀ | Level 77 | 770/770 HP | Pixilate | Modest Nature, Very Playful | 21/36 EXP | Holding: Gardevoirite | Future Sight (120 damage, Damage Occurs 2 Turns After Use), Heal Pulse (Restores Half the Target's Max HP), Hyper Beam (150, Strong, But The User Must Recharge Next Turn), Moonblast (95 damage, 8/10 Chance of Lowering Target's Sp. Atk One Stage)
- Ragnaros | Level 52 | 520/520 HP | Sturdy | Quiet Nature, Stoic | 18/34 EXP | Holding: N/A | Ancient Power (60, 3/10 Chance to Raise All of User's Stats One Stage), Stomp (65 damage, 4/10 Chance of Flinch, Power Doubled if Target has Used Minimize.), Mega Kick (120), Explosion (250 damage, KO’s User)
Inactive
- Yin | ♀ | Level 15 | HP 150 | Illusion | Impish Nature, Little Too Playful | 01/15 EXP | Holding: | Scratch (40), Pursuit (40, Double Damage if the Opponent is Switching Out [Priority +7]), Fake Tears (Lowers Opponent's Sp. Defense Two Stages), Fury Swipes (18 [2-5 Hits])
- Law | ♂ | Level 15 | 150/150 HP | Rivalry | Serious Nature, Poor Sense of Humor | 13/15 EXP | Holding: N/A | Spark (65; 3/10 chance of paralysis), Charge (Raises Sp. Def by one stage; Next Electric-type attack by the user does x2 damage), Thunder Fang (65; 1/10 chance to flinch, 1/10 chance of paralysis), Tackle (50)
- Wisp | ♂ | Level 56 | 560/560 HP | Levitate | Quirky Nature, Very Finicky | 01/40 EXP | Holding: Quick Claw | Hypnosis (Puts opponent to sleep), Shadow Ball (80 Damage, 1/5 chance to Lower Opponent's Special Defense One Stage), Dream Eater (100 damage, User Recovers Half Damage Dealt, Only Works on Sleeping Pokemon), Confuse Ray (Confuses Opponent)
- Xi-14 | ♀ | Level 10 | 100/100 HP | Water Absorb | Quiet Nature, Introverted | 03/15 EXP | Holding: N/A | Sing (Puts Targets to Sleep), Ice Shard (40, [Priority +1]), Surf (90, Hits All Adjacent Pokemon), Confuse Ray (Confuses Target)
- Kwong | ♀ | Level 25 | HP 250 | Sturdy | Hasty Nature | 06/24 EXP | Holding: | Tackle (50), Rock Blast (25, Hit's 2-5 Times In One Turn), Rock Throw (50), Magnitude (Generate A Number Between 4 and 10, the Number Generated Determines Strength of Magnitude and Damage Dealt; Deals Double Damage to Digging Opponents, Deals Only Half Damage if Grassy Terrain is in Effect)
- Cypher | ♂ | Level 20 | 200/200 HP | Flash Fire | Jolly Nature, Can't Sit Still | 18/20 EXP | Holding: N/A | Bite (60, 3/10 Chance of Flinch), Crunch (80, 1/5 chance to Lower's Opponent's Defense One Stage), Heat Wave (95, 1/10 Chance of Burn), Thunder Fang (65; 1/10 Chance to Flinch, 1/10 Chance of Paralysis)
- Mu-12 | ♀ | Level 30 | 300/300 HP | Snow Cloak | Careful Nature, A Little Violent | 29/30 EXP | Holding: N/A | Icy Wind (55 damage, Lowers target's speed by One Stage), Draining Kiss (50, Heals User’s HP By ¾ of the Damage Dealt), Blizzard (110 (1/10 chance of freezing)), Destiny Bond (If the User Faints Next Turn, Takes Enemy With It)
- Nu | Level 79 | 790/790 HP | Tough Claws | Lax Nature, Somewhat Playful | 17/30 EXP | Holding: Metagrossite | Dragon Rush (100: 3/10 Chance of Flinching), Phantom Force (90, Disappears First Turn, Attacks on Second. Can Strike Through Protect/Detect), Ice Punch (75 damage, 3/10 Chance of Freezing), Meteor Mash (90 damage, 7/10 chance of Raising User's Attack One Stage)
Inventory
Key Items:
Town Maps National Dex X-Transceiver Lens Case Go-Goggles Mask Cloak Alex's Letter Alex's Badge Event Outfit English-to-Italian Dictionary Old Rod Good Rod Super Rod Ralts Doll Kirlia Doll Gardevoir Doll
Pokeballs:
Poke Ball ∞x Premier Ball ∞x Great Ball 3x Cherish Ball 1x Master Ball 2x
Choice Scarf 0x Safety Goggles 1x Charcoal 1x Rocky Helmet 1x Power Herb 1x Quick Claw 0x Choice Band 1x Lucky Egg 1x Pumpkaboo Pie 0x Gengar Bearclaw 0x Gardevoirite 1x Charizardite Y 1x Blazikenite 1x Metagrossite 1x Lucarionite 1x Beginner's Belt 1x Mother's Egg 1x
Other:
Fire Stone 1x Dawn Stone 1x Shiny Stone 1x Roman Candle 1x Odd Incense 1x Rose Incense 1x Sweet Incense 1xMysterious Incense 1x Big Mushroom 1x Balm Mushroom 2x VS Seeker 1x Paper Lantern 1x Rage Candy Bar 1x Heartscale 3x Lucky Egg 1x Battle Recorder 1x
Leon pretty much blocked out Zero's reply as he went off to retrieve his arrows and return them. Luckily, this tense talk didn't last longer as Isis showed up. The raven haired male's only response to zero was a sharp look. "Everything is just peachy." Leon replied to Isis, though Nova seemed to have already responded as well. He listened as Isis informed them on the situation of the plays and the attacks from team Plasma. "Hmmmm..." he hummed at this new knowledge. His mood was already pretty poor - this 'date' didn't turn out well at all. He had really hoped things would have turned out better - it felt like they hardly got to do anything and the fair was now starting to close up. The lifeguard relented with a nod. "Yeah... Probably best to just get going then..." he sighed. It's not like there was anything left to do here.
Then, Isis offered to do something else with Leon. The lifeguard perked up at the suggestion. "FINAL- I mean... sure, I can teach you how to surf if that's what you want to go do... heh." He responded a bit too enthusiastically at first, but then corrected himself. Leon eyed Zero as he reminded Isis to drop off her costume or something, and ... warned him? He wasn't sure what to make of it - the kid seemed to just being cryptic again. And then, he was gone. Kai was sad to see his friend go, but lumbered on over to Leon and Isis.
Alone at last with his girlfriend. He looked over to Ren, who was standing by Vixen. "Hmm... well, since we are getting out of here, might as well return you, Ren. Don't want to lose you in the crowds rushing out." he commented, then returned to Vulpix to the ball. He seemed almost relieved at this, as if finally not being forced to walk around on the filthy ground of the fair was a blessing. There was also a crackling sound as more winners were announced. "Well then, Princess. We should go see if we won anything and spend any tokens we have before we leave." Leon smiled to Isis, offering his arm for her to hold as he started to lead the way back towards the entrance.
x1.5 Exp from battles Pokemon: Feraligatr Nickname: Kai Gender: Male Nature: Jolly, acts a lot like an arcanine. Loyal and best friends with Leon. Lv. 74 HP: 740/740 Ability: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage Hold Item: Attacks: Moonblast - 95 || 8/10 chance to lower opponent's special attack one stage Crunch - 80 || 7/10 chance to Lower Opponent's Defense One Stage Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Ice Fang - 65 || 3/10 chance of flinching, 3/10 chance of freezing Exp: 16/39
Pokemon: Luxray Nickname: Tesla ☻ Gender: Female Nature: Brave, sometimes too curious for her own good. Mischievous. Lv. 34 HP: 340/340 Ability: Guts- Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Hold Item: Attacks: Spark - 65 || 7/10 chance of paralysis Thunder - 110 || 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Bite - 60 || 4/10 Chance of Flinch Charge - Raises Sp. Def by one stage || Next Electric-type attack by the user does x2 damage Exp: 7/46
Pokemon: Sceptile Nickname: Autumn Gender: Female Nature: Docile and focused. She is proud of her colors and loves maple syrup. Lv. 36 HP: 360/360 Ability: Overgrow- When HP is below 1/3rd Grass type attacks do x1.5 damage Mega Ability: Lightning Rod - Electric-type moves are drawn to this Pokémon. Electric-type moves will do no damage and the Pokémon's Special Attack is raised one stage. If the Pokémon is Ground-type, moves are drawn to it, but it gets no boost. Hold Item: Sceptilite Atk 1.2 || Sp.Atk 1.3 || Speed 1.1 Attacks: Drain Punch - 75 || User Recovers Half the HP Inflicted on Opponent Slam - 80 Energy Ball - 90 || 1/2 chance of lowering target's special defense Thunder Punch - 75 || 4/10 chance of paralysis Exp: 20/46
x1.5 Exp from battles Pokemon: Arusune (shiny) Nickname: Inari Gender: Female Nature: Energetic and fun-loving. Thinks of Kai as her Papa. Lv. 44 HP: 440/440 Ability: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. Hold Item: Pixie Plate Attacks: Crunch - 80 || 7/10 chance to Lower Opponent's Defense One Stage Energy Ball - 90 || 1/2 chance of lowering target's special defense Dazzling Gleam - 80 Supersonic - Inflicts confusion on the opponent Exp: 43/43 (level up) 0/44
Pokemon: Meleeon Nickname: Gender: Male Nature: Feral and very skittish around loud noises. Doesn't like humans. Lv. 22 HP: 220/220 Ability: Gluttony: Doubles the effects of berries when eaten by this pokemon Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Dig - 80 || User digs underground on first turn, strikes the next turn Bite - 60 || 4/10 Chance of Flinch Swift- 60 || Never Misses Exp: 4/30
Pokemon: Rayquaza (shiny) Nickname: Delta Gender: Neutral (Identifies as Female) Nature: Hot tempered and prone to rampaging Lv. 47 HP: 470/470 Ability: Air Lock - All weather effects are nulled while this Pokemon is on the field Mega Ability: Delta Stream - Changes the weather to Strong Winds. Hold Item: Rayquazite: Atk 1.3 || Sp.Atk 1.3 Attacks: Dragon Ascent – 120 || Lowers user's physical & special defense one stage. When this move is known by Rayquaza, allows it to take on it's Mega Evolved form. Fly - 90 || 1. takes to the air (mostly invulnerable) 2. attacks Crunch – 80 || 7/10 chance to Lower Opponent's Defense One Stage Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 34/40
Out of Party:
Pokemon: Zoroark Nickname: Vinny Gender: Male Nature: Comes off as an idiot because he doesn't stop to think often. Headstrong and impulsive. Lv. 34 HP: 340/340 Ability: Illusion - Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Hold Item: Attacks: Night Slash - 70 || 1/10 chance of critical hit Foul Play- 95 || Uses the opponent's Attack Stat Night Daze - 85 || Lowers Opponent's Accuracy One Stage Extrasensory - 80 || 3/10 Chance of Flinching Exp: 27/34
Pokemon: Vulpix (shiny) Nickname: Ren Gender: Male Nature: Modest; rather quiet and observant. Lv. 8 HP: 80/80 Ability: Drought - Weather changes to Sunshine when the Pokemon enters the battle Attacks: Ember - 40 || 4/10 Chance of Burn Tail Whip - Lowers opponent's defense by one stage Roar - Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) Exp: 6/18
x1.5 Exp from battles Pokemon: Noivern Nickname: Nova ☻ Gender: Female Nature: Quiet and content. Loves attention from anyone she can get it from. Lv. 53 HP: 530/530 Ability: Telepathy - Protects against damaging moves from allied Pokemon Hold Item: Attacks: Hurricane - 110 || 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Air Slash - 75 || 3/10 chance to cause target to flinch Heat Wave - 95 || 4/10 Chance of Burn Iron Tail – 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 6/39
Pokemon: Malamar (shiny) Nickname: Kraken Gender: Male Nature: Mostly quiet, proud of his power. Lv. 25 HP: 250/250 Ability: Contrary - Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa. Hold Item: Attacks: Superpower - 120 || Lowers User's Attack and Defense One Stage Signal Beam - 75 || 4/10 Chance of Confusing Target Peck - 35 Foul Play - 95 || Uses the opponent's Attack Stat Exp: 7/22
Pokemon: Mienshao Nickname: Sofie Gender: Female Nature: calm and calculating. Will lash out as she sees fit. Lv. 22 HP: 220/220 Ability: Inner Focus- This Pokemon will not flinch Hold Item: Attacks: Aura Sphere - 80 || Ignores Accuracy and Evasiveness Fake Out - 40 || causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3) Swift - 60 || Never Misses Drain Punch - 75 || User Recovers Half the HP Inflicted on Opponent Exp: 2/27
Pokemon: Lapras Nickname: Krystal Gender: Female Nature: Cautious and has a bit of a self-esteem problem. Lv. 10 HP: 100/100 Ability: Shell Armor - Prevents attacks from critically hitting and reduces damage from Physical Attacks by 1/10 of the total damage. Hold Item: Attacks: Blizzard - 110 || 3/10 chance of freezing Psychic - 90 || 1/2 chance of lowering opponent's Special Defense by one stage Surf - 90 || Hits All Adjacent Pokemon Body Slam - 85 || may cause paralysis (7/10 chance); If target has used minimize, the base power is doubled. Exp: 8/15
Pokemon: Garchomp (shiny) Nickname: Gender: Female Nature: Height: 6'3" Lv. 10 HP: 100/100 Ability: Rough Skin - When a Pokémon with Rough Skin is hit with a move that makes contact, the attacker loses 1/16 of its own maximum HP. Hold Item: Attacks: Fire Fang - 65 || 1/10 Chance to Burn, 1/10 Chance to Flinch Dragon Rage - 40 || Unaffected by weaknesses/resistance, does not ignore type immunity Sandstorm - Creates a Sandstorm for 5 Turns Tackle - 50 Exp: 0/15
Pokemon: Slowpoke Nickname: Gender: Female Nature: Surprisingly active for her species. Lv. 27 HP: 270/270 Ability: Own Tempo - The Pokemon cannot be Confused while having this ability Hold Item: Exp Share Attacks: Headbutt - Yawn - User yawns, making the target drowsy, and at the end of next round, the foe is then fast asleep || fails on sleeping targets Confusion - Water Gun - 40 Exp: 29/33
=====(Badge Case:) Zephyr Badge Hive Badge Plain Badge Fog Badge Storm Badge =====(random things in his water-proof bag) A re-usable bottle (currently holding plain ol' water) A change of clothes Small first aid kit Swim trunks Pokegear (water proof and upgraded; worn on right wrist) goggles dragonair keychain 1 bag of Premium Pokemon Food
Profile || 2/3 Movement || 450/5 Pokemon Encounter || 450/15 Trainer NPC || 5/10 Heart Scale || Need to Claim: 10/10 Heart Scale x2, 30/30 Mail Crate x2, Lansat Berries x5, Banette Bagel x24, x5 Rare Candies, x1 Paper Lanturn, lv 10 shiny Riolu, Rare Candy x5
Team OOB:
✿ ❀ Isis could probably cut the tension in the air with a butter knife. It was an unsettling feeling to come back to, but based on Nova and Leon's remarks, whatever it was, it could be pushed past for now. Isis relayed her experiences in the staging area and what information she had found out, reluctantly suggesting that they start to leave. Zero agreed that it was probably for the best, considering how late it had gotten. Leon agreed too, though he seemed really disappointed. Not that Isis could blame him. They had come late, they ate, then he was left with Zero alone and something happened to make tensions high, and now that Isis had returned, she was suggesting they leave. Feeling guilty, Isis apologized for messing up the date Leon had probably planned, and offered an alternative. That seemed to brighten the lifeguard's mood up at least, and Isis giggled as he started to respond enthusiastically before reigning in his excitement. "Alright~ it's settled then." Isis grinned.
With Isis and Leon's plans were decided on, Isis glanced over to Zero as he exhaled and suggested that it was time he took his leave, considering that he'd soured enough moods for the day. Isis frowned a bit at that, and his other self deprecating jokes. "Zero...." She mumbled, not exactly happy with the way he was talking about himself, but considering the state she had found him and Leon in, she wasn't exactly in a position to argue with his statements. Not to mention he directed Nova to teleport them away, so even if Isis did have anything to say, she likely wouldn't get the chance. Except.... Zero didn't teleport away just yet, given that Nova reminded him of something, so he turned his attention back to Isis, reminding her that she needed to return her costume, given that Machina might not let them borrow any more if they kept returning them in tatters. Now that was a joke Isis could laugh at, but she did take his suggestion seriously. "Yeah, I'll make sure not to destroy this one and return it safely." She agreed with a grin, though Zero warned Leon for what was possibly to come if the raven haired male happened to accompany Isis on that errand. "Er... Yeah...... Andreas and Machina can be a bit....... Yeah....." Isis chuckled sheepishly, but she nodded as Zero suggested that she could give him a call later when she was ready to meet up again. ✿ ❀
(( Token Count: 267 ))
▀▀▀▀▀▀▀▀▀ T E A M ▀▀▀▀▀▀▀▀▀
⇨xxN A M E: Raja - Wispard
T Y P E: / L E V E L: 66 G E N D E R: 0♂ 10:38 ♀ Gender Influence: (Female) N A T U R E: Quiet, Likes to observe, Playful when relaxed, a bit naive, doesn't know her own strength yet A B I L I T Y: Wonder Guard - The Pokémon is only harmed by attacks that do x2 or x4 damage on type effectiveness H O L D I N G: Choice Band: Physical attacks will do x1.5 damage, but only allows the use of one move. A T T A C K S: Frost Breath - 60, Always critically hits unless opponent has Battle Armor, Shell Armor, or is Under the Effects of Lucky Chant Zen Headbutt - 80, 3/10 Chance of causing the target to flinch, Makes Contact. Exorcism - 70, Restores the users HP equal to half the damage dealt. If the target is a Ghost type pokemon, this attack will always inflict a burn (even if the secondary type is fire). Fire Blast - 110: 4/10 Chance To Burn
T Y P E: L E V E L: 53 G E N D E R: ♀ N A T U R E: Lax, Tends to Fall Asleep randomly due to Narcolepsy, Fiercely Powerful in Battle A B I L I T Y: Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon H O L D I N G: Zap Plate: Electric type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. A T T A C K S: Charge - Raise special defense one stage; Next electric-type attack does x2 damage Zap Cannon - 120, Paralyzes target Dragon Pulse - 85 Damage Fire Punch - 75: 4/10 Chance of Burn, Makes Contact
530/530HP | Status: None | 6/43 EXP
⇨xxN A M E: Hylia - Aegislash
T Y P E: / L E V E L: 26 G E N D E R: ♀ N A T U R E: Serious, Protective and Obedient, Very Quiet A B I L I T Y: Stance Change: The Pokemon changes Stance depending on how it battles. Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores target's stat changes, Makes Contact Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Kings Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage
T Y P E: / L E V E L: 42 G E N D E R: ♂ N A T U R E: Impish, Gluttonous, Likes to Scare people and Play Pranks A B I L I T Y: Insomnia: The Pokémon cannot fall asleep while having this ability H O L D I N G: N/A A T T A C K S: Phantom Force - 90, 1st turn charge, 2nd turn attack. Can Strike Through Protect/Detect, Makes Contact Confuse Ray - Confuses Target Pokemon Energy Ball - 90: 1/2 chance of lowering targets special defense one stage Trick-or-Treat - Adds Ghost Type to target's type(s)
420/420HP | Status: None | 31/40 EXP
⇨xxN A M E: Nocturne - Noivern
T Y P E: / L E V E L: 44 G E N D E R: ♀ N A T U R E: Lonely, Generally Aggressive, Distrusting, Hates all Males with a passion and seems to continually hold some sort of grudge towards them. A B I L I T Y: Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard H O L D I N G: N/A A T T A C K S: Boomburst - 140, Hits All Hurricane - 110: 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Fly - 90: Charges on first turn, strikes on second turn, makes contact Moonlight - Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be use 5 times in battle
440/440HP | Status: None | 4/49 EXP
⇨xxN A M E: Atona - Mega Lucario T Y P E: / L E V E L: 50 G E N D E R: ♂ N A T U R E: Hardy, Likes to Protect Others, Wise, Old Soul, and Sensible A B I L I T Y: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage H O L D I N G: Lucarionite: Mega Evolves Lucario: Atk x1.3, Sp.Atk x1.2, Speed x1.1 A T T A C K S: Psychic - 90: 1/2 chance to lower targets special defense one stage Dragon Pulse - 85 Aura Sphere - 80: Ignores Accuracy and Evasiveness Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage
500/500HP | Status: None | 4/31 EXP
[Inactive]
⇨xxN A M E: Delilah - Furfrou T Y P E: L E V E L: 5 G E N D E R: ♀ N A T U R E: Calm, Holds a regal air about her, sees herself as an upper class lady. A B I L I T Y: Fur Coat - Halves damage from all physical attacks, Psyshock, Psystrike, and Secret Sword. H O L D I N G: N/A A T T A C K S: Tackle - 50: Makes Contact Growl - Lower targets physical attack one stage, hits multiple targets Sand Attack - Lower targets accuracy one stage --
50/50HP | Status: None | 0/15 EXP
⇨xxN A M E: Cocoa - Furfrou T Y P E: L E V E L: 10 G E N D E R: ♀ N A T U R E: Sassy, Stuck up, a bit of a loner. A B I L I T Y: Fur Coat - Halves damage from all physical attacks, Psyshock, Psystrike, and Secret Sword. H O L D I N G: N/A A T T A C K S: Tackle - 50: Makes Contact Growl - Lower targets physical attack one stage, hits multiple targets Sand Attack - Lower targets accuracy one stage Baby-Doll Eyes - Lower target's physical attack one stage (Priority +1)
100/100HP | Status: None | 0/15 EXP
⇨xxN A M E: Tsunami - Swampert
T Y P E: / L E V E L: 40 G E N D E R: ♂ N A T U R E: Calm, Fairly Easygoing, Has a drawling Southern Accent A B I L I T Y: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage H O L D I N G: Mystic Water: Water type attacks do x1.2 damage. A T T A C K S: Mud Bomb - 65: 7/10 chance of lowering targets accuracy one stage Muddy Water - 90: 1/2 Chance to lowering targets accuracy one stage. Hits Two Opposing Targets. Mud Shot - 55: Lower targets speed one stage Ice Beam - 90: 3/10 Chance to Freeze
T Y P E: L E V E L: 26 G E N D E R: ♂ N A T U R E: Mischevious, Too Playful, Likes to push people's buttons, Plots Pranks with his Twin, Yin A B I L I T Y: Illusion- Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. H O L D I N G: N/A A T T A C K S: Foul Play - 95: Inflicts damage using the targets physical attack increases. Makes Contact. Extrasensory - 80: 3/10 Chance of Flinching Swagger - Confuses target pokemon, and raise their physical attack two stages Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage
260/260HP | Status: None | 2/26 EXP
⇨xxN A M E: Vulcan - Mega Blaziken T Y P E: / L E V E L: 43 G E N D E R: ♂ N A T U R E: Mild, Very Athletic, Open and Friendly to others, Assumes the "Nice Guy" role A B I L I T Y: Speed Boost- The Pokémon’s Speed stat is raised by one stage at the end of every round H O L D I N G: Blazikenite: Mega Evolves Blaziken - Atk 1.3, Sp.Atk 1.2, Speed 1.1 A T T A C K S: Focus Blast - 120: 1/2 chance of lowering targets special defense one stage Peck - 35: Makes Contact Double Kick - 30: per hit, hits twice (60 damage total), Makes Contact Flamethrower - 90: 4/10 Chance of Burn
⇨xxN A M E: Dune - Flygon T Y P E: / L E V E L: 52 G E N D E R: ♂ N A T U R E: Naive, A Little Skittish, Has a Stutter when he Speaks A B I L I T Y: Levitate: Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. H O L D I N G: N/A A T T A C K S: Dragon Rush - Dragon Rush- 100: 3/10 Chance of Flinching, Makes Contact Rock Slide - 74/10 Chance to Flinch target, hits two opponents Earth Power - 90: 1/2 chance to lower targets special defense Crunch - 80: 7/10 chance to Lower targets physical defense one stage, Makes Contact
520/520HP | Status: None | 6/48 EXP
⇨xxN A M E: Vixen - Ninetails T Y P E: L E V E L: 56 G E N D E R: ♀ N A T U R E: Sassy, Extremely Vain and Self Centered. Considers herself Royalty. A B I L I T Y: Flash Fire: This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness for five turns. H O L D I N G: Twisted Spoon: Psychic type attacks do x1.2 damage A T T A C K S: Dream Eater - 100: Restores HP to the user equal to 1/2 of damage dealt. Only Works on Sleeping Pokemon Confuse Ray - Confuses target pokemon Hex - 65: Inflicts double damage if target has a status affliction Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
560/560HP | Status: None | 29/36 EXP
⇨xxN A M E: Hinata - Celebi
T Y P E: / L E V E L: 27 G E N D E R: Genderless, but Identifies as ♀ N A T U R E: Jolly, Likes to Play, Naive, Curious, and Childish A B I L I T Y: Natural Cure: The Pokémon's status ailments are healed when withdrawn from battle H O L D I N G: N/A A T T A C K S: Recover - Recovers half max HP. Can only be use 5 times in battle Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat. Confusion - 50: 4/10 Chance to cause confusion Heal Bell - Cures all party's status ailments, including the user's.
⇨xxN A M E: Nymph - Sylveon T Y P E: L E V E L: 30 G E N D E R: ♀ N A T U R E: Timid, Likes to Frolic, Secretly Blind, Speaks mostly French A B I L I T Y: Pixelate: Normal-type moves become Fairy-type when used by a pokemon with this ability H O L D I N G: N/A A T T A C K S: Draining Kiss - 50: Restores HP to the user equal to 3/4 of damage dealt, Makes Contact Swift - 60: Ignores accuracy & evasiveness, Hits Two Opposing Targets Quick Attack - 40 damage, Makes Contact (Priority +1) Heart Stamp - 60: 4/10 Chance of Flinching, Makes Contact
Profile || 3/3 Movement || 451/5 Pokemon Encounter || 451/15 Trainer NPC || 5/10 Heart Scale || Need to Claim: 10/10 Heart Scale x2, 30/30 Mail Crate x2, Lansat Berries x5, Banette Bagel x24, x5 Rare Candies, x1 Paper Lanturn, lv 10 shiny Riolu, Rare Candy x5
Team OOB:
✿ ❀After Zero left, Leon's focus went to returning Ren to his pokeball, and Isis grinned as Kai lumbered over, scratching the gator's lower jaw. "Hey big guy~" She crooned in greeting, though she perked up upon hearing the speakers crackle to life, announcing lotto numbers. Isis immediately tuned them out though, given that she hadn't knowingly entered into the lotto. "Oh I wouldn't have won anything." Isis insisted with a dismissive laugh. "I didn't even know they had a lotto going on, so I didn't enter anyth--" Isis started to explain, however when she reached into her bag to try and follow Leon's lead and return Vixen as well, her hand touched a foreign object that made her pause and dig it out. Sure enough, there were six lotto tickets in her bag, some of which fell out with Isis' digging. "Eh....? E-EH???" Isis was stunned for a moment. She never entered the lotto! How in the world did those tickets get in there??? Come to think of it, when digging around in her bag, some of her items were missing too, namely some snack food she had stored away......
Isis suddenly blinked, the full picture coming into view. "Yannnngggggggg!!!!" Isis hissed. That little sneak! He probably made off with her food and replaced them with lotto tickets. He'd have better won something amongst all these slips of paper, or he was going to feel her wrath. Through grit teeth, Isis muttered out her frustrations with the zorua and sighed, doing her best not to let the news get to her. "So yeah! Let's go see if I won anything." Isis said cheerily, though there was an obvious edge to her tone. ✿ ❀
[Exit to Main Entrance]
(( Token Count: 267 ))
▀▀▀▀▀▀▀▀▀ T E A M ▀▀▀▀▀▀▀▀▀
⇨xxN A M E: Raja - Wispard
T Y P E: / L E V E L: 66 G E N D E R: 0♂ 10:38 ♀ Gender Influence: (Female) N A T U R E: Quiet, Likes to observe, Playful when relaxed, a bit naive, doesn't know her own strength yet A B I L I T Y: Wonder Guard - The Pokémon is only harmed by attacks that do x2 or x4 damage on type effectiveness H O L D I N G: Choice Band: Physical attacks will do x1.5 damage, but only allows the use of one move. A T T A C K S: Frost Breath - 60, Always critically hits unless opponent has Battle Armor, Shell Armor, or is Under the Effects of Lucky Chant Zen Headbutt - 80, 3/10 Chance of causing the target to flinch, Makes Contact. Exorcism - 70, Restores the users HP equal to half the damage dealt. If the target is a Ghost type pokemon, this attack will always inflict a burn (even if the secondary type is fire). Fire Blast - 110: 4/10 Chance To Burn
T Y P E: L E V E L: 53 G E N D E R: ♀ N A T U R E: Lax, Tends to Fall Asleep randomly due to Narcolepsy, Fiercely Powerful in Battle A B I L I T Y: Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon H O L D I N G: Zap Plate: Electric type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. A T T A C K S: Charge - Raise special defense one stage; Next electric-type attack does x2 damage Zap Cannon - 120, Paralyzes target Dragon Pulse - 85 Damage Fire Punch - 75: 4/10 Chance of Burn, Makes Contact
530/530HP | Status: None | 7/43 EXP
⇨xxN A M E: Hylia - Aegislash
T Y P E: / L E V E L: 26 G E N D E R: ♀ N A T U R E: Serious, Protective and Obedient, Very Quiet A B I L I T Y: Stance Change: The Pokemon changes Stance depending on how it battles. Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores target's stat changes, Makes Contact Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Kings Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage
T Y P E: / L E V E L: 42 G E N D E R: ♂ N A T U R E: Impish, Gluttonous, Likes to Scare people and Play Pranks A B I L I T Y: Insomnia: The Pokémon cannot fall asleep while having this ability H O L D I N G: N/A A T T A C K S: Phantom Force - 90, 1st turn charge, 2nd turn attack. Can Strike Through Protect/Detect, Makes Contact Confuse Ray - Confuses Target Pokemon Energy Ball - 90: 1/2 chance of lowering targets special defense one stage Trick-or-Treat - Adds Ghost Type to target's type(s)
420/420HP | Status: None | 32/40 EXP
⇨xxN A M E: Nocturne - Noivern
T Y P E: / L E V E L: 44 G E N D E R: ♀ N A T U R E: Lonely, Generally Aggressive, Distrusting, Hates all Males with a passion and seems to continually hold some sort of grudge towards them. A B I L I T Y: Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard H O L D I N G: N/A A T T A C K S: Boomburst - 140, Hits All Hurricane - 110: 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Fly - 90: Charges on first turn, strikes on second turn, makes contact Moonlight - Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be use 5 times in battle
440/440HP | Status: None | 5/49 EXP
⇨xxN A M E: Atona - Mega Lucario T Y P E: / L E V E L: 50 G E N D E R: ♂ N A T U R E: Hardy, Likes to Protect Others, Wise, Old Soul, and Sensible A B I L I T Y: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage H O L D I N G: Lucarionite: Mega Evolves Lucario: Atk x1.3, Sp.Atk x1.2, Speed x1.1 A T T A C K S: Psychic - 90: 1/2 chance to lower targets special defense one stage Dragon Pulse - 85 Aura Sphere - 80: Ignores Accuracy and Evasiveness Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage
500/500HP | Status: None | 5/31 EXP
[Inactive]
⇨xxN A M E: Delilah - Furfrou T Y P E: L E V E L: 5 G E N D E R: ♀ N A T U R E: Calm, Holds a regal air about her, sees herself as an upper class lady. A B I L I T Y: Fur Coat - Halves damage from all physical attacks, Psyshock, Psystrike, and Secret Sword. H O L D I N G: N/A A T T A C K S: Tackle - 50: Makes Contact Growl - Lower targets physical attack one stage, hits multiple targets Sand Attack - Lower targets accuracy one stage --
50/50HP | Status: None | 0/15 EXP
⇨xxN A M E: Cocoa - Furfrou T Y P E: L E V E L: 10 G E N D E R: ♀ N A T U R E: Sassy, Stuck up, a bit of a loner. A B I L I T Y: Fur Coat - Halves damage from all physical attacks, Psyshock, Psystrike, and Secret Sword. H O L D I N G: N/A A T T A C K S: Tackle - 50: Makes Contact Growl - Lower targets physical attack one stage, hits multiple targets Sand Attack - Lower targets accuracy one stage Baby-Doll Eyes - Lower target's physical attack one stage (Priority +1)
100/100HP | Status: None | 0/15 EXP
⇨xxN A M E: Tsunami - Swampert
T Y P E: / L E V E L: 40 G E N D E R: ♂ N A T U R E: Calm, Fairly Easygoing, Has a drawling Southern Accent A B I L I T Y: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage H O L D I N G: Mystic Water: Water type attacks do x1.2 damage. A T T A C K S: Mud Bomb - 65: 7/10 chance of lowering targets accuracy one stage Muddy Water - 90: 1/2 Chance to lowering targets accuracy one stage. Hits Two Opposing Targets. Mud Shot - 55: Lower targets speed one stage Ice Beam - 90: 3/10 Chance to Freeze
T Y P E: L E V E L: 26 G E N D E R: ♂ N A T U R E: Mischevious, Too Playful, Likes to push people's buttons, Plots Pranks with his Twin, Yin A B I L I T Y: Illusion- Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. H O L D I N G: N/A A T T A C K S: Foul Play - 95: Inflicts damage using the targets physical attack increases. Makes Contact. Extrasensory - 80: 3/10 Chance of Flinching Swagger - Confuses target pokemon, and raise their physical attack two stages Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage
260/260HP | Status: None | 2/26 EXP
⇨xxN A M E: Vulcan - Mega Blaziken T Y P E: / L E V E L: 43 G E N D E R: ♂ N A T U R E: Mild, Very Athletic, Open and Friendly to others, Assumes the "Nice Guy" role A B I L I T Y: Speed Boost- The Pokémon’s Speed stat is raised by one stage at the end of every round H O L D I N G: Blazikenite: Mega Evolves Blaziken - Atk 1.3, Sp.Atk 1.2, Speed 1.1 A T T A C K S: Focus Blast - 120: 1/2 chance of lowering targets special defense one stage Peck - 35: Makes Contact Double Kick - 30: per hit, hits twice (60 damage total), Makes Contact Flamethrower - 90: 4/10 Chance of Burn
⇨xxN A M E: Dune - Flygon T Y P E: / L E V E L: 52 G E N D E R: ♂ N A T U R E: Naive, A Little Skittish, Has a Stutter when he Speaks A B I L I T Y: Levitate: Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. H O L D I N G: N/A A T T A C K S: Dragon Rush - Dragon Rush- 100: 3/10 Chance of Flinching, Makes Contact Rock Slide - 74/10 Chance to Flinch target, hits two opponents Earth Power - 90: 1/2 chance to lower targets special defense Crunch - 80: 7/10 chance to Lower targets physical defense one stage, Makes Contact
520/520HP | Status: None | 6/48 EXP
⇨xxN A M E: Vixen - Ninetails T Y P E: L E V E L: 56 G E N D E R: ♀ N A T U R E: Sassy, Extremely Vain and Self Centered. Considers herself Royalty. A B I L I T Y: Flash Fire: This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness for five turns. H O L D I N G: Twisted Spoon: Psychic type attacks do x1.2 damage A T T A C K S: Dream Eater - 100: Restores HP to the user equal to 1/2 of damage dealt. Only Works on Sleeping Pokemon Confuse Ray - Confuses target pokemon Hex - 65: Inflicts double damage if target has a status affliction Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
560/560HP | Status: None | 29/36 EXP
⇨xxN A M E: Hinata - Celebi
T Y P E: / L E V E L: 27 G E N D E R: Genderless, but Identifies as ♀ N A T U R E: Jolly, Likes to Play, Naive, Curious, and Childish A B I L I T Y: Natural Cure: The Pokémon's status ailments are healed when withdrawn from battle H O L D I N G: N/A A T T A C K S: Recover - Recovers half max HP. Can only be use 5 times in battle Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat. Confusion - 50: 4/10 Chance to cause confusion Heal Bell - Cures all party's status ailments, including the user's.
⇨xxN A M E: Nymph - Sylveon T Y P E: L E V E L: 30 G E N D E R: ♀ N A T U R E: Timid, Likes to Frolic, Secretly Blind, Speaks mostly French A B I L I T Y: Pixelate: Normal-type moves become Fairy-type when used by a pokemon with this ability H O L D I N G: N/A A T T A C K S: Draining Kiss - 50: Restores HP to the user equal to 3/4 of damage dealt, Makes Contact Swift - 60: Ignores accuracy & evasiveness, Hits Two Opposing Targets Quick Attack - 40 damage, Makes Contact (Priority +1) Heart Stamp - 60: 4/10 Chance of Flinching, Makes Contact