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Seussi rolled 1 6-sided dice:
2
Total: 2 (1-6)
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Posted: Thu Jun 12, 2014 7:24 am
Room 18 -> 20
Through dumb luck alone, he managed to find a room with a trap door and slide that sent him for an easy ride to a room further along in his travels.
Being that he was blind, though, made the entire experience terrifying. He thought that he had fallen straight off the edge and into that endless space that surrounded the sliding, moving rooms.
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Seussi rolled 1 6-sided dice:
6
Total: 6 (1-6)
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Posted: Thu Jun 12, 2014 7:40 am
Room 25 Wrath Exiting
He couldn't actually tell that this was finally the end, not until he groped his way to the door, passed through it, and regained his sight on the other side. Honestly, he had pretty much resigned himself to never finding the exit, now.
So, it was with great thanks that he pushed his way out of this accursed place, and found himself free and with sight returned.
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Beejoux rolled 1 6-sided dice:
5
Total: 5 (1-6)
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Posted: Thu Jun 12, 2014 10:27 am
[Area 6, Event 2]
The priestess did not like being alone, not here in this place. Not with the whispers of awful things in her ears like ghosts of the past. She needed her cousin, she needed Lushka, she needed her guardian.. But this place was deigned to split them up, to tear them away from each other and force them to travel through it with only themselves to pull strength from. It was emotionally taxing.
With a weary blink she looked on at what lay before her. Rooms, innumerable, with doors that moved as they wished, as randomly as the rooms themselves.
All she wanted to do was move forward, make it through. If she could get to the end, if she could just reach the top of the tower... The mare moved forward into the first room, walking quickly towards the door to slip through before it could move elsewhere. She continued this way through multiple rooms, before as her foot touched ground in the 6th everything seemed to freeze.
No, not freeze. Slow down.
It had heterchromic eyes wide, and she fought the dizzying effect of everything moving in a sluggish, almost blur around her. It was unnerving, and she fought to keep her eyes open, to keep moving quickly onward. She couldn't stop here. She had to find the others.
1/10
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Beejoux rolled 1 6-sided dice:
4
Total: 4 (1-6)
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Posted: Thu Jun 12, 2014 10:38 am
[Area 10]
Moving into a new room didn't help. Everything around her still moved at a sluggish, unreal pace. She realized though, as she moved through rooms, picking her way through, that she was the one moving faster, that it was too much to assume the world around her had slowed to a crawl. She was not the center of the universe. Important, but not that important.
2/10
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Beejoux rolled 1 6-sided dice:
2
Total: 2 (1-6)
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Posted: Thu Jun 12, 2014 10:42 am
[Area 12 Event 4]
Jealous rage, strong and over powering. It rose up within the priestess as she entered a new room, staggering her like a physical blow.
Mind reeling, her thoughts swirled wildly. Bits and pieces standing out in stark, awful clarity. Lan's disembodied voice returned to her, laughing, and Nergui's lips curled back in a sneer as she thought about those tormenting words. It made her furious, almost sick with an overwhelming hate for a mare that was dead and gone, but even dead she had managed to drive a wedge between herself and the stallion she wanted.
But she was dead. She was dead, and Soren was hers. Bond, together, always. He was hers, and she did not have to share him, not with the memory of that dead priestess, and not with the mares of their clan. They could not have him, not anymore.
Temper flaring, she kept moving, kept walking forward as her blood seemed to boil and her vision ran green.
3/10
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Beejoux rolled 1 6-sided dice:
1
Total: 1 (1-6)
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Posted: Thu Jun 12, 2014 10:57 am
[Area 13]
This place was awful.
It wasn't the first time she'd had memories or feelings thrust upon her, but it seemed as if there was no escaping it here. No reprieve, no breaks, just the crushing weight of insecurities that weigh her down as she continued onward.
4/10
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Beejoux rolled 1 6-sided dice:
3
Total: 3 (1-6)
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Posted: Thu Jun 12, 2014 11:17 am
[Area 16]
She needed to get away from whatever it was that was crushing her. She felt overwhelmed, irrationally angry.
Nergui hurried forward, moving faster now. Desperate to make it out of the rooms she was trapped in in hopes that whatever was effecting her would just stop.
5/10
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Beejoux rolled 1 6-sided dice:
2
Total: 2 (1-6)
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Posted: Thu Jun 12, 2014 11:23 am
[Area 18 +2 = 20]
"Just keep going," she told herself, under her breath. Her own voice an anchor now as that awful rage stormed inside her. She didn't want to lose herself, not to this, not to anything. There were two many things in her life to simply give up here. They would be waiting for her at the end, all of them. Bastion, Lush, and Soren. They would all be there, she just had to make to to them.
6/10
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Beejoux rolled 1 6-sided dice:
3
Total: 3 (1-6)
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Posted: Thu Jun 12, 2014 11:31 am
[Area 20 --> 23]
How many rooms had she been through now? How many more could there possibly be?
What if there was no end? What if she was stuck here, like this, forever?
7/10
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Beejoux rolled 1 6-sided dice:
5
Total: 5 (1-6)
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Posted: Thu Jun 12, 2014 11:37 am
[Area 23 --> Exit]
Out. She was out.
The second she stepped free of that last room it felt like she could breath again. Time went back to normal, the anger faded, and she stood for a moment, drawing in deep and cleansing breaths.
Now, now she had to find the others. Resolute, features hardening into determined lines, she made her way up, towards the top of the tower.
8/10
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its me debz rolled 1 6-sided dice:
1
Total: 1 (1-6)
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Posted: Thu Jun 12, 2014 11:40 am
[ enter ] There was work to do, as Taym and the red one had said. There was a job to be done. Still seething from the idea of it, Lurks fluttered into the room, a petulant scowl on his face. It just wasn't fair, not at all. "I hate her," he said, with a pout, into the dark. Room 1 + 1 = Room 2 + 2 steps forward = Room 4
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Molten Tigrex rolled 1 6-sided dice:
5
Total: 5 (1-6)
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Posted: Thu Jun 12, 2014 12:03 pm
ROOM 1 + 5 = ROOM 6Quote: EVENT 2: Time slows down for everything except for you. This lasts for the rest of the corridor of time. While you can understand what people are saying, it is also very slow. You can move at 2x the speed of everyone else, meaning you only have to wait a 5 OOC minute cooldown instead of 15. You can also attack 2x in a row where applicable. "Hate who?" The question came from somewhere somewhere behind and quite a bit below Lurks, accompanied by the jingling of beads and bangles. He gave the temporary companion a too-wide grin and scampered forward. Quite a bit faster than anticipated, actually. The rest of the world didn't quite catch up, people moving in exaggerated slow motion left him to briefly scratch his head with one shadowy hand. And then shrugged. He had admittedly seen weirder. Or maybe it was completely normal to him. He was a little Insane, after all.
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its me debz rolled 1 6-sided dice:
6
Total: 6 (1-6)
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Posted: Thu Jun 12, 2014 12:08 pm
Room 4 + 6 = Room 10 "HER!" he yelled, stomping from one room to the next, infuriated. "She is a human and I hate her very very much. You're not one, are you?" The voice sounded a little familiar, and by that mostly Lurks thought that sort of jingling was, but maybe not. It wasn't just Famine that was fond of over accessorizing, but they tended to be the usual suspects. Even he knew that. A small, wispy shadow of a moth landed on Mahir's shoulder once it caught up, barely there at all.
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Molten Tigrex rolled 1 6-sided dice:
3
Total: 3 (1-6)
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Posted: Thu Jun 12, 2014 12:13 pm
ROOM 6 + 3 = ROOM 9Quote: EVENT 3: A blindness overtakes you. This lasts for the rest of the corridor of time. You can no longer see what is in front of you! All you can hear are sounds, and you must tread very carefully. This also makes you extra vulnerable to attacks, as you take 2x the damage from not being able to see. And then, quite suddenly, the lights went out. All the shadowy arms began pawing along the ground in a spiderlike fashion, feeling forward. At least many many years of dark tunnels had prepared him for this. What was he here for, again? It all seemed like such a blur. And everyone was making such weird noises when he asked that it hardly seemed to help.
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Molten Tigrex rolled 1 6-sided dice:
2
Total: 2 (1-6)
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Posted: Thu Jun 12, 2014 12:19 pm
ROOM 9 + 2 = ROOM 11
Mahir scratched his nose. Dramatically.
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