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Journey to a mystical world submerged in conflict , where anything is possible and no one is safe. Will you survive the Realm of Rykros? 

Tags: Steam Punk, Romance, Role Play, Fantasy, Darkness 

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Ferregar

PostPosted: Mon Oct 03, 2011 12:06 pm


Mayvine
Ferregar
Mayvine
Ferregar
Mayvine
Then I'm gonna deny them, because no one will know the range they have except for the bullets from the gun stare

Actually May, you know precisely what the range is - melee. Unless someone expressly states that a weapon's really long and has reach, you can always assume that the weapon will only be able to make contact within arm's reach give or take a foot. A revolver like that's no exception, and I don't think you'll see Urban arguing that anyone's going to try to stab another with it from more than five feet away.
Melee is not a very good description :/ you can call both a dagger and spear melee, and they have very different ranges stare

A spear is a weapon that clearly has range. Reread what I wrote. Consider the blade on the gun as having a the same range as a knife. That's completely fair.
that could be anywhere between 6 inches to 2 feet long stare

A distance that is utterly inconsequential. This isn't exact science. 6" to 2' is "close enough to make contact." In melee. IS that really the only reason why you're denying those weapons?
PostPosted: Thu Oct 06, 2011 1:23 pm


RPC Name: N/A
RPC Profile Link: N/A
Your Customs Link: Buring Passion of the Italian: Antonio Inferni
RPC Rank: Student
RPC Bloodline: Human[for now]
RPC Class: Warrior
RPC Element: Don't know yet
Name of Weapon/Armor: Il sangue dei caduti[The Blood of the Fallen]
Rank: C rank
Description: Il sangue dei caduti is a longsword. The blade of the sword, is blood red. It's hilt is wrapped with black thread. It is three feet long[3']. It has a sickly glow when in moonlight.
Passives: guarigione del sangue: When the blade of Il sangue dei caduti is touched by blood, it regenerates. This ability keeps it from ever rusting, or loosing its edge. It has limits, and cannot replace the entire blade. If more then half of the blade is destroyed, it is rendered useless.
Skills:
Rp Sample:

klgirebdnchajdelfianemdke

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Ro Mayvine

Pesky Ghost

PostPosted: Thu Oct 06, 2011 4:41 pm


@Kidkage: Why can't it just be in English? Anywho, write a sample and describe how much blood it'll take to repair the weapon. I don't want to see it doing something like regrowing half of the blade from a single tiny nick stare
PostPosted: Thu Oct 06, 2011 4:54 pm


Mayvine
@Kidkage: Why can't it just be in English? Anywho, write a sample and describe how much blood it'll take to repair the weapon. I don't want to see it doing something like regrowing half of the blade from a single tiny nick stare


1.Because I like Italian, better than English in names
2. On it
3. Does a blade this simple need a sample?

klgirebdnchajdelfianemdke

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klgirebdnchajdelfianemdke

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PostPosted: Thu Oct 06, 2011 4:58 pm


Antonio Inferni
RPC Name: N/A
RPC Profile Link: N/A
Your Customs Link: Buring Passion of the Italian: Antonio Inferni
RPC Rank: Student
RPC Bloodline: Human[for now]
RPC Class: Warrior
RPC Element: Don't know yet
Name of Weapon/Armor: Il sangue dei caduti[The Blood of the Fallen]
Rank: C rank
Description: Il sangue dei caduti is a longsword. The blade of the sword, is blood red. It's hilt is wrapped with black thread. It is three feet long[3']. It has a sickly glow when in moonlight.
Passives: guarigione del sangue: When the blade of Il sangue dei caduti is touched by blood, it regenerates. This ability keeps it from ever rusting, or loosing its edge. It has limits, and cannot replace the entire blade. If more then half of the blade is destroyed, it is rendered useless. The amount of blood that is required to "heal" the blade is as follows:
Dull blade:A single cut.
Nicks in the blade:Blood must touch where the nicks are, and enough to bloody a man's hand
Broken portion of the blade[1/4th and less]:Enough blood to cover 1/4th of the remaining blade.
Missing half the blade:The other half must be covered in blood

Skills:
Rp Sample:


Edited
PostPosted: Thu Oct 06, 2011 5:13 pm


Antonio Inferni
Mayvine
@Kidkage: Why can't it just be in English? Anywho, write a sample and describe how much blood it'll take to repair the weapon. I don't want to see it doing something like regrowing half of the blade from a single tiny nick stare


1.Because I like Italian, better than English in names
2. On it
3. Does a blade this simple need a sample?
Yup, helps me decide based on how you're gonna use the regeneration properties <.<

Ro Mayvine

Pesky Ghost


klgirebdnchajdelfianemdke

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PostPosted: Thu Oct 13, 2011 4:58 pm


RPC Name: Antonio da Vinci Nero Inferni
RPC Profile Link: http://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=22152847#321045939
Your Customs Link: Burning Passion of the Italian - Antonio Inferni
RPC Rank: Student
RPC Bloodline: Human
RPC Class: Warrior
RPC Element: Fire

Name of Weapon/Armor: Armored Cloak
Description: The black overcoat that Nero wears isn't just a normal coat. It is made from kevlar, and has chain mail stitched into the underside of it. The kevlar would protect him from bullets .45 caliber and lower, and the chain mail would reduce the damage of a sword strike. Because of the reinforcements of the chain mail, the coat is quite heavy and slows him down[-1 in speed].
Rank: Um...lets see D rank?
Passives: N/A
Skills: N/A
Rp Sample: Nero looked at the gunner in front of him. He was clutching his right side, gasping for breath. A .9mm bullet fell from his hands as Nero stood up once he caught his breath. "That's gonna leave a nasty welt where the bullet hit me." The gunner's face was perplexed. Nero grinned, "You didn't think that bullet would kill me, did you." That got the gunner mad, he dropped the gun, seeing how it would be useless unless he was to get a head shot and pulled out his short sword. The gunner jumped towards Nero, and instead of blocking the blade, he let the man cut him. His jacket was cut, but he himself was unharmed. Grinning even more, Nero thrusted his blade into the man's gut, killing him.
PostPosted: Thu Oct 13, 2011 6:16 pm


@Kidkage: The bloodsword thing is approved. But I should warn you first that any type of blunt weapon, or any type of heavy impact can seriously damage you with that armor on.

Ro Mayvine

Pesky Ghost


klgirebdnchajdelfianemdke

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PostPosted: Thu Oct 13, 2011 6:20 pm


Mayvine
@Kidkage: The bloodsword thing is approved. But I should warn you first that any type of blunt weapon, or any type of heavy impact can seriously damage you with that armor on.


Yea, I was also informed that because of my rank, I can't use it. So I'm gonna scrap the idea, the sword is scrapped as well.
PostPosted: Thu Oct 13, 2011 6:50 pm


emotion_facepalm Nevermind then.

Ro Mayvine

Pesky Ghost


klgirebdnchajdelfianemdke

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PostPosted: Thu Oct 13, 2011 6:57 pm


Mayvine
emotion_facepalm Nevermind then.


Well the sword was for an RPC that was going to be a pure killing machine, you gave me a damn good reason not to use the armor
PostPosted: Thu Oct 20, 2011 10:33 am


RPC Name: Peace
RPC Profile Link: http://www.gaiaonline.com/guilds/viewtopic.php?t=22152843
Your Customs Link: http://www.gaiaonline.com/guilds/viewtopic.php?t=22254945
RPC Rank: B
RPC Bloodline: Fallen
RPC Class: Marine
RPC Element: Earth

Name of Weapon/Armor: Gunsword Gladius Tormentum
Description: The major assembly of this gun is two separate structures. The main body of the weapon holds the firing mechanism, protected by metal casing. The lower part of the gun, just above the handle, is the casing for the sword, which extends out to three feet when needs to be used, creating an effective means of close quarter combat and counter-attack when one is out of ammunition.
http://images.wikia.com/lostplanet/images/7/7c/Gun_Sword_SP.jpg
Rank: A
Passives: The weapon itself is reinforced on the inside with Titanium, making it hard to shatter or break and a pain to disassemble or clean.
15 rounds per second firing rate. (I'll assume my posts last about a minute.)
Skills:

Skill Name - Burst
Rank - A
Description - The gun switches into semi-automatic fire, spitting out more bullets at a faster pace than it did just a few moments before. (20 bullets/second) (10 post cooldown)
Rp Sample: The soldier took half a step back, seeming to fiddle with the barrel of their gun. A solid click his heard in the mechanism and the man kneels down, levels their gun, and squeezes the trigger. Fire spurts out from the end as the bullets flew out, hacking into the enemy that was so reckless as to charge, scaring the man.
He released the trigger and was able to feel his heartbeat pounding in his arms. The gun was steaming, quiet now though it had been humming before. The inaccuracy of the gun was disappointing at times, but that did not matter at close range or if the enemy was closing the distance between you.

Rihenian

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Ro Mayvine

Pesky Ghost

PostPosted: Thu Oct 20, 2011 11:38 am


@Rihenian: Is the sword portion hidden normally?

Burst doesn't make a whole lot of sense, the gun should be semi-automatic already at the least, so it would be a burst mode setting.

Assail doesn't sound like it needs to be a skill neutral
PostPosted: Thu Oct 20, 2011 11:45 am


Mayvine
@Rihenian: Is the sword portion hidden normally?

Burst doesn't make a whole lot of sense, the gun should be semi-automatic already at the least, so it would be a burst mode setting.

Assail doesn't sound like it needs to be a skill neutral


In answer to those one at a time...
The sword almost folds into the gun, almost like a trick knife folds into the handle. The length of the barrel is about three feet on its own, so the blade naturally is sheathed in the gun.

Burst is almost an overdrive of the normal firing rate of the gun. It is a machine gun, but it doesn't fire nearly as quickly as it does when the burst 'mode' is activated, and after that, the gun is overheated, which means that it can only fire normally until the gun cools. It's not so much a skill as a setting, I suppose.

And assail, you're right it doesn't have to be. I just figured that because it would take a solid amount of physical energy to move, that it would be draining to the person using the attack.

Rihenian

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Ro Mayvine

Pesky Ghost

PostPosted: Thu Oct 20, 2011 11:48 am


Rihenian Ookami
Mayvine
@Rihenian: Is the sword portion hidden normally?

Burst doesn't make a whole lot of sense, the gun should be semi-automatic already at the least, so it would be a burst mode setting.

Assail doesn't sound like it needs to be a skill neutral


In answer to those one at a time...
The sword almost folds into the gun, almost like a trick knife folds into the handle. The length of the barrel is about three feet on its own, so the blade naturally is sheathed in the gun.

Burst is almost an overdrive of the normal firing rate of the gun. It is a machine gun, but it doesn't fire nearly as quickly as it does when the burst 'mode' is activated, and after that, the gun is overheated, which means that it can only fire normally until the gun cools. It's not so much a skill as a setting, I suppose.

And assail, you're right it doesn't have to be. I just figured that because it would take a solid amount of physical energy to move, that it would be draining to the person using the attack.

So then what's the normal firing rate compared to Burst? And also do you mean it fires 20 rounds in a single post?

Peace has 8 strength, she has the power to use the sword portion of the weapon just fine on her own.
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