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Posted: Wed Aug 08, 2007 6:09 pm
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BookSage rolled 4 6-sided dice:
4, 3, 3, 1
Total: 11 (4-24)
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Posted: Wed Aug 08, 2007 6:10 pm
sweatdrop ....forgot to roll
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Posted: Wed Aug 08, 2007 6:15 pm
Ok, well you can see for yourself I'm not lying:
17 15 11 14 16 10
In that order I think... Alright, give me just a few secs to figure out where to make the sheet....
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Posted: Wed Aug 08, 2007 6:19 pm
That's hella lot better man. Third times the charm eh?
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Posted: Wed Aug 08, 2007 6:43 pm
Okay then here goes... Karson Avencroft Human Rogue Strength:14 Constitution:11 Dexterity:16 Intelligence:15 Wisdom:10 Charisma:17 Alignment: Chaotic Neutral Deity: Olidammara Skill Points at 1st Level (8 + Int modifier) ×4 (Int mod +2) = 40 Intimidate 4 ranks +3 Diplomacy 4 ranks +3 Gather Information 4 ranks +3 Bluff 4ranks +3 Tumble 4ranks +3 Jump 4ranks +2 Escape Artist 4ranks +3 Move Silently 4ranks+3 Hide 4ranks +3 Disable Device 4ranks +3 Use Magic Device 4ranks +3 Languages: Common, Undercommon, and Dragonic (If I can't use that last language, not sure, I'll take Goblin instead.) Feats: Improved Initiative Bonus Feat: Swift and Silent The shadows are your friends, and your footfalls are whispers of death. You can move up to your normal speed while using the Hide or Move Silently skills at no penalty. Here's were I got that from, look way down the page at traits. I hope that's ok, PM me Galv if it's not.
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Posted: Wed Aug 08, 2007 6:45 pm
Luminatus That's hella lot better man. Third times the charm eh? lol, No Kidding! xd Maybe they dice don't hate me as much as I thought they did.
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Posted: Wed Aug 08, 2007 7:49 pm
Looks alright, I'll allow the feat. Jump is a Strength based skill, though, you only get a +2 bonus with it. Oh, and you get another four skill points for being human.
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Posted: Thu Aug 09, 2007 10:53 am
Heh, whoops, okay I fixed that. So, how are you doing equipement on here?
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Posted: Thu Aug 09, 2007 12:59 pm
You get a starting amount of gold based on your class, and a free set of clothes (Considering the circumstances, I suggest Cold Weather Gear)
I think all you need is a dagger and some armor really
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Posted: Thu Aug 09, 2007 1:44 pm
Dagger? Oh no way, you know how little damage those things deal? If I have enough I'm buying a rapier (sp?) Best weapon available to a starting rougein my opinion. Plus then there's taht all essential crossbow.....alright I'll try to find how much I get. I'm used to rolling a die depending on your class.
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Posted: Thu Aug 09, 2007 4:29 pm
Apologies, You don't really get much choice in the matter of your starting gear in Baulder's Gate II you know?
Always hated that starting dungeon...
Anyhow you might want to get some basic gear as well, rations (Saves you from rolling to feed yourself, It seems I'll buy some as well)) maybe some vials, characteristic things for your character, ect.
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Posted: Thu Aug 09, 2007 5:06 pm
Hey don't worry about it! xd I see whatyou mean, you sorta get stuff tossed at you in that game. Yeah, I probably will need rations, annoying little things.....the worst part is keping your equipment low so you can maintain a good agillity for combat, especially when you've got a rouge or a bard or a monk, etc...
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Posted: Thu Aug 09, 2007 5:37 pm
Look at it this way, you can drop your backpack at the beginning of the fight to get rid of whatever weight that screws you, but as a rogue you'll try to sneak up on them anyhow,
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Posted: Thu Aug 09, 2007 9:16 pm
KaiTenSatsuma Look at it this way, you can drop your backpack at the beginning of the fight to get rid of whatever weight that screws you, but as a rogue you'll try to sneak up on them anyhow, True, you can drop you pack before a fight . . . unless they sneak up on you. Well, you can still drop it then, but it takes time to do so, time in which you're being attacked and not defending yourself. . . .
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Posted: Thu Aug 09, 2007 9:25 pm
Galvorte KaiTenSatsuma Look at it this way, you can drop your backpack at the beginning of the fight to get rid of whatever weight that screws you, but as a rogue you'll try to sneak up on them anyhow, True, you can drop you pack before a fight . . . unless they sneak up on you. Well, you can still drop it then, but it takes time to do so, time in which you're being attacked and not defending yourself. . . . Goblin Sneak attacks for 5 Dmg!
D&D drops pack..
Goblin Stabs D&D in the back of the neck.. Critical! 9 bazillion Dmg!Last words,"At least he wasn't weighted down by his backpack."
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