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purplerosesbeauty rolled 2 4-sided dice:
2, 2
Total: 4 (2-8)
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Posted: Thu Aug 25, 2016 6:16 am
Natash Boelli & Angel HP: 27/40
Tired of her charge's indecisiveness, Angel pushed her out of the doors. Wait there, foolish girl. You can snivel and cry all you want to, and I'll see what I can do about this. Maybe you will learn something, Gnash. The venom in her hisses was almost palpable, and Gnash nodded weakly. She watched her lusus slam against some of the buttons, which only seemed to make it worse. Angel probably didn't know any better than she did about technology stuff, she just wanted to yell at her. Eventually, it looked like something happened.
Natash dealt 2 damage to the chemical leak. -1 HP per roll
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purplerosesbeauty rolled 2 6-sided dice:
5, 4
Total: 9 (2-12)
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Posted: Thu Aug 25, 2016 6:18 am
Eostre Diazzi HP: 10/20
She was feeling the slightest bit lightheaded, like she hadn't eaten all night, or something. But Eostre had a plan. She'd watched carefully, her notes impeccable. She knew exactly what she had to do. The blueblood could close several panels and vents elsewhere, but in doing so would make a leak in this room too. It was a necessary sacrifice! She quickly punched the buttons, watching several lights disappear from the monitor, and another pop up for this room. She let out a soft breath. It was worth it, because it would put a nice dent in the overall chemical leaks in the building.
Eostre dealt 7 damage to the chemical leak. - 1 HP per roll
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purplerosesbeauty rolled 2 4-sided dice:
4, 2
Total: 6 (2-8)
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Posted: Thu Aug 25, 2016 6:21 am
Natash Boelli & Angel HP: 22/40
Angel thrashed violently against the panel, clearly losing patience. Strangely, it seemed to work for a moment, as the buttons flashed blue and then four red dots blipped off the monitor. Only then, as Angel started looking proud, did a toxic gas cloud shoot at her from a vent above her head. She shook her head violently.Natash! Get back in here, turn it off. Do something useful you lazy, stupid child. Don't stand there like a gaping fish.
Startled, Gnash went back in, covering her mouth from the stinging fumes. It was almost as bad as that goo, except it hurt her insides too...
Natash dealt 4 damage to the chemical leak. -1 HP per roll
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KitsuneAura rolled 2 6-sided dice:
6, 4
Total: 10 (2-12)
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Posted: Thu Aug 25, 2016 6:25 am
Lorata attacks the chemical leak again! HP: 11/20 Damage: 4x2+1= 9 If you rolled a 6, you dig through drawers until you find a manual. Aha! Knowledge is power! You flip through the pages and glean some bit of insight about how this damn thing works, but you're starting to see double and pass it off to another troll in the hopes it can help. Take 2 damage and deal 2x damage before running off for a breather! Lorata's eyes turned to Scorpa, hope surging with her announcement that she'd had an idea. The yellowblood seemed so sure of what she was doing as she began to punch in the sequence she'd remembered and even though it was still so hard to breathe, the seadweller started to smile. All their troubles were about to be over! Scorpa had saved- Wait, what was she saying? The chant was all too clear and she choked on the realization, sputtering and coughing again despite herself thanks to the fumes.
"Heroes shouldn't talk about themselves like that!" She managed gradually, but it was probably a lost cause with words coming inbetween coughs. As she put a hand out to brace herself against the console, her hand slipped and her fingers caught on the handle of a drawer she hadn't noticed instead. Flydra was taking her turn at the buttons, but rather than wait to see (what if she started chanting too), the seadweller pulled open the drawer and dug for an answer.
Eventually she pulled a manual free and only the weakness of lack of breathable air kept her from holding it up triumphantly. She flipped through it, tried to make sense, but finally decided she was too woozy and turned to hand it to Flydra instead. Flydra was looking elsewhere, and Lorata watched on in shock as well- the tealblood got a shock. This was too much. They all needed some fresh air to think, as soon as possible.
"This way!" Lorata reached for Flydra's hand to pull her towards the door, coughed and then called back again. "Scorpa, you too! We- we need to think about this from the outside!"
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Gl!tch~ rolled 2 6-sided dice:
1, 6
Total: 7 (2-12)
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Posted: Thu Aug 25, 2016 7:57 am
Reemus is attacking the chemical leak!
HP: 16/20 DMG: 6 +1 =7
After many, many more baths than he would ever like, Reemus returned to action. The hub, still, was in a bit of a frenzy. The last time he got to lumber off, after getting his clothing 'fixed', the packing bot had been taken care of. He didn't bother with the specifics.
The lights changed, though, just as his hair was starting to dry. Sirens went live, making him jump, and an alert came up. Chemical leak. Right after he washed off some gross stuff already! No winning. Always something.
Irritated, but unwilling to let it get him down really, Reemus marched into the thick of it. No real help from the staff, which was fine. Reemus just did what he did best: suck it up and go. But Reemus wasn't a swimmer, or anyone else that had to hold their breath for long.
All of a sudden, he couldn't hold out. His body willed him to do a basic function, but almost immediately he hit the deck for his hubris.
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Gl!tch~ rolled 2 6-sided dice:
1, 4
Total: 5 (2-12)
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Posted: Thu Aug 25, 2016 8:00 am
Reemus is attacking the chemical leak!
HP: 11/20 DMG: 4 +1 = 5
'Shock' was one word for it. But, unfortunately for him, he had to keep breathing. In his pain, Reemus only sucked in more gasping breaths. He could try to crawl out, but there was a job to do. He pulled himself to the buttons again, getting notes. His eyes stung. His chest burned. This was much, much worse than the packing bot's goop. But nothing compared to when he got hit in the face with acid. He forced himself more, ignoring whatever this might do to him in the long-term.
But he wasn't a robot. Like with holding his breath, Reemus had limits. Soon he could be found barely pulling himself back out of the room, in a good deal of agony.
If he had some sopor slime patches, he'd happily pass out right then and there.
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Gl!tch~ rolled 2 6-sided dice:
3, 2
Total: 5 (2-12)
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Posted: Thu Aug 25, 2016 8:03 am
Reemus is attacking the chemical leak!
HP: 8/20 DMG: 2 +1 =3
Someone must have taken pity on him in the interim, giving him a facial covering so Reemus could breathe a little bit without scarring his insides for the rest of his life. He was still pretty fatigued, but after the previous experience, he knew this had to be taken care of as fast as possible. He brought a notepad with him, and crayons, to crudely draw out what he saw. The yellowblood took a little more time, now that he wasn't overpowered by pain.
He considered, he thought it through. Or, really, he stared until he just shrugged and hit some buttons.
Could anyone really be surprised when he got shocked for it?
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Gl!tch~ rolled 2 6-sided dice:
5, 5
Total: 10 (2-12)
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Posted: Thu Aug 25, 2016 8:07 am
Reemus is attacking the chemical leak!
HP: 4/20 DMG: 5 +3 +1 = 9
Zapped, burned throat... Not Reemus's best night. He could really, really punch something. In fact, that's what was keeping him going at this point. Reemus's face was covered, but it could only keep the chemicals out for so long. He was starting to get a headache, and he was having a hard time breathing. Reemus had one more shot before he had to vamoose.
Looking over what others were doing, not cheating really, he found a system that altered ventilations. Like a light switch, kinda. But if it was 'on', the vents elsewhere would be open. Vos- and others- Could be at risk! But if 'off', the vent would open in the room. It was already bad in here, how worse could it get? Easiest choice ever.
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zeflamigo rolled 2 6-sided dice:
5, 2
Total: 7 (2-12)
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Posted: Thu Aug 25, 2016 8:12 am
Vulpin attacks the chemical leak! HP: 17/20 DMG: 5
Vulpin heard rumors of the chemical leak issue, and was fairly disappointed that this was a problem big enough where they had to intervene again. As much as they didn't want to get involved, breathing was a bit of a necessity that they couldn't just ignore. Stopping at their dormitory to retrieve a thick bandana to cover their mouth, they picked up their pace to make their way to the problem area.
Thinking quick, Vulpin tapped into the systems, rerouting the spread out vapors into one centralized room. They realized this was the exact room they were still in, but it would buy them more time to solve the problem.
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zeflamigo rolled 2 6-sided dice:
1, 1
Total: 2 (2-12)
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Posted: Thu Aug 25, 2016 8:16 am
Vulpin attacks the chemical leak! HP: 13/20 DMG: 1
Holding their breath for as long as they could, moving to sneak out as soon as they retrieved the information they needed to move on. A slight miscalculation, they realized, taking a sharp breath as they gasped for some sort of air. Vulpin tried to hold their ground, coughing madly as they dashed out of the room for some sort of solace from the horrible chemical stench.
They took a moment to recuperate, holding their bandana staunchly to their mouth, breathing haggardly. They had to keep moving, and keep working, they realized. Standing around would only put them into more danger.
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zeflamigo rolled 2 6-sided dice:
3, 6
Total: 9 (2-12)
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Posted: Thu Aug 25, 2016 8:19 am
Vulpin attacks the chemical leak! HP: 10/20 DMG: 6
Making their way to the nearest computer station, Vulpin got to work immediately, trying to crack the code that would shut down whatever was controlling the fumes. They plugged in the codes they had at hand from the prior room, and were able to shut down a new sector, freeing up a new safe area for trolls to continue combating the issue.
They needed all the intelligence they could muster, Civisect. Truly, Vulpin couldn't be the only smart one around here. Some work had been done while they were fooling around at the facilities, after all. Not paying close enough attention, a panel slipped open and delivered a series of nasty shocks. With a disgruntled shock, Vulpin skittered out of the room, determined to not make that mistake again.
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leon_a_darkangel rolled 2 6-sided dice:
5, 3
Total: 8 (2-12)
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Posted: Thu Aug 25, 2016 8:36 am
Voscil is attacking the Chemical Leak
HP: 17/20 Damage: 3+1+3= 7 DMG
After fighting their way from the packing bot, the chemical leak that followed in its wake was absolutely horrible. Wheezing at the disgusting toxic smell Voscil's head swam violently. She felt light headed, although she refused to let it take her over. Stubbornly she wobbled over to the computers, studying the various inputs as her eyes flickered over the screen almost frantically. If there was some chance she could somehow help her companions by shutting off the vents in other parts of the facilities.
There was no real choice. It could help Reemus, Ephias and the others escape. Inputting the command she coughed frantically even as she tried to flee to the next area to try and save herself from choking any further on the fumes.
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leon_a_darkangel rolled 4 6-sided dice:
3, 4, 4, 5
Total: 16 (4-24)
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Posted: Thu Aug 25, 2016 8:40 am
Voscil is attacking the Chemical Leak
HP: 17/20 Power: Novice Agility Style B - Used!
Dashing from one section to the other, Voscil tried to kick up as much wind as she could with her speed to help vent the place out. Even if that meant putting herself in harms way, the girl sparked with electricity as she picked up speed, trying to create a vacuum like effect to encourage the fumes towards the vents. She'd found herself a mask to cover her face, but that did little to fight off the horrible pounding in her thinkpan. She wasn't sure if it was from the fumes or from the knock to her face she'd received earlier. Either way the agile yellowblood raced around trying her best to alleviate the situation.
Damage: 4+1+5+1= 11 DMG
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leon_a_darkangel rolled 2 6-sided dice:
3, 3
Total: 6 (2-12)
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Posted: Thu Aug 25, 2016 8:42 am
Voscil is attacking the Chemical Leak
Using her earlier technique to help coax the gases from the room despite her exhaustion beginning to surmount, Voscil kept herself going pushing herself to keep trying to figure out something she could do to help stop the gases from killing them all.
She sparked from frustration, worried sick about the rest of her friends and companions wondering what they could be up to. Panting softly she wiped sweat from her brow as she wobbled forward determined to find another access vent to try and shut off any remaining vents. For what it was worth she was ready for a nice long nap after this, and it wasn’t the gases talking either. Seriously she was just ready for all this craziness to be over with already.
HP: 15/20 Damage: 3+1 = 4 DMG
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Micillia rolled 2 6-sided dice:
5, 2
Total: 7 (2-12)
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Posted: Thu Aug 25, 2016 8:42 am
Quote: Chiara is attacking the Chemical Leak If you rolled a 5, you refuse to give into the wooziness threatening to take over you. Studying your peers inputs, you used your deductive reasoning to figure out how to shut off several vents elsewhere in the facility, but at the sacrifice of opening one in this room. You do it anyway. Take 3 dmg, and deal +3 dmg. Dmg (+1): 3 Hp: 9/20 Chiara was still a little woozy from being hit on the head with a book, but that didn't stop her from proceeding to do something about this darn chemical leak. The blueblood ran over to some valves and started turning them randomly. It had to do something at least, right? Well it did do something, and Chiara faked a look of apology as another troll was drenched with who knows what. When another set of pipes stopped spewing liquid soon after tho, she wore her smile of pride. Yep, that was allll Chiara. It was great to see trolls in pain that went her, especially since she was hurting so much inside. The blueblood pushed that thought away, and focused on enjoying the pain of others.
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