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Emily Marneth rolled 1 100-sided dice:
39
Total: 39 (1-100)
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Posted: Thu Jul 16, 2015 8:27 pm
((loot roll. Alyx killed it)) Alyx HP: 218 Alyx AP: 0 Spider: 20Gloomweave spiders: A large spider, roughly three feet tall and six feet across. A successful attack from this monster will cause poison for three rounds, worth one point of damage a round. They are found near a cave, which is filled with them. Venturing into the cave will start an encounter with at least three spiders. (player gets to choose how many, but it must be at least three, plus one for every additional party member beyond one.) Once those spiders are defeated, notify a moderator for your special reward, before leaving the cave. HP: 20 -40 to all combat rolls. Immune to effects. will always attack (will attack party members at random. 1-100 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked) Alyx 73+33=106*1.5=159 blattack 0 evasion Spider 30-40= -10 attack -25 defense 19='attacking' Rota Rota 66+10=76*1.5=114 0 evasion alyx 159--25=184/8= 23 damage to spider114--25=34+4= 38 damage to spiderAlyx didn't even bother looking back as he heard the spider explode. "I'm in a similar boat, I suppose. Not that I have trouble with training, but that I do train a lot. But it's only because I love training. Nothing gets me going like working towards a goal, and then, when it's time to actually test out what I've learned, I'm always ready. That's just the kind of soldier I am. I can't rest until I've become strong enough to handle anything this world can throw at me. I mean, we don't know why we're here, or how we got here, right? What kind of force could be responsible for displacing this many people from our own world? How do we even know that we came from the same world? We are driven by a single need. To climb. To venture into the heart of the territory and prove ourselves victorious. To what end? We can't know. And that makes me nervous. So I can't stop training until I can be sure that I can figure things out. That's what drives me. I have to know why."Current skills in use: block: 33 (sacrificing evasion for 150%) Shield arte: spiderweb smash use your shield to bash an opponent and, if the attack connects (your block check is successful vs the opponent's defense) the opponent will be ed for their next turn, as they are wrapped in spidersilk.
While attacking with your shield, only half of your block total is used for defense, while the whole number is used for the attack. You deal half as much damage as you would normally deal. (roll/8 ) cost: 10 AP (double block, intercepting for Rota) heavy armor: 20
current equipment:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Gloomweave ring (x2) Type: Ring Stats: while worn, grants an additional +1 per round to all poison effects inflicted by the wearer.
Mantle of the Gloomking Type: Helmet (cloak) Stats: immunity to effects
2nd set: Name: Rookie Shortsword Type: one hand straight sword Durability: 2 Stats: +2 damage
Name: Rookie Shield Type: shield Durability: 3 Stats: 5 damage capacity
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rotabyss rolled 1 100-sided dice:
30
Total: 30 (1-100)
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Posted: Thu Jul 16, 2015 8:40 pm
Name: Rota Level: 1 HP:21 Rota thought about that for a while. He had thought that he came here of his own free will, but was that really true? he hadn't remembered entering the tower, let alone remembered where the exit was. That was going to bother him for some time. " I suppose. I like to train because it makes me better in the long run, and sometimes gives me skills that I otherwise wouldn't have. If I am to get my name above every door, training is required of me, and I do not intend to skimp out on it. Six down." Their trials were nearing their end. four more spiders, and he could move on to other things. Current skills in use: current equipment:
Name: Boar hide vest Type: Upper Grade: Medium Stats: when worn as a set, provides immunity to bleed, and a maximum of 9 damage reduction via medium armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 4 damage via medium armor skill
Name: Rookie Medium (Lower) Type: Lower Grade: Medium Stats: up to 6 mitigation as a set, +0% to evasion
Name: Rookie Two-handed Straight Sword Type: Two-handed Straight Sword Durability: 2 Stats:+4 damage 2nd set:
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Emily Marneth rolled 4 100-sided dice:
40, 87, 25, 72
Total: 224 (4-400)
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Posted: Thu Jul 16, 2015 9:43 pm
((Alyx 1,2 | Spider 3,4 1-50 Rota, 51-100 Alyx (Mark the beginning, for experience))) Alyx HP: 218 Alyx AP: 10-10=0 spiderweb smashSpider: 20 Gloomweave spiders: A large spider, roughly three feet tall and six feet across. A successful attack from this monster will cause poison for three rounds, worth one point of damage a round. They are found near a cave, which is filled with them. Venturing into the cave will start an encounter with at least three spiders. (player gets to choose how many, but it must be at least three, plus one for every additional party member beyond one.) Once those spiders are defeated, notify a moderator for your special reward, before leaving the cave. HP: 20 -40 to all combat rolls. Immune to effects. will always attack (will attack party members at random. 1-100 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked) Spider this round 25*.95=23-40= -17 attack -29 defense 72 attacking Rota Alyx nodded. "If that's your goal, then yes, there will be much training in your future. Hopefully with a few more swords at your side than you have right now." Alyx wasn't counting Rota as one of his blades. He'd only just met the man, so it wasn't like they were blood brothers. They'd spilled a little blood and they were getting along well, but Alyx didn't count on him to be there when things came to a head. He had no guildmates, he had a couple of acquaintances, that was all. But that was okay. He was going to be working just as hard no matter whether anyone was here to fight beside him or not, and someone was here now, so he should focus on the present. he backhanded another spider toward Rota. Current skills in use: block: 33 (sacrificing evasion for 150%) Shield arte: spiderweb smash use your shield to bash an opponent and, if the attack connects (your block check is successful vs the opponent's defense) the opponent will be ed for their next turn, as they are wrapped in spidersilk.
While attacking with your shield, only half of your block total is used for defense, while the whole number is used for the attack. You deal half as much damage as you would normally deal. (roll/8 ) cost: 10 AP (double block, intercepting for Rota) heavy armor: 20
current equipment:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Gloomweave ring (x2) Type: Ring Stats: while worn, grants an additional +1 per round to all poison effects inflicted by the wearer.
Mantle of the Gloomking Type: Helmet (cloak) Stats: immunity to effects
2nd set: Name: Rookie Shortsword Type: one hand straight sword Durability: 2 Stats: +2 damage
Name: Rookie Shield Type: shield Durability: 3 Stats: 5 damage capacity
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rotabyss rolled 2 100-sided dice:
38, 60
Total: 98 (2-200)
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Posted: Thu Jul 16, 2015 10:15 pm
Roll1 38+10=48*1.5=72 Roll2 60 Name: Rota Level: 1 HP:21 Rota stood ready with his sword out and prepared in front of him. "Well, between you and I, how many more swords do we need?" Rota trusted Alyx. His skill was one that he used as a baseline for what he should try to accomplish. He knew that if Alyx was near him, he could depend on him. As the spider careened near him, he brought his around to his left side over his head, and brought it down on the arachnid with ruthless vengeance. Rota brought his blade down, and ground the spider into the rock of the cave floor, pivoted to its left side, and while still forcing it into the ground, he pitched his sword forward to his right side, returning the spider to sender. Current skills in use:THSS +10 (no evasion for 1.5 multiplier)current equipment:
Name: Boar hide vest Type: Upper Grade: Medium Stats: when worn as a set, provides immunity to bleed, and a maximum of 9 damage reduction via medium armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 4 damage via medium armor skill
Name: Rookie Medium (Lower) Type: Lower Grade: Medium Stats: up to 6 mitigation as a set, +0% to evasion
Name: Rookie Two-handed Straight Sword Type: Two-handed Straight Sword Durability: 2 Stats:+4 damage 2nd set:
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Emily Marneth rolled 1 100-sided dice:
46
Total: 46 (1-100)
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Posted: Thu Jul 16, 2015 10:44 pm
((loot roll. Rota killed it)) Alyx HP: 218 Alyx AP: 0 Spider: 20Gloomweave spiders: A large spider, roughly three feet tall and six feet across. A successful attack from this monster will cause poison for three rounds, worth one point of damage a round. They are found near a cave, which is filled with them. Venturing into the cave will start an encounter with at least three spiders. (player gets to choose how many, but it must be at least three, plus one for every additional party member beyond one.) Once those spiders are defeated, notify a moderator for your special reward, before leaving the cave. HP: 20 -40 to all combat rolls. Immune to effects. will always attack (will attack party members at random. 1-100 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked) Alyx 40+33=73*1.5=109 blattack 0 evasion Spider 25*.95=23-40= -17 attack -29 defense 72 attacking Rota Rota 38+10=48*1.5=72 0 evasion 109--29=138/8= 17 damage to spider72--29=101/4=25+2= 27 damage to spiderAlyx remembered the fight with the Gloomweave Queen. If a monster like that is out here.... "More. Whatever awaits beyond this wood is sure to be more terrible than anything inside it. And as strong as I am, I can barely handle the horrors this place can throw at me. We need more soldiers if we're to take the monsters that exist in this world." Or Alyx needed to train a lot more. Until he could take the Queen without effort, he wasn't prepared to take the boss. He might be able to it, but he was less sure that he could kill it with just his own damage. He needed to win. He needed support.
Current skills in use: block: 35 (sacrificing evasion for 150%) Shield arte: spiderweb smash use your shield to bash an opponent and, if the attack connects (your block check is successful vs the opponent's defense) the opponent will be ed for their next turn, as they are wrapped in spidersilk.
While attacking with your shield, only half of your block total is used for defense, while the whole number is used for the attack. You deal half as much damage as you would normally deal. (roll/8 ) cost: 10 AP (double block, intercepting for Rota) heavy armor: 20
current equipment:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Gloomweave ring (x2) Type: Ring Stats: while worn, grants an additional +1 per round to all poison effects inflicted by the wearer.
Mantle of the Gloomking Type: Helmet (cloak) Stats: immunity to effects
2nd set: Name: Rookie Shortsword Type: one hand straight sword Durability: 2 Stats: +2 damage
Name: Rookie Shield Type: shield Durability: 3 Stats: 5 damage capacity
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rotabyss rolled 1 100-sided dice:
89
Total: 89 (1-100)
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Posted: Thu Jul 16, 2015 10:54 pm
Name: Rota Level: 1 HP:21 Rota smiled as he shouldered his sword once more. "Well, when the time for that comes, I'll be there. I wouldn't miss a battle alongside you for the world." History is built of failure after failure until one rises and builds their throne atop the failed legacies of the ones before. He felt that he had been reduced to being the footstool of the throne too many times. This was his chance to build himself a throne, and even there were ones erected beside his, that did not mean his would be ignored. All he needed to do was not trip at the finish line. Current skills in use: current equipment:
Name: Boar hide vest Type: Upper Grade: Medium Stats: when worn as a set, provides immunity to bleed, and a maximum of 9 damage reduction via medium armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 4 damage via medium armor skill
Name: Rookie Medium (Lower) Type: Lower Grade: Medium Stats: up to 6 mitigation as a set, +0% to evasion
Name: Rookie Two-handed Straight Sword Type: Two-handed Straight Sword Durability: 2 Stats:+4 damage 2nd set:
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Emily Marneth rolled 4 0-sided dice:
, , ,
Total: 0 (4-0)
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Posted: Fri Jul 17, 2015 1:20 am
((Alyx 1,2 | spider 3,4 1-50 Rota, 51-100 Alyx)) Alyx HP: 218 Alyx AP: 10-10=0 spiderweb smashSpider: 20 Gloomweave spiders: A large spider, roughly three feet tall and six feet across. A successful attack from this monster will cause poison for three rounds, worth one point of damage a round. They are found near a cave, which is filled with them. Venturing into the cave will start an encounter with at least three spiders. (player gets to choose how many, but it must be at least three, plus one for every additional party member beyond one.) Once those spiders are defeated, notify a moderator for your special reward, before leaving the cave. HP: 20 -40 to all combat rolls. Immune to effects. will always attack (will attack party members at random. 1-100 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked) Alyx this round: 60+35=95*1.5=142 blattack 71 block 0 evasion 89*.95=84-40=44 attack 2 defense 51= attacking Alyx Alyx smiled and bowed his head to Rota, respectfully. "And I would welcome your sword at my side for any battle to come, I can assure you." Alyx pressed his fist to his chest in a salute. "I believe our chance meeting was the working of the Fates to lead the masses into the future. I am glad to have met you, Rota, and honored to have fought at your side. Let this not be the last time." It was understood what he meant, he was sure. He wanted to fight with Rota again, so long as they both saw the end of the day. Perhaps against these little spiders, only Rota's life was at risk.. But Alyx was not always fighting spiders. He was constantly pushing his own boundaries. One day, it would get him killed. He just hoped that no one who needed him was there when it happened. This spider was lurking as Alyx was speaking, and when it leaped from the shadows to strike at Alyx, the man punched it with his shield, sending it flying towards Rota, where it would get what it deserved for interrupting their moment. Current skills in use: block: 35 (sacrificing evasion for 150%) Shield arte: spiderweb smash use your shield to bash an opponent and, if the attack connects (your block check is successful vs the opponent's defense) the opponent will be ed for their next turn, as they are wrapped in spidersilk.
While attacking with your shield, only half of your block total is used for defense, while the whole number is used for the attack. You deal half as much damage as you would normally deal. (roll/8 ) cost: 10 AP (double block, intercepting for Rota) heavy armor: 20
current equipment:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Gloomweave ring (x2) Type: Ring Stats: while worn, grants an additional +1 per round to all poison effects inflicted by the wearer.
Mantle of the Gloomking Type: Helmet (cloak) Stats: immunity to effects
2nd set: Name: Rookie Shortsword Type: one hand straight sword Durability: 2 Stats: +2 damage
Name: Rookie Shield Type: shield Durability: 3 Stats: 5 damage capacity
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Emily Marneth rolled 4 100-sided dice:
60, 91, 89, 51
Total: 291 (4-400)
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Posted: Fri Jul 17, 2015 1:21 am
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rotabyss rolled 2 100-sided dice:
63, 8
Total: 71 (2-200)
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Posted: Tue Jul 21, 2015 12:10 am
Roll1 63+10=73*1.5=109 Roll2 8 Name: Rota Level: 1 HP:21 Rota clenched his left hand into a fist, and pounded into his right pec, doing a short bow in reciprocation. He hadn't known Alyx for very long, but he was a trustworthy ally for this harsh world they were both trying to trailblaze through. As he pulled up out of his bow, he saw a spider trying to take advantage of their respectfulness, only to get slapped towards him by his brother in arms. The creature had no idea what punishment it was in for. Even if it did, Rota did not care as he felt his muscles tense and his grip in his right hand tighten on his sword. Rota lurched forward, bringing his right arm forward and cutting the spider down the middle vertically. As the sword was buried in the ground, he used it as a pivot point and shifted to his right towards Alyx so that his back was facing him. During the motion, he used his leverage to pull the sword out of the ground and back onto his shoulder. It still made him wonder where that strength was coming from. Current skills in use: THSS +10(no evasion for 1.5 multiplier) current equipment:
Name: Boar hide vest Type: Upper Grade: Medium Stats: when worn as a set, provides immunity to bleed, and a maximum of 9 damage reduction via medium armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 4 damage via medium armor skill
Name: Rookie Medium (Lower) Type: Lower Grade: Medium Stats: up to 6 mitigation as a set, +0% to evasion
Name: Rookie Two-handed Straight Sword Type: Two-handed Straight Sword Durability: 2 Stats:+4 damage 2nd set:
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Emily Marneth rolled 1 100-sided dice:
32
Total: 32 (1-100)
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Posted: Tue Jul 21, 2015 12:42 am
((loot roll, Rota killed it.)) Alyx HP: 218 Alyx AP: 10-10=0 spiderweb smashSpider: 20 Gloomweave spiders: A large spider, roughly three feet tall and six feet across. A successful attack from this monster will cause poison for three rounds, worth one point of damage a round. They are found near a cave, which is filled with them. Venturing into the cave will start an encounter with at least three spiders. (player gets to choose how many, but it must be at least three, plus one for every additional party member beyond one.) Once those spiders are defeated, notify a moderator for your special reward, before leaving the cave. HP: 20 -40 to all combat rolls. Immune to effects. will always attack (will attack party members at random. 1-100 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked) Alyx 60+35=95*1.5=142 blattack 71 block 0 evasion Spider 89*.95=84-40=44 attack 2 defense 51= attacking Alyx Rota 63+10=73*1.5=109 attack 0 142-2=140=140/8= 17 damage to spiderblocked attack109-2=107/4=26+4= 30 damage to spiderAlyx rolled his head on his neck, rolling his shoulders and loosening them. "We're doing a fair job of thinning them out, I'll say." He hadn't been keeping track of how many they'd killed, but Rota had the quest, so he'd be the one to know when they were done. Alyx was having fun slaughtering spiders. For some reason (probably the immense piles of loot he received from killing them) they were his favorite mob. He just had incredible luck. He was wearing nothing but spiders at this point, and he was not the least bit bothered by that. He was the Gloomking, a White Knight, dressed in silk and shimmering armor. He looked fantastic, was his point. Current skills in use: block: 35 (sacrificing evasion for 150%) Shield arte: spiderweb smash use your shield to bash an opponent and, if the attack connects (your block check is successful vs the opponent's defense) the opponent will be ed for their next turn, as they are wrapped in spidersilk.
While attacking with your shield, only half of your block total is used for defense, while the whole number is used for the attack. You deal half as much damage as you would normally deal. (roll/8 ) cost: 10 AP (double block, intercepting for Rota) heavy armor: 20
current equipment:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Gloomweave ring (x2) Type: Ring Stats: while worn, grants an additional +1 per round to all poison effects inflicted by the wearer.
Mantle of the Gloomking Type: Helmet (cloak) Stats: immunity to effects
2nd set: Name: Rookie Shortsword Type: one hand straight sword Durability: 2 Stats: +2 damage
Name: Rookie Shield Type: shield Durability: 3 Stats: 5 damage capacity
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rotabyss rolled 1 100-sided dice:
46
Total: 46 (1-100)
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Posted: Tue Jul 21, 2015 12:55 am
Name: Rota Level: 1 HP:21 Rota cracked his neck as he waited for the next one to line up. "Yeah, that one makes eight. Just two more to go." it was crazy how easy of a time they were having with this. Rota attributed it to the Gloomking, mostly. he was a tremendous asset, and Rota had no idea what he would do without him. That needed to change. If Alyx went down, or he was on his own, he had to be able to stand on his own. He could not co-depend on Alyx. it wasn't fair to him, and it wasn't a long term strategy. He was here to make a name for himself, not because someone made it for him. Current skills in use: current equipment:
Name: Boar hide vest Type: Upper Grade: Medium Stats: when worn as a set, provides immunity to bleed, and a maximum of 9 damage reduction via medium armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 4 damage via medium armor skill
Name: Rookie Medium (Lower) Type: Lower Grade: Medium Stats: up to 6 mitigation as a set, +0% to evasion
Name: Rookie Two-handed Straight Sword Type: Two-handed Straight Sword Durability: 2 Stats:+4 damage 2nd set:
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Emily Marneth rolled 4 100-sided dice:
83, 21, 91, 71
Total: 266 (4-400)
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Posted: Tue Jul 21, 2015 1:13 am
((Alyx 1,2 | spider 3,4 1-50 Rota, 51-100 Alyx)) Alyx HP: 218 Alyx AP: 10-10=0 spiderweb smashSpider: 20 Gloomweave spiders: A large spider, roughly three feet tall and six feet across. A successful attack from this monster will cause poison for three rounds, worth one point of damage a round. They are found near a cave, which is filled with them. Venturing into the cave will start an encounter with at least three spiders. (player gets to choose how many, but it must be at least three, plus one for every additional party member beyond one.) Once those spiders are defeated, notify a moderator for your special reward, before leaving the cave. HP: 20 -40 to all combat rolls. Immune to effects. will always attack (will attack party members at random. 1-100 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked) 83+35=118*1.5=177 blattack 88 block 0 91-40=51 attack 5 defense 71 attack They were almost done and Alyx was glad. They'd be able to start really working once Rota got his level up a bit. Soon, they'd be able to take as many spiders as they wanted, or could move on to take boars. Alyx was a little let down that none of the spiders had stood back up, if only for his own personal edification. He wanted to get more of those trophies. With all of the spiders he'd killed, he only had one spider trophy. Statistically, he should have had many more, but maybe they were just rarer. A way to be kinder to the newbies, he figured... But would the admin really do that? Enough level ones had died already fighting spiders that it didn't seem like they should care if they make it a little more terrifying for them... Current skills in use: block: 35 (sacrificing evasion for 150%) Shield arte: spiderweb smash use your shield to bash an opponent and, if the attack connects (your block check is successful vs the opponent's defense) the opponent will be ed for their next turn, as they are wrapped in spidersilk.
While attacking with your shield, only half of your block total is used for defense, while the whole number is used for the attack. You deal half as much damage as you would normally deal. (roll/8 ) cost: 10 AP (double block, intercepting for Rota) heavy armor: 20
current equipment:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Gloomweave ring (x2) Type: Ring Stats: while worn, grants an additional +1 per round to all poison effects inflicted by the wearer.
Mantle of the Gloomking Type: Helmet (cloak) Stats: immunity to effects
2nd set: Name: Rookie Shortsword Type: one hand straight sword Durability: 2 Stats: +2 damage
Name: Rookie Shield Type: shield Durability: 3 Stats: 5 damage capacity
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rotabyss rolled 2 100-sided dice:
7, 89
Total: 96 (2-200)
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Posted: Tue Jul 21, 2015 1:50 am
Roll1 7+10=17*1.5=25 Roll 2 89 Name: Rota Level: 1 HP:21 As Rota was thinking to himself, he saw the next contender leap from out of the undergrowth directly at Alyx. This would not stand.This was an agreement between him and his brother in arms, and as such was not a moment to be interrupted. He cocked back his sword past his left shoulder and struck out at the offending arachnid. Rota's blade swung true as he moved past the creature with his strike, slicing it but good on its own left side. Few spiders survived a combined strike between Alyx and he, so he turned his back on it to keep appraised of any other threats in the area. All of this commotion couldn't be good. Current skills in use:THSS+10 (sacrificing evasion for 1.5x) current equipment:
Name: Boar hide vest Type: Upper Grade: Medium Stats: when worn as a set, provides immunity to bleed, and a maximum of 9 damage reduction via medium armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 4 damage via medium armor skill
Name: Rookie Medium (Lower) Type: Lower Grade: Medium Stats: up to 6 mitigation as a set, +0% to evasion
Name: Rookie Two-handed Straight Sword Type: Two-handed Straight Sword Durability: 2 Stats:+4 damage 2nd set:
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Emily Marneth rolled 1 100-sided dice:
78
Total: 78 (1-100)
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Posted: Tue Jul 21, 2015 3:57 am
((loot roll. Alyx killed it)) Alyx HP: 218 Alyx AP: 10-10=0 spiderweb smashSpider: 20Gloomweave spiders: A large spider, roughly three feet tall and six feet across. A successful attack from this monster will cause poison for three rounds, worth one point of damage a round. They are found near a cave, which is filled with them. Venturing into the cave will start an encounter with at least three spiders. (player gets to choose how many, but it must be at least three, plus one for every additional party member beyond one.) Once those spiders are defeated, notify a moderator for your special reward, before leaving the cave. HP: 20 -40 to all combat rolls. Immune to effects. will always attack (will attack party members at random. 1-100 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked) Alyx 83+35=118*1.5=177 blattack 88 block 0 Spider 91-40=51 attack 5 defense 71 attack Rota 7+10=17*1.5=25 THSS 0 177-5=172/8= 21 damage to spiderblocked spider25-5=20/4=5+4= 9 damageAlyx shook his shield arm and settled the shield into a more comfortable position. If he was remembering correctly, they only had one more spider to kill, but he really wasn't sure anymore. He was more marveling that none of these spiders were the vengeful type. He understood that he was royalty among them, but you'd think that facing genocide would make them rise up in rebellion. He guessed not. Oh, well. It was fun to kill them anyway. Something like burning ants with a magnifying glass at this point, really. He smiled and realized that he was a really cruel person when dealing with computer programs. Current skills in use: block: 35 (sacrificing evasion for 150%) Shield arte: spiderweb smash use your shield to bash an opponent and, if the attack connects (your block check is successful vs the opponent's defense) the opponent will be ed for their next turn, as they are wrapped in spidersilk.
While attacking with your shield, only half of your block total is used for defense, while the whole number is used for the attack. You deal half as much damage as you would normally deal. (roll/8 ) cost: 10 AP (double block, intercepting for Rota) heavy armor: 20
current equipment:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Gloomweave ring (x2) Type: Ring Stats: while worn, grants an additional +1 per round to all poison effects inflicted by the wearer.
Mantle of the Gloomking Type: Helmet (cloak) Stats: immunity to effects
2nd set: Name: Rookie Shortsword Type: one hand straight sword Durability: 2 Stats: +2 damage
Name: Rookie Shield Type: shield Durability: 3 Stats: 5 damage capacity
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rotabyss rolled 1 100-sided dice:
25
Total: 25 (1-100)
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Posted: Tue Jul 21, 2015 11:10 pm
Name: Rota Level: 1 HP:21 Like Lemmings to the cliff, the Spiders could not escape the wrath of the warriors near their cave. He almost felt bad at the slaughter they had caused adjacent to their den. None of them had been able to put up an admirable fight...At all. He squeezed the leather of his vest as he remembered the Boar that was the only worthy opponent he had faced so far. It had taught him so much about how to fight in the gloomwood. "Nine down. One left." He couldn't falter or show mercy. The woman had entrusted this task to him, and he fully intended to see it through to the end, tedious or not. Current skills in use: current equipment:
Name: Boar hide vest Type: Upper Grade: Medium Stats: when worn as a set, provides immunity to bleed, and a maximum of 9 damage reduction via medium armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 4 damage via medium armor skill
Name: Rookie Medium (Lower) Type: Lower Grade: Medium Stats: up to 6 mitigation as a set, +0% to evasion
Name: Rookie Two-handed Straight Sword Type: Two-handed Straight Sword Durability: 2 Stats:+4 damage 2nd set:
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