Username: Johto Crisp Name: Ellie Cesar Brimlad Nickname:"Ellie" or "Cesar" Race: Neried Ethnicity: Caucasian Gender: Sequential Hermaphrodite Orientation: Pansexual Alignment: CN Affinity: Water Age: Twenty-three Birthday: Dec 14th Height:5'65'8 Weapon: Folding Trench Knives Mage: OPEN
Natural Abilities: ❖ Soul Switch: Whenever either person becomes unconscious, Ellie and Cesar have a battle over who's in control of the body when they wake up, though it's most likely Ellie (I'll roll a d20 to determine who gets it. Cesar will be in control on 1-5 while Ellie will do so on 6-20). In terms of combat, Ellie is much more dexterous while Cesar is the brawling powerhouse, not that either are incapable of the other. RANK D ❖ Dual-Minded: Given Ellie and Cesar's mental state, there is essentially a protective "wall" in their minds that protects them from falling victim to illusion spells. Think of it as a second pair of eyes. RANK C- ❖ Hydrated Vitality: Once per day, Ellie or Cesar can completely soak themselves in water to heal basic wounds. Their entire body must be submerged for this to activate, and it will only heal minor wounds within the first hour. The longer in the water, the more healing. RANK C+ ❖ Nereid Fascination: Once per day, Ellie or Cesar can use their voice to capture the attention of anyone within earshot (20ft (extended with the proper equipment)). A strong will can negate this, however. RANK C
Relationships: ❖ Ellie Cesar Brimlad: Sister ❖ Cesar Elle Brimlad: Brother ❖ Chelsea Brimlad: Mother (No Known Location) ❖ Douglas Brimlad: Father (No Known Location) ❖ Abner Bolivar: Supervisor ❖ Ambrosia Olive: Supervisor ❖ Dr. Shelly: Close friend and previous mage (No Known Location)
Strengths: ✔ Hand-to-hand Combat: Ellie and Cesar are brawlers above all else. Ever since they were young, they've had to fend for themselves. In the last decade, they've found that ring fights brought in the best income. Thanks to this upbringing, both souls and bodies have become quick and powerful short-range fighters. -Speed: As dexterous as Ellie is, she's very quick, able to get more punches in a combo than Cesar and also capable of closing large gaps between her and her opponents, making her a moving nightmare. -Strength: Although quick, Cesar isn't quite as fast as Ellie. He easily makes up for this by being a total powerhouse. ✔ Singing: They're the live entertainment at a local restaurant. ✔ Underwater "Breathing": They're fish. ✔ Appreciation of Excellence: Despite their harsh upbringing, Cesar tries to appreciate the finer things in life: designer outfits, gourmet cooking, and higher living are all things for which he strives. ✔ Hope: No matter what horrible things come their way, Ellie looks on the brighter side of life. This makes her somewhat naive but allows her to do the dirty work a mercenary must, thinking of the "greater good". ✔ Ambition: Both souls present have high ambitions and set new goals for themselves every day. They don't want to escape poverty, they want a life of adventure, higher living, and the chance to end poverty completely (although some of us may be a little more dreamy than others). If an actual goal is agreed (or disagreed) upon, they'll set their minds to it and fulfill their role to fullest. ✔ Natural Poison/Venom Immunity: Being a nereid of the orange anemone fish subtype, Ellie and Cesar are immune to poisons made with natural substances and venom. ✔ Dual-Minded: It's hard to get lonely when you've got someone else to talk to.
Weaknesses: ✘ Dual-Minded: It's hard to get some privacy when you've got someone else to talk to...ALL THE TIME. ✘ Mid and Long-Range Combat: Their weapon of preference is their fists. What more is there to say? ✘ Acceptance: Though it starts as naivety, Ellie accepts what she recognizes as bad in life as long as it aids in the greater good. She's willing to do some questionable acts if it means helping in the long run. ✘ Questionable: Cesar doesn't mind what's considered to be good or evil. He just likes to have fun, and as long as they're making money and he's enjoying himself, what's actually going on doesn't really matter. He's more likely to question the motives as others, as well, and implores his sister to do the same. ✘ Etiquettely Awkward: She needs Cesar to approve her outfits, guide her to higher quality ingredients, and have proper table manners.
Likes: ✔ Fighting! ✔ Her Brother ✔ His Sister ✔ Money ✔ Liquor ✔ Wine ✔ Gore ✔ Romance ✔ Romancing ✔ The Doctor
Dislikes: ✘ Poverty ✘ Not Having Her Body ✘ Salty Foods ✘ Goody Two-Shoes ✘ Pessimists ✘ Low-Class Anything ✘ Dry Weather
Personality: ❖ We'll start with the dominant soul. Ellie is one to follow orders but is pretty strong-willed. She's aware that she needs guidance, and as long as she truly knows that good will be the outcome, for herself or others, then not-so-good acts are forgivable. She's bright, confident, optimistic, and always ready for a new challenge. Personally, Ellie likes it when fists do the talking, and would rather have a Knight job over anything else. Despite her knack for being a body guard, Ellie's undying hope allows her to be the dominant soul in their body.
Cesar is just as outgoing as Ellie but more subtle. He likes flirting, intimidating, and just straight-up manipulating people rather than actually hold a mutually-invested conversation. He's only been true with two people in his life: Ellie and the Doctor. Cesar doesn't mind being in the background as long as Ellie doesn't muck up their life too much, not that he doesn't trust her. Their natural talent for hitting people in the face too hard gets them the cash they need to appreciate the finer things in life, and as long as Cesar isn't living in the gutter or like a plebeian, he's more than content, especially with some added bloodshed.
History: ❖ Ellie and Cesar Brimlad were not born the way they are now. They were in two separate eggs, twins no less when they were birthed by their mother. Something strange happened, though. Nearby their resting place, a magic battle was occurring. After fertilization, a strange ripple caused the two eggs to fuse together into one. Their parents were worried about this now one egg but hoped for the best. When they didn't hatch as the others, they assumed what was inside to be dead. Abandoned, Ellie and Cesar hatched two weeks late, two people and confused. They swam for what seemed like forever when they reached the shore. Sometimes, Cesar had control of the body, and it looked like he should have, a male. Most, however, Ellie was in control, and their body took the form of a female. They tried to keep their identities separate growing up, pretending to be regular brother and sister, growing up on the streets with other orphans. They stole what they needed and fought for what they wanted. At thirteen, Ellie and Cesar were in charge of the other kids, the best fighters in the group, and heard whispers of better ways to get food, better ways to get money.
With that began the ring fights and more people finding out about their true identities. Being knocked unconscious on a regular basis can lead to some confusion when you wake up as not only a different sex but an entirely different person. The new crowd loved it! Said it was great for entertainment! Although they felt like a circus sideshow, it was their fighting that really did the talking! So much so that a particular mage became interested in them, a necromancer who called himself a doctor. He offered them a job as his body guard, not only intrigued by their anatomy but also their capability. Ellie, at the time, was more than happy to take the offer. That was seven years ago when they were sixteen.
Under him, they were a nightmare. With magus and unity abilities, Ellie and Cesar were unstoppable on the battlefield and struck terror into those who wanted to harm the doctor. Shelly was the kind of man that the twins needed, and they were the kind of Knights he needed. As a man of odd practices, he appreciated their quirks and even helped them accept their own situation further. His particular magical talents weren't great for battle, either, and with the best ring fighters in the kingdom, they were more than capable of blasting his targets to smithereens. Their race also assured him that his crippling fear of water and incapability of swimming would be in-check. The twins were perfect specimens for his Knights as well as some intrigue. He took pleasure in associating with each of them. An aristocrat, he showed them the finer things in life, how to appreciate them, and how to acquire them. Ellie was happy to work with a man somewhat willing to help others, for the right price. She didn't like being in the room when he was working but knew his methods were necessary if anything was going to be done. Cesar realized this man was far darker than him and often enjoyed a nice drink and some gore-filled downtime. The two were really happy in his services and with his mana and magical talents, more than happy to be his hired gun. Everything changed when his apprentice betrayed him... Ellie and Cesar aren't sure where he is or what happened, but they knew he wasn't coming back any time soon. They had looked everywhere for him, Carmillion, Eldrin, nothing. Soon, they moved back to their friend's home in Eldrin, hoping that one day their friend would return when he could. He had been gone more than a year now, and it was time to move on. The Doc would've thought so...
Ellie and Cesar are back in the ring, earning money the easiest way they know how, knocking people out. At day, they stay in the fighting ring, and at night, they gussy up and use their talents as a nereid to sing as the local live talent at a nearby restaurant and lounge. They're currently paying mortgage on a nicer house in Merdia, their river reminding them of the smaller town near their ocean.
They're currently looking for a mage willing to pay and provide a certain amount of interest they've missed without their dark fey friend.
Outfits: ❖ Ellie -Casual: As much as she just wants to wear a giant sweater and shorts, Cesar thinks a lady shouldn't dress in such a fashion. Whenever she takes his guidance, Ellie wears something loose and comfortable but secure, a fitted vest and frilled tailcoat with a ruffled skirt will usually quiet him down. Either outfit is worn with a pair of loose suede boots and a muffler given to her by the doc. -Fighting: The girl gets to pick this outfit as long as it matches. She wears a loose-fitting old white blouse over a gray tank. This and her arms are usually covered in body wraps and paired with some dark well-fitting shorts and her boots. -Formal: At the job at the lounge, they must dress formally. Ellie's picked out an elegant white mermaid-styled dress that shimmers in the lights, almost looking like her scales that do the same. The sheer midriff was a prerequisite set by Cesar that she didn't hate. ❖ Cesar -Casual: First of all, Cesar would never call his wear "casual," for he's far above it at this point. He'll never where the same whole outfit twice despite others not able to tell the different. He prefers a white button shirt, loose or fitted with any color waistcoat that suits him that day, pinstripes or none with a pair of denim pants to match or slacks if he so decides. Loafers are usually his shoes of choice, and he never leaves home without wearing his black leather gloves or his pocket watch. Accessories vary. -Fighting: A shirtless man can never ruin a clean shirt in a fighting ring, but then again, that's what everyone else is doing, anyway. In the ring, Cesar wears a pair of gray jeans wrapped in an orange sash that's secured with a black leather belt. His hands, like his sisters' are covered in body wraps. In the ring, he wears a black pair of boots over his pants. -Formal: Simply imagine the most dapper man you'll ever see. His regular formal wear for work is a navy blue blazer with double white pinstripes, white slacks, and, white shoes, and a white dress shirt with a bow tie. For actual formal occasions, a tux is necessary, preferably navy blue.
Items: ❖ Ellie always keep the muffler give to her by Shelly close by ❖ Cesar prefers to have a pocket watch to keep track of the time ❖ Both always have their weapons concealed or visibly on-person
Resubmitting these guys with some small updates. Their Abilities were a mess. sweatdrop
Johto Crisp Crew
Fashionable Seeker
Offline
Rush And Crush Crew
Greedy Noob
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Posted: Tue Mar 27, 2018 7:37 am
Weeamoo
Rush and Crush
Thanks for keeping me updated! I only see a couple basic things:
Smoke Screen - Strain C/Chimmug: This might be more accurately ranked at B or B+ You can choose between the two. The Perfect Fake: I think Autopilot and Puppet Mode would both have more accurate levels a rank down for each. Wind Slash: Feels more like a C or C+ than a B.
Gah! Sorry. We're kinda specific about rankings! Anyway, he looks fun! Once you toy around with those, you should be all set *thumbsup*
Fixed it, I don't mind the ranking issue I actually prefer it to be lower rank, I just thought some might see them as a bit overpowered. I actually want my character to have mediocre spells that he knows how to use extremely well razz
Posted: Tue Mar 27, 2018 11:13 am
Johto Crisp
You good, homeslice. I'm gunna use this to update the example, too. *thumbsup*
Rush and Crush
It's lovely xD I like the smoke vibe~ Well, he looks all set, and the VC hasn't suggested anything, so accepted! Feel free to create your profile thread and begin posting. If you're looking for a Knight to hook him up with, then this thread would be where to do that [unless you have a specific one in mind already]
Username: shinzo_husky Name: Mars Ultor Nickname: n/a Race: Homunculi Ethnicity: Caucasian Gender: Male Orientation: Undefined Alignment: Neutral good Affinity: Fire Age: 23 (Appears to be 12 years old) Birthday: 04/ Height: 5"5 Weapon:Twin Short Swords Mage: TBC
Natural Abilities:
❖ Aura Ward [D Rank]: Mars was imbued with a protective aura that creates a ward around the users body. This aura is as durable as a set of steel armour. This aura drains the user's stamina relatively quickly so the longer this ward is active, the less stamina the user will have. Once the ward has been shattered if has to be recharged for 3 posts before it can be reactivated.
❖ Blackout [C Rank]: The user can for a short time inhibit signals sent too and from the pain receptors, thus stopping them from feeling pain. They also enter a trance that stops them from exhibiting emotion or speech. Their only purpose is to fight while in this trance, they become a lethal robot in a sense. This can become dangerous if the user sustains damage as they will not realise and will continue to fight potentially making the wound even worse. This trance can be broken by the user's magnus or by other magical means like mana shockwaves, draining spells or counter-illusion spells.
❖ Mana Sense [D Rank]: The user has a natural radar like sense that can track mana signatures allowing the user to locate magic users. This sense can only detect signatures within a 30 meter radius. Using this ability the user can detect the targets affinity and level of arcane power.
❖ Rejuvenation Meditation [C Rank]: Due to him being an artificial being, Mars does not require food, water or sleep to survive. However he can use meditation to somewhat sleep as his cognitive functions slow down, he can replay events he has witnessed within his mind during these times allowing him to reflect on his past experiences. This meditation also activates his body's healing factor which will heal him while he is "asleep". Wounds like small cuts and bruises tend to heal within an hour or two. More serious wounds will take considerably longer.
Strengths: ✔ Mars is loyal and will follow orders to the letter, his mind was created to handle complicated puzzles so he is considered highly intelligent
✔ Mars is highly skilled in dual wielding two short swords however he can also use longswords, daggers and rapiers.
✔ He is knowledgeable in the magical arts however he can not put that information into a practical use due to him being unable to use magic.
Weaknesses: ✘ Mars does not understand emotions most of the time and can come across as ignorant, cold-hearted or callus at times
✘ He will never consider his own safety when it comes to dangerous situations, he would rather die than let any harm come to his magnus or any being under his care. This can lead to him getting himself badly hurt alot of the time.
✘ He is still inexperienced when it comes to real life combat and non-combat situations as he is young
Dislikes: ✘ Not understanding something ✘ People who do not consider him a real living being ✘ Cities ✘ Things that mess with his plans
Personality: ❖ Mars doesn't show much emotion majority of the time and is always curious about things other people do that he doesn't quite understand. He doesn't get social norms so he can do certain things that seems odd to most and we wont realise he is doing something weird or even wrong. He hates it when he cant understand a practice or ideology and he hates it when people tease him for his ignorance. He prefers the company of animals as they do not judge him though he can hang around with humans without feeling uncomfortable. Although he looks like a child he is old enough to be considered an adult and will act as such. If he stumbles upon a book he will find a quiet place to sit down and read as he loves to learn new things about the world he was brought into.
History: ❖ Mars was an experiment, the perfect artificial magnus warrior. However there was one issue when it came to his birth... he could not fully use magic. This made him a failure as an experiment which displeased his creator who was a magnus researching Homunculi at the time. He was rejected and left to rot in the alleys of some big city. He was found by the local authorities and was taken in by the orphanage who mistook him for a human child. He was raised there for a few years but was unable to make friends due to him not being able to grasp the concept of emotions and social norms. He did try but he just never fit in with the other kids.
After his time there he joined the military where he was taught to fight and to properly fend for himself. It was his superiors that found out what he was and who made Mars take tests to see if he was safe to be put on the front lines. They also found the magical crest that was imbued onto his body. They made him undergo training in order to use the crest for combat purposes. He stayed in the military for several years before leaving as he decided to move on, to find a purpose that wasn't entirely fighting. He knew that there was something missing in his life but he didn't know what it was.
Outfits: ❖ As in image
Items: ❖ Small knife used for carving wood ❖ Dog tags from his military days
Username: Kurisuchin Saiyuki Name: Natalie Schneider Nickname: Nat Race: Aassimar Ethnicity: British - Japanese Gender: Female Orientation: Heterosexual Alignment: Lawful Neutral Affinity: Air Age: 21 (in human years) Birthday: March 14 Height: 5’2” Weapon:Bayonet Musket Mage: None yet, but OPEN for contracts
Natural Abilities: ❖ Veracity (C) - It allows her senses, more specifically her sight and hearing, to be heightened, but it is at a maximum of 22 meters, lasting for 5 RP posts. Cooldown will be at 3 RP posts before casting again. ❖ Triple Bullet (B-) - her usual shot splits into three immaterial bullets, letting her hit the targets within its limited range. Downside is that it is not an AOE attack, as the range is actually in a straight line. Maximum range is 25 meters, consumes 1 bullet. ❖ Butt Strike (C) - a single target gets smacked with the butt of the rifle with additional force harder than normal. However, it will only result in a not-so-serious injury, with serious bruises forming but with only a moderate chance to tear most of the muscle tissues of one body area. (Will use a 8-dice roll to determine if it's successful or not; if the number is from 5 - 8, it is successful). ❖ Bayonet Pierce (C+) - a single target is stabbed with the sharp bayonet, causing bleeding status which cannot be healed with normal potions or antidotes (but can still be purified with any magus ability that has such capacity). It will not work when the target is protected with specific armaments designed to increase status resistance, or just to prevent the blade from pushing through towards the skin.
Magus Abilities: ❖ ❖ ❖
Unison Abilities: ❖ ❖ ❖
Relationships: ❖ Thomas Schneider - Father (Alive, 40 years old in human years) ❖ Marika Kobayashi-Schneider - Mother (Alive, 36 years old in human years) ❖ Victoria Schneider - Sister (Alive, 18 years old in human years)
Strengths: ✔ accurate aim ✔ fashionable sense ✔ good looks
Weaknesses: ✘ weapon is actually at limited range ✘ is a huge sucker for sweets ✘ can become extremely violent if necessary
Likes: ✔ fashionable clothing ✔ sweets, but mango mousse is her most favorite ✔ her sister (as a family, of course) ✔ explorations
Dislikes: ✘ missing her targets ✘ anyone disregarding fashion sense ✘ anyone hurting her sister ✘ spicy food in general
Personality: ❖ Natalie is a deadly sharpshooter who believes in the moral upbringing of family, more so when she cares of her sister, as well as having pointers in being fashionable. But despite her pretty face and her chill personality, her violence will be unleashed when it is time to hunt down her adversaries, or when someone dares to challenge her beliefs and / or harming her sister.
History: ❖ The Schneider family is a middle-class family living in Eldrin, and her parents were into arranged marriage but they still loved each other nonetheless. The union resulted in the birth of two daughters, and Natalie was the oldest among the two siblings. Eventually, she inherited her musketeer abilities from her mother, Marika, who had a contract once with a female mage who was her best friend before they had to break it due to parting ways, the mage traveling to another place and also due to the arranged marriage.
❖ Both the sisters were homeschooled by a private tutor since both of them would continue on with the legacy some day. Her mother was the one teaching her the skills as a gunslinger, though she was also the influence for Natalie’s fascination with fashion (for all genders aside from the male and female spectrum).
❖ But the family life was not without some harsh moments, especially when Marika heard about her friend missing from her expedition with no traces of her body. Distraught and frantic, and while the rest of her family were asleep, she went out on her own, only leaving behind a letter to her husband. It was when Natalie was 20 years old, still not exploring to other places alone because of helping her father and Victoria with the household duties, all while honing her own skills. Six months had passed, even with her 21st birthday, and there was no word yet from the matriarch regarding the update of her search for her missing friend.
❖ Knowing that she had waited too long for her return, Natalie decided to set off in her adventure, but because Victoria wanted to tag along, she decided to let her join. They both vow that they wouldn’t head back home without seeing their mother again, hopefully alive and well.
Items: ❖ Ammunition belt (for her musket) ❖ Satchel for her belongings (during expeditions) ❖ silver locket with the family picture (given to her sister on Natalie’s 18th birthday)
Other: ❖ She does have a part-time job as a model for fashion magazines, but it is for extra money, and only Victoria knows about this.
Hooo boy! Homeboi is tall for twelve! I like him, though. There are just a few things I have to mention:
Aura Crest: This sounds a lot like a spell rather than Ability. I'd suggest rewording it a little so it does not. Just calling is a ward is fine, and Knights do not have access to mana. If you're up for it tiring him out that way, just say it drains his stamina or something of the like. Extended use would make him tired or somethin'. Blackout: I'm just curious about what "other magical means" could break the trance.
From your backstory, it sounds like he could have been in Carmillion's or Eldrin's military. I'm curious if you've decided or if you're keeping that open for meow in case it'd be good "bonding" purposes for a Mage. This has nothing to do with your acceptance just my interest.
ANYWAY! Once that's been settled, lemme know, and I'll look over your profile again.
Kurisuchin Saiyuki
Thanks for the submission! Just a couple things to mention:
Backstory/Race: The fantasy world the Guild originally took place in and "our" world have only been merged for a matter of months. That being said, I don't see a family of aasimars living in England with knowledge of magic. IF you'd like to have ended up in England, then I would suggest making her family from Eldrin, the kingdom that ended up there. That would be the simplest solution. RANKS: There are a couple I'd make suggestions for, so I'm just gunna do it all-in-one... ❖ Veracity: I think would more accurately be ranked closer to a C-ish. ❖ Triple Bullet: C+ or B- ❖ Butt Strike: C- [though this has it's own mention below] ❖ Bayonet Pierce: C+ or [^^^] Butt Strike/Bayonet Pierce: I don't really think either of these are so much Abilities than regular attacks save for the muscle-tearing chance. Also, where does that chance come from? I can see where the bleed might be considered one, but is it unnatural bleeding compared to what a bayonet wound would normally do?
Can't wait to hear back.
Posted: Thu Mar 29, 2018 4:41 pm
Weeamoo
Did the necessary changes and I hope I got them right.
Made the Butt Strike skill a C-rank. Hoping that's the last edit I need.
It was. ^^ When we say to just change something to a specific rank or anything like that, you can just go ahead and make your profile thread with that change in place. No reason to wait on us to ok something that simple. ^^
SO! The only thing I see is that Spectral Speed might be better at a B+, but once that's all set, go ahead and add him to your thread! I'll put him up in pairings, too :3
Posted: Thu Mar 29, 2018 10:15 pm
Username: SapphireUmbra Name: Lilly Corona Nickname: Lil, Little Rose Race: Alraune Ethnicity: Eurasian Gender: Female Orientation: Still discovering this part of her Alignment: True Neutral Affinity: Earth Age: The Alraune equivalent of 16 Birthday: April 22nd ♉ Height: 5' 5" Weapon:Staff Magic: Evocation (School that specializes in the destructive powers of raw magic)
Tremor: Lilly can create a small shockwave within a 60 feet radius to set enemies off balance. Rank C
Rock Manipulation: In an area where dirt and rocks are present, Lilly can lift up to 5-10 rocks depending on size/weight of each rock. They must be within 5 feet of her for Lilly to focus on them and lift them from the ground. She can control these rocks and launch them at enemies. Rank C-
Plant Manipulation: Using plants in an area within 5 feet, Lilly can bend them almost at will depending on the size and build of the plant. The larger the plant, the more concentration/energy she needs. If the plant is dead or not in soil, this spell will not affect the plant. Rank C
Particle Manipulation: Using the dirt particles in the air, Lilly can make it harder for opponents to see or breathe by manipulating them. However, if there are no particles or said particles are further than 10 feet away, the spell will not work. Rank C
(Note: When Lilly unlocks a spell, I will take a spell from this list and add it. I'll PM the effects/conditions of the spell and have it OK'd first before adding it.)
Relationships: ❖ Rose Corona - Mother (Currently 42) ❖ Clover Corona - Older sister (Currently 20) ❖ Chrys Corona - Older brother (Currently 23) ❖ Blade Corona - Father (deceased) (Would be 43, died at 37. ) ❖ Adelaide Asani - Clover's Sword Trainer (Friend of Rose, whereabouts Unknown) (Currently 40)
Note: These ages are in "Alraune" years.
Strengths: ✔ Sincere - Lilly truly means something when she says it. She will always keep promises and never try to flatter someone for her own gain. ✔ Expert Gardener - To provide ingredients for her brother, Lilly finished her mother's work in her garden and became very skilled in it. She will know how to tend and identify most plants- And, being a plant herself, she has better knowledge of her own health. ✔ Brave - Lilly is not afraid to speak up and stand up for herself if needed.
Weaknesses: ✘ Nosy - Because she is often concerned for others, she may appear a little nosy at times. ✘ Pushy - Around people she believes have a great potential, she may seem pushy when she is really just trying to inspire or help them. ✘Sharp tongue - Because Lilly is unafraid to speak her mind, she often hurts people's feelings in the process (often unknowingly)
Likes: ✔ Flowers ✔ Fruit ✔ Warm days ✔ Sweets ✔ Games ✔ Gardening ✔ Sunshine
Dislikes: ✘ When something in her garden wilts ✘ Cold, Chilly weather ✘ Being bored ✘ Loniness ✘ Getting lost ✘ Symptoms associated with being over watered, too much shade, wilting ✘ Seeing someone (especially her family) saddened or stressed in any way
Personality: ❖ Lilly radiates sincerity, concern and altruism, and is unafraid to stand up and speak when she feels something needs to be said. She finds it natural and easy to communicate with others, especially in person.
when/if She believes in someone, She can become too involved in the other person’s problems, and place too much trust in them.. But if she isn't careful, Lilly can overextend her optimism and trust, sometimes pushing others further than they’re ready or willing to go.
History: ❖ Lilly was the youngest of her siblings to be born. Her life had been all fun and games with her siblings, and her mother was building a beautiful garden. Lilly loved helping her mother with gardening and wanted to be a renowned gardener one day.
❖ However, when she was 10, she remembered playing with her toys when her Dad rushed out of the house in a panic. After a few hours, her mom followed. Another hour went by and Chrys vanished too. She remembered her sister Clover rambling about how unfair it was she couldn't see what was up.
❖ When Lilly was left alone that night, she went upstairs to her parents room. Sad and scared that her family would be gone forever. But as she climbed into their bed, she fell and noticed something glowing under the bed. Pulling it out, she realized it was a crystal attached to a staff. Frightened over what it was or even did, Lilly quickly put it back.
❖ Not long after, She heard the door open downstairs and her sister crying. Chrys was yelling something inaudible and she went downstairs to see what was wrong. Without outright mentioning her parent's possible deaths, Chrys pointed out that he would be running the shop until their parents returned.
❖5 years went by, and they never did. Little did clover know, that staff she found was designed to attune itself to an "heir" upon touch after it's user died. Clover had found a sword somewhere and she remembered she barely saw her after that. Lilly knew of a family friend that trained in the way of the sword, but she didn't pay any mind to what Clover did. Chrys told her that she was helping the family.
❖In those 5 years, Lilly became an expert gardener- finishing her mother's work after she had disappeared. Not only did The garden attract customers, but also bees. One day, when tending a bush of Raspberries, Lilly had stumbled upon a beehive.
❖Panicked, Lilly ran, but the back door was locked! Fearing her safety, she cowered and braced for the stings. Then, she noticed the world around her got oddly darker from the shade of an object. From the ground a rocks were conjured and Lilly could bend them with her mind! Well sort of..Shakily, she was able to pelt the group of bees with the rocks and kept them away. A little overkill, but she was safe.
❖ Out of curiosity, Lilly went back to her parents' room to find the staff. It was still there, and glowing brighter than ever. Picking it up, the staff illuminated the room, and then faded to a normal glow as Lilly felt a newfound power surge within her.
❖ A year later, and Clover returned. She came back to home to see if she had any luck finding mages. Unfortunately, Lilly and Clover's elements did not match. Yet this did not stop them from catching up and hanging out more.
❖ Aside from that, not much has happened at "Masterful Mixtures".
Items: ❖ Staff (See above) ❖ Spellbook (Basically a notebook she documents her spells in) ❖ A spare outfit ❖ Gardeners tools (gloves, Pruners, Small shovel, etc.) ❖ A tiny portrait of her family from before the incident (keeps it under her pillow)
Other: ❖ Instead of blood, she will bleed a milky white sap- similar to what's inside a dandelion.
❖ Being pretty young for a mage, Lilly will gain new spells over time.
SO! The only thing I see is that Spectral Speed might be better at a B+, but once that's all set, go ahead and add him to your thread! I'll put him up in pairings, too :3