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The School of Dedicated Roleplayers [closed]

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A general roleplay guild with emphasis on improving RPers. 

Tags: Roleplaying, Tutoring, School, School of Dedicated Role Players, RPing 

Reply 06 General Archives (non-RP inactive threads)
Resurrection of the Cabal (Historical Reference)(Prologue-y) Goto Page: [] [<<] [<<] [<] 1 2 3 ... 217 218 219 220 221 222 ... 373 374 375 376 [>] [>>] [>>] [»|]

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SirBayer

PostPosted: Wed Dec 03, 2008 6:31 pm


((First post on page 216.))

Paul shrugged, sighed, and turned to go to the portal with a quick "thanks." He gave a little sigh of exasperation; magic seemed to be one big pile of misinformation. At least in mundane combat you almost always had some idea of what your opponent was capable of and what he was armed with.

He beelined for a terminal to do research on the CK.
PostPosted: Wed Dec 03, 2008 7:49 pm


The information in terminal was rather sparse. A note on their targets' location in Montreal for their mission, and a few vague warnings about "scatterguns," "feedback grenades," and "Captive Bolt Pistol joints."

--

Fyrin fled through the vents, but he could hear an echo of gates shutting throughout the compound.

Venom3001


SirBayer

PostPosted: Wed Dec 03, 2008 8:06 pm


Well... he was in the vents, could they seal off those so easily?

---

Paul sighed. Of course. What were feedback grenades? What were scatterguns? What were Captive Bolt Pistol joints?

"Any ideas?" he inquired of Marco.
PostPosted: Wed Dec 03, 2008 8:12 pm


((One of those is on Wikipedia))

Venom3001


SirBayer

PostPosted: Wed Dec 03, 2008 8:38 pm


((Oho.

That's worrying.))
PostPosted: Wed Dec 03, 2008 9:02 pm


Marco nodded. "I'm not familiar with scatterguns, and I don't recall a lot about feedback grenades. But Captive Bolt Pistols are pretty much like a juiced-up joy buzzer that stuns you badly enough for them to kill you. Mundanes use them on cows before slaughter."
And he spoke so calmly, too.

((Anything for Joe and Jacob?))

Jokerman-EXE


Venom3001

PostPosted: Wed Dec 03, 2008 9:24 pm


((Actual, a captive bolt pistol slams a metal rod against your skull and destroys part of your brain.

Only, the Clockwork Knights use foot-long spikes. Those don't go against your skull.

They go through it.))
PostPosted: Wed Dec 03, 2008 9:37 pm


((Huh.))

"Scatterguns sound like shotguns," Paul stated. "I do know about the captive bolt pistol, in retrospect. Anyway... how are we getting there, I wonder?"

SirBayer


Jokerman-EXE

PostPosted: Thu Dec 04, 2008 8:38 am


((Oh.
Eh. Same thing. whee ))

Marco shrugged. "Does the terminal list some kind of transport?"

Joe and Jacob made it on the plane without much trouble. They settled in for a long ride.
PostPosted: Fri Dec 05, 2008 4:17 pm


((VEEEEEEEEEEEEEEEEEENNNNNNNNNNNNNNNNNNNNNOOOOOOOOOOOOOOO
OOOOOOOOMMMMMMMMMMMMMMMMM))

SirBayer


Venom3001

PostPosted: Fri Dec 05, 2008 5:30 pm


((Planes, man. You go in them and they fly places.))
PostPosted: Fri Dec 05, 2008 5:59 pm


((PLANES ARE SCARY

REAL POST WHEN I'M NOT GONNA GO TAKE A SPLASH SHOWER RIGHT NOW))

SirBayer


Jokerman-EXE

PostPosted: Sat Dec 06, 2008 2:42 pm


As they flew, Joe briefed Jacob on even more magic stuff.
They were to land in an hour.
PostPosted: Sat Dec 06, 2008 8:48 pm


((MAAAAAAAAAAAAAAAAAAAAAAAAAAAAAKE IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIT MOOOOOOOOOOOOOOOOOOOOOOOOOVE!!))

Jokerman-EXE


Venom3001

PostPosted: Sat Dec 06, 2008 11:17 pm


((Coping now, serious story advancement later.

Also, would anyone here have interest in a Guild for the Cabal group?))
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06 General Archives (non-RP inactive threads)

Goto Page: [] [<<] [<<] [<] 1 2 3 ... 217 218 219 220 221 222 ... 373 374 375 376 [>] [>>] [>>] [»|]
 
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