Feeling at ease, Seth moseyed on down to Space 54 and traded all but Seth's Gift and the Javelin in his inventory for Gifts from the Transporter before Cantoing over to Space 67
Blossom hurries along to space 97. She looks at Rathy Clause in concern before talking to him, clearing her throat first to keep from startling him too badly. "Please try to be careful, Rathy. I'm so sorry you're already hurt, but we have a healer with us, Brady can take care of you once he makes it over this way." She glances back at Brady and waves at him, whether or not he happens to notice, before turning back to him. "None of us here want something bad to happen to you. We'll take care'a this, no problem. And thank you." She smiles brightly.
[Blossom will send a Present to the Convoy.]
Posted: Fri Feb 26, 2016 5:08 pm
"Ah, that's a relief. Make sure you stay in top health as well, little girl!" Rathy pauses a moment. "Oh! Before I forget, I believe I have something for you! Ho ho ho!"
Rathy Claus hands you Blossom's Gift!
Inventory full. Please select item to send to convoy.
How do I heal, Brady figures out how to heal on Blossom for
8 + 3 + 5 = 16 hp
Kashigan
Omnipresent Loiterer
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Faceless Soldiers generated a random number between
1 and 30 ...
15!
Faceless Soldiers Crew
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Posted: Sun Feb 28, 2016 2:19 pm
As Seth gallops over to space 67...
...his horse takes a wrong step and slips on ice.
Seth takes 5 damage.
As everyone but Brady moves...
...nothing happens.
As Brady walks up to space 82...
...Sparkles rain down from the sky. FEFGA suddenly appears! You can hear her saying some magic spell, but oh noes! She got the words wrong. Team Jolly has -1 to all stats for 3 turns!
The myrmidon moves to space 129 and prepares to finish off Adele with the Longsword. She's too dangerous to leave alive and he knew he could take her out with one hit.
The thief stealths over to space 127 and steals Rathy Claus' sack of gifts.
The archer moves to space 167 and prepares to attack Bertrand with his Iron Bow.
The first revenant shuffles over to space 183.
The second revenant drags itself to space 168 and prepares to attack Bertrand.
House cooldown: Space 106: (1) Seth turns Space 151: (1) Deborah turns Space 51: (1) Brady turns Space 188: (3) Enemy turns Space 155: (2) Bertrand turns Space 178: (2) Deborah turns