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Posted: Sat Jul 10, 2010 12:57 pm
Umm.. what he said. Plenty of lulz to go around, is sure.
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Posted: Sat Jul 10, 2010 3:49 pm
My opponent and I have had scheduled vacations and each took time to celebrate our own respective birthdays during the duration of the round. Since that's happened, we haven't roleplayed anything substantial in our fight yet.
May we get an extension? And how long of an extension are we allowed?
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Posted: Sat Jul 10, 2010 11:57 pm
Summerfae My opponent and I have had scheduled vacations and each took time to celebrate our own respective birthdays during the duration of the round. Since that's happened, we haven't roleplayed anything substantial in our fight yet.
May we get an extension? And how long of an extension are we allowed? Unfortunately, we can't. Especially since your opponent never posted anything in this thread, either. Only you did, and even then, he didn't post for several days.
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Posted: Sun Jul 11, 2010 8:15 am
Could I perhaps get a review on mine and Jello's fight, please? I've been very self-conscious about my RPing ability since my long, long absence.
I'd really appreciate it.
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Posted: Sun Jul 11, 2010 4:21 pm
You guys won't get that until judging is done, unfortunately. At least from me.
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Posted: Sun Jul 11, 2010 5:34 pm
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Posted: Sun Jul 11, 2010 5:42 pm
I'll look forward to the comments then.
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Posted: Sun Jul 11, 2010 8:56 pm
Okay, well, MerDef and I have not been able to resolve the conflict we are having about the actions taken in our fight. From my perspective and my primary disputes in the fight are thus: 1) I had mild concerns about the avoidance of Drejak's "Earth Spike" ability. We continued the roleplay beyond that, but I feel Adaire should have taken at least some damage from that attack. Reasons and arguments why are contained within the following pm's. This is of minor concern in comparison to the rest of the dispute, but if this attack had dealt damage like I feel it should have, the entire fight would have either ended after that attack, or would have played out very differently up to the point we are at now. 2) The dispute we're really having right now is with Adaire's reaction to Drejak descending and slashing at her with his left arm. We're disputing because I don't think Adaire's actions and reactions at this point will develop properly in the time frame Adaire is trying to execute them in. My problem with the actions and reactions is that MerDef feels that Adaire will be able to start slash with her knife, react fast enough to accelerate her left hand faster than and beyond her already moving right hand, to overpower and remove Drejak's block against her knife swing, and then have the knife continue in the original swing to intercept Drejak's left arm. - Drejak swings his arm down. - Adaire swings draws her knife from its position on her left hip, and swings out to slash and intercept Drejak's left arm. - Drejak sees the knife drawn and the swing begin, and then moves his right fist, which is chambered near his jaw, into a vertical block against Adaire's forearm. - In mid-swing with the knife, Adaire then attempts to move her left arm fast enough to grab near Drejak's wrist, overpower his arm, and move his arm out of the way in time for the already-in-progress swing with her right arm to progress without incident. I don't think she can execute that "check" maneuver against Drejak's arm quickly enough to let the swing continue without any form of interruption, because her right arm is already in motion, at nearly a full speed swing, in order to intercept Drejak's left arm. If she can't intercept his swing, his claws would tear into her flesh. These are the pm's we have sent back and forth about the incidents in question. Forgive me for their length: MerDefsGirl Grisaang Duskwing Ok, talk to me. I'm missing something somewhere, and I guess I'm not exactly grasping how Adaire is positioned or something. So, let's talk and clarify this amongst ourselves because I'm not about to turn this round into a "No you" fight. So, first off, how exactly did she crouch to go into the kick? After the kick, and Drejak's reaction to it, how exactly did her body shift, where was her weight distributed and supported, and what was her exact following course of action? - You've mentioned something about her "bouncing", and I guess she's trying to right her position by springing upward from her crouch. How, exactly, is she managing this? Let's start with those questions and details, and if you need clarification for Drejak, please let me know. No you? I think we're already there with that last post. First question: Right side presented, crouch. Her knees bent, the same way most people most people crouch. Second Question: Her torso came up, weight distributed evenly on the balls of her feet so distribution could be changed as needed. Drejak is being turned after the knee strike and is coming down upon her, leaning his torso forward. Adaire reaches to draw her bowie knife in an attack from the sheath. Her intention is to block the left hand before it gets past her back. And... Damn right concerns, how does it break the laws of physics for Adaire to counter with her left arm, which was in position for that particular purpose? And since when did she become so clumsy as to cut herself every time she attempts to withdraw her blade. Granted, the knife on my right hand has to move fast to check your arm from going around my back, but I feel she was retracting it as Drejak were crouching and in one swift motion is capable. If you feel she is not, Grr, everything human can do Drejak can do better, then that is a matter of dispute. Another question, are you jumping over me and pouncing, because I'm seeing the initial attack as a lean forward to rip out my spine with his left meat hooks after Drejak decided to crouch himself? If not, because maybe I see my initial knife check as succeeding, Drejak's using extended arms from a crouched position while leaning his torso forward to push down me. What I didn't see was Drejak pouncing or using his legs. So much of Drejak's force would naturally be converted to forward motion and Red. Let's just say I don't think the laws of physics are on your side, unless you are fighting a five year old. I see no conflict in Red's ability to rise, it's simply that, get the hell up or be ripped to shreds. I don't see Drejak overpowering her due to her position and the way she countered, as I see the counter as being successful. I don't want to fight a broken battle were both sides suddenly go off and do their own thing, ignoring each other, so if we can't resolve this I suggest we take it to the judges. As I think you made your case all too well with your last post. MerDefsGirl Grisaang Duskwing MerDefsGirl Second Question: ...weight distributed evenly on the balls of her feet so distribution could be changed as needed... Elaborate for me how she managed to distribute her weight evenly on the balls of her feet if she's putting all of her weight on her left side. You never specified that her right foot returned to the floor to re-stabilize footing. You said she retracted it, and with her weight so heavily on her left side in order to position herself for the kick, she would have to roll back into a crouched position, essentially on all fours, to get the ball of her right foot planted on the ground again. She could still slash with her right arm from that position, and still push up to go back to a standing position, but in order to get her left hand to check Drejak's block from that position after using it to push off the ground, she'll have to turn her body anywhere from 45-90 degrees to her right so she can bring her left hand forward. It'll be really hard for her to execute that adjustment, while rising, and maintain all of her balance while doing so. During the time she's turning and adjusting to bring that arm forward, she would already be slashing. If she's already slashing, since Drejak is already reacting to her slash and attempting to block her arm, Adaire's left hand would be the last thing to come into play. Not only because it has farther to travel than her right arm, but because she'd have to go through turning her body first, which would also take close to, if not more than, time than her swing would provide. No more tonight. I'm gonna go game. No, she would not have to roll on all fours to get up from that kick, it would make the move impractical at best. She'd need to bring a little weight forward after pushing up with the left arm she was using to brace herself. These are not complicated maneuvers, she's not attempting to leap backwards or jump over his head. Repositioning herself for the block with her right arm is only a matter of shifting weight, I don't see anything you're trying to say here and think you are splitting hairs. While detail is necessary, I feel I've been detailed enough in my post. I feel you are also working under the assumption that Drejak is just way better than Adaire at everything so there's no way she could even perform simple tasks quickly enough to protect herself when attacked. Just between you and me, I think you are power gaming me, but I nevertheless work under the assumption that this entire problem is my fault. If you come up with something I agree there's no way I could have done, have auto-countered anything, or my actions were just plain foolish mistakes, we'll reset. Otherwise, we'll wait for a decision. MerDefsGirl Grisaang Duskwing Alright, first off, I would like to apologize. Not for anything I've posted about my opinions on Adaire's actions/reactions and Drejak's involvement with said developments, but for my OOC behavior towards you and the matter at hand. I'm sorry I've acted like a jerk or come across as such. I let the competitive nature of this tournament environment get under my skin, and I reacted to this situation immaturely. I entered this thing with three goals: 1) Test Drejak's ability publicly, against other fighters, in a controlled environment, 2) Make friends, 3) Try my best to win the tournament. I let goal 3 blind me, and I'm sorry. I don't want this dispute to turn sour, and I would much rather make a friendship and settle this peacefully. I've enjoyed fighting you, and have had no problems with Adaire's ability up to this point. So, in my following posts tonight, I want to try to calmly break down what we are having troubles with, and solve this problem. Will you please accept my apology? I'm on late so I have to go soon. But yes, how can I not accept that apology. I apologize as well, for the angrier parts of my last post. My mind is starting to shut down tonight. I hate to have to pick through every last detail of the last couple of posts, possibly going back to the kick. But I'm willing to do so. I'll try to get on early tomorrow and pound this out with you. As I'm sure you feel you have your case and proposal together at this point. I've not made a complicated case because I feel the matter is simpler and my posts make my case for me. But if we can't reach an agreement as to what could and couldn't happen, I don't want a "No you" battle, that just isn't fun. I'd rather save the judges the mess and let them determine things as is. I don't need to win the tournament, but I'm not going to miss very simple counters and motions without a darn good reason. But at this point I'll swallow my pride to a certain extent and compromise even if I don't feel I should have too. We've already covered a good bit. Some things off the top of my head: The second kick of my last real post is not set in stone, as I figured there were several ways he could counter. Her main idea was to escape being pounced and back step. I didn't figure the kick would ever be achieved unless you remained crouching. I can't post as often as I like, so I broadcast ahead what Red plans to do in some posts, in the event that things go nearly her way. These planned attacks were not set in stone. However, it seems like you took that as a card to broadcast several moves ahead. But it was no big deal, I just cut you off at the earliest action Adaire could deal with, just as you can do when I broadcast. I still feel the counters I made with my arms and the knife are legitimate. I still feel she can push your arms upwards and outwards if you are crouching and leaning as opposed to standing very close and pushing down or pouncing. I still feel her balance could be easily achieved and position reset in fast and efficient manner. As seeing you come down she would be pushing up, and her position would be reset with the left arm check his arm. I'm sorry about the comment about your powers. I might feel they are overpowered because I am playing someone with no powers. They are approved profile powers and I wouldn't stop the fight to dispute them. I do feel it would be unfair to make them essentially an instant win or a half-instant win by giving Adaire no chance to mitigate them whatsoever. She saw that checking your arm too high in the wrist meant you could claw her arm open deeply, so she went a little lower, just above the wrist, to lessen what he could inflict. As even with all her natural agility and her fighting skill, she couldn't think of another way out. Publicly I pinned this all on me and left it up to the judges if it can't be resolved. I want to be civil and fair, and not make public accusations out of anger that would ruin the spirit of the tournament. But on the moves in question, I feel like your biggest overall argument is that she can't do what she's attempting because she's not good enough no matter what. If I'm wrong I lose, it's that simple. Either by getting slaughtered, or by judgment. But if I'm wrong by judgment I want to be able to take the injuries I should have taken. That's one reason I requested a decision, so I could take any warranted injuries if outside parties confirmed that I was wrong. But when the fight is over, if this OOC matter is not concluded, I'll ask for a judgment so Adaire can take injury. Give me some indisputable evidence that what Adaire did was lol-dodging, auto-countering, physically impossible, or even highly highly improbable given the situation, and I will submit to whatever result a change in that said action would bring about. The points you gave me previously don't work for me. Sorry if this is disorganized and incomplete, but I'm tired, night. (In the following pm, the text in quotation is my original pm. The red text was MerDefs reply. Then my expanded opinion and explanation follows.) "Thank you for your acceptance of my apology. I've worked on this dispute of what's happening over the course of the last couple of days. Most of what is contained within the following paragraphs is my opinion of what is happening, and what I am gathering from your posts. I'm sure there are things I have gotten wrong. I'm sure there are things I have gotten right. I based this PM format as a response to your most recent PM in which you broke down my PM and responded via topic. I did so in kind, and tried to be as clear with everything as I could. There is a section toward the end where the text may seem as though I am angry or something, but I'm simply stating my opinion on the subject. There are no negative feelings intended in this PM. This is my attempt to begin us resolving this issue cooperatively. I warn you now, this PM is long. Here goes: First, I want to address the things you stated in your most recent PM response to me, because there are things I agree with you on and things I do not. These are my elaborated opinions on the previously addressed matters. So, here goes:" “I'm not saying Drejak's better at everything than Adaire.” Disagree, you've basically came right out and said it in your posts.As a character, our characters are equal and no one can ever dispute that. Mine has as much value to me as yours to does to you. Now, onto individual character traits and statistics, because even though I don’t know all of Adaire’s capabilities, Drejak is better in every way than a normal or average human. I deliberately designed his character to be that way through his genetics, his history, and his capabilities. -Drejak has above-average strength, capping at 400 lifting pounds. There are humans stronger than him, but they are much heavier than he is, and are much more muscular. Most dedicated human body-builders can over-power him. -He is obviously capable of incredibly quick movements, both in terms of action/reaction and running. -He has heightened senses, sight, sound, taste, smell, feel(feel is actually about the same, but in consideration of a specific earth-based ability it is heightened), because he is a wolf with a humanoid body. These heightened senses in turn, and in combination with the fact that he has been training to fight and hunt since he was seven years old, have helped him develop heightened reaction times. -As an anthropomorph, Drejak has a tail, which instinctively moves and adjusts itself to allow him to maintain balance in situations where a human would not be able to. Drejak is superior to an average/normal human in every way, shape, and manner. The judges reviewed his profile, and he was accepted with that understanding, because of the general power-level of Gaian characters. In consideration of the general power-level, Drejak is actually a very moderate being in terms of natural traits. His extremely limited earth manipulation and above-average-human status and ability to wield a staff in conjunction with his abilities and natural traits is what makes him a solid, all-around fighter, in terms of Gaia’s general power-level/scale. There is nothing “super-human” about Drejak, but he is beyond above-average. “I don't feel that I'm splitting hairs, either.” Disagree, you are disputing even my simplest actions down to every last detail.I don’t feel that I am splitting hairs because every last detail of even the simplest actions is important. Most of your actions I am not actually disputing. I’m more asking for you to clarify exactly how Adaire is doing things, what the results are, and trying to make sure the allotted time frame for the actions is workable/possible. I’m not saying this is the root of our problem, but my main example of a simple action that lacks key detail on your behalf is this: The ball of her right foot would fly forward, and the tip of her boot would land with enough force to smash a human knee-cap or at least distend some ligaments if it hit at all. Fact was, those double-bent digitigrade legs he was so fond of were excellent for running on all fours but not exactly the most efficient for bipedal motion or defense in the case of this type of an assault. Of course, since he was somewhere between wolf and human, Red couldn't tell how exactly his legs were constructed or what damage she could inflict. She just knew his upper left knee was sticking out and waiting for her foot. The bend of his knees would provide a slightly closer point of impact, giving him less time to react if he attempted to dodge her kick. Even if she had to adjust, or couldn't smash through a patella and break some bones, she hoped to at least force the knee to hyper extend and cause injury to the long external lateral ligament, which she was fairly sure he possessed, possibly to a point more vulnerable than a human's.
Crouch down, arch back, launch foot for low breaking kick, retract foot: Time elapsed > 1 second.
Another nice thing happened, as she kicked an ear plug fell from her left ear, outside the water those things were quite annoying. Mouth breathing was even more annoying, but at the rate she was going she needed to anyway.
Drejak need not think that her foot would just remain in place, it would be retracted so she had the full range of options depending on his next move, including more breaking kicks if he didn't step back. Her right hand had retracted and was resting open just hovering above her sheathed bladeIf you take a moment to read these paragraphs quoted from your post in the fight, you will take note that there was no notation of Adaire’s right foot ever touching the floor again. It could be assumed from this post, then, that Adaire’s right foot was retracted, and re-chambered (elevated above the floor) to prepare for a second kick, rather than her foot touching the floor again to help her regain balance. Yes, kicking and retracting your leg are simple actions, but even actions as simple as that need to be expanded upon for clarity. When I posted for Drejak’s reaction to her kick, it didn’t really seem to matter whether her foot touched the floor again or not, because in my opinion the result her kick had on Drejak’s body would begin developing immediately after the impact of her leg since the force of the kick pushed his leg backwards. So, Drejak’s body would be lowering at the same time that Adaire’s leg was retracting. So that meant that since Drejak reacted to try to claw her back, that his arm began its descent towards her at the same time that his body was falling and her kick was retracting. So his claws would reach her either as she completed the retraction of her leg, or just maybe, maybe a full second after she completely drew her leg back. Drejak’s body would be executing two actions simultaneously in the time span it took Adaire’s body, in this specific example, to execute one; He was lowering due to the result of her kick, which if anyone has their leg kicked out from under them is going to happen; and swinging his arm down at her while he’s lowering as a result of her kick, which would actually flow very easily with the naturally developed downward momentum that she forced his body to obtain by kicking his leg in such a manner. “You've said repeatedly that Adaire's balance is a heavy key to her fighting in your IC posts, but you have no elaborated on how she is able to obtain and maintain that all-important balance. It's not all your fault, and I'm sorry you feel like I'm power-gaming even though I'm the only combatant in this fight that has actually taken a hit so far.” I feel I have elaborated, in my posts and in subsequent OOC Q&A. Whether or not you're the only one who's taken a hit is irrelevant to this discussion. Just because a fight is one-sided in a single aspect does not make it unjust.I covered the essentials of why I don’t think you’ve covered your balance issues properly in the previous elaboration of my opinion, so I will address the power-gaming and one-sidedness thing here. You have a big issue with power-gaming, and not doing it. I have the same issue. I don’t think either of us are guilty of said offense. I have not once said that you were god-modding, loldodging, power-gaming, or anything of the sort. The only thing I have accused you of is a lack of clarity with your details for certain things, and that you had Adaire attempt a “check” that would require her to have supernatural reaction and movement speeds which you have already stated she does not have. I did say that I think some of your dodging has been impractical at best and that it didn’t make sense/fit within the suggested time frame. I’m sure these disputes over time frames and practicalities will be resolved as we progress further into this matter, so I’m moving on for now. “In addition to that, and as a side note, if you read my post all the way through then you should realize that I was trying to be diplomatic, rather than problematic.” The same could be said for myself, possibly more so.There’s really nothing for me to say here, except that I’m glad we’re both actually trying to make this painless and hopefully turn it into a respectable mutual understanding, rather than another major dispute. Thank you for being willing to try to work with me and smooth this out, without immediately throwing it at the feet of the judges. “I offered for her slash to be blocked, Drejak's arm grabbed - to prevent the attempted arm lock - and then open a window for Adaire to slash at him again with one of his hands occupied. I mitigated the damage Drejak was attempting to deal. Instead of his claws sinking in her back near her spine, I offered that instead he rakes his claws through her side and gets to retract his hand so he can defend against the kick, and then potentially try to defend against a follow-up knife attack.” If you are right, I should take said damage or have to deal with attempting to escape in another way, within the context of the fight.Thank you for acknowledging that something I did that may potentially cause damage to Adaire actually has some merit. “I gave you a blatant warning that Adaire is still in danger because she's so close to him, and in that circle of stone. I offered you an additional strategy that would help Adaire take full advantage of the fact that she almost broke his Drejak's knee.” You are not obliged to offer an opponent any advice, nor am I obliged to take it. This is also irrelevant to the matter at hand.You are right. I’m not obligated to give you anything. It is irrelevant, but it does serve a purpose to bring me to ask a question: This is a logical tactic that she could use to avoid the risk of seriously endangering herself, and would allow her to capitalize on the damage she has already dealt. Why, logically, wouldn’t she? “I'm not power-gaming in the least. I'm saying your time frame for your check doesn't work and that the outcome would be slightly different. I'm looking at your previous posts, and I'm not finding clear evidence of how she regains her balance.” Only because you feel like Drejak is upon her and closed in before she can even recover from her kick, and I don't.
I was being an a** with the first post when you ran, but I had physics to back me up. I don't feel you have physics to back you up on this matter, you do feel that way.My concept of how close Drejak is to Adaire is based on the fact that she rushed him and attempted a punch. That put her well within his arm’s reach. He’s 6’4” tall. She is only 5’7” tall. His arms will naturally be longer than hers simply because he is taller. Drejak’s leading left foot did not move, but his right foot swept back along the ground to turn as Adaire punched. Adaire then crouched while her body carried at least some forward momentum as her punch glanced off his abdomen and would continue in its follow-through. Since you said she tilted her right side into the punch a bit to give it more force, doing so implies that she tilted her body to add momentum to the attack. With nothing to fully absorb that momentum, her body would naturally continue with it. You used to said developed momentum push Adaire into a crouch, which I had no problem with. At that point, however, Adaire’s body would be within Drejak’s reach, and with her crouch and a slightly forward motion from her body, her torso would be essentially right in front of Drejak’s. Maybe a little farther out, near the thigh of his leading left leg. But with his motion, her forward momentum, and the fact that she had to get close enough to punch him in the stomach, when Drejak drops from her kick, he is essentially going to be right on top of her. More literally, his abdomen would be very close to where her head would be. Really, for her right-legged kick to carry the force it would need to develop the desired result of breaking his knee, her leg would have to be able to extend either almost directly sideways from her center, or somewhere slightly behind her. Drejak’s turn and shift of his footing put him facing Adaire, and her right shoulder should realistically have passed inches from his abdomen as her punch motion went into its follow-through after the glancing blow. Drejak should have been able to drop to his knees and bite the back of Adaire’s neck, in order for her leg to be in position to deliver the kick she attempted. Instead we went with the positioning that was suggested, and Drejak’s reactions were different, but at that point, Adaire would be well inside the reach of Drejak’s arms, and if his body dropped as a result of her kick, he would fall fast enough to reach her with maybe a tiny bit of difficulty before she was able to fully recover. I think physics are playing in both our character’s benefits in the situation I mentioned and the situation you mentioned. Physics were in your favor with the first post, and I had no problem with that. I feel physics are in my favor where we’re starting to have our issue, however, as I just explained above. “My long-a** post was not an attempt at power-gaming or being an a**. Like I said, I couldn't get a second opinion and I couldn't get in touch with you, so I posted anyway.” I've been on everyday, and have responded to all your posts.You have replied to all of my posts, and yes, you have been on every day. Unfortunately the times you have been on are times that did not coincide with when I was able to be online. So I wasn’t discrediting you when I said I couldn’t get in touch, I was simply saying that I couldn’t contact you during the time when I needed the clarification. “And, just for the record, let's note the damage comparison: Drejak has: Been kicked in the back. Been slashed with three out of three shurikens. Lost his staff (primary weapon). Got kicked in the thigh, immediately above his knee, and almost had his knee broken.” You forgot about his hand, which should have been kicked hard enough to have some fingers broken, but I'm forgetting Drejak is a tank who can shoot stone spikes out his a** whenever he touches a rock and Red is a helpless maiden about to be lolraped.Drejak’s hand was indeed kicked, you’re right. I forgot to add that. I gave you Drejak losing his staff. Your kick scuffed his fingers and caused pain, then he summoned a spike and sent Adaire away. I never said Adaire was a helpless maiden. You are the one that designed her. You determined her parameters and her capabilities. If she is a mundane, 114lb human woman, then yes, Drejak is superior to her, statistically and racially. That doesn’t make her a helpless maiden, and Drejak is not a tank by any means. I guess against a human like Adaire, he would seem like a tank because of how low-level she is on the power-scale, but he’s not. I’ll address the “Earth Spike” in the next elaboration. “Adaire: ... She got launched into the water and lost her coat. She wasn't even launched by an impact. She was dragged by her coat and managed to dodge an attack that formed right between her legs, immediately in front of her, and was traveling at 35mph.” This is all true, but has nothing to do with the matter of hand. Except for one thing. Nothing should form immediately in front of anybody. Nor am I obliged to take a autohit and lose the match right there just because you can instant summon a stone spike.I didn’t say Adaire should take an auto-hit. I’m saying the reaction she executed to avoid the spike would have resulted in more damage being dealt to her than her being thrown into the water by her coat. It would have clipped her leg, arm, or shoulder or something as it moved. It would have at least hit her in some way, and not just her coat, even if she did “fall” away from it. It has a two-foot wide base. That was the widest part of the spike that she fell towards. It should have hit, regardless. As for “Nothing should form immediately in front of anybody” that is insensible. Drejak’s earth-ability is very limited and designed to amplify his close-range combat. It was Adaire’s fault for knocking him in the water and giving him the chance to touch the stone platform. It was Adaire’s fault for staying there at the edge of the platform and harassing Drejak while he was returning to the ring. When he touched the platform, he established commune. It is and was stated in the submitted description for the ability “Earth Spike” that the earth immediately in front of Drejak forms into a spike. The spike rises vertically, with the tip pointing straight up, and then it rushes forward immediately, like a bullet firing from a gun. It was Adaire’s fault for putting herself in the danger of such an ability and she should have paid the consequences accordingly, because Drejak formed the spike immediately in front of her, because that was the stone immediately in front of him. You depicted Adaire being slightly off to Drejak’s left, but as she was kicking at his left hand with her right foot, that put her left side farther in front of him. I said the spike formed between her legs in reference to the fact that her right leg was extended in order to kick. The point would rise inside her right thigh, in front of her, not up between her legs like she was being impaled through the v****a, and then proceed to slam into her chest/abdomen. It was Adaire’s fault for being in the danger of that ability. She over-confidently attacked an opponent who she didn’t have all the information about that she thought she did. The spike should have hit her square in the chest, full-force, and broken her ribs, then slung her off the platform. Yes, in my opinion, the fight should have ended right then and there because you made a mistake and advanced on Drejak when he had an advantage of both power and surprise, but I went along with your suggested outcome, even though the spike still should have managed to hit her in some way, because I wanted to be a sport and give you a fighting chance. The judges approved the ability and its power. I even stated in the description that the judges approved that the “Earth Spike” is easy to avoid if launched in a direct manner, and thus Drejak is more specific with his timing for using the ability. The moment I executed was a perfect opportunity and should have produced far greater results for Drejak, but it didn’t because I feel you didn’t want to accept that you had been gotten the better of because Adaire was being cocky. “She's dodged/countered/avoided everything else that's been thrown at her.” Either Aidaire has done a good job at realistic evasion, or she lol-dodged through at least part of the fight. I contend the former, you contend the latter, this is already known.I’m 50/50 on her evasion. Some of it works in my opinion, some of it shouldn’t. “I reiterate: I don't think I'm power-gaming at all.” Really, giant spikes Adaire has no hope of evading, entrapments she has no realistic chance of avoiding. Adaire can't move her arms, can't check with her arms, can't get her balance after going down for a kick, can't retract her blade without cutting herself. Adaire must be weak as a little girl, slow as a turtle, clumsy as s**t, and agile as ninety year old woman when compared to Drejak. In your own post you've as much as written this, only not as extreme and sarcastic as I'm feeling right now. More like, Hurr, I'm stronger, bigger, faster, more agile, because I have animal DNA and you are just a weak human female.
I feel I've been very careful taking into account strengths and weaknesses throughout this fight, and have fought accordingly.I’ll take this paragraph subject-by-subject. “Really, giant spikes Adaire has no hope of evading”You’re right. She should have had no chance to evade the “Earth Spike”. It was, again, Adaire’s fault for putting herself in danger of being hit by this technique. She would have been surprised by its emergence, had very little time/space to react, and should have been damaged by it far more than she was. “entrapments she has no realistic chance of avoiding.”The only entrapment I’ve tried was for Drejak to ensnare her arm while it was recoiling from being blocked. It woulda-coulda-shoulda- worked against her knife swing. Martial-artists do it a lot. Drejak isn’t a martial artist, but he’s not dumb in hand-to-hand combat, either. He’s been defending himself in a medieval realm for 15 years. He has plenty of knowledge and experience. The entrapment of course has a counter, and counters to that counter, and so on, but Adaire would have to take a blow from his left hand in order to deal with it. “Adaire can't move her arms, can't check with her arms, can't get her balance after going down for a kick, can't retract her blade without cutting herself.”I never said she can’t move her arms. I have no idea what you’re getting at with this statement. I never said she can’t “check”, but I would appreciate it if you elaborated on what the “checking” motion is. I did say that she can’t physically “check” during the time frame you’re trying to cram the action into. I won’t say her brain couldn’t process the reaction that quickly, but it might not be able to. I do know, though, that if she’s swinging a knife at full-speed in an attempt to intercept another arm being swung at full speed, that she’s not going to be able to accelerate her other arm fast enough to 1) reach ahead of her swinging arm 2) overpower Drejak’s arm and 3) remove Drejak’s stronger arm from her swinging arm’s path in time for the swing to not hit the block and proceed at full speed. That will not physically work. You can’t react and move your second arm that fast. Adaire won’t be able to check the block to let the knife swing carry through. She could, like I said, grab his arm and attempt to move it after the initial swing has been blocked, or she could slow/stop the swing if her brain can process the arrival of the block fast enough, and then accelerate the swing again after dealing with the block, but if she did that, Drejak’s claws would hit her while she was moving his blocking arm and render the intercepting swing pointless I never said she couldn’t regain her balance after going down for that kick. I’m saying that you never specified that her right foot even touched the ground after her initial kick. To add to that, since Adaire immediately pushes herself upward while simultaneously swinging her knife and trying this “check” maneuver, her balance would be off because her center of gravity is shifting all over the place with all these actions going on. I never said she couldn’t regain balance. I’m simply questioning how she has managed to do so with so much momentum shifting, center of gravity shifting, body weight shifting, and so many actions carrying on simultaneously or nearly simultaneously. I never said she couldn’t retract her blade without cutting herself. I stated that if[/] Adaire could accelerate her left arm at such an improbable velocity as to impede Drejak’s attempt at blocking her knife swing by keeping him from bringing his already chambered right arm forward, that it would put her left arm in the path of the swing of her right arm and cause her to cut herself as a result. Which is why I said that was doubtful, and that Adaire’s “check” was probably an attempt to move Drejak’s arm somehow, rather than stop it.
That’s how vague your motion of “checking” Drejak’s arm was. That’s how important details are. I have to guess at what Adaire is doing because you’re not describing everything. My posts are consistently longer than yours because I’m supplying much more detail for you to work off of.
MerDefsGirl I have to try and keep this short so we can resolve this faster and I don't spend all day on it.
1. I'm not disputing your characters characters strengths.
2. Aidaire has only one possible card against him, she is agile, quick, and evasive to an extreme degree. If she is not allowed to be agile and evasive then what is left for her? That wouldn't even be a challenge for Drejek, just a quick kill.
3. On splitting hairs, there is a level of detail needed on every post, basically where the limbs are positioned is the most important. Then there are details that are unnecessary, irrelevant, or over described. I feel I struck a balance, that move sets were simple martial arts moves of a basic nature, and didn't need five full paragraphs of description for each movement. If it's getting mundane, then you're over detailing and that's no fun, sometimes you just have to move with it and keep fighting. That's why comps have judges. They'll look back on the fight and say, well he did this here, not kosher, but she did that and that wasn't kosher, and they'll grade accordingly. And they aren't even right all the time, but they're the judges for the comp, and you deal with it regardless.
4. Your Stone Spikes: If that's the way you describe them, then they are broken. I would never say to an opponent that my attack was an auto-broken knee, or auto sliced, or even say that the damage should have happened. I assumed you felt the same way, because the match didn't stop when evaded the strike. On that note, I could have been confused by the post, I thought you wrote that they came to a point. Nor was I exactly sure where it formed when I was on the edge of the platform.
5. the post you cited:
There was no notation of her knee touching the floor because Adaire had to react to your response. She might have wanted to continue kicking, or she might have wanted to roll back, or she might have wanted to get up and draw her blade. If one writes ahead to far forward there are simply too many options to cover in whichever of the multiple ways Drejak could respond, not to mention what the damages from the kick would be. Adaire has the right to capitalize on her advantage or react to her lack thereof. So the lack of detail was intentional, as it would have been over broadcasting and poor role-play to dedicate an action not knowing the opponents response.
On the mechanics of it, so you can attempt to break everything apart. I assumed the kick has turned Drejaks body, most likely forcing him back a bit as it would be only natural if he had to turn out of the force of the kick. So he's coming down and reaching out, Adaire reacts accordingly in the next post, pushing herself up and pulling her knife out in one distinct draw in an attempt to catch his arm. His other arm comes forward as the blade is moving in front of her waist and she attempts to catch or at least push his intercepting arm away. If she can catch it above the wrist, which I never wrote as a sure thing in the first place, she would attempt to stretch herself up. Try wrestling a toddler in a car seat some time when he's trying to make himself straight, it isn't easy. Plus, she has the leverage assuming that Drejak is still crouch and not on top of her position wise, which I didn't see from the posts. The second kick was a forecast option depending on whether you thought you could contain her or not.
I never saw the need for what was essentially an OOC rant in your post that would belong in a PM to me. I thought that was the start of the no you theme.
I have to run errands so I can't post more right now, but this is the meat of it at least.
I don't know if this pm has any weight on the argument, but I want to make sure everything is included.
Grisaang Duskwing I don't mean this in any mean or derogatory way, and I'm not trying to be an a**. It's just something that I thought of that was kind of a realization of sorts. Drejak is superior to a normal human in every way. It is his racial and genetic make-up that make him so. Drejak also has advanced weapons training, and knowledge of how to manipulate the natural earthen elements to his bidding. The function of this ability is limited, but it is still very heavily weighted in his fighting capability. As far as I can tell from what you have said about Adaire, she is pretty much a gymnast. She's small, lightweight, not overly-strong, and is very agile. Yes, she should be able to avoid Drejak to a degree, but in my opinion this fight should have been a fairly quick and effortless bout for Drejak. I'm not saying anything against you or your character. I'm simply looking at the statistical aspects of the characters, and I can see very clearly that Drejak has Adaire beat in almost every category, simply by existing in front of her. That truth of the result of their comparison is not my fault or yours. You created your character, I created mine. When we were making them, we took into consideration their strengths and weaknesses, and were willing to proceed with those limitations. The judges reviewed both profiles. They were both accepted. It is no fault of mine that your character is inherently less-powerful than mine. It's not Drejak's fault for being more powerful than Adaire. Yes, she should be little challenge to him. She should be an easy victory. But we're fighters, and we're in it for the fun and the sport of it. So, of course things are going to happen that defy logical comparisons of statistics. I have no problem with that. It's the concept of the chaos theory. Adaire is unpredictable and agile. She's evasive. Very well, I'll give it to her and we'll fight. If we are to continue our fight, however, Adaire should have been wounded in some way, at some point in this fight. If she fell away from the spike, her legs would still be very close to their original position, and thus the spike would have hit her foot or ankle. As they currently are now, Adaire would most likely end up getting slashed along her right side. You can't really say that Drejak's use of the Earth Spike ability was unfair. Adaire walked into it blindly, thinking she had her opponent figured out when she did not. Drejak was limited in the first fight because the arena didn't support his ability. The flooring there was too thick for him to overcome. She didn't see his capability because of it. In this fight, Drejak is limited by not having his weapon. As you can see, I have no problem fighting a fight with a character-handicap. In this particular fight, it makes things a bit more fair, because Adaire has a weapon with reach, and Drejak only has his claws and earth-powers. His earth abilities are slow to come to true fruition. That's why he has to be so careful with them in the beginning. If you noticed, I didn't try to spam Adaire with earth-moves after the initial spike. That's because as part of the fairness I instilled in Drejak's design. You wanted to know what GCD was. GCD means "Global Cool Down". Every time Drejak uses an earth-manipulation, it hinders him from using ANY earth manipulation, offensively or defensively, for the designated GCD time/post period. That's why his abilities carry so much weight when they're used. And to let you know, just so you OOC have the scope of what Drejak is capable of in this current arena, his commune range extends to a fifty foot radius, 360 degrees around him. He has a total range of 100 feet of earth around him that he can influence. The entire stage is now Adaire's enemy, because he has established commune with the stone beneath the wooden surface. With these things said, it's not Drejak's fault for being more powerful than Adaire. Adaire's limits and strengths were your choice and design, and Drejak's were mine. We're going to butt heads a lot, I'm sure. As I said before though, I want this to have a happy ending, but I'd appreciate it if you discontinued saying things are broken or unfair. Even though they may be unfair in Drejak v Adaire, that's the fault of the character's creators, and we both have to deal with that. The judges felt that both entrants were acceptable. The fact they got pitted against each other was simply the grace of the outcomes of the fights. So, again, please refrain from trying to say that my character or his abilities are unfair or broken or overpowered. The judges didn't think so, and that, in the end, is the opinion that really matters in this fight.
MerDefsGirl I think the hour is late to save this fight. We've both made our differences known, and we both disagree beyond any real compromise at this time. Though I could agree to get slashed on withdraw after rising up, the second kick was partially an attempt to avoid that, I feel at this point it would not satisfy your demands. I also think both of us have exhausted our arguments, so lets save the time and trouble. Time + Trouble > Possible results To sum it up without being an a**, you think Adaire's movements are broken. That she can not possibly reach her knife to counter your arm at the first part of your attack, and that her attempted check on your other arm would have thrown her off balance or she wouldn't have had the reaction time to do it successfully. You think she wouldn't have the leverage to lift up your arms while you are crouching down, but that is moot because you think her counters wouldn't have worked in the first place. You also think she should have taken cracked ribs and been ripped up by the stone spike, giving you the match right then and there. I disagree. To sum my stance up, I think you're power gaming, throwing Drejak's size, strength, weight, speed, agility, combat experience, magic and whatever else, to make the case that a few particular easy moves moves Red chose to make are impossible. You disagree. All we can do at this point is agree to disagree. So how about this. We let the judges sort out. The spike is moot because several posts have been taken since. But if you are right, Adaire should come out of this with certain damages. Pending judge ruling, I will take the damages intended from the initial thrust forward of Drejak when the dispute started, and inflict them on Adaire post fight. It would be obvious in this case you would have been declared the victor. That would salvage the fight history and results somewhat. Fair enough?
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Posted: Sun Jul 11, 2010 9:01 pm
...Wall of text detected.
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Posted: Sun Jul 11, 2010 9:05 pm
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The Female of the Species
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Posted: Sun Jul 11, 2010 11:02 pm
Could somebody send me the profile for Gold I entered, I figure I'd just copy and paste it off to the DT and I forgot what changed. All I remember is it was changes for the better.
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Posted: Mon Jul 12, 2010 6:29 am
Quote: Forgive me for their length I did not read anything past this. JUDGING TIME.
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Posted: Tue Jul 13, 2010 4:27 am
Vintrict Summerfae My opponent and I have had scheduled vacations and each took time to celebrate our own respective birthdays during the duration of the round. Since that's happened, we haven't roleplayed anything substantial in our fight yet.
May we get an extension? And how long of an extension are we allowed? Unfortunately, we can't. Especially since your opponent never posted anything in this thread, either. Only you did, and even then, he didn't post for several days. Admittedly, I was away for the day I requested and the day after that, but once I did post, I was present for the entire rest of the fight time. EDIT: The only delay was due to some real life issues that came up and that was only ~2 days or so. As for not posting in this thread, I didn't realize such a thing would be neccessary. As for not being around: Wilian Dawnmorrow My birthday is tomorrow, so, on the off chance my opponent shows up, I may not be able to post. Dunno what all I'm doing. Wilian Dawnmorrow Dunno if I need to say this, but I'll likely not have a post done tonight. Real life issues I'd really rather not get into. (But I will if I must.) I may have one up late late tonight, but it's a hopeful guess at best. Hope that clarifies things!
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Posted: Tue Jul 13, 2010 4:51 pm
It does. But even with that, the round had an extensive amount of time for people to go out and do what they needed, so I can't really give that much of a favor like that.
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Posted: Tue Jul 13, 2010 8:13 pm
KENJI.
your materia... is there a time multiplier on them when you activate them?
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