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should we have scheduled times to play?
  yes, we can get more done
  no (give reason in dark red text in next post)
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Guy Gardner GL59

10,750 Points
  • Peoplewatcher 100
  • Treasure Hunter 100
  • Citizen 200
PostPosted: Thu Nov 16, 2006 3:21 am


"How long will it be untill it's our turn?" I ask the goblin as if I asked about the wather. "I have things to do and I must hurry up."
PostPosted: Thu Nov 16, 2006 4:13 pm


Wow Cy you of all people should know what it means, especialy since you heritage is mentioned right there. I point to the word blue on the grave. It deals with some sort of dragonic magic, I'm not completely sure if it was dragons themselves or a pair of wizards tampering with what they shouldn't tamper with.

SAR101


blakat1313

PostPosted: Thu Nov 16, 2006 6:35 pm


Steven: Sure, this riddle's easy, but that one I threw together to get you to take a 20 on a roll nearly gets us killed. I will have to train you or you'll likely end up going through character sheets rather quickly.
Javius: "By the looks of the competitors we don't have long." says the goblin, "the one in the red armor can only fight for about five minutes before he nearly passes out, looks like he's almost done, but the one in the blue isn't looking so great either. No matter, they're out soon." Almost as soon as he says that, both orcs pass out from exhaustion and wounds at the same time. Neither one appears to be getting up any time soon.
"Our turn, just a few rules. If I look like I'm almost dead, don't kill me off. This isn't a death match, it's just a duel. Obviously, I'll do the same for you."

Roll initiative

Steven: "That makes sense, and this also refers to some ancient history that my people are taught." says Cy, "There was once said to be a time when dragons, not humans, were the dominant species. Apparently this event must have been related to the mass extinction of dragons around the fifth century of G'resh. That was long before your people began counting time, so there's no equivalent for you to compare though....did you hear something?"

roll a listen check
SAR101 rolled 1 20-sided dice: 18 Total: 18 (1-20)
PostPosted: Thu Nov 16, 2006 6:50 pm


Plus 15 tp the listen check, and don't worry Val won't be dieing anytime soon I'll make sure of that.
Cy, I think I either heard something or we're both going insane. I close my eyes as I try to pick up on the noise.

SAR101


blakat1313

PostPosted: Thu Nov 16, 2006 6:59 pm


wow, you just wasted your good roll. Now you'll see what I was hinting at earlier before all this business with sewer diving came up.

You hear a loud, rhythmic thumping. Every time you hear it, it seems to get closer to you.
"I definitely heard something, and that's never a good sound." says Cy.
He grasps his walking stick with both hands like a two-handed sword,
"You'd better get a weapon out too."

roll a spot check.
Guy Gardner GL59 rolled 1 20-sided dice: 8 Total: 8 (1-20)
PostPosted: Fri Nov 17, 2006 2:13 am


Initiative check: 8+8=16

Guy Gardner GL59

10,750 Points
  • Peoplewatcher 100
  • Treasure Hunter 100
  • Citizen 200
SAR101 rolled 1 20-sided dice: 6 Total: 6 (1-20)

SAR101

PostPosted: Fri Nov 17, 2006 3:30 pm


I roll my bow of my shoulders and notch an arrow, waiting to see what's going to happen. Great, well hopefully it's just one thing not dozens of them.
Spot +2
blakat1313 rolled 1 20-sided dice: 17 Total: 17 (1-20)
PostPosted: Fri Nov 17, 2006 6:38 pm


Dozens you say.....
Javius: you strike first, make it count
Steven:You look out onto the graveyard, but can't see much of anything. A large shadow seems to be blocking out all the light you can see.
Cy peers out into the distance to locate the source of the mysterious sound.

17+11=28

Cy's jaw drops as he looks up at the source of the shadow. "Get....behind......the grave......now" says Cy, pushing you.

blakat1313

SAR101 rolled 1 20-sided dice: 8 Total: 8 (1-20)

SAR101

PostPosted: Fri Nov 17, 2006 7:24 pm


Huh, why am I getting behind the grave, Cy? I say as I move behind the grave, and try to hide.
Hide plus 18, this me being in chicken mood against undead.
blakat1313 rolled 1 20-sided dice: 4 Total: 4 (1-20)
PostPosted: Fri Nov 17, 2006 7:48 pm


"Because of THAT!" Cy points to a large skeleton of a dragon that was apparently the source of the shadow which blocked your light. Cy switches out his walking stick for a small sling and lets fly with a stone, the skeleton seems oblivious to you, however.

4+8=12

blakat1313

blakat1313 rolled 1 6-sided dice: 3 Total: 3 (1-6)

blakat1313

PostPosted: Fri Nov 17, 2006 7:56 pm


This'll be easier than I thought, that's what I get for sending a CR8 after us.

The sling bullet flies straight towards the skeleton's skull, and barely connects as the dragon tries to get out of the way.
Guy Gardner GL59 rolled 3 20-sided dice: 13, 16, 20 Total: 49 (3-60)
PostPosted: Sat Nov 18, 2006 2:36 am


I'll use the flurry of blows: first I'll try to hit him with my left palm, then with my right elbow and I'll finish my attack with the back of my right fist in his face.

1º: 13 + 11 = 24

2º: 16 + 11 = 27

3º: 20 = with a little luck, critical blow.

Guy Gardner GL59

10,750 Points
  • Peoplewatcher 100
  • Treasure Hunter 100
  • Citizen 200
Guy Gardner GL59 rolled 1 20-sided dice: 11 Total: 11 (1-20)

Guy Gardner GL59

10,750 Points
  • Peoplewatcher 100
  • Treasure Hunter 100
  • Citizen 200
PostPosted: Sat Nov 18, 2006 2:49 am


Critical check:

11 + 6 = 17

Dammit! It was a good chance!
PostPosted: Sun Nov 19, 2006 7:02 pm


all three hit, roll damage.

blakat1313

SAR101 rolled 2 20-sided dice: 10, 10 Total: 20 (2-40)

SAR101

PostPosted: Sun Nov 19, 2006 7:19 pm


I take this oppurtunity to shot at the dragon skeleton since it didn't see me.
Two shoots, +17 for the first and +13 for the second.
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