SocoolsosocoolA Pokemon! 12/o5 // A battle? Certainly! || o2/15 // Out of Cleffa || SocoolsosocoolThe beat I march by :: Warrior // On the road again || oo/o3 SocoolsosocoolItem collect || Sun Stone o5/12
As she'd expected, there he was, standing at the counter, impatiently waiting for the return of his fainted Pokemon. The blonde realized as she walked towards him, she really had no idea what she'd do in order to deal with him. Sure she could simply demand he give back what he'd stolen, or she could take a calmer route, though she didn't expect either would do her much good. When Nurse Joy approached, the pinkette gave a wave to Wei. "The Deerling and Fawnbite are doing fine. I got the opportunity to speak with my cousin in Violet city, and it appears your story checks out. The little blue ralts' feet are recovering very well." Joy explained. Wei offered a half bow/nod in thanks to her words, locking gazes with the male. "As for your Pokemon, mister, they'll-" "Keep'em." He grumbled. "I don't want anything to do with weak Pokemon." He stated, turning abruptly to leave, however, he found himself caught by Wei, who'd taken a hold of his sleeve. "Let go." He demanded, turning slightly to send a glare towards the blonde. "You don't want anything to do with weak Pokemon, huh?" Wei voiced. "I said let go." Swinging back his arm, the male tried to loose Wei's grip, but instead, the blonde turned on her heel, pressed her body into his, and pulled his arm behind his back. "I don't think it is your Pokemon who are weak, but their trainer who is the weak one." Wei stated, turning him around, and despite their obvious size difference, Wei easily overpowered the male and pushed him in the direction she wanted him to go, despite his protests. "L-let me go! Where the hell are you taking me?" Wei didn't reply, she simply pulled his arm more and pushed harder, quickening their pace. Joy lead the way, holding open the ER door for Wei, seemed the pinkette was keen on what Wei was doing.
Lv. 1o Deerling Lv. 5 Fawnbite ( Custom Contest 3rd place prize ) [ "From" Ko ] Lv. 12 Togepi Lv.49 Saberal Lv.73 Zygarde Lv.33 Sylveon Lv. o5 Cottonee w/ Seed bomb Super Potion x4 / Old Gateau x1 / Revival Herb x1 RagecandyBar x 1 / Lucky Eggs x3 Shiny Stone x1 Luxury Balls x4 / Friend Ball x2 Heart Scale x1
Wori Wori the female Totodile || Lv. 14 || Hp. 14o/14o || Item :: Ability :: Sheer Force - Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. || Attacks +0 to attacks ç•Bite: 6o: 4/1o Chance to flinch target || Water Pulse: 6o 4/1o Chance to confuse || Focus Blast - 12o 1/2 chance to lower targets special defense one stage || ç•Ice Punch: 75 3/10 Chance to Freeze
Qi the female Klefki || Lv. 14 || Hp. 14o/14o || Item :: Ability :: Prankster - Increases the priority of status moves by +1 || Attacks +0 to attacks Fairy Lock - Prevents escape/switching in the next turn, does not affect Ghost types. Doesn't prevent effects such as Baton pass and U-turn. || ç•Tackle - 5o || Fairy Wind - 4o || ç•Astonish - 3o / 4/1o Chance to Flinch target
Fen the shiny female Ralts || Lv. 13 || Hp. 13o/13o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks Double Team - Raise evasiveness one stage || Confusion - 5o: 4/1o Chance to cause confusion || ~Growl - Lower targets physical attack one stage || Teleport: Allows user to flee wild battles; Also warps player to the last Pokemon center they visited
Lan se the shiny female Ralts || Lv. o8 || Hp. 8o/8o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks ~Dazzling Gleam: 8o || ~Hyper Voice: 9o || Confusion: 5o: 4/1o Chance to cause confusion || xxxx - xx
Xiao the female Togepi || Lv. 15 || Hp. 15o/15o || Item :: Ability :: Super Luck - All attacks used by this Pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more. || Attacks +0 to attacks Yawn - Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. || ~Dazzling Gleam - 8o || Metronome: o -25o** Damage is normal type regardless of move used || Mirror Move - Copies and attacks with the last move that was used against the user
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
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xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
SocoolsosocoolA Pokemon! 13/o5 // A battle? Certainly! || o3/15 // Out of Cleffa || SocoolsosocoolThe beat I march by :: Warrior // On the road again || oo/o3 SocoolsosocoolItem collect || Sun Stone o6/12
After they reached the ER room, Wei finally let go of the male. He pulled his arm forward stretching it some in the direction it was meant to bend. On a nearby table, the Cubone and Tynamo that he'd previous used in battle stood eagerly greeting their trainer, the Cubone even managed to take a few steps before it was ushered to sit back down by Nurse Joy. "You see that. Despite it's pain, that little one wanted to greet you." Wei noted. "Pokemon are not play things, they're not toys that you can simply grow bored of and toss into the trash. Pokemon are companions, Pokemon are comrades that you grow with, in strength and bond." the male stared down at the Cubone, perhaps thinking about what Wei had just said. "I..." He muttered. "I don't care. I don't have the time to train, they need to be strong or they're no use to me." He stated, turning away finding Wei standing before the only exit. "Move." He demanded. "I'm leaving." Wei locked eyes with the male, eyes narrowing slightly. Her peripheral vision caught a broom nearby, to which she quickly snatched up, brandishing it like a weapon. "What you going to beat me with that?" The male inquired, folding his arms over his chest. "Like I said. They are not the weak ones. You are." With a wide swing, she brought the tip of the broom's handle down on the male's shoulder, making him flinch and step back. Had he thought she wouldn't actually do it? "Owch, you b-" She swung again, giving him no time to finish his words, this time he managed to deflect her blow, holding up his hand to grab the pole, but Wei was ready for it, kicking up her leg she slammed her foot into his stomach. At once he doubled over, coughing and dry heaving. "If you can't even defend yourself, what hope to you have of befriending strong Pokemon, let alone getting very far. Do you plan on releasing these two and finding new Pokemon who are stronger, just to abandon them once they've outlived their usefulness?" Wei returned to her fighting stance, locking her gaze on the male. "If you don't have the time to train, then you have no right to call yourself a trainer. Let alone battle with Pokemon."
Looking up at Wei, the male looked furious, but as he tried to stand up, he felt the pain of Wei's kick once more, and doubled over again. "I..." He huffed. "I have no choice.. I need strong Pokemon, or... I'll lose everything." Falling back to his butt, the male rested himself against a table's leg. Wei lowered the broom handle some. She was finally getting somewhere. "You're not out for power... but to protect. What is is you'll lose? Whatever it is it shouldn't warrant putting others lives in danger." Their eyes met, and for a moment Wei saw regret in his sapphire eyes.
Lv. 1o Deerling Lv. 5 Fawnbite ( Custom Contest 3rd place prize ) [ "From" Ko ] Lv. 12 Togepi Lv.49 Saberal Lv.73 Zygarde Lv.33 Sylveon Lv. o5 Cottonee w/ Seed bomb Super Potion x4 / Old Gateau x1 / Revival Herb x1 RagecandyBar x 1 / Lucky Eggs x3 Shiny Stone x1 Luxury Balls x4 / Friend Ball x2 Heart Scale x1
Wori Wori the female Totodile || Lv. 14 || Hp. 14o/14o || Item :: Ability :: Sheer Force - Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. || Attacks +0 to attacks ç•Bite: 6o: 4/1o Chance to flinch target || Water Pulse: 6o 4/1o Chance to confuse || Focus Blast - 12o 1/2 chance to lower targets special defense one stage || ç•Ice Punch: 75 3/10 Chance to Freeze
Qi the female Klefki || Lv. 14 || Hp. 14o/14o || Item :: Ability :: Prankster - Increases the priority of status moves by +1 || Attacks +0 to attacks Fairy Lock - Prevents escape/switching in the next turn, does not affect Ghost types. Doesn't prevent effects such as Baton pass and U-turn. || ç•Tackle - 5o || Fairy Wind - 4o || ç•Astonish - 3o / 4/1o Chance to Flinch target
Fen the shiny female Ralts || Lv. 13 || Hp. 13o/13o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks Double Team - Raise evasiveness one stage || Confusion - 5o: 4/1o Chance to cause confusion || ~Growl - Lower targets physical attack one stage || Teleport: Allows user to flee wild battles; Also warps player to the last Pokemon center they visited
Lan se the shiny female Ralts || Lv. o8 || Hp. 8o/8o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks ~Dazzling Gleam: 8o || ~Hyper Voice: 9o || Confusion: 5o: 4/1o Chance to cause confusion || xxxx - xx
Xiao the female Togepi || Lv. 15 || Hp. 15o/15o || Item :: Ability :: Super Luck - All attacks used by this Pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more. || Attacks +0 to attacks Yawn - Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. || ~Dazzling Gleam - 8o || Metronome: o -25o** Damage is normal type regardless of move used || Mirror Move - Copies and attacks with the last move that was used against the user
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
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xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
SocoolsosocoolA Pokemon! 14/o5 // A battle? Certainly! || o4/15 // Out of Cleffa || SocoolsosocoolThe beat I march by :: Warrior // On the road again || oo/o3 SocoolsosocoolItem collect || Sun Stone o7/12
Wei eventually broke eye contact, standing up straight and dropping the broom to her side before she leaned it up against a counter. "Fine, do as you wish. But I warn you... once more, if I encounter you harming a Pokemon... I will stop you." Wei stated, a fire in her eyes telling the male she wasn't threatening him... she was giving him her word. "But before you go, return what you stole." She voiced, holding out a hand towards the male. Among all the chaos, Wei never forgot her reasoning behind following this male, and despite his pleas, she aimed to uphold her promise to the old ball smith. "Alright..." Reaching into his bag he held up a small drawstring bag, within it the Pokeballs he'd taken. Standing up, the male looked over towards Nurse Joy, finding little sympathy in her gaze. Looking back to the Cubone and Tynamo... they gave the most forgiving stare out of everyone in the room. You could practically see the cogs turning in his head and a scale weighing every odd and end... ever pro and con, every good and bad thought. Wei in the meantime, gained Nurse Joy's attention and motioned towards the door to tell the pinkette she was leaving.
Wei found herself accompanied by Fen rather than Wori Wori, which the blonde didn't mind in the least. Wori Wori wanted to stick around and get more acquainted with the Deerling and Fawnbite couple. Returning to the ball smith's house was a very quick trip. When she arrived she quickly showed him the bag containing his stollen goods. "Ah! You returned them! Thank you!" The male chuckled, though the laughter made him wince in pain. "Grandpa, you gotta keep relaxing!" Shouted his little assistant. Wei gave her a smile and a nod. "Yes, it wouldn't do your business any good if you threw your back out for good." Wei mentioned. "Would there be anything else I could do for you?" Wei asked. She was willing and ready to roll up her sleeves and get to work, but the male shook his head and waved his hand freely through the air. "No, no. You've done more than enough." He then gained an excited expression on his face. "Oh! I have to get your reward.... Now... what could I give you?" "Well.. I actually came here for a friend--" "Oh! I know!" He then thrust the bag she'd only just given him towards her. "Take these. A kind person like you should have no trouble making friends with Pokemon, but I still think you could use these." Wei's eyes widened... though she didn't like the idea of taking them for free, she didn't want to stain the old man either. So with a low bow she took the bag back in her hands and thanked him. "Good luck out there." "Bye!"
Leaving the ball smith and his granddaughter, Wei made her second return trip to the Pokemon center. When she arrived, she found Nurse Joy standing behind the counter in the main lobby. She mentioned that the male had left, but he'd also left her a message as well as a few items. But what got Wei the most... was he'd taken the Cubone and Tynamo as well. Though they still needed time to recover, he'd promised he wouldn't do anything rash with them. Just taking them along with him was enough to convince Wei at least a little of her lesson had gotten through to him. When she entered the ER, Wei found Wori Wori and Lan se had wandered over to where he'd left some of his items... Wori Wori was currently munching on something... wrapper and all. "Wori Wori!" Approaching him she noticed a small neatly stacked pile of wrappers beside Lan se. 'Sorry, Wei... they smelt so good, I couldn't help but take some.' The psychic smiled. Though Wei heavily wanted to scold them for taking something she hadn't fully accepted.... Wori Wori distracted her with the sudden coming of an evolution.
Lv. 1o Deerling Lv. 5 Fawnbite ( Custom Contest 3rd place prize ) [ "From" Ko ] Lv. 12 Togepi Lv.49 Saberal Lv.73 Zygarde Lv.33 Sylveon Lv. o5 Cottonee w/ Seed bomb Super Potion x4 / Old Gateau x1 / Revival Herb x1 RagecandyBar x 1 / Lucky Eggs x3 Shiny Stone x1 Heart Scale x1
Wori Wori the female Croconaw || Lv. 18 || Hp. 18o/18o || Item :: Ability :: Sheer Force - Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. || Attacks +0 to attacks ç•Bite: 6o: 4/1o Chance to flinch target || Water Pulse: 6o 4/1o Chance to confuse || Focus Blast - 12o 1/2 chance to lower targets special defense one stage || ç•Ice Punch: 75 3/10 Chance to Freeze
Qi the female Klefki || Lv. 14 || Hp. 14o/14o || Item :: Ability :: Prankster - Increases the priority of status moves by +1 || Attacks +0 to attacks Fairy Lock - Prevents escape/switching in the next turn, does not affect Ghost types. Doesn't prevent effects such as Baton pass and U-turn. || ç•Tackle - 5o || Fairy Wind - 4o || ç•Astonish - 3o / 4/1o Chance to Flinch target
Fen the shiny female Ralts || Lv. 13 || Hp. 13o/13o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks Double Team - Raise evasiveness one stage || Confusion - 5o: 4/1o Chance to cause confusion || ~Growl - Lower targets physical attack one stage || Teleport: Allows user to flee wild battles; Also warps player to the last Pokemon center they visited
Lan se the shiny female Ralts || Lv. 14 || Hp. 14o/14o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks ~Dazzling Gleam: 8o || ~Hyper Voice: 9o || Confusion: 5o: 4/1o Chance to cause confusion || Double Team - Raise evasiveness one stage
Xiao the female Togepi || Lv. 15 || Hp. 15o/15o || Item :: Ability :: Super Luck - All attacks used by this Pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more. || Attacks +0 to attacks Yawn - Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. || ~Dazzling Gleam - 8o || Metronome: o -25o** Damage is normal type regardless of move used || Mirror Move - Copies and attacks with the last move that was used against the user
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
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xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
SocoolsosocoolA Pokemon! 15/o5 // A battle? Certainly! || o5/15 // Out of Cleffa || SocoolsosocoolThe beat I march by :: Warrior // On the road again || oo/o3 SocoolsosocoolItem collect || Heart Scale - o8/1o
Wei was rather upset with the two of them, but seeing as there was no getting those candies back... "You'll both do 1o laps around the Pokemon Center to work those candies off." Wei stated. Glancing over to Lan se. "You can save yours until your feet are 1oo percent." Both look rather hurt by this, but it was only fair. They'd need to be disciplined in some form. "I'll even join you." Wei chuckled. "Exercise is good for you. I promise, you'll thank me later." Fen floated down beside her sister, though quickly turned her attention to the letter written out on a sheet of white paper. Wei turned her attention to this, reading it from where she stood. He wrote bold and clear enough it seemed. "Why would you leave me all these things?" Wei pondered, letting a deep sigh escape her lips. "Well, I can't say no to a gift.. though I will repay him one day." shifting through the items he'd left out on display, she found various items.. most of which she was drawing an entire blank on what they were for, but regardless, she put them in her bag, then went to her original plan... the Friend balls.
After checking her bag she found there were only two Friend balls, and four Luxury balls. She was fairly weary about using the Luxury ones, however. Setting Xiao on the table, Wei used one of the friend balls upon her, exchanging the information from one ball to her own. "I'm sorry I didn't get one for everyone... I couldn't seem ungrateful to that older man." Wei mentioned. 'Don't worry, Wei.' Fen spoke up. 'We're happy just being by your side.' She smiled 'Yes, as long as we are with you, I'm happy.' Lan se added. Wei gave a bob of her head, collecting Xiao in her arms as the baby was now fully registered under her name. "Alright. Today has been an exciting one to say the least, but we've got one more thing to do." Wei approached an adjacent table, finding the Fawnbite and Deerling from earlier fast asleep. "These two will also be joining us." Pulling out two pokeballs, the blonde tapped them gently upon their bodies, drawing both inside their respective balls.
Wori Wori the female Croconaw || Lv. 18 || Hp. 18o/18o || Item :: Ability :: Sheer Force - Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. || Attacks +0 to attacks ç•Bite: 6o: 4/1o Chance to flinch target || Water Pulse: 6o 4/1o Chance to confuse || Focus Blast - 12o 1/2 chance to lower targets special defense one stage || ç•Ice Punch: 75 3/10 Chance to Freeze
Fen the shiny female Ralts || Lv. 13 || Hp. 13o/13o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks Double Team - Raise evasiveness one stage || Confusion - 5o: 4/1o Chance to cause confusion || ~Growl - Lower targets physical attack one stage || Teleport: Allows user to flee wild battles; Also warps player to the last Pokemon center they visited
Lan se the shiny female Ralts || Lv. 14 || Hp. 14o/14o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks ~Dazzling Gleam: 8o || ~Hyper Voice: 9o || Confusion: 5o: 4/1o Chance to cause confusion || Double Team - Raise evasiveness one stage
(FB) Xiao the female Togepi || Lv. 15 || Hp. 15o/15o || Item :: Ability :: Super Luck - All attacks used by this Pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more. || Attacks +0 to attacks Yawn - Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. || ~Dazzling Gleam - 8o || Metronome: o -25o** Damage is normal type regardless of move used || Mirror Move - Copies and attacks with the last move that was used against the user
Lu the male Deerling || Lv. 1o || Hp. 1oo/1oo || Item :: Ability ::Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances. || Attacks +0 to attacks ç•Double Kick: 3o: per hit, hits twice (6o damage total) || Sand Attack: Lower targets accuracy one stage || Camouflage: Alters users type based on the area it is used in* || ç•Tackle: 5o
Xue the female Fawnbite || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon || Attacks +0 to attacks ç•Tackle: 5o || Baby-Doll Eyes: Lower targets physical attack one stage (Priority +1) || ~Icy Wind: 55: Lower targets speed one stage || xxxx - xx
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companionsQι тнε ғεmαlε Klεғκε || o8/19 Qi the female Klefki || Lv. 14 || Hp. 14o/14o || Item :: Ability :: Prankster - Increases the priority of status moves by +1 || Attacks +0 to attacks Fairy Lock - Prevents escape/switching in the next turn, does not affect Ghost types. Doesn't prevent effects such as Baton pass and U-turn. || ç•Tackle - 5o || Fairy Wind - 4o || ç•Astonish - 3o / 4/1o Chance to Flinch target
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
SocoolsosocoolA Pokemon! 16/o5 // A battle? Certainly! || o6/15 // Out of Cleffa || SocoolsosocoolThe beat I march by :: Warrior // On the road again || oo/o3 SocoolsosocoolItem collect || Heart Scale - o9/1o
Once they'd both been registered into her pokedex, she let them out of their balls once more. The two, still fast asleep, had quite the exciting day themselves. Still likely weak from their battles earlier, and the Fawnbite with it's wound were likely to sleep for quite awhile. Watching the two tired fawns sleeping, Wei herself let out a yawn. "Yhaaa... Hmm, hehe... I suppose it's time for us to get some rest as well." Moving to the main table, Wei picked up Lan se, then waited for Fen to rest up on her shoulder before the group made their way towards their room. Wori Wori, despite the large size change, was still as eager as ever to dance about and take the lead while doing so. Though her dance moves were far more sluggish then before, she was still rather fluid in her movements. "The joys of being a water-type." Wei chuckled.
When she arrived at her room, the blonde removed her coat and went to move to the bed when she noticed something in the corner of the room, a... sort of mist. Her team hadn't seemed to notice the mist until they caught Wei staring at it. Lan se quickly pulled herself close to her sister, but then... it was gone. The mist vanished as if it was never there to begin with. Wei felt a smile catch on her lips. "We must all be tired to be seeing things." She stated. Quickly climbing into bed after that. Lan se was less agreeable, but she joined Fen under the blanket.
Wori Wori the female Croconaw || Lv. 18 || Hp. 18o/18o || Item :: Ability :: Sheer Force - Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. || Attacks +0 to attacks ç•Bite: 6o: 4/1o Chance to flinch target || Water Pulse: 6o 4/1o Chance to confuse || Focus Blast - 12o 1/2 chance to lower targets special defense one stage || ç•Ice Punch: 75 3/10 Chance to Freeze
Fen the shiny female Ralts || Lv. 13 || Hp. 13o/13o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks Double Team - Raise evasiveness one stage || Confusion - 5o: 4/1o Chance to cause confusion || ~Growl - Lower targets physical attack one stage || Teleport: Allows user to flee wild battles; Also warps player to the last Pokemon center they visited
Lan se the shiny female Ralts || Lv. 14 || Hp. 14o/14o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks ~Dazzling Gleam: 8o || ~Hyper Voice: 9o || Confusion: 5o: 4/1o Chance to cause confusion || Double Team - Raise evasiveness one stage
(FB) Xiao the female Togepi || Lv. 15 || Hp. 15o/15o || Item :: Ability :: Super Luck - All attacks used by this Pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more. || Attacks +0 to attacks Yawn - Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. || ~Dazzling Gleam - 8o || Metronome: o -25o** Damage is normal type regardless of move used || Mirror Move - Copies and attacks with the last move that was used against the user
Lu the male Deerling || Lv. 1o || Hp. 1oo/1oo || Item :: Ability ::Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances. || Attacks +0 to attacks ç•Double Kick: 3o: per hit, hits twice (6o damage total) || Sand Attack: Lower targets accuracy one stage || Camouflage: Alters users type based on the area it is used in* || ç•Tackle: 5o
Xue the female Fawnbite || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon || Attacks +0 to attacks ç•Tackle: 5o || Baby-Doll Eyes: Lower targets physical attack one stage (Priority +1) || ~Icy Wind: 55: Lower targets speed one stage || xxxx - xx
▅▅▅▅▅▅▅▅▅▅▅▅▅❀ Off Hand ❀▅▅▅▅▅▅▅▅▅▅▅▅▅▅
companionsQι тнε ғεmαlε Klεғκε || o8/19 Qi the female Klefki || Lv. 14 || Hp. 14o/14o || Item :: Ability :: Prankster - Increases the priority of status moves by +1 || Attacks +0 to attacks Fairy Lock - Prevents escape/switching in the next turn, does not affect Ghost types. Doesn't prevent effects such as Baton pass and U-turn. || ç•Tackle - 5o || Fairy Wind - 4o || ç•Astonish - 3o / 4/1o Chance to Flinch target
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
► It was dark by the time Ohmarow arrived at the Gates to Azalea town. He arrived later then expected and he would have arrived much sooner had he not been caught on the edge of town and force to battle a wild Hoppip. The Grass type had for whatever reason targeted him as the subject of its aggression. Ohmarow had attempted at first to simply ignore the otherwise harmless pokemon until it bite him when he'd attempted to push it out of his face. Rahvok had found the whole thing to be highly entertaining, much to her trainers dislike. Thankfully no permanent harm was done, by either side of the strange little conflict.
"Id please." Said the gate officer, hand extended as Ohmarow stepped into the small room that separated the Ilex Forest and Azalea town. He was checking who came and went. It was a retinue job the officers at the Goldenrod gate repeated and whom would relay the information of trainers as they passed through. This was done to insure no one was lost in the woods at night. Pulling back his hood to reveal his face to the man. It wouldn't register straight away who he was due to his eyepatch. "Ohmarow ?" The man said cautiously. Ohmarow nodded as he spoke. "Yeah, Im~" He began but was cut off as the officer set his paper work down to properly greet Ohmarow, and to satiate his curiosity. "What happens to your eye?" The man inquired boldly. "Its a long story." Ohmarow remarked pulling the hood back up over his head and nodding towards his destination ahead. "My-good to go ?" He asked glancing back as the officer blinked and ran a hand down his face. "Yeah, sure. " With that Ohmarow started again. This was going to be like a home-coming for him.
Lv10 Hoppip Vs Slowpoke Slowpoke = Flamethrower 90x2 =180 Hoppip Hp = 0/10 +7 Exp
Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ] Evolution: N/A Next Move: 30-Rest Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances Twisted Spoon: Psychic type attacks do +20% damage.
PSY [ SP ]►Psychic: 90: 1/2 chance of lowering opponent's Sp.Def one stage NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not effected by Power herb. Can only be use 5 times in battle NRL [ SP ]►Swift: 60: Never Misses ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of user's stats one stage
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Dust, The Infernal Dragon ( Butterfree ) [ F ] ❤❤ [ Calm ] Evolution: N/A Next Move: 30-Tailwind Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move will do half damage rather than one quarter damage. Silver Powder: Bug type attacks do x1.2 damage.
BUG [ SP ]►Silver wind: 60: 3/10, Raising All of User's Stats one stage FIR [ SP ]►Inferno: 100: Burns Opponent [ 12.5% ] DRG [ SP ][ ~ ]►Twister: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
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( Deino ) [ M ] [ Ruddy ] Evolution: 50 Next Move: 12-Headbutt Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
DRG [ SP ]►Dragon Rage: 40: Unaffected by weaknesses/resistance, does not ignore type immunity DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. NRL [ PH ][ ç• ]►Tackle: 50: x ╠═══════════════════════════════════════════════╣
Telakona'tuwa ( Eevee ) [ F ] ❤ [ confident ] Evolution: Night / Friendship Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
GRD [ EF ]►Sand Attack: Lower targets accuracy one stage NRL [ PH ][ •ç ]►Tackle: 50 NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage x x x x x ╠═══════════════════════════════════════════════╣
Rahvok ( Zorua ) [ F ] [ Disobedient ] Evolution: 30 Next Move: Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target NRL [ EF ]► Captivate: If target pokemon is the opposite gender, lower targets special attack two stages, fails if used on a pokemon with Oblivious or if the target has no gender. NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ] x x x ╠═══════════════════════════════════════════════╣
Saniim, He who questions the king ( Mightyena ) [ M ] ❤ [ Bold ] Evolution: N/A Next Move: 20-Swagger Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon
NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) NRL [ EF ]►Howl: Raise user's physical attack one stage DRK [ SP ][ ~ ]►Snarl: 55: Lower targets special attack one stage DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target x x x x x ╠═══════════════════════════════════════════════╣
Shinlung, The Unbeation ( Slowpoke ) [ M ] ❤ [ Mild ] Evolution: Next Move: Regenerator: Heals 1/3 max HP upon switching out or leaving battle
FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. NRL [ EF ]►Recycle: Restore consumed held item during battle. WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon x x x ╠═══════════════════════════════════════════════╣
Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] Evolution: 52 Next Move: 17-Feint Attack Inner Focus: This Pokémon will not flinch. Muscle Band: Physical attacks do +10% damage
PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit NRL [ EF ]►Swords Dance:Raise user's physical attack two stages BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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Monegaw, The High Queen ( Totodile ) [ F ] ❤❤ [ Naughty ] Evolution: Next Move: Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
ICE [ PH ]►Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze DRK [ PH ]►Bite: 60: 4/10 Chance to Flinch target WTR [ SP ]►Water Gun: 40: NRL [ PH ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage. x x x ╠═══════════════════════════════════════════════╣
Baruku, The Unstoppable ( Rhyperior ) [ M ] [ Bold ] Evolution: Next Move: Solid Rock: Any Attacks that do x2 damage will only do x1.5 damage, and attacks that do x4 damage will only do x3 damage.
BUG [ PH ]►Megahorn: 120: STL [ PH ]►Iron Tail: 100: 7/10 Chance of lowering targets physical defense one stage PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ROK [ PH ]►Rock Wrecker: 150: User Must Recharge Next Turn x x x ╠═══════════════════════════════════════════════╣
Volwa'gor ( Ferrothorn ) [ M ] [ Confident ] Evolution: N/A Next Move: 18-Pin Missile Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp) Iron Barbs: Damages attacking Pokémon for 1/8 their max HP when attacks make contact Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item
GOS [ EF ]►Curse: Non-ghosts pokemon raise physical attack & defense one stage, then lower speed one stage. STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage
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Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] Evolution: 36 Next Move: 23-Round Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage Bright Powder: Raises evasiveness by one stage at the start of a battle.
NRL [ EF ]►Smokescreen: Lower targets accuracy one stage GST [ PH ]►Lick: 30: 7/10 Chance to Paralyze [ 1/4 chance to attack ] WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] FLY [ PH ]►Aerial Ace: 60: Ignores accuracy & evasiveness x x x x ╠═══════════════════════════════════════════════╣
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Personal effects / Held & Misc
Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: he Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
Pal Pad
Sonoko Azalea town Pokemon Center Cassandra Hailven Alex Hailven ~Unknown ~
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Help Items
x1Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect Steel Gem: While holding this gem, a steel type attack does x1.5 damage EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. Note: Trainers may only have one EXP share active at a time. If the EXP share is removed from the holder, it will break. Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) x1Fire Gem: While holding this gem, a fire type attack does x1.5 damage x1Water Gem: While holding this gem, a water type attack does x1.5 damage x1Dark Gem: While holding this gem, a dark type attack does x1.5 damage ╠═══════════════════════════════════════════════╣
Medicine
UnlimitedPotion: Heals up to 50 HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. ╠═══════════════════════════════════════════════╣
x1White Apricorn: No effect ╠═══════════════════════════════════════════════╣
Poka'Ball's
UnlimitedPremier-BallEffectiveness: Basic x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Effectiveness: basic x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Effectiveness: basic x2Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Effectiveness: basic x3Heal Ball: Fully Heals pokemon upon capture Effectiveness: basic x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. Effectiveness: Basic x1Iron Ball: Effectiveness becomes Ultra if used to capture a Steel type Pokemon.Effectiveness: Basic x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. Effectiveness: basic x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. Effectiveness: Ultra ╠═══════════════════════════════════════════════╣
HM's / TM's
TM-01:Hone Claws: Raise physical attack & accuracy one stage TM-04:Calm Mind: Raise special attack & defense one stage TM-06:Toxic: Badly Poisons Opponent. TM-09:Venoshock: 65, Inflicts Double Damage if Target is Poisoned. TM-45:Attract: Opposing gender opponents become infatuated. TM-61:Will-o-Wisp: Burns Opponent TM-67:Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled TM-74:Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
Ability Capsule: When used on a Pokémon, this item will change its ability to any other ability it can have. x2Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. TM-44:Rest: Restore full hp and cure of all conditions, then sleeps for 2 Turns Big Mushroom: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list. x1Iron Ball: Effectiveness becomes Ultra if used to capture a Steel type Pokemon. Effectiveness: Basic x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. Effectiveness: Basic x5 plates of choice x5 Tm's of choice x2Water Gem: While holding this gem, a water type attack does x1.5 damage Groundon lv35 Red Orb: Primal Groudon: Add's Fire, Atk x1.2, Sp.Atk x1.3, Def x1.1
║xHp: _50 Lv: 5 Exp: 0/15 Seedot
Seedot [ M ] [ Bold ] Evolution: 14 Next Move: 9-Growth Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. This reduction does not affect items that are already 10 posts to obtain, and having multiple pokemon with Pickup in the active party does not decrease the number of posts for an item more than 10.
[ EF ][ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) NRL [ EF ]►Harden: Raise users physical defense one stage DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. [ N/A ]►N/A
► Night was gripping the sky and casting the setting sun into shades of reds and yellows that stretched wide across the horizon but with each passing minuet withdrew from sight. Overhead the stars had just begun to poke out from hiding in scattered patterns yet revealed. Home, just as he remembered it. Azalea town an remained much the same in his absence save the changing of faces of buildings as one business left and another took its place. The Town was still quite and the wild Slowpoke still roamed freely. Though most had gathered in their usual places to rest for the night.
From the entrance gates Ohmarow could see the pokemon center. It was just down the road and across from the Gym. Bugsy he thought probably still held some small grudged from when he had wrecked the gym but he'd never come to know the town gym leader quite as well as many of the other residents. He'd secluded himself back then to the point only a handful of people even knew his name. He liked it that way though, even now. It meant people didn't bother him for travail things. It also meant he could go about his general way without being stopped by every person he passed who remembered his face. He was a known unknown to them. At best someone might ask where he'd been.
The streets where generally clear aside from the Slowpoke and traveling trainers and the occasional person heading him from work. The road he'd taken took him past Kurts house. It wasn't to late to stop by he thought. He'd came to visit, and work, much later then this before. The old traditionally build house had been as much his home early on as the place he learned his craft. Knocking on the door gained an almost immediate response from Kurts grand daughter Maisy. He could tell be the way the person moved. Maisy was hyper and always first up her feet. Kurt was more relaxed and steady in his ways so he didn't rush.
The door swung open with Maisy pared out at him. "Can i help you, if your here for a ball the shops closed. You'll have to come back tomorrow." She remarked scolding him passing a glance to Rahvok in her female human form. He wasn't surprised she didn't recognize him either. "Maisy, its Ohmarow." He answered pulling the hood back to better reveal himself. Rahvok remained a silent observer. "Ohmarow?" Maisy repeated standing up straighter but still not registering his face yet as she again glanced to Rahvok who this time huffed and looked to the side. "Who is it." Called out from behind Maisy the familiar voice of the old smith. Kurt stepped in behind his grand daughter relieving her of the position.
Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ] Evolution: N/A Next Move: 30-Rest Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances Twisted Spoon: Psychic type attacks do +20% damage.
PSY [ SP ]►Psychic: 90: 1/2 chance of lowering opponent's Sp.Def one stage NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not effected by Power herb. Can only be use 5 times in battle NRL [ SP ]►Swift: 60: Never Misses ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of user's stats one stage
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Dust, The Infernal Dragon ( Butterfree ) [ F ] ❤❤ [ Calm ] Evolution: N/A Next Move: 30-Tailwind Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move will do half damage rather than one quarter damage. Silver Powder: Bug type attacks do x1.2 damage.
BUG [ SP ]►Silver wind: 60: 3/10, Raising All of User's Stats one stage FIR [ SP ]►Inferno: 100: Burns Opponent [ 12.5% ] DRG [ SP ][ ~ ]►Twister: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
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( Deino ) [ M ] [ Ruddy ] Evolution: 50 Next Move: 12-Headbutt Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
DRG [ SP ]►Dragon Rage: 40: Unaffected by weaknesses/resistance, does not ignore type immunity DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. NRL [ PH ][ ç• ]►Tackle: 50: x ╠═══════════════════════════════════════════════╣
Telakona'tuwa ( Eevee ) [ F ] ❤ [ confident ] Evolution: Night / Friendship Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
GRD [ EF ]►Sand Attack: Lower targets accuracy one stage NRL [ PH ][ •ç ]►Tackle: 50 NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage x x x x x ╠═══════════════════════════════════════════════╣
Rahvok ( Zorua ) [ F ] [ Disobedient ] Evolution: 30 Next Move: Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target NRL [ EF ]► Captivate: If target pokemon is the opposite gender, lower targets special attack two stages, fails if used on a pokemon with Oblivious or if the target has no gender. NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ] x x x ╠═══════════════════════════════════════════════╣
Saniim, He who questions the king ( Mightyena ) [ M ] ❤ [ Bold ] Evolution: N/A Next Move: 20-Swagger Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon
NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) NRL [ EF ]►Howl: Raise user's physical attack one stage DRK [ SP ][ ~ ]►Snarl: 55: Lower targets special attack one stage DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target x x x x x ╠═══════════════════════════════════════════════╣
Shinlung, The Unbeation ( Slowpoke ) [ M ] ❤ [ Mild ] Evolution: Next Move: Regenerator: Heals 1/3 max HP upon switching out or leaving battle
FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. NRL [ EF ]►Recycle: Restore consumed held item during battle. WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon x x x ╠═══════════════════════════════════════════════╣
Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] Evolution: 52 Next Move: 17-Feint Attack Inner Focus: This Pokémon will not flinch. Muscle Band: Physical attacks do +10% damage
PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit NRL [ EF ]►Swords Dance:Raise user's physical attack two stages BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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Monegaw, The High Queen ( Totodile ) [ F ] ❤❤ [ Naughty ] Evolution: Next Move: Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
ICE [ PH ]►Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze DRK [ PH ]►Bite: 60: 4/10 Chance to Flinch target WTR [ SP ]►Water Gun: 40: NRL [ PH ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage. x x x ╠═══════════════════════════════════════════════╣
Baruku, The Unstoppable ( Rhyperior ) [ M ] [ Bold ] Evolution: Next Move: Solid Rock: Any Attacks that do x2 damage will only do x1.5 damage, and attacks that do x4 damage will only do x3 damage.
BUG [ PH ]►Megahorn: 120: STL [ PH ]►Iron Tail: 100: 7/10 Chance of lowering targets physical defense one stage PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ROK [ PH ]►Rock Wrecker: 150: User Must Recharge Next Turn x x x ╠═══════════════════════════════════════════════╣
Volwa'gor ( Ferrothorn ) [ M ] [ Confident ] Evolution: N/A Next Move: 26-Iron Defense Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp) Iron Barbs: Damages attacking Pokémon for 1/8 their max HP when attacks make contact Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item
GST [ EF ]►Curse: Non-ghosts pokemon raise physical attack & defense one stage, then lower speed one stage. BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage ╠═══════════════════════════════════════════════╣
Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] Evolution: 36 Next Move: 23-Round Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage Bright Powder: Raises evasiveness by one stage at the start of a battle.
NRL [ EF ]►Smokescreen: Lower targets accuracy one stage GST [ PH ]►Lick: 30: 7/10 Chance to Paralyze [ 1/4 chance to attack ] WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] FLY [ PH ]►Aerial Ace: 60: Ignores accuracy & evasiveness x x x x ╠═══════════════════════════════════════════════╣
╠═══════════════════════════════════════════════╣ Bag
Personal effects / Held & Misc
Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: he Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
Pal Pad
Sonoko Azalea town Pokemon Center Cassandra Hailven Alex Hailven ~Unknown ~
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Help Items
x1Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect Steel Gem: While holding this gem, a steel type attack does x1.5 damage EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. Note: Trainers may only have one EXP share active at a time. If the EXP share is removed from the holder, it will break. Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) x1Fire Gem: While holding this gem, a fire type attack does x1.5 damage x1Water Gem: While holding this gem, a water type attack does x1.5 damage x1Dark Gem: While holding this gem, a dark type attack does x1.5 damage ╠═══════════════════════════════════════════════╣
Medicine
UnlimitedPotion: Heals up to 50 HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. ╠═══════════════════════════════════════════════╣
x1White Apricorn: No effect ╠═══════════════════════════════════════════════╣
Poka'Ball's
UnlimitedPremier-BallEffectiveness: Basic x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Effectiveness: basic x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Effectiveness: basic x2Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Effectiveness: basic x3Heal Ball: Fully Heals pokemon upon capture Effectiveness: basic x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. Effectiveness: Basic x1Iron Ball: Effectiveness becomes Ultra if used to capture a Steel type Pokemon.Effectiveness: Basic x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. Effectiveness: basic x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. Effectiveness: Ultra ╠═══════════════════════════════════════════════╣
HM's / TM's
TM-01:Hone Claws: Raise physical attack & accuracy one stage TM-04:Calm Mind: Raise special attack & defense one stage TM-06:Toxic: Badly Poisons Opponent. TM-09:Venoshock: 65, Inflicts Double Damage if Target is Poisoned. TM-45:Attract: Opposing gender opponents become infatuated. TM-61:Will-o-Wisp: Burns Opponent TM-67:Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled TM-74:Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
Ability Capsule: When used on a Pokémon, this item will change its ability to any other ability it can have. x2Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. TM-44:Rest: Restore full hp and cure of all conditions, then sleeps for 2 Turns Big Mushroom: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list. x1Iron Ball: Effectiveness becomes Ultra if used to capture a Steel type Pokemon. Effectiveness: Basic x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. Effectiveness: Basic x5 plates of choice x5 Tm's of choice x2Water Gem: While holding this gem, a water type attack does x1.5 damage Groundon lv35 Red Orb: Primal Groudon: Add's Fire, Atk x1.2, Sp.Atk x1.3, Def x1.1
║xHp: _50 Lv: 5 Exp: 0/15 Seedot
Seedot [ M ] [ Bold ] Evolution: 14 Next Move: 9-Growth Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. This reduction does not affect items that are already 10 posts to obtain, and having multiple pokemon with Pickup in the active party does not decrease the number of posts for an item more than 10.
[ EF ][ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) NRL [ EF ]►Harden: Raise users physical defense one stage DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. [ N/A ]►N/A
► "Well ill be. Thought you'ed gone back to wherever you came from kid." Kurt side without batting an eye as he swung the door wide letting him and Rahvok in. "Yeah kinda." Ohmarow answered pulling his bag off and setting it and his jacket on the floor at the door before taking his soaks and shoes off as well. Masiy stood with one hand on her hip and the other to her chin a moment as if thinking. "Your a little young to be his traveling companion aren't you." She remarked. Maisy and Rahvok's human disguise looks about the same age. "Rahvok, cut the games." Ohmarow said in a rather commending voice not mentally willing to deal with her games. "What, i didn't do anything?" The pokemon countered bitterly shifting back to her normal appearance.
Kurt and Maisyy looked on in near utter horror it seemed to the sudden change. Ohmarow wasn't surprised. "Shes a Zorua, they can cast illusions to change their appearance.." He explained pulling a sleeping Qungra from his hood and setting her in his lap as he took a seat. Kurt acclimated to the change much faster then Maisy who was now on all fours poking Rahvok's tail curiously. "Careful she can be a tad bit temperamental." Ohmarow warned watching Kurt poor him a cup of tea he then offered to his apprentice. "Where exactly have you been?" Ohmarow got comfortable in order to tell the long tell of his journey thus far. How he'd left and why and what he'd seen and done since.
Kurt seems especially surprised to hear he'd left due to his "destroyed house" "and im telling you, its still there, just as it was the day you left." The news his house hadn't been destroyed seemed a cruel joke at first but Maisy backed Kurts claims. "Iv been going up there for months to pick Apricorns. i pass it all the time." She said causing Ohmarow to reconsider his memory's. What if everything from that day had been fabricated much the same way Johnathan has used a Zoroark to screw with him and Ko so many times before. "At any rate, it late. Your welcome to stay here tonight if you want" Kurt offered but Ohmarow declined shaking his head. "Thank you but iv got business to tend to at the center. Tomorrow though iv got Apricorns." He answered.
Ohmarow departed shortly there after and arrived at the pokemon center sometimes around midnight. Not before being accosted by the same Hoppip once more as before. Rahvok found the repeat attack down right hilarious losing her concentration and letting slip his disguise. Her mocking laughter aggravated Ohmarow but not enough to deny her the moment. Stepping up to the counter Ohmarow was greeted by the familiar nurse Joy who cared for his pokemon and who was among the fw whom already knew of his missing eye. "Welcome back Ohmarow. I wasn't aware you'ed be making a visit otherwise id have prepared your pokemon to meet you." She said with a smile but the smile soon dropped as she noticed his missing companion. Ko had been with him the last time he'd visited though they'ed not spoken in length at the time. "What happened to your shadow?" The nurse joy inquired regaining her smile and she jotted Ohmarows name down in the log and handing him a key's to a room. "Long story." He repeated again. It was just easier then explaining the truth. "Thanks. Any trouble?" He was referring to his pokemon which he kept with the nurse. "None, aside from your durant that is. She's a hand full." Ohmarow inspected the keys to see the room number listening. Loking to the stairs towards his room. "Need me to take her with ?" He'd rather not have the bug steel type causing trouble if at all possible. "No no, it fine she mostly gets into fights with your other pokemon but they set her straight."
Ohmarow gave a slight nod of the head before waving and heading to his room for the night. He didn't make himself comfortable. In the morning he was making the hick out to where his cave house was/is. He wasn't sure if he should be using past or present pronouns anymore. A shower and some dinner later and he was asleep. He wouldn't get much sleep though. It was already nearly two AM by the time he passed out and he awoke early.
Rolls Lv8 Hoppip Vs Slowpoke Slowpoke = Flamethrower 90x2 =180 Hoppip Hp = 0/10 +7 Exp
Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ] Evolution: N/A Next Move: 30-Rest Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances Twisted Spoon: Psychic type attacks do +20% damage.
PSY [ SP ]►Psychic: 90: 1/2 chance of lowering opponent's Sp.Def one stage NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not effected by Power herb. Can only be use 5 times in battle NRL [ SP ]►Swift: 60: Never Misses ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of user's stats one stage
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Dust, The Infernal Dragon ( Butterfree ) [ F ] ❤❤ [ Calm ] Evolution: N/A Next Move: 30-Tailwind Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move will do half damage rather than one quarter damage. Silver Powder: Bug type attacks do x1.2 damage.
BUG [ SP ]►Silver wind: 60: 3/10, Raising All of User's Stats one stage FIR [ SP ]►Inferno: 100: Burns Opponent [ 12.5% ] DRG [ SP ][ ~ ]►Twister: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
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( Deino ) [ M ] [ Ruddy ] Evolution: 50 Next Move: 12-Headbutt Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
DRG [ SP ]►Dragon Rage: 40: Unaffected by weaknesses/resistance, does not ignore type immunity DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. NRL [ PH ][ ç• ]►Tackle: 50: x ╠═══════════════════════════════════════════════╣
Telakona'tuwa ( Eevee ) [ F ] ❤ [ confident ] Evolution: Night / Friendship Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
GRD [ EF ]►Sand Attack: Lower targets accuracy one stage NRL [ PH ][ •ç ]►Tackle: 50 NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage x x x x x ╠═══════════════════════════════════════════════╣
Rahvok ( Zorua ) [ F ] [ Disobedient ] Evolution: 30 Next Move: Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target NRL [ EF ]► Captivate: If target pokemon is the opposite gender, lower targets special attack two stages, fails if used on a pokemon with Oblivious or if the target has no gender. NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ] x x x ╠═══════════════════════════════════════════════╣
Saniim, He who questions the king ( Mightyena ) [ M ] ❤ [ Bold ] Evolution: N/A Next Move: 20-Swagger Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon
NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) NRL [ EF ]►Howl: Raise user's physical attack one stage DRK [ SP ][ ~ ]►Snarl: 55: Lower targets special attack one stage DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target x x x x x ╠═══════════════════════════════════════════════╣
Shinlung, The Unbeation ( Slowpoke ) [ M ] ❤ [ Mild ] Evolution: Next Move: Regenerator: Heals 1/3 max HP upon switching out or leaving battle
FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. NRL [ EF ]►Recycle: Restore consumed held item during battle. WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon x x x ╠═══════════════════════════════════════════════╣
Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] Evolution: 52 Next Move: 17-Feint Attack Inner Focus: This Pokémon will not flinch. Muscle Band: Physical attacks do +10% damage
PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit NRL [ EF ]►Swords Dance:Raise user's physical attack two stages BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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Monegaw, The High Queen ( Totodile ) [ F ] ❤❤ [ Naughty ] Evolution: Next Move: Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
ICE [ PH ]►Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze DRK [ PH ]►Bite: 60: 4/10 Chance to Flinch target WTR [ SP ]►Water Gun: 40: NRL [ PH ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage. x x x ╠═══════════════════════════════════════════════╣
Baruku, The Unstoppable ( Rhyperior ) [ M ] [ Bold ] Evolution: Next Move: Solid Rock: Any Attacks that do x2 damage will only do x1.5 damage, and attacks that do x4 damage will only do x3 damage.
BUG [ PH ]►Megahorn: 120: STL [ PH ]►Iron Tail: 100: 7/10 Chance of lowering targets physical defense one stage PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ROK [ PH ]►Rock Wrecker: 150: User Must Recharge Next Turn x x x ╠═══════════════════════════════════════════════╣
Volwa'gor ( Ferrothorn ) [ M ] [ Confident ] Evolution: N/A Next Move: 26-Iron Defense Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp) Iron Barbs: Damages attacking Pokémon for 1/8 their max HP when attacks make contact Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item
GST [ EF ]►Curse: Non-ghosts pokemon raise physical attack & defense one stage, then lower speed one stage. BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage ╠═══════════════════════════════════════════════╣
Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] Evolution: 36 Next Move: 23-Round Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage Bright Powder: Raises evasiveness by one stage at the start of a battle.
NRL [ EF ]►Smokescreen: Lower targets accuracy one stage GST [ PH ]►Lick: 30: 7/10 Chance to Paralyze [ 1/4 chance to attack ] WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] FLY [ PH ]►Aerial Ace: 60: Ignores accuracy & evasiveness x x x x ╠═══════════════════════════════════════════════╣
╠═══════════════════════════════════════════════╣ Bag
Personal effects / Held & Misc
Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: he Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
Pal Pad
Sonoko Azalea town Pokemon Center Cassandra Hailven Alex Hailven ~Unknown ~
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Help Items
x1Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect Steel Gem: While holding this gem, a steel type attack does x1.5 damage EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. Note: Trainers may only have one EXP share active at a time. If the EXP share is removed from the holder, it will break. Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) x1Fire Gem: While holding this gem, a fire type attack does x1.5 damage x1Water Gem: While holding this gem, a water type attack does x1.5 damage x1Dark Gem: While holding this gem, a dark type attack does x1.5 damage ╠═══════════════════════════════════════════════╣
Medicine
UnlimitedPotion: Heals up to 50 HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. ╠═══════════════════════════════════════════════╣
x1White Apricorn: No effect ╠═══════════════════════════════════════════════╣
Poka'Ball's
UnlimitedPremier-BallEffectiveness: Basic x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Effectiveness: basic x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Effectiveness: basic x2Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Effectiveness: basic x3Heal Ball: Fully Heals pokemon upon capture Effectiveness: basic x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. Effectiveness: Basic x1Iron Ball: Effectiveness becomes Ultra if used to capture a Steel type Pokemon.Effectiveness: Basic x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. Effectiveness: basic x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. Effectiveness: Ultra ╠═══════════════════════════════════════════════╣
HM's / TM's
TM-01:Hone Claws: Raise physical attack & accuracy one stage TM-04:Calm Mind: Raise special attack & defense one stage TM-06:Toxic: Badly Poisons Opponent. TM-09:Venoshock: 65, Inflicts Double Damage if Target is Poisoned. TM-45:Attract: Opposing gender opponents become infatuated. TM-61:Will-o-Wisp: Burns Opponent TM-67:Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled TM-74:Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
Ability Capsule: When used on a Pokémon, this item will change its ability to any other ability it can have. x2Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. TM-44:Rest: Restore full hp and cure of all conditions, then sleeps for 2 Turns Big Mushroom: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list. x1Iron Ball: Effectiveness becomes Ultra if used to capture a Steel type Pokemon. Effectiveness: Basic x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. Effectiveness: Basic x5 plates of choice x5 Tm's of choice x2Water Gem: While holding this gem, a water type attack does x1.5 damage Groundon lv35 Red Orb: Primal Groudon: Add's Fire, Atk x1.2, Sp.Atk x1.3, Def x1.1
║xHp: _50 Lv: 5 Exp: 0/15 Seedot
Seedot [ M ] [ Bold ] Evolution: 14 Next Move: 9-Growth Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. This reduction does not affect items that are already 10 posts to obtain, and having multiple pokemon with Pickup in the active party does not decrease the number of posts for an item more than 10.
[ EF ][ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) NRL [ EF ]►Harden: Raise users physical defense one stage DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. [ N/A ]►N/A
SocoolsosocoolA Pokemon! 17/o5 // A battle? Certainly! || o7/15 // Out of Cleffa || SocoolsosocoolThe beat I march by :: Warrior // On the road again || oo/o3 SocoolsosocoolItem collect || Heart Scale - 1o/1o
Long before the sun broke over the horizon, Wei was up and ready to take on the day. Her team however, were more or less late risers. Coaxing Wori Wori from her dreams was a task and a half, but when she finally got the croc up to her feet, there was no stopping her. "Alright, ready for your punishment?" Wei smiled. The croc wasn't to eager about exercise, but given Wei was going to be joining her, she wasn't to upset about it.
Heading outside, the blonde tied up her long locks and began to stretch out. Wori Wori joined for a bit, doing the stretches she could manage before Wei finally told her it was time to get going. they kept some distance away from the center, and began their jog. Wori wori's short legs made it hard for her to keep up, but Wei assured her to go her own pace, and not worry about keeping up, though Wei was going somewhat slow to stay within eyesight of the croc.
However, as Wei came around for her second lap, the blonde noticed something as she came close to the woods. It wasn't until her tenth lap that she stopped and looked harder to find a path leading through the woods. Wori Wori came to a stop beside her, looking up at the blonde with a curious look in her eyes. "Yes, this path is not natural." Wei mentioned. "Curiosity strikes me, I must find what is at the end of this path." Wori Wori nodded, all for exploration and adventure. "It shouldn't take long." Stepping forward, the blonde made her way into the woods, following the path that was carved out. As she walked, she noticed some branches and plants had been cut out recently, meaning someone up up keeping the path. After awhile, the path lead to a.. house of sorts? "What a quaint home." Wei muttered, venturing towards the doorway. "Hello? Anyone home?" She called, just to be safe. There was no response, but it was still pretty early in the morning, so maybe they were sleeping? There wasn't much dust on the inside, and the area looked cleaned, which meant someone was at least taking care of the home... but yet, it didn't appear that it was being lived in. "Well, this was fun, but we should really start heading back." Wei mentioned. Wori Wori nodded in agreement, but before that, a fallen log supplied a nice place to relax for a moment. "It's very nice here... This would be a perfect place to meditate... perhaps we should go back and get everyone then come back here?" The blonde asked, closing her eyes to listen to the sounds of the various Pokemon species as they roamed their home.
Wori Wori the female Croconaw || Lv. 18 || Hp. 18o/18o || Item :: Ability :: Sheer Force - Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. || Attacks +0 to attacks ç•Bite: 6o: 4/1o Chance to flinch target || Water Pulse: 6o 4/1o Chance to confuse || Focus Blast - 12o 1/2 chance to lower targets special defense one stage || ç•Ice Punch: 75 3/10 Chance to Freeze
Fen the shiny female Ralts || Lv. 13 || Hp. 13o/13o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks Double Team - Raise evasiveness one stage || Confusion - 5o: 4/1o Chance to cause confusion || ~Growl - Lower targets physical attack one stage || Teleport: Allows user to flee wild battles; Also warps player to the last Pokemon center they visited
Lan se the shiny female Ralts || Lv. 14 || Hp. 14o/14o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks ~Dazzling Gleam: 8o || ~Hyper Voice: 9o || Confusion: 5o: 4/1o Chance to cause confusion || Double Team - Raise evasiveness one stage
(FB) Xiao the female Togepi || Lv. 15 || Hp. 15o/15o || Item :: Ability :: Super Luck - All attacks used by this Pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more. || Attacks +0 to attacks Yawn - Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. || ~Dazzling Gleam - 8o || Metronome: o -25o** Damage is normal type regardless of move used || Mirror Move - Copies and attacks with the last move that was used against the user
Lu the male Deerling || Lv. 1o || Hp. 1oo/1oo || Item :: Ability ::Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances. || Attacks +0 to attacks ç•Double Kick: 3o: per hit, hits twice (6o damage total) || Sand Attack: Lower targets accuracy one stage || Camouflage: Alters users type based on the area it is used in* || ç•Tackle: 5o
Xue the female Fawnbite || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon || Attacks +0 to attacks ç•Tackle: 5o || Baby-Doll Eyes: Lower targets physical attack one stage (Priority +1) || ~Icy Wind: 55: Lower targets speed one stage || xxxx - xx
▅▅▅▅▅▅▅▅▅▅▅▅▅❀ Off Hand ❀▅▅▅▅▅▅▅▅▅▅▅▅▅▅
companionsQι тнε ғεmαlε Klεғκε || o8/19 Qi the female Klefki || Lv. 14 || Hp. 14o/14o || Item :: Ability :: Prankster - Increases the priority of status moves by +1 || Attacks +0 to attacks Fairy Lock - Prevents escape/switching in the next turn, does not affect Ghost types. Doesn't prevent effects such as Baton pass and U-turn. || ç•Tackle - 5o || Fairy Wind - 4o || ç•Astonish - 3o / 4/1o Chance to Flinch target
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
► Ohmarow was in the pokemon center lobby before even nurse joy was awake. He was going over something on the PC. A news Article about an odd Onix spotted in the hills around Azalea town about four months ago and just recently spotted again a week prier. Witnesses reported a blocky, rainbow colored version of the pokemn that reflected light like some sort of polished metal. Rahvok and Qungra clung to a shoulder each as Ohmarow read the report aloud to them. "Witnesses claim the pokemon's appearance best fits the man made metal called Bisthum?" Azalea Town being host to two strange rock type pokemon, it was questionable but not completely out of the realm of possibility. Qungra thought otherwise. "Sounds to me like your off on another wild Swanna chase." Ohmarow leaned back crossing both hands behind his head in a moment of thought. Both witnesses where credible individuals with nothing to gain from making up a story like this. "Even so. Im going to get to the bottom of things." With that Ohmarow was off releasing Saniim to help in his investigation.
Ohmarow wasn't expecting much from the canine without a scent to follow but if anything he might pick up on something that clearly didn't below here. The one eye'd trainer didn't waste time waiting to inform nurse joy of his departure, she knew him well enough. So gathering his things he set off but not off on his Swanna hunt. He had to know first and foremost the truth. If his house still stood unscathed then the past two years, the very reason for his departure to become a pokemon trainer, it all fell apart. He could quite anytime he wanted. Return home and let go of the unknown that plagued him. Go back to his quite life in the woods, or could he? He'd come so far, to give all that up, could he do it ?
The trail was over a little more grown then he would have kept it but had been cut clean to a point recently. Maisy had in fact been keeping it cleared it seemed. It made his heart sink thinking they where right because a small part of him wanted it to be a lie. It made it easier to believe it was a lie. The trail stretched onward's into the foothills through the elm and birch tree's. The under brush wasn't to bad at first but after a while was starting to run rampant. As Ohmarow pressed on Saniim become more and more alert to all the different sounds around them and Ohmarow felt more on edge then normal. Something felt off but it was hard to say how.
Pressing on become difficult in the final stretch as the inc;ind increased and walking with the cane become almost and impossibility. Thankfully though he made it vie a second, and highly under used path that branched off but ultimately brought him to the same place. It just avoided the incline. Ohmarow was in the final stretch when without warning he dropped to his knee. A siring pain in his shin. Looking up he caught sight of Saniim getting a rather aggressive beating by a small brown pokemon wielding a bone like a sword. Saniime retreated to escape the onslaught but had already taken three good hits across the face. With Saniime out of the way Rahvok took center stage but was taken out just as quickly. The short pause between the switch off gave Ohmarow a clearer view of the pokemon. It was a Cubone.
Ohmarow ignoring his leg pain lunged back escaping a second strike, this one aimed face level managing to release Volwa'gor in the act. There was little chance to give an order before the enraged cubone made a regretful swing on the iron wall of spikes. Recoiling back. "Gyro!" Ohmarow began but Volwa'gor already had things covered slamming into the ground type successfully knocking it out. "Whats with these pokemon?" He muttered checking on Rahvok and Saniim. Both seemed relatively ok. "I think something was screwing with it. It didn't seem like it was really thinking, just acting." Qungra remarked floating down from where ever she'd been hiding out at.
It made sense. Cubone where docile pokemon that avoided fights, and fights with humsns even more so. "We'll take it back with us, let nurse joy check it out." He said capturing the pokemon only now given the time to notice its odd coloration. Ohmarow was forced to crawl a few feet in order to get his cane back. The cubone had knock it from his hand when it hit his shine, that was what send him to his knees. Besides the pain or course.
Thankfully his house was just around the bend and a short distance away. Recalling Volwa'gor he started off once more. He wasn't even to the cave-house when the bright colors of gold, blue and white caught his attention. Honestly assuming it was a wild pokemon Ohmarow thought little of it until he got close enough to see if was a girl. She sat on a log that must have fallen since his departure little over two years ago. The colors where he hair and closes. She wore what looks to be something of a more traditional Johto attire. At her side was a Croconαw. He paused almost ready to turn back on the assumption this person had claimed his home. Qungra sensing his emotional turmoil jumped forth and volunteered herself. The one eye'd trainer grunted making a failed attempt to stop her. Rahvok giggled retaking her male human counter part disguise.
"Excuse me miss." The Jirachi said floating to to be level with the girls face. "My trainers kinda upset because this use to be his hole and he was wondering if you've claimed it?" Ohmarow almost face palmed himself. It was all he could do not to yell at the legendary pokemon. Didn't she really need to be so direct about things. Hell it was bad enough she refused to keep herself hidden in public. He would rather she at least did him that curtsy at least. "Qungra, its fine. Let them be." Ohmarow spoke up ready to head back down. He'd seen all he needed. The house wasn't as he remembered it should have been. Destroyed.
Lv10 Cracked Cubone Vs Ferrothorn • Bone Club: 65: 3/10 Chance to Flinch target ç•Skull Bash: 130: 1st turn charge, 2nd turn attack. Raise user's physical defense one stage first turn. ~Growl: Lower targets physical attack one stage ~Tail Whip: Lower targets physical defense one stage
Cubone = Bone Club = 65 Ferrothorn Hp105/170 [ Iron bard / Rocky Helmet -25% Hp ) Cubone Hp 75/100 Ferrothorn = Gyro Ball 80 Cubone Hp 0/100
Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ] Evolution: N/A Next Move: 30-Rest Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances Twisted Spoon: Psychic type attacks do +20% damage.
PSY [ SP ]►Psychic: 90: 1/2 chance of lowering opponent's Sp.Def one stage NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not effected by Power herb. Can only be use 5 times in battle NRL [ SP ]►Swift: 60: Never Misses ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of user's stats one stage
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Dust, The Infernal Dragon ( Butterfree ) [ F ] ❤❤ [ Calm ] Evolution: N/A Next Move: 30-Tailwind Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move will do half damage rather than one quarter damage. Silver Powder: Bug type attacks do x1.2 damage.
BUG [ SP ]►Silver wind: 60: 3/10, Raising All of User's Stats one stage FIR [ SP ]►Inferno: 100: Burns Opponent [ 12.5% ] DRG [ SP ][ ~ ]►Twister: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
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( Deino ) [ M ] [ Ruddy ] Evolution: 50 Next Move: 12-Headbutt Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
DRG [ SP ]►Dragon Rage: 40: Unaffected by weaknesses/resistance, does not ignore type immunity DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. NRL [ PH ][ ç• ]►Tackle: 50: x ╠═══════════════════════════════════════════════╣
Telakona'tuwa ( Eevee ) [ F ] ❤ [ confident ] Evolution: Night / Friendship Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
GRD [ EF ]►Sand Attack: Lower targets accuracy one stage NRL [ PH ][ •ç ]►Tackle: 50 NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage x x x x x ╠═══════════════════════════════════════════════╣
Rahvok ( Zorua ) [ F ] [ Disobedient ] Evolution: 30 Next Move: Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target NRL [ EF ]► Captivate: If target pokemon is the opposite gender, lower targets special attack two stages, fails if used on a pokemon with Oblivious or if the target has no gender. NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ] x x x ╠═══════════════════════════════════════════════╣
Saniim, He who questions the king ( Mightyena ) [ M ] ❤ [ Bold ] Evolution: N/A Next Move: 20-Swagger Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon
NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) NRL [ EF ]►Howl: Raise user's physical attack one stage DRK [ SP ][ ~ ]►Snarl: 55: Lower targets special attack one stage DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target x x x x x ╠═══════════════════════════════════════════════╣
Shinlung, The Unbeation ( Slowpoke ) [ M ] ❤ [ Mild ] Evolution: Next Move: Regenerator: Heals 1/3 max HP upon switching out or leaving battle
FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. NRL [ EF ]►Recycle: Restore consumed held item during battle. WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon x x x ╠═══════════════════════════════════════════════╣
Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] Evolution: 52 Next Move: 17-Feint Attack Inner Focus: This Pokémon will not flinch. Muscle Band: Physical attacks do +10% damage
PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit NRL [ EF ]►Swords Dance:Raise user's physical attack two stages BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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Monegaw, The High Queen ( Totodile ) [ F ] ❤❤ [ Naughty ] Evolution: Next Move: Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
ICE [ PH ]►Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze DRK [ PH ]►Bite: 60: 4/10 Chance to Flinch target WTR [ SP ]►Water Gun: 40: NRL [ PH ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage. x x x ╠═══════════════════════════════════════════════╣
Baruku, The Unstoppable ( Rhyperior ) [ M ] [ Bold ] Evolution: Next Move: Solid Rock: Any Attacks that do x2 damage will only do x1.5 damage, and attacks that do x4 damage will only do x3 damage.
BUG [ PH ]►Megahorn: 120: STL [ PH ]►Iron Tail: 100: 7/10 Chance of lowering targets physical defense one stage PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ROK [ PH ]►Rock Wrecker: 150: User Must Recharge Next Turn x x x ╠═══════════════════════════════════════════════╣
Volwa'gor ( Ferrothorn ) [ M ] [ Confident ] Evolution: N/A Next Move: 26-Iron Defense Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp) Iron Barbs: Damages attacking Pokémon for 1/8 their max HP when attacks make contact Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item
GST [ EF ]►Curse: Non-ghosts pokemon raise physical attack & defense one stage, then lower speed one stage. BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage ╠═══════════════════════════════════════════════╣
Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] Evolution: 36 Next Move: 23-Round Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage Bright Powder: Raises evasiveness by one stage at the start of a battle.
NRL [ EF ]►Smokescreen: Lower targets accuracy one stage GST [ PH ]►Lick: 30: 7/10 Chance to Paralyze [ 1/4 chance to attack ] WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] FLY [ PH ]►Aerial Ace: 60: Ignores accuracy & evasiveness x x x x ╠═══════════════════════════════════════════════╣
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Personal effects / Held & Misc
Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: he Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
Pal Pad
Sonoko Azalea town Pokemon Center Cassandra Hailven Alex Hailven ~Unknown ~
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Help Items
x1Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect Steel Gem: While holding this gem, a steel type attack does x1.5 damage EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. Note: Trainers may only have one EXP share active at a time. If the EXP share is removed from the holder, it will break. Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) x1Fire Gem: While holding this gem, a fire type attack does x1.5 damage x1Water Gem: While holding this gem, a water type attack does x1.5 damage x1Dark Gem: While holding this gem, a dark type attack does x1.5 damage ╠═══════════════════════════════════════════════╣
Medicine
UnlimitedPotion: Heals up to 50 HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. ╠═══════════════════════════════════════════════╣
x1White Apricorn: No effect ╠═══════════════════════════════════════════════╣
Poka'Ball's
UnlimitedPremier-BallEffectiveness: Basic x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Effectiveness: basic x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Effectiveness: basic x2Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Effectiveness: basic x3Heal Ball: Fully Heals pokemon upon capture Effectiveness: basic x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. Effectiveness: Basic x1Iron Ball: Effectiveness becomes Ultra if used to capture a Steel type Pokemon.Effectiveness: Basic x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. Effectiveness: basic x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. Effectiveness: Ultra ╠═══════════════════════════════════════════════╣
HM's / TM's
TM-01:Hone Claws: Raise physical attack & accuracy one stage TM-04:Calm Mind: Raise special attack & defense one stage TM-06:Toxic: Badly Poisons Opponent. TM-09:Venoshock: 65, Inflicts Double Damage if Target is Poisoned. TM-45:Attract: Opposing gender opponents become infatuated. TM-61:Will-o-Wisp: Burns Opponent TM-67:Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled TM-74:Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
Ability Capsule: When used on a Pokémon, this item will change its ability to any other ability it can have. x2Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. TM-44:Rest: Restore full hp and cure of all conditions, then sleeps for 2 Turns Big Mushroom: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list. x1Iron Ball: Effectiveness becomes Ultra if used to capture a Steel type Pokemon. Effectiveness: Basic x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. Effectiveness: Basic x5 plates of choice x5 Tm's of choice x2Water Gem: While holding this gem, a water type attack does x1.5 damage Groundon lv35 Red Orb: Primal Groudon: Add's Fire, Atk x1.2, Sp.Atk x1.3, Def x1.1
║xHp: _50 Lv: 5 Exp: 0/15 Seedot
Seedot [ M ] [ Bold ] Evolution: 14 Next Move: 9-Growth Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. This reduction does not affect items that are already 10 posts to obtain, and having multiple pokemon with Pickup in the active party does not decrease the number of posts for an item more than 10.
[ EF ][ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) NRL [ EF ]►Harden: Raise users physical defense one stage DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. [ N/A ]►N/A
SocoolsosocoolA Pokemon! 18/o5 // A battle? Certainly! || o8/15 // Out of Cleffa || SocoolsosocoolThe beat I march by :: Warrior // On the road again || oo/o3 SocoolsosocoolItem collect ||
Lost in the sounds of the woods around her, the blonde had drifted off for the most part. Wori Wori had grown interested in trying to dig up something that was under the log, hidden among fallen leaves. But then, a curious sight appeared before Wei, first though the sight's voice called her from her meditative state. "Oh?" Her eyes opened wide for a moment before she registered what the sight had said. "Uh.. No." Wei spoke. She was more shocked than anything to see before her a Jirachi of all things, a legendary sprite of wishes... she'd heard many stories about the being that could grant wishes... to find it traveling with a human. Looking around she spotted the human in question and quickly stood up and gave a bow. "Sorry, I merely followed the path behind the Pokemon Center and found your home, I was only resting before heading back." Wei quickly explained. Looking down she noticed Wori Wori finally pull free the thing she'd been trying to get. Offering it to Wei, the blonde quickly accepted it, finding it was another one of those heart-shaped scale stones. "Your home is very nice, but I shouldn't impose any longer." Wei made another bow, and quickly started to make her leave.
Wori Wori the female Croconaw || Lv. 18 || Hp. 18o/18o || Item :: Ability :: Sheer Force - Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. || Attacks +0 to attacks ç•Bite: 6o: 4/1o Chance to flinch target || Water Pulse: 6o 4/1o Chance to confuse || Focus Blast - 12o 1/2 chance to lower targets special defense one stage || ç•Ice Punch: 75 3/10 Chance to Freeze
Fen the shiny female Ralts || Lv. 13 || Hp. 13o/13o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks Double Team - Raise evasiveness one stage || Confusion - 5o: 4/1o Chance to cause confusion || ~Growl - Lower targets physical attack one stage || Teleport: Allows user to flee wild battles; Also warps player to the last Pokemon center they visited
Lan se the shiny female Ralts || Lv. 14 || Hp. 14o/14o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks ~Dazzling Gleam: 8o || ~Hyper Voice: 9o || Confusion: 5o: 4/1o Chance to cause confusion || Double Team - Raise evasiveness one stage
(FB) Xiao the female Togepi || Lv. 15 || Hp. 15o/15o || Item :: Ability :: Super Luck - All attacks used by this Pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more. || Attacks +0 to attacks Yawn - Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. || ~Dazzling Gleam - 8o || Metronome: o -25o** Damage is normal type regardless of move used || Mirror Move - Copies and attacks with the last move that was used against the user
Lu the male Deerling || Lv. 1o || Hp. 1oo/1oo || Item :: Ability ::Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances. || Attacks +0 to attacks ç•Double Kick: 3o: per hit, hits twice (6o damage total) || Sand Attack: Lower targets accuracy one stage || Camouflage: Alters users type based on the area it is used in* || ç•Tackle: 5o
Xue the female Fawnbite || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon || Attacks +0 to attacks ç•Tackle: 5o || Baby-Doll Eyes: Lower targets physical attack one stage (Priority +1) || ~Icy Wind: 55: Lower targets speed one stage || xxxx - xx
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companionsQι тнε ғεmαlε Klεғκε || o8/19 Qi the female Klefki || Lv. 14 || Hp. 14o/14o || Item :: Ability :: Prankster - Increases the priority of status moves by +1 || Attacks +0 to attacks Fairy Lock - Prevents escape/switching in the next turn, does not affect Ghost types. Doesn't prevent effects such as Baton pass and U-turn. || ç•Tackle - 5o || Fairy Wind - 4o || ç•Astonish - 3o / 4/1o Chance to Flinch target
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
► An awkward silence fell between them as he watched the unknown girl start to leave. He would have let her go but for the sudden realization. The air, smelled of ozone, the temperature had gone up if only slightly but most telling was sky itself. It was darkening on the horizon closes to the ocean. Azalea town was centered in a spot that gave pretty clear natural markers of a coming storm. How had he missed this? Year's living here told him this one most either be a sizable one or was coming to shore fast. He wanted to believe he hadn't simply over looked the signs. "Wait." With a grown he turned back to face the house wondering how finely maintained Maisy had kept the inside. Thankfully he still kept the key. "Your not going to make it back to town before the storm." He said knowing that to the untrained there wasn't a storm coming. Clear sky's, a nice breeze and a warn day in fall. It made no sense to assume it was going to storm and in less then the time it would take to get back to the pokemon center.
Rahvok sniffed the air smelling for ozone before looking to her trainer somewhat amazed. She was getting better was mimicking human facial expression with her glammers. "How did you~" She began but Ohmarow cut her off shuffling through a pocket on his backpack hunting down the keys. "Humans are more perspective to changes in the barometric pressure." He explained finding the keys but almost leasing his footing with the cane. Looking back to the unnamed girl he indicated to a path not connecting to the one she'd most likely came up. "That's the longer way back but it avoids the steep incline. The main path has a tendency to washout. Take it." Qungra seemed rather offended by her trainers lack of concern for the girls safety with the coming storm. "You could offer her to come inside you know ?" Even Rahvok seemed to agree based on the facial expression on her male human's glammer. Ohmarow stopped having now unlocked the door reconsidering his stance on the topic. Saniim slipped past its trainer taking point inside the musty old cave-house. Ohmarow glanced back, shrugged and gave a motion towards Qungra for the girl to see as if to say she had a valid offer before stepping inside leaving the door open.
Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ] Evolution: N/A Next Move: 30-Rest Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances Twisted Spoon: Psychic type attacks do +20% damage.
PSY [ SP ]►Psychic: 90: 1/2 chance of lowering opponent's Sp.Def one stage NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not effected by Power herb. Can only be use 5 times in battle NRL [ SP ]►Swift: 60: Never Misses ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of user's stats one stage
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Dust, The Infernal Dragon ( Butterfree ) [ F ] ❤❤ [ Calm ] Evolution: N/A Next Move: 30-Tailwind Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move will do half damage rather than one quarter damage. Silver Powder: Bug type attacks do x1.2 damage.
BUG [ SP ]►Silver wind: 60: 3/10, Raising All of User's Stats one stage FIR [ SP ]►Inferno: 100: Burns Opponent [ 12.5% ] DRG [ SP ][ ~ ]►Twister: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
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( Deino ) [ M ] [ Ruddy ] Evolution: 50 Next Move: 12-Headbutt Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
DRG [ SP ]►Dragon Rage: 40: Unaffected by weaknesses/resistance, does not ignore type immunity DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. NRL [ PH ][ ç• ]►Tackle: 50: x ╠═══════════════════════════════════════════════╣
Telakona'tuwa ( Eevee ) [ F ] ❤ [ confident ] Evolution: Night / Friendship Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
GRD [ EF ]►Sand Attack: Lower targets accuracy one stage NRL [ PH ][ •ç ]►Tackle: 50 NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage x x x x x ╠═══════════════════════════════════════════════╣
Rahvok ( Zorua ) [ F ] [ Disobedient ] Evolution: 30 Next Move: Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target NRL [ EF ]► Captivate: If target pokemon is the opposite gender, lower targets special attack two stages, fails if used on a pokemon with Oblivious or if the target has no gender. NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ] x x x ╠═══════════════════════════════════════════════╣
Saniim, He who questions the king ( Mightyena ) [ M ] ❤ [ Bold ] Evolution: N/A Next Move: 20-Swagger Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon
NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) NRL [ EF ]►Howl: Raise user's physical attack one stage DRK [ SP ][ ~ ]►Snarl: 55: Lower targets special attack one stage DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target x x x x x ╠═══════════════════════════════════════════════╣
Shinlung, The Unbeation ( Slowpoke ) [ M ] ❤ [ Mild ] Evolution: Next Move: Regenerator: Heals 1/3 max HP upon switching out or leaving battle
FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. NRL [ EF ]►Recycle: Restore consumed held item during battle. WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon x x x ╠═══════════════════════════════════════════════╣
Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] Evolution: 52 Next Move: 17-Feint Attack Inner Focus: This Pokémon will not flinch. Muscle Band: Physical attacks do +10% damage
PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit NRL [ EF ]►Swords Dance:Raise user's physical attack two stages BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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Monegaw, The High Queen ( Totodile ) [ F ] ❤❤ [ Naughty ] Evolution: Next Move: Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
ICE [ PH ]►Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze DRK [ PH ]►Bite: 60: 4/10 Chance to Flinch target WTR [ SP ]►Water Gun: 40: NRL [ PH ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage. x x x ╠═══════════════════════════════════════════════╣
Baruku, The Unstoppable ( Rhyperior ) [ M ] [ Bold ] Evolution: Next Move: Solid Rock: Any Attacks that do x2 damage will only do x1.5 damage, and attacks that do x4 damage will only do x3 damage.
BUG [ PH ]►Megahorn: 120: STL [ PH ]►Iron Tail: 100: 7/10 Chance of lowering targets physical defense one stage PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ROK [ PH ]►Rock Wrecker: 150: User Must Recharge Next Turn x x x ╠═══════════════════════════════════════════════╣
Volwa'gor ( Ferrothorn ) [ M ] [ Confident ] Evolution: N/A Next Move: 26-Iron Defense Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp) Iron Barbs: Damages attacking Pokémon for 1/8 their max HP when attacks make contact Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item
GST [ EF ]►Curse: Non-ghosts pokemon raise physical attack & defense one stage, then lower speed one stage. BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage ╠═══════════════════════════════════════════════╣
Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] Evolution: 36 Next Move: 23-Round Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage Bright Powder: Raises evasiveness by one stage at the start of a battle.
NRL [ EF ]►Smokescreen: Lower targets accuracy one stage GST [ PH ]►Lick: 30: 7/10 Chance to Paralyze [ 1/4 chance to attack ] WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] FLY [ PH ]►Aerial Ace: 60: Ignores accuracy & evasiveness x x x x ╠═══════════════════════════════════════════════╣
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Personal effects / Held & Misc
Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: he Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
Pal Pad
Sonoko Azalea town Pokemon Center Cassandra Hailven Alex Hailven ~Unknown ~
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Help Items
x1Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect Steel Gem: While holding this gem, a steel type attack does x1.5 damage EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. Note: Trainers may only have one EXP share active at a time. If the EXP share is removed from the holder, it will break. Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) x1Fire Gem: While holding this gem, a fire type attack does x1.5 damage x1Water Gem: While holding this gem, a water type attack does x1.5 damage x1Dark Gem: While holding this gem, a dark type attack does x1.5 damage ╠═══════════════════════════════════════════════╣
Medicine
UnlimitedPotion: Heals up to 50 HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. ╠═══════════════════════════════════════════════╣
x1White Apricorn: No effect ╠═══════════════════════════════════════════════╣
Poka'Ball's
UnlimitedPremier-BallEffectiveness: Basic x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Effectiveness: basic x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Effectiveness: basic x2Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Effectiveness: basic x3Heal Ball: Fully Heals pokemon upon capture Effectiveness: basic x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. Effectiveness: Basic x1Iron Ball: Effectiveness becomes Ultra if used to capture a Steel type Pokemon.Effectiveness: Basic x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. Effectiveness: basic x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. Effectiveness: Ultra ╠═══════════════════════════════════════════════╣
HM's / TM's
TM-01:Hone Claws: Raise physical attack & accuracy one stage TM-04:Calm Mind: Raise special attack & defense one stage TM-06:Toxic: Badly Poisons Opponent. TM-09:Venoshock: 65, Inflicts Double Damage if Target is Poisoned. TM-45:Attract: Opposing gender opponents become infatuated. TM-61:Will-o-Wisp: Burns Opponent TM-67:Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled TM-74:Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
Ability Capsule: When used on a Pokémon, this item will change its ability to any other ability it can have. x2Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. TM-44:Rest: Restore full hp and cure of all conditions, then sleeps for 2 Turns Big Mushroom: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list. x1Iron Ball: Effectiveness becomes Ultra if used to capture a Steel type Pokemon. Effectiveness: Basic x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. Effectiveness: Basic x5 plates of choice x5 Tm's of choice x2Water Gem: While holding this gem, a water type attack does x1.5 damage Groundon lv35 Red Orb: Primal Groudon: Add's Fire, Atk x1.2, Sp.Atk x1.3, Def x1.1
║xHp: _50 Lv: 5 Exp: 0/15 Seedot
Seedot [ M ] [ Bold ] Evolution: 14 Next Move: 9-Growth Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. This reduction does not affect items that are already 10 posts to obtain, and having multiple pokemon with Pickup in the active party does not decrease the number of posts for an item more than 10.
[ EF ][ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) NRL [ EF ]►Harden: Raise users physical defense one stage DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. [ N/A ]►N/A
Cubone [ M ] [ confident ] Evolution: 28 Next Move: 11-Headbutt Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 10% of the total damage.
GRD [ PH ][ • ]►Bone Club: 65: 3/10 Chance to Flinch target NRL [ PH ][ ç• ]►Skull Bash: 130: 1st turn charge, 2nd turn attack. Raise user's physical defense one stage first turn. NRL [ EF ][ ~ ]►~Growl: Lower targets physical attack one stage NRL [ EF ][ ~ ]► Tail Whip: Lower targets physical defense one stage
SocoolsosocoolA Pokemon! 19/o5 // A battle? Certainly! || o9/15 // Out of Cleffa || SocoolsosocoolThe beat I march by :: Warrior // On the road again || oo/o3 SocoolsosocoolItem collect ||
Wei was all completely ready to make her leave, until the male told her to wait. She wondered if he perhaps wanted to ask her of something, or maybe he didn't believe she'd only been curious? But then she collected a warning from him. "A storm you say?" Glancing up she did see some dark clouds forming. She had to agree they did look rather ominous. The male then offered an alternative path back to the Pokemon center, to which Wei was about to thank him for, until... there was a bit of a notion that she could wait out the storm inside his home. While Wei didn't feel it was in her to be a burden on others, she didn't think a cold from trekking through the woods in a storm was ideal either, given she wasn't at all familiar with the area. Looking down at Wori Wori, the Croc simply smiled up at her, ready to follow Wei wherever it was she'd go. With a smile and nod, the blonde decided to take the male up on his notioned offer for shelter. "Thank you." She half-bowed to the Jirachi before making her way inside, waiting for everyone to get in before she shut the door, it was only polite.
Wori Wori the female Croconaw || Lv. 18 || Hp. 18o/18o || Item :: Ability :: Sheer Force - Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. || Attacks +0 to attacks ç•Bite: 6o: 4/1o Chance to flinch target || Water Pulse: 6o 4/1o Chance to confuse || Focus Blast - 12o 1/2 chance to lower targets special defense one stage || ç•Ice Punch: 75 3/10 Chance to Freeze
Fen the shiny female Ralts || Lv. 13 || Hp. 13o/13o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks Double Team - Raise evasiveness one stage || Confusion - 5o: 4/1o Chance to cause confusion || ~Growl - Lower targets physical attack one stage || Teleport: Allows user to flee wild battles; Also warps player to the last Pokemon center they visited
Lan se the shiny female Ralts || Lv. 14 || Hp. 14o/14o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks ~Dazzling Gleam: 8o || ~Hyper Voice: 9o || Confusion: 5o: 4/1o Chance to cause confusion || Double Team - Raise evasiveness one stage
(FB) Xiao the female Togepi || Lv. 15 || Hp. 15o/15o || Item :: Ability :: Super Luck - All attacks used by this Pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more. || Attacks +0 to attacks Yawn - Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. || ~Dazzling Gleam - 8o || Metronome: o -25o** Damage is normal type regardless of move used || Mirror Move - Copies and attacks with the last move that was used against the user
Lu the male Deerling || Lv. 1o || Hp. 1oo/1oo || Item :: Ability ::Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances. || Attacks +0 to attacks ç•Double Kick: 3o: per hit, hits twice (6o damage total) || Sand Attack: Lower targets accuracy one stage || Camouflage: Alters users type based on the area it is used in* || ç•Tackle: 5o
Xue the female Fawnbite || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon || Attacks +0 to attacks ç•Tackle: 5o || Baby-Doll Eyes: Lower targets physical attack one stage (Priority +1) || ~Icy Wind: 55: Lower targets speed one stage || xxxx - xx
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companionsQι тнε ғεmαlε Klεғκε || o8/19 Qi the female Klefki || Lv. 14 || Hp. 14o/14o || Item :: Ability :: Prankster - Increases the priority of status moves by +1 || Attacks +0 to attacks Fairy Lock - Prevents escape/switching in the next turn, does not affect Ghost types. Doesn't prevent effects such as Baton pass and U-turn. || ç•Tackle - 5o || Fairy Wind - 4o || ç•Astonish - 3o / 4/1o Chance to Flinch target
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
► Ohmarow stepping back inside for the first time in two years paused just passed the door for a moment. More to recover himself then absorb the sight. The house wasn't bad per say. nothing was out of place but it was dusty. It was sparsely decorated. No pictures, paintings or art work hung or adorned anything to speak of. The first room they entered was the kitchen / living room. A small couch sat by the window and across from it, carved straight from the stone itself was a massive granite island and behind that on the far wall carved into the rock face itself a brick over. Handcrafted cabinets and shelves and such lined the walls holding glass jars with no very old and very moldy food stocks. From here was a small bedroom of sorts and a hallway which lead to a workshop and another room just out of sight. The bedroom was small and sat to the front of the house. No bed, just a massive collection of pillows stacked atop a futon. The hallway walls where carved with shelves that held hoads of books. Many slanted to rest on their face with a marker to indicate the last page the reader had been on.
From the front room the workshop was viable to a small extent and inside this largest of rooms sat an assortment of hand crafted tools and such used for a vest menagerie of tasks and oddity's collect over the years. "Wow, i didn't realize you lives like this Ohmmy." Qungra remarked floating past the the still unnamed girl rather surprised. Ohmarow ran a hand down his face simultaneously scratching and itch and feeling his slightly over grown beard. Ohmarow didn't say anything. Instead he pulled off his jacket and backpack and let them set on the floor by the door. The power was turned off, evident by Qungra's attempt at flipping the switch. "Its been two years, i doubt there's even running water anymore." He said limping with his cane to the hallway to view his book collection. One by one noting that all still remained. Looking back to the girl he sighed with a slight edge of aggravation. Nothing she had done just in one. "Hay, whats your name ?" He asked in a slightly raised voice as he limped back towards his bedroom to see how that looked like next. "Shouldn't you introduce yourself?" Rahvok cut in sarcastically looking about the kitchen in disgust at the ugly jars. Her male illusion holding its noes and stepping back. Saniim quickly took the couch as his own.
Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ] Evolution: N/A Next Move: 30-Rest Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances Twisted Spoon: Psychic type attacks do +20% damage.
PSY [ SP ]►Psychic: 90: 1/2 chance of lowering opponent's Sp.Def one stage NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not effected by Power herb. Can only be use 5 times in battle NRL [ SP ]►Swift: 60: Never Misses ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of user's stats one stage
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Dust, The Infernal Dragon ( Butterfree ) [ F ] ❤❤ [ Calm ] Evolution: N/A Next Move: 30-Tailwind Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move will do half damage rather than one quarter damage. Silver Powder: Bug type attacks do x1.2 damage.
BUG [ SP ]►Silver wind: 60: 3/10, Raising All of User's Stats one stage FIR [ SP ]►Inferno: 100: Burns Opponent [ 12.5% ] DRG [ SP ][ ~ ]►Twister: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
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( Deino ) [ M ] [ Ruddy ] Evolution: 50 Next Move: 12-Headbutt Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
DRG [ SP ]►Dragon Rage: 40: Unaffected by weaknesses/resistance, does not ignore type immunity DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. NRL [ PH ][ ç• ]►Tackle: 50: x ╠═══════════════════════════════════════════════╣
Telakona'tuwa ( Eevee ) [ F ] ❤ [ confident ] Evolution: Night / Friendship Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
GRD [ EF ]►Sand Attack: Lower targets accuracy one stage NRL [ PH ][ •ç ]►Tackle: 50 NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage x x x x x ╠═══════════════════════════════════════════════╣
Rahvok ( Zorua ) [ F ] [ Disobedient ] Evolution: 30 Next Move: Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target NRL [ EF ]► Captivate: If target pokemon is the opposite gender, lower targets special attack two stages, fails if used on a pokemon with Oblivious or if the target has no gender. NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ] x x x ╠═══════════════════════════════════════════════╣
Saniim, He who questions the king ( Mightyena ) [ M ] ❤ [ Bold ] Evolution: N/A Next Move: 20-Swagger Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon
NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) NRL [ EF ]►Howl: Raise user's physical attack one stage DRK [ SP ][ ~ ]►Snarl: 55: Lower targets special attack one stage DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target x x x x x ╠═══════════════════════════════════════════════╣
Shinlung, The Unbeation ( Slowpoke ) [ M ] ❤ [ Mild ] Evolution: Next Move: Regenerator: Heals 1/3 max HP upon switching out or leaving battle
FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. NRL [ EF ]►Recycle: Restore consumed held item during battle. WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon x x x ╠═══════════════════════════════════════════════╣
Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] Evolution: 52 Next Move: 17-Feint Attack Inner Focus: This Pokémon will not flinch. Muscle Band: Physical attacks do +10% damage
PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit NRL [ EF ]►Swords Dance:Raise user's physical attack two stages BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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Monegaw, The High Queen ( Totodile ) [ F ] ❤❤ [ Naughty ] Evolution: Next Move: Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
ICE [ PH ]►Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze DRK [ PH ]►Bite: 60: 4/10 Chance to Flinch target WTR [ SP ]►Water Gun: 40: NRL [ PH ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage. x x x ╠═══════════════════════════════════════════════╣
Baruku, The Unstoppable ( Rhyperior ) [ M ] [ Bold ] Evolution: Next Move: Solid Rock: Any Attacks that do x2 damage will only do x1.5 damage, and attacks that do x4 damage will only do x3 damage.
BUG [ PH ]►Megahorn: 120: STL [ PH ]►Iron Tail: 100: 7/10 Chance of lowering targets physical defense one stage PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ROK [ PH ]►Rock Wrecker: 150: User Must Recharge Next Turn x x x ╠═══════════════════════════════════════════════╣
Volwa'gor ( Ferrothorn ) [ M ] [ Confident ] Evolution: N/A Next Move: 26-Iron Defense Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp) Iron Barbs: Damages attacking Pokémon for 1/8 their max HP when attacks make contact Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item
GST [ EF ]►Curse: Non-ghosts pokemon raise physical attack & defense one stage, then lower speed one stage. BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage ╠═══════════════════════════════════════════════╣
Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] Evolution: 36 Next Move: 23-Round Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage Bright Powder: Raises evasiveness by one stage at the start of a battle.
NRL [ EF ]►Smokescreen: Lower targets accuracy one stage GST [ PH ]►Lick: 30: 7/10 Chance to Paralyze [ 1/4 chance to attack ] WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] FLY [ PH ]►Aerial Ace: 60: Ignores accuracy & evasiveness x x x x ╠═══════════════════════════════════════════════╣
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Personal effects / Held & Misc
Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: he Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
Pal Pad
Sonoko Azalea town Pokemon Center Cassandra Hailven Alex Hailven ~Unknown ~
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Help Items
x1Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect Steel Gem: While holding this gem, a steel type attack does x1.5 damage EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. Note: Trainers may only have one EXP share active at a time. If the EXP share is removed from the holder, it will break. Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) x1Fire Gem: While holding this gem, a fire type attack does x1.5 damage x1Water Gem: While holding this gem, a water type attack does x1.5 damage x1Dark Gem: While holding this gem, a dark type attack does x1.5 damage ╠═══════════════════════════════════════════════╣
Medicine
UnlimitedPotion: Heals up to 50 HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. ╠═══════════════════════════════════════════════╣
x1White Apricorn: No effect ╠═══════════════════════════════════════════════╣
Poka'Ball's
UnlimitedPremier-BallEffectiveness: Basic x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Effectiveness: basic x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Effectiveness: basic x2Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Effectiveness: basic x3Heal Ball: Fully Heals pokemon upon capture Effectiveness: basic x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. Effectiveness: Basic x1Iron Ball: Effectiveness becomes Ultra if used to capture a Steel type Pokemon.Effectiveness: Basic x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. Effectiveness: basic x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. Effectiveness: Ultra ╠═══════════════════════════════════════════════╣
HM's / TM's
TM-01:Hone Claws: Raise physical attack & accuracy one stage TM-04:Calm Mind: Raise special attack & defense one stage TM-06:Toxic: Badly Poisons Opponent. TM-09:Venoshock: 65, Inflicts Double Damage if Target is Poisoned. TM-45:Attract: Opposing gender opponents become infatuated. TM-61:Will-o-Wisp: Burns Opponent TM-67:Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled TM-74:Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
Ability Capsule: When used on a Pokémon, this item will change its ability to any other ability it can have. x2Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. TM-44:Rest: Restore full hp and cure of all conditions, then sleeps for 2 Turns Big Mushroom: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list. x1Iron Ball: Effectiveness becomes Ultra if used to capture a Steel type Pokemon. Effectiveness: Basic x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. Effectiveness: Basic x5 plates of choice x5 Tm's of choice x2Water Gem: While holding this gem, a water type attack does x1.5 damage Groundon lv35 Red Orb: Primal Groudon: Add's Fire, Atk x1.2, Sp.Atk x1.3, Def x1.1
║xHp: _50 Lv: 5 Exp: 0/15 Seedot
Seedot [ M ] [ Bold ] Evolution: 14 Next Move: 9-Growth Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. This reduction does not affect items that are already 10 posts to obtain, and having multiple pokemon with Pickup in the active party does not decrease the number of posts for an item more than 10.
[ EF ][ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) NRL [ EF ]►Harden: Raise users physical defense one stage DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. [ N/A ]►N/A
Cubone [ M ] [ confident ] Evolution: 28 Next Move: 11-Headbutt Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 10% of the total damage.
GRD [ PH ][ • ]►Bone Club: 65: 3/10 Chance to Flinch target NRL [ PH ][ ç• ]►Skull Bash: 130: 1st turn charge, 2nd turn attack. Raise user's physical defense one stage first turn. NRL [ EF ][ ~ ]►~Growl: Lower targets physical attack one stage NRL [ EF ][ ~ ]► Tail Whip: Lower targets physical defense one stage
SocoolsosocoolA Pokemon! 2o/o5 // A battle? Certainly! || 1o/15 // Out of Cleffa || SocoolsosocoolThe beat I march by :: Warrior // On the road again || oo/o3 SocoolsosocoolItem collect ||
Standing at the doorway, Wei looked around the make-shift house. It was rather quaint, given it was carved straight from the stone of the mountain, she wondered if perhaps this male had been the one to make it? It certainly looked like more than one person could handle, unless this cut out had always been and he'd only modified it? A curiosity that Wei put on the back burner as she slipped further into the house, stepping up to the island to wait. By the look and smell of the food, he likely hadn't been here for awhile... unless he had some plans for molded food? Though the surface of the island was polished and only a thin sheet of dust rested on it, meaning... someone was cleaning here?
It was then she heard the male speak once more, quickly getting a response from the other male that had followed him inside. Wei have a smile letting out a light chuckle. "I should introduce myself shouldn't I?" She turned her gaze back to the male and quickly held up her hands in a praying gesture then bowed deeply. "I am Wei Song Feng." She spoke as she rose from her bow. "I thank you for allowing me into your home." Dropping a hand to her side she motioned towards Wori Wori who stood at her side. "And this is my partner, Wori Wori." The Croc glanced up at Wei, then mimicked her bow, though she couldn't bow quiet as far down. It was then her Klefki companion slid out from her hiding place, floating up and chingling in the air before resting near Wei's head. "And this would be Qi. My other companions are still at the Pokemon Center, otherwise I'd introduce them as well." She added, raising a hand up to Qi to gently rub the fairy's face with the tip of her pointer finger.
Wori Wori the female Croconaw || Lv. 18 || Hp. 18o/18o || Item :: Ability :: Sheer Force - Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. || Attacks +0 to attacks ç•Bite: 6o: 4/1o Chance to flinch target || Water Pulse: 6o 4/1o Chance to confuse || Focus Blast - 12o 1/2 chance to lower targets special defense one stage || ç•Ice Punch: 75 3/10 Chance to Freeze
Fen the shiny female Ralts || Lv. 13 || Hp. 13o/13o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks Double Team - Raise evasiveness one stage || Confusion - 5o: 4/1o Chance to cause confusion || ~Growl - Lower targets physical attack one stage || Teleport: Allows user to flee wild battles; Also warps player to the last Pokemon center they visited
Lan se the shiny female Ralts || Lv. 14 || Hp. 14o/14o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks ~Dazzling Gleam: 8o || ~Hyper Voice: 9o || Confusion: 5o: 4/1o Chance to cause confusion || Double Team - Raise evasiveness one stage
(FB) Xiao the female Togepi || Lv. 15 || Hp. 15o/15o || Item :: Ability :: Super Luck - All attacks used by this Pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more. || Attacks +0 to attacks Yawn - Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. || ~Dazzling Gleam - 8o || Metronome: o -25o** Damage is normal type regardless of move used || Mirror Move - Copies and attacks with the last move that was used against the user
Lu the male Deerling || Lv. 1o || Hp. 1oo/1oo || Item :: Ability ::Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances. || Attacks +0 to attacks ç•Double Kick: 3o: per hit, hits twice (6o damage total) || Sand Attack: Lower targets accuracy one stage || Camouflage: Alters users type based on the area it is used in* || ç•Tackle: 5o
Xue the female Fawnbite || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon || Attacks +0 to attacks ç•Tackle: 5o || Baby-Doll Eyes: Lower targets physical attack one stage (Priority +1) || ~Icy Wind: 55: Lower targets speed one stage || xxxx - xx
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companionsQι тнε ғεmαlε Klεғκε || o8/19 Qi the female Klefki || Lv. 14 || Hp. 14o/14o || Item :: Ability :: Prankster - Increases the priority of status moves by +1 || Attacks +0 to attacks Fairy Lock - Prevents escape/switching in the next turn, does not affect Ghost types. Doesn't prevent effects such as Baton pass and U-turn. || ç•Tackle - 5o || Fairy Wind - 4o || ç•Astonish - 3o / 4/1o Chance to Flinch target
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx