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LegendarySuperNoob
Vice Captain

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PostPosted: Wed May 20, 2009 6:46 am


Marie the Fallen
LegendarySuperNoob
I don't know if this card is broken but I know it would not be well liked (I hope that someone else has not used this card name or effect) smile

Living End - Continous Spell Card

Effect - to activate this card send one card from your hand and deck from play. As long as this card is on the field it cannot be destroyed or removed(except from it's own effect) by monster, spell or trap effect also as long as this card is on the field you cannot lose the duel under any cicumstances. At the end of you opponents end phase you must send the top two cards of your deck to the graveyard if you cannot the remove this card from the game and inflict damage to your opponent equal to amount of cards removed from play X 200.

The wording needs to be edited to something like

Select one card from your hand and one card from your deck and remove them from play to activate this card. This card cannot be destroyed as a result of Monster, Spell or trap effect (except its own). As long as this card is in play you cannot lose the duel under any condition. At the end of your opponent's turn you must send the top 2 cards fromt he top of your deck to your graveyard, if you cannot this card is destroyed and you lose the duel.


Thanks for the rewording , but you forgot to mention the can't be removed from the field and when to remove the top two cards from the top of the deck from play. Also there is no effect damage that was intended for this card.(I forgot and put to the graveyard when I intended to make it removed from play for the top two cards, makes more sense with the effect damage.)
PostPosted: Thu May 21, 2009 2:07 pm


unfortunately the last part on the original wording makes it broken too. So the new ending I added makes it fair...cant loose...death = lose

Marie the Fallen


deity of crystals

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PostPosted: Mon Jun 22, 2009 12:09 pm



death changer
dark
4
effect
if this card attacks activate the apropiate effect depending on the oppents moster its atk-ing

.attack position this gains atk equal to that monsters def
.defence position this gians atk equal to that monstars atk
PostPosted: Wed Mar 24, 2010 8:26 pm


Gaia the fierce magician
Dark
7
Fusion(Gaia the fierce knight and Dark Magician)
This monster can gain 200 ATK points for every magic card in your hand or graveyard.
=SHARON=

Yugichick_49

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Xygrej

PostPosted: Fri Apr 09, 2010 7:06 pm


I designed these cards specifically for my fan character, Keitaro. Hope that you
all like 'em, I put a lot of thought into their creation.

Ace's Knight
LIGHT

********

Warrior/Synchro/Effect
1 Tuner + King's Knight, Queen's Knight, or Jack's Knight
When this card attacks an opponent's monster, you can remove 1 Warrior-Type Monster in your Graveyard
from play. This card gains ATK equal to the removed monster's ATK during damage calculation only.
ATK/ 2500 DEF/ 2000



Spade's Knight
LIGHT

****

Warrior/Effect
If this card is added to your hand from your Graveyard by the effect of a Spell, Trap or Monster Card, you
can Special Summon this card on your side of the field.
ATK/ 1000 DEF/ 1000


Diamond's Knight
LIGHT

***

Warrior/Tuner/Effect
If this card is sent to the Graveyard for the Synchro Summon of a Warrior-Type Synchro Monster, draw 1
card.
ATK/ 1100 DEF/ 600


Club's Knight
LIGHT

***

Warrior/Effect
When this card attacks, it gains 1000 ATK during the Damage Step only. When this card is attacked while
in Defense Position, it gains 1000 DEF during the Damage Step only.
ATK/ 1000 DEF/ 1000


Heart's Knight
LIGHT

****

Warrior/Tuner/Effect
When this card is Normal Summoned, you can return 1 Level 4 or lower Warrior-Type monster from your
Graveyard to your hand.
ATK/ 800 DEF/ 1200


Destruction Mirror Force
Trap

Activate only when an opponent's monster declares an attack. Discard all your hand, then destroy as
many face-up cards on the field up to the number of cards discarded.
PostPosted: Sun Apr 11, 2010 5:46 pm


...Because let's face it, there just aren't enough anti-Tuner and anti-Synchro cards out there,
and way too many people (admittedly, myself included) that use Tuner and Synchro Monsters.


De-Tuning
Spell

Equip

A Tuner Monster equipped with this card cannot be used as a Synchro Material Monster.


And a special Equip card for today's day and age, where DIVINE Monsters are legal.


Scroll of the Divine
Spell

Equip

Change the Attribute of the equipped monster to DIVINE. Neither this card nor the
equipped monster can be destroyed by the effect(s) of Spells, Traps, or Effect Monsters.

Xygrej

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