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Posted: Fri Oct 12, 2007 5:45 pm
Appearence: Lucas Kain is a pale skinned 19 year old black mage. He wears a black cloak that with the hood drawn shades his face. He has red eyes, long black hair, and is 5'9". He weighs 140 lbs. And dislikes the sunlight. He often times look ill due to the lack of sun. History: Lucas Kain has had a rough past. He was raised in a Buddhist temple and learned the ways of a monk. Easy going, light hearted, and quiet he completed his training at a young age, and set off to make the world a better place. But one day he was traveling in the woods, and was ambushed by a band of thieves. They called themselves "The Dark Thieves of Xion", and all had a tattoo of a black dragon's head with a red X on it's forehead. While in their captivity he was forced to do sacrifices due to his "holy" powers. At first he resisted and refused to take life, because it was against his religion, but after enough torture a man will do anything. After the first 6 months of torture he gave in and agreed to do sacrifices for the thieves guild. As he sacrificed many innocents to their dragon god Xion. He began to go insane, and found that he had a magical power within him. As time went on he began to get lost in his bloodshed. He began to enjoy the manslaughter and honed his magical abilitys using them to kill the innocents. One night as he was sleeping in his small hut givin to him by the thieves he saw a vision of the great dragon Xion and it spoke to him. "Kain! You have done well in my service, and I shall reward you! Go into the woods once a day and meditate about me. If you do well in one week's time I shall grant you a present. When Kain awoke the next morning he was eager to go to the woods and try this. Every day he did as Xion said and in one week he saw the vision again. "Kain! You have done well! You have shown your allegiance to me 10 fold! When you awaken you shall see a small black egg by your bedside. Inside this egg is my son Lucifer. Take care of this egg and in time it will hatch into a small black dragon to aid you." Sure enough when Kain woke the next morning he saw the small egg at his bedside. He then took care of the egg until it hatched into a small black dragon with a red X on it's forehead. He tried to keep the dragon a secret for as long as possible, but it grew quickly and soon was discovered by the thieves. Sure that it was an abomination and a mockery of their god they told Kain that he was to sacrifice it to Xion the next morning. Kain was troubled and did not fall asleep for hours that night, but eventually he slipped into a deep slumber and was once again visited by the vision of Xion. "KAIN! YOU MUST NOT KILL MY SON! KILL THE THIEVES AND TAKE LUCIFER TO THE CAVE IN THE MOUNTAINSIDE! YOU MUST NOT FAIL!" Kain woke immediately after the vision in a cold sweat. He then took Lucifer and the two of them destroyed the village. Leaving none alive they then ran to the cave and when they entered they found the giant dragon Xion laying in the back. He was weak and took a moment to speak. "...Kain... ...You have done well.... ...I am old.... and without my followers to believe in me I must fade away... ...You must... ...Leave Lucifer here with me and go... ... I shall leave a gift behind for him, so that he may visit you if you summon him... ...but I am scared that if you take him with you on your journey it will just cause you both trouble... ...so you must leave... ...thank you.... ...Lucas Kane... Xion then exploded into a bright light erasing Luc's memory of the whereabouts of the cave. He woke 2 weeks later in a village far away. He does not know how he got there, and does not remember where his small friend Lucifer's home is, but he knows that some day they will be reunited. Traits Developed during RP: Luc has a terrible sense of direction, most times he enters a dungeon it's because he is lost, and comes across it. Luc, due to being traumatized by his past, is quite childish.
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Posted: Fri Oct 19, 2007 1:54 am
Radryn Tiaos Appearance Radryn at first glance looks rather distinguishable, as no part of his flesh is exposed. His eyes stare back at you through a black and white mask and even then a special glass is between his eyes and light darkening it by degrees. His torso, legs, and arms are wrapped with bandages that look like they very well could have been stolen from a mummy. Over these he wears a fiery red military shirt signifying his time with a group of military fighters who gave it to him to make him seem more "Human". He also has a red scarf that at one point was a religious sash he wore to signify his faith. Now it simply reminds him of the times he was thrown around like a childs doll by scrawny old monks. This though has proven an important lesson in diligence and levelheadedness in combat. Lastly as a reward for surviving several "In progress" Magical augmentations from the wizard counsel he received his mask which allows him to see during daylight by darkening his field of vision, it also has a bonus of limiting the memories of those who can identify what he really is. Often he had been called a vampire, though this is untrue, his appearance and family heritage prove this false he simply is a descendant of a powerful necromancer who made a demon contract thus changing their senses and appearance to closer that of the demon. Light doesn't actually burn or harm his skin but it does stop his magical regeneration from working, the most prominent gift of the demon heritage. History The power of a good story can lead some people toward odd fates. Radryn grew up on tales of his family's exploits going on adventures meeting and marrying fellow adventurers and bringing home tales told round the hearth during the cold of winter. Thats why it wasn't a surprise when he left home at age 13 to study and train on a journey round the world. He originally met a group of traveling fighters who taught him what they knew of brawling ((Usually when they were too drunk to notice he was learning.)) After a month or so he began working for a local temple learning how to protect ones self and loved ones whilst preserving the opponents life. A skill he had honed and re honed many times on his journeys. For the period of two months he subjected himself to magical treatments in hopes of learning arts or unlocking hidden potential to no avail. Some say the wizard counsel gave him a mask that conceals his talents. Others say the mask was the product of a magical mis transformation. The truth is usually blander than fiction but in this case it wasn't true. His mask actually conceals his eyes which are unusually Grey like his entire family line. He often has problems with unfiltered light especially at sunrise and sunset. Also he likes to keep this as a trophy for whomever he considers a worthy challenger. Taking off his mask only lets them know they won in the best way possible. Now he has come upon this quest ridden town looking to try developing new abilities and gain new comrades. Overall though he wants to continue his story and add to the tales he can tell. Tournament
More recently Radryn entered a tournament of skill that warriors from the small town he arrived in used as a means of comparing there mettle. Each round was a test, preparing him mentally and physically for greater things. Proving himself to a gnome merchant he took up his first contract as a hero. Finishing the tournament at the 7th round he kept the goblin shamans heart that knocked him out as a trophy and proceeded toward his first test as a hero. After the Tournament Radryn quested roughly for a start toward his story, and while he became more familiar with the locals of Miyr, a dark shudder seemed to engrope the land. Problems began popping up including bandits and goblin raids, which many locals were unfit to handle. Brave adventurers stepped forward to defend Miyr and Radryn found even more reason to stay, hoping to take up permanent residency and find a group dedicated to tackling these missions as they developed.
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Posted: Sun Oct 21, 2007 7:38 pm
Fury, The Eternal Disciple Appearance Fury is of average height, athletic build, and average features. He is of a mixed heritage, Middle Eastern paired with the strong blood of the Germanic warriors to the northeast. His piercing gray eyes hold wisdom and experience, coupled with compassion. He dresses in flowing fabric, that easily moves in the wind. His face is usually covered with a dark scarf, an affectation learned from his mother. He laughs easily and is slow to anger. History Fury is the product of a uncommon but much loved union between a Persian princess, and a rugged Viking warrior who met in a manner best told in another tale. Fury was raised as a youth with his father, but as he began to come of age, it was learned that he held certain talents that required a tutelage of a higher order than simple melee. Sent to be with his mother, Fury studied with martial arts masters of legend; eventually being taught by the eldest and wisest of all the known masters. He absorbed all that he was taught, and one day the master told Fury that he could no longer call himself Fury's master. When Fury asked if there was another he could go to, the former master would only say,"There is one place where you have not looked. And it is there that you will find your master." Since that day, Fury has sought diligently for this mysterious master, to no avail. It is because of this search, that he has become known as "The Eternal Disciple."
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Posted: Fri Oct 26, 2007 7:24 pm
Puc The Unlucky Appearance Puc is rather short for her age, and so she appears to be much younger than she really is. (She appears around 12, but is in fact around 19.)She is very slight of build and flat-chested, and often mistaken as a young boy. Her hair is brown, cut short, and always disheveled. Her eyes are dark green and almond shaped. She most often wears a tight fitting pair of black leather pants and an over sized shirt of thick black wool that hangs a bit past her knees. The shirt bulges strangely from the many pouches and amulets fitted beneath it. She always seems to be slightly hunched over and her eyes always wide, giving her somewhat the appearance of some sort of large scraggly mouse. She wears on her feet a thick pair of sturdy leather boots, which only adds to her strange mouse-ish appearance. History Always looking for something new she tends to move about alot. Although she claims this is because of her adventurous nature, the truth is probably that she's running from debt-collectors. Puc has a terrible gambling problem, which is only made worse by her complete lack of fortune. (Or good judgment...) She lived on the streets as a child and so learned rather early how to wield a handy number of weapons. After working for a private librarian for a while, she took what she could and set out to seek adventure... and also to escape the guards after stealing most of her employer's better jewelry. Right now, she is on a low after blowing all her money on a very poor dice game and is wandering from town to town in search of some way to make a living.
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Posted: Mon Nov 05, 2007 9:19 pm
Djanni Barua, the Flame-Cursed
Appearance Djanni is the sixth daughter of a seventh daughter in a lesser noble house, and thus dresses accordingly in garments of black, purple and silver silk over a black silk fishnet body stocking. She favors gold jewelry. Her time on the road has left her costly garb ravaged however, and her thick black hair remains tangled no matter how much she brushes it. She is very tall, 5'10", and her body, though shapely, is of a stocky build. Her skin is dusky-dark, both from sun exposure and her Hindu heritage, with fine aristocratic features and an aquiline nose. Uncharacteristic of her home region, her eyes are a soft blue grey reminiscent of fine ashes. History The House of Barua has long been plagued by a terrible curse; Berserkerism. One in each generation of the family suffers the curse, blind rage that eventually leads the affected to slaughter those near and dear to them. The affected is destroyed by his own kin before any true damage can be done. But even destroying the affected does not quiet it the curse; if the current carrier dies, the curse simply migrates to another of the same generation, seeking the most emotional hosts first. Djanni's older brother Nirvan was the carrier of their generation.
Djanni herself was born under strange signs. Both a lucky and unlucky constellation ruled the night she and her twin sister, Djalini, were born. As the sixth daughter of a seventh daughter, Djanni's birth was considered bad omen; so they named her "Fiery One", to honor and appease the curse that so plagued them. But Djalini was greeted with aplomb, for it was said that the seventh daughter of a seventh daughter would quench the flames and deliver her family. So they named her "Dweller in the Water", and saw to it that she was instructed in the magical arts. Djalini was also considered one of the great beauties of her generation, as lithe and delicate as her sister was statuesque.
On the eve of Djalini and Djanni's eighteenth birthday however, disaster struck. A troupe of assassins, unknown in origin and purpose invaded the family celebration and struck them with their guard down. House Barua fought back admirably and forced the assassins to retreat, but not before young Nirvan had been slain and Djalini carried off. Wracked with grief and thirsting for vengeance, Djanni accepted the Fire when it came to her, and thus became its new host. Now she wanders the earth, tormented by her curse. She will not rest until she has discovered the fate of her sister and avenged her brother's death. Provided that the Fire does not consume her first...
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Posted: Thu Nov 22, 2007 11:19 pm
Vincent Valentine-Heirophant of the Broken, Savior of the Fallen Appearance Vincent stands at an even six feet tall, and weighs around two hundred and fifty pounds of solid muscle. His jet-black hair is spiked in the front with long sideburns. His once deep purple eyes are now colorless and dead, leaving only milky, pupiless eyes that stare with unnatural intensity. His skin is pale, almost ghost-like, and he bears a blackened, twisted scar on his right arm where the Demonic Sword once had its physical hold on his body. He wears a black leather top and black, cloth pants tucked into his dark combat boots. Just above his eyes Vincent wears a black bandana that trails out far behind him. He wears a pair of thin-framed, black sunglasses low on his nose, and a strange, thorned halo floats eerily above his head. However, by far the most eye catching piece of equipment he owns is the demonic looking blade over his left shoulder. The blade of the sword is black, the handle and hand guard form a demonic looking creature with its mouth wide open and full of razor sharp teeth. The mouth is at the juncture of the guard and handle. Two red arms spread from the base of the blade and grab it about half way up its length. The sword looks powerful and gives off an aura of absolute evil. At his side he wears the equally powerful Crystal Edge, whose blade cuts through anything as if it were mere paper. History Vincent came from the distant country known only as the Kingdom of the Emerald Hills. Living up to its name, the country was covered in all kinds of plants, trees, and flowers of varying hues. The kingdom is hailed for its ability to live at one with nature, and it is not uncommon to see many a home built amungst the trees. In fact, the capital houses the world's largest tree, Gaia, in which its branches hold the capital building and over forty houses-including Vincent and his wife-to-be's house. Vincent was a well respected paladin, and the captain of the King's royal guard. His fiance, Iris, was even more liked than Vincent. She ran a local orphanage with Vincent and was heralded as the most powerful, and beautiful cleric in all of the Kingdom. Well loved by the people, Vincent led an easy life-interupted only by the occasional goblin raid or monster attack. Then one day, disaster struck. An invading force from far to the north marched upon the kingdom, burning entire villages in its wake. Soon, it had reached the capital itself. The defenders of the town were wholey decimated, and soon even Vincent's elite forces were losing ground. By the end of the third day, the Kingdom of the Emerald Hills was reduced to the area oppcupied by Gaia, the Earth Tree. Vincent, Iris and the remaining two hundred men at his disposal, were the best the country had to offer. The invading force charged and siezed Gaia's lower portion within half a day and pressed steadily up to the capital building itself. There the defenders made their last stand: one hundred and fifty men defended the capital against the remaining ten thousand men of the invading force. The battle raged for over three weeks, at its end the invading for retreated with a mere five hundred men remaining. Of the defenders, only twenty remained. Just as the celebrations had begun though, Vincent's greatest fear came true. One, lone enemy archer shot his arrow, it flew through the air with unerring accuracy to strike Iris in the heart. Iris died only minutes later, cradled in the arms of her crying lover. Vincent fled the decimated country, as did his men, but not before burying Iris' body at the base of Gaia. After nearly a year of aimless wondering, Vincent came upon a beautiful waterfall. Content to settle for the time being, Vincent built his hut from the surrounding wood, and after bestowing a blessing upon the land he named the sacred place, Vincent's Enclave. He had settled in the strange and wonderful land of Miyr, where his quest for retribution would ultimately begin... Adventuring History Vincent quickly established his foothold in Miyr. His first real act was an impressive first run at the tournament. Gaining only minor recognition, he went on to become a key member in the nightmarish fight against the tortured being known as Revanent. Shortly after, he assisted in the routing of an infestation of bandits along an important mountain trail. Most recently he is known for sacrificing himself in an attempt to save Perrian during a kidnapping attempt staged by the members of the tournament. Not content to just sit around, Vincent headed out with Fury, Djanni, Perrian and Gerbo on a quest to slay the powerful Dragon-God, Rudolph. On their quest the mighty mage Gerbo went missing, only to be replaced by the mysterious and powerful Lazarus-the recruiter for the organization "The Crypt". Just before their final assault on the Dragon-God himself, Rudolph set off his volcanic home causing an eruption that the adventurers barely managed to escape. Rudolph then flew even farther north, his location now a total mystery...Currently Vincent is on a mission to save the besieged town of St. Augustina along with the strange and entertaining Team Nuku.
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Heirophant_of_the_Broken Crew
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Posted: Fri Nov 23, 2007 7:40 am
Androsia Appearance Androsia Stands roughly 5'4" off the ground and has messy purple hair and eyes of the same rough indigo. The cause of this phenomena is yet unknown even to her as she had never truly met either of her parents. She is commonly seen in a long flowing cloak dyed to match her eyes and wearing thick woolen clothes beneath that. Around her neck are strange tattooed lines that she assumed were runic. Her build is in fact quite regular hardly distinguishable from any other female mage. History Most of androsia's memories seem like a blur as she cannot recall her parents faces only memories of them telling her to be a great mage and that the odd marking along her neck meant that she was blessed. Somehow her scattered memories seemed fake to her as though put their by someone else. Raised mostly by an odd cleric who wore a dashing white cloak she often would meditate with him and attempt to relearn these missing memories to no avail. Pressed by an unseen danger the cleric who had raised her told her that this would be the end and to flee from this unknown foe. Leaving the temple carrying only what she had she ran as far as the next town before stealing a horse and riding as far as she could. Later realizing the mercenaries were hunting her constantly she regained her nerve and decided to return to the one place that could answer her burning questions her original home of Miyr.
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Posted: Wed Dec 19, 2007 8:46 pm
[[ This Piece of Real Estate has been Annexed >: ) Eh, and will be added upon at a later time... I am supposed to be a Bard so enjoy the couplets I write dammit. >:3 ]] Karythelia de'Varlen Half-Elf/Human. Bard. Illusionist. The Dark Mysterious Stranger in Your Life? 'Gaze into a poet's eyes and you'll see madness in flight Stare into the gates twinkling in golden delight.'
The Bard's Tale 'A trick of the senses and a slight of hand I'll show you what the mind can not understand.'
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Posted: Wed Jan 02, 2008 1:11 pm
 Terror Grunny News Reporter Our feature story tonight is on a down home company thats warming the hearts and quantum sinkholes of dimensions everywhere. Thats right we have an inclusive interview with the head researcher of 4th Dimensional Industries A subsidiary of 5th dimensional industries. Care to give us a little taste of whats to come this year Jimmy?  Jimmy Tentacos Head Researcher No. The new version of the 4 Co. Battle droid is coming out this year, it has fifteen new heart pounding combat phrases sure to impress the kids. Also its run on immigrant workers in our "Safety Dimension." Which is an improvement on the previous versions that used the pain dimension for their immigrant workers. Also we've been under wraps about our new Gravity Sword with its full gravitational manipulator device and witty sophisticated personality. There may be a few bugs with recent versions creating micro black holes. but all that is still highly classified!  Terror Grunny News Reporter What Do you have to say to people whom have reported a beta version of your battle android released prematurely to the 43rd plane of existence, or as locals call it Miyr?  Jimmy Tentacos Head Researcher I hate them! Also that such a release while highly probable may very well be simply a hoax, Like Bigfoot or the Grubslax. If you see such an android please feel free to contain it in an anti matter bubble of appropriate density and call our number toll free at "!@@$%-#@%@%-&*&(("  Terror Grunny News Reporter But reports have been stating that sightings have been made of usage of the highly debated and partially unstable MuDiQuSiGe and to you small text reading viewers that stands for the Multi Dimensional Quantum Singularity Generator. Jimmy Tentacos Head Researcher Such a devise as the MuDiQuSiGe is purely theoretical, and if it did exist we would never incorporate it into any of our dangerous battle droids. Because of its unsafety and non stableness. If we did create such a droid we would never turn it on, and NEVER release it. Thus all these reports must be lies and fabrications meant to scare the public.  Terror Grunny News Reporter And you don't believe that this incident might be related to the explosions in the 4th D labs 4 years ago which was attributed to a total existence failure?  Jimmy Tentacos Head Researcher No. The explosion 4 years ago was because of some of our interns going out on a fling with our new coffee maker. We didn't sleep for weeks!  Terror Grunny News Reporter There you have it, the media has been lying to you all along folks. This is the Terror Grunny saying, "I SHALL CONSUME YOUR SOUL!"
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Posted: Sun Jun 29, 2008 6:16 pm
Appearance Van is young, 16 or 17 at most. His dark brown eyes are bright and convey a youthful energy and intelligence. His face and skin belie a Nordic heritage, and his slender frame a life of training. His short brown hair is un kept from days walking in the wind. His clothing consists of a few layers of short monk like robes made of simple leather and cotton all black, browns and tans. Though these robes were not meant for a life of prayer and meditation. Their designers had a much more venturesome purpose in mind for wearer of these sturdy garments. His knee high boots are scuffed and covered in the dust of his long journey. He seems to carry no backpack or satchel save the pouches and clips on his belt as well as an energy blade, of his own construction that hangs loosely idle off his hip. Imprinted down one of the sides of his robes are runes inscribed in an illegible language, a blessing from his home . HistoryVan has traveled to Miyr from a far away colony of secluded monks. Almost nothing is known of this society by outsiders, for they are a secretive lot. Everyone of this monastic lineage inherits a unique supernatural power they refer to simply as gnosis, they believe that this power comes from their enlightened link with the great living Pneuma (or Spirit). While technically not magick, this inherent gnosis instills within every bearer a degree of telepathy, able to sense and communicate with each other through the mind they rarely ever rely on the conventional spoken word to convey meaning. While true telepathic contact is usually only possible between two or more monks, the few adventurers who have left the confines of their mountains to explore the great beyonds still display different degrees of sensitivity to the emotions and thoughts of others. Telepathy however is not the only manifestation of this power, other abilities include but are not limited to: telekineses, accelerated healing, dexterity, speed, and other superhuman feats. Every youth in the lineage undergoes a rite of passage/ coming of age period where they are sent away from their home to live on their own merits; ideally to return at an indeterminate time later having developed their own unique gifts with their gnosis. Upon returning they are recognized as adults, and given a second name. Van has traveled much further out than his piers for his rite, and plans to spend his time in Miyr to learn and train in the hopes of one day earning his second name as well. Van may be young and inexperienced, but he has a heart of gold, and a passion for adventure. RPS UpdatesVan's first meeting was at the waterfall dojo with the renowned Paladin Vincent Valentine where he continues his martial arts training. While there he also met the spell sword amateur alchemist Bellamin Solan, and several of his more dangerous creations. Van tested his mettle in the Miyr tournament, making all the way to round nine before tieing with Evangeline. During his sojourn there he met Iris, the presumed dead finance of Vincent, and Vincents mad brother, Borus. After recounting the recent events to Vincent, he agreed to join the warrior on his trip back to his homeland. Soon after Van joined a shady group of fellow adventurers in the Black Cat Dungeon, more updates to come. Hopefully he is not in over his head on that one. Van joined several of his peers in battling the malicious student Emu, but they were unsuccessful at foiling her bid for the hidden Philosopher's Stone.  (In case it needs to be said, yes Van is based off of the Jedi!) smile
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Posted: Tue Dec 22, 2009 10:38 am
Joust Background: Joust is a 4D Agent recruited from Myr during the temporal Anomaly known as "Eternal Falling Pattern A" By recruited it was more or less he ended up being dimensionally warped into the labs. He was fragmented during initial research and his soul was kept in the safety dimension till his body could be regrown. Unfortunately for him the regrowth wasn't perfect and he had lost a lot of what had made him, well him. His soul was re injected via ectoplasmic fluid and his new body restarted. His natural form now that of a swarm of tiny living creatures. He though has an upside in the fact that his Genetic Manipulation Device (The blood in his artificial veins) controls his shape. He was given one task and that is to recapture the cause of the anomaly and inquisitionally question the other occupant of the tragic dimension rending event. Personality: Joust is blank, he acts as any other person would but his mind is made up of thousands of living organisms so it changes depending on which one has the largest voice at the time. He is ussually in chorus about one objective. Finding and destroying a "Accident" that destroyed his previous life.
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