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Posted: Fri Oct 27, 2006 4:08 pm
Honestly, I love the idea; it focuses so much more on psychological differences than powers or physical ones, and I'm very drawn to that concept.
Just off-handedly, though, the one thing that I'll say about this concept is that it's difficult to understand why this concept would be reborn as a Fa'e. Someone brought up a concept to me once that was based around normal humans that "just happened" to be placed in a situation that made them notable. Though they were in no means extrordinary, they were admittedly unusual in the method in which they lived or died, and the question was if that would make a good character for a Fa'e.
And what I had to answer was, no. Because the Fa'e aren't about incidental characters that happen to be a little odd. They are about, very specifically as it's told on the very first post of the main thread, creatures of Chaos and Dream that were killed or faded away.
So, what you have to ask yourself is: how is this wolf girl a creature born of Chaos or Dream? What destiny does she have to discover? All Fa'e are supposed to have the potential to achieve great power, should they achieve ancienthood. As an Ancient, how would this Fa'e differ from her first stage in terms of power?
Additionally, you do have to consider that there is already a "wolf" Fa'e, which limits the tools you could use to better justify this characters as a Fa'e. I was thinking to suggest that she be considered an avatar of some wolf God, but anything you do to that nature would be stepping on toes.
To be honest and blunt, this is a concept that I think would work wonderfully- but for a different Breedables, not as a Fa'e. However, if you are determined to see this one through, I think that the backstory needs to be altered beyond the "urban myth" vantage point, and needs to incorporate better some form of actual power that would justify this character to become a Fa'e.
I love the character sketches, by the way. xd The emotion sheet especially is very cute.
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Posted: Sat Oct 28, 2006 9:18 pm
Sayuri Satoharu (( *has read the quest* I agree with the comments made. I think the power thing is a small problem. Its a good story, but I dont know why she would be a Fa'e - I think that's the main issue to be addressed tbh )) Cerena [Hunh. I think one way you might consider of getting around this is having her, like.. hm. Like she's something else background/myth-wise (it's really too bad werewolf is already taken :/), but she was raised as a feral child? She could even be the one to instigate/help spread the 'wolf girl' urban legend, but it doesn't necessarily have to be her actual base. ...If that makes any sense.] The Poison Arrow (( okay, I play dungeouns dragons * nerd alert!* and by the looks of things, you character is somewhat like my character I'm playing now in theme ( I'm playing man that was ritualistically changed into an anthro croc man, but he broke out of it half way through and the animal form has made him go a little feral) Now although power wise, being feral is not on the same power scale as say turning into mist or walking on clouds. It's still in it's own right running parralel to them by having a combination of little talents. So here's a few ideas for you, from what I've seen. Keen senses: She could "see" smells, he nose could tell you were the nearest place that sells fruit would be in a smog infested city. She could see perfectly in the dark, but only in black and white, and can tell if someone was following her by hearing her a mile off. Savagery: In a fight or when confronted or backed into a corner, she can flip out, or go beserk. Her strength would become much greater than usual and her pain tollerance would sky rocket. In a case of fight or flight, fight tears flight to pieces on this one Morph: Not unlike a werewolf, she can tranform, BUT it is only a partial transformation. Instead of turning fully wolf or full anthro wolf, she rather enhances her canine like features. She would loose herself to her animal like nature, and possibly do things like she would mentioned in the savagery power. she'd have longer claws, become that little bit furrier, may even run on all fours if she didn't normally. perhaps her teeth would grow longer too Tough hide: Her skin is as tough as an animal, not making it armoured, but deffinately holding back some of the damgae she'd normally take Beastial howl: She can let out a howl that would put a shiver up anyones spine. Call of the wild: In dire times, her pack mentality would take over and it'd be time to call in the troops. With another howl, she can call in wolfen kind from miles around to help her out. Speed of fours: You think the average human can outrun a wolf? The animal instinct: She can tell when danger is close, or if something is wrong nearby how are these?)) Lucifer Force (( I haven't read all of the previous conversations, but Sayuri is very right - the powers do not and should not make the Fa'e. In all honesty, I think the personality makes the Fa'e, and worrying about the powers is kinda useless. Powers come secondary to the mythbase and personality, etc. Iffin you're having trouble with her background, perhaps you could mix two myths? The urban legend of a feral child with some other wolf or doglike mythbase? She doesn't have to have powers to be chosen to be reborn. wink )) Asahi Kumoru (( Yeah, as far as I know, there's nothing against taking more than one myth. That's exactly what I did for Bhel. Now, granted, I didn't just grab a bunch of stuff that sounded cool; I found a way to unite it all with some real-world history. And I promise doing all the research to do that took a lot of time, but was also a lot of fun. I would say if you can't get enough out of one myth, try to find another that touches it and would make sense to blend together. I drew Bhel's mythologies together through the aurochs, a common species between all of them. Yours is fairly specific to one particular area, isn't it? So maybe try to find something else from that area? ))
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Posted: Sat Oct 28, 2006 9:22 pm
For my reference: http://www.tsha.utexas.edu/handbook/online/articles/EE/roe9.htmlQuote: ESPANTOSA LAKE. Espantosa Lake, five miles northeast of Carrizo Springs in north central Dimmit County (at 28°35' N, 99°49' W), drains into Soldier Slough. The natural lake was once a campsite on the Old San Antonio Road. Perhaps because of a ghostly fog that frequently obscures the lake after dark, however, it was often avoided by travelers who feared its reputation as a haunted place of evil (espantosa is Spanish for "fearful," "horrid"). Many legends surround the place. Some center on wagonloads of gold and silver rumored to have been lost in the lake; others tell of apparitions of men said to have been murdered on its shores. One story says that the lake was once filled with alligators. In 1917 water from the Nueces River was diverted into the lake, and a dam was built to contain the flow for irrigation purposes. In 1990 the dam, operated by the Zavala-Dimmit County Water Control and Improvement District, impounded a reservoir with a capacity of 1,745 acre-feet. The lake covered 364 acres and was used for boating and fishing as well as irrigation.
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Posted: Sat Oct 28, 2006 11:07 pm
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Posted: Sun Oct 29, 2006 12:22 am
Draft of revised backstory.
Long ago...in a forest JUST LIKE THIS... *wiggles fingers spookily* A trapper and his wife lived in a nice little cabin all by themselves. They were expecting a beautiful baby girl. Then one day, the wife went into labor, so the trapper rode out to find someone to deliver the baby, leaving her aaaaaall alone. *flickers flashlight on and off to indicate SUSPENSE!* He ran into some Mexican goatherders who agreed to come back with him to help with the birth. So they rode off to the cabin again.
But the forest, and the river and lake within it, were haunted (dun dun DUN) by the spiiiirit of Espantosa Laaaaake! *flicker flicker* A ghostly fog covered the lake, hiding the eeeevil alligator demon within... ("Alligator demon? That's stupid." "Shut uuuuup, it's true! Lemme finish.") The demon HATED trespassers in its forest, so it struck the trapper down with a bolt of lightning! *flashes the flashlight over everyone's faces* He was killed instantly! The goatherders who were with him continued on to the cabin, but found the trapper's wife DEAD on the floor, in a pool of blood and...y'know, childbirth fluids. There were bloody WOLF paw-prints everywhere. They returned to their goats, assuming that the Mexican wolves in the area had finished the baby off.
BUT WAIT! The wolves of Espantosa Lake were under the control of the alligator devil. These wolves were SMART and EVIL, and the devil sent them to KILL the lady and her baby! However, the lady died in childbirth before they got there. They were going to kill the baby as well, but then the head female of the pack stood over the baby and shielded it from the other wolves. You see, her own newborn cub had just died, and she was longing for a child. She picked up the baby in her teeth ("Wouldn't that kill it? You're always supposed to support a baby's head or else it's neck'll snap..." "SHUT UP! I'm holding the flashlight so I get to tell the story!") and they ran off into the woods once again.
The devil was angry. The wolves had disobeyed his orders and taken in an intruder. But at the same time, it was intrigued. What if this human grew up under its control? Imagine the kind of chaos it could wreak with a human to do its work! So it let the baby live...FOR NOW.
And that's when the GOAT MUTILATIONS started happening. Local farmers started seeing a hairy girl running with wolves, attacking their herds and dragging goats away into the forest! Wooooo. *wiggles fingers* Some farmers tried to capture her, but when they got close she let out a bloodcurdling scream, part wolf, part girl. They locked her into a shed, but the next morning, she was gone.
Two times, the wolf girl came close to humans, but both times she left them unharmed. The devil, who took joy in killing us humans, was greatly annoyed with her failure to do anything interesting. It decided to kill her off. Could it sic the wolves against her? No...not even the alligator demon had the power to make wolves turn against one of their own without reason. It would have to kill her itself. It roooose out of the water, a hulking, spiked alligator, with dripping fangs and bloodshot eyes, and stomped off to find the girl. ("If it has fangs wouldn't it be a crocodile?" "No. Shut up.")
It raised one giant claw to drive straight into her skull...but it was big and sluggish on the land, and the wolf girl was small and fast. She attacked the devil, and called upon her wolf bretheren to initiate a fiecre battle! They fought for days on end, tooth and nail, with more and more wolves coming to the aid of their adopted daughter. At last, the devil fell. In its last dying breaths, it summoned another bolt of lightning, just like the one that killed the girl's late father. It struck a high tree, which toppled over onto the girl's spine. The fight ended in a draw.
The blood of the devil mixed with the blood of the girl, and the blood of her fallen wolf comrades. In her last few seconds of life, the wolf girl was truly connected to her wolf family and the demon that guided her life for so long. But then she died because her spinal cord was already smashed and there was no fixing that.
The wolf girl's will to live, plus the demon's eeeeeeevil powers, allowed her to haunt the forest as a ghost. Even now, they say that on a dark night, in a forest JUST LIKE THIS, sometimes, if you feel a chill behind you, it might just be...THE WOLF GIRL! WOOOOOOOO! *flickers flashlight rapidly* ("That sucked." "Your MOM sucks!")
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Posted: Sun Nov 05, 2006 4:34 pm
http://www.forresterlabs.com/limyaael/rant320283Quote: Let’s return to the girl who spent seven years with her family and seven years in the wilderness, among wolves. Now she’s returned. She was living with a pack in a wooded valley, and her captors transport her a hundred miles, to a castle near a wood where another pack lives. Why is she able to control that pack, summon them, and boss them around? Why would they care about her? She’s not their abandoned human infant. This returns to the question I asked in the previous nature rant about why all animals of a particular species start drooling and following the heroine around. So someone’s killing wolves. If they’re not harming that particular pack, why does that particular pack care? So someone’s hunting leopards. Leopards are usually solitary; why does the one in this territory care if leopards are dying a thousand miles away? And why do they follow a human girl who wasn’t raised among them, whom they have no connection of familiarity or emotion to? Animals don’t have the species-wide recognition that humans do. They do struggle against each other in mating season, fight against each other, kill each other on occasion. One reason animals don’t have wars is because of a lack of certain instincts that humans have, and one of them is our very aggressive social instinct. Animals don’t expand into nations and conquer each other, but neither do they extend helping paws towards a wolf across the mountains who’s starving to death. And they don’t have any reason to listen to some strange human thinking at them, even if she is doing so in wolf-images. She would have to establish a trusting bond with them in return, and, if they have anything like a normal pack social structure, take over from the alpha, not just move in and take that place like it’s been waiting for her.Feral children having a “general bond with all animals” is just lazy. The author doesn’t explain how the magic works, why strange animals would care, or why people who have spent similar lengths of time in the wilderness (like hermits, trackers, druids, and so on) don’t have it. If there was a gift that everyone could have who spent a similar amount of time in the wilderness, or if it was attached to the age at which someone came among the wolves, then it would make more sense. I’m sure you can have something that makes more sense. Go forth and make it make sense. http://www.forresterlabs.com/limyaael/rant288509Quote: Some things about wolves you need to know: a) Their social order is hierarchical. Below the alphas is often a beta male—sometimes female—and the rest of the pack ranked in rigid order beneath them, down to the runt or low-ranker who gets picked on by everyone. Alphas eat first, eat best, lead in the hunt, receive special fawning from the other wolves, and defend their privileges. The only way to rise in the social hierarchy is by challenging the wolf above you, and for a wolf who’s small, injured, sick, or not very strong, this is hard to do. So, please, if you’re considering a lupine democracy, forget it. You’ll have to have a society with more human aspects for that. b) Wolves are not exclusively monogamous to the point where they have one mate for the rest of their lives. If the alpha female gets toppled by a stronger female, then the alpha male will mate with the new alpha. c) Wolves have no incest taboo, either. Fathers will mate with daughters, mothers with sons, etc. Wolves striking out for new packs, as many younglings do, can avoid this, but if they can’t leave or don’t want to leave for whatever reason, then incest is not something that they avoid out of instinct. d) They are not superhuman, or superanimal. They can run about forty miles per hour, but only for very short periods, usually in the last stages of a hunt. They’re more creatures of stamina, and may well keep up a steady pace for eight or nine hours at a time without lagging.e) Wolves are not violent all the time. The social signals like baring their bellies, snarling when a low-ranker steps over the line, licking the nose and jaws of the alpha, etc., are meant to set up boundaries so they can avoid conflict. f) If your werewolf character is not the alpha male or female in a pack, the chance that he or she will be breeding is slim to nonexistent. Alpha females can and will harass other fertile females during the breeding season, so that they don’t get a chance to mate if they go into heat. g) Wolves don’t have a cozy family life from the moment they’re born. The pups are born blind and deaf, and the mother keeps them in the den for the first six to eight weeks of their lives. The male is permitted to bring food in, but not to come too close, in case he eats them.h) Oh, yes, and about feeding the pups once they’re weaned? Adult wolves will eat from a kill, then trot back to the den and regurgitate food for the pups. No, it’s not romantic.
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Posted: Sun Dec 03, 2006 2:11 pm
After looking over things - it pains me to say this, because I know how much work you've put into it, but the concept as it stands now is not appropriate under the new guidelines. :/ Arrien basically said it for me already before (although at the time of her post we didn't have the guidelines done): Arrien Just off-handedly, though, the one thing that I'll say about this concept is that it's difficult to understand why this concept would be reborn as a Fa'e. Someone brought up a concept to me once that was based around normal humans that "just happened" to be placed in a situation that made them notable. Though they were in no means extrordinary, they were admittedly unusual in the method in which they lived or died, and the question was if that would make a good character for a Fa'e. And what I had to answer was, no. Because the Fa'e aren't about incidental characters that happen to be a little odd. They are about, very specifically as it's told on the very first post of the main thread, creatures of Chaos and Dream that were killed or faded away. So, what you have to ask yourself is: how is this wolf girl a creature born of Chaos or Dream? What destiny does she have to discover? All Fa'e are supposed to have the potential to achieve great power, should they achieve ancienthood. As an Ancient, how would this Fa'e differ from her first stage in terms of power? And that would be pretty much it in a nutshell. sweatdrop The urban legend is interesting, but the only real connection it has to the power of the supernatural is that the area was considered haunted - and even that, looking at the source, is more of a "look, it happened in a creepy place!" thing, than something that actually deeply affects the core tale - that of a human child being taken away and raised by wolves. But I do think you can save the character concept (which is good, IMHO, in terms of the character herself) by finding a different kind of backstory for her. Specifically, try looking through many Native American mythos - there are *tons* of those, many many different cultures and tribes. Yanisin and Taima hardly cover them all! If what you're looking for is a wild child (depending - are you really stuck on the wolf thing? could she be a wild child of another species? that might also give you more options), I'm certain one can be found - just this particular backstory doesn't work for the purposes of the game. Moreso, if you want to bank heavily on the Lost Children contest, you could also have this character - with a revised mythbase - actually grow up as a feral child with an animalistic (but also sentient) Guardian. Though if you do that, you'll want to speak with Akina Tokuwa, who did something similar but not quite as extreme with her Caoimhe. When I have time, I'll be happy to help you look for a new mythbase - please, please don't get discouraged! The core character is a good one, and I like your approach to the concept. We just need a backstory more in tune with the game. Once that is found, I think you'll be golden.
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Posted: Sun Dec 03, 2006 3:11 pm
At the character's core, I think Jean Mollie isn't all that closely connected to the Wolf Girl legend. I actually got a lot of inspiration from Oxana Malaya, a real girl who was raised by domestic dogs in a kennel. The canine part is kind of important to her, because a lot of Jeany's personality is doglike, but that doesn't necessarily have to tie directly into her mythbase.
I'll go sucker punch Wikipedia and see if it barfs up any good Native American myths to use. *scampers off*
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Posted: Sun Dec 03, 2006 3:42 pm
Oooh, that would be so cool if her Guardian was like an overly intelligent wolf or something :O I never thought of doing something like that.
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Posted: Sun Dec 03, 2006 4:39 pm
Right now, the guardian is less like an animal and more like a very, very primitive human. Mecka Ros is from a savage society where the life expectancy is in the adolescent years and everyone sleeps in holes in the ground. I could change the guardian, or even have Mecka and Jeany meet after Jeany was separated from a previous guardian who WAS an animal... That's definitely something to think about.
Also, there were a few points where I thought I had a lead for a new mythbase... The Vila is a Slavic nymph that sometimes appears as a wolf, but that seems too pretty to be Jeany. And there's an Inuit monster called an Akhlut that takes the form of a killer whale in the water and a wolf on land, which is pretty awesome, but I can't find very much information about it.
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Posted: Sun Dec 03, 2006 4:54 pm
Zomfg, found something. http://en.wikipedia.org/wiki/Cu_SithQuote: The Cu Sith or Cusith of Celtic Mythology (pronounced coo shee) is an enormous legendary hound of the Scottish Highlands. Roughly the size of a cow or large calf, the Cu Sith was said to be dark green in color with shaggy fur and a long braided or curled tail. The creature was said to be capable of hunting silently, but would occasionally let out three terrifying barks that could be heard for long distances, including by ships at sea. This was said to be a warning to farmers to lock up their women, lest the beast abduct them and take them to a fairy mound to supply milk for fairy (Sídhe) children. Cu Sith literally means "fairy dog." Supernatural dogs in Celtic mythos are usually completely black, or white with red ears. The Cu Sith's coloration is therefore highly unusual, although it may be derived from the green color of Celtic fairies. Jeany-myth-traits: Canines- Check! Creepy howl- Close enough! Attacks farmers- Check! The green thing is weird though. I'm-a looking into this.
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Posted: Sun Dec 03, 2006 8:55 pm
Syrcaid has a quest for it, about three threads down from yours at the moment. She doesn't have much info up, though... And there's no RULE, per se, about not being able to quest for the same thing...
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Posted: Sun Dec 03, 2006 9:38 pm
...Oh. Right under my nose and I didn't see that. xd
Couldn't find very much information on it, anyways. I'll probably do more extensive searching (as in not-on-google) when I'm in the library tomorrow.
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Posted: Wed Dec 06, 2006 4:20 pm
http://en.wikipedia.org/wiki/Skin-walker_(mythology)
?
Not precisely the same, but it could be quite interesting.
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Posted: Sun Dec 17, 2006 6:33 pm
Warning: This is a harsh critique. If you don't want to have a harsh critique, please do not read it <3
All right. I'm going to have to admit reading through this quest there's a LOT of WTF factor in it. I mean, a lot. I LOVE the fact you want to do something with feral children. They're interesting, I admit, and would likely be a very fun thing to play around with in RP if you're willing to put in more research and know what you're doing.
However, the first thing I have to address is that the chupacabra is not an American urban legend. The legend originated in Puerto Rico.
Second - Your own version of the chupacabra? No. Just. No. You can have your own take on it, but what part of this is actually part of the myth? You've added things in to justify it being a feral child rather than taking the actual myth and expanding upon it. You're changing the very thing that made the chupacabra the chupacabra. The blood sucking.
Her past life? HALF ASSED TO ALL HELL. Queen of the chupacabra pack? Never ONCE have I seen one thing about Chupacabras travelling in packs of having a hierarchy. You have her being MORE intelligent MORE this, MORE that - and honestly? Her past life made her a mary sue and a half. She's more intelligent and loving and FLOWER BASKETS.
She was a MONSTER. Chupacabras are monsters not slutty hippy tree huggers that want to spread peace, love and happiness.
Honestly, the way I see it, you're wanting to do the lobo wolf girl so badly that you're just tacking on what you see as a suitable myth and replacing 'wolf' with 'chupa' and it does NOT work.
Moving on to the next part of the quest!
You're tacking on diseases to make her more wolf like. They don't fit. Airi would not bring her back with these conditions. Also...Abducted by aliens?
=/ I think you're missing the fact that unless the guardian is there to establish the guardian bond, and wants the child to continue to live and exist, then they're not going to exist. Jean-Mollie would not exist without that guardian bond. She can not be found as a child by this guardian - she wouldn't have MADE it to child.
The entire alien abduction thing? No. Just no. It's stupid and quite honestly, it reeks of current Gaia plotlines with the names of the aliens changed and the probing taken out.
Another point: WTF Exiled to Gaia? Hon, seriously. Make the story a little less out there. This won't work. It's giving me a headache and I'm not even half way done reading it.
Yet another: Conrad goes to find the lost children. They do not just wander into Fa'e headquarters.
"If she aims for the Human path, she'll start a new pack by having lots and lots of babies, possibly fathered by dogs (ew). "
...NO. Just. ********. NO. That's all I have to say about THAT. Just. ********. No. (PS: Is she now a slutty hippy tree hugger that spreads peace, love, happiness and is into bestiality? D: )
Where are her abilities? Elaborate more on her. There has to be more to her than you have there.
From what I know, this is not a basis for a Fa'e. I highly suggest you read further into the Fa'e, try to get a better grasp on WHAT they are, why they're here, and how they work. Of course, this is coming from a non-guardian and can't be an end-all be-all NO YOU CANT DO IT. But honestly, I think you don't have a chance with this concept. The feral angle? Awesome - but not for a Fa'e.
I suggest getting an entirely new mythbase, abandoning the feral child thing (Because I honestly don't think it'll work) and building from the ground up. Keep alien abductions out of it, and leave out the Mary Sue guardian.
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