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Posted: Wed Sep 15, 2004 3:23 am
Got the tengu dude mostly done now, ready for some half-assed background work. Being as it's basically a character-design thing, the background will probably be fairly simple.  Now that the disproportionateness (shut up, that is a real word) has been pointed out to me, I'm all like "AUGH! Legs too long!" and stuff. Damn you. xd I'm gonna be super-lame and play the "it's part of the style" card just this once, because to be honest, the FF7 concept art that I was looking at for style-hacking purposes had similarly disproportionate character design. I mean, those Final Fantasy chicks have legs that go all the way up. eek I'll sort it out next time round. Honest. 3nodding
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Posted: Wed Sep 15, 2004 9:36 am
I love it! I really really like your coloring style, and I want to steal his sword. X3 Makes me want to go out and design an anthro bird. ...I started a design on an anthro version of the trickster; Raven. Maybe I'll go finish that. 3nodding
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Posted: Mon Sep 20, 2004 6:03 am
Latest offering for you lovely people is something I've been working on over the weeked. This was originally intended to be something of a style-hack of Mike Mignola's technique - he's the writer and artist behind the Hellboy comic, and I have a total heart-on for his drawings - very dark, noir-ish high-contrast, big blocks of colour, totally awesome stuff. It makes me happy in the pants, and I could fanboy about his art all day. whee Somepoint during the inking, though, it sort of changed from being a Mike Mignola style-hack to being a Steve Prescott style-hack instead. He's done a lot of art for White Wolf's various RPGs, and is pretty cool at the black-and-white style. Anyway, being the immense RPG geek that I am, this guy's a character I played in a Werewolf: the Apocalypse campaign a year or two back. He's a Corax (raven shapeshifter), and a sniper. He's also nowhere near as badass as his brooding pose and smug smirk would imply. 3nodding  Click on the image for a crazy-go-nuts high-resolution version (800x1200 or so), which shows off some of the details a bit better. This was done entirely in Photoshop at 1200x1800 pixels, blown up to 4800x7200 pixels and turned into a black-and-white bitmap to clean up the smudgy greys, then shrunk back down to its current 480x720 dimensions. It prints out pretty crisply, and I'm generally quite pleased with it. whee
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Posted: Mon Sep 20, 2004 3:56 pm
I am not a part of this guild (But I am an evil lurker. Tear.) but crapsticks. I saw your art waybackwhen, specifically your Vagrant stuff. I never cared for anthromorphic stuff, but your stuff = teh rox. I think I even used your rat as a background for mydesktop once. So boost ego, fan here. w00t w00t.
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Posted: Mon Sep 20, 2004 4:14 pm
BE I am not a part of this guild (But I am an evil lurker. Tear.) but crapsticks. I saw your art waybackwhen, specifically your Vagrant stuff. I never cared for anthromorphic stuff, but your stuff = teh rox. I think I even used your rat as a background for mydesktop once. So boost ego, fan here. w00t w00t. Ze ego, it blots out ze noonday sun. whee Er, I mean, thank you very much. biggrin
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Posted: Sun Oct 10, 2004 5:25 pm
A quick update for you lovely lovely people. Much more scribbly and stuff this time, a sad result of being bored at work and trying to vanquish art block. I apologise if this guild's more about showing the uber-l33t finished arts and stuff rather than sketchy nonsense, but I thought I'd share. Thus:   Not sure who this little kobold knight is, but he's been pestering my brain recently. Sufficiently so that I cleaned up and coloured him from the first set of doodles above:  Usual Photoshop-based nonsense. 3nodding
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Posted: Mon Oct 11, 2004 6:31 pm
You have this really freaking brilliant eye for character design. You kind of do this thing where you make the bottom half of bodies disproportionately small, but I mean, aside from that, it's @_@.
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Posted: Tue Oct 12, 2004 5:00 am
The Iconoclast You have this really freaking brilliant eye for character design. You kind of do this thing where you make the bottom half of bodies disproportionately small, but I mean, aside from that, it's @_@. I'm going to plead Lame Art Excuse #142 and say "But it's my STYLE!" for that one. biggrin Or at least, that's how they turn out when I'm just doodling and not paying huge amounts of attention to proper proportions. Cartoony exaggeration of proportion to enhance the appearance of dynamic movement, perhaps. 3nodding As far as the kobold's concerned, it's sort of riffing on the top-heavy appearance of a lot of plate armour, with the broad shoulder pauldrons and breastplate in the top half of the figure, and skinny little legs on the bottom. Thank you, in any case. whee
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Posted: Wed Oct 13, 2004 11:01 am
Heh, i thought i recognised your art from somewhere before i saw the links you posted. I'd seen the Quitch picture and a lot of your raven character on Yerf, and i think those two are my favourites. (: The Dark Tower is also very cool, although it could do with being a touch darker. :}
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Posted: Tue Nov 02, 2004 4:19 am
*Envies*
I love how varied your work is, from characters, style to mediums. I wish I had the time to practice such a wide variety, alas I don't. T.T
Your watercolours are much more advanced that I've ever managed to accomplish. Unfortunately, the only problem with physical mediums is the increased risk of bleeding, or uncorrectable damage. ^^;;
But of course that can be limited over time with increased experience (not 100%, but a noticable difference).
I did notice with the spearman, the shadow of the spear doesn't appear to be consistant across his body. ^^;;
Beautiful nonetheless.
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Posted: Tue Nov 02, 2004 4:50 pm
The Corax does seem... Very White Wolf-ish. *drools*
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Posted: Sat Nov 06, 2004 3:47 am
Blimey, replies. whee Reivan Heh, i thought i recognised your art from somewhere before i saw the links you posted. I'd seen the Quitch picture and a lot of your raven character on Yerf, and i think those two are my favourites. (: The Dark Tower is also very cool, although it could do with being a touch darker. :} Whee. It's always nice to hear "hey, I've seen your stuff" from someone who I've not beaten round the head with it (which is a bad habit of mine, because I craaave validation). Thank you. biggrin Crimson Teardrop *Envies*
I love how varied your work is, from characters, style to mediums. I wish I had the time to practice such a wide variety, alas I don't. T.T
Your watercolours are much more advanced that I've ever managed to accomplish. Unfortunately, the only problem with physical mediums is the increased risk of bleeding, or uncorrectable damage. ^^;;
But of course that can be limited over time with increased experience (not 100%, but a noticable difference).
I did notice with the spearman, the shadow of the spear doesn't appear to be consistant across his body. ^^;;
Beautiful nonetheless. Whee. Praise indeed. sweatdrop Yeah, that's the main part of my phobia of real media - the terrifying lack of Ctrl-Z if you go wrong. Especially with watercolours, which are transparent and thus make it really hard to cover up errors. I've practiced a fair bit, and had a few flashbacks to high school art classes, as well as checking out a handy "watercolouring for n00bs" type book I picked up in a discount store that had lots of useful advice. Getting a how-to book like that is actually really useful, as it helps by letting you skip some of the trial-and-error mistakes you get when starting out which would otherwise prove really troublesome. 3nodding I need to get back into the habit of drawing and watercolouring, as I've been in something of an art slump for the last month or two. xp As for the varied styles and stuff, it comes from taking in a bunch of different sources - some comic-book art like Mike Mignola's stuff, a bit of Joe Madureira, as well as fantasy artists like Brom, Tony DiTerlizzi and suchlike. And then, because I am a total hack, I try to absorb, assimilate and emulate their styles, because I am Art-Borg. Resistance is futile. biggrin Sindaran Ainu Minaro The Corax does seem... Very White Wolf-ish. *drools* Thank you kindly. biggrin It sort of mutated from Mignola-esque blocky lumps of light and dark to something more detailed. But I think it works. 3nodding
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Posted: Sat Nov 06, 2004 4:03 am
Oh, and some hints at a few cracks forming in the art block. Woohoo. 3nodding I've recently been introduced to the anime series Naruto; it features ninjas, being cool, and by cool I mean totally sweet. I get so pumped watching it that I could kick my mom right in the face. Yeah. ninja Anyway.When something - a movie, a comic, a cartoon, whatever - whenever something inspires me and gets my artsy lobes quivering, I don't start with the fan-art straight away. Oh no. First of all, because I am a roleplayer and thus have been trained that using other people's characters is lame (this having been drilled into me from several years of playing in fantasy FFRP channels on IRC and seeing Drizzt Do'urden wannabes by the score), first of all I come up with a character all of my own to fit into the movie/comic/cartoon's universe. So, here's some not-fan-art, because it doesn't feature any of the pre-existing characters from the anime, but is intended to fit into the same universe. Yeah, it's a ninja dude. Well, trainee-ninja-dude, to be precise. I know ninjas are supposed to do all sorts of dynamic ninja-leaping style stuff, but I wanted to get a bit of character design done first, hence the dull-as-a** standing-around-doing-nothing pose. Please forgive. xp Preliminary scribbly sketch. Pencil on paper. Cleaned up and digitally inked linework. I might colour this at some point.Critiques and such would be greatly appreciated. I'm not entirely proficient with the anime stylings just yet, I fear. 3nodding
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Posted: Sat Nov 06, 2004 1:31 pm
All your figures lean towards left, take that into consideration.
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Posted: Sat Nov 06, 2004 7:07 pm
evildisco All your figures lean towards left, take that into consideration. Yuh. I suspect it's because I'm left-handed. Generally for finished stuff I tend to compensate by rotating the canvas a few degrees clockwise. 3nodding
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