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Posted: Mon Apr 03, 2006 2:12 pm
Audley Anetra: I finally managed to read through all of the biographies you linked to and I'm glad I did - excellent characters, and I really liked Lilith, J and Kranis' background information. Are these all characters you created yourself? You mentioned roleplaying, so I'm not certain ... Is it difficult creating characters in a world you share with other people? <- assuming you didn't create all of the characters, of course. ^_^;; Of the linked characters, only Lilith is mine. There's a lot more floating around eroding.net than just those linked ones though. (Also I still need to upload Rika's information). Hmm.. I don't find it hard to create characters for a world shared with others one bit, but maybe that's because of all the P&P through high school. Neverwinter Nights was a lot less party-oriented though, so you weren't making your character and thinking "Okay, soandso made a cleric so I should probably be the rogue". It was more of a "Okay, let's see, what do I want to be?" thing, due to the nature of the game and the differences between something online like Neverwinter Nights and something in person like Dungeons and Dragons.
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Posted: Mon Apr 03, 2006 2:45 pm
[ Message temporarily off-line ]
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Posted: Mon Apr 03, 2006 6:03 pm
Yeah, my EQ characters have changed a lot. Basically I just reused the names and kept the general appearance. Then I had to figure out backstories and expand personalities and whatnot. Valura changed especially since in game she was a neutral-bordering-on-good Dark Elf, but for the story I needed someone evil so she got a personality revamp and became a princess. XD
The story is in book format. I don't really RP, I tried it once for something else but I'm really self-conscious about sharing anything I write so it didn't work. ^_^;; The story is currently 44 pages double-spaced in Word and it's nowhere near being finished. =_= I kind of lost motivation a while ago because it felt really boring when I was writing it. I really should pick it up again. I have notes, of course, and everything's stored in my head, so it's really just the problem of writing it out.
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Posted: Mon Apr 03, 2006 10:08 pm
My favourite character for commission is Mikki. <3 http://img.photobucket.com/albums/v82/_mrew_/Mikki_bomb2_.pngShe's the main character for a story I'm writing (manga, actually) that in all reality, is about life, and how what's real and imaginary clash. I'd go into more detail, but even the short version would probably be really long. I have tons of characters, each have a part in a particular storyline, but I don't got artwork of them much. :3 Some of the original characters everyone has are just way cool. XDD<3
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Posted: Tue Apr 04, 2006 6:42 am
Welll ... how do they clash, Mrew? (; WoefulInfinity Audley, haha... you.. tircking me... :p The speech is mental between Rivek and Vika. Howevr, Vika is always human-level-intelligent. He just can't talk to anyone other than Rivek. Not at all! ... well, maybe a little bit (; Anyway, back to Vika - other hawk-mages couldn't speak to him? Or are there not many of those around in the world? Anetra_Pendragon ^_^;; Of the linked characters, only Lilith is mine. There's a lot more floating around eroding.net than just those linked ones though. (Also I still need to upload Rika's information). Hmm.. I don't find it hard to create characters for a world shared with others one bit, but maybe that's because of all the P&P through high school. Neverwinter Nights was a lot less party-oriented though, so you weren't making your character and thinking "Okay, soandso made a cleric so I should probably be the rogue". It was more of a "Okay, let's see, what do I want to be?" thing, due to the nature of the game and the differences between something online like Neverwinter Nights and something in person like Dungeons and Dragons. I'll have to take another squidilly-did around your site for this floating information, then (; Collaborations are King for me, but I often find myself exerting more control over group efforts - maybe my associates are mostly made up of slackers, though (; It sounds like you had a lot of freedom with Neverwinter Nights - are you still playing that? <- I feel you may have mentioned it in the past-tense before, but I can't recall. Kyrrakina Yeah, my EQ characters have changed a lot. Basically I just reused the names and kept the general appearance. Then I had to figure out backstories and expand personalities and whatnot. Valura changed especially since in game she was a neutral-bordering-on-good Dark Elf, but for the story I needed someone evil so she got a personality revamp and became a princess. XD The story is in book format. I don't really RP, I tried it once for something else but I'm really self-conscious about sharing anything I write so it didn't work. ^_^;; The story is currently 44 pages double-spaced in Word and it's nowhere near being finished. =_= I kind of lost motivation a while ago because it felt really boring when I was writing it. I really should pick it up again. I have notes, of course, and everything's stored in my head, so it's really just the problem of writing it out. It's good you've kept your characters through all of those incarnations and re-worked them rather than scrapping them completely when a new setting/other came into mind - I'm especially glad a princess appeared. I don't know why - I suppose I just think princesses are spunky and therefore good television (: If you ever care to share I would love to read what you've written (:
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Posted: Tue Apr 04, 2006 10:47 am
Audley I'll have to take another squidilly-did around your site for this floating information, then (; Collaborations are King for me, but I often find myself exerting more control over group efforts - maybe my associates are mostly made up of slackers, though (; It sounds like you had a lot of freedom with Neverwinter Nights - are you still playing that? <- I feel you may have mentioned it in the past-tense before, but I can't recall. No, I'm not. The guy who was playing J quit, and I couldn't really get back into the game without J to torture =/ Squiddlydidding inforamtion: Organized by being my characters: Neverwinter Nights (the only fully set up section ^_^) Dungeons and DragonsD20 modernOther (includes a BESM character w/o an actual page yet, and 2 CoH/CoV characters.) Organized by NWN Faction/Guild/Etc: The Crimson Shade PiratesThe White Pawn Thieves GuildThe Darkwood Court (aka the Circle aka the Broken Web Guild)
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Posted: Tue Apr 04, 2006 12:03 pm
XD; Well, Rivek doesn't meet with that many other hawk-mages. It depends mostly on the level of the mage. A high-level mage should be able to speak with Vika on the same level as Rivek does (Rivek is high-level, the bond would not have former otherwise). However, Vika's a testy bird by personality and tends to ignore anyone but Rivek. Most hawks are loners and see domestication as a source of easy food.
If the mage is low-level, he'd probably be able to communicate with Vika on the level that Rivek communicates with normal birds. Concerning non-intelligent birds, said low-level mage would probably just have good luck with them. Like, he would have a very easy time taking care of messenger pigeons or the mews and stuff.
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Posted: Wed Apr 05, 2006 5:04 am
It's unfortunate that J's player left. It sounds like it was an incredible game, but I suppose that's one thing about collaborations that makes life difficult - people leaving. Having said that, what was super fantastically positive about all of your links was the amount of detail in the world - and I guess that's the glorious plus-side of games (: Thank you for obliging my squidlyness - I feel vastly more educated and slightly more able to say "ooh, I know who that is" whenever you post new pieces you've acquired (; WoefulInfinity XD; Well, Rivek doesn't meet with that many other hawk-mages. It depends mostly on the level of the mage. A high-level mage should be able to speak with Vika on the same level as Rivek does (Rivek is high-level, the bond would not have former otherwise). However, Vika's a testy bird by personality and tends to ignore anyone but Rivek. Most hawks are loners and see domestication as a source of easy food. If the mage is low-level, he'd probably be able to communicate with Vika on the level that Rivek communicates with normal birds. Concerning non-intelligent birds, said low-level mage would probably just have good luck with them. Like, he would have a very easy time taking care of messenger pigeons or the mews and stuff. Mm. Are high-level mages of any kind - hawk or otherwise - very common? Rivek seems young, but he could be four hundred years old for all I know, so ... is age a factor in mage levels? Or do some people, of noble or non-noble blood, have an innate level of ... I don't know, mageyness (hm) about them? I suppose "magic" would have been a better term there (; I think I've been spending too much time in the Harry Potter world - I keep expecting you to tell me that Vika will one day turn into or reveal themselves as a human (;
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Posted: Wed Apr 05, 2006 1:34 pm
Pssht. Lol, no. Vika is a bird and always will remain a very testy bird. He just acts like a person because he's ubersmart (this intelligence is dependent on his connection with Rivek). He can't do any magic himself, either. However, if Rivek dies, Vika will also die, but not vice-versa.
Magic passes on genetically like blood types does, so there are mages in all walks of life. However, selective breeding/marriages over the course of history has led to nobles having a higher magic birthrate. It has also led certain countries being more light-magic, others more dark-magic. There is the dark allele, the light allele, and the balnk (no allele). A blank and blank will result in a nonmage. However, a light and a dark will cancel out and result in a nonmage. (This is how two non-mages can have a mage child). Light + Blank will be a lesser light mage just like Dark + Blank will be a lesser dark mage. Dark + Dark (like Rivek and his sister) is a higher dark mage while Light + Light is a higer light-mage. Lesser tend to just be prodigy people, like they have really good luck when they're gambling or they can mix herbal medicines really well. A higher mage would be able to have premonitions or put magic directly into a liquid to make it heal a person. If you really want, I can do you up the Punett square. However, the populartion representation (like, there should be as many darks as lights, but there's not) is unequal due to genocides and various cultural/political/religious circumstances. Breakdown: 60% Nonmagic 17% Lesser Light Magic 8% Higher Light Magic (mainly Mainland nobility) 8% Lesser Dark Magic 7% Higher Dark Magic (mainly Alisians like Rivek)
Rivek is only in his late teens/early twenties. He dies at thirty-seven, but it's not a natural end for him. Magic affects your lifespan but doesn't make you immortal. Nonmagic people live from 70-80. Dark mages usually have 50-60, and light-mages from 90-100. Stronger dark-mages die sooner than lesser ones. Just like stronger light mages live longer than lesser ones.
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Posted: Thu Apr 06, 2006 8:21 am
That's a bit rough for poor old Vika, dying when Rivek does - although if he's been alive for Rivek's entire life, that's not too shabby for a bird (assuming birds have an ordinary life expectancy).
My sense of data interest would love a Punnett square (; Meanwhile: far out. I'm really quite impressed you've gone into alleles and population distribution and all of that lark - it's just ... incredible. It really is - you put me to shame, I never even thought of things like that. I think in one part of one of my stories I had someone say "everyone's a little bit magic, you great haddock" and that was as far as covering how many members of the population could do magic went (;
Mm. I don't want to seem like I love Vika too much, but ... since Rivek's death is not natural, does that mean Vika won't necessary die? Or that he could come back? Or ...? ::gleam of hope in my eye:: (; Meanwhile, why do dark mages die younger? Job risks?
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Posted: Thu Apr 06, 2006 3:31 pm
Mathematically, Vika has a run of 30 years or so, which is good considering real birdy life span (which is what any other hawk in this world would have, too).
Alright, I'll do the Punett when I have less other hw. It's been awhile since I've done one. I might have to ask one of my AP bio pals. XD; I had fun in bio and chem, I'll admit. Magic overlaps with scince in my world - I love science if that's not obvious. I spend as much time world-building as I do plot-building, so I think I could probably start an RPG forum if i ever bothered to get everything down. Dark vs. Light magic is like acids and bases... like, magic comes in streams and particles (like shadow electrons or something) that can be created and destroyed... and they're different frm matter in that they are moved by emotion, desire, and basically whatever differentiates the living from the non-living (non-living meaning never-living-in-the-first-place, not dead). Dark-magic is performed via destruction of these particles and light by the creation of them - these flows are also necessary for life. cutting the flow of magic in a mage's body will kill them. (like acids take electrons and bases give them). That's why dark-blood is burning-sour while light-blood is bittersweet. My question is how I get this s**t into my novel without sounding like a textbook.
Ah, naw, Vika's heart just stops beating... like.. bird heart attack or something. I think, though, he'd be bored as hell if he continued living on without Rivek... like.. Vika trying to talk to the other birds would be like a misanthrope surrounded by five year olds.
Sorry, though. In this world, people don't come back. Ghosts don't exist either. Souls are made from magic and when they die, they turn back into magic. Like bodies and dust and stuff.
By nature, because dark-mages have to destroy other magic to live... it's like, they wear out sooner. Also, they tend to be more mentally and physically unstable, prone to violence. Killing is an easy and speedy way to absorb magic, so go figure, eh?
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Posted: Thu Apr 06, 2006 9:22 pm
WoefulInfinity like a misanthrope surrounded by five year olds. gonk the horror!
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Posted: Thu Apr 06, 2006 9:53 pm
haven't felt like forming a proper responce yet, but I just wanted to say that I'm quite enjoying reading your replies Woe. ^_^ It's most interesting the way your world works. 3nodding I have yet to figure out exactly the role of magic in Endower. sweatdrop
And Audley, let's turn the table shall we? wink I'd love to hear about your characters. 3nodding
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Posted: Fri Apr 07, 2006 1:55 pm
XD; Thank you, Raesha... I... wow, you don't know how much of a compliment that is for me because you, Sabin, and Jhiri are like, the three oldbie commissioners whose fantasy world designs I realy look up to. Reading your stuff has taught me a lot about elves. XD Seriously, I didn't know there were so many types...
Indeed. *agrees with Raesha* Do tell us, Audley. *sits on your head*
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Posted: Sat Apr 08, 2006 12:44 am
Audley It's good you've kept your characters through all of those incarnations and re-worked them rather than scrapping them completely when a new setting/other came into mind - I'm especially glad a princess appeared. I don't know why - I suppose I just think princesses are spunky and therefore good television (: If you ever care to share I would love to read what you've written (: Tairain became a princess, too. XD I really love royalty. Heheh, maybe someday. It definitely needs some revision first, since I wrote it so long ago. Yess, I would also like to hear about Audley's characters. biggrin
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