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LP rolled 1 6-sided dice:
3
Total: 3 (1-6)
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Posted: Wed Oct 02, 2024 1:09 am
Quote: Roll: 3 Previous Roll: 3 Location: Space 20: The end; once you have arrived here you are free to leave. You will see be basked in the glow of a beautiful, opalescent aura that will take you back home. If you arrived with a guest, you can leave without them or choose to stay until they make it to the end as well. When you arrive back in Destiny City, you may choose to keep the six sided die–if nothing else, it’s pretty! Though, it doesn’t seem to have any magical qualities, that might be for the best. When she rolled next, she found herself at the end looking at her sister and the warm glow that would let her escape. She decided to sit down with her legs crossed so she could wait on her sister. She frowned as her sister was struggling to escape the space she was in.
Byakko wasn't sure what was going on but it seemed to be causing her sister a good deal of stress and perhaps was worse than the angry swatting or the freezing cold temperatures of the water they'd exited. "Teaaa focus, you can do it!" She called. She was still shivering cold, cut up and dirty. But she had to encourage her sister to get out of the game board with her.
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LP rolled 1 6-sided dice:
1
Total: 1 (1-6)
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Posted: Wed Oct 02, 2024 1:14 am
Quote: Roll: 1 Previous Roll: 2 Current Location: Space 19 You’re so close! Almost at the end! But the space you’re standing on shifts and shakes and seems to crumble beneath you. You have to hold on; there’s nowhere to fall but down into the deep abyss. If you manage to hang on for long enough, you find some invisible purchase and can pull yourself back up, but it’s quite the ordeal. Make sure you don’t get cut on falling spaces! The ground restores itself once you roll again. Escaping the space that made her feel like she was turning into a zombie if not completely dying made her feel a lot better, she was still cold due to the water she'd been in. Feeling pretty gritty from the quicksand and her ears were hurting but it took a minute for it to register that the ground was shaking and giving away.
She scrambled, "Crap, crap, crap, crap." Tea muttered as she scrambled to latch onto the ledge that was left and after a little while she managed to find something to at least hold onto within reason. It was stable enough for the moment, she hoped she could roll herself out of this, especially after her sister said she had this. The whole ordeal was starting to be very tiring.
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Posted: Wed Oct 02, 2024 1:28 am
Quote: Previous Roll: 3 Location: Space 20: The end; once you have arrived here you are free to leave. You will see be basked in the glow of a beautiful, opalescent aura that will take you back home. If you arrived with a guest, you can leave without them or choose to stay until they make it to the end as well. When you arrive back in Destiny City, you may choose to keep the six sided die–if nothing else, it’s pretty! Though, it doesn’t seem to have any magical qualities, that might be for the best. Byakko wished she could reach out and pull her sister to safety but the game board kept her from doing so with the invisible walls that allowed them to pass after the dice was rolled. "Come on, just one more!!" She said standing up and holding her hand out to her sister, "Come on, roll and lets go home!"
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LP rolled 1 0-sided dice:
Total: 0 (1-0)
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Posted: Wed Oct 02, 2024 1:29 am
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LP rolled 1 6-sided dice:
1
Total: 1 (1-6)
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Posted: Wed Oct 02, 2024 1:31 am
Quote: Roll: 1 Previous Roll: 1 Current Location: Space 20 The end; once you have arrived here you are free to leave. You will see be basked in the glow of a beautiful, opalescent aura that will take you back home. If you arrived with a guest, you can leave without them or choose to stay until they make it to the end as well. When you arrive back in Destiny City, you may choose to keep the six sided die–if nothing else, it’s pretty! Though, it doesn’t seem to have any magical qualities, that might be for the best. Tea had finally rolled her way out of the gameboard with the last roll. She managed to get up off of the square and the moment she was allowed to she grabbed her sister's hand and pulling herself into the last square she clung to her sister, "That was awful." She sobbed.
She hated this place, but they had a warm glow now. She needed a bath, she was sure her sister did too and she pulled her sister out quickly back to the city. "We need a bath house." She muttered as she tugged her sister along.
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Posted: Mon Oct 07, 2024 12:47 am
Byakko patted her sister's head as the younger senshi pulled her into an embrace and sobbed. She sighed but the sudden pivot to the younger one pulling her out of the game board and down the street talking about needing a bath house.
"I don't think a bath house would take us. . ." Byakko said softly as she allowed herself to be pulled down the street towards their house, she dismissed the dice into her subspace. "Lets try to avoid this next time we see something weird on the ground. I've had my fill of that weird game board."
Tea nodded her eyes still held tears from the frustration and exhaustion of that stupid board, "Prolly not." She muttered when her sister said she didn't think a bath house would take them.
However she did nod in agreement, "Yeah . . . I'm done with that board" She agreed as she continued to pull her sister along until they got home.
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