Nindo: "******** it, do whatchu gotta." Personality: Confident and self assured are some of the first few words that come to mind when you meet him, he puts off a really calm and focused atmosphere that makes it hard to think that he isn't particularly mature. Then when he opens his mouth the next few things that come to mind are rude and sarcastic, he just doesn't emit friendly vibes even if he approaches you he some how always has something rude or sarcastic to say. The next thing you'll realize is he is shameless. Completely. Utterly. Shameless. He is blunt, straightforward and has no sense of 'taboo topics", he'll openly talk about things that people like to keep behind closed doors without even batting an eye or blushing. Alyn's general outward attitude just makes everyone think he is an a*****e or just plain weird, which he personally doesn't mind. The only time he is any fun to talk to is when he is focused on something else entirely, he can't come up with anything snarky or rude when you question him while he is busy working on something or reading. Hell sometimes he is the best person to talk to when he's reading, completely calm and can even seem somewhat sympathetic or empathetic depending! Anyways, in the deep down nitty gritty, he pulls through for the sake of whatever goal he has in mind, the minor goals tend to be, 'keep these other people alive' and "don't do anything rash"
Village: Konohagakure Title: Genin
Background: Alyn was born to a small rural town in the Land of Fire, his family specifically were all construction workers and crafters. Often enough his family ( consisting of three older brothers and one younger sister ) would be out doing work leaving him and his sister alone by themselves when he was old enough to watch over Alice. Despite that his family was very much not tight knit which made him a little less tied to bonding with others and often coming off as more reclusive and spiteful. During his time as a teenager he would work tirelessly on studying on crafting and practicing his trade. His little sister had an affinity for drawing and soon enough took to drawing on him even when she was twelve. Some of her drawings were actually quite amazing, so he made a promise that if she could complete the drawings on his skin he'd ink them permanently. Alice was delighted at the prospect and it took her four years to complete the art that now roams the majority of his body and is permanently tattoo'd upon him. The little family time he had with his sister soon came to an end as she decided to leave the nest as well and wandered off to make her own name leaving Alyn alone in the town with no real anchor to the house. Deciding it was time to stop lazing around he took a job in Konohagakure since they seemed to be looking for help rebuilding....it was time he pursued his own dreams and possibly get out and travel the world some.
▰▰▰ CLASSES AND STATS
First Class: Worker ▱▰▱ Legendary Worker → The user is able to create one additional legendary weapon for one rpc. In addition, the user can also create one additional weapon for their village or their rogue group that the character is a member of.
Second Class: Worker ▱▰▱ Balanced Master → The user gains one extra bukijutsu style every other rank. The user also receives a moderate boost in two DR stats of the user choice. The user cannot double upon the same stat to receive a supreme boost with this discipline.
▱▰▱ Cross Class or Specialization: → Worker – Worker: If this class is taken as the first and second class, you can choose two of the disciplines. Reduces the cost of all worker based missions by two. Increase the number of [Special] items craftable to 4 specifically for the Worker-Worker.
Chakra Pool: 550 Stamina Pool: 700 ( +100 ) Blue Collar Chakra Element: Doton, Raiton Chakra Color: Ruby Chakra Materialization: Embers of fire.
Strengths: • Numbness; Due to his choice in job, minor cuts, burns and scrapes generally go unnoticed by him ti'll he visually sees them. • Strong; Naturally that comes with hard work with smithing and crafting, but he has great control over his strength because of this as well. Weaknesses: • Genjutsu; If it's real enough he has no reason to not believe it so he tends to fall for Genjutsu easier. • Speed; He doesn't have great reflexes or speed, he naturally relies on his robust strength and endurance. Fears: • Alice; Specifically hearing of her dying somewhere, it would possibly kill him inside. • Loss of Hands; He can't work with no hands...so it's natural to fear loss of them.
Modifiers: • +1 job title. • Learn 1 extra of every jutsu type per post Personal Attributes: • Adamant Guard: The clan receives a heavy increase to fortitude and suffers a mild decrease to speed. • Iron Lord: The user is able to give the Black Steel properties to all Doton techniques they perform, giving them the appearance of black steel upon creation. Those earth release techniques lose their elemental weaknesses and strengths. • Blue Collar; Gives an extra +100 to Stamina
▰▰▰ JOBS AND MISSIONS
Ryo: 両6,600 AC: 14,400
Missions Complete: D Rank :: 0 C Rank :: 27 B Rank :: 3 A Rank :: 0 S Rank :: 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Jobs Complete: {all start at 0, remove this} D Rank :: 0 C Rank :: 0 B Rank :: 0 A Rank :: 0 S Rank :: 0
Job Missions Complete: {all start at 0} D Rank :: 0 C Rank :: 0 B Rank :: 0 A Rank :: 0 S Rank :: 0
Mission, Training, Events, and Job Claims
Missions Claim: [ x ] <--- Link to Completed Houses Training Claim: [ x ] Jobs Claim: [ x ] Events Claim: [ x ]
▰▰▰ INVENTORY • • • • • •
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
▰▰▰ TECHNIQUES
Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/eiseijutsu do not count towards these limits.} • Ninjutsu : : 00 / 12 • Genjutsu : : 00 / 12 • Eiseijutsu : : 00 / 00 • Taijutsu Styles: : 00 / 00 • Bukijutsu Styles: : 00 / 05
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | D Rank | Default • Art of Walking on Walls | D Rank | Default
Doton •
Raiton • Doroku Gaeshi [ Rock Shield ] | Rank D
Koton • Black Steel Manipulation | Rank - D • Steel Release: Black Steel Cover Creation | Rank C
Genjutsu • {Remove if none}
Bukijutsu {Style name here} • {Stage progression / techniques learned}
{Style name here} • {Stage progression / techniques learned}
{Style name here} • {Stage progression / techniques learned}
{Style name here} • {Stage progression / techniques learned}
{Style name here} • {Stage progression / techniques learned}
▰▰▰ ACADEMY STUDENT Learned E Rank Formless • {Formless type learning}
Posted: Wed May 29, 2019 1:43 pm
Jutsu Tracking & Learning Log
Formless
• Hard Physical • Soft Physical • Medium Weapons • Large Weapons
Bloodline
• Black Steel Manipulation | Rank - X This control allows the Black Steel user to create and or bend metal they have created freely while holding a single hand seal. Black Steel created this way can then be used on the spot, or left dormant for a later time but must be formed by extending off of the user's body. Smaller items can be made at a higher rank while retaining their effective ranking. ___ Rank E: Very small steel. ( A finger, etc ) ___ Rank D: Small steel. ( An arm, etc ) ___ Rank C: Medium steel. ( A torso, etc ) ___ Rank B: Large steel. ( A vehicle, boulder, etc ) ___ Rank A: Enormous steel. ( A small-medium building, etc ) ___ Rank S: Massive steel. ( A large building, skyscraper, etc )
• Steel Release: Reinforcement | Rank - X Users are able to utilize black steel they have created to coat items as well as repair them for continued use. While repairing any item only costs the lowest amount, reinforcing existing objects may take as much chakra as is required for the desired resistance. An item may only be reinforced once unless the coating of metal is broken away entirely. When repairing the Impervious Armour Technique, this occurs as a trigger to having the armor broken, automatically deducting the chakra cost to replace the broken armor at the location of the break.
• Steel Release: Impervious Armour | Rank - X The user manipulates their chakra to convert their flesh to black steel. This black steel flesh may cover only a single limb or the entire body, depending on the application. Due to it's chakra based nature, the armor treats complex techniques as simple techniques. Once broken, requires the Reinforcement technique to repair.
• Steel Release: Black Metal Weapon Creation | Rank - E-C The user forms a single hand sign to create a weapon from existing black steel. Three small projectiles or a small weapon may be created at E Rank. At D Rank, the number of projectile doubles or a medium weapon may be crafted. At C Rank, the number of projectile doubles once more or a large weapon may be made.
• Steel Release: Black Steel Fanged Pursuit | Rank - D The user is able to manipulate the black steel in any object they are in physical contact with created of black steel. This object is capable of sprouting a blade or spike in the direction of the user's choosing that measures up to ten feet. After it's intended use, the addition merely breaks away.
Steel Release: Drilling Bullet •Rank - C • A single high velocity, hollow pointed drill like bullet is shot from the index fingertip at the enemy while rotating in either direction.This bullet has a piercing quality which lets it destroy techniques of it's rank and lower, dissipating upon destruction of the technique. If the user sacrifices an Impervious Armor technique that is active to fuel the bullets instead of creating new metal, this technique does not cost the user chakra.
Steel Release: Black Steel Cover Creation •Rank - C-A • The user performs a series of hand seals and plants their open palm on the ground. A wall measuring up to ten feet tall and fifteen feet wide is erected within thirty feet of the user.
Steel release: Armored Retention •Rank - B [ Training ] • Black steel armor the user wears traps chakra within the body in order to give it's user additional time when their physical abilities are amplified, adding an additional two posts of length to every fortitude enhancing skill. Should the armor be broken or removed during the active time, the bonus is cancelled immediately.
Steel Release: Autotomize •Rank - B • The user applies chakra to any black steel armor they are wearing. This chakra causes the design of the metal armor to become more compact and lighter while retaining its defensive properties, removing it's decrease in speed for five posts with a limit of twice per battle.
Steel Release: Black Metal Transformation •Rank - A • The user forms several hand signs, gathering all metal avaliable in the area onto themselves and converting it into black steel. This process takes an entire post to perform. The following post, the user has been able to transform themselves into a fully functional fifteen foot black steel giant. This giant takes on whatever form the user desires, allowing it to function as a larger version of it's basic form. For five posts the user may retain this form before the metal gathered shatters away from the user.
Steel Release: Havoc Shot •Rank - A • The user creates a contorted system of barrels resembling firearm barrels around a centralized large barrel with a larger, longer barrel extended from the fingertips. This arm is capable of firing a single metal projectile at the opponent. This projectile, upon impact will detonate and send shrapnel in a thirty foot radius from impact, shredding flesh and bone.
Doton 6/16 Ninjutsu
• Doton Bunshin no Jutsu [ Earth Clone Skill ] | Rank E This jutsu creates one single clone out of the ground. Its fortitude is incredible, and it's very powerful, but lacks speed. Two hits will destroy the bunshin. Clone acts as D rank in Fortitude and Strength, but is only E rank in Speed and Reflexes.
• Ishi Yoroi no Ude [ Stone Bracers ] | Rank E After forming the necessary handseals, a shinobi is able to punch the ground and create a very durable set of defensive bracers that add extra protection when using the arms to block. The chakra that is infused in them help to soften the blows of any physical attacks. These are very useful for taijutsu users or to defend against an onslaught of upper body blows. These bracers block physical attacks up to D-rank, and can take three [3] hits before they are destroyed.
• Iwagakure: Shunshin no Jutsu [ Hidden Earth: Instantaneous Body Skill ] | Rank D An ability which allows the user to transport from one area to another by lowering his body to the ground and eventually become "buried" in it. The user has to have been to the area they are traveling to before, and be able to sense the location with his own chakra before being able to transport him there. This means that the distance is limited to about one mile. This jutsu can only be used to escape combat. Counts towards the guild's three shunshin per battle limit.
• Doroku Gaeshi [ Rock Shield ] | Rank X ( Learned as D ) This jutsu allows the user to lift up a giant piece of earth and use it as a shield. For every rank, the shield grows five feet by five feet, and thickens by three inches. All it takes to activate this technique is to grab the ground. Only blocks in the direction the wall is created, and the user is still vulnerable from other angles.
▰ Doro Gaeshi [ Mud Overturn ] | Rank C After striking the ground with their hands, a large wall of earth will rise into place as a defense. The defense is not perfect though, as a hard or drilling impact can puncture the wall. Can defend against up to a B-rank attack, however a B-rank technique will break it.
▰ Doro Houshi [ Mud Silhouette ] | Rank C-S After forming the needed hand seals, the user generates a flowing stream of mud. This jutsu can be used in conjunction with Suiton [ Ja no Kuchi ]. The water of Ja no Kuchi will increase the momentum of the earth of Doro Houshi to create a more powerful mud slide.
▰ Doryuuha [ Earth Flow Wave ] | Rank C The user creates and rides a wave of earth that can branch off to attack from a distance, crushing enemies in its path under a tsunami of dirt and debris. The user can also use it to manipulate the terrain and hold the opponent in place.
▰ Doryuusou [ Earthen Rising Spears ] | Rank C After forming the needed hand seals, spears of stone rise from the ground to pierce a target. The technique can be countered by an opponent who hardens their body with a stronger Earth Element jutsu, or with any equal or higher rank jutsu. This technique covers a roughly three by three feet.
Raiton 3/16 Ninjutsu
• Electrical Resistance Training [ Teikou no Kuntou ] | Rank E Passive A passive skill that prevents the user from being harmed inadvertently from the creation of the Raiton Chakra used in his or her own techniques. A person who doesn't learn this skill will generally feel pain when performing their own Raiton techniques, whereas one who learns this ability tends to notice that minor shocks generally do not hurt them as badly.
• Current Transfer Technique [ Nagare Tensou no Jutsu ] | Rank D The user creates an electrical current in his or her hand; this current can then be transferred onto any weapon he or she happens to be holding at that moment, be it a Kunai, Senbon, Shuriken, or even a sword. The next physical attack he or she performs is charged with this electrical current; if he or she blocks a weapon attack with a weapon, the current transfers over shocking the attacker. If by chance the user is not carrying a weapon, he or she can transfer the current into the opponent's weapon or can directly hit him with this current to shock the target.
Bukijutsu 5/5
Tetsu no RyuMedium Weapon
S t a g e O n e [ E ]
• Swift Deflection | Rank: X :: Simple Description: The user moves toward the opponent, parrying a physical attack upward with their blade in hand. When this blade is deflected, the user take's the hilt of their sword and smashes it into the body of the opponent. This sends the target flying back five feet per rank of the technique. In order to execute this technique, it must be executed one rank above the rank of the technique being countered.
• Soaring Flight | Rank: D :: Complex Description: This attack is initiated from a stance in which the user's blade is held with the tip towards the foe and the non-dominant hand supporting the back of the blade near the tip. The user slashes upward as they leap into the air, propelling themselves with chakra up to fifteen feet. Opponents unguarded are carried skyward with this slash as though stuck to the blade.
S t a g e T w o [ D ]
• Falling Star | Rank: D :: Simple Description: Used most often in combination with Soaring Flight. The user descends upon an opponent, slashing at their head or shoulder. If used in combination with Soaring Flight, the user's speed is increased by a mild amount.
• Turning Swallow Cut | Rank: D :: Complex Description: Utilizing chakra to stimulate the nervous system, this cut is reputedly so quick and precise that it can strike down a bird in mid-flight. It is a downward strike the flicked back up into an upward strike.
• Blade Attunement | Rank: D :: Complex Description: The user coats their blade in chakra, causing it to crackle and glow with their chakra color. This allows the user to easily cut through their opposition, retaining a mild strength increase for the duration of this attack. This technique can be sustained by paying the cost of the technique every post, however activations are not consumed afterward. In addition, this technique adds the elemental affinity of the user's chakra to complex and spiritual attacks.
• Double Lightning | Rank: D :: Complex Description: The user applies a transformation technique to their scabbard and sword, making one appear as the other just before striking the opponent. As the opponent believes they are defending against the bladed attack, they are in reality guarding from the harmless sheath of the sword while the blade cleaves into them. In order to defend against this technique, the user must block the real blade of the sword.
S t a g e T h r e e [ C ]
Form Manipulation Rank: C :: Complex Description: Truly skilled practitioners learn to shape the chakra around their weapon into different shapes. From a lance to a broadsword, anything is possible. However, while anything may be possible some forms will of course be difficult to maintain, requiring extra chakra expenditure. For every dimensional five feet after the first, the jutsu will require an extra D Rank amount of chakra. This technique has an upkeep of 5 chakra per post after being used.
Drawing Cut Rank: C :: Simple Description: The user unsheathes their sword, slashes and returns their weapon in one swift, unseen motion. Doing so consumes a Shushin activation. This technique cannot be seen by those with a supreme difference in reflex against the user's speed. Those with a Moderate difference are able to see this attack and those with equal or higher reflex to the user's speed are able to easily see and defend from this attack. This technique can only be used once per fight.
Thunder Strike Rank: C :: Simple Description: Utilizing the Drawing Cut technique, the student of Tetsu no Ryu then follows up with a strike from his scabbard that is imbued with their chakra. This follow up attack's speed is increased greatly.
Pressure Wave Rank: C :: Complex Description: When swinging your weapon, you can create a crescent shaped chakra wave, five feet wide by one foot long, that can travel up to about 100ft before dissipating. This crescent wave is roughly five feet in length.
S t a g e F o u r [ B ]
Helmet Splitter Rank: B :: Complex Description: This technique is a vertical downward slash designed to cleave bodies in half but gained it's name from it's innate ability to shatter armor pieces. When interacting with armor, this technique is treated as spiritual and when meeting armor that fails to resist completely, will cut into the target.
Two As One Rank: B :: Complex Description: The user imbues their blade with chakra, creating a chakra blade that follows the path of the original blade. When impacting an opponent's defenses, the user is deducted an additional B rank amount of chakra automatically as the chakra blade makes a secondary impact, breaking through defenses that would normally clash with the B Rank technique and defend itself. For the defenses to be broken, the defensive technique must have less chakra than the combination of two B Rank attack's cost.
S t a g e F i v e [ A ]
Drying Pole Rank: X :: Complex Description: The user imbues their blade with chakra, creating an extension of the blade as they preform a thrusting attack. This chakra blade extension expands the blade's length 5 feet per rank of the technique and carries a slight boost to speed per rank of the technique.
Many as One Rank: A :: Complex Description: The user imbues their blade with chakra, creating a chakra blade that follows the path of the original blade. Unlike it's earlier variation, Many for One was not designed to break through defenses but rather to overwhelm the opponent with a volley of slashes. The opponent lashes out, creating eight slashes that center upon the opponent. The technique gains an additional heavy increase in speed upon execution.
Sengeki Retsu - Rapier
S t a g e O n e [ E ]
• Thrust | Rank: X :: Simple Description: The basis of most attacks. The user thrusts their rapier forward with one hand, moving their dominant foot in front of them to keep balance. A rapier technique done following this technique gains one descriptive rank in speed per this technique’s rank.
• Backwards Thrust | Rank: X :: Simple Description: Taking a step back with the dominant foot, the user uses both hands to thrust the rapier backwards into a foe approaching from behind. Reduces armor to it's next lowest tier, ignoring light armor. The target suffers a slight loss in fortitude per rank of the technique.
• Fly Swatter | Rank: E :: Simple Description: In a quick movement with one hand, the user brings up the blunt point of the rapier in an arc like motion. This technique will not cut, but will sting like hell upon contact, causing the afflicted to lose an activation their following post.
• Sideward Parry | Rank: X :: Simple Description: Taking a small step to the side and bringing up the dull side of the rapier, the user lets the opponent's weapon slide along the blunt side of the sword. If used at or above the rank of the opponent’s attack, the opponent continues forward and falls flat on their face.The user gains a slight increase to reflex per rank of the technique.
S t a g e T w o [ D ]
• Elemental Charge | Rank: D :: Training Description: The user channels one of their Chakra elements into their rapier for stronger and more interesting attacks. These channeled elements are clearly visible, forming an aura around the rapier's blade. Once this technique is learned, the user can charge and discharge their weapon as easily as breathing. Only one element can be used at a time, and once an element is applied to a weapon, all of the techniques used become complex. The strength of the effects are considered to be the rank of the accompanying technique.
• Dual Pierce | Rank: X :: Simple Description: The user quickly thrusts forward twice, putting their weight behind the strikes. These thrusts happen within such a small instance that the opponent has no time to react. The user has an enhanced slight speed for each rank of the technique while cancelling the descriptive bonuses of the target for reflex.
• "i" Strike | Rank: X :: Simple Description: The user rushes forward and thrusts towards the enemy. If the thrust is successful, the user quickly pulls out the weapon, then brings the Rapier's sharp edge up, slashing the enemy to add insult to injury. The blade will cut fairly deep, and the resulting wound will look like a lowercase I. If the first strike hits, so does the second one. Causes severe bleeding, resulting in the removal of two descriptive ranks in strength from all of the opponent’s physical techniques up to this technique’s rank. This effect stacks. Loss of descriptive lasts 1 post per rank.
S t a g e T h r e e [ C ]
Deflection Rank: X :: Simple Description: Bringing up the Rapier, the user deflects a projectile heading towards them with the blunt side of the blade. This technique gains a moderate boost to reflex per rank. • When using Nuibari, the user is able to send a needle tied to the weapon in a path that circles the target's legs, binding them together for no additional cost. Requires the target pay the cost of the technique in stamina to free themselves.
First Falling Star Rank: X :: Complex Description: The user leaps into the air, reaching 5 feet per rank of the technique. As they fall to the earth they prepare a thrust charged with chakra that glows with their chakra color. As they reach the target or ground and launch their thrust, a shock wave is sent out ten feet per rank of the technique executed. Elemental affects on this blade are infused into the shock wave, sending their damage type along with the blast.
Charged Star's Fury Rank: X :: Complex Description: The user rushes forward, thrusting twice. After each thrust, a chakra spear the length of the user's blade appears where the blade just was. After the inital two strikes, these chakra spears thrust towards the opponent. These two chakra spears are treated as spiritual attacks and dealt with separately from the original attack at one rank below it's execution.
Star's Exploding Anger Rank: X :: Complex Description: The user charges up their Chakra, then quickly pierces the ground with their rapier. Upon impact with the ground, the rapier discharges its element in to the ground, creating a wave of Chakra that explodes in every direction. The effect area is twenty five feet in diameter and the effects of this technique depend on what Chakra is used. Depletes any Chakra stored in the rapier, removing the effects of the charge from the user’s rapier for the remainder of the post.
S t a g e F o u r [ B ]
Unwavering Balance Rank: B :: Training Description: After getting used to throwing their body around in many different directions and learning how their body twists and turns, a user can train this technique by perfecting their balance. This passive makes the user almost impossible to knock over: any techniques below the user’s body rank that attempt to do so fails to cause knock over.
Star's Overwhelming Fury Rank: X :: Complex Description: Like Charged Star's Fury, the user rushes the opponent. Then begins to stab forward with a Chakra-charged blade at mildly increased speeds per rank. The technique creates two chakra spears and an additional spear per rank of the technique executed. There are no pauses in between these thrusts and they can quickly overwhelm the opponent if not stopped. The chakra spears are able to be cast after the thrusts on the target. These spears are considered a seperate action for the opponent to defend against.
Guard Breaker Rank: X :: Complex Description: Standing in a stance with their feet at shoulder's width apart and the dominant foot slightly forward, the user holds their rapier slightly back about elbow high. This technique consumes two activations but it's focused pin point attack is well rewarding. This single attack doubles any strength bonuses the user has currently. This technique bypasses armor if used above the target's body rank.
S t a g e F i v e [ A ]
Dual Elemental Charge Rank: A :: Training Description: An advanced version of the technique Elemental Charge. Instead of only being able to imbue their rapier and techniques with one element at a time, the use is now able to channel two Chakra natures in to their weapon. In addition, Kekkei Genkai that utilize two elements can be channeled through this weapon. The user is able to charge and discharge their weapon at will, but adding a second element to it consumes 10 Chakra. • If using Nuibari with this training, the user is able to now weave wires from the weapon with each chakra spear created that attaches back to the weapon for no additional cost. These wires are also subject to elemental charge.
Meteor Shower Rank: A :: Spiritual Description: The user charges their rapier with Chakra, then points it up in to the air and discharges it, sending a beam of light high in to the sky. After one whole post, the light returns to the ground in the form of 100 chakra blades. These blades rain down around the user for thirty feet in any direction, impaling whatever they encounter. Defensive techniques are treated as one rank lower when interacting with the skill.
Rage of the Exploding Star Rank: A :: Complex Description: The user rushes the enemy with a charged rapier, and then once they are close enough they quickly thrust the rapier forward, causing an explosion of Chakra upon impact. This explosion of chakra creates a concussive blast that deafens all those within ten feet of the user and sends those within twenty feet flying for fifty feet. Those directly impacted by the explosion have a chunk of themselves blown away if undefended.
Second Falling Star Rank: A :: Complex Description: The user will charge their legs with Chakra and launch themselves in to the air and charge their rapier as they fall. Then as they fall they will thrust their rapier many times in to the air, sending a barrage of spears of light hurdling towards the ground at frightening speeds. These spears look like the after image of other techniques but are actually discharges of Chakra off the blade and are more than solid. Launches two spears per rank.
Piercing Meteor Srike Rank: X :: Spiritual Description: The user channels chakra into the blade of the rapier. Holding their weapon towards their target the rapier discharges chakra spears that are the size of the user's weapon. Two of these spears are launched per rank of the technique. This technique travels at slightly increased speed per rank of the technique. Once pierced, the target must pay chakra equal to the rank of the technique to break free. • When using Nuibari, these spears are replaced with complex needles connected by Nuibari's wire. The wire allows the user to retract the pierced target back to them for no additional cost.
Tetsunami Ryu - Medium Weapon
S t a g e O n e [ E ]
• Deflecting Stance | Rank: X :: Simple Description: The user stands in a front stance, their weapon in one hand by their hip, tip pointing at the center of the enemy's chest. The user's knees are slightly bent while they stay light on their toes, making movement faster and dodging easier. Techniques executed from this stance confer a slight increase to reflex per rank of the technique. If a technique is executed from this stance and the user returns to this stance, they are not required to pay for it again until a new stance is taken.
• Blocking Stance | Rank: E :: Training Description: The user stands in a front stance, their weapon held with two hands down by their hip. Their stance is more linear this time, with the blade held just off their body slightly to offer the opponent as little openings as possible. The blade crosses over the users midline, with the tip pointing at the enemies forehead. The user’s feet are firmly planted, making their strikes, blocks, and deflections have more power and effectiveness. Techniques executed from this stance confer a slight increase to fortitude per rank of the technique. If a technique is executed from this stance and the user returns to this stance, they are not required to pay for it again until a new stance is taken.
• Crashing Wave | Rank: X :: Simple Description: The user steps hard with their front leg, shoving the flat of the blade into the enemies midsection or defending weapon while placing their back hand onto the blade, adding power to the shove. This technique shoves an enemy five feet per rank of the technique away from the user.
• Fluid Movement | Rank: E :: Training Description: Techniques used for a blocking, countering or evasive action have their cost reduced by 5 stamina per rank of the technique and must pay no less than 5 stamina.
S t a g e T w o [ D ]
• Twin Crests | Rank: X :: Simple Description: The user holds their blade to either side as they move forward to counter the target's attack. Pivoting with the execution of the counter or parry, the user moves the blade to the opposite side of the body which mimics the position of the first attack. Repeating the action, the user is able to create a secondary slash that strikes at the target whom they just countered while simultaneously defending themselves. This technique can be made complex when interacting with chakra based attacks.
• Crashing Wake | Rank: X :: Simple Description: The user channels chakra into their blade, slashing horizontally. After completing the horizontal slash the user continues by pivoting and dropping to a single knee, creating a circular slash from a lower position. The chakra within their blade creates a shock wave that extends five feet per rank of the technique during these slashes that sends opponents flying in the opposite direction and disorienting them, causing them to suffer a reduction in speed during their next post equal to the rank of the technique.
• Rising Tide | Rank: X :: Complex Description: The user leaps ten feet into the air, creating a shock wave around their position that stumbles their enemies but does not throw them away. Using this disorientation, the user descends upon the target and cuts them top to bottom, immediately moving five feet per rank of the technique away instantly after the action in order to keep themselves from being surrounded.Those with the water element are able to create a wave of water upon leaping in addition to the concussive blast.
S t a g e T h r e e [ C ]
Form Manipulation Rank: C :: Complex Description: Truly skilled practitioners learn to shape the chakra around their weapon into different shapes. From a lance to a broadsword, anything is possible. However, while anything may be possible some forms will of course be difficult to maintain, requiring extra chakra expenditure. For every dimensional five feet after the first, the jutsu will require an extra D Rank amount of chakra. This technique has an upkeep of 5 chakra per post after being used.
Drawing Cut Rank: C :: Simple Description: The user unsheathes their sword, slashes and returns their weapon in one swift, unseen motion. Doing so consumes a Shushin activation. This technique cannot be seen by those with a supreme difference in reflex against the user's speed. Those with a Moderate difference are able to see this attack and those with equal or higher reflex to the user's speed are able to easily see and defend from this attack. This technique can only be used once per fight.
Thunder Strike Rank: C :: Simple Description: Utilizing the Drawing Cut technique, the student of Tetsu no Ryu then follows up with a strike from his scabbard that is imbued with their chakra. This follow up attack's speed is increased greatly.
Pressure Wave Rank: C :: Complex Description: When swinging your weapon, you can create a crescent shaped chakra wave, five feet wide by one foot long, that can travel up to about 100ft before dissipating. This crescent wave is roughly five feet in length.
S t a g e F o u r [ B ]
Helmet Splitter Rank: B :: Complex Description: This technique is a vertical downward slash designed to cleave bodies in half but gained it's name from it's innate ability to shatter armor pieces. When interacting with armor, this technique is treated as spiritual and when meeting armor that fails to resist completely, will cut into the target.
Two As One Rank: B :: Complex Description: The user imbues their blade with chakra, creating a chakra blade that follows the path of the original blade. When impacting an opponent's defenses, the user is deducted an additional B rank amount of chakra automatically as the chakra blade makes a secondary impact, breaking through defenses that would normally clash with the B Rank technique and defend itself. For the defenses to be broken, the defensive technique must have less chakra than the combination of two B Rank attack's cost.
S t a g e F i v e [ A ]
Drying Pole Rank: X :: Complex Description: The user imbues their blade with chakra, creating an extension of the blade as they preform a thrusting attack. This chakra blade extension expands the blade's length 5 feet per rank of the technique and carries a slight boost to speed per rank of the technique.
Many as One Rank: A :: Complex Description: The user imbues their blade with chakra, creating a chakra blade that follows the path of the original blade. Unlike it's earlier variation, Many for One was not designed to break through defenses but rather to overwhelm the opponent with a volley of slashes. The opponent lashes out, creating eight slashes that center upon the opponent. The technique gains an additional heavy increase in speed upon execution.
Omoi Insho - Tonfa
S t a g e O n e [ E ]
Side Stance Rank: X :: Simple Description: The user stands with their body angled to only reveal their own side. Techniques delivered from the arm furthest from the opponent are given an additional slight increase in strength to attacks executed from this stance. In addition, techniques executed from the closest arm to the foe are executed at a slight increase in speed per rank of the technique.
Counter Offensive Rank: X :: Simple Description: The user catches an incoming taijutsu or weapon based attack with one of their weapon and traps it down. Then the user strikes at the target with their free weapon with an any technique requiring a single stick or tonfa or formless strike. When using an attack from this style in conjunction, the offensive action does not consume an activation.
Double Block Rank: X :: Complex Description: The user crosses both of their weapons before their body, using chakra to augment their fortitude to defend against a powerful incoming attack. The user's fortitude is increased by a mild amount per rank.
S t a g e T w o [ D ]
Forceful Gap Rank: D :: Complex Description: The user channels chakra into their tonfa when blocking an incoming strike. This technique has a mild increase to strength if used after the double block technique. As the attack is stopped, the user releases a wave of chakra with concussive force in all directions. The user's concussive blast knocks back those adjacent to them ten feet.
Fluid Transfer Rank: X :: Complex Description: In a very fluid motion, the user redirects an incoming attack with one or both sticks, up to the rank of the technique to either side of the user. This is much less taxing than blocking, since it simply moves the target of an incoming attack, costing the user one rank less in reserves to execute this technique.Gains a slight reflexive increase per rank.
S t a g e T h r e e [ C ]
Cross Strike Rank: X :: Complex Description: The user quickly swings both sticks in a scissor-like fashion. At it's lowest rank it causes mild bruising up to heavy bruising at C rank. B rank begins to fracture bone, A rank and above shatters bones of whatever limb it strikes. Armor is treated at one rank lower for this attack.
Disarming Strike Rank: X :: Complex Description: A defensive technique that allows the user to disarm the opponent by catching their incoming weapon with one tonfa while reaping the target's hands away from the weapon with the other. The target's weapon is successfully disarmed if used to counter a technique of equal or lower rank while throwing the weapon five feet per rank from the target.
Full Circle Slam Rank: X :: Simple Description: The user strikes an opponent while holding the tonfa's grip, wheeling their tonfa in circles, slamming the stick upon the top of their heads and throwing them face first into the ground. This technique gains a slight increase in speed per rank of the technique.
Parting Waves Rank: X :: Complex Description: The user thrusts both of their tonfa directly forward, striking at a target directly before them. Then, after this strike, the user channels chakra into their weapon and swings outward with each tonfa, sending concussive blasts of air five feet to either side per rank of the technique, deflecting incoming attacks and sending opponents flying.
S t a g e F o u r [ B ]
Fortuitous Bracing Rank: B :: Training Description: The user has learned to block with their weapons more effectively, keeping their body from eating the reverberation that comes with such powerful attack and defenses clashing. The user's defensive techniques acquire a heavy increase to fortitude.
Reaper's Kiss Rank: X :: Simple Description: The user slips one of the sticks behind a leg of the target and then sweeps that leg out using the stick. Immediately following the trip, the user thrusts the end of the free stick to strike the face of the target. This technique reduces a slight reflex and slight fortitude buff from the target per rank of it's use.
S t a g e F i v e [ A ]
Training: 1,000,000 blows Rank: A :: Training Description: Learning to use their weapons in various methods, this training allows formless Tonfa strikes to treat armor as one tier lower, reducing light armor to nothing.
Parting Gift Rank: A :: Simple Description: A quick chop to the corroded arteries of the target's neck. This technique is executed with a heavy increase to speed, rendering the target unconscious for two posts if unguarded.
Brutal Thrust Rank: A :: Complex Description: A strike delivered to the opponent’s foot or ankle using the end of the stick. The concentrated power of the strike is enough to shatter both the foot's bones as well as the shin's from the single impact. Grants a heavy increase to strength.
Soko Sento - Armored Combat
S t a g e O n e [ E ]
Concussive Clash Rank: X :: Simple Description: The user clanks their gauntlets together, creating a low pitched sound which disrupts targets within a five foot radius per rank of the technique of their last offensive action in the previous post. Must be used at the rank of the technique it cancels.
Tank and Return Rank: X :: Simple Description: The user casts this technique at the rank of the technique they are defending. The user allows themselves to be stricken by a physical technique. At the same time, the user strikes the target with either a hard physical attack or technique. The technique that follows this defense is able to have half the cost of the technique defended reduced from it's resource cost.
Scoop and Toss Rank: X :: Simple Description: The user lowers their head and tackles the opponent, causing damage and upsetting the opponent's balance by scooping their legs from the knees and dropping them on their backs. This attack removes all fortitude from the opponent if they are grounded by the attack for the next post.For each rank of this technique, the user gains a slight increase to strength during their following attack if this technique is successful.
S t a g e T w o [ D ]
Small Shield Rank: X :: Spiritual Description: The user holds their gauntlets before them, forearms crossed. The user projects a shield of chakra that creates a half circle before them that is just large enough to cover their own bodies from attacks of it's rank and lower.
Reflective Defense Rank: X :: Spiritual Description: The user pays the rank of the technique they are defending against. The user's armor reflects any chakra based attack back at it's source.
S t a g e T h r e e [ C ]
Beating the Horse Rank: X :: Simple Description: The user clenches their armored hands together and swings them downward on a foe. This technique causes blunt damage that create concussions when cast at the target's body rank.
Megaton Landing Rank: C :: Spiritual Description: When the user lands from a fall or jump, they may pay this technique's cost with no activation. The user creates a concussive boom upon landing, shattering the earth in a twenty foot diameter, throwing targets five feet into the air, removing an activation from their next post if not evaded.
S t a g e F o u r [ B ]
Explosive Tackle Rank: X :: Complex Description: The user runs full force at their target, using chakra to enhance their speed by a slight amount per rank of the technique. As the user strikes the target, their speed descriptive are transferred into strength. This massive force striking an unguarded target can easily break bones, sending them flying five feet per rank of the technique. For each rank of the technique, the user may clear a five foot distance before stopping, even after contacting a single target.
Serrated Defenses Rank: B :: Spiritual Description: The user channels chakra into their armor, creating up to twenty chakra blades and spikes upon their person that remain in play for four posts. This makes physical contact with the user extremely dangerous.
S t a g e F i v e [ A ]
Blockade Rank: C-A :: Spiritual Description: The user expels chakra from their armor, using it to create a barrier that expands thirty feet in a half circle behind the user. This is ultimately used to protect allies of the user. This technique must be executed at the rank of the technique it is defending. Additionally, this technique may be sustained for two ranks below it's original casting cost.
Living Armor Rank: A :: Spiritual Description: The user channels their chakra into the weapon, giving life to their armor as it separates from the user and forms around a chakra like silloute of the user. This technique is given two activation's per post and access to the users armor and other buki styles if in possession of a weapon. While this technique is active, the user and clone share their chakra pool. In addition, the user loses all descriptive bonuses to fortitude on their profile during this time. After five posts, the armor loses it's animation and reforms around the user.
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | D Rank | Default • Art of Walking on Walls | D Rank | Default
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Maecenas mattis. Sed convallis tristique sem. Proin ut ligula vel nunc egestas porttitor. Morbi lectus risus, iaculis vel, suscipit quis, luctus non, massa. Fusce ac turpis quis ligula lacinia aliquet. Mauris ipsum. Nulla metus metus, ullamcorper vel, tincidunt sed, euismod in, nibh.
Quisque volutpat condimentum velit. Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Nam nec ante. Sed lacinia, urna non tincidunt mattis, tortor neque adipiscing diam, a cursus ipsum ante quis turpis.Quisque volutpat condimentum velit. Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Nam nec ante. Sed lacinia, urna non tincidunt mattis, tortor neque adipiscing diam, a cursus ipsum ante quis turpis.
Quisque volutpat condimentum velit. Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Nam nec ante. Sed lacinia, urna non tincidunt mattis, tortor neque adipiscing diam, a cursus ipsum ante quis turpis.Quisque volutpat condimentum velit. Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Nam nec ante. Sed lacinia, urna non tincidunt mattis, tortor neque adipiscing diam, a cursus ipsum ante quis turpis.
Maecenas mattis. Sed convallis tristique sem. Proin ut ligula vel nunc egestas porttitor. Morbi lectus risus, iaculis vel, suscipit quis, luctus non, massa. Fusce ac turpis quis ligula lacinia aliquet. Mauris ipsum. Nulla metus metus, ullamcorper vel, tincidunt sed, euismod in, nibh.
Quisque volutpat condimentum velit. Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Nam nec ante. Sed lacinia, urna non tincidunt mattis, tortor neque adipiscing diam, a cursus ipsum ante quis turpis.Quisque volutpat condimentum velit. Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Nam nec ante. Sed lacinia, urna non tincidunt mattis, tortor neque adipiscing diam, a cursus ipsum ante quis turpis.
Quisque volutpat condimentum velit. Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Nam nec ante. Sed lacinia, urna non tincidunt mattis, tortor neque adipiscing diam, a cursus ipsum ante quis turpis.Quisque volutpat condimentum velit. Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Nam nec ante. Sed lacinia, urna non tincidunt mattis, tortor neque adipiscing diam, a cursus ipsum ante quis turpis.
Maecenas mattis. Sed convallis tristique sem. Proin ut ligula vel nunc egestas porttitor. Morbi lectus risus, iaculis vel, suscipit quis, luctus non, massa. Fusce ac turpis quis ligula lacinia aliquet. Mauris ipsum. Nulla metus metus, ullamcorper vel, tincidunt sed, euismod in, nibh.
Quisque volutpat condimentum velit. Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Nam nec ante. Sed lacinia, urna non tincidunt mattis, tortor neque adipiscing diam, a cursus ipsum ante quis turpis.Quisque volutpat condimentum velit. Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Nam nec ante. Sed lacinia, urna non tincidunt mattis, tortor neque adipiscing diam, a cursus ipsum ante quis turpis.
Quisque volutpat condimentum velit. Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Nam nec ante. Sed lacinia, urna non tincidunt mattis, tortor neque adipiscing diam, a cursus ipsum ante quis turpis.Quisque volutpat condimentum velit. Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Nam nec ante. Sed lacinia, urna non tincidunt mattis, tortor neque adipiscing diam, a cursus ipsum ante quis turpis.