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Posted: Sat Nov 14, 2015 2:56 pm
Green
Description: Green Magic is a non-offensive Magic capable of manipulating nature itself, as well as allowing the user to create and/or rapidly accelerate the growth of plants; this can be done to rather minuscule plants on the ground, or on the user's own body.[1] This Magic can also be used to slow down, and halt, desertification.
Magic Rules & Abilities
-Structures such as huts and bridges will remain after casting until someone cuts them down. -Petrify spells cost continuous magic and cannot remain with the user post battle
Spells
Name: Flower Language Description: Every little plant has a voice, and wizards with green magic can hear them naturally. Rank: Null
Name: Growth Description: By casting this spell on a small plant, its growth is rapidly developed. Growing in an instant what may have otherwise taken 10 years. Rank: C
Name: Sakura Grace Description: Using this spell, the user slowly changes themselves into more than a thousand petals to move from one place to another. However, in this state, the wizard cannot battle, attack or defend. (requires a 5 post cool) Rank: B
Name: Pollen Haze Description: Using pollen, the wizard creates a dense cloud of allergens, potent enough to slow the target into a sleep. Rank: B
Name: Petrify : Spear Description: Contrary to the initial spells to grow the life of a plant, this spell withers it and hardens it into a long spear. Costs 20MP per continued use Rank: A
Name: Petrify : Shield Description: Contrary to the initial spells to grow the life of a plant, this spell withers it and hardens it into a light shield. Costs 20MP per continued use Rank: A
Name: Petrify : Armor Description: Contrary to the initial spells to grow the life of a plant, this spell withers it and hardens it into a light armor set. Costs 20MP per continued use Rank: S
Name: Magnolia Description: A flurry of leaves, petals, and blades of grass are taken from the surroundings and made sharp to send out and shred the target like a thousand tiny blades. Rank: S
Name: Queen of Thorns Description: The wizard breaths life in vibrant plants, creating an ally to fight beside them for 5 posts. (costs double the usual toll to use : 160) However, this ally has only an HP of 500, but will instantly shatter when faced by wind, ice, or fire magic. Rank: S
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Posted: Sat Nov 14, 2015 3:06 pm
Heavenly Body
Description: A powerful form of Magic that allows the caster to use the properties of many astronomical objects for battle. The properties of Heavenly Body Magic rely primarily on astronomical objects like meteors, or the generation and manipulation of the energy of stars from their own body. The caster can create powerful light blasts or beams of high destructive power, reminiscent of starlight, at their opponents. This light is not the only substance used, however. The caster is also capable of using the power of gravity against the opponent for destructive usage; the strength can be comparable to the effects caused by a black hole.
Spells
Spell: Meteor Description: The user's body is surrounded by Magic, allowing them to move through the air at incredible speed. Even if someone could detect their trajectory, it is near impossible to catch them. With their speed, the user assaults their opponents with quick but powerful melee attacks. This costs 20MP per turn to keep in effect. Rank: C
Spell: Heavenly Beams Description: The user releases several fast-moving beams from their hands to attack their target. In addition to speed, the beams home in on and follow their target, making it difficult to escape. Rank: B
Spell: Altairis Description: The user crosses their arms above their head to begin casting the spell. As they prepare to fire the spell, all nearby shadows are drawn towards them, forming a small black orb which rapidly grows in size and also gains small white lights inside it, similar to the night sky. The user then unleashes the orb towards the target. The orb appears to be incredibly dense, and may hold a tremendous amount of gravity to crush the opponent. Its nature is comparable to a black hole, due to its incredible pull on the surrounding materials, people, and light Rank: A
Spell: Grand Chariot Description: While in the air, the user places both hands on top of each other, with the top hand having only the index and middle fingers spread out. Seven Magic seals are then summoned in front of the user and connect together to make what looks like a constellation. Each Magic Seal then releases a powerful light blast down on the opponent, forming the same pattern on the ground before exploding. Rank: A
Spell: Sema Description: The user bows down and points his hands downwards, with all the fingers closed except the index and middle fingers. The user then begins to slowly move their right hand until it points upwards, causing the clouds above them to begin circling around, forming a cyclone as the skies darken. From the center of the swirling formation, a glowing orb begins to form, growing in size until a humongous meteor emerges, falling quickly to earth towards the intended target. When the meteor hits, the force is strong enough to create a large explosion, which engulfs a wide area and releases a strong hurricane of air, also leaving a large crater in its wake. Rank: S
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Posted: Sat Nov 14, 2015 3:13 pm
High Speed
Description: High Speed is a type of Caster Magic that allows the caster to move at extremely high speeds. However, despite the Magic's speed-increasing properties, it apparently cannot defend against any Magic used to intentionally slow the caster down. When used in combat, High Speed can be very efficient; the increase in speed makes it so that melee attacks that would normally be considered weak become very effective.
Spells
Name: Burst Step Description: The user releases a quick jolt of magic to appear as if they teleport or dash quickly in one direction. Distance is short but it's fast enough to evade projectiles and gun shots from an opponent. The maximum distance for a mage to go is four steps yet the Burst spell can be used constantly. Rank: C
Name: Falcon Heavenward Description: User uses its high speed to rush at his opponent and land a powerful kick. This attack can send opponents flying. Rank: B
Name: Supreme Dash Description: An even faster dash spell. By applying magic to the body, the user is able to run in blurs to the point of the human eye has trouble reacting to movement. The user can dodge with ease and often strike an opponent with supreme speed. The cost must be repaid every turn. Rank: A
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Posted: Sat Nov 14, 2015 3:18 pm
Illusion
Description: A form of Magic that revolves around the use of illusions, allowing the caster to create illusions that deceive even respectable Mages of the Ten Wizard Saints and Magic Council Captains. The user can also determine who sees and hears the illusions and who doesn't. The Magic has quite a large range, as seen when Ivan Dreyar was able to trick the entirety of the Grand Magic Games audience into seeing a false fight between him and Laxus, as well as hide him and the other Raven Tail Mages.
All Spells are custom made and must be approved by a mod
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Posted: Sat Nov 14, 2015 3:37 pm
Mirror Magic
Description: Mirror Magic is an anime-only, Caster-Type Magic, that involves the use of mirrors. Magic that allows the caster to summon and control the properties of mirrors. The number of mirrors does not appear to have a limit and multiple can be joined together, thus creating a three-dimensional object. The caster is capable of creating multiple, also separate mirrors to virtually absorb and then reflect any opponent's attacks. However, it apparently can only do so with living objects. Another use of this Magic is traps. The caster can create multiple mirrors joined together around an opponent, rendering them unable to move. This magic is ideal for illusionists and deception. Capable of a wide variety of effects.
Magic Rules & Abilities:
- Can only reflect living beings or physical objects connected to them such as weapons. - Cannot reflect any non physical magic other than Light Magic. - Light magic may be enhanced by 1 rank when reflecting off a magic mirror as chosen by the Mirror Magician. - When creating spectrum based spells, must always be randomized. - Cannot create spells that physically attack with the mirrors themselves.
Spells
Name: Warp Punch Description: The user produces two mirrors, one in front of themselves and one in front of an intended target. The user then makes an unarmed melee attack through the mirror as if through a portal. The user may send themselves completely through the mirror or simply a single punch/kick/headbutt across a without needing to expose themselves fully. Rank: C
Name: Form Mirror Description: The user creates several mirrors that can absorb the opponent's attacks and reflect them back at the caster. Only effects living objects/beings and weapons. Not magic. Must be physical. You take damage every time you attack based on your own level of damage you give for using an attack. Rank: B
Name: Kaleidoscope Description: The user surrounds their target with mirrors, preventing them from escaping. They are surrounded by images of themselves. Can be destroyed by a spell of equal rank. Lasts 4 posts. Rank: A
Name: Maze of Mirrors Description: The user creates a labyrinth of mirrors that envelops everyone present and replaces the current battlefield with a maze of mirrors. The walls are 30 feet high with a mirror roof. If an occupant attempts flying into the roof the overhead mirror transports them back to the ground level. Inside the mirror maze every mirror presents a different reflection of the occupants of the Labyrinth, if the person trapped within the mirrors attacks any reflection they are immediately hit by a C rank Spell and stunned for a post. Lasts 15 posts. Rank: S
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Posted: Sat Nov 14, 2015 3:41 pm
Palm Magic
Description: A form of Magic that allows its user to focus his/her Magic Power in the palm of his/her hands. This significantly boosts the strength of the attacks he/she performs with the hands, allowing him/her to strike targets with great force through simple palm strikes. While noted to be a relatively unorthodox Magic, it is shown to be extremely powerful and effective when employed by a martial artist focusing on palm strikes, such as Quatro Cerberus’ S-Class Mage Bacchus
Magic Rules & Abilities:
- Spells do not have to focus on Palm Strikes - Spells mainly employ close range, anything long range increases the spell's cost by double the original amount of mana. - You may use a fighting style mixed in with this magic, for example: Martial Art: Karate Name: Karate Palm Strike Description: Using the basic Karate Chop can deliver enough force with magic over the hands to break solid rock
Spells
Name: Martial Art: Brick Break Description: A layer of magic is employed to the hands in whatever the color the mage's magic is. When striking solid stone, the magic allows the user to break the object in two much like a martial artist. The force delivered is merely blunt force trauma to another mage, employing force equal to getting hit by a base ball thrown as a pitch. (Think 50-60mph Fast Ball, it'll sting.)) This is the most basic spell. Rank: C
Name: Martial Art: Defensive stance Description: The user of this magic pours magic into there arms and put them in front of them self to block a attack this will reduce spells by 1 rank when they hit this user. Rank: B
Name: Martial Art: Numb Nerve's Description: When using this spell numbs all the nerves in the body making you feel no pain increasing your magic power by 1 rank and reducing hp damage by half for 3 post s only. Rank: A
Name: Martial Art: Drunken Master Description: To use this spell you must have alcohol on you, drinking this makes you near impossible to hit by any spell lower then A Rank while your power is the same your cannot be predicated the buzz will last only 10 posts after such time your are slower and your magic is weaker by 1 rank. Rank: S
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Posted: Sat Nov 14, 2015 5:45 pm
Paper Blizzard
Description: It is a Magic that allows the user to create and control multicolored sheets of papers for various effects. The Magic mainly offers a wide range of offensive abilities, but it is also capable of defense, escape, and imprisonment. The user can also morph their body into paper as well. A skill they can utilize to increase maneuverability, and avoid damage. The sheets of paper used in this Magic are small and square-shaped and change color depending on the spell that the user has chosen. Unlike regular paper, the sheets are durable in a sense that they don't burn and can withstand attacks. Each sheet of paper, depending on the color, is referred to as a "God". In addition, Arcadios stated that this Magic, along with all of the others that the Garou Knights employ, was specifically designed for assassination.
Spells
Spell: Blue Dance Description: The user creates a boat-like transportation from a spate of blue papers that enables them to flee from the enemy. The paper has been referred to as the God of Wind. Rank: C
Spell: White Dance Description: The user changes the color of her paper to white, creating stream of white-colored papers towards the target. It has been referred to as the God of Blizzards, being able to encase the target in ice. Inflicts a freeze status Rank: B
Spell: Black Dance Description: The user conjures black papers that encases their targets inside, and enables them to destroy darkness, especially when the enemy is a demon. The paper has been referred to as the God of Antidote. Deals double the damage if the foe is a dark magic user of any kind. Rank: A
Spell: Green Dance Description: The user releases a torrent of green-colored paper which then surround the target and turn into smoke. These papers carry a powerful poison, hampering the target's health and ability to breathe freely. It has been referred to be the God of Poison. Rank: S
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Posted: Sat Nov 14, 2015 6:10 pm
Plant Magic
Description: It is a Magic which allows the caster to create and/or control rapid-growing plants to battle. These plants are grown with various properties unlike regular ones. They have enhanced abilities that can be used in various ways during combat. As plants are a main element in this Magic, the caster can summon anything, from vegetables to large carnivorous creatures and can even utilize it as a shield to protect their self from assault.
Spells
Name: Spying Flower Description: The user sprouts a flower from the ground, which, when blooms, reveals an eye, allowing them to spy on their intended target. Rank: C
Name: Vines Description: The user summons large flowers from the ground which, upon opening, sprout long, thick vines that are launched towards the target and used to restrain them. The spell can also be used in conjunction with Flytrap, as the vines can be used to drag the ensnared target into the carnivorous plant for consumption. Rank: B
Name: Flytrap Shot Description: By raising their hands sideways, the caster summons numerous Flytraps that appear from the ground and shoot seeds that will illuminate with white light, at the intended target. The seeds explode upon contact. Rank: A
Name: Spore Bomb : Rinka Renka Description: The user summons large spores from the flowers enveloping them and directs them towards the target with remarkable speed. Once the spores make contact with the target, they explode with a strong enough force to shatter the ground. Rank: S
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Posted: Sat Nov 14, 2015 6:25 pm
Polygon
Description: It is a form of Magic allows the user to separate their body into blocks, manipulating the blocks for different uses. The convenience of this Magic is that it allows the caster to do whatever they please with their bodies when turned into blocks; for example, they can use the blocks to form together and allow the caster to appear, as if out of nowhere. The caster can shape themselves into different three-dimensional objects that they can manipulate to attack their opponents. In fact, depending on how that particular part of their body is shaped, it may even gain properties similar to the real-life object that its based on.
Spells
Spell: Polygon Teleportation Description: The user seems to be able to teleport by turning themselves into blocks. This blocks float on the air and go to the place where they unite to form the user's body. Rank: C
Spell: Polygon Rifle Description: The user turns one of their arms into a rifle. When used normally, it shoots square-shaped shots but it is also capable of shooting Magic bullets like the Sleep Bullet. Note: To use bullets with a special affect like "sleep", it will be considered a new spell, take another spell slot, and must be approved by a mod. Rank: B
Spell: Polygon Attack Description: The user turns themselves into blocks which are sent towards the target to strike it from different directions. Rank: A
Spell: 32 Frames Per Second Description: The user turns into a multitude of blocks and subsequently strikes the enemy with 32 of them per second. Rank: S
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Posted: Sat Nov 14, 2015 6:39 pm
Reflector
Description: Reflector is a form of Magic which enables its user to twist and distort almost anything. It can affect both material things, such as metal, and intangible entities, such as air and light. Such Magic possesses both great offensive and defensive capabilities: by refracting air, the user is capable of generating highly-destructive flying slashes of various sizes, which possess great cutting power. By twisting anything entering the immediate area surrounding them, the user becomes virtually immune to any attack, be it physical or Magical in nature, with every incoming spell or melee assault having its trajectory moved in order to avoid striking the user, who can even reflect these attempts back at their originators. By refracting light, the user is even capable of generating illusions, going as far as to twist reality itself in the eyes of their opponents. Reflector appears to be a very powerful form of Magic, with even Jellal Fernandes, a former member of the Ten Wizard Saints, praising it. In spite of its undeniable advantages, however, this Magic suffers from several drawbacks: The user is capable of twisting anything aside from human bodies. The user can only use their refracting powers on a single area at a time, either around themselves or elsewhere. The user can momentarily twist objects with elastic properties, but these attempts will ultimately result in being ineffective towards restraining or harming the opponent, with the effected material eventually returning to its normal state. The illusions generated by the user are incapable of effecting individuals who possess artificial eyes.
Magic Rules & Abilities:
- User can reflect Magic and weapons, but not human body parts. - User can only use his/her Magic in one small area of effect at a time, meaning that he/she cannot simultaneously protect him/herself with it and attack an enemy with it. - User can twist things with elastic properties, but it does not cause his/her opponent any harm - User may only reflect/bend thing within a 10 foot radius of themselves. - Spiral Pain only works on clothing that was summoned to the user with magic and not clothing thats on already. - Cannot create spells like spiral pain that contradict the laws of spiral pain making any clothing be able to strangle or hurt the owner only magical clothing summoned can be effected and warn magical equipment must first activate magic to have the spell be used on them.
Magic Spells:
Name: Invisibility Description: By distorting the light around himself/herself, the user is capable of hiding away his/her body, effectively vanishing from sight in a blueish flash and then becoming invisible, something which allows him/her to move around unnoticed. However, it should be noted that perception Eye Magic such as Heaven's Eye can still spot hidden users. Must repay cost of this spell every post that it is in use. Rank: C
Name: Reflect Dodge Description: Using this spell you are hidden in the area invisibly but objects in the area show a picture of you that you can talk through but if you move you become visible again Rank: C
Name: Distort Shield Description: Before an incoming attack can reach him/her, user twists it, distorting its trajectory unnaturally and sending it elsewhere, thus remaining unscathed. Such use of Reflector Magic can be exploited without any movement and, affecting the area the user himself/herself is standing into, can flawlessly shield him/her from large barrages of fast-moving attacks, which can even be redirected to be sent back to the one who employed them. However, when the user is employing his/her twisting powers on the area around him/her, he/she incapable of using them elsewhere, and vice versa, when another area is being target, the user can't shield himself/herself. Must repay spell cost every post to keep active. Cannot reflect attacks of higher power than this spell. Rank: B
Name: Distort Blade Description: By twisting air with his/her Reflector Magic, the user can generate airy blades which can be sent flying at his/her target as ranged attacks. The generated slicing waves can vary in size and numbers, ranging from those wide a few inches to larger ones capable of leaving long slashes on massive opponents (must be 10 dagger-sized, 5 sword-sized, or 3-claymore-sized). By waving one of his/her hands diagonally before himself/herself, the user can also generate a single much larger slash, which is strong enough to easily slice through several stone buildings, cutting them to pieces. Rank: B
Name: Mirror Mirror Description: When being attacked by B-Ranked and lower spells the spell travels through a void on your hand and is simply sent back at the opponent. Rank: B
Name: Spiral Torture Description: User twists around the opponents clothes or armor to bind the target. After 2 posts of being cast, the target will pass out. Rank: A
Name: Monster Illusion Description: User creates the illusion that they are a monster. The monster can extend it's nails, which seem strong enough to go through a person. No damages done in the illusions will actually harm foes. Illusion lasts 3 posts. Rank: A
Name: Spiral Pain Description: The user swipes one of his/her arms before himself/herself, the index finger stretched, and the others bent. This prompts the intended target, located some meters away from him/her, to be caught within a vortex of distorted air, which inflicts heavy damage upon them, seemingly striking them with incredible brute force, covering them in bruises, shattering whatever armor they might be wearing and leaving them in a near-death state. Rank: S
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Posted: Sat Nov 14, 2015 6:50 pm
Animal Possession
Description: Animal Possession is one of the many types of Seith Magic. It allows the users of this Magic to confine souls of animals into their body, or parts of their body, and then use them in battle. When the user summons the soul of a confined animal into one of his body parts, said animal's soul covers the certain body part in an aura in the shape of said animal.
Magic Rules & Abilities:
- You cannot physically alter your body. - All uses of animals' souls simply create working auras akin to the creature.
Spells
Name: Liar Lyrebird Description: The user can now imitate any sound or voice they have heard prior. Rank: Null
Name: Howling Punch Description: The user will summon forth the ethereal figure of a wolf-like creature on his or her arms to increase their punching power. Rank: C
Name: Falcon's eye Description: The user's eyes will glow with the color of the user's own magic and temporarily gives the user the eyesight of a falcon. Thus they will be able to see further distances and (with further skill and training) can be able to see any subtle movement. Lasts 2 posts, requires a 3 post cool down. Rank: C
Name: Speedy Legs Description: The user will summon forth the ethereal figure of a cheetah, around their legs, giving them a tremendous boost in their speed, can be stacked together with other spells. Lasts 3 posts, requires a 5 post cool down. Rank: B
Name: Humming Wings Description: This spell allows the user to summon forth the ethereal wings of a humming bird, allowing the user to fly. (costs 10MP to maintain) Rank: B
Name: Chameleon Skin Description: The user is covered by a constantly changing aura that adapts to the environment, as if the user was a chameleon. This aura cloaks the user, and makes them invisible. If the user wishes to keep this spell active, a constant price of [40] magic points must be paid every other turn. Rank: A
Name: Croc Hide Description: The user's torso is wrapped in etherial crocodile skin to better their defense. (costs 40MP to maintain) Rank: A
Name: Slug Darts Description: The user throws a secreted slime at the target, putting them in a temporary infatuation (despite the name) for 7 posts. Requires a 10 post cool down Rank: S
Name: Beetle Juice Description: The user spits out a scaling acid, causing extreme pain and leaving a burn mark on them, inflicting a burn status. Rank: S
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Posted: Sat Nov 14, 2015 7:01 pm
Shade
Description: The user can manipulate ghostly figures, which can be used for a variety of purposes, including: shaping large masses of ghosts into powerful ethereal tornadoes and pillars, immobilizing opponents, and shooting various kinds of blasts and beams. The user can create these ghost soldiers at will, even from far distances. The Shades' initial strength is similar to that of a foot-soldier, but the user can remotely increase their strength to the point that they become super-soldiers; until they are destroyed, the Shades show no sign of fatigue or exhaustion.
Spells
Spell: Shade Entangle Description: The user summons ghosts to grab and strangle the enemy and cause them great pain. Rank: C
Spell: Shade Troopers Description: 5 shades are summoned to fight on behalf of the caster, each baring 300HP. As the caster ranks up, more shades can be summoned. (S 10, Ace 15, Master 20). However, "Light" and "angelic" magics will cause 2x as much damage on them as they otherwise would have normally. Requires a 10 post cool down. Rank: B
Spell: Dead Wave Description: The user sends a wave of ghosts rushing towards the enemy, splitting anything in its path, including the very ground itself. Rank: A
Spell: Dark Pulse Description: The user swipes their hand, triggering a chain of linear explosions which send the targets flying away. Rank: S
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Posted: Sat Nov 14, 2015 7:08 pm
Shikigami
Description: The exact effects, as well as the extent, of this Magic is currently unknown, but it allows the user to transform living objects into paper dolls. These shikigami can be used for communication over great distances and for offense by creating thousands of dolls and sending them towards the opponent in the form of a powerful wind torrent. On impact the torrent multiplies into smaller torrents which surround the target.
Spells
Spell: Talking doll Description: The caster creates a communication doll which can accompany any person they desire and will only respond to its master's designated respondant. Each use after summon from either party requires 5MP. Rank: C
Spell: Shikigami Torrent Description: After creating a massive amount of shikigami dolls, the user sends them towards their opponent in the form of a violent torrent. The torrent, upon impact with the target, multiplies into several smaller torrents that surround it from all sides. Rank: A
Spell: Shikigami Dark Bomb Description: The user releases a massive amount of shikigami dolls that converge, forming a large sphere, which then glows with purple energy and releases a powerful wave of energy towards the target. Rank: S
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Posted: Sat Nov 14, 2015 7:14 pm
Slowing Time
Description: It allows its users to slow down their opponent. The user achieves this by employing a time-affecting Magic; with their opponent's delayed reactions, the user can move in and attack freely before the opponent has a chance to counter. However, the range of the user's Magic is limited, meaning that only people and objects within a certain range from him/her are affected by this Magic. Anything outside their range moves at its normal pace, but looks like it is moving much faster. Likewise, anything that originated from outside of the user's area-of effect will retain its normal speed even if it enters their area-of-effect afterwards.
Magic Rules and Abilities:
- Range magic can be used is 50 feet around user - Can only slow objects or people as a whole no individual slowing like internal organs
Spells
Name: Slow Wall Description: Creates a 10 foot wall in front of them slowing down any attack that reaches it allowing the user to simply dodge when the spell or person reach the other side of the thin wall Rank: C
Name: Motor Description: Combining hand-to-combat with Slowing Magic, caster rushes towards their opponents, then jump into the air upside down and start rotating, beating everything around them with their legs Rank: B
Name: Gear Change: Red Zone Description: The caster's can travel at their maximum speed (in other words, they delays the rate of how others perceive time even further, allowing him to 'move faster') Rank: A-Rank
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Posted: Sat Nov 14, 2015 7:24 pm
Sound Magic
Description:This Magic allows the users to perceive, generate and manipulate any type of sound, attacking the opponents with sounds of various intensity. The caster can create powerful sound waves from any part of their body or anywhere in the nearby surroundings, making it effective for mid-range to long-range combat. Depending on how much sound is generated, and the pressure in it, Sound Magic can easily deafen the caster's opponents. A wizard with plenty of practice can even use sound to shatter stone and severely damage their foes.
Magic Rules & Abilities: -Sound cannot instantly kill -Does not make you impervious or protected like wave magic -B-ranked and higher always have a 40% chance of deafening a foe for a limited time
Spells
Name: Vibration Description: The user can hear and hone in on particular sounds up to a mile away without any trouble. Vibration also ensures that a sound user cannot have a Deaf status inflicted on them. This spell has no combat use. Rank: Null
Name: Shout Description: A quick burst of sound that does a mild amount of damage and sends the target back a short distance. Rank: C
Name: Howl Description: The user sends forward several musical notes that emit a loud screeching noise, causing the opponent moderate damage. Rank: B
Name: Disturbed Description: The user brings musical notes up from the ground beneath the target that produce a loud screeching noise, dealing moderate damage to the opponent. Rank: B
Name: Sound Palm Description: Through touch, the user transmits a very powerful sound wave from their palm to the target's body, sending them flying and dealing in a great deal of damage. Rank: A
Name: Sound Wall Description: The user manipulates the sound in their immediate vicinity into a wall of pure pressure. This spell, similar to sound palm, can repel up to 4 foes and does not require contact. Rank: A
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