Your Arena Rank:Rank H DAMAGE DONE: 6+1=7 YOUR REMAINING HP:60/80 BOSS REMAINING HP 831 TURNS TAKEN: n/a Items used:
YOUR SKILLS
gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. gaia_crown Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Luridel rolled 1 8-sided dice:
7Total: 7 (1-8)
Posted: Thu May 21, 2015 12:22 am
BATTLE DAMAGE
Your Arena Rank:Rank G. DAMAGE DONE: 7 + 1 = 8 DAMAGE TAKEN: 5 YOUR REMAINING HP: 170/180 BOSS REMAINING HP 823 TURNS TAKEN: N/A, nullberry eaten Items used: NULLBERRY
YOUR SKILLS
gaia_crown[ Rank 3 ]Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown[ Rank 4 ]Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown[ Rank H ]Full Revive: Revive all fallen party members. Can only be used once per battle.
OOC
My character's name: Estel Herald Character's journal link:Here. BRIEF DESCRIPTION OF MY CHARACTER: Short black hair. Violet eyes. Petite, delicate-looking. Sixteen years old. Dressed in monochrome colors - black cloak, black-and-white dress, white apron. Crescent pin in her hair. Rank of character: Knight. Sacred Points obtained: 80/100
Your Arena Rank:Rank H DAMAGE DONE: 9+1=10 YOUR REMAINING HP:55/80 BOSS REMAINING HP 813 TURNS TAKEN: n/a Items used:
YOUR SKILLS
gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. gaia_crown Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Your Arena Rank:Rank H DAMAGE DONE:7 +1=8 YOUR REMAINING HP:50/80 BOSS REMAINING HP 805 TURNS TAKEN: n/a Items used:
YOUR SKILLS
gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. gaia_crown Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Your Arena Rank:Rank H DAMAGE DONE: 12+1=13 YOUR REMAINING HP:45/80 BOSS REMAINING HP 792 TURNS TAKEN: n/a Items used:
YOUR SKILLS
gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. gaia_crown Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Your Arena Rank:Rank H DAMAGE DONE:7 +1=8 YOUR REMAINING HP:40/80 BOSS REMAINING HP 784 TURNS TAKEN: n/a Items used:
YOUR SKILLS
gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. gaia_crown Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Your Arena Rank:Rank H DAMAGE DONE: 5+1=6 YOUR REMAINING HP:35/80 BOSS REMAINING HP 778 TURNS TAKEN: n/a Items used:
YOUR SKILLS
gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. gaia_crown Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Posted: Thu May 21, 2015 12:39 am
Along their way to the castle the encountered another crazy snake.
BATTLE DAMAGE
Your Arena Rank:Rank h DAMAGE DONE: YOUR REMAINING HP: 175/180 BOSS REMAINING HP: TURNS TAKEN: -- Items used: nullberry
YOUR SKILLS
gaia_crownRank 1 Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crownRank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crownRank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Your Arena Rank:Rank h DAMAGE DONE: 4 incredible YOUR REMAINING HP: 170/180 BOSS REMAINING HP: 774 TURNS TAKEN: -- Items used: --
YOUR SKILLS
gaia_crownRank 1 Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crownRank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crownRank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Your Arena Rank:Rank h DAMAGE DONE: 3 YOUR REMAINING HP: 165/180 BOSS REMAINING HP: 771 TURNS TAKEN: -- Items used: --
YOUR SKILLS
gaia_crownRank 1 Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crownRank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crownRank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Your Arena Rank:Rank h DAMAGE DONE: 2 YOUR REMAINING HP: 160/180 BOSS REMAINING HP: 769 TURNS TAKEN: -- Items used: --
YOUR SKILLS
gaia_crownRank 1 Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crownRank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crownRank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Your Arena Rank:Rank h DAMAGE DONE: 7 YOUR REMAINING HP: 155/180 BOSS REMAINING HP: 762 TURNS TAKEN: -- Items used: --
YOUR SKILLS
gaia_crownRank 1 Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crownRank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crownRank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Your Arena Rank:Rank h DAMAGE DONE: 2 YOUR REMAINING HP: 150/180 BOSS REMAINING HP: 760 TURNS TAKEN: -- Items used: --
YOUR SKILLS
gaia_crownRank 1 Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crownRank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crownRank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Your Arena Rank:Rank h DAMAGE DONE: 3 YOUR REMAINING HP: 145/180 BOSS REMAINING HP: 757 TURNS TAKEN: -- Items used: --
YOUR SKILLS
gaia_crownRank 1 Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crownRank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crownRank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Your Arena Rank:Rank h DAMAGE DONE: 3 x2 (crit) = 6 YOUR REMAINING HP: 140/180 BOSS REMAINING HP: 751 TURNS TAKEN: -- Items used: --
YOUR SKILLS
gaia_crownRank 1 Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crownRank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crownRank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).