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shyanimegrl rolled 1 8-sided dice:
1
Total: 1 (1-8)
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Posted: Sun May 17, 2015 3:38 pm
[1] BATTLE DAMAGE Your Arena Rank: [ H ]DAMAGE DONE: miss DAMAGE TAKEN: 50 YOUR REMAINING HP: 35 BOSS REMAINING HP 192 TURNS TAKEN: 1+ Items used: 1 Nulberry was previously used during an earlier turn and is in effect. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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shyanimegrl rolled 1 8-sided dice:
1
Total: 1 (1-8)
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Posted: Sun May 17, 2015 3:40 pm
[2] BATTLE DAMAGE Your Arena Rank: [ H ]DAMAGE DONE: miss DAMAGE TAKEN: 5 YOUR REMAINING HP: 30 BOSS REMAINING HP 192 TURNS TAKEN: 1+ Items used: 1 Nulberry was previously used during an earlier turn and is in effect. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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shyanimegrl rolled 1 8-sided dice:
7
Total: 7 (1-8)
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Posted: Sun May 17, 2015 3:41 pm
[3] BATTLE DAMAGE Your Arena Rank: [ H ]DAMAGE DONE: 4 DAMAGE TAKEN: 5 YOUR REMAINING HP: 25 BOSS REMAINING HP 188 TURNS TAKEN: 1+ Items used: 1 Nulberry was previously used during an earlier turn and is in effect. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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shyanimegrl rolled 1 8-sided dice:
7
Total: 7 (1-8)
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Posted: Sun May 17, 2015 3:43 pm
[4] BATTLE DAMAGE Your Arena Rank: [ H ]DAMAGE DONE: 30 (critical hit!) DAMAGE TAKEN: 5 YOUR REMAINING HP: 20 BOSS REMAINING HP 158 TURNS TAKEN: 1+ Items used: 1 Nulberry was previously used during an earlier turn and is in effect. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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shyanimegrl rolled 1 8-sided dice:
2
Total: 2 (1-8)
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Posted: Sun May 17, 2015 3:47 pm
[5] ((Okay I shall now halt my humoring of the stubborn Danirate and rebel so as to open teh thread x D tehstruggleseverynowandthenbetweenmycharactersandIisrealformelololrofl)) BATTLE DAMAGE Your Arena Rank: [ H ]DAMAGE DONE: 2 DAMAGE TAKEN: 5 YOUR REMAINING HP: 15 BOSS REMAINING HP 156 TURNS TAKEN: 1+ Items used: 1 Nulberry was previously used during an earlier turn and is in effect. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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shyanimegrl rolled 1 8-sided dice:
2
Total: 2 (1-8)
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Posted: Sun May 17, 2015 3:50 pm
[6] BATTLE DAMAGE Your Arena Rank: [ H ]DAMAGE DONE: 10 (critical hit!) DAMAGE TAKEN: 5 YOUR REMAINING HP: 10 BOSS REMAINING HP 146 TURNS TAKEN: 1+ Items used: 1 Nulberry was previously used during an earlier turn and is in effect. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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shyanimegrl rolled 1 8-sided dice:
2
Total: 2 (1-8)
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Posted: Sun May 17, 2015 3:52 pm
[7] BATTLE DAMAGE Your Arena Rank: [ H ]DAMAGE DONE: 2 DAMAGE TAKEN: 5 YOUR REMAINING HP: 5 BOSS REMAINING HP 144 TURNS TAKEN: 1+ Items used: 1 Nulberry was previously used during an earlier turn and is in effect. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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poke mattix rolled 1 8-sided dice:
8
Total: 8 (1-8)
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Posted: Sun May 17, 2015 7:54 pm
Seeing someone try to fighting the elder dragon all by themselves, pokerus came to offer support. With her sword. [8] BATTLE DAMAGE Your Arena Rank: Rank GDAMAGE DONE: 8 + 1 x 2 = 18 DAMAGE TAKEN: 5 YOUR REMAINING HP: 175/180 BOSS REMAINING HP 126/300 TURNS TAKEN: 1 Items used:Color: White YOUR SKILLS gaia_crown Rank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total. gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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poke mattix rolled 1 8-sided dice:
8
Total: 8 (1-8)
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Posted: Sun May 17, 2015 8:23 pm
[9] BATTLE DAMAGE Your Arena Rank: Rank GDAMAGE DONE: 8 ( x 2 crit) + 1 / 2 = 9 DAMAGE TAKEN: 5 YOUR REMAINING HP: 170/180 BOSS REMAINING HP 117/300 TURNS TAKEN: 2 Items used:[/b Color: White
YOUR SKILLS gaia_crown Rank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total. gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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Rathurue rolled 4 4-sided dice:
1, 3, 4, 4
Total: 12 (4-16)
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Posted: Sun May 17, 2015 8:27 pm
[10] Another large serpentine dragon. Shinonome seems to be irritated from the sight of those creatures... But that doesn't matter. It'll go down. Surely. BATTLE DAMAGE Your Arena Rank: AR [H] DAMAGE DONE: 24! DAMAGE TAKEN: 5 YOUR REMAINING HP: 175/180 BOSS REMAINING HP 100/300 TURNS TAKEN: 1/10 Items used: ??? YOUR SKILLS gaia_crown [ Rank 1 ] Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crown [ Rank 2 ] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown [ Rank 3 ]Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown [ Rank 4 ]Defender: Double your FULL HP amount (i.e. if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown [ Rank H ]Full Revive: Revive all fallen party members. Can only be used once per battle.
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poke mattix rolled 1 8-sided dice:
2
Total: 2 (1-8)
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Posted: Sun May 17, 2015 8:35 pm
[11] BATTLE DAMAGE Your Arena Rank: Rank GDAMAGE DONE: 2+1/2=3 DAMAGE TAKEN: 5 YOUR REMAINING HP: 165/180 BOSS REMAINING HP 91/300 TURNS TAKEN: 3 Items used:Color: White YOUR SKILLS gaia_crown Rank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total. gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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poke mattix rolled 1 8-sided dice:
2
Total: 2 (1-8)
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Posted: Sun May 17, 2015 8:41 pm
[12] BATTLE DAMAGE Your Arena Rank: Rank GDAMAGE DONE: 2 ( x2 crit ) + 1 x 2= 10 DAMAGE TAKEN: 5 YOUR REMAINING HP: 160/180 BOSS REMAINING HP 81/300 TURNS TAKEN: 4 Items used:Color: White YOUR SKILLS gaia_crown Rank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total. gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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Rathurue rolled 1 8-sided dice:
5
Total: 5 (1-8)
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Posted: Sun May 17, 2015 8:43 pm
[13] BATTLE DAMAGE Your Arena Rank: AR [H] DAMAGE DONE: 4DAMAGE TAKEN: 5 YOUR REMAINING HP: 170/180 BOSS REMAINING HP 77/300 TURNS TAKEN: 2/10 Items used: ??? YOUR SKILLS gaia_crown [ Rank 1 ] Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crown [ Rank 2 ] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown [ Rank 3 ]Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown [ Rank 4 ]Defender: Double your FULL HP amount (i.e. if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown [ Rank H ]Full Revive: Revive all fallen party members. Can only be used once per battle.
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Rathurue rolled 1 8-sided dice:
1
Total: 1 (1-8)
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Posted: Sun May 17, 2015 8:46 pm
[14] BATTLE DAMAGE Your Arena Rank: AR [H] DAMAGE DONE: MISSDAMAGE TAKEN: 5 YOUR REMAINING HP: 165/180 BOSS REMAINING HP 77/300 TURNS TAKEN: 2/10 Items used: ??? YOUR SKILLS gaia_crown [ Rank 1 ] Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crown [ Rank 2 ] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown [ Rank 3 ]Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown [ Rank 4 ]Defender: Double your FULL HP amount (i.e. if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown [ Rank H ]Full Revive: Revive all fallen party members. Can only be used once per battle.
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poke mattix rolled 1 8-sided dice:
1
Total: 1 (1-8)
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Posted: Sun May 17, 2015 11:43 pm
[15] BATTLE DAMAGE Your Arena Rank: Rank GDAMAGE DONE: DAMAGE TAKEN: 5 YOUR REMAINING HP: 155/180 + 25 BOSS REMAINING HP 77/300 TURNS TAKEN: 5 Items used:Color: White YOUR SKILLS gaia_crown Rank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total. gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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