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baby_gwing rolled 1 8-sided dice:
4
Total: 4 (1-8)
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Posted: Sun May 17, 2015 9:39 am
BATTLE DAMAGE Your Arena Rank: 4 DAMAGE DONE: 4 DAMAGE TAKEN: 6 YOUR REMAINING HP: 79/100 BOSS REMAINING HP 54 TURNS TAKEN: 6/10 Items used: LIST ITEM HERE LINK TO JOURNAL YOUR SKILLS gaia_crown [ Rank 2] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown [ Rank 3] Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown [ Rank 4] Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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Myoukin rolled 1 8-sided dice:
1
Total: 1 (1-8)
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Posted: Sun May 17, 2015 9:39 am
BATTLE DAMAGE Your Arena Rank: Rank 4 DAMAGE DONE: 0 DAMAGE TAKEN: 7 YOUR REMAINING HP: 72/100 BOSS REMAINING HP 54/150 TURNS TAKEN: 7 Items used: n/a YOUR SKILLS gaia_crown [ Rank 1] Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage. gaia_crown [ Rank 2] Shadowboxer: Quote any player prior to your post. You duplicate the damage of any attack they did, including special moves such as Bombadier. This skill is only usable once per battle. Does not grant sacred points. gaia_crown [ Rank 3] Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown [ Rank 4] Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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baby_gwing rolled 1 8-sided dice:
1
Total: 1 (1-8)
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Posted: Sun May 17, 2015 9:40 am
BATTLE DAMAGE Your Arena Rank: 4 DAMAGE DONE: Miss DAMAGE TAKEN: 7 YOUR REMAINING HP: 72/100 BOSS REMAINING HP 54 TURNS TAKEN: 7/10 Items used: LIST ITEM HERE LINK TO JOURNAL YOUR SKILLS gaia_crown [ Rank 2] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown [ Rank 3] Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown [ Rank 4] Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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baby_gwing rolled 1 8-sided dice:
8
Total: 8 (1-8)
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Posted: Sun May 17, 2015 9:42 am
BATTLE DAMAGE Your Arena Rank: 4 DAMAGE DONE: 8 DAMAGE TAKEN: 8 YOUR REMAINING HP: 64/100 BOSS REMAINING HP 46 TURNS TAKEN: 8/10 Items used: LIST ITEM HERE LINK TO JOURNAL YOUR SKILLS gaia_crown [ Rank 2] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown [ Rank 3] Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown [ Rank 4] Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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Posted: Sun May 17, 2015 9:44 am
((Ignore... forgot the dice... >>))
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baby_gwing rolled 1 8-sided dice:
4
Total: 4 (1-8)
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Posted: Sun May 17, 2015 9:45 am
BATTLE DAMAGE Your Arena Rank: 4 DAMAGE DONE: 4 DAMAGE TAKEN: 9 YOUR REMAINING HP: 55/100 BOSS REMAINING HP 42 TURNS TAKEN: 9/10 Items used: LIST ITEM HERE LINK TO JOURNAL YOUR SKILLS gaia_crown [ Rank 2] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown [ Rank 3] Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown [ Rank 4] Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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Myoukin rolled 1 8-sided dice:
8
Total: 8 (1-8)
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Posted: Sun May 17, 2015 9:54 am
BATTLE DAMAGE Your Arena Rank: Rank 4 DAMAGE DONE: 8 DAMAGE TAKEN: 8 YOUR REMAINING HP: 64/100 BOSS REMAINING HP 34/150 TURNS TAKEN: 8 Items used: n/a YOUR SKILLS gaia_crown [ Rank 1] Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage. gaia_crown [ Rank 2] Shadowboxer: Quote any player prior to your post. You duplicate the damage of any attack they did, including special moves such as Bombadier. This skill is only usable once per battle. Does not grant sacred points. gaia_crown [ Rank 3] Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown [ Rank 4] Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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shyanimegrl rolled 1 8-sided dice:
2
Total: 2 (1-8)
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Posted: Sun May 17, 2015 9:56 am
BATTLE DAMAGE Your Arena Rank: [ H ] DAMAGE DONE: 5 (critical hit!) DAMAGE TAKEN: 4 YOUR REMAINING HP: 90 BOSS REMAINING HP 29 TURNS TAKEN: 4 Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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shyanimegrl rolled 1 8-sided dice:
3
Total: 3 (1-8)
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Posted: Sun May 17, 2015 9:59 am
BATTLE DAMAGE Your Arena Rank: [ H ] DAMAGE DONE: 4 DAMAGE TAKEN: 5 YOUR REMAINING HP: 85 BOSS REMAINING HP 25 TURNS TAKEN: 5 Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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shyanimegrl rolled 1 8-sided dice:
4
Total: 4 (1-8)
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Posted: Sun May 17, 2015 10:00 am
BATTLE DAMAGE Your Arena Rank: [ H ] DAMAGE DONE: 5 DAMAGE TAKEN: 6 YOUR REMAINING HP: 79 BOSS REMAINING HP 20 TURNS TAKEN: 6 Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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shyanimegrl rolled 1 8-sided dice:
5
Total: 5 (1-8)
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Posted: Sun May 17, 2015 10:01 am
BATTLE DAMAGE Your Arena Rank: [ H ] DAMAGE DONE: 6 DAMAGE TAKEN: 7 YOUR REMAINING HP: 72 BOSS REMAINING HP 14 TURNS TAKEN: 7 Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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shyanimegrl rolled 1 8-sided dice:
6
Total: 6 (1-8)
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Posted: Sun May 17, 2015 10:03 am
BATTLE DAMAGE Your Arena Rank: [ H ] DAMAGE DONE: 7 DAMAGE TAKEN: 8 YOUR REMAINING HP: 64 BOSS REMAINING HP 7 TURNS TAKEN: 8 Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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shyanimegrl rolled 1 8-sided dice:
7
Total: 7 (1-8)
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Posted: Sun May 17, 2015 10:04 am
BATTLE DAMAGE Your Arena Rank: [ H ] DAMAGE DONE: 8 DAMAGE TAKEN: 9 YOUR REMAINING HP: 55 BOSS REMAINING HP -1 [This monster has been defeated.] TURNS TAKEN: 9 Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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shyanimegrl rolled 1 4-sided dice:
3
Total: 3 (1-4)
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Posted: Sun May 17, 2015 10:07 am
((Yeah we are amazing ahaha cool )) 1. Steve drops a whole bunch of scales! These grant you +5 BLACK TICKETS A DAY. That means all you have to do is wait till reset, and you can automatically collect +5 Black tickets. You can only own ONE of this item. The count starts from WHEN you obtain this item. 2: BLACK TICKET x5. Please log these in your journal. You can exchange them for prizes here. 3. Nulberryx2. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread! 4.SACRED POINTx5. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day!
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baby_gwing rolled 2 4-sided dice:
4, 3
Total: 7 (2-8)
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Posted: Sun May 17, 2015 10:07 am
((Indeedy! Great job everyone! 3nodding ))
[Grabbing Nulberry x 2]
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