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shyanimegrl rolled 1 8-sided dice:
3
Total: 3 (1-8)
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Posted: Sun May 17, 2015 5:27 am
BATTLE DAMAGE Your Arena Rank: [ H ] DAMAGE DONE: 4 DAMAGE TAKEN: 50 YOUR REMAINING HP: 40 BOSS REMAINING HP 189 TURNS TAKEN: 3 Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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poke mattix rolled 1 8-sided dice:
5
Total: 5 (1-8)
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Posted: Sun May 17, 2015 5:28 am
BATTLE DAMAGE Your Arena Rank: Rank HDAMAGE DONE: 5 + 1 x 2 = 12 DAMAGE TAKEN: 5 YOUR REMAINING HP: 85/100 BOSS REMAINING HP 173/300 TURNS TAKEN: Items used: Nullberry Color: White YOUR SKILLS gaia_crown Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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poke mattix rolled 1 8-sided dice:
1
Total: 1 (1-8)
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Posted: Sun May 17, 2015 5:30 am
BATTLE DAMAGE Your Arena Rank: Rank HDAMAGE DONE: DAMAGE TAKEN: 5 YOUR REMAINING HP: 80/100 BOSS REMAINING HP 173/300 TURNS TAKEN: Items used: Nullberry Color: White YOUR SKILLS gaia_crown Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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poke mattix rolled 1 8-sided dice:
1
Total: 1 (1-8)
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Posted: Sun May 17, 2015 5:31 am
BATTLE DAMAGE Your Arena Rank: Rank HDAMAGE DONE: DAMAGE TAKEN: 5 YOUR REMAINING HP: 75/100 BOSS REMAINING HP 173/300 TURNS TAKEN: Items used: Nullberry Color: White YOUR SKILLS gaia_crown Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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poke mattix rolled 1 8-sided dice:
5
Total: 5 (1-8)
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Posted: Sun May 17, 2015 5:31 am
BATTLE DAMAGE Your Arena Rank: Rank HDAMAGE DONE: 5 + 1 / 2 = 3 DAMAGE TAKEN: 5 YOUR REMAINING HP: 70/100 BOSS REMAINING HP 170/300 TURNS TAKEN: Items used: Nullberry Color: White YOUR SKILLS gaia_crown Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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poke mattix rolled 1 8-sided dice:
3
Total: 3 (1-8)
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Posted: Sun May 17, 2015 5:33 am
BATTLE DAMAGE Your Arena Rank: Rank HDAMAGE DONE: 3 + 1 x 2 = 8 DAMAGE TAKEN: 5 YOUR REMAINING HP: 65/100 BOSS REMAINING HP 162/300 TURNS TAKEN: Items used: Nullberry Color: White YOUR SKILLS gaia_crown Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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shyanimegrl rolled 1 8-sided dice:
4
Total: 4 (1-8)
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Posted: Sun May 17, 2015 5:34 am
BATTLE DAMAGE Your Arena Rank: [ H ] DAMAGE DONE: 3 DAMAGE TAKEN: 5 YOUR REMAINING HP: 35 BOSS REMAINING HP 159 TURNS TAKEN: 4 Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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poke mattix rolled 1 8-sided dice:
4
Total: 4 (1-8)
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Posted: Sun May 17, 2015 5:36 am
BATTLE DAMAGE Your Arena Rank: Rank HDAMAGE DONE: 4 + 1 x 2 = 10 DAMAGE TAKEN: 5 YOUR REMAINING HP: 60/100 BOSS REMAINING HP 149/300 TURNS TAKEN: Items used: Nullberry Color: White YOUR SKILLS gaia_crown Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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poke mattix rolled 1 8-sided dice:
8
Total: 8 (1-8)
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Posted: Sun May 17, 2015 5:39 am
BATTLE DAMAGE Your Arena Rank: Rank HDAMAGE DONE: 8 + 1 2 = 5 DAMAGE TAKEN: 5 YOUR REMAINING HP: 55/100 BOSS REMAINING HP 144/300 TURNS TAKEN: Items used: Nullberry Color: White YOUR SKILLS gaia_crown Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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shyanimegrl rolled 1 8-sided dice:
4
Total: 4 (1-8)
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Posted: Sun May 17, 2015 5:39 am
BATTLE DAMAGE Your Arena Rank: [ H ] DAMAGE DONE: 9 (critical hit!) x 2 = 18 DAMAGE TAKEN: 5 YOUR REMAINING HP: 30 BOSS REMAINING HP 126 TURNS TAKEN: 5 Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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Posted: Sun May 17, 2015 5:40 am
Seeing the ominous darkening sky as sign, Rei chased down the dragon! [Rei noms down a Nullberry!] BATTLE DAMAGE Your Arena Rank: AR H DAMAGE DONE: 0DAMAGE TAKEN: 5 YOUR REMAINING HP: 95/100 BOSS REMAINING HP 1??/300 TURNS TAKEN: 1/10 Items used:  YOUR SKILLS gaia_crown [ Rank 1 ] Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crown [ Rank 2 ] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown [ Rank 3 ]Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown [ Rank 4 ]Defender: Double your FULL HP amount (i.e. if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown [ Rank H ]Full Revive: Revive all fallen party members. Can only be used once per battle.
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poke mattix rolled 1 8-sided dice:
4
Total: 4 (1-8)
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Posted: Sun May 17, 2015 5:43 am
post 12 BATTLE DAMAGE Your Arena Rank: Rank HDAMAGE DONE: 4 + 1 x 2 = 10 DAMAGE TAKEN: 5 YOUR REMAINING HP: 50/100 BOSS REMAINING HP 116/300 TURNS TAKEN: Items used: Nullberry Color: White YOUR SKILLS gaia_crown Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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Rathurue rolled 1 8-sided dice:
2
Total: 2 (1-8)
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Posted: Sun May 17, 2015 5:45 am
BATTLE DAMAGE Your Arena Rank: AR H DAMAGE DONE: HALVED! 1DAMAGE TAKEN: 5 YOUR REMAINING HP: 90/100 BOSS REMAINING HP 115/300 TURNS TAKEN: -/- Items used:  YOUR SKILLS gaia_crown [ Rank 1 ] Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crown [ Rank 2 ] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown [ Rank 3 ]Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown [ Rank 4 ]Defender: Double your FULL HP amount (i.e. if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crown [ Rank H ]Full Revive: Revive all fallen party members. Can only be used once per battle.
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poke mattix rolled 1 8-sided dice:
6
Total: 6 (1-8)
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Posted: Sun May 17, 2015 5:48 am
Post 14 BATTLE DAMAGE Your Arena Rank: Rank HDAMAGE DONE: 6 + 1 x 2 = 14 DAMAGE TAKEN: 5 YOUR REMAINING HP: 45/100 BOSS REMAINING HP 101/300 TURNS TAKEN: Items used: Nullberry Color: White YOUR SKILLS gaia_crown Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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shyanimegrl rolled 1 8-sided dice:
7
Total: 7 (1-8)
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Posted: Sun May 17, 2015 5:48 am
((;u; Thank you! >u< <3)) BATTLE DAMAGE Your Arena Rank: [ H ] DAMAGE DONE: 4 DAMAGE TAKEN: 6 YOUR REMAINING HP: 75 BOSS REMAINING HP 97 TURNS TAKEN: 6 Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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