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This is Halloween Crossroads 

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Reply { ARCHIVED } ----------------- Knights, May 2015
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Natsuko-neko rolled 1 8-sided dice: 3 Total: 3 (1-8)

Natsuko-neko

Unstoppable OTP

PostPosted: Sat May 16, 2015 11:00 pm


BATTLE DAMAGE

Your Arena Rank: Rank 4 [Journal]
DAMAGE DONE: 3
DAMAGE TAKEN: 5
YOUR REMAINING HP: 80/100
BOSS REMAINING HP 26/120
TURNS TAKEN: 4
Items used:


YOUR SKILLS

takes up that turn.
- Recover: Once per battle, recover 25% of your own max HP (round up)
- Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
- Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
- Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Viva Viola rolled 1 8-sided dice: 4 Total: 4 (1-8)
PostPosted: Sat May 16, 2015 11:01 pm


BATTLE DAMAGE

Your Arena Rank: 4
DAMAGE DONE: 4
DAMAGE TAKEN: 5
YOUR REMAINING HP: 80/100
BOSS REMAINING HP 22/120
TURNS TAKEN: 4/10
Items used: n/a

SKILLS

- Recover: Once per battle, recover 25% of your own max HP (round up)
- Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
- Weakener: At the start of the battle, shave 10% off the boss's HP.

Viva Viola

Aged Sex Symbol

10,500 Points
  • Magical Girl 50
  • Little Bunny Foo Foo 100
  • Signature Look 250
phantompanther13 rolled 1 8-sided dice: 1 Total: 1 (1-8)

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
PostPosted: Sat May 16, 2015 11:01 pm


good he got them going again



BATTLE DAMAGE

Your Arena Rank: Micheal - Rank 4
DAMAGE DONE: 0
DAMAGE TAKEN: 5
YOUR REMAINING HP: 10/50
BOSS REMAINING HP 22/ 120
TURNS TAKEN: 6/
Items used:

YOUR SKILLS

takes up that turn.

Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP.

Rank 4: Sharpshooter: When you miss your next hit is always a critical that does 2x damage (unless you miss again). Please note that this does not give sacred points.



Natsuko-neko rolled 1 8-sided dice: 2 Total: 2 (1-8)
PostPosted: Sat May 16, 2015 11:02 pm


BATTLE DAMAGE

Your Arena Rank: Rank 4 [Journal]
DAMAGE DONE: 2
DAMAGE TAKEN: 5
YOUR REMAINING HP: 75/100
BOSS REMAINING HP 20/120
TURNS TAKEN: 5
Items used:


YOUR SKILLS

takes up that turn.
- Recover: Once per battle, recover 25% of your own max HP (round up)
- Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
- Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
- Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).

Natsuko-neko

Unstoppable OTP

phantompanther13 rolled 1 8-sided dice: 1 Total: 1 (1-8)

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
PostPosted: Sat May 16, 2015 11:03 pm


Micheal decided to go take a nap now. someone could heal him maybe.


BATTLE DAMAGE

Your Arena Rank: Micheal - Rank 4
DAMAGE DONE: 0
DAMAGE TAKEN: 5
YOUR REMAINING HP: 5/50
BOSS REMAINING HP 22/ 120
TURNS TAKEN: 6/
Items used:

YOUR SKILLS

takes up that turn.

Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP.

Rank 4: Sharpshooter: When you miss your next hit is always a critical that does 2x damage (unless you miss again). Please note that this does not give sacred points.



Viva Viola rolled 1 8-sided dice: 2 Total: 2 (1-8)
PostPosted: Sat May 16, 2015 11:03 pm


Thank god this thing was almost dead!

BATTLE DAMAGE

Your Arena Rank: 4
DAMAGE DONE: 2
DAMAGE TAKEN: 5
YOUR REMAINING HP: 75/100
BOSS REMAINING HP 18/120
TURNS TAKEN: 6/10
Items used: n/a

SKILLS

- Recover: Once per battle, recover 25% of your own max HP (round up)
- Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
- Weakener: At the start of the battle, shave 10% off the boss's HP.

Viva Viola

Aged Sex Symbol

10,500 Points
  • Magical Girl 50
  • Little Bunny Foo Foo 100
  • Signature Look 250
Natsuko-neko rolled 1 8-sided dice: 2 Total: 2 (1-8)

Natsuko-neko

Unstoppable OTP

PostPosted: Sat May 16, 2015 11:06 pm


BATTLE DAMAGE

Your Arena Rank: Rank 4 [Journal]
DAMAGE DONE:
DAMAGE TAKEN: 5
YOUR REMAINING HP: 70/100
BOSS REMAINING HP 16/120
TURNS TAKEN: 6
Items used:


YOUR SKILLS

takes up that turn.
- Recover: Once per battle, recover 25% of your own max HP (round up)
- Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
- Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
- Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Natsuko-neko rolled 1 8-sided dice: 3 Total: 3 (1-8)
PostPosted: Sat May 16, 2015 11:07 pm


BATTLE DAMAGE

Your Arena Rank: Rank 4 [Journal]
DAMAGE DONE: 3
DAMAGE TAKEN: 5
YOUR REMAINING HP: 65/100
BOSS REMAINING HP 13/120
TURNS TAKEN: 7
Items used:


YOUR SKILLS

takes up that turn.
- Recover: Once per battle, recover 25% of your own max HP (round up)
- Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
- Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
- Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).

Natsuko-neko

Unstoppable OTP

Natsuko-neko rolled 1 8-sided dice: 8 Total: 8 (1-8)

Natsuko-neko

Unstoppable OTP

PostPosted: Sat May 16, 2015 11:08 pm


BATTLE DAMAGE

Your Arena Rank: Rank 4 [Journal]
DAMAGE DONE: 8
DAMAGE TAKEN: 5
YOUR REMAINING HP: 60/100
BOSS REMAINING HP 5/120
TURNS TAKEN: 8
Items used:


YOUR SKILLS

takes up that turn.
- Recover: Once per battle, recover 25% of your own max HP (round up)
- Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
- Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
- Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Natsuko-neko rolled 1 8-sided dice: 5 Total: 5 (1-8)
PostPosted: Sat May 16, 2015 11:09 pm


BATTLE DAMAGE

Your Arena Rank: Rank 4 [Journal]
DAMAGE DONE: 5
DAMAGE TAKEN: 5
YOUR REMAINING HP: 55/100
BOSS REMAINING HP DEAD/120
TURNS TAKEN: 9
Items used:


YOUR SKILLS

takes up that turn.
- Recover: Once per battle, recover 25% of your own max HP (round up)
- Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
- Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
- Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).

Natsuko-neko

Unstoppable OTP

phantompanther13 rolled 1 4-sided dice: 3 Total: 3 (1-4)

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
PostPosted: Sat May 16, 2015 11:12 pm


looting my loots

Micheal woke up. oh they were done?

SACRED POINT.
Natsuko-neko rolled 1 4-sided dice: 1 Total: 1 (1-4)
PostPosted: Sat May 16, 2015 11:12 pm


Loot Roll~

=

Natsuko-neko

Unstoppable OTP

Natsuko-neko rolled 1 4-sided dice: 2 Total: 2 (1-4)

Natsuko-neko

Unstoppable OTP

PostPosted: Sat May 16, 2015 11:13 pm


Lucky Cat lol

=Black Ticket x3
Viva Viola rolled 1 4-sided dice: 4 Total: 4 (1-4)
PostPosted: Sat May 16, 2015 11:15 pm


loooooot roll~

Viva Viola

Aged Sex Symbol

10,500 Points
  • Magical Girl 50
  • Little Bunny Foo Foo 100
  • Signature Look 250
Seiana_ZI rolled 2 4-sided dice: 3, 2 Total: 5 (2-8)

Seiana_ZI

Codebreaking Conversationalist

PostPosted: Sun May 17, 2015 7:35 am


Ignatius suddenly snapped out of whatever daze he had been in and gathered his loot.

BATTLE DAMAGE

Your Arena Rank: Rank 4
DAMAGE DONE: 8
DAMAGE TAKEN: 5
YOUR REMAINING HP: 100/100
BOSS REMAINING HP 112/120
TURNS TAKEN: 1
Items used: n/a

YOUR SKILLS

gaia_crown [ Rank 2] Shadowboxer: Quote any player prior to your post. You duplicate the damage of any attack they did, including special moves such as Bombadier. This skill is only usable once per battle. Does not grant sacred points.
gaia_crown [ Rank 3] Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
gaia_crown [ Rank 4] Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Reply
{ ARCHIVED } ----------------- Knights, May 2015

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