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Emily Marneth rolled 1 100-sided dice:
14
Total: 14 (1-100)
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Posted: Thu Jul 03, 2014 2:01 pm
94*1.5=141 25= 0 evasion 4-35 = -31 attack, -33 defense 73 attacking
141+33=174/4= 43 damage to boar
Name: Alyxandeyr Level: 1 HP: 20
Boar HP: 0 -35 to all combat rolls 1-25 will turn to flee. Requires one round to prepare to flee, during which it will not attack, and a second roll in a row will confirm it leaving combat and escaping. 26-50: defend 51-100: attack (will attack party members at random. 51-100 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked)
Alyx saw the Red Flash of a critical attack as he buried his sword into the boar and ripped it out, cutting the creature in half. He laughed softly to himself as another message queued in his HUD, waiting for him to collect his loot. He'd obviously picked the harder mobs by mistake. Maybe the boars were meant to be tackled after the bears, then. Bears are, after all, more common than boars, especially in the forest, right? It must be the more human a monster is, the more easy they are to conquer. Sure, this boar had more HP than the spiders, but its attack was so pitiful that it could hardly scratch Alyx' armor. He resolved to find out just how powerful the bears were after he took a short break, and maybe killed a few more boars for fun and loot.
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Emily Marneth rolled 1 100-sided dice:
4
Total: 4 (1-100)
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Posted: Thu Jul 03, 2014 10:53 pm
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Emily Marneth rolled 4 100-sided dice:
55, 9, 81, 93
Total: 238 (4-400)
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Posted: Fri Jul 04, 2014 12:37 am
Name: Alyxandeyr Level: 2 HP: 41 Bear HP: 100 -20 to all combat rolls 1-90: attack (will attack party members at random. 1-90 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked) 91-100: rage for one round, reducing the penalty to all rolls to -10, and reducing damage taken by half. Alyxandeyr took a breath and thought about his next move. There was the possibility that bears were actually a greater threat, but he'd picked up the quest earlier, and he only needed to kill three of them. Why not get a head start on that? He watched as the announcement faded away and was feeling pretty damned invincible as he saw the skill increases that came with the upgrade. Well, it seems like it's as good a time as any. Let's do this. Standing up, he took off toward the bears' area at a leisurely pace. There was nothing to be scared of; he can take on anything that this floor can throw at him. And then it happened. Out of nowhere, a massive bear, the size of a grizzly came stampeding out of the brush. Alyx threw his shield up and braced himself for impact.
Current skills in use: block (sacrificing evasion for 150% defense)
current equipment: Name: Rookie Shortsword Type: one hand straight sword Durability: 2 Stats: +2 damage
Name: Rookie Shield Type: shield Durability: 3 Stats: 5 maximum damage mitigation
Name: Rookie Plate Tunic Type: upper Grade: heavy Stats: set bonus: -25% evasion
Name: Rookie Plate Leggings Type: lower Grade: heavy Stats: set bonus: -25% evasion 2nd set:
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Emily Marneth rolled 4 100-sided dice:
57, 21, 48, 57
Total: 183 (4-400)
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Posted: Fri Jul 04, 2014 12:46 am
55+5*1.5= 90 block 9 = 0 evasion 81-10 = 71 attack 35 defense 93 enraged! Name: Alyxandeyr Level: 2 HP: 41 Bear HP: 100 -20 to all combat rolls 1-90: attack (will attack party members at random. 1-90 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked) 91-100: rage for one round, reducing the penalty to all rolls to -10, and reducing damage taken by half. Alyx watched as an impossibly fast attack came at him, blurred beyond his system's ability to render the motion, and the bear's claw smashed into his shield, blasting him backward and throwing him flat on his back. he didn't even bother pulling his sword; he wasn't going to be able to use it here. "THISWASAMISTAKE!" The wind was knocked out of him, and he was dazed beyond all belief. Taking a deep breath, he steeled himself for the next attack; he would be able to stand up, so all he could do is grab his shield with both hands and put his knees behind it, hoping to all gods of RNG that he might be able to survive this encounter. Apparently they planned this as a party monster. How the Hell am I supposed to get out of this? I can't call for help; there's no one here! Current skills in use: block (sacrificing evasion for 150% defense)
current equipment: Name: Rookie Shortsword Type: one hand straight sword Durability: 2 Stats: +2 damage
Name: Rookie Shield Type: shield Durability: 3 Stats: 5 maximum damage mitigation
Name: Rookie Plate Tunic Type: upper Grade: heavy Stats: set bonus: -25% evasion
Name: Rookie Plate Leggings Type: lower Grade: heavy Stats: set bonus: -25% evasion 2nd set:
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Emily Marneth rolled 4 100-sided dice:
64, 68, 2, 94
Total: 228 (4-400)
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Posted: Fri Jul 04, 2014 1:11 pm
57+5=62*1.5=93 block 21=0 evasion 48-20=28 attack 14 defense 57 attacking Name: Alyxandeyr Level: 2 HP: 41 AP: 6 Bear HP: 100 -20 to all combat rolls 1-90: attack (will attack party members at random. 1-90 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked) 91-100: rage for one round, reducing the penalty to all rolls to -10, and reducing damage taken by half. Alyx felt the weight of the bear as it swatted at his shield, but it had no chance of getting through his turtle-like defense. Shoving back against the force of the beast, Alyx threw its paw backward, and rolled back to try and clamber to his feet, where he at least had a little more height on his side. Being level with a mob had to be better than letting it tower over you, right? That had to be some statistical advantage somewhere, for tactics? Maybe? He saw the monster preparing another attack, and his heart raced as he imagined what it could possibly be. Crap. He was in full fight-or-flight mode, but he didn't have the means to fight nor the know-how to flee. He wasn't even certain that a mechanic wasn't in place to keep him from fleeing, let alone the fact that the bear must be faster than him if there wasn't. Current skills in use: block (sacrificing evasion for 150% defense)
current equipment: Name: Rookie Shortsword Type: one hand straight sword Durability: 2 Stats: +2 damage
Name: Rookie Shield Type: shield Durability: 3 Stats: 5 maximum damage mitigation
Name: Rookie Plate Tunic Type: upper Grade: heavy Stats: set bonus: -25% evasion
Name: Rookie Plate Leggings Type: lower Grade: heavy Stats: set bonus: -25% evasion 2nd set:
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Emily Marneth rolled 4 100-sided dice:
94, 49, 88, 81
Total: 312 (4-400)
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Posted: Fri Jul 04, 2014 6:47 pm
64+5=69*1.5= 103 block 68 = 0 evasion 2-10= -8 attack 94 enraged! Name: Alyxandeyr Level: 2 HP: 41 AP: 6+11= 17 Bear HP: 100 -20 to all combat rolls 1-90: attack (will attack party members at random. 1-90 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked) 91-100: rage for one round, reducing the penalty to all rolls to -10, and reducing damage taken by half. Suddenly, a charge by the bear was interrupted by a critical failure in walking, sending the behemoth stumbling toward Alyx, who simply swatted at its head with his shield, further pissing it off. "Well, you're not the ultimate killing machine after all, are you?" He marveled at the ease of the first floor. If the hardest monster on this floor was this bear, then there must be something up their sleeves. Alyx was left with the opportunity, in the mean time, to observe what he'd been pretty much hiding behind his shield from. A grotesque, diseased bear is what he was faced with, as if some horrible infection had taken hold and driven it mad. Mayhap, it merely wanted someone to end its misery. Current skills in use: block (sacrificing evasion for 150% defense)
current equipment: Name: Rookie Shortsword Type: one hand straight sword Durability: 2 Stats: +2 damage
Name: Rookie Shield Type: shield Durability: 3 Stats: 5 maximum damage mitigation
Name: Rookie Plate Tunic Type: upper Grade: heavy Stats: set bonus: -25% evasion
Name: Rookie Plate Leggings Type: lower Grade: heavy Stats: set bonus: -25% evasion 2nd set:
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Emily Marneth rolled 4 100-sided dice:
17, 1, 32, 33
Total: 83 (4-400)
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Posted: Fri Jul 04, 2014 7:00 pm
94+5=99*1.5= 148 block 49 = 0 evasion 88-10=78 attack 81 attacking Name: Alyxandeyr Level: 2 HP: 41 AP: 17+7=24 Bear HP: 100 -20 to all combat rolls 1-90: attack (will attack party members at random. 1-90 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked) 91-100: rage for one round, reducing the penalty to all rolls to -10, and reducing damage taken by half. Entire clumps of fur were falling from pale, diseased skin drawn tight over the once proud creature's bones. In some places, even the skin was fallen away from the flesh, exposing even bone to the damp air, lending the wretch the appearance of an undead monster rather than a powerful, enraged beast. It looked more fit to fall over than to charge anything. Alyx almost felt sorry for the thing, and if it wasn't in the act of trying to eat him, he probably would harbor some level of pity for the marvel of rabid necrosis that was currently- Oh yeah. "s**t!" A massive charge by the monster as it bucked its head upward at Alyx caught him on his shield and lifted the man from the ground, carrying him as the bear continued to charge. Current skills in use: block (sacrificing evasion for 150% defense)
current equipment: Name: Rookie Shortsword Type: one hand straight sword Durability: 2 Stats: +2 damage
Name: Rookie Shield Type: shield Durability: 3 Stats: 5 maximum damage mitigation
Name: Rookie Plate Tunic Type: upper Grade: heavy Stats: set bonus: -25% evasion
Name: Rookie Plate Leggings Type: lower Grade: heavy Stats: set bonus: -25% evasion 2nd set:
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Emily Marneth rolled 4 100-sided dice:
32, 79, 76, 8
Total: 195 (4-400)
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Posted: Fri Jul 04, 2014 7:16 pm
17+5=22*1.5=33 1 = 0 evasion 32-20=12 attack 33 attacking Name: Alyxandeyr Level: 2 HP: 41 AP: 17+7=24 Bear HP: 100 -20 to all combat rolls 1-90: attack (will attack party members at random. 1-90 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked) 91-100: rage for one round, reducing the penalty to all rolls to -10, and reducing damage taken by half. shitshitshitshitshit! Alyx couldn't reach the ground. His defense was understandably compromised, but at least the bear had grabbed hold of the shield with its teeth and he was attached to the shield, so he was at the very least safe from its bite for a moment. It was crazy how effortlessly that a full-grown man was thrown around by this beast. Some day, Alyx was determined to be able to stand his ground against charges like this. And suddenly, this whole exercise took on a new meaning; he was no longer simply hunting a bear; he was training. He was practicing his tactics. He had already decided to try something new; being a tank. And in this game, most people found it a lot easier to simply kill the enemy before they could hurt the player. Eventually, endgame, people would need tanks, and everyone knows that endgame is what you're really working for in an MMO. At least, that's what everyone else was always working toward. Alyx tended to get distracted midlevel. Current skills in use: block (sacrificing evasion for 150% defense)
current equipment: Name: Rookie Shortsword Type: one hand straight sword Durability: 2 Stats: +2 damage
Name: Rookie Shield Type: shield Durability: 3 Stats: 5 maximum damage mitigation
Name: Rookie Plate Tunic Type: upper Grade: heavy Stats: set bonus: -25% evasion
Name: Rookie Plate Leggings Type: lower Grade: heavy Stats: set bonus: -25% evasion 2nd set:
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Emily Marneth rolled 4 100-sided dice:
21, 69, 58, 67
Total: 215 (4-400)
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Posted: Fri Jul 04, 2014 7:37 pm
32+5=37*1.5= 55 block 79 = 0 evasion 76 - 20 = 56 attack 8 attacking 1 damage to Alyxandeyr, mitigated 3 points by Alyx' shield, resulting in 0 damage. Name: Alyxandeyr Level: 2 HP: 41 AP: 24 Bear HP: 100 -20 to all combat rolls 1-90: attack (will attack party members at random. 1-90 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked) 91-100: rage for one round, reducing the penalty to all rolls to -10, and reducing damage taken by half. Alyx was suddenly airborne. The bear simply bucked its head back and threw a full-grown man into the sky, and as he looked around, he was level with the lower branches of the trees. Well... this escalated quickly. He took a deep breath and put both hands on his sword, drawing it as he finally stopped ascending, and hovered for a moment before beginning his descent. He didn't really have much dodging capability like this, and defense was probably out of the question; he'd just hit the ground anyway. So the only real option he had was to try to get a handhold on something that could slow his rapidly accelerating descent. And the bear's hide seemed to fit that bill perfectly. Current skills in use: OHSS (sacrificing evasion for 150% attack)
current equipment: Name: Rookie Shortsword Type: one hand straight sword Durability: 2 Stats: +2 damage
Name: Rookie Shield Type: shield Durability: 3 Stats: 5 maximum damage mitigation
Name: Rookie Plate Tunic Type: upper Grade: heavy Stats: set bonus: -25% evasion
Name: Rookie Plate Leggings Type: lower Grade: heavy Stats: set bonus: -25% evasion 2nd set:
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Emily Marneth rolled 4 100-sided dice:
67, 99, 80, 52
Total: 298 (4-400)
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Posted: Fri Jul 04, 2014 7:48 pm
21+5=26*1.5=39 69 = 0 evasion 58-20=38 attack 19 defense 67 attacking 39-19=20/4=5+2=7 damage to bear 38/4= 9 damage to Alyx Name: Alyxandeyr Level: 2 HP: 32 AP: 24 Bear HP: 93 -20 to all combat rolls 1-90: attack (will attack party members at random. 1-90 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked) 91-100: rage for one round, reducing the penalty to all rolls to -10, and reducing damage taken by half. Alyx came down with his blade firmly clenched in white-knuckled fists, stabbing his sword down, face down, leading his meteoric charge was the barely-used sword he'd started the game with. Almost upside-down, Alyx had a lot of faith in this attack. He felt good about it. And as his blade pierced the bear's hide, his feet pulled underneath him, and he had an anchor to grip, his fall was halted. He yanked his sword out at the same time that the RNG pissed on his parade. A swift, vicious strike from the bear slashed across his exposed chest, his arms still above his head from the Sword in the Stone reenactment Alyx had had to perform to extricate his blade. Current skills in use: block (sacrificing evasion for 150% defense)
current equipment: Name: Rookie Shortsword Type: one hand straight sword Durability: 2 Stats: +2 damage
Name: Rookie Shield Type: shield Durability: 3 Stats: 5 maximum damage mitigation
Name: Rookie Plate Tunic Type: upper Grade: heavy Stats: set bonus: -25% evasion
Name: Rookie Plate Leggings Type: lower Grade: heavy Stats: set bonus: -25% evasion 2nd set:
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Emily Marneth rolled 4 100-sided dice:
31, 52, 12, 74
Total: 169 (4-400)
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Posted: Fri Jul 04, 2014 8:10 pm
67+5=72*1.5= 108 block 99= 0 evasion 80= 60 attack 30 defense 52 attacking Name: Alyxandeyr Level: 2 HP: 32 AP: 24 Bear HP: 95 -20 to all combat rolls 1-90: attack (will attack party members at random. 1-90 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked) 91-100: rage for one round, reducing the penalty to all rolls to -10, and reducing damage taken by half. Alyx noticed his healthbar as he put his shield back up, not wanting to move for some extra room because he was scared to give the bear time to rev up and attack him. This style of close combat was something he wasn't used to, either. He was normally so focused on attacking that defense was encompassed almost entirely on his footwork. But he had been system-assisted into complacency. Once your stats got high enough, you were basically just making the beginning of the motion before the game would make the movement for you. Now, he was relying entirely on his own skill in an infinitely more dangerous environment, and it was not as easy as he remembered. This wasn't in the brochure... Current skills in use: block (sacrificing evasion for 150% defense)
current equipment: Name: Rookie Shortsword Type: one hand straight sword Durability: 2 Stats: +2 damage
Name: Rookie Shield Type: shield Durability: 3 Stats: 5 maximum damage mitigation
Name: Rookie Plate Tunic Type: upper Grade: heavy Stats: set bonus: -25% evasion
Name: Rookie Plate Leggings Type: lower Grade: heavy Stats: set bonus: -25% evasion 2nd set:
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Emily Marneth rolled 4 100-sided dice:
59, 5, 14, 54
Total: 132 (4-400)
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Posted: Fri Jul 04, 2014 9:05 pm
31+5=36*1.5=54 block 52 = 0 evasion 12-20 = -8 attack 74 attacking Name: Alyxandeyr Level: 2 HP: 32 AP: 30 Bear HP: 93 -20 to all combat rolls 1-90: attack (will attack party members at random. 1-90 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked) 91-100: rage for one round, reducing the penalty to all rolls to -10, and reducing damage taken by half. A several hundred pound shoulder check was what he got for his trouble, and he felt the ground sliding beneath his feet as he dug his toes in to maintain his balance. He was breathless, panting as he looked at the bear. That's it. I'm done playing around. He stomped his foot and planted his stance firmly. He was done hiding like a turtle in its shell. Like a scared little child, curled in a ball, wishing for the bad thing to go away. A prompt popped up in his view, a system message. Alyx put up his shield and read the message quickly. Two items rewarded; an unlocked shield arte, and a weapon assigned to his 2nd equipment slot by default. Alyx sheathed his sword and drew a new one, a slender, pale, almost greenish looking weapon. He wasn't sure what was special about the sword, and he wasn't about to guess at what the shield arte was supposed to be able to do, but he decided to use system-assist to manually run him through it once. "Spiderweb Smash." His voice was quiet, almost a whisper. His shield raised, and as the bear charged him, it began to glow. He let his body move freely, allowing the system to prepare the arte for him. Current skills in use: block (sacrificing evasion for 150% defense) Shield arte: spiderweb smash: use your shield to bash an opponent and, if the attack connects (your block check is successful,) the opponent will be stunned for their next turn, as they are wrapped in spidersilk. current equipment: Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Rookie Shield Type: shield Durability: 3 Stats: 5 maximum damage mitigation
Name: Rookie Plate Tunic Type: upper Grade: heavy Stats: set bonus: -25% evasion
Name: Rookie Plate Leggings Type: lower Grade: heavy Stats: set bonus: -25% evasion 2nd set: Name: Rookie Shortsword Type: one hand straight sword Durability: 2 Stats: +2 damage
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Emily Marneth rolled 4 100-sided dice:
9, 31, 87, 71
Total: 198 (4-400)
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Posted: Fri Jul 04, 2014 9:26 pm
59+5=64*1.5= 96 block 5 = 0 evasion 14 -20 = -6 attack -13 54 attacking Name: Alyxandeyr Level: 2 HP: 32 AP: 20 Bear HP: 93 -20 to all combat rolls 1-90: attack (will attack party members at random. 1-90 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked) 91-100: rage for one round, reducing the penalty to all rolls to -10, and reducing damage taken by half. The arte was primed, and Alyx let it rip as the animal charged him. He felt the intoxicating power of an arte flowing through his body, through his arm and into his shield. He drew it back across his chest, and suddenly it flew forward. He ultimately ended up backhanding the bear, smashing it aside and into the mossy forest floor. What!? An attack... With your shield? Is that possible in this game? He'd certainly never heard of even a shield bash in the game. But new features were being added every day. Maybe this was something new. Alyx watched as tendrils of a shining, sticky-looking thread clung to the monster, who, upon trying to stand up, was held down by the threads. Spiderweb? It's trapped! Seizing his opportunity, Alyx raised his sword to his ear, keeping the point aimed at the bear's heart. He raced the sword forward aiming a full-force stab into the bear's chest. Current skills in use: OHSS (sacrificing evasion for 150% attack) Shield arte: spiderweb smash: use your shield to bash an opponent and, if the attack connects (your block check is successful,) the opponent will be stunned for their next turn, as they are wrapped in spidersilk. current equipment: Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Rookie Shield Type: shield Durability: 3 Stats: 5 maximum damage mitigation
Name: Rookie Plate Tunic Type: upper Grade: heavy Stats: set bonus: -25% evasion
Name: Rookie Plate Leggings Type: lower Grade: heavy Stats: set bonus: -25% evasion 2nd set: Name: Rookie Shortsword Type: one hand straight sword Durability: 2 Stats: +2 damage
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Emily Marneth rolled 4 100-sided dice:
67, 32, 35, 69
Total: 203 (4-400)
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Posted: Fri Jul 04, 2014 9:36 pm
9+4=13*1.5=19 attack 31 = 0 evasion 87 = 0 defense 71 =stunned 19/4=4+2=6 damage to bear, -1 from for three rounds
Name: Alyxandeyr Level: 2 HP: 32 AP: 20
Bear HP: 86 3 turns of -1 poison left
-20 to all combat rolls 1-90: attack (will attack party members at random. 1-90 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked) 91-100: rage for one round, reducing the penalty to all rolls to -10, and reducing damage taken by half.
Alyx messed up. The new sword was lighter than he'd expected, and that threw off his aim. He ended up barely nicking the target, and then watched its health. The sword wasn't game-breakingly powerful, but... What is that? He looked at the color the bear's health bar had turned; purple? Poison? He confirmed it. The word was under the monster's hit bar. They gave me a poison sword? He couldn't argue with the decision. The Boss took an interest in players' playstyles. Being able to stun, and then able to do damage even while blocking was a considerable boon; he could now shield himself and kill his opponents at the same time. He would be able to rely on his own ability instead of constantly having to be in a group, where an inexperienced player could cause a TPK (Total Party Kill). He marvelled at the admin above him. They were watching, then... "Thank you." He raised his sword again, to stab at the bear, planting his feet, to really drive the point home.
Current skills in use: OHSS (sacrificing evade to gain 150% attack) current equipment: Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Rookie Shield Type: shield Durability: 3 Stats: 5 maximum damage mitigation
Name: Rookie Plate Tunic Type: upper Grade: heavy Stats: set bonus: -25% evasion
Name: Rookie Plate Leggings Type: lower Grade: heavy Stats: set bonus: -25% evasion 2nd set: Name: Rookie Shortsword Type: one hand straight sword Durability: 2 Stats: +2 damage
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Emily Marneth rolled 4 100-sided dice:
53, 22, 50, 10
Total: 135 (4-400)
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Posted: Fri Jul 04, 2014 9:49 pm
67+4=71*1.5= 106 attack 32/2 = 16*.75= 12 evasion 35-20 = 15 attack 7 defense 69 attacking 26+2= 28 damage to bear -1 from for three rounds
15-0=15/4= 3 damage to Alyx
Name: Alyxandeyr Level: 2 HP: 29 AP: 20
Bear HP: 86-28=58-1=57 2 turns of -2 poison, 1 turn of -1 left
-20 to all combat rolls 1-90: attack (will attack party members at random. 1-90 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked) 91-100: rage for one round, reducing the penalty to all rolls to -10, and reducing damage taken by half.
With the Administration on his side, Alyx felt rejuvenated. With a vicious thrust, Alyx drove his sword home like a railroad spike. Buried to the hilt as he was, Alyx had little chance to dodge the backhand of the bear as it swatted at his stomach. "Oof." Alyx was knocked back a few feet, and shook his head, holding his stomach with his shield hand. "You're losing your bite, friend." His breath haggard as he struggled to regain it, Alyx raised his shield, watching the bear rise to meet his gaze. It snorted and charged again. Alyx raised his shield "Bad move. Spiderweb Smash!" cocking his arm across his chest, Alyx prepared to Smash the bear into the ground again.
Current skills in use: block (sacrificing evasion for 150% defense) Shield arte: spiderweb smash: use your shield to bash an opponent and, if the attack connects (your block check is successful,) the opponent will be stunned for their next turn, as they are wrapped in spidersilk. current equipment: Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Rookie Shield Type: shield Durability: 3 Stats: 5 maximum damage mitigation
Name: Rookie Plate Tunic Type: upper Grade: heavy Stats: set bonus: -25% evasion
Name: Rookie Plate Leggings Type: lower Grade: heavy Stats: set bonus: -25% evasion 2nd set: Name: Rookie Shortsword Type: one hand straight sword Durability: 2 Stats: +2 damage
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