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What happens when Pokemon becomes more than just a game? 

Tags: pokemon, roleplay, unova, literate, virtual reality 

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Nintendraw
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PostPosted: Thu Feb 06, 2014 4:58 pm


Intoxicated Apples
Nintendraw
Reunion Springs, hmm? I wonder...

I wouldn't mind helping with development, if I knew what I could help developing here. XD
Reunion Springs was an idea Kimmy and I came up with. Later down the roleplay, they'd find a hot springs and enter it, and would be able to retrieve their teams from the manga. Silver was going to have his Sneasel, since that originally was his first Poke'mon, a long with his other Pokémon.

This was going to happen around the 3rd or fourth badge, after the world got more violent and distruptive.
I see. Be interesting if it still comes in. biggrin

sweet heartless riku
Are you sure that only Pickup Pokemon can pick up random items? Some Pokemon (especially ones with it in their personality) are curious, and HGSS lets whatever the lead Pokemon is pick up items too. Maybe only players can control Pickup, and you can control Pickup and HGSS-style random-item-get (henceforth RIG)?
PostPosted: Thu Feb 06, 2014 7:43 pm


I've made some minor adjustments to the extant posts and streamlined some things. Minor stuff, really.

Nintendraw
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PostPosted: Thu Feb 06, 2014 8:01 pm


Intoxicated Apples
Reunion Springs was an idea Kimmy and I came up with. Later down the roleplay, they'd find a hot springs and enter it, and would be able to retrieve their teams from the manga. Silver was going to have his Sneasel, since that originally was his first Poke'mon, a long with his other Pokémon.

This was going to happen around the 3rd or fourth badge, after the world got more violent and distruptive.
Nintendraw
I see. Be interesting if it still comes in. biggrin


I vote that the Reunion Springs be included here, since it does sound pretty cool. It would make for some good team building, as well as a nice surprise for everyone.

Nintendraw
Are you sure that only Pickup Pokemon can pick up random items? Some Pokemon (especially ones with it in their personality) are curious, and HGSS lets whatever the lead Pokemon is pick up items too. Maybe only players can control Pickup, and you can control Pickup and HGSS-style random-item-get (henceforth RIG)?


That's what I was thinking. As you said, players can attempt to utilize the Pickup ability of their Pokemon, while I will be doing RIG's for Pokemon outside of their Poké Balls. However, having all six Pokémon out will not increase or decrease the odds of random items being found, and I will use my judgement to determine this.
PostPosted: Thu Feb 06, 2014 8:06 pm


Sweet Heartless Riku
Nintendraw
Are you sure that only Pickup Pokemon can pick up random items? Some Pokemon (especially ones with it in their personality) are curious, and HGSS lets whatever the lead Pokemon is pick up items too. Maybe only players can control Pickup, and you can control Pickup and HGSS-style random-item-get (henceforth RIG)?
That's what I was thinking. As you said, players can attempt to utilize the Pickup ability of their Pokemon, while I will be doing RIG's for Pokemon outside of their Poké Balls. However, having all six Pokémon out will not increase or decrease the odds of random items being found, and I will use my judgement to determine this.
Ohh, so players control RIGs only if their lead is, say, Zigzagoon. And I didn't think of the whole party and pickup odds yet, but that makes sense. ^^

Nintendraw
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PostPosted: Thu Feb 06, 2014 8:17 pm


Nintendraw
Sweet Heartless Riku
Nintendraw
Are you sure that only Pickup Pokemon can pick up random items? Some Pokemon (especially ones with it in their personality) are curious, and HGSS lets whatever the lead Pokemon is pick up items too. Maybe only players can control Pickup, and you can control Pickup and HGSS-style random-item-get (henceforth RIG)?
That's what I was thinking. As you said, players can attempt to utilize the Pickup ability of their Pokemon, while I will be doing RIG's for Pokemon outside of their Poké Balls. However, having all six Pokémon out will not increase or decrease the odds of random items being found, and I will use my judgement to determine this.
Ohh, so players control RIGs only if their lead is, say, Zigzagoon. And I didn't think of the whole party and pickup odds yet, but that makes sense. ^^


Essentially yes, this is probably how it would end up working out.
PostPosted: Fri Feb 07, 2014 3:38 am


sweet heartless riku
Modified Yuki's and Cheren's post styles to include Location/Companions/Mentality/Physiology as before and cleaned up/standardized Yuki's journal. It ought to serve as a clear model now. Feel free to browse if you like and adopt whatever to the main threads. I have also updated all the rules posts, all the battle posts excluding Abilities and RIG, and maybe another thread that I can't remember. There is a new definitions section at the beginning of the first Battles post, into which we ought to put any "slang" and abbreviations we use. I've added the words I know we use in there already.

There isn't a game corner at all in Unova (and therefore no reason to have a casino app/Game Log)... Unless we might implement the musicals in this RP? (Unova was the first to discontinue Game Corner. o.o )

Regions will be Nuvema Town, Accumula Town, Striaton City, Nacrene City, Castelia City, Nimbasa City, Driftveil City, Mistralton City, Icirrus City, Opelucid City, Pokémon League, Lacunosa Town, Undella Town, Black City, White Forest, and Anville Town, I assume? This makes 16 locations, though... Would you be disregarding everything after Pokemon League or Lacunosa, since you have 11 zones (the first of which appears to skip Accumula), or would you only be going from city to city? The math doesn't work for the latter for me though--unless you're adding that spring?

I might have other questions listed in the battle thread, but I can remember 6 now: Are we accounting for Evasion moves like Double Team, or will those moves simply subtract a number from the hitpool for any Pokemon that targets the EVA+ Pokemon? Are we going to include Rotation Battles (I added a beta plan)? How again do multiple Trainers' Pokemon and Trainer's multiple Pokemon gain EXP in a battle? (I think for the former, all the battle words were added up and distributed en masse to all participants; would such be the same if all the participants belonged to 1 Trainer?) Did Fainted Pokemon gain half the EXP a non-Fainted Pokemon did? Are we going to have access to Entree Forest/Dream World and therefore BW's only new ball, the Dream Ball? And finally, since you said you'll be taking over all the NPCs, will we still roll for our opponent on NPC battles?

(Since this guild is potentially always able to be updated, maybe we should make this a permanent thread, or just remake this thread.)

Nintendraw
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Nintendraw
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PostPosted: Sat Feb 08, 2014 2:57 pm


Revisions have been made to the front page. I imagine that a more formal intro will help us attract roleplayers who can move our plot forward and keep this guild from rebooting AGAIN. x(

Riku, what have you decided to do with my questions above?
PostPosted: Sat Feb 08, 2014 6:41 pm


Nintendraw
Revisions have been made to the front page. I imagine that a more formal intro will help us attract roleplayers who can move our plot forward and keep this guild from rebooting AGAIN. x(

Riku, what have you decided to do with my questions above?


I saw the revisions on the front, and I like it. Yes, a more formal introduction will be coming, but as for now, the one there gets the point across.

I've got answers to those, just haven't had time to post it yet... doing this stuff is really making me busy...

Sweet Heartless Riku
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