Name: Hideaki Suzuki Nicknames: Titles: None Age: 25 Birthday: 8/26 Star Sign: Virgo Gender: Male Race: Altered Human Moral Alignment: Evil
[Personal Information]
Occupation: Full time bad guy Sexuality: Hetero
Likes: Himself Perfection Loyalty Other bad people Destruction
Dreams: Create a perfect world molded in his image and rid of people who don't conform to his ideals.
Dislikes: People Ugliness Imperfection Sitting still for too long
Fears: Unable to complete his goals
Darkest Secret: Becoming paralyzed or limited mobility. Sort of like claustrophobia in the sense the more he is confined the less able he is to keep his cool. Favourite Food: Steak Favourite Drink: Cherry Cola Least Favourite Food: Anything spicy Least Favourite Drink: Orange Juice
Loyalties: His loyalty is first and foremost only to himself, but if people show the capacity to relate to his ideals then he can show loyalty to them as well. But his own goals come first, and nothing can stand in his way. Intelligence Level: is a smart person, not on the level of a genius, but he is smarter than the average person. Dominant Hand: Right
Strengths: He is a person in peak physical shape, so he is able to perform feats the average person isn't able to perform. As well as his physical prowess, he is capable of strategic plans on the fly making him a deadly fighter.
Weaknesses: He is so full of himself that he can sometimes over extend himself, taking on tasks that require more than just his own strengths. Because of this he often can find himself overwhelmed with certain things. He is unable to handle extreme amounts of energy, with his body becoming so taxed that it simply shuts down on him and he will lose conscious.
Cherished Items:
Philosophical/ Social Viewpoint: He is what humanity needs to strive for Religious Viewpoint: Does not have a religious viewpoint
Romantic Viewpoint: Woman should be lining up to be with him.
Personality Very full of himself, and considered highly egotistical. It's hard to deal with him because he is so condescending, and he considers most below him. He is very high energy and vocal when it comes to interacting, letting people know just exactly what he thinks. It works against him at times, but there are rare cases where it's a positive.
Biography Life was tough growing up for him, having an abusive father and an alcoholic mother. Because of this his time was spent outside of the home, and associating himself with a not so friendly crowd. It was only natural that he found himself in a life of crime, forming his own little gang and taking control of the block he lived on. It helped that he was blessed with more physical prowess than most, and that he worked out as much as he could. It wasn't long before he was noticed by more established criminals mainly the Yakuza, finding himself involved with them. Unknown to him he was a scape goat of sorts, a person to take the fall if something went wrong. Things were good though, and he was actually pretty successful for a while. It all would change though when he stumbled upon a meeting about something he wasn't supposed to know, and the group found out. At first they didn't seem to care, but he could tell that the jobs were getting tougher and tougher and the success rate dropping. He didn't think much on it though and would continue to work for them.
One day though, they informed him that they had come across a job that would set them apart from the rest of the Yakuza in the area. " The job to end all jobs " they called it, informing him that he was supposed to break into a scientific facility and steal blue prints for some type of energy converter. It was simple, all he had to do was break in and the plans should be in the main room were the tests were being done. When he got there though, he found the members of his Yakuza waiting for him, and they quickly ambushed him. Due to him stumbling upon that meeting they deemed that he had acquired information he wasn't supposed and needed to eliminate him. So they had devised an elaborate ruse to have him killed in a terrible lab explosion while he was trying to steal plans. Tying him down, they worked the machine which the purpose of was to convert kinetic energy into an energy humans could use, and set it to overload. The resulting explosion would take out the machine as well as Hideaki, and they would kill two birds with one stone. But something didn't go according to plan, and in the explosion he was infused with the same energies that were used to convert the kinetic energy.
Coming to and seeing that he wasn't dead, he assumed that it was because he had attained a higher state of existence, being granted the powers to convert kinetic energy. The first chance to use his new found powers came when he reunited with his Yakuza brothers, who were surprised to say the least to see him alive. He wasted no time in taking care of them, massacring the whole lot of them. From that point on he had only one goal in mind, and that was to eliminate those he deemed a lower level of existence than him and anyone who stood in his way.
[Relationship Information]
Friends: ○ Character Name as Url Link | Force | Relationship Type Releationship Explanation
Enemies: ○ Character Name as Url Link | Force They Belong To | Relationship Type Releationship Explanation
Family: ○ Character Name as Url Link | Force They Belong To | Relationship Type Releationship Explanation
Romantic Relationships: ○ Character Name as Url Link | Force They Belong To | Relationship Type Releationship Explanation
[Ability Information]
○ Kinetic energy absorption:
-Kinetic Metabolism: Can forgo sleeping if he has enough kinetic energy stored
-Enhanced Durability: Can still be crushed/cut, but cuts are superficial because he saps the blade of all its thrusting/cutting energy. Is adept at not letting enemies realize his power until they have hit him one too many times. Hitting is often described as "punching a mattress".
-Enhanced Strength: If properly energized, can lift and hold approximately one hundred times his weight. If bound, he can be punched by a teammate until he is strong enough to break the bonds. He is also adept at taunting foes into attacking him
-Enhanced Speed: When he has absorbed kinetic energy, speed is increased as much as he absorbs
-Enhanced Stamina: Stamina is increased beyond normal human levels when he absorbs kinetic energy.
-Accelerated Healing: Can heal at a quickened pace with the proper amount of energy absorbed
-Kinetic Energy Contact: Can release the stored energy he has gathered with a simple touch.
Can absorb as much energy to increase his ability 1000x, but after that he can go no higher
[Weakness Information]
○ Extreme amounts of energy he can't convert quick enough. ○ Needs kinetic energy to activate powers ○ He is still human after all, so he's just as prone to death as the next guy
Posted: Thu Oct 24, 2013 3:20 pm
YummyBiscuits
[General Information]
Name: Vlad Vane XIV Nicknames: Helmet, Strong-Man Titles:" Vlad Vane, The Monster " Age: 29 Birthday: May 14th Star Sign: Taurus Gender: Male Race: Human [ Meta ] Moral Alignment: Evil
[Personal Information]
Occupation: [Character's Job] Sexuality: Heterosexual Likes: Blood, Battle, Gore, Chaos Dreams: Inspiration of Chaos stands as Vlad's ultimate goal. The reason the original soul made a reincarnation cycle for himself was to instigate as much anger, resentment, war, chaos, and other stand it words as is possible with hundreds of years under one's belt. Dislikes: Peace, stillness, and Serenity. Fears: Dying -permanently- Darkest Secret:" ******** Secrets. " Favourite Food: N/A - Possibly human flesh Favourite Drink: N/A Least Favourite Food: N/A Least Favourite Drink: N/A Loyalties: To those who inspire fear, chaos, in all that they do. Intelligence Level: 5th Level ( Humans operate on 6th level, so this classifies Vlad as Sub-Human ) Dominant Hand: Ambidextrous Strengths: His lack of fear generally lends itself to a great advantage, as does his courage and desire to tear -everything- to pieces. Vlad can be charming, but rarely so. He is a warrior at heart, and that does nothing for him. Vlad is extremely strong, durable, and his healing factor ties in to create a powerful melee combatant. Weaknesses: Vlad is known for his temper, his lack of forethought, and overall inner struggle with planning. He is best as an underling, but likewise has trouble with authority.
Cherished Items: N/A
Philosophical/ Social Viewpoint:
Religious Viewpoint: N/A - No religion
Romantic Viewpoint: He humps and dumps constantly. There isn't much room for a real relationship with a berserker.
Personality Vlad is a spirit which thrives on battle and chaos, likewise making him a very belligerent person. He is known for his temper, his stupidity, and his insatiable bloodlust. The best way to describe Vlad is as a Berserker, through and through. He is nearly fearless, courageous, confident, somewhat charming in his stupidity and pure warrior type of being.
Biography Vlad Vane the Fourteenth began as nothing more than a child, who happened upon The Helm merely by accident. It sat no more than a handspan below the water of a small river in his back yard, and Vlad, then known as Jeremy Walker, was excited to have made a cool find. He picked up The Helm, not knowing of the dark spirit that laid inside of it's insidious depths. Enthralled with the unblemished metal, Jeremy shoved it on his head, only to find, with disappointment, that there were no eyeholes. That worry was quickly chased, as Jeremy found his mind quickly wiped clean. The boy known as Jeremy was no more, and Vlad Vane was born into his Fourteenth incarnation. He was not to be held back by the body of a child. Jeremy's body would go on a rampage, collecting food to fuel the massive growth he was already experiencing. With roars of pain, Jeremy ran through his neighborhood, tearing apart person, pet, even the cold depths of the cellar freezer in a frenzy to feed. Days later, the transformation was complete. Standing no longer at a mere four foot one, Jeremy, now completely Vlad Vane in not only name and spirit, but appearance as well, was born.
This began a small era where Vlad tried in earnest to take over the small suburban wonderland of America, ultimately failing due to the intervention of a few unknown Metahumans. He ran away, ready to lick his wounds. Vlad, never the one to sit by idly, would continue on, appearing and disappearing at odd points to wreak his personal brand of havok upon the work. Marked by insatiable blood lust, pushing the warrior to depths of madness, cannibalism, and unadulterated brutality, only lately has the incredibly powerful being been spotted on the major radar of those who can post a great threat to the planet itself, if left alone.
The chance came, with the Void Earth incident. With Heroes disappearing before his very eyes, Vlad Vane would carve out his own small chunk of the world. The same suburban area of before became his tribal kingdom, his idea of tyranny being nothing more than crushing even the smallest of subterfuge beneath his clenched fist.
He was quickly usurped when the Legacy Initiative came into fruition, once more heroes forcing him from his so called " Ancestral Grounds " and posing enough danger to make the Berserker think he was not meant to be a king.
Instead, a Champion.
[Relationship Information]
Friends: ○ Character Name as Url Link | Force | Relationship Type Releationship Explanation
Enemies: ○ Character Name as Url Link | Force They Belong To | Relationship Type Releationship Explanation
Family: ○ Character Name as Url Link | Force They Belong To | Relationship Type Releationship Explanation
Romantic Relationships: ○ Character Name as Url Link | Force They Belong To | Relationship Type Releationship Explanation
[Weapon Information]
○ Weapon/ Item Name: The Helm: A primordial artifact, worn on the head. The helmet completely obscures the features of those who wear it, save for the top of their lip and down, leaving a completely blank and expressionless slate. The Helm is an artifact that is passed from man to man, changing them when they take it. The Helm can only be given willingly, and afterwards, can only be taken off by the wearer. It changes the wearer entirely; they assume the identity of the man who originally wore it. Vlad Vane takes the person over, endowing them with his original powers, any powers gained by those who wear the helmet, and the culminated experience of multiple lifetimes lived whilst wearing the helmet.
The Helms shrouds the users skull in a nearly impenetrable wreath of metal, making it nearly impossible to cause brain damage, or to see the user's face. Magic users have attempted to exorcise the spirit in the past, and all attempts have failed. Likewise. It is considered impossible to get rid of, hide, or otherwise stop the Helm from eventually finding a new host.
[Ability Information]
○ Ability Name: Helm-Inspired Physiology: By wearing the Helm, the new Vlad Vane gains various powers. Super-Human Strength: The user gains Level 100 Strength, allowing him to easily lift weights equal to or exceeding 100 tons. This puts the user on levels equal to that of SuperMan himself. Super-Human Stamina: Vlad Vane's stamina is legendary. It is postulated that it is impossible for him to tire, suffer the effects of muscle fatigue, or feel the need to sleep. Super-Human Durability: Vlad Vane is known to have taken attacks the likes of which can be lethal to even other Meta's, and likewise shrug said blows off. He is extremely durable, but this does not cross into the threshold of feeling pain. The limits of this ability can only be guessed at, but Vlad Vane has suffered damage that would have incapacitated others for the remainder of a fight and only rested for a few moments. Super-Human Speed: Vlad Vane possesses speed that exceeds that of the average meta, allowing him to easily outclass opponents in both speed and strength. His base running speed is approx. 63mph, his reaction time is less than .03 of a second ( average human is .12 ), and this comes with the sub-ability of increased temporal awareness, allowing Vlad to keep up with himself. Regeneration: Vlad Vane possesses a healing factor the likes of which is comparable to an weakened Lobo. He can heal most wounds within moments, more dangerous or fatal wounds taking much longer to heal as per the level of intensity. Small cuts and scrapes are almost instant, broken bones somewhat longer, and non-required organs can be healed within the hour. Required organ damage can not be healed without outside influence. Reincarnation Cycle: Vlad Vane is functionally immortal. Whether he decides to give up the helmet willingly, or dies and has it taken, the spirit of Vlad Vane will prosper on to create a new body eventually, allowing him to essentially live forever. Base Immortality: Vlad Vane impregnates the wearer of the Helm with the ability to live on until he decides to either remove the helmet, or dies through unnatural causes. He will not take sick, age past the original Vlad Vane's prime, nor can he be affected by time-warps with the inherent edge to rapidly age the target. The only way a Vlad Vane can die is through murder, or removal of the helmet. Therefor, it is not considered rare to encounter a Vlad Vane that has lived for hundreds of years.
[Weakness Information]
○ Weakness Name: Vlad Vane's known weaknesses include gaseous chemicals, which have a x2 effectiveness rate against him. This applies to immediate effects, not counting the time it takes for him to overcome said effects. Weapons lined with the element Lead are known to subterfuge his otherwise impregnable durability and slow his healing factor by a rate of x3, while ring surrounded by lead can put him on equal standing to the average meta for a short time.
Name: Raoul VanWinkle Nicknames: Dr. Sexy and Star Scream Titles: Dr. Omofylofilos (It’s Greek for gay, but Raoul doesn’t know that) Age: 21 (In human years, as a vamp he's 390) Birthday: June 11th, 1702 Star Sign: Gemini Gender: Male Race: Vampire Moral Alignment: Evil
[Personal Information]
Occupation: Male Dancer at gay bar Sexuality: Gay Likes: Dancing, writing poems, music, work Dreams: Raoul wishes to find the perfect man Dislikes: Fighting with girls, bad taste in fashion, women who are flirting with guys he likes. Fears: Rejection Darkest Secret: He’s only a villain because he wants to fight the male super heroes, steals I.V. blood bags from blood banks to drink, and is a total lightweight when it comes to alcohol. Favourite Food: Caesar Salad Favourite Drink: Herbal Tea and Blood Least Favourite Food: Squirrel Least Favourite Drink: Root Beer Loyalties: He’s loyal to the friends he has, but can be persuaded if you’re very persistent. Intelligence Level: Although he seems to be bright, he’s really like Italy from Hetalia; clueless, but has his moments where he’s smart. Dominant Hand: Left Strengths: Persuasion, dancing, distracting people, defending himself when needed, messing with mind readers. Weaknesses: Bad fashion, perfection, jealousy, holy objects, salt, garlic, arrogance, sunlight, and wooden stakes.
Cherished Items: Scarp book- Book of all the relationships he’s had in the past from when he still lived in Romania. To him it’s how he stays from going overboard.
His Elemental Weapon- Able to bend the air to his will he can summon a set of nunchucks, although he rarely summons them. He doesn’t really want to hurt anyone, but he’ll never admit it.
Philosophical/ Social Viewpoint: “Don’t hate me because I’m beautiful.” Religious Viewpoint: Pastafarianist, or the Church of the Flying Spaghetti Monster, it is a religion that promotes a light-hearted view of religion and opposes the teaching of intelligent design and creationism in public schools. Romantic Viewpoint: When he’s a civilian Raoul is like Romeo from Shakespeare’s Romeo and Juliet, but as a villain his true colors show his desires. He’s like Dr. Jekyll and Mr. Hyde, only he doesn’t murder people, he just steals from blood banks and occasionally forces himself to get drunk so he can be more “evil”.
Personality As a civilian Raoul is a fun-loving kind of guy. He’s the kind of guy who you’d want to hang out with really, but as a villain he thinks he’s pure evil, or at least in his delusional world he is, really he’s like the comic relief of villains. It’s hard to take him seriously and when anyone even tries it just makes it worse because then he just gets weird and he doesn’t even try to fight you and this is only if you’re a dude, anything he does is half-hearted and the worst thing he can do to you is probably grope you, turn what you say dirty, and make some comments about how you dressed poorly for to fight him, and this is only if he likes you. If doesn’t like you then it’s on like Donkey Kong till the break of dawn. And if you’re psychic he’s just going to rape your brain in epic proportion.
Biography Raoul was born in Deva, Transylvania. His life was pretty much stereotypical; he had a family who loved him, he was a straight A student, he got beat up because he was a straight A student, only got in trouble with the law once there and it was for petty theft, but then one day he had decided that Romania wasn’t doing it for him anymore, so he was all like, “I’m running away from home and live in America. The guys are suppose to be hotter, there’s more stuff going on there, and at least there I can do what I love and not be ridiculed about it… dancing!” So he hops into a ship leaving his family and friends, not knowing how to work the cursed thing and settled for just pressing random button, because hey, that’s always a good idea. Well, the ship lifted off, but the coordinates ended up taking him to Turkey.
For a second he actually thought he was in America. He’d climbed out of the ship and was like, “This is not America. What the freeze happened?!” And of course the Turkish people weren’t exactly happy with Raoul because he’d crashed into two of their houses along the coast and then crashed into the President. So naturally they tried to kill him because that’s what you do when someone kills your President; you get obscenely violent and irrationally want to kill the person responsible. So Raoul quickly ran to the ship, jumped in, did some random button pressing, and took of, this time he actually made it to America, but ended up crashing into a boulder near Metropolis, sinking the ship. Getting off of the ship and swimming to the surface he made it to land and into a dark alley, only to be attacked by a vampire, his life flashed before his eyes and his world turned black. When he had woken up, he found himself in a bar-like establishment. "Where am I?" He asked groggily. "'Welcome, my child, this is you're new home. I am Ivan, and I am you're sire. I am to teach you everything there is to being a vampire." At first Raoul was horified by the news, but as days turned to weeks, weeks turned into months, and months into years, Raoul slowly began to accept it. Raoul had been around long enough to know that something was wrong. It had started when the heroes began to dissapear, it had frightened Raoul greatly knowing that the planet he now called home did not have super heroes. He then realized all the super heroes and villains were gone, but then they reappeared, it was them exactly though; none of them looked like the heroes or villains he saw. A few weeks later Raoul had heard what sounded like fighting. Following the noise he came across two heroes fighting (you know who you are). He had enjoyed seeing the fight so much he had decided that he was going to become a villain so he clash with the two men, but first he needed a new job, so he went a bar strictly for men, if you catch my drift, and worked as a male dancer. He had befriended two other workers there; Dave and Steve, who were both great guys. Dave was a waiter and Steve was a dancer as well. The trio talked a lot about what they would do if they were villains, which helped Raoul come up with ideas on how to be “evil”, they even came up with villain names. Raoul’s became Dr. Omofylofilos; he has no idea it means “gay” in Greek, it just sounded cool so he choose it. As a civilian he’s fun-loving Raoul and as a villain he’s the creeper Dr. Omofylofilos. Hoping to cross paths with the heroes he saw fighting on that day.
[Relationship Information]
Friends: ○ Character Name as Url Link | Force | Relationship Type Dave- Good- Waiter at the bar Raoul works at Dave has no idea that Raoul is Dr. Omofylofilos. Steve- Good- A fellow dancer at the bar, and like Dave, Steve is oblivious to Raoul’s villainous side.
Enemies: ○ Character Name as Url Link | Force They Belong To | Relationship Type
Family: ○ Character Name as Url Link | Force They Belong To | Relationship Type Martin VanWinkle- Good- Raoul’s father Maria VanWinkle- Good- Raoul’s mother Stanley VanWinkle- Good- Raoul’s little brother Darylene VanWinkle- Good- Raoul’s little sister
Romantic Relationships: ○ Character Name as Url Link | Force They Belong To | Relationship Type
[Weapon Information]
○ Weapon/ Item Name: Body- Raoul knows how to defend himself when he must, and uses the martial arts that he knows to take down his opponent. Elemental Weapon- able to bend wind he can summon nunchucks out of thin air. He rarely uses them, but when he does, watch out.
[Ability Information]
○ Ability Name: Elemental Power- As stated before Raoul can bend air to his will, meaning he can cause tornados, changes in the breeze, and how hard the wind is blowing, basically he can manipulate the wind, but he can only do it for so long until he has to recharge which takes about six hours. Superhuman Strength- Raoul has been around since the 18th century meaning he is really strong, he could probably take on Superman in an arm wrestling match if he were here. sad Immortality- Because of this Raoul can only be killed in combat. Night vision- Even in pitch black Raoul can see you. He knows what you do dark. *smirks evilly Flying- Raoul flies in a similar Superman-like fashion; he doesn’t need wings to fly. Heals quickly- It all depends on the wound he recieve, if the injury is minor like a light cut or bruising he can heal within an hour, but if it's something major like a really deep cut or a broken bone, it takes about two to three day to heal.
[Weakness Information]
○ Weakness Name: Holy Objects- Like Count Dracula and most mythological vampires anything holy or concentrated can repel or kill him. Wooden stakes- Pierce him through the heart and it’s bye-bye Raoul Salt- This can only repel Raoul from you, but can get rid of it with the wind before you pour it. So be quick. Garlic- Either wear it while you’re fighting him or hang it all over the place where you’re about to fight, because he hates the smell of it and he will stay away. Bad Fashion- If you really want to irritate him just show up dressed like a hipster nerd or just someone who dresses horribly in general when you’re about to fight him. You’ll have no problem in distracting him. Deadman’s Blood- The name itself is self explanatory; it’s blood from a dead man. Unlike a werewolf, this acts as a sedative leaving him unconscious. Sunlight- Unlike your mythological vamps the sun doesn't burn Raoul to a crisp, but it still hurts him like a bad sunburn.
Name: Solo Nicknames: None Titles: The Dark Hell Bringer Age: 20 Birthday: March 8th 1993 Star Sign: Pisces Gender: Male Race: Demon Hybrid Moral Alignment: Evil
[Personal Information]
Occupation: None Sexuality: Straight Likes: Tormenting others, killing, personal gain, the 7 Deadly Sins of Hell, evil people, being feared Dreams: Bringing down all who believe in justice and light Dislikes: The light, holy nonsense, heroes, missing out on a kill, disrespect Fears: None as far as he knows Darkest Secret: Killed his 'parents and brother' right after awakening from his slumber (explained in bio) Favourite Food: Sweets Favourite Drink: All alcohol aside from beer Least Favourite Food: Fruit/vegetables Least Favourite Drink: Water Loyalties: None, but does help other villains without much thought Intelligence Level: Above average Dominant Hand: Right Strengths: Being merciless Weaknesses: Angers easily, sometimes overconfident
Cherished Items: Has none
Philosophical/ Social Viewpoint: View humanity as worthless and dying, caring little for life. Highly believes in the 7 Sins of Hell, living by them.
Religious Viewpoint: Believes in Heaven and Hell for he is a demon hybrid, but is obviously Satanic in religious standpoints.
Romantic Viewpoint: Views love as trivial, but does not mind giving into the sin of lust. This can be changed over time, but seems very difficult.
Personality Regardless of his gentleman-like image, Solo is a very cold-hearted, demonic being that shows no consideration when it comes to one's life no thanks to the demon possessing him. He lives by the 7 Sins of Hell, hence one of the many reasons why people call him the Hell Bringer. He seems very distant to others, including allies, and will be so during normal situations. He can be driven by blood lust during battle, putting on a sinister smile as he attacks his foe. Has a pretty short temper though so several insults and having the feeling that he is going to lose may drive him over the edge...... Which may or may not be a good thing for him in certain situations. If one dares to befriend him, he will open up slightly, seeming more laid back and relaxed compared to his normal, cold self. Has been known to use his silver tongue to get his way or get out of troubling situations.
Biography On Void Earth, more people are slightly more apparent to the forces of Heaven and Hell, including scientists. This included the intelligent couple Mr. and Mrs. Hail. These two were very high-class scientists, seen as almost geniuses until they came up with a very peculiar plan. Seeing that the threats in their world are becoming more and more grave due to super villains, they both said that they should try to recreate both an angel and a demon to help them. Their theory was based on their beliefs, saying that both could help with both the power of light and darkness since they knew getting actual ones would be impossible. Needless to say, their colleagues saw them as mad and kicked them out of the establishment. Scorned by their own, they decided to experiment on their own budget and own time.
Thus was born two twin children, one being Solo. Using cloning technology, they actually made science tube children from scratch to grow up in these large, liquidated chambers as they attempted to breed them into incarnations of both an angel and demon. They used many religious artifacts on both of them in order to do this, combining science and religion into one, unthinkable project. Several years passed, the children slowly growing in their tubes as information and religious magics were forced into them against their will until finally, one day, both sprout out wings......
The doctors had succeeded in their experiment, raising both to be mythical beings from other realms. Astonished by their own creations, they began to celebrate. This, however, distracted them, not seeing the readings Solo was giving off. A loud shattering sound was heard, they both dashing for the room they left their 'children' in. To their shocking surprise, he had escaped his glass prison, wielding 7 large, black swords, they floating about him ominously. Unknown to them, the boys were not transformed into these mystical beings, but possessed, Solo being overcome by a very dark, demonic soul. Due to a blind, instinctive rage that took him over, he slaughtered them both, coloring the room crimson red with their blood. Once they were slain, he turned to his supposed brother. He hesitated for only a few moments before his demonic swords pierced into him, killing the angel that could ever stop him.......
This was a very recent event and Solo had just entered this world. He has explored very little, but knows of one thing: he has the need to kill. To sin for his true father. To smite the innocent for the Devil Himself. So far, he has yet to be seen by the Justice League or any form of law enforcement, his kills seen as aggravated murders in major cities. He doesn't plan on being hidden forever though, simply waiting for the right moment.....
[Relationship Information]
Friends: ○ Character Name as Url Link | Force | Relationship Type Releationship Explanation
Enemies: ○ Character Name as Url Link | Force They Belong To | Relationship Type Releationship Explanation
Family: ○ Deceased
Romantic Relationships: ○ Character Name as Url Link | Force They Belong To | Relationship Type Releationship Explanation
[Weapon Information]
○ The Seven Blades of Sin: The Seven Blades of Sin are large, black swords forged in the fires of Hell itself. Each one has the essence of one of the Deadly Sins that are trapped inside the crystals found on each blade's hilt, the colors each representing a certain sin (gold = greed, green = envy, pink = lust, etc). All of these swords can be summoned from the ground via a pentagram at will by Solo and float around him, giving him a psychic connection to them all. They can attack approximately 25 yards away from him in diameter, giving him good range and versatility. Each also possesses a very dark aura, making them extremely strong and sharp (so they could hurt someone like Superman very badly if he took one head on at full force). They are also as fast as his hands are as he gives commands to them, making them very quick.
[Ability Information]
○ Physical Boosts: Seeing that Solo is a demon hybrid and was experimented with, he has great speed and strength (7/10 in both categories compared to someone like Superman).
○ Demon Wings: Solo of course can summon forth large demon wings for flight or to even create gusts of wind to knock back enemies with great force.
○ Demon Blood: Solo's blood lets him heal quickly, even during battle. This is very limited of course, lethal wounds unable to heal in time, but minor wounds healing in seconds or major wounds taking a few minutes. This makes him far from immortal though, losing too much blood being a factor as well.
○ Dark Portal: Solo can summon forth a black portal seemingly made up of shadow. This gateway can lead to anywhere he wishes, but is limited to a general area (Example: Raven wants to go to 47 Main Street in NY. If he has never been there, he may appear a few blocks away instead of on the street, or even farther). His portal is only precise when he has already been to the location before. He is also limited to places on this Earth, meaning if he found the Justice League Space Station, he could never use his portal power to go there.
[Weakness Information]
○ Holy: Like all demons, Solo can be subdued by a powerful holy-like power or magic. The enemy, of course, must be strong enough to overcome the dark powers he uses.
○ Insanity: On rare occasion, Solo's inner demon starts to get slightly out of hand, causing his human-like body great pain. If he gets too into the fight or out of complete randomness, he will fall over in pain, a dark aura taking over his body. This of course renders him useless in battle. VERY unwise to touch him during this, the aura seemingly alive and able to harm others if touched.
Name:Shalyra (Sha-leer-ah) Nicknames: Lira Titles: The Hacker is what she is known villain name wise Age: 27 Birthday: 24AUG1986 Star Sign: Leo/virgo she was born on the cusp at 12:00 exactly Gender: female Race: human Moral Alignment: evil with touches of good
[Personal Information]
Occupation: off the grids hacker Sexuality: bisexual Likes: Chocolate, internet Dreams: She has a plan and goal but doesn't dream it's already a reality that just lagging a bit Dislikes: Annoying children, lack of internet Fears: Dying. Darkest Secret: She helps people sometimes. Favourite Food: Pizza, popcorn, rice Favourite Drink: coffee, monster Least Favourite Food: N/A she'll eat anything Least Favourite Drink: Beer Loyalties: currently to _____ Intelligence Level: extremely high Dominant Hand: left Strengths: technology stuff, hand to hand combat Weaknesses: She's human there are multiple weakness' human has. not to say she hasn't tried to compensate with deadly skills, social skills might not be so great though
Cherished Items: her portable eye piece computer
Philosophical/ Social Viewpoint: whoever gets in her way deserves what they get
Religious Viewpoint: She knows there are demons out there, she could easily believe there is something else out there as well that could be a god but wouldn't worship it even if there were such things.
Romantic Viewpoint: No time for it
Personality A quiet woman, she's always watching everything around her. When she lets go of her self control she tend to look a bit crazy
Biography Much about her past is unknown as all records seem to have been erased from all computer files, what is known is that she showed up at the side of another villain and has been causing havoc for everyone. There are suspicions of past endeavors but there has been no solid intel on if it's true. What is also known is that she can be quite cruel and heartless on the field.
What isn't known is that she used to be an CIA field agent under an alias name (Makayla Chen) . Her CIA alias had been a cover for her as she worked on some of her plans and need some leeway in things. Once she had gained what she needed, she 'killed' her alias and moved on to where THE HACKER was suddenly known.
[Relationship Information]
Friends: Edit as they happen ○ Character Name as Url Link | Force | Relationship Type Relationship Explanation
Enemies: Edit as they happen ○ Character Name as Url Link | Force They Belong To | Relationship Type Relationship Explanation
Family: Edit as they happen ○ Character Name as Url Link | Force They Belong To | Relationship Type Relationship Explanation
Romantic Relationships: Edit as they happen ○ Character Name as Url Link | Force They Belong To | Relationship Type Relationship Explanation
[Weapon Information]
○ Katari: A Katana sword she carries when she goes out, not used often because her partner usually does all the physical stuff
○ Siri: Her computer she jokingly called Siri after the Iphone AI. It's a tiny portable computer she built into an eye piece. She can keep it to the tiny monitor or make a screen projection around her.
[Ability Information]
○ Technopathic genius:It started out as the ability to build computers, phones, gizmos and what nots and then it grew to where she could control it with her mind. Any computer, any technology that ran like a computer within a room with her was hers to control. It's very much like a telepathic link she forms with the technology and she can tell it what to do or search it's deepest encrypted files though even for her it takes a a minute or two to decipher them. If the computer or anything on the computer is in a different language she can make it translate to her main language. She can also access other computers through other computers. Her talents do not lie in just computers though they are her specialties. She can also work and communicate with other electronic/technological things as well.
[Weakness Information]
○ Humanization: She's human. Many ways to kill her if you can get to her.
Posted: Wed Oct 30, 2013 6:41 am
Luke Tensai
[General Information]
Name: Teth Adam Nicknames: Theo Adam, Black Adam Titles: Black Adam Age: Unknown (Appears 25) Birthday: Unknown (Circa 1200 B.C.) Star Sign: N/A Gender: Male Race: Divine Being Allegiance: Good (in his mind) But to society I guess he's a Bad guy
[Personal Information]
Occupation: [Character's Job] Sexuality: Heterosexual Likes: Power, Being the Apex Predator Dreams: Can a God really dream for more? Dislikes: Superman, Captain Marvel, others who match his God-like Prowess, Mortals (more-so he finds them annoying), oh and Homo-Magi's (Damned annoying sorcerers) Fears: Losing his powers Darkest Secret: He was once the Champion of the people Favourite Food: Well Gods don't really need to eat, but the mortal delicacy known as Fried Chicken is quite tasty. Favourite Drink: Gods also don't need to drink, but a good wine is always a thirst quencher. Least Favourite Food: Sushi...why you mortals would consume anything raw is beyond me. Least Favourite Drink: Juice, what the hell is that? Where is the alcohol, the age, or some form of pizzazz. Loyalties: Himself, and anyone offering a decent challenge (until he gets bored) Intelligence Level: Superhuman level Intelligence Dominant Hand: Ambidextrous Strengths:
Hand to Hand Combat Magic Fighting in general
Weaknesses: I'm a God, for me sake (Look in the Weakness section -is zapped- "Foolish Mortal")
Cherished Items: Bloodied Flower -Left near his tomb, believing it was a sign from Isis he keeps it close to him.
Philosophical/ Social Viewpoint: You are all beneath me. Religious Viewpoint: Of course there's a God, you're looking at him. Romantic Viewpoint: There's a reason you don't go back after going black....
Personality Teth is usually a very serious man, with a superiority complex, making him very arrogant, but not unwanted seeing as he is one of the more powerful beings in the DC universe. He's also very analytic when it comes to battles or other heavy problems, but usually he is very serious, it's rare to hear him joke around without a small tone of seriousness in his voice
Biography After awaking from his tomb in a new world, after the Flash Point paradox, he realized that his powers no longer belong to Mary Marvel who in this world, never existed, and once again he had the abilities of a God, he broke out from his crypt in Gotham and immediately begun his reign of havoc.
[Relationship Information]
Friends: ○ Character Name as Url Link | Force | Relationship Type Releationship Explanation
Enemies: ○ Captain Marvel | Good | Counterpart hatred (Good/Evil) Captain marvel is the replacement Champion for Black Adam which pisses him off to no end and makes him want to kill him, or any being who also carries abilities granted by the great wizard Shazam.
○ Any person of the House El, or related to Superman | Good (Usually) | HAAAAATE!!!! After his defeat at the hands of both his replacement and the damned blue boy with a cape, he's come to hate anything that even remotely resembles Superman.
Family: ○ Character Name as Url Link | Force They Belong To | Relationship Type Releationship Explanation
Romantic Relationships: ○ Character Name as Url Link | Force They Belong To | Relationship Type Releationship Explanation
[Weapon Information]
○ Weapon/ Item Name: N/A
[Ability Information]
○ Divine Empowerment: All of the powers granted collection of six by gods and figures of legend either directly or through Shazam.
○ Accelerated Healing: Accelerated Healing is a term used to describe the ability of some characters to recover from bodily injuries or disease at a superhuman rate. It differs from Regeneration because although the character can repair from major tissue damage and even regenerate entire cells it cannot repair separated limbs or torn cells.
○ Clairvoyance: The ability to understand situations from many angles, including future and past consequences with superhuman clarity and accuracy.
○ Divine Grace: Innate luck and divine guidance that allows finesse in actions and dealings with others.
○ Photographic Memory: Photographic Memory, is the ability to mentally recall anything and everything a character has ever been allowed to remember over the course of their entire lives. This can extend further and beyond the scopes of reality's memory as a character like Brainiac or those like the Gods of Rome may transcend their memory.
○ Magic Resistance: The ability to resist magic or energy based attacks.
○ Enhanced Intellect: Intellect and wisdom are heightened to superhuman levels. This also provides great or comprehensive knowledge in many areas, including: Language Tactics of War Mathematics.
○ Flight: The ability to hover or soar at high speed through an act of sheer will.
○ Healing: The ability to use the transformative lightning to heal others or ones self instantly.
○ Indomitable Will: An incredible amount of willpower that allows perseverance in overwhelming odds and seemingly unbeatable situations.
○ Invulnerability: Invulnerability is a term used to describe the ability of some characters to withstand any amount of physical damage, pressure, or harmful force of any kind, causing little if any harm or pain to the individual gifted with this power..
○ Self-Sustenance: The ability to survive without sleep, food, water, or air
○ Superhuman Speed: The ability to run or fly at incredible rates of speed.
○ Superhuman Reflexes: Superhuman Reflexes is a term used to describe the ability of some characters to physically react quicker than humanly possible.
○ Superhuman Agility: Superhuman Agility is a term used to describe the ability of some characters to have perfect balance and/or perfect equilibrium to a point far in excess to that of a normal human being in Earth's gravity.
○ Superhuman Stamina: Superhuman Stamina is a term used to describe the ability of some characters to function without tiring or undue strain.
○ Superhuman Strength: uperhuman Strength is a term used to describe the ability of some characters to lift and/or press volumes of mass far in excess to that normally possible for a human being functioning in Earth gravity.
○ Teleportation: The ability to access the Rock of Eternity.
○ Transformation: The ability to transform from a mortal to the entity empowered by the six.
[Weakness Information]
○ Vulnerability to Magic: Only significant magic can affect him, such as the mystical abilities of the Spectre
Name: Kaiin Drahgun (pronounced dragon) Nicknames: None Titles: Dragon of the Storm, The Demon with a Heart Age: 1,200yrs ( 21 in human ) Birthday: May 31, 813AD Star Sign: Gemini Gender: Male Race: Demon Moral Alignment: Evil
[Personal Information]
Occupation: Does not have one. Sexuality: Straight Likes: Lightning storms, water, power, women, calming music, battle, and his father. Dreams: To establish himself as The Dragon Demon God Dislikes: Heroes, ignorance, unnecessary noise, impoliteness, weakness, indecisiveness, waiting, magnets, water. Fears: Magnets, death, failure, his father Darkest Secret: Kaiin wants to know what it is like to be loved and not feared. During his first 300yrs of life he secretly do good going against his fathers will, The Dragon Demon God. He also helped Kyriptonians fight in a war 100yrs later. Favourite Food: Lightning/electricity Favourite Drink: He doesn't drink. Least Favourite Food: Only eats lightning/electricity. Least Favourite Drink: He doesn't drink anything. Loyalties: He is willing to put his trust in others but knowing his fellow colleagues (villains) he stays very cautions of them. Intelligence Level: Kaiin isn't a genius but he does understands people and is very good at reading emotions and seeing through lies. He would be considered a genius in combat though. Kaiin had gained experience in countless battle over his life time that have molded him into warrior he is today. Dominant Hand: Right Strengths: -Close to mid range combat - Weaknesses:
-Magnets: They blur his vision and weaken his lightning powers.
-Natural Water: Natural water means water not created by magic/powers. Getting water on him doesn't hurt but causes his lightning to flare and scramble in his body. This puts him into a high/drunken like state.
Cherished Items:
The combat practice and training he received from his father. It was the only kind thing he ever really done for him.
Philosophical/ Social Viewpoint:
Kaiins look on the world is somewhat different. He sees the world as being sick from wickedness, full of sin, and wishes to cleanse it of it's affliction by concurring it and making himself the ruler. This is also what his father told him to do. Kaiin doesn't really hate good but he feels that his actions are justified and that they are all necessary for the good of the people who live on earth, while others aren't so. He reveres himself as a god but remains humble about it. Kaiin also seems to be very respectful and almost kind to heroes and villains even if he means to destroy them. This usually leads to confusion on both sides.
Religious Viewpoint:
-He is aware of other gods in existence but doeskin care much for them. He is preparing to establish himself as the next god and any others should stay out of his way. Romantic Viewpoint:
-Kaiin doesn't wish to rule earth alone but doubts he will find another being to take as his own.
Personality Kaiin has a very calm personality and is extremely slow to anger. Despite being evil and a demon, he is very kind, protective, disciplined, and can act like a well mannered person. If he is angered he can become very fearsome, and an absolute terror if pushed to that point. Usually his personality is very stoic and unchanging even in combat. During combat Kaiin is both relentless and tactical. He strikes swiftly with power as well as with grace. Even after an opponent is defeated he wouldn't choose to let them them. Death is their punishment for angering him. When talking with Kaiin it can be very difficult to get anything other than some profound enlightened response from him or to hear him boast about himself. When being taunted he usually responds with a gentle and disarming smile. He loves battle but won't allow someone to think they had some control or influence over him.
Biography
Kaiin was sent to earth by His father Kamoru Drahgun The Dragon Demon God 500yrs ago After learning that his son helped win a war in the name of peace, his father was determined that he would make an overlord out of his wishy washy son yet! He had raised his son to be evil and unforgiving, however Kaiin who had no problem in taking on evil deeds did not marvel in them but believed his actions were a justified good. This belief seemed sprouted from his father teaching him that he comes from a god so he is one, though his father was on revered as one. Kaiin was sent to earth to concur it and make himself ruler just as his father had done on another planet. Kaiin has not made an attempt to control earth in about 200yrs but plans to try again soon.
[Relationship Information]
Friends: ○ Character Name as Url Link | Force | Relationship Type Releationship Explanation
Enemies: ○ Character Name as Url Link | Force They Belong To | Relationship Type Releationship Explanation
Family: ○ Character Name as Url Link | Force They Belong To | Relationship Type Releationship Explanation
Romantic Relationships: ○ Character Name as Url Link | Force They Belong To | Relationship Type Releationship Explanation
[Weapon Information]
○ Weapon/ Item Name: Explanation here.
[Ability Information]
○ ]Nigh Formed Beings: User is made up of or can transform their body completely into electricity. Users transformed form can be either anatomically identical to their normal form, aside of being made of electricity, in which case it contains all to organs and is somewhat vulnerable to attacks. Alternately user can transform into homogenous matter, without any part of their form being more important than the other.
User that is Nigh Formed Electricity Beings are or can change into mostly physical beings, with the electricity flowing through their being, fortifying their cells, bones and muscles. Their power is mostly focused to their bodies and while they gain some amount of electric energy-attacks, the changes and applications are mostly internal. .
○Electric Aura:Users can surround themselves in electricity to possibly become an electromagnetic force, repelling and attracting things. Touching them would cause electrocution.
Electrical Manipulation: Users are able to absorb, conduct, generate and manipulate a form of energy resulting from the existence of charged particles (such as electrons or protons) which give the user control over electric fields, electric charges, electric currents, electronics, and electromagnetism.
Enhanced Reflexes: User has drastically enhanced reaction speed, allowing them to dodge bullets, catch flies in mid-air, dodge and maneuver around complex attacks, catch falling objects, block detriments and react instantaneously to what others take more time to react to
Enhanced Speed:Users can move far faster than the average member of the user's species, some at or above supersonic speed or even faster, possibly reaching or even exceeding light speed. This power is not without any ill effects however, as it can strain the body, but some users may be resistant or even immune to the effects of high speed travel including friction and inertia.
Dragon Style Kung Fu Kaiin choice of close combat that he uses in conjunction with his lightning powers.
[Weakness Information]
○ Magnets: Allowing magnets to touch him blurs Kaiins vision and slowly sap his lightning powers severely cutting his battle strength.
Water: If Kaiin is exposed to natural water the lightning inside is body will begin to flare and scramble in his brain putting him in a high/drunken like trance.
Mud/Earth/Rubber: completely resists/absorbs Kaiins lightning type attacks leaving him with little other options for combat.
Posted: Sun Nov 03, 2013 1:07 am
innocent little Rosie
"Send me your superheroes from past, present or future. I'll kill all of them."
- Vandar Adg
[General Information]
Name: Vandal Savage (Vander Adg) Nicknames: Vandal the Conqueror. Titles: Khafre, Julius Caesar, Genghis Khan, Jack the Ripper, Burt Villers, Cain, Dr. Curtis Knox, Kr'ull, Licinius, Blackbeard, and many, many more. Age: Immortal Birthday: Prehistoric Era Star Sign: Unknown Gender: Male Race: Human Moral Alignment: Evil. Good if it suits his purposes.
[Personal Information]
Occupation: Vandals long life has accumulated a vast amount of wealth, and a vast amount of connections. Though he has no "job" per-say, he has a hand in many different organizations and businesses all over the globe. Sexuality: Straight. Likes: When a plan is going his way perfectly. Dreams: To conquer the Earth. Dislikes: Anyone who gets in his way. Fears: Death. Darkest Secret: He doesn't really have any "dark" secrets. Suppose if someone doesn't know him, his entire life would be a secret. Favorite Food: Anything very well made. Favorite Drink: A very well made wine. Least Favorite Food: Anything cheaply or poorly made. Least Favorite Drink: Cheap wine. Loyalties: Himself. His long life has given him the knowledge that you can't truly trust anyone Intelligence Level: High. Vandal's long life and experience have granted him with knowledge that most will never even begin to grasp. Dominant Hand: Right. Strengths: Leadership, manipulation, hand-to-hand combat, seduction, weaponry, waiting. Weaknesses: Anger, grudges, needs offspring, certain fatal wounds.
Cherished Items: Vandal has a collection of antique treasures that he has collected over his very long life. Most are kept in his private collection or hidden away in one of his hide outs.
Philosophical/ Social Viewpoint: -----
Religious Viewpoint: All of the gods he once worshiped have been forgotten by the rest of the world.
Romantic Viewpoint: He has been truly in love once in his life...that woman gave birth to his "heir" Scandal Savage. Other than that woman... he only needs women for procreation in the event he needs to consume one of his offspring to heal a serious ailment.
Personality Vandal is a vary dangerous man. He knows how to act, so he could come off as having any personality he needs for the situation (If its someone who doesn't know who he really is.). From charming and kind-heated towards women and unknowing heroes... to tactical and cunning when planning or deceiving others. Usually, Vandal is a very serious man. He has seen and done virtually everything, so there is little that surprises him any longer.
Biography Vandar Adg was a caveman and leader of the Blood Tribe who was born 50,000 years ago. A mysterious meteor crashed to the ground, bathing him in radiation, and granting him incredible intellect and immortality. He took the name Vandal Savage. His first mark on history came when he and a select group of people successfully undermined and destroyed the lost city of Atlantis. That group of people became known as the Illuminati, with Savage serving as its leader, then and ever since.
Over the centuries, Savage's name appeared over and over again in Western history, as adviser to kings and pharaohs in Sumer, Egypt, and Europe. He claimed to have ruled hundreds of civilizations under hundreds of names: Khafre, Alexander the Great, Julius Caesar, Genghis Khan, and Vlad the Impaler, to name a few. He had also worked as close friends and advisers to the likes of Erik the Red, Napoleon Bonaparte, Ra's al Ghul, Otto von Bismarck and Adolf Hitler. He was the court physician in France, and even used the royal family for syphilis experiments.
Beginning in the 1940s, Savage frequently battled the Justice Society of America. One attempt to capture the members of the Justice Society out of revenge was thwarted by two Flashes, Jay Garrick and Barry Allen. Ultimately, Savage's enemy the Immortal Man erased himself from existence to save the world during the Crisis on Infinite Earths, and Mitch Shelley, the Resurrection Man, an amnesiac with similar powers, took over as Savage's nemesis. However, Savage's list of foes is not limited to those two individuals. Having lived so long, Savage has butted heads with possibly every single hero in past, present, and future, most notably the Justice Society of America and the Justice League of America. At present, Savage is about 52,000 years old.
Over time, Savage forgot many of his special powers, and never exhibited them to Barry Allen. However, he later began a quest to recharge them by killing. His first intended victim was Wally West, who by then had taken over the mantle of the Flash. During this time, he operated the Villers Gallery, an antique salon on Fifth Avenue in New York City. A private investigator by the name of Harold Halston from Thermopolis, Wyoming had been investigating one Varney Sack at the request of a local realtor. Sack turned out to be Savage, and the immortal man killed Halston once he figured the the private eye knew too much. In a showdown at the Club Neon, Wally, with the help of Frances Kane, fought Savage. He fell out of a window, but he disappeared before he hit the ground.
Savage surfaced again later, this time selling Velocity 9, a highly addictive super-speed drug of his own creation, which interfered with much of the existing drug trade in New York. He put an ad in the paper that attracted successful yuppies, who he used to do his bidding by giving them Velocity 9 so they could perform high speed crimes. However, these junkies aged at magnificent rates and suffered strokes very easily. Savage wished to use the heroin distribution network of mob boss Nick Bassaglia to distribute Velocity 9 to lawyers and stockbrokers, hoping to gain financial control of New York. However, Flash, who had gone looking for Bassaglia after he was kidnapped by Savage, was injected with Velocity 9. After giving him a short spurt of incredible speed, it took away his powers. Hoping that a second dose would make him another one of his junkies, Savage told Dr. Conrad Bortz to inject the Flash, who instead injected Savage, who ran away.
He reappeared later, wanting money to leave the country. This money he attempted to acquire by kidnapping Rosie, the daughter of Wally's landlord, Mr. Gilchrist, with a ransom of five million dollars. He set many traps for the Flash, who was looking for Rosie, that led him to Barry Allen's grave, where Rosie was being kept. However, throughout all of this, Savage never showed his face.
Originally Savage was a member of Alexander Luthor's Secret Society of Super-Villains, but he quit and told Lex not to contact him for any reason. This was likely because his daughter Scandal was working against the Society as part of the Secret Six. When the Society lodged a final ambush against the Six, Vandal threatened to kill Luthor if he didn't call off the attack, saying that he couldn't allow anyone to harm his daughter. Whether this was a case of fatherly concern or Vandal has ulterior motives for his daughter remains to be seen.
During the wake of the Infinite Crisis, Savage took a drastic turn his own ways on taking over the world in which he decided to restart human civilization by destroying Earth by pulling an asteroid into the planet. While leading a doomsday cult to help his plan accomplish, Savage's plot was foiled by the Flash (Wally West) and the asteroid was sent back into space, along with Savage. Eventually the asteroid fell back to Earth with Savage, who then discovered his immortality was declining and would therefore lead to his own demise. Savage chose to preserve his life by stealing the DNA of Green Lantern Alan Scott. Using a deformed clone of the original Sandman, Wesley Dodds, Vandal Savage’s plans of capturing Scott failed. However, Savage found himself surviving by inhumane means when consuming a clone of himself, preserving his life a year longer.
Savage would later form a group of super-powered Neo-Nazis called the Fourth Reich to murder the heirs of several Golden Age superhero bloodlines, in the belief that eliminating the bloodlines will eliminate the heroes' legacies and allow him to continue his goal of reshaping the world according to his own desires. His victims include Minute-Man, Mister America, and General Glory, along with their families. Savage took the liberty of personally eliminating Wildcat and his son Tom Bronson himself, but only to be underestimated by Bronson's transformation into a cat-like creature who was able to overcome Savage. Ultimately, Savage's slaughter ended with his temporary defeat by Wildcat and his son, and the Fourth Reich defeated by the Justice Society.
Savage was captured by American government authorities and was among of many villains that were secretly deported to the hell planet called "Salvation," which unknown to the deportees and their handlers that the planet was a training ground for the Parademons of Apokolips. Surviving the planet's deadly flora and fauna, Savage used his knowledge to locate a "safe zone" freed from any predators. He lead a group of all-female villains to this safe zone with intentions of mating them and build his own civilization. However, the women turned against him once they learned that he had been manipulating them to turn against each other. Ultimately, Savage escaped back to Earth along with the villains following an attack by Parademons sent by Desaad.
After returning to Earth, Savage became a member of the Society's second incarnation underneath Libra, serving as one of his inner cabinet members, during the Final Crisis. He also became involved with the Religion of Crime and was revealed to be actually the man the Religion of Crime worships as "Cain", the original murderer and sinner. Savage was reborn as Cain after cultists of the Religion of Crime plunged the Spear of Destiny into him. As Cain, he went on a path of revenge against the Spectre for punishing Cain in the past.
Managing to defeat the Spectre, Cain used the Spear of Destiny to separate the Spirit of Vengeance from his human host, Crispus Allen, and made him his slave. Though he almost has his revenge Cain's plan went undone by The Question, who managed to steal the Spear and reunite the Spectre with Crispus Allen. The Spectre spared from killing Cain as forbidden by God and instead had him branded by the Mark of Cain, being forever reviled and persecuted by the world until God feels that this punishment was justified.
Savage walked the Earth after his devastating defeat before coming across and assisting his colleague Ra's al Ghul and the Outsiderson defeating Savage's former tribesmen called the Insiders, who were exposed to the same meteor that granted Savage immortality. Savage would later on encounter the Huntress and The Question, managing through threats against the both of their lives to get The Question to take the Mark of Cain from him and carry it herself.
Vandal Savage would later return, now fully restored and now posing as a serious threat for Lex Luthor. He attempts on obtaining the Black Lantern power for himself as Savage believed the Black Spheres he had kept watch on for centuries would bring him happiness. Even though his attempts bribed Lex Luthor with the destruction of his building, Savage found this plan unsuccessful after finding himself at odds with both Luthor and her daughter, Sandal Savage, once again.
Batman: The Return of Bruce Wayne In the distant past, Bruce Wayne (apparently amnesiac) walks out of the cave where Anthro died in the prehistoric times and is discovered by a tribe of primitives led by Vandal Savage, who attempts to kill Wayne in the belief that he is a member of the 'Sky People'. He held him hostage until a younger member of the tribe freed him and aided in his subsequent fight against Savage's mob.
In the 1800s, Vandal Savage- under the name of "Monsewer Sauvage" and currently weak from a cancer in his intestines- wants Jonah Hex to eliminate the man who has been attacking his men, while Savage attempts to torture a woman whose family have been entrusted with a box, marked with the symbol of the bat, that they are to keep sealed until its owner comes to claim it. When he finds from the "doctor" torturing the girl how to open the box; Savage and the doctor escape in a carriage, with the girl and the box, while Batman is busy with Vandal's thugs. Batman catches up with the carriage which eventually falls into a nearby river. The doctor and Savage fall in but when they get out they come face to face with the Batman. Vandal, in an opium fueled delusion (due to the amount of opium he had consumed for the cancer), sees Batman as an actual bat, compared to the girl and Alan Wayne (who had been on the way to kill himself when the carriage had careened into the river) who he sees as skeletons, and remembers that night thousands of years ago when a bat-man had appeared. He is then knocked out by Batman.
NOW Since the disappearance of the Heroes, Vandal has kept a low profile. Being such an important event, Vandal found it best to wait the situation out for just a little while rather than immediately try to take advantage of the situation. Better to try and gather information and resources, lest he become one of the many to vanish from the face of the Earth as well.
As far as the new heroes... Vandal is going about as he has always done. Bide his time, keep a low profile, and gather whatever information he can on those who could prove... problematic towards him and his goals.
Friends: Not very many, if he develops some in the guild, I will list them here.
○ Character Name as Url Link | Force | Relationship Type Releationship Explanation
Enemies: Way too many to list. If he develops some in the guild, I will list them here.
○ Character Name as Url Link | Force They Belong To | Relationship Type Releationship Explanation
Family:
○ Scandal Savage | Villain | Daughter Scandal savage is the only offspring that Vandal has personally raised into adulthood. She is the daughter of a (unnamed) Brazillian woman whom Vandal fell in love with. The woman committed suicide when Scandal was about 10 years old. Vandal raised his daughter and has named her as his heir. He has wished to have her continue his name, but her sexuality has proven difficult. In the event with Lex Luthor and the Black Lanterns, Vandal admitted that he cares greatly for his daughter.
Romantic Relationships: If he develops any in the guild, I will list them here.
○ Character Name as Url Link | Force They Belong To | Relationship Type Releationship Explanation
[Weapon Information]
○ Weapon Mastery: Thanks to Vandal's long life, he has used and trained with various weapons throughout time. He is skilled with hand to hand combat, as well as weapons combat. He prefers to use his bare hands or knives to kill. ○ Knives / Daggers: Vandal has been known to wear a belt full of various daggers.
[Ability Information]
○ Immortality: In the sense that he does not age and therefore cannot die from old age. He can, however, be killed through other means, such as severe injury.
○ Self-Healing / Blood Sacrifice: Savage renews these powers through the consumption of his enemies' blood. Savage must also harvest the organs of his blood descendants to sustain his immortal life.
○ Genius Level Intellect: Sometimes confused with "Enhanced Intellect", Genius Level Intellect is a term used to describe the skill of some characters to naturally obtain a great level of intelligence. It differs from Enhanced Intellect because the intellect gathered and understood is done so naturally without any enhancements.
○ Leadership: Leadership is the ability to delegate authority and to command the respect and obedience of others. Those proficient in this skill often hold positions as politicians, military commanders, law enforcement personnel, industrialists, corporate CEOs and super-team leaders. Leadership means maintaining a strong sense of confidence, a commitment towards a group goal and the ability to make hard choices in the face of adversity. The best leaders are usually willing to endure great personal sacrifice for the betterment of their followers. Leaders cultivate their skills through a variety of techniques. While some may command respect through compassion and a strong sense of integrity, others may govern those under their charge through a doctrine of fear and intimidation.
○ Tactical Analysis: Tactical Analysis represents an individual's ability to strategize and develop complex plans of actions. This skill often works in tandem with Leadership.
○ Hand-to-Hand Combat: Proficient in advanced forms of hand-to-hand combat. He can easily kill a man with his bare hands.
○ Enhanced Strength & Stamina: Due to his long life, Vandal has had a very long time to build up his strength and stamina. He is greatly stronger than a normal human being, and can fight or preform physical activities for a longer period of time. He is also a vary patient man when it comes to waiting for something he wants.
○ Wealth: Again... he has had a much longer amount of time to build up a vast amount of wealth. There is virtually nothing that Vandal can't buy.
[Weakness Information]
○ Mortal Wounding: Though he is immortal, he can be killed through vary serious injury. Should he be dealt a blow that he cannot heal himself or get treated, he can die from it. If he does not have access to consumption of his offspring, he is also at great risk of being killed through injury.
Nicknames: Agrona (the name she goes by, rarely uses birth name) Meaning = celtic Goddess of war and strife
Titles: Druidess, Illusionist, Angel of Death, Lady Grim
Age: 17 Birthday: 13th November Star Sign: Scorpio
Gender: Female Race: Human / Humo Magi Moral Alignment: Evil
[Personal Information]
Occupation: Collector of strange mysterious Items (all aquired by theft or other means) Sexuality: Demisexual Likes: + Occult/Rituals + Singing + Magical objects + Dark colors + Piercings + Smoking and anything that brings "enlightment" (sugar is included) + Doing as she pleases
Dreams: To bring enlightenment to the world by any means necessary. Purge all the unworthy/filth from the land to bring a new age. An age of understanding, acceptance of ones true self. Where no stupid "traditioins"/"moral guidelines" dictate the way one must live.
Dislikes: + Being interrupted (especially during ritual) + Being restrained + Previous items being touched + The living (only if they are annoying) + Females that use their body to get what they want
Fears: + Isolation + Straight jackets + Being dressed in bright pinks + Losing her magic + Needles
Darkest Secret: Spending about 6 years of her life locked away in complete isolation in a mental institute (the things they do to people in there....)
Favourite Food: Carmel appples
Favourite Drink: Soda's (the bubbles are fun)
Least Favourite Food: Hospital food... stuff has no taste
Least Favourite Drink: Anything without bubbles
Loyalties: For now, herself
Intelligence Level: Agrona isn't a genius but she is no fool. Her intelligence is quite high (in certain situations of course. Not everyone is smart in everything). Her desire to know the world since she spent so much time out of it has made her quite the observer. She can come to quick conclusions about situations/people after watching for a bit. The easier something is to understand the quicker her conclusions come, the more complicated it will take her a little bit. However, you can probably leave it to Agrona tom eventually understand soemthing before being told.
Dominant Hand: Right
Strengths: Agrona has a very strong and determined mind. Her will to always go forward helps her surpass/withstand some of her weaknesses (of course there is always a limit). Having gone through quite a bit over the years she knows how to handle pain and torture quite well (not that doesn't mean her body won't collapse). Mentally she has learned how to detach from such things as to not let it cloud her mind or judgement. It is also this very same willpower that makes her such a capable "witch".
The way Agrona observes and comes to understand things helps her adapt to certain situaioins quickly, especially within battle. Socially she can be a little odd.
Weaknesses: -Due to having been locked away for so long Agrona is very fragile when it comes the physical nature. When hit they her body takes quite the toll for it. Her body can only handle so much damage, but she can handle some (due to all the testing she went through she did build up some resistence). Her stamina tends to drain quite quickly physically. (By damage referring to literally damage, cuts, bruises, broken bones, handling pain is a different matter)
-Being "sober" (withdrawels from smoking and sugar) is quite the drawback for her. For some odd reason whatever is in those two substances relaxes her as well as help her mind and body connect better with the spirits energy, easily making it her own. Plus, it helps keep her mentality a bit more "stable". After all she went through those past years left scars that will never heal. When sober her mood can swing drastically and constantly, consequently taking away her focus, a key part to casting magic.
Cherished Items: Pipe the source of her smoke addiction. What comes out of this is not regular tabaco though. One can never be quite certain what she is smoking. One thing is for sure some of it clearly is not "legal". She has a wide variety of "herbs " she smokes. Different herbs will give a different effect.
Philosophical/ Social Viewpoint: Because she spent so much time isolated, she does not really have one. She's still learning about society
Religious Viewpoint: Realizes there is a diety or dieties but follows a more Wicca/Druid sense of worship. Tends to worship the source of her powers: spirits, the dead, god(ess) of Death or anything related to it.
Romantic Viewpoint: Has never had a chance to really think of such a thing
Personality When first meeting Agrona she will appear withdrawn from the start. Not withdrawn in a "not socialble" way but more like that of a shy child watching first to know if it is safe. Only after some time if she finds it worth her time/fruitful/etc will she come out of that bubble of hers. She is quite calm (thanks to always being "drugged up") but as you get to know her it becomes apparent she has quite a childlike attitude. Having lost so much of her life locked away, certain aspects of her mind/personality never got to grow up. Part of this is a never ending curiosity, everything new she sees is like its the greates thing in the whole world (no matter how small and stupid it may appear). Agrona is capable of getting bursts of "energy" over certain things but never to the extreme of true hyperness, she still manages to pull such a feat off with quite calmness. Her childlike side gives her some aspect of "innocence" to those who are not truly aware of how dark her mind can really go.
When in certain situations people will find Agrona to become "dark" in terms that certain things that would affect most people, don't affect her. Her mind of society, good and bad, is completely twisted from what would be taught if her childhood had been any normal. Agrona will stop at nothing to accomplish a task, to get what she wants. Nor will she hesitate to take out whatever can come across her path.
Biography
Seventeen years ago on the night of the full moon a lovely baby girl was brought into the world. Her parents were so happy to finally have a child. They could feel from the very first day of her time in the mortal real that she would be very special, they just couldn’t understand just the kind of special she was going to be. From that day on they tried preparing her into the perfect little girl and eventually hopefully into a wonderful woman. Her family was a fairly wealthy one. Not rich, but they had more than the common person being able to acquire more than just Cecile’s needs. The first five years of her life the girl showed them that she was none other than a regular child who would become special in time with skills and talents. However, shortly after her five birthday she began to “hear” things. Her parents merely shook it off thinking it was just some imaginary friend, a reaction any logical human adult would have. However, it was more than just imaginary, the voices were real. Wasn’t any mental illness either, it was none other than the voices of the dead reaching out to her. Spirits that resided in the world. Spirits were all around, people just could not see them. Cecile could, or well hear them, only after a while did she begin to see.
Cecile was always a bright girl, mature for her age and capable of understanding more about the world than what adults thought a child could. The first time she saw a spirit/ghost she ran to her parents happy about her finding. The way the acting was the same as when they thought she was speaking to an imaginary friend, shrugged it off. However this time she wasn’t five anymore, she was nine. Her father retorted that it was time to grow up. Imaginary friends could only last so long. She needed to make real friends, something she had a hard time doing at school. She was different, other kids sensed it. Who wouldn’t when someone talked out loud all the time to something that wasn’t there. It was a little too much for an imaginary friend. When Cecile saw how her parents reacted she realized that they didn’t believe a word she said. They couldn’t see what she could see. The girl knew she wasn’t a liar or imagining it. Some things people just knew, but trying to explain it to an unbelievable was impossible.
For a couple of years she kept it quite. Trying to speak with spirits only when she was alone, a hard feat sense they knew she could see them. They didn’t want her to do anything for them, they merely wanted to talk, or bug. Some spirits were quite the tricksters. Because of what she could see, she had a tendency to read books about ghosts and spirits. At first story books, fantasy novels but then soon she got into scientific theories and cult like literature. She was an avid reader so by the time she was 10 she knew a bit more about the supernatural then any parent would want their child to know. To make her curiosity only grow further, she one day walking home from school (after missing the bus) encountered an old woman who lived in a house kids often thought of as haunted. Both girls got along, for they could sense there was something different but similar in one another. They could see things people couldn’t. Cecile had heard the rumors she was a crazy old woman who hear things but after meeting her it became obvious that the old woman simply had the same ability as Cecile. But, Cecile could see them, the woman couldn’t.
From that day on Cecile secretly visited the old woman a couple times a week if not more, for months learning about magic along with other things. The old woman had not been powerful in the magic arts but when showing Cecile some things it was found that she would be greatly skilled in the art. Both of them liked the idea.
One day coming home from school she came to a house with “angry” parents. Her stash of cult and supernatural reading material had been found. Despite her begging and pleading they burned everything. They were superstitious folks and no child of theirs was bound to grow up healthy on readings like that. Cecile became “depressed” for a while, withdrawing only more from society. Her visits to the woman became more difficult after her parents found out, however Cecile had learned more than enough to start a few things on her own.
During the summer of her 10th year Cecile came across a wounded kitten in her backyard. Her mother was allergic to any kind of fur so taking it back to the house was a no no. the girl took the kitten to a small shed that hardly anyone went into anymore. Like anyone would, she tried to take care of it. Sadly a few days later the kitten passed. Cecile never experienced death before although she was surrounded by spirits. She hadn’t wanted the kitten to go. Remembering a teaching from the old woman Cecile formed a magic circle in the ground with the kitten’s own blood. This circle would allow the spirits to lend them her energy so she could cast magic with their help. She had heard it was possible to raise the dead so she wanted to try to revive the poor animal. It didn’t work. The spell failed. As she was desperately trying to figure out why her parents walked in. For the first time in months her dad needed something from that shed. At first he merely smiled at her, only to express true horror at what was laying at his daughters feet. How could this have happened? The poor man could only think of questions and pleas as to why he couldn’t have had his child grow up normal.
That was the day Cecile’s life would change forever….
First her parents attempted to ignore the situation had ever happened. To make sure she couldn’t be corrupted any further by the woman they kept her locked up in the house. Isolation from the world came. The only interaction she would have for a while would be with her parents, and with the spirits always at her side. It was hard for her family to not over hear her eventually. When they did they did what would be expected, question her about still having an imaginary friend. Cecile lost it, she couldn’t take their closed minds anymore. She threw a fit that they were not imaginary. They were real. Just as real and anyone in that room. Only she could see them though, but that didn’t make them any less real. Her parents being believes in religion and God should have understood such a concept. She made the mistake during this to explain (in an attempt to make them believe) that she could hear them all the time, everywhere, constantly. They were in her head because she could hear them and there was no stopping it.
Her parents were left without knowing what to do. To have their only child speak of the dead in such a way was disturbing. She was only a child after all. It dawned on them perhaps she was possessed. They did what they next thought best, taking her to the local priest. Needless to say nothing came out of that. Why would there be? She had a gift. She was a regular girl with a gift no one understood.
Left with no choice her parents took her to doctor after doctor. Poor little Cecile had to suffer test after test. Their methods were not exactly “adequate” or morally correct. The poking of needles in a child to study certain reactions was more like they were studying a lab rat. They had never seen someone to show signs of such claims but not act the same way other mental patients did both physically or mentally. During one of these tests Cecile couldn’t take it anymore. She snapped, her mind broke (somewhat helped by the spirits at her side whispering how wrong what they were doing was). She yelled out she was normal, there was nothing wrong with her. It probably would have been believed if she weren’t yelling while tossing stuff around the place. There was more going on too, random objects she didn’t put her hands on were sent in the doctors locations, the spirits were reacting to her pain. They too were angry she was angry.
That was the day she would last see the sun….
Immediate action was taking. Locked in a strait jacket Cecile was sent to the “best” mental institute in the whole country where she would live in isolation for the rest of her childhood, as well as her teenage years.
What they did to her in there, are not things that can be spoken of. She was nothing of the likes they came across often. Her Gift intrigued them. They were specialists so they were well aware it was more than a mental illness but, in order to test on her to discover more her parents needed to be convinced that was what it was. It was a fairly easy task. Better to believe your child was crazy rather than see ghosts? The only thing that needs to be known is what happened during those years was enough to critically shape anyones mind. Especially one who was so fragile about certain notions. A childs mind after all was molded much easier than an adults. Cecile’s mind grew “darker” as time passed, as well as completely broke at one point.
The pain and trauma was so great she couldn’t hear the voices anymore (drugs didn’t help either). She “forgot” what she was, where she was, why she was there etc. She was nothing more than a breathing “doll”. They had found she was much easier to deal with when completely “wasted”, her mind couldn’t think, let alone act. One day before testing they had decided to not have her drugged. They needed to read her brain work properly, drugs only prevented that. A grave, grave mistake for those doctors. She only needed the slightest sense of awareness to hear the voices again. They helped her remember. As she sat there in her cell waiting for them to come get her, she carved into her wrist the same magic circle she had done many years past. This time things were different, something about her ability to cast magic had changed. The drugs in her brain had opened the connection she’d been lacking with the spirits. Their power flowing through her like nothing before. Her mentality had also changed. She wasn’t an innocent little girl anymore. She had been changed. Deep in her soul was the drive to purge herself from her suffering. No better place to start then the source, the doctors.
Blood was spilt that day and true black magic was born. Cecile made her escape, she was free. Her memory of it would fade the moment she woke up alone in the woods the next morning. How she got out she would never know, nor would she care. She was finally free. The air had never smelt any sweeter.
Now, fresh out into the “free” world Cecile took a new name, Agrona in honor of one of the oldest magic cults. It has only been a few months since her escape and there is a lot of the world she does not know or understand.
[Relationship Information]
Friends: ○ Character Name as Url Link | Force | Relationship Type Releationship Explanation
Enemies: ○ Character Name as Url Link | Force They Belong To | Relationship Type Releationship Explanation
Family: ○ Character Name as Url Link | Force They Belong To | Relationship Type Releationship Explanation
Romantic Relationships: ○ Character Name as Url Link | Force They Belong To | Relationship Type Releationship Explanation
[Weapon Information]
○ "Magic" necklace: The necklace doesn't have magic itself but, it is what holds her magic cirlce which is what allows the spirits and her energies to connect. The circle is etched onto a round black opal. The pendent is held around her neck by a black leather strip. Usually it is adjusted so it is snuck on her skin. The opal is there for two reasons: 1 to hide the magic circle from obvious view, and 2 she can store magical energy inside as a type of reserve.
[Ability Information]
○ Medium: Agrona's first and primary gift, the ability to see and interact with spirits/ghosts the dead, both human and animal. This is a passive ability, having no real use other than speaking with the dead and getting them to help her out from time to time.
It is however this ability that allows her to use all of her others, for it is the lending of spirits powers that she accomplishes them, there must be a magic seal on her person for the energy connection to be made.
Another thing being a medium helps her with is connecting to anything that is "magical" items or living, able to tract by searching for their magical "trail".
○ Magic: Agrona is basically a witch/soceress/magi, call her what you will. Not all magic users get their powers from the same source, in her case she gets them from spirits. In order to do so she must be in some form or way in contact with a special magic circle, this allows her energy and the spirits energies to join giving her the gift of magic. Her magic gives her the ability to use a large variety of spells making her somewhat versitle in combat. Never know what she may be hiding up her sleeve.
Like all magic the stronger the spell the more energy it takes from her and sometimes the longer it can take to cast.
>Black Magic: A magic that isn't necessarily dark, its purpose is simply to harm others. This can be through element based spells, energy blasts/manipulations etc.
>White Magic: The opposite of black magic, it's purpose is to heal others. Agrona can heal either herself or allies (if she comes to have any). However she isn't a miracle worker, she isn't going to make you perfect especially you're badly damaged. Another aspect of this magic is to provide protection such as shields of magical energy etc.
>Transformation: Agrona is able to turn into a "spirit" herself (and anyone else she is touching), in other words she is cabable of turning her body from material to immaterial matter. This allows her to phase through things like walls, the ground and certain attacks. Other then that she can't transform into much else, except for slight alterations to her appearance which she typically does to walk within society unnoticed.
○ Illusions: By weaving her magic in a certain way the spirits aid her to cast illusion on the people who fall within a certain criteria. In order to cast the illusion she needs a physical sense to trigger it, so she uses either her voice (singing), the smoke from her pipe (smell), or even her opal (vision) to put their mind under. Depending on the person's mental strength the illusion can be stronger/weaker. The more submissive the are the more they submit themselves to her will. Basically if they are under this "spell" they are victims to her will, either suffering dreadful illusions or being manipulated to do what she wants them too.
○ Necromancy: Agrona is able to "raise" things from the dead. If someon recently died she can use this to insert their soul back in their body. This lasts as long as she has the energy to sustain them or finds another source to do so. In most cases Agrona simple puts spirits into dead bodies (animal or human) having basically an army of undead at her disposal.
○ Curses/Jinxes: As the name suggests she is able to put curses/jinxes on people. These can vary from the simpliest of "bad luck" to extreme curses that cause physical/mental pain. The way these are performed is through voodoo dolls and she must somehow obtain something belonging to the desired victim.
[Weakness Information]
○ Magica circle: Without a magic circle in her possession/connect her energy cannot fuse with that of the spirits, therefore she can not use any magic making her completely useless. Because of this Agrona has tattooed on the her lower back a magic circle incase anything happened to her necklace.
○ Object/Source: Even if she is able to cast magic, some spells can not be done without the proper method/preparation. If she doesn't have another persons belonging curses are out of the question, if she has no way of casting an illusion that will work on a specific target then that too is impossible.
Posted: Wed Nov 13, 2013 7:26 am
Dstdnt
[General Information]
Name: R'avin R'age - Ravin Rage Nicknames: Rage, Raving Ravager, Ravage, Raving Madman, Raving Furious, Raving. Titles: White Rage Age: Unknown. Appears to be 26. Birthday: March 18th Star Sign: Pisces Gender: Male Race: White Martian Moral Alignment: Evil intent, Neutral to Earth, and capable of Good at times.
[Personal Information]
Occupation: Secret Agent and Chemist. Prior: Secret Operative. Sexuality: Heterosexual Likes: War, inflicting pain, taking others by surprise. Dreams: To exact his rage upon all that believe they are worthy enough to fight him, and to be the strongest being. Dislikes: Peace, Green Martians, civilians. Fears: Nothing to fear, the White Martian is here. Darkest Secret: To be revealed. Favourite Food: Cookies and pastries, just for fun since he doesn't need to eat. Favourite Drink: Pop, for fun. Least Favourite Food: None. Least Favourite Drink: None. Loyalties: Brainiac and himself. Intelligence Level: Genius 12th-Level Intellect Dominant Hand: Ambidextrous Strengths: Knowledgeable upon all life forms, tactical, resourceful, brute power. Weaknesses: Fire
Cherished Items: Chemistry equipment - He has stored in a safe secret area, with millions of specimens that he has collected of aliens and planets and was gifted a surplus from Brainiac.
Philosophical/ Social Viewpoint: War rids the weak and the strong survive.
Religious Viewpoint: White Martian.
Romantic Viewpoint: Whenever the time comes.
Personality Enraged the majority of the time, yet can show other emotions, he's lived as a soldier and scientist for a part of his life, being raised in the species he was born of, he grew to love war, and based on the day he was born, given the name R'avin R'age with the same letter as it was the number that he was born, coinciding with his birthdate on Earth, March for Mars, and 18th for R. He can be vicious, but his time on Earth has enabled him to see humanity as a human, it is good, not entirely what he would like to see all the time, but it will do.
Biography Being a White Martian, R'avin was able to fit right in appearance-wise, and then again not so much socially. The alien's bloodthirsty appetite left it angered when it was among civilians, knowing best not to attack one without raising eyebrows or the alarm for the Justice League to arrive. R'avin does not even hate the humans, at least the civilians who are peaceful, since rather than serene, there were some who infused force and enjoyment together, and it enticed him so. R'avin lived a rather irritated lifestyle until he found the answer to his salvation on Earth: war. Whenever there was a fight, or army conflict, he would fly there and take down anyone he chose with the myriad of powers he possessed secretly, and shape-shifts into them. Abruptly he goes on a wild and rampant killing spree, smearing the name of the soldier that was first taken down, and disappearing into the hidden area where he had killed the first soldier, making it appear that it was in a suicidal rage. An interesting fact however is that he has only done this with beings who he has seen kill prior, with a simple mind reading, leaving those who were innocent to remain the victors. He has been able to cover his tracks for his time on Earth, since he flew on his own through the atmosphere invisibly. R'avin is also capable of constructing mental blocks in his head as well to prevent any from knowing his true identity. However, living a life in a secret is not all that fun, yet he had to do so in order to evade those who also had powers that fought for this so called justice he despised.
R'avin was a young soldier at the time the White Martians attacked the Green Martians, working as secret operative, being expected by his higher in commands to follow orders, yet this White Martian, with a rage that would be unbearable for anyone to comprehend, used his thirst for blood with his thirst for knowledge as well, secretly learning more and more as a chemist on its home planet, of the biochemistry of various alien life forms, and continues his research in private still to this day. His journey to Earth however was a long one, as he was only in pursuit of a being called Brainiac after he had studied the entire biology of Kryptonians, and witnessed the alien’s presence upon an independent search for this villainous life form. Coming into contact with a piece of technology that Brainiac equipped into R'avin's very being, it melded into R'avin and became an organic attachment within him. The White Martian gained a vast amount of knowledge, increasing his intellect and unlocked mental capabilities, instilling him with the ability to utilize telekinesis.
Brainiac was the being who had tasked R'avin to plague and study the planet that Superman held dearly to him, and was only arriving to Earth when Batman utilized a beam to restore the memory of the Justice League to the Earth. Upon his arrival, a memory of d**k Grayson, Nightwing, appeared in his head, and has used a form similar to him as his disguise while he lives amongst the humans and studies them. He has accomplished quite a bit thus far, and has been continuing on his killing sprees, searching for adversaries, since killing those without powers, while easy, is not a task for the secret agent of the Collector of Worlds. Living among them for some time now, he has grown accustomed to them, but does get withdrawal symptoms of what he had grown up as, a true White Martian. It is only a matter of time until he does face a super powered being like himself, but until then, he will enjoy what Earth has to offer.
[Relationship Information]
Friends: ○ Brainiac | Evil | Ally After meeting with the alien, they found similarities with one another, as to why Brainiac aided him and increased his mental capacities.
Enemies: ○ Character Name as Url Link | Force | Relationship Type Relationship Explanation
Family: ○ Character Name as Url Link | Force | Relationship Type Relationship Explanation
Romantic Relationships: ○ Character Name as Url Link | Force | Relationship Type Relationship Explanation
[Weapon Information]
○ Force Field Belt: The belt itself was melded into R'avin's being upon his meeting with Brainiac, and has become an organic object a part of R'avin's physiology, enabling him to utilize it and create force fields at any time with his mind.
[Ability Information]
○ Extrasensory Input: Has nine different senses.
○ Martian Vision: Eyesight which extends the visible spectrum, visual acuity, and allows sight through most objects and barriers. Martian Vision is also similar to Kryptonian heat vision in that it can cause combustible objects to explode.
○ Super Breath: The user can exhale gale-force winds or inhale air in order to generate a vortex of wind, can range from exhalation on par with gale force winds to inhalation on par the power of a gravitational vortex.
○ Flight: The ability defy gravity and fly through sheer force of will. This ability is psionic in nature, and functions similarly to tactile telekinesis.
○ Invulnerability: With the exception of fire, invulnerable to nearly all physical attacks. This is due primarily to their shape-shifting talents and the ability to increase the density of their molecular structure.
○ Malleable Form: Psionic control over physical form, even down to the molecular level. As a form of shape-shifting, this power enables a Martian to contort their physical structure to adopt human form, elongate limbs, grow to immense size, and so on. Can also change the substance and material from which their body is made of. This allows to produce weapons and clothing of any type. They can maintain the selected form for an indeterminate amount of time without undue risk or strain. This ability allows:
Intangibility: The ability to decrease molecular density to become incorporeal and thus able to pass through solid objects, as well as increase it to become tougher and stronger.
Invisibility: The ability to bend light waves around him, rendering invisible to most forms of human detection. Through this by-product of shape-shifting, he can also alter their body's temperature, allowing them to become invisible to most forms of electronic detection.
Size Alternation
○ Regeneration: The ability to rapidly heal wound, from minor cuts to growing lost limbs. This includes the regrowth of major body parts such as the head, heart, or similar primary organs.
○ Self-Sustenance: Negating the need to consume food or drink. This also eliminates the need to produce waste.
○ Superhuman Speed: Through flight or natural movement, can maintain the speed and reflexes far in excess to that of a standard Earth human. This also enables Superhuman Agility and Reflexes.
○ Superhuman Endurance: As formidable as their strength or invulnerability, can operate under extreme conditions for an indeterminate period of time without showing signs of fatigue. The exact range of this power is unknown. When in the presence of fire, this endurance diminishes greatly.
○ Superhuman Strength: While the exact range of magnitude of a Martian strength is unknown, it is generally accepted that the strength levels easily surpass the capacity to lift 100 tons. This ranks in the same strength level as a Kryptonian under a yellow sun.
○ Telepathy: The ability to read the minds of others and project their thoughts to varying degrees. Can also project their mental essences into a gestalt community known as the "Great Mind". Through this, the community can enhance the telepathic strength of other Martians. This power can also enable him to reverse the effects of amnesia or psychological brainwashing. R'avin can use their ability with such precision that he can extract repressed memories from a subject regardless of how dormant the memory may lie.
○ Mind Control: As an extension of telepathic powers, he can also use the ability to alter a subject's psychological profile, enabling him to manipulate, and in some cases, outright control a chosen target. This practice is greatly discouraged however, and only rarely used. R'avin in particular can only use this extent on beings without power, while he still can cause mental imagery for all.
○ Expert Combatant: Skilled with all types of combat and weaponry, knowledgeable of them all.
○ Tactical Analysis: Ability to strategize and develop complex plans of actions. This skill often works in tandem with leadership, if the time arises.
Granted by Brainiac:
○ Computer Operation: Includes various skills related to computers including design, repair, networking systems and hacking.
○ Telekinesis: Ability to move physical material through the use of mental energy. Capable of also increasing his Superhuman Strength and allows for Energy Projection, capable of blocking energy constructs.
○ Genius Level Intellect: Has a superior intellect, on the order of a 12th-level intellect.
○ Force Field: Ability to shield self or others from harm. These force fields can be projected in a number of ways; including, personal force fields, deflection shields, repulsion barriers andlarge force bubbles.
[Weakness Information]
○ Vulnerability to Fire: Martians are much more vulnerable to fire than the average Earth human. At times this has been portrayed as physical, psychological, or a combination of the two.
Name: Slade Wilson Nicknames: Deathstroke the Terminator Titles: World's greatest Mercenary/Assassin Age: Early 50' though because of slow aging has the body of a male in there 30's Birthday: 1950's Star Sign: Unknown Gender: Male Race: Human Moral Alignment: Technically Evil as assassination is generally frowned upon by heroes.
[Personal Information]
Occupation: Assassin/Mercenary and does freelance work for League of Assassins Sexuality: Straight Likes: Hunting, training, a challenge Dreams: Find out what happened to his daughter Dislikes: Losing, the new fake Batman and Robin, lack of work Fears: Rose and Jericho truly being gone forever. Darkest Secret: Has aided heroes on several occasions and intentionally fought against the titans to make his children despise him. Favourite Food: Deer Favourite Drink: Water Least Favourite Food: Fast Food Least Favourite Drink: Soda Loyalties: Whoever hires him Intelligence Level: Super Genius Dominant Hand: ambidextrous Strengths: Slade is a natural combatant from years on training. To the point where even Batman has admitted he is a better fighter and tactician than him, he is also versed in many different types of weapons and has skills hacking and breaking into computers. Weaknesses: Is still human and even with his powers cannot run forever, and is fallible, bound by mercenary code and will not just blatantly murder someone unless paid to do so.
Cherished Items: Deathstroke has several memorabilia of some of his greatest hunts and pictures of his family that he keeps in his home.
Philosophical/ Social Viewpoint: An ex-major in the us military. Slade has a very militant point of view through even that is changeable as he has taken the viewpoint of a hunter and only aligns him to whoever pays him.
Religious Viewpoint: Slade does not have a religious viewpoint
Romantic Viewpoint: Having once been married and had a family Slade is no longer interested in the ideas of romance.
Personality Slade is an incredibly secretive person constantly keeping his true feelings hidden under lock and key. He is completely methodical as to play every word and action to meet his end goals. Rarely does he allow things to slip without an agenda behind it.
He is a professional in the truest sense of the word. Slade will not give up on a contract once taken and will continue to the point of completion no matter the cost.
Though deep down Slade does hold a special part of himself for his children and will usually go above and beyond to make sure they have the opportunity to enjoy their lives and can have a better one then the one he had. Though it should be noted that this does not mean he would refrain from attacking and nearly killing them if the situation calls for it.
Biography Since the heroes have vanished from the world and these new ones have taken there place Slade has had 3 primary goals. One, study the new heroes and analyze there abilities, strengths, and weakness, and appropriate different threat levels and counter measures. Two, see if Rose and Joseph were also affected by the void and if so find them and return them. Three, learn what has happened to cause the void in order to asset it's dangers to the world.
To accomplish these goals Slade has spent his time on temporary leave from "work" and has used his resources and skills to appropriate the information required from many different sources. Though he has been feeling the call to return to the job and has recently took a that might prove an actual challenge and give him an idea of what might happen when these new "heroes" were put up an actual assault.
[Relationship Information]
Friends: ○ Character Name as Url Link | Force | Relationship Type Releationship Explanation
Enemies: ○ Character Name as Url Link | Force They Belong To | Relationship Type Releationship Explanation
Family: ○ Character Name as Url Link | Force They Belong To | Relationship Type Releationship Explanation
Romantic Relationships: ○ Character Name as Url Link | Force They Belong To | Relationship Type Releationship Explanation
[Weapon Information]
○ Power Staff: Slade's primary melee weapon. The power staff can fire energy bolts from both ends as well shock targets. The energy can also be used to burn through metal and armor.
○ Swords and other bladed weapons: While Slade's preferred choose of bladed weapons are swords he has many different kinds at his disposal
○ Arsenal: The amount of weapons Slade has is insane. It literally is enough to power an entire army against all metahuman kind or just regular human kind. While he doesn't carry all of it. He is usually always got different sets of gear for a variety of purposes. This does include exotic items such as but not limited to, kryptonite, nth metal, promethium, and other unique equipment
○ Nth Metal Armor: Slade's armor is made out of Nth metal allowing him to not only be bullet proof and mobile, but also allows him to take several hits from super powered opponents. The armor protected him from repeated punches from Lobo.
[Ability Information]
○ Enhanced Mind: Able to utilize 9 times more than a human's brain capacity for information storing and sorting, his mind is practically a computer built for strategy and problem solving. He can work out any sort of battle or attack ahead of time and predict an enemies movements based on what they have displayed so far, showing that his memory borders on almost total recall. He is also ingenious in devising solutions against superior aspects of an opponent, can observe and exploit, and can calculate distance, time, and speed at lightning-fast speeds. His sense of time is also superb, bordering on perfection.
○ Enhanced Reflexes: His reflexes are instantaneous, so that he is able to dodge gunfire, catch arrows and out maneuver almost any opponent, no matter how well trained.
○ Enhanced Strength: His entire muscular system was hardened and strengthened, making him "as strong as 10 men."
○ Enhanced Stamina: He is able to exert himself at peak capacity longer than any human can ever hope to.
○ Enhanced Speed: He is able to run and move at speeds of up to 30 mph.
○ Enhanced Senses: His senses have been highly augmented as well, making him able to see, hear, smell, feel, and taste things better than an ordinary human.
○ Regenerative Healing Factor: His healing powers are enhanced, making him able to recover from almost any injury, such as gunshots, stab wounds, broken bones, brusies, and many more. He can heal much faster than normal. He was once stabbed clean through the chest and this didn't do anything except slow him down and cause him pain. ○ Enhanced Immunity: Due to his healing factor, he is immune to most forms of diseases, infections, and foreign chemicals. ○ Aging: Also due to his enhancement, he ages much slower than any normal human, appearing much younger than he actually is.
○ Skilled Martial Artist: His martial arts skills combined with enhanced physical prowess have enabled him to barely best Batman several times. He was defeated only when Batman was helped by Nightwing and Robin.
○ Side Note: Slide also has photographic reflexes i.e. if he fights someone or watches them fight, he can pick up their fighting style and perfectly replicate it. This has been done and allowed him to fight exactly like Batman when he once impersonated him.
[Weakness Information]
○ Mercenary Code: Deathstroke is a mercenary first and foremost while he has been known to have personal vendetta's and grudge matches. He is in it for the pay check. If his employer rescinds a hit against someone more often then not Deathstroke will no longer continue to pursue the target.
○ Human: Even though the experiments augmented him making him stronger, faster, and more durable. Slade is still human and most normal human damages can kill him or slow him down.