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Posted: Thu Mar 29, 2012 10:28 pm
Dion would then run and leap, attempting to splash Landry.
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Posted: Fri Mar 30, 2012 9:10 pm
Landry would push off from the turnbuckle to avoid the splash and run to the ropes, rebounding off, and assuming Dion would bounce back after missing the splash, and Mike would aim a calf kick to his skull.
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Posted: Sat Mar 31, 2012 1:34 pm
The splash took a lot out of Dion's sails as he slumped into the turnbuckle, leaning on it for support. After shaking the cobwebs for a moment, he stepped back to regain his stance...only to get knocked to the floor by a kick.
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Posted: Sun Apr 01, 2012 12:04 pm
And once again, Landry would quickly go for a pin, hooking a leg in order to slow Dion down and drain him, just that much more.
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Posted: Sun Apr 01, 2012 1:13 pm
((Again? xd ))
Dion kicked out of the pin at 2. He would try to get up once Landry was off of him from the pin.
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Posted: Sun Apr 01, 2012 2:21 pm
((I feel that people on Gaia only pin after a signature or finishing move, which isn't how its really done. Going for realism.))
As Dion got up, Landry wanted to put him back down, and tried to do so with a Snapmare which, if successful, he'd try and follow up with a rear chin lock.
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Posted: Mon Apr 02, 2012 6:25 am
Dion looked to counter the attack by putting Landry in a headlock.
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Posted: Tue Apr 03, 2012 2:21 am
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