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pumpkinlanding
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PostPosted: Fri Dec 09, 2011 5:07 pm


That sounds awesome! I've played all the Donkey Kong Country games... Paper Mario, I'm sad to say, I've never got the chance to play. But yeah, I love the idea of an AoL style dungeon. Any of the others is fine too. Maybe we could do all three in one, split into large sections. XD

The second idea was awesome too, about the memories, and I guess we could still use it, but we'd have to call it something else equally (or near) awesome.
PostPosted: Fri Dec 09, 2011 5:53 pm


Hall of Recollection?

It was the first thing that popped into my head. sweatdrop

Kallori

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pumpkinlanding
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PostPosted: Fri Dec 09, 2011 9:08 pm


Sounds like awesomesauce to me. XD
PostPosted: Sat Dec 10, 2011 2:15 pm


Da-Da-Da-Dum!

Behold, the Time Warp!

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pumpkinlanding
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PostPosted: Sun Dec 11, 2011 12:17 pm


Awesome pics, Kal! Woooo let's see if I can do some updates while I'm here!
PostPosted: Tue Jan 24, 2012 10:00 am


Thought of a name for that event dungeon: Lon Lon Raid.

I'll repost the details in case you forgot. (I kinda forgot, heh emotion_sweatdrop but I'll do my best)

Every now and then beasts will attempt to pillage Lon Lon Ranch. They'll start at random points in Hyrule Field far away from the Ranch's position. I forget how our heroes are notified, though I'm not sure we ironed it out either. But once the raid catches our heroes' ears, it's up to each team (depending on how far they are from the field, it will be more difficult) and it will be up to them to wrd off this army (the size of the army increases the further along we go in the RP and the more characters are in each party*)
[[Hopefully we'll have more people by then sweatdrop ]]

Now out in the field, there'll be thousands of small fries just waiting to clobber you if you disrupt their intentions. The captain (who is significantly larger) will continue on to the ranch. If our heroes don't stop him before it reaches the gates, we enter phase 2.

Phase 2 will take place in the ranch, as I'm sure you remember, and any remaining small fries will charge in like wild bulls on a rampage, eager to destroy anything that gets in their way. The leader will set the ranch on fire, which you will have to put out as well as defeat the honcho of this operation.
I've thought of a system that lets you know just how long it takes before the ranch "dies". Every 5 posts is equal to 1 point of damage to the entire ranch. However, if a hero can kill part of the fire, they earn 1/2 a point back, thus keeping the ranch alive. Once the leader is dead, kill any remaining small fries, then put out any remaining flames. And ta-da! you've won! However, if the ranch does die, it will become inaccessible for the rest of the RP. (Is this too harsh?)
The ranch will have a set number of points (I'm thinking 100, though if you guys think otherwise, we can vote on a happy medium) and must be displayed in your posts at all times. I'm thinking alignright it, as our char and locale info is aligned left. for example:
Quote:
[ Character : Place ]
[ Ranch Health : Number ]


Text

And that's it!

Kallori

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pumpkinlanding
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PostPosted: Tue Jan 24, 2012 4:09 pm


Sounds great! And yes, I agree the point count should go on the right, since the location tags are always on the left - however, if someone prefers to right-align their location tags, putting it on the left would work just as well.

About the ranch being inaccessible for the rest of the RP in the event of a failure... I'm not sure. It depends on at what point the raid happens, mostly. If it happens too near the end for it to be rebuilt, then yes, I'd say that's sensible. But if it happens somewhere in the middle of the plot, I'm sure they'd have enough of it rebuilt and back in working order to allow access and whatnot - maybe not all of it, but some.

And yes, hopefully, we'll have more people by then. XD
PostPosted: Tue Jan 24, 2012 4:31 pm


So a penalty and not permanent?

Kallori

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pumpkinlanding
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PostPosted: Tue Jan 24, 2012 5:35 pm


Aye, we wouldn't want to go without a ranch for the ENTIRE story. XD
PostPosted: Tue Jan 24, 2012 6:03 pm


True, but hey, ideas are meant to be worked on!

Kallori

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pumpkinlanding
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PostPosted: Wed Jan 25, 2012 11:25 am


Indeed! XD

Well, here's the first map of the Deku Mine dungeon: The basement! Dun dun dunnnn!!!!


User Image

The rest of the floors are in my photobucket, but I'll wait to reveal them when the time comes. Muwahahahaha!!!
PostPosted: Wed Jan 25, 2012 1:41 pm


Looks like Felin's got her work cut out for her, exploring that entire southern section.

Also, what the hell are Popos and Ropas? I know Ropes are snakes.

Kallori

Original Stalker

15,150 Points
  • Trick or Treat 100
  • Tax Evader 100
  • PAAANNNTTTSSS 100

Kallori

Original Stalker

15,150 Points
  • Trick or Treat 100
  • Tax Evader 100
  • PAAANNNTTTSSS 100
PostPosted: Wed Jan 25, 2012 2:54 pm


I just looked at the list you have for Dungeons in the making, and noticed you don't have Mountain Isles down there, which I know I mentioned earlier somewhere. (Floating rocks above Death Mountain)
PostPosted: Thu Jan 26, 2012 2:41 pm


Ehehe.... Yes... I really should get off my a** and start doing more Captain duty stuff... and things. I shall update the list shortly. ^_^

As for the monsters, Popos and Ropas are two very simple, easily dispatched monsters from A Link To The Past - the former more than the latter. Here are some links with some info and pics:

Popo
Ropa

They should look familiar, I think. XD

Someday, I WILL post links and/or add pictures to all the monsters on the monster list. Someday! sweatdrop

pumpkinlanding
Captain

Dedicated Loiterer

7,950 Points
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Kallori

Original Stalker

15,150 Points
  • Trick or Treat 100
  • Tax Evader 100
  • PAAANNNTTTSSS 100
PostPosted: Thu Jan 26, 2012 3:06 pm


Well that's good to know.
I never actually knew the Ropa, so when I played ALttP, I just stuck with Leevers.
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