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GS Sailor Sapphire
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PostPosted: Thu Oct 27, 2011 10:37 pm


Ranluka
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Ranluka
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Sailor Asteria
-now focusing on plan c-

Ok, so if there is a main crystal, and the inners have mini-crystals to power it, could the others have shards to power up the mini-crystals? Or maybe form a barrier around the inners while they are powering the main crystal? Or.....-forgot third idea-

Hmm... that could really be put to some interesting use. I know that there's a major attack that the immediates can do that sort of imitates the whole thing with Sailor Moon and the inner's combo attack, maybe we can apply this to the immediate's powers, if anything... maybe have it so that, in order for them to do their strongest attacks, they need a "charge up" of some kind from the rest of the inners. I don't know, anyone wanna kind of... polish this a little? x)



Isn't this awfully similar to the mechanic that happens at the end of each season? Sailor Moon needs more power... the other already defeated senshi get all glowwy and lend her power... and she's suddenly strong enough.....

When we have a large amount of gemstones in our guild, it makes it very difficult for the Gemstones to enact that power as a roleplay. This isn't the same as a TV show; roleplays require everyone to be involved, or at least, for this power.

The only reason I'm adding that is so that if we do this idea, it'll help tame the mary sue-ish aspect the inners have of the ability that you keep complaining about. xD It's not really mary sue to begin with, but it would just be one more thing to take it a step further away from being close to it. So yeah, having the inners help "charge" the immediates would make the four of them strong enough to use the attack, like in Sailor Moon, but it would still hurt them. It would also add more importance to the inners and make the combo attack more of a group effort roleplay-wise like it should be. We're not going 100% canon, so I don't know why that's an issue honestly.


Relaxxx woman. Not everyone has to like bloody every idea. Otherwise you'd never try to improve upon them. sheesssshhhh.

My point here isn't that it's Mary sue.....it's not. Its just.. unoriginal.... Its basically already in the cannon..... and in the cannon of every other magical girl series in existence...

And why add the restriction?.....even if this makes it in.. we'd never get it off because there's ALWAYS someone on hiatus in a RP guild.....

Right, but let's keep the criticisms to a minimum unless they are constructive. Consistent comments of things being unoriginal or not working should be paired off with new ideas to replace the old ones, otherwise it's not really brainstorming but simply holding back progress and creating hostility. Nothing against you because I definitely appreciate your input, but just in general.

I'd appreciate it if everyone could please not make criticisms only. You're entitled to your opinion, just make sure you're not being rude about it, because I don't want other members to feel like they can't express their opinion due to fear of criticism. If you disagree with an idea, propose something else and point out some of the issues that may come into place with the roleplay. Expand on ideas, don't shoot them down instantly unless they are not at all possible in any way.

Anyways, I see what you two mean with the whole hiatus thing. It's just that there have been complaints before about the ability being too close to Sailor Moon and too mary-sue, so that could be one option to ease those complaints. I personally would rather not have that as a must so... yep. xd
PostPosted: Thu Oct 27, 2011 11:01 pm


GS Sailor Sapphire
Ranluka
GS Sailor Sapphire
Ranluka
GS Sailor Sapphire
Sailor Asteria
-now focusing on plan c-

Ok, so if there is a main crystal, and the inners have mini-crystals to power it, could the others have shards to power up the mini-crystals? Or maybe form a barrier around the inners while they are powering the main crystal? Or.....-forgot third idea-

Hmm... that could really be put to some interesting use. I know that there's a major attack that the immediates can do that sort of imitates the whole thing with Sailor Moon and the inner's combo attack, maybe we can apply this to the immediate's powers, if anything... maybe have it so that, in order for them to do their strongest attacks, they need a "charge up" of some kind from the rest of the inners. I don't know, anyone wanna kind of... polish this a little? x)



Isn't this awfully similar to the mechanic that happens at the end of each season? Sailor Moon needs more power... the other already defeated senshi get all glowwy and lend her power... and she's suddenly strong enough.....

When we have a large amount of gemstones in our guild, it makes it very difficult for the Gemstones to enact that power as a roleplay. This isn't the same as a TV show; roleplays require everyone to be involved, or at least, for this power.

The only reason I'm adding that is so that if we do this idea, it'll help tame the mary sue-ish aspect the inners have of the ability that you keep complaining about. xD It's not really mary sue to begin with, but it would just be one more thing to take it a step further away from being close to it. So yeah, having the inners help "charge" the immediates would make the four of them strong enough to use the attack, like in Sailor Moon, but it would still hurt them. It would also add more importance to the inners and make the combo attack more of a group effort roleplay-wise like it should be. We're not going 100% canon, so I don't know why that's an issue honestly.


Relaxxx woman. Not everyone has to like bloody every idea. Otherwise you'd never try to improve upon them. sheesssshhhh.

My point here isn't that it's Mary sue.....it's not. Its just.. unoriginal.... Its basically already in the cannon..... and in the cannon of every other magical girl series in existence...

And why add the restriction?.....even if this makes it in.. we'd never get it off because there's ALWAYS someone on hiatus in a RP guild.....

Right, but let's keep the criticisms to a minimum unless they are constructive. Consistent comments of things being unoriginal or not working should be paired off with new ideas to replace the old ones, otherwise it's not really brainstorming but simply holding back progress and creating hostility. Nothing against you because I definitely appreciate your input, but just in general.

I'd appreciate it if everyone could please not make criticisms only. You're entitled to your opinion, just make sure you're not being rude about it, because I don't want other members to feel like they can't express their opinion due to fear of criticism. If you disagree with an idea, propose something else and point out some of the issues that may come into place with the roleplay. Expand on ideas, don't shoot them down instantly unless they are not at all possible in any way.

Anyways, I see what you two mean with the whole hiatus thing. It's just that there have been complaints before about the ability being too close to Sailor Moon and too mary-sue, so that could be one option to ease those complaints. I personally would rather not have that as a must so... yep. xd



Critism is an important part of discussion hun. Just because it's not paired with a new idea, doesn't mean it's not constructive. Even if you don't have an alternative readily available, pointing out a flaw in a concept sometimes leads OTHERS to come up with alternative. And sometimes simply not including something is the best alternative.

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PostPosted: Thu Oct 27, 2011 11:29 pm


You two are getting derailed. Let's bring it back to the discussion at hand, hmm? ^^a

So...instead of powering up another crystal, what if it summoned something or just made one huge attack in general?

Oh! What if the thing Saphir was missing to recreate Sailor Nemesis was the mini-crystals and the girls who possess them? They could use them to re-summon her for a very short amount of time and let her be badass for a few minutes. =D
PostPosted: Thu Oct 27, 2011 11:45 pm


Sailor Asteria
You two are getting derailed. Let's bring it back to the discussion at hand, hmm? ^^a

So...instead of powering up another crystal, what if it summoned something or just made one huge attack in general?

Oh! What if the thing Saphir was missing to recreate Sailor Nemesis was the mini-crystals and the girls who possess them? They could use them to re-summon her for a very short amount of time and let her be badass for a few minutes. =D

This. This could be a really great lead in for the war as well and tie everything together nicely and really bring in a stronger purpose for the inners. Would Saphir know of this, or would he discover it later?

Oh, and don't worry, I took it to the PMs.

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PostPosted: Fri Oct 28, 2011 2:08 am


GS Sailor Sapphire
Sailor Asteria
You two are getting derailed. Let's bring it back to the discussion at hand, hmm? ^^a

So...instead of powering up another crystal, what if it summoned something or just made one huge attack in general?

Oh! What if the thing Saphir was missing to recreate Sailor Nemesis was the mini-crystals and the girls who possess them? They could use them to re-summon her for a very short amount of time and let her be badass for a few minutes. =D

This. This could be a really great lead in for the war as well and tie everything together nicely and really bring in a stronger purpose for the inners. Would Saphir know of this, or would he discover it later?

Oh, and don't worry, I took it to the PMs.


Hmm....if he knows about it, then it would give him more direction. On the other hand, if he doesn't he would have a wonderful "Aha!" moment. xD

How about somewhere in the middle? Like a vague idea so he can have a little more direction AND the aha moment. What do you think?
PostPosted: Fri Oct 28, 2011 6:42 pm


Sailor Asteria
GS Sailor Sapphire
Sailor Asteria
You two are getting derailed. Let's bring it back to the discussion at hand, hmm? ^^a

So...instead of powering up another crystal, what if it summoned something or just made one huge attack in general?

Oh! What if the thing Saphir was missing to recreate Sailor Nemesis was the mini-crystals and the girls who possess them? They could use them to re-summon her for a very short amount of time and let her be badass for a few minutes. =D

This. This could be a really great lead in for the war as well and tie everything together nicely and really bring in a stronger purpose for the inners. Would Saphir know of this, or would he discover it later?

Oh, and don't worry, I took it to the PMs.


Hmm....if he knows about it, then it would give him more direction. On the other hand, if he doesn't he would have a wonderful "Aha!" moment. xD

How about somewhere in the middle? Like a vague idea so he can have a little more direction AND the aha moment. What do you think?

3nodding Good idea.

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PostPosted: Sat Oct 29, 2011 12:54 am


K. I'm fresh out of ideas. Someone else's turn!
PostPosted: Sat Oct 29, 2011 4:57 am


If Sailor Nemesis' remains were used by Saphir to create his biotic senshi, as was suggested earlier in this thread, what if it's just the Biyotiks that are used to summon her?

For example, in a huge battle of Saphir and the Biyotiks against the Immediates and the rest of the gemstones, Saphir could strip the powers from the Biyotiks in an attempt to summon/recreate Sailor Nemesis. For whatever plot reason you choose(such as some of the ones listed in this thread), it only creates a sort-of ghost or shadow of her former self, a sad senshi who will not turn on the gemstones.

This could also give the Biyotiks a reason to leave Saphir and switch sides and/or go rogue if they so choose, since Saphir basically throws them away like batteries to try and power up Sailor Nemesis.

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Fesuhnine

PostPosted: Sat Oct 29, 2011 11:19 am


Alright so to be clear, it's Perlita here. c:
I like the idea of Nemesis being the start of the war. I think that if we want to start it off with a bang, we should have Nemesis cause havok on Earth and like .. well, wreck up the place, and have her be like a shadow of her former self as Topaz said. Due to this, Nemesis only had about a minute or two to cause the so-called Havok, and after that she kinda idk, implodes? xD
And the powers are returned to the Biyotik Senshi who can either stick with Saphir and cause more chaos, become rogue or switch sides.
PostPosted: Thu Nov 03, 2011 9:52 pm


Guardian Sailor Topaz

I know, I keep liking everyone's ideas... but this really is a good one. Maybe we could even leave a possibility for others to consider joining Saphir's side for whatever reason just for the dramatic aspect. lol

MlSS Behaved

Hmm... we could do this, but I like the idea of Saphir sort of being the mastermind behind it all. If she were a consistent part of the war, even if it were for a little while, that could also be pretty interesting. She'd ultimately be destroyed, but it would help people to sort of establish the "hierarchy" amongst the gemstones and where everyone is on the lines of good and evil. Maybe she and the Biyotiks could keep everyone distracted from the real enemy, Saphir, and not have the information of his planning behind it all be revealed until the destruction of Sailor Nemesis. In other words, the Gemstones and allies could see the Biyotik and Nemesis as legitimate, evil senshi who are banding together with Nemesis and her motives, but add an air of mystery to them by not having much of their history or the reality of the situation be revealed. This would expose the Gemstones to quite a bit of controversy and make it somewhat chaotic, in a good way.

Of course, the decisions all of those senshi make on whether or not they actually are allies of Saphir could be up to them, though in the roleplay, we could assume that they're all 100% willingly on his side.

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PostPosted: Fri Nov 04, 2011 10:17 am


Alright. So, from what I understand, this is how the new set of ideas are going down:

Plan A: Ruby and Sophie, the daughters of Demande and Usagi, are the ones who would inherit the Moon and Nemesis crystals upon the retirement/death of their previous owners. This would not necessarily be in actual formation during the majority of this roleplay; it would probably just be known that they would ultimately inherit those crystals when it was their time to do so in the future. As far as who receives which crystal... Ruby would have the Nemesis crystal, and Sophie would have the Moon crystal (no, she would NOT become Sailor Moon). That, or because they are twins, they would share a crystal somehow.

The interesting thing about the Nemesis/Moon crystal idea is that it ties in well with the story about Saphir kidnapping Sophie under the assumption that she is his biological child (in reality, she is Demande's child). Saphir could be led to believe that she possesses the Nemesis crystal, and since the general idea is that he "created" the Biyotik senshi on Nemesis and raised an army there, he would use Sophie with her alleged crystal to his benefit. He would believe she is the possessor of the Nemesis crystal when, in reality, Rubi is. It'd be a neat little plot twist for the Black Moon family.
(In other words, nothing's changed for this plan.)

Plan B: During/before the first Moon Kingdom was established (the distant past), Sailor Nemesis ended up dying a very tragic death that impacted the entire planet Nemesis, leaving it dark and disfigured. After the BMC battles, Dimande and Serenity were ultimately left with complete control of the Moon Kingdom. Dissatisfied with the outcome of such events, Saphir conducts a long series of research into Nemesis, with a desire to "inherit" the former senshi's kingdom. Saphir would evidently realize that senshi and their planets are linked, thus gaining the desire to resurrect Sailor Nemesis and revive the kingdom that once was. Knowing that it would be nearly impossible to resurrect an ancient powerhouse such as she, Saphir decides to create the Biyotik senshi in an attempt to replace her. Needless to say, the plan fails, and Saphir suddenly gets a hunch that the real key to resurrecting Nemesis is either on Earth or the Moon Kingdom, thus beginning the war with his pawns, the Biyotiks, against the Gemstones and the rest of the Black Moon Family.

Plan C: Saphir, the brother of Prince Dimande and member of the royal Black Moon family, has been working on a plan to recreate Sailor Nemesis as a means of combat against Sailor Moon and the Black Moon Kingdom (formerly the Moon Kingdom) in order to establish the planet Nemesis as the ultimate stronghold of the galaxy. However, during his work, he comes to one unfortunate realization: something is missing in his plan. Though he is not quite sure what, he has a vague idea that it has to do with the Gemstones. It isn't until later on in the roleplay that Saphir finally realizes what it is he's been looking for: the mini-crystals (which belong to the Inners) that are used to "charge up" the Immediate's attack. With the use of the mini-crystals, Sailor Nemesis would successfully be re-summoned for a short amount of time and be a total BAMF for a few minutes.

All of this would take place during the roleplay and over time; not all at once. It would serve as a great skeleton for the war that takes place at the start of the main roleplay.

Plan D: This would generally be the same as Plan C, except Saphir's "vague idea" would be that the mini-crystals of the Inner senshi would be the necessary element needed to to re-summon Sailor Nemesis. At the last minute, however, he comes to the sudden realization that the true key to re-summoning Sailor Nemesis is through stripping the powers of the Biyotiks (whom he created out of the remains of Nemesis) and returning them to their former owner. Sailor Nemesis would then be resurrected, but only as a shell of her former self and a few intriguing words to say about the entire situation. She would then end up being destroyed, either by destroying herself or the other senshi destroying her (the suspense! ;D).

This would give the Biyotiks some inner-conflict and force them to go through decision process as to whether or not they, as individual senshi, want to leave Saphir or not. This incident would open up the opportunity for Biyotik senshi to join the Gemstones or go rogue.

Anybody want to throw in some final words or make some new ideas orrrrr just... ANYTHING ELSE? xd

I will be posting a poll by the end of today, so please make your statements heard now. 3nodding
I am going to set the poll timer for 2 days and will be sure to make an announcement on the new poll. Once this is decided on, I don't think there will be any changes unless it is extreeeemely in the way. So please, make sure you all really think hard on this before voting. Thanks for applying yourselves... emotion_bigheart love you all.
PostPosted: Fri Nov 04, 2011 7:09 pm


Two more hours... I'm just gonna pull up a handful of names to seek input from.
Cosmic Sailor Rubi

Ranluka

Sailor Asteria

Guardian Sailor Topaz

Perlita Ceinwen

Angelic Sailor Peridot

Sailor Onyx


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PostPosted: Fri Nov 04, 2011 7:33 pm


I like Plan A, which seems to be mostly a background for Ruby and Sapphire and seems to work along with any/all of the other plans. As for the rest, I kind of like a mashup of Plans B and D. Saphir tries to create the Biyotik senshi to replace Sailor Nemesis, but since they aren't fully linked the planet isn't restored the way he had hoped it would be and he isn't getting results and/or control of Earth and the Moon Kingdom fast enough. That's when he decides to strip the powers from the Biyotiks in an attempt to resurrect Nemesis (shell-of-her-former-self style), though his plan ultimately fails.
PostPosted: Fri Nov 04, 2011 10:57 pm


Well, like every good villain I think Saphir should try different things and have them fail. That being said, why not do all the plans in that order? He can use Sophie until he realizes that her crystal won't do him any good (plan A), then he creates the Biyotik senshi to resurrect Nenemis, but when it doesn't work he uses them to start the war on Earth or the Moon Kingdom (plan B). He could then try to get the mini-crystals, thinking that would work, but maybe it only partially summons Sailor Nemesis...like for a couple seconds (plan C). Then he realizes that he needs to strip the Biyotiks of their power, and manages to summon Sailor Nemesis's shell and she goes all badass and implodes or gets destroyed (plan D).

God I hope that makes sense. >.>

My only question is about the shell of her former self part. If she's a shell, then she wouldn't have thoughts to say anything about the situation, right?

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